December 20th, 2016
Posted on Dec 20, 2016 by Eduardas Jucys
Everyone here wants to make 3D models that stand out in the crowd. Some of us actually do a magnificent job making them - and that is a good thing. But when it comes to doing a good presentation for your work - the real struggle starts. What kind of description do I write? Why do I need so many tags? What's the big deal with having 3056 pictures uploaded in my model presentation? Let me answer all of these wonderfully confusing questions, to help you on your road to better model visibility.
November 22nd, 2016
Some time ago we noted that the demand for low poly 3D models is growing (the trend that continues in the 2nd half of the year), and one of the reasons is likely to be the growing virtual reality (VR) market as the developers of VR applications also need real time assets for their content. There is a huge hype surrounding discussions on virtual reality future, but there are also critics pointing to some really valid points. At CGTrader, we always favour objective opinions, so we decided to take a better look at what all of this noise is about and give our view on how it will develop.
October 3rd, 2016
Modeling 3D objects is hard work (unless I'm writing an article on getting into modeling, then it's suddenly very easy), and artists would appreciate every break they can get. But there are ways to make their life easier - and no, it's not "lowering standards." To the great joy of creatives everywhere, plug-ins, which are like software's beneficent symbionts, exist! They latch onto specific programs - Vray, for example - to bring functionality that was not provided by the developer. So now you can reap the benefits of faster workflow and lesser headaches!
September 22nd, 2016
Today is Rhino day! While it's not a cuddly little kitten, it's still a pretty cool animal, being this big, angry, armored beast. They can be found in parts of Africa and Asia. And with there models, they can inhabit your games, movies and animations, too!