September 13th, 2016
We have A LOT of models fit for anything and everything. So looking at these free assets was quite fun, because there were no boundaries - except that it's new, free, and quality. Ok, that may be a lot of boundaries.. Anyhow, here's a complete random pick of the quality free 3D models - some of them low poly, some of them not. Most of them could fit any scene - some of them not. Battleships, dobermans, mountains and a perfume - enjoy the unplanned, undirected, complete randomness of a choice.
September 12th, 2016
E-commerce is a big thing and it's growing constantly. In 2016, Amazon had bigger worth than Walmart, which is unsurprising when you consider a 42 percent rise in online sales of consumer packaged goods. Goldman Sachs predict VR retail software business to be a $500 million revenue opportunity by 2020, which would skyrocket to $1.6 billion by 2025. A recent report by the company says VR is one of the technologies “retailers will have to invest in to serve their customers and keep ahead of their competition.” And even as far back as 2015, two-thirds of US internet users polled as interested in VR commerce.
September 7th, 2016
If you are making a medieval or fantasy game and you have already populated the levels with animals, not giving the beasts and the critters food, shade and a place to sleep would be a crime. That's why the second installment of our blogpost series on affordable assets for games focuses on the plant-life!
August 27th, 2016
If you're making a video game, why not make it a medieval or medieval fantasy game? Fantasy is great, especially when you can crib Tolkien's stuff and coast all the way to Steam Store. Of course, it would be easier if you didn't have to craft every last piece and asset of your medieval work. We understand that, and that's why our first article about low poly assets for $50 or less is focused on building medieval worlds. Check out our recommendations and vote below!
August 16th, 2016
Virtual reality is coming back, and it's coming back with vengeance. Gone are the neon dreams of the 90's that trapped VR in the realm of Lawnmover Man inspired dreams and VirtualBoy nightmares. Today, VR is already infiltrating our social media with various headset-enabled ways of meeting friends from around the world. It also transports us to stadiums across the globe with VR sports integration. Not even video games are sa... wait, video games are exactly the one sphere we expected and wanted VR to affect. What we didn't expect, however, is that VR will be seen as something that has potential in medicine. Yet here we are, with experts in many countries looking into the possibility of using VR in healthcare.