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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"China soldier 3D model","url":"https://www.cgtrader.com/3d-models/character/man/china-soldier-49771ddc-71c3-4d3f-b906-107dcea0312a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/udi1sUoC9LEPc7dg9u2Bc7cF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport_005.jpg","gridUrl":"https://media.cgtrader.com/variants/udi1sUoC9LEPc7dg9u2Bc7cF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport_005.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/china-soldier-49771ddc-71c3-4d3f-b906-107dcea0312a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5491061/69e965f0bd/china-soldier-3d-model-69e965f0bd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1005204","type":"listingItem","attributes":{"id":1005204,"title":"Soldier - Game Ready and Rigged","price":6.99,"description":"A PBR ready and Game Ready mesh with Rig and Mixamo setup, Humanoid Compatible for Unity and ready with some base animations. 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The outfit is designed for a Desert scenario but can be modified with some texturing programs no problem.","imageAlt":"Soldier - Game Ready and Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/military/military-character/soldier-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CsHSwjKpzK2YkjNEezYGqatj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/soldier-pbr-3d-model-low-poly-animated-rigged-max-obj-fbx-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/CsHSwjKpzK2YkjNEezYGqatj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/soldier-pbr-3d-model-low-poly-animated-rigged-max-obj-fbx-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/soldier-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/1005204/03427bfda9/soldier-game-ready-and-rigged-3d-model-03427bfda9.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"791252","type":"listingItem","attributes":{"id":791252,"title":"Futuristic Soldier 3","price":34.49,"description":"Animated Futuristic Soldier with 17 animations, 56 bones, 3 materials and 2 LOD stages. \u003cbr\u003e\n\nLOD stages: \u003cbr\u003e\nLOD0: 4,808 verts / 9,328 tris \u003cbr\u003e\nLOD1: 2,404 verts / 4,580 tris \u003cbr\u003e\n\nAnimations are already split into sequences (Unity, FBX). 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Send me a message!\nhttps://yarrawah.chat/discord**\n\nEmail - support@yarrawah.com\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite -** The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component -** Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Seed-based randomization -** Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics - **Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes -** Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. 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The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D asset animated realtime soldier character","url":"https://www.cgtrader.com/3d-models/military/military-character/soldier-character-f24802b2-0123-4382-b482-f69d92525c1c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wf6pBwf9ZQmiU5dY782nNmd5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A_Viewport_002.jpg","gridUrl":"https://media.cgtrader.com/variants/Wf6pBwf9ZQmiU5dY782nNmd5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A_Viewport_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/soldier-character-f24802b2-0123-4382-b482-f69d92525c1c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/5221542/96b4d17a0e/soldier-character-3d-model-96b4d17a0e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5584625","type":"listingItem","attributes":{"id":5584625,"title":"SOLDIER FRENCH","price":128.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton,have walking animation and have TPOS files\n2.The Maya2020 format model has Arnold materials, have bindings ,the walking animation and have TPOS files\n3.The C4D format model has default materials,have bindings,the walking animation and have TPOS files\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. 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It contains 8 animations such as walking, running, idle, jump, etc.\u003cbr\u003e\nIf you want more models, or you have any questions, please feel free to contact us.\u003cbr\u003e\nE-mail: sgzxzj13@163.com\n","imageAlt":"3D asset Skeleton Soldier","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-soldier-f58e6444-e997-4fee-a2de-806096acaf48","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BmHsg1VGohEdQFY8rBDELrMD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221028210403.jpg","gridUrl":"https://media.cgtrader.com/variants/BmHsg1VGohEdQFY8rBDELrMD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221028210403.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-soldier-f58e6444-e997-4fee-a2de-806096acaf48","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4078131/629f36d186/skeleton-soldier-3d-model-629f36d186.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5008429","type":"listingItem","attributes":{"id":5008429,"title":"soldier character","price":25.0,"description":"\n1.The MAX2016 format model comes with Vray materials and a walking animation, using the Bip skeleton.\n2.The Maya2020 format model has Arnold materials, bindings and a walking animation. \nPlease note ：that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"soldier character asian 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/soldier-character-744f1ae4-3995-4fc2-9432-28fa287ac827","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZN1VjBiZcyFDW2EpE8jgrhnx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_Viewport_001.jpg","gridUrl":"https://media.cgtrader.com/variants/ZN1VjBiZcyFDW2EpE8jgrhnx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_Viewport_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/soldier-character-744f1ae4-3995-4fc2-9432-28fa287ac827","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5008429/bdf0451438/soldier-character-3d-model-bdf0451438.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"971360","type":"listingItem","attributes":{"id":971360,"title":"Soldier Legs Animated","price":5.0,"description":"Realistic Solider Legs Animated.It was made for fps games. There are low polygon models and coatings. Animations have been made. Animations are looping.\nAnimations : \n-Walk\n-Run\n-Kick\n1024x512 Diffulse\nRig + Mesh : \n-1646 Polys\n-830 Verts \nEnjoy !","imageAlt":"Soldier Legs Animated 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/soldier-legs-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UqqKJT8ZBwmL7tEaqXANnQKW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/soldier-legs-animated-3d-model-low-poly-animated-rigged-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/UqqKJT8ZBwmL7tEaqXANnQKW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/soldier-legs-animated-3d-model-low-poly-animated-rigged-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/soldier-legs-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/971360/7d6fcf5fa9/soldier-legs-animated-3d-model-7d6fcf5fa9.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"652383","type":"listingItem","attributes":{"id":652383,"title":"pawn soldier","price":3.0,"description":"Please feel free to ask me any question regarding the model if you have any doubts I will make sure to help you out before you buy it.\n\npawn soldier(anime version) with basic rig animation.\n","imageAlt":"pawn soldier 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/pawn-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7CVL5w3F1utouG3tPL72kJeE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pawn-soldier-3d-model-low-poly-animated-rigged-obj-fbx-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/7CVL5w3F1utouG3tPL72kJeE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pawn-soldier-3d-model-low-poly-animated-rigged-obj-fbx-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/pawn-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/652383/d137509d91/pawn-soldier-3d-model-d137509d91.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"714436","type":"listingItem","attributes":{"id":714436,"title":"Customizable Female Soldier Classic Style","price":8.0,"description":"Customizable Female Soldier (Classic Style) Character+AssaultRifle+ Pistol+Props: 15.305polys - 29.242Tris - 15.539verts Fully Rigged Character Files Included: Max (3ds max 2011), Fbx and Dae 49 Animations Rigged and skinned with Biped. TGA 4k maps Two Weapons( Pistol and Assault Rifle) included for Free You can Customize the character and weapons with a lot of colors and designs, detachable props and Hair styles.\n\n","imageAlt":"3D model Customizable Female Soldier Classic Style","url":"https://www.cgtrader.com/3d-models/military/military-character/customizable-female-soldier-classic-style","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hGHcTGtw8EGwaWgSfuquiZg2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/customizable-female-soldier-classic-style-3d-model-low-poly-animated-rigged-max-fbx-dae-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/hGHcTGtw8EGwaWgSfuquiZg2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/customizable-female-soldier-classic-style-3d-model-low-poly-animated-rigged-max-fbx-dae-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/customizable-female-soldier-classic-style","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/714436/e30268bb1b/customizable-female-soldier-classic-style-3d-model-e30268bb1b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"663809","type":"listingItem","attributes":{"id":663809,"title":"Alien Soldier","price":40.0,"description":"Low polygonal game ready animated model of Cramble Race Alien Soldier in 3D Max file version 2009 minimum.\n\nUnity Asset included.\n\n.FBX, DAE (Collada) and .OBJ are included\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\n\nCharacter can be used in sci-fi, space, underwater, adventurer,  post apocalypse  kind games.\n\nThere are 5 armor parts which can be used together or separately: leg armor, collar,shoulders, helmet and body armor.\n\nThere are 3 different color textures for armor, jet-pack and for alien body included.\n\nAll together with body - 11,488 polygons, 20,870 triangles and 12,660 vertexes.\n\nWeapons: Animated rifle and animated knife - 1,338 polygons, 2,624 triangles and 1,459 vertexes.\n\nTextures: diffuse, specular, opacity and normals maps. \nTextures are TIF file format 2048x248 -  1024x1024 and 512x512 \n \nSkeleton has 57 bones.\n\nCharacter has 31 general and 50 combat animations, 81 animations in total.\n\n1) AlienS_S_IDLE: 0 - 100 fr.,\n 2) AlienS_S_Drinking: 101 - 156 fr.,\n 3) AlienS_S_Explanation: 157 - 202 fr.,\n 4) AlienS_S_Jump_standing: 203 - 278 fr.,\n 5) AlienS_S_looking_around: 279 - 455 fr.,\n 6) AlienS_S_Pick_object: 456 - 496 fr.,\n 7) AlienS_S_pointing_A: 497 - 557 fr.,\n 8) AlienS_S_salute: 558 - 618 fr.,\n 9) AlienS_S_Shrugs: 619 - 664 fr.,\n 10) AlienS_S_sit_down: 665 - 690 fr.,\n 11) AlienS_S_Sitting: 691 - 741 fr.,\n 12) AlienS_S_Came_up: 742 - 768 fr.,\n 13) AlienS_S_Talking: 769 - 814 fr.,\n 14) AlienS_S_Talking_B: 815 - 950 fr.,\n 15) AlienS_S_Use_object: 951 - 991 fr.,\n 16) AlienS_S_warning: 992 - 1052 fr.,\n 17) AlienS_S_waving: 1053 - 1098 fr.,\n 18) AlienS_M_Climbing_abyss_idle: 1103 - 1178 fr.,\n 19) AlienS_M_Climbing_abyss_left: 1183 - 1208 fr.,\n 20) AlienS_M_Climbing_abyss_right: 1213 - 1238 fr.,\n 21) AlienS_M_Climbing_ladder_down: 1243 - 1283 fr.,\n 22) AlienS_M_Climbing_ladder_up: 1288 - 1328 fr.,\n 23) AlienS_M_Climbing_rope: 1333 - 1363 fr.,\n 24) AlienS_M_falling_down: 1368 - 1408 fr.,\n 25) AlienS_M_fly_forward: 1413 - 1513 fr.,\n 26) AlienS_M_fly_left: 1518 - 1618 fr.,\n 27) AlienS_M_fly_right: 1623 - 1723 fr.,\n 28) AlienS_M_making_item: 1728 - 1758 fr.,\n 29) AlienS_M_Run: 1763 - 1789 fr.,\n 30) AlienS_M_Sneaking: 1794 - 1844 fr.,\n 31) AlienS_M_Swimming: 1849 - 1879 fr.,\n 32) AlienS_F_Put_Rifle_Back: 1884 - 1934 fr.,\n 33) AlienS_F_take_Rifle_Out: 1935 - 1985 fr.,\n 34) AlienS_F_Combat_Mode_Standing: 1986 - 2036 fr.,\n 35) AlienS_F_From_standing_to_squat: 2037 - 2062 fr.,\n 36) AlienS_F_Combat_Mode_Squat: 2063 - 2113 fr.,\n 37) AlienS_F_Fire_squat: 2118 - 2130 fr.,\n 38) AlienS_F_LookingAround_Squat: 2135 - 2235 fr.,\n 39) AlienS_F_From_squat_to_standing: 2236 - 2261 fr.,\n 40) AlienS_F_Butt_kick: 2262 - 2287 fr.,\n 41) AlienS_F_Fire_standing: 2292 - 2332 fr.,\n 42) AlienS_F_Pointing_standing: 2333 - 2453 fr.,\n 43) AlienS_F_Grenade_throw: 2458 - 2498 fr.,\n 44) AlienS_F_Hit_from_back: 2499 - 2534 fr.,\n 45) AlienS_F_Hit_from_front: 2535 - 2570 fr.,\n 46) AlienS_F_Hit_from_left: 2571 - 2606 fr.,\n 47) AlienS_F_Hit_from_righ: 2607 - 2642 fr.,\n 48) AlienS_F_Knocked_backward: 2643 - 2684 fr.,\n 49) AlienS_F_Down_back: 2685 - 2725 fr.,\n 50) AlienS_F_Recover_from_knocked_backward: 2726 - 2766 fr.,\n 51) AlienS_F_Knocked_forward: 2767 - 2795 fr.,\n 52) AlienS_F_Down_forward: 2796 - 2836 fr.,\n 53) AlienS_F_Recover_from_knocked_forward: 2837 - 2869 fr.,\n 54) AlienS_F_Knife_back: 2874 - 2909 fr.,\n 55) AlienS_F_Knife_Out: 2910 - 2945 fr.,\n 56) AlienS_F_parry_from_stright_down: 2946 - 2981 fr.,\n 57) AlienS_F_parry_high_left: 2982 - 3017 fr.,\n 58) AlienS_F_parry_mid_front: 3018 - 3053 fr.,\n 59) AlienS_F_swing_high_left: 3054 - 3089 fr.,\n 60) AlienS_F_swing_high_right: 3090 - 3125 fr.,\n 61) AlienS_F_swing_high_straight_down: 3126 - 3161 fr.,\n 62) AlienS_F_swing_low_left: 3162 - 3197 fr.,\n 63) AlienS_F_swing_low_right: 3198 - 3233 fr.,\n 64) AlienS_F_thrust_high: 3234 - 3269 fr.,\n 65) AlienS_F_thrust_low: 3270 - 3305 fr.,\n 66) AlienS_F_thrust_mid: 3306 - 3341 fr.,\n 67) AlienS_FM_Casual_walk: 3346 - 3381 fr.,\n 68) AlienS_FM_Cautious_walk: 3387 - 3427 fr.,\n 69) AlienS_FM_Combat_run: 3432 - 3458 fr.,\n 70) AlienS_FM_Fire_Runing: 3463 - 3485 fr.,\n 71) AlienS_FM_Fire_walking: 3490 - 3526 fr.,\n 72) AlienS_FM_Jump: 3531 - 3577 fr.,\n 73) AlienS_FM_strife_left: 3582 - 3617 fr.,\n 74) AlienS_FM_strife_right: 3621 - 3656 fr.,\n 75) AlienS_FM_Walking_back: 3661 - 3696 fr.,\n 76) AlienS_FM_Die_knocked_backward: 3701 - 3727 fr.,\n 77) AlienS_FM_Die_knocked_forward: 3732 - 3749 fr.,\n 78) AlienS_FM_Die_on_back: 3754 - 3792 fr.,\n 79) AlienS_FM_Die_on_belt: 3797 - 3904 fr.,\n 80) AlienS_FM_Die_squat: 3909 - 3942 fr.,\n 81) AlienS_F_IDLE: 3947 - 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All textures resolution are 2048x2048 . \nReady for Augmented Reality... Ready for optimized mobile games\n\nAnimations\nİdle1\nIdle2\nWalk1\nWalk2\nRun1\nRun2\nBackwalk\nStrafeLeft\nStrafeRight\nGunplay\nRun1Shoot\nStrafeLeftShoot\nStrafeRightShoot\nBackWalkShoot\nDied\n\n\n","imageAlt":"3D model Tactical Soldier Full Animation","url":"https://www.cgtrader.com/3d-models/military/military-character/tactical-soldier-full-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JobwnJQFf1a1VFdicMyhW3Au/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Soldierereferance2.jpg","gridUrl":"https://media.cgtrader.com/variants/JobwnJQFf1a1VFdicMyhW3Au/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Soldierereferance2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/tactical-soldier-full-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/2130027/6df242ac8f/tactical-soldier-full-animation-3d-model-6df242ac8f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3769366","type":"listingItem","attributes":{"id":3769366,"title":"Taliban mercenary","price":25.0,"description":"3D model of taliban mercenary . 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Low-poly models to be used easily in any project.\n\n- Rendered in Arnold for 3D Studio Max 2022 and 2020\n- Including MAX 2022 Scanline, 2021, 2020 and 2019, FBX and OBJ formats\n- The textures of the model are applied with UV Unwrap.\n- All materials and textures are included.\n- Bones Rigged\n- Animations examples (idle - idle alert - walk - idle rifle)\n- Maps - png (1024 x 1024) - 12525 polygons 6580 triangles","imageAlt":"3D asset Taliban mercenary","url":"https://www.cgtrader.com/3d-models/character/man/taliban-mercenary","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/A51fMUz83efLysKLnFM8342L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/A51fMUz83efLysKLnFM8342L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/taliban-mercenary","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3769366/e559660137/taliban-mercenary-3d-model-e559660137.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4551776","type":"listingItem","attributes":{"id":4551776,"title":"German Officer","price":25.0,"description":"3D model of a German Officer of the second world war. 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Low-poly models to be used easily in any project.\n\n- Rendered in Arnold for 3D Studio Max 2022 and 2020\n- Including MAX 2022 Scanline, 2021, 2020 and 2019, FBX and OBJ formats\n- The textures of the model are applied with UV Unwrap.\n- All materials and textures are included.\n- Bones Rigged\n- Animations examples (idle - walk - attack - salute)\n- Maps - png (2048 x 2048) - 18601 polygons 9939 triangles","imageAlt":"3D asset German 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He already rigs, mecanim ready and comes with the 7 animations listed below.\r\nAnimations List:\r\n01. Attack:0-40\r\n02. Frenzied attack:41-93\r\n03. Die:94-124\r\n04. Idle:125-155\r\n05. Hit:156-176\r\n06. Run:177-197\r\n07. Walk:198-228\u003c/p\u003e","imageAlt":"Orc Soldier 3D asset 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Full Pack","price":350.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \n\nArmor 1 \nPolys: 17334 \nTris: 31258 \nVerts: 15698 \nArmor 2 \nPolys: 13020 \nTris: 23196 \nVerts: 11708 \nArmor 3 \nPolys: 15052 \nTris: 27000 \nVerts: 13689 \nArmor 4 \nPolys: 17560 \nTris: 31390 \nVerts: 15809 \nArmor 5 \nPolys: 14188 \nTris: 25904 \nVerts: 13042\nArmor 6 \nPolys: 9338 \nTris: 17068 \nVerts: 8594 \nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922 \nArmor 8 \nPolys: 11694 \nTris:21268 \nVerts: 10671 \nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343 \nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2017 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose (9).fbx \n| |---Female Standing Pose.fbx","imageAlt":"Armors Full Pack 3D model animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/armors-full-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SQfp9bW1LkNVHwMyp1agscvm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/armors-full-pack-3d-model-low-poly-animated-rigged-fbx-ma-mb-tga-mat-uasset-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/SQfp9bW1LkNVHwMyp1agscvm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/armors-full-pack-3d-model-low-poly-animated-rigged-fbx-ma-mb-tga-mat-uasset-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/armors-full-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/916823/3df380ac46/armors-full-pack-3d-model-3df380ac46.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4771980","type":"listingItem","attributes":{"id":4771980,"title":"American Civil War - Soldiers","price":50.0,"description":"3D models of a Union soldier and Confederate soldier (American Civil War in the United States). Weapons and flags included. The model includes bones and several animations. Model ideal to be used in games, advertising and video production. Low-poly models to be used easily in any project.\n\n- Rendered in Arnold for 3D Studio Max 2022 and 2020\n- Including MAX 2022 Scanline, 2021, 2020 and 2019, FBX and OBJ formats\n- The textures of the model are applied with UV Unwrap.\n- All materials and textures are included.\n- Bones Rigged\n- Animations examples (idle - walk - attack - salute)\n- Union soldier - Maps - png (2048 x 2048) - 38876 polygons 20877 triangles\n- Confederate soldier - Maps - png (2048 x 2048) - 42175 polygons 22649 triangles\n","imageAlt":"3D model animated American Civil War - Soldiers","url":"https://www.cgtrader.com/3d-models/character/man/american-civil-war-soldiers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YLJjU9RHYumbdfsaUC3cs6Cr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/YLJjU9RHYumbdfsaUC3cs6Cr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/american-civil-war-soldiers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4771980/04c5fb9dba/american-civil-war-soldiers-3d-model-04c5fb9dba.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"129309","type":"listingItem","attributes":{"id":129309,"title":"3DRT - US Army Marines","price":98.51,"description":"US army marines 3D characters pack.\r Rigged and animated ready for game development.\n\n- base soldier mesh with removable helm, waist gear and M16 gun.\r - 5 different body style skins 1024x1024.jpg + M16 gun texture.\r - 86 animations !\n\nPolygons count:\r High LOD: 4814 triangles\r Low LOD: 934 triangles\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .dts (Torque engine) \r .fbx \r .ma (Maya) \r .max (3dsmax 7.0) \r .ms3d (Milkshape3D) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\nAnimations:\r 000 - 004 T-pose \r 005 - 105 Idle 1 (no gun) \r 110 - 310 Idle 2 (no gun) \r 315 - 355 Walk (no gun) \r 360 - 400 Walk backwards (no gun) \r 405 - 435 Run (no gun) \r 440 - 465 Jump (no gun) \r 470 - 500 Left turn (no gun) \r 500 - 530 Right turn (no gun) \r 545 - 575 Strafe left (no gun) \r 580 - 610 Strafe right (no gun) \r 615 - 655 Crouch walk (no gun) \r 655 - 755 Crouch idle (no gun, knee) \r 760 - 780 Hit reaction (no gun) \r 780 - 915 Scared (no gun) \r 920 - 980 Scared walk (no gun) \r 985 - 1035 Scared run (no gun) \r 1040 - 1080 Scared run (no gun)2 \r 1085 - 1165 Surrender (Hands up, no gun) \r 1175 - 1275 Idle 1 (gun down) \r 1280 - 1480 Idle 2 (gun down) \r 1485 - 1525 Walk (gun down) \r 1530 - 1570 Walk backwards (gun down) \r 1575 - 1605 Run (gun down) \r 1610 - 1635 Jump (gun down) \r 1640 - 1670 Left turn (gun down) \r 1670 - 1700 Right turn (gun down) \r 1715 - 1745 Strafe left (gun down) \r 1750 - 1780 Strafe right (gun down) \r 1785 - 1825 Crouch walk (gun down) \r 1825 - 1925 Crouch idle (gun down, knee) \r 1930 - 1950 Hit reaction (gun down) \r 1960 - 2000 Walk (gun up) \r 2005 - 2045 Walk backwards (gun up) \r 2050 - 2080 Run (gun up) \r 2085 - 2110 Jump (gun up) \r 2115 - 2145 Left turn (gun up) \r 2145 - 2175 Right turn (gun up) \r 2190 - 2220 Strafe left (gun up) \r 2225 - 2255 Strafe right (gun up) \r 2260 - 2300 Crouch walk (gun up) \r 2300 - 2400 Crouch idle (gun up, on one knee) \r 2405 - 2425 Hit reaction (gun up) \r 2425 - 2435 Standing firing 1 \r 2435 - 2455 Standing firing 3 \r 2460 - 2505 Die forward \r 2510 - 2555 Die backwards \r 2560 - 2660 Ready with detonator \r 2665 - 2765 Sit idle (no gun) \r 2770 - 2870 Chat idle (no gun gesturing) \r 2870 - 2890 Prone(down) \r 2890 - 2990 Prone(gun\\_down) \r 3000 - 3100 Prone(gun\\_up) \r 3105 - 3110 Prone(firing\\_1) \r 3110 - 3125 Prone(firing\\_2) \r 3125 - 3155 Prone(UP) \r 3160 - 3165 Crouch(firing\\_1) \r 3170 - 3175 Crouch(firing2) \r 3180 - 3230 Belly\\_crawl(no\\_gun) \r 3235 - 3285 Belly\\_crawl(gun\\_down) \r 3290 - 3350 Waving \r 3350 - 3390 Point\\_forward(no\\_gun) \r 3390 - 3430 Point\\_left(no\\_gun) \r 3430 - 3480 Point\\_right(no\\_gun) \r 3490 - 3540 Point\\_forward(gun\\_down) \r 3540 - 3590 Point\\_left(gun\\_down) \r 3590 - 3640 Point\\_right(gun\\_down) \r 3645 - 3690 Beckoning\\_toward(no\\_gun) \r 3690 - 3735 Beckoning\\_away(no\\_gun) \r 3750 - 3950 Sitting\\_on\\_chair(no\\_gun) \r 3960 - 4100 Scratching\\_head \r 4110 - 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The polygon and vertices count is 1 but i didnt know what that means so thats what i put in.","imageAlt":"3D model Soldier with Animations","url":"https://www.cgtrader.com/3d-models/character/man/soldier-with-nimations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7AgYAKZw2z7sqbpTa4zY5ri2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/soldier-with-animations-3d-model-animated-rigged-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/7AgYAKZw2z7sqbpTa4zY5ri2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/soldier-with-animations-3d-model-animated-rigged-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/soldier-with-nimations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/761215/2ae7d797d7/soldier-with-animations-3d-model-animated-rigged-obj-fbx.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"664420","type":"listingItem","attributes":{"id":664420,"title":"Skeleton Hero Soldier","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset Included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,883(LOD 6,418)polygons, 20,529(LOD 12,278) triangles, 11,060(LOD 6,880) vertexes\n\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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