April 24th, 2017
Could you, please, briefly introduce yourself.
My name’s Nicole, I’m a CG character animator with a background in music. I just finished working on Raising a Rukus, a VR film at The Third Floor, that was released March 27. I've also animated at Penrose VR, Nickelodeon, and did both Disney and Pixar’s summer animation internships while I was a student at Academy of Art University. In my spare time I’ve been working on my own indie short films and TV shows, and playing music in my band.
January 25th, 2017
We often talk about globalisation, but there is likely no other industry that is so united and global as computer graphics. With technical knowledge accessible online and the digital nature of 3D artwork, there is no surprise that any creative person in any corner of the world can get recognized and rise to the stars. At the same time, there are traditions and strong designer communities demonstrating consistent development over the years.
This year has been quite eventful for the 3D artist. From creative models for games to models being designed for augmented reality, the market has expanded exponentially. The most recent data from CGTrader unveils that 3D designers came from 128 countries to CGTrader in 2016. On the other end - customers purchasing 3D assets represented 113 countries in 2016. This is not the whole world, but CGTrader team will definitely try to get Vatican City engaged in 2017. And before that, let’s look at what countries were the most active last year... and by the most active we mean uploaded the most models to CGTrader.
In 2016, Ukrainian designers were leading the rank on CGTrader closely followed by 3D modelers from Russia. Ukraine and Russia has always been known for strong CG and game developers communities with a number of annual CG events taking place (there is even kind of a brand “CG Event” with its great low poly chilli-pepper as a logo and series of events across countries). There were also a number of US designers joining and contributing to the platform, which has long tradition, HUGE and well integrated CG market.
December 20th, 2016
Posted on Dec 20, 2016 by Eduardas Jucys
Everyone here wants to make 3D models that stand out in the crowd. Some of us actually do a magnificent job making them - and that is a good thing. But when it comes to doing a good presentation for your work - the real struggle starts. What kind of description do I write? Why do I need so many tags? What's the big deal with having 3056 pictures uploaded in my model presentation? Let me answer all of these wonderfully confusing questions, to help you on your road to better model visibility.
December 5th, 2016
Talking about our challenges, the first thing that comes to our head is "another one bites the dust.." And so it's finally time to publish the winners of the VR Watercraft challenge - please note that due to not enough eligible entries to the portfolio category, we will be awarding 4 winners for best model category, with the portfolio prizes going to the 2nd place winner.
Now, all aboard to the winners (who, as we mentioned, hopefully won't sink)!