{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"wildrift","file_types":null},"browser_attributes":{"title":" Animated Wildrift 3D Models","description":"Explore fully animated Wildrift 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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Crow Animated VFX Grace","price":495.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis carrion crow model has 4K UDIM maps of the body, 6K maps of the feathers, fur, rigging with a preset of folding wings, and 7 animations. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of Body, eyelids, pupils, corneas, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,401; polygons 13,400\u003cbr\u003e\nEyelids: vertices 5,472; polygons 5,016\u003cbr\u003e\nPupils: vertices 820; polygons 864\u003cbr\u003e\nCorneas: vertices 724; polygons 768\u003cbr\u003e\nTongue: vertices 212; polygons 212\u003cbr\u003e\nFeathers: vertices 418,408; polygons 298,657\u003cbr\u003e\nTotal: vertices 439,037; polygons 318,917\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Specular.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, and the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, which is not scalable. And it has customized attributes: Feather_Form_Switchover fixes the shape of folded feathers; WingFeather_Switchover controls whether the small feathers on the wings are displayed/rendered when the wings are folded.\u003cbr\u003e\nCTR_gravity_a has multiple cuscomized attributes: Abdomen_Alter controls the breathing of the belly; Neck_Alter fixes the deformation of the neck caused by head raising.\u003cbr\u003e\nCTR_neck_a has multiple customized attributes: \"Head follow rotation\" controls whether the head rotates following the parent controller, and \"Neck follow rotation\" controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs, and its customized attribute IK-FK controls the non-seamless IK/FK switch of the legs; \"Limit leg stretching\" controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_ankle.L and CTR_ankle.R control the heels raising in IK mode, and whether the hind toes rotate by customized attribute Toe_Follow_Rotation.L/R.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_wing_b.L.001, CTR_wing_b.L and CTR_wing_b.R control the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nEach feather has skinned bones, an FK controller, a bending controller. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Flight01 animation at 30 fps, frame range 0-17\u003cbr\u003e\nLoopable Flight02 animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-30\u003cbr\u003e\nUnlooped LandingTweet animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-332\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-215\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, just with Render enabled.\u003cbr\u003e\n\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e\n","imageAlt":"Carrion Crow Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A7_CarrionCrow_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3652586/716155507f/carrion-crow-animated-vfx-grace-3d-model-716155507f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3639358","type":"listingItem","attributes":{"id":3639358,"title":"Yellow Warbler Animated VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\nThis is a yellow warbler model with 4K maps, fur, rigging and animations, and each feather comes with a separate controller. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, sclerae, irises, all feathers, shoulder feathers, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,108; polygons 10,087\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nAll Feathers: vertices 3,000; polygons 1,920\u003cbr\u003e\nShoulder Feathers: vertices 244; polygons 200\u003cbr\u003e\nTongue: vertices 594; polygons 592\u003cbr\u003e\nTotal: vertices 16,130; polygons 15,103\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the x axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity and FK-Vertebral-Stretch.003 control the center of gravity of the body.\u003cbr\u003e\nFK-Coccyx.001, FK-Vertebral-Rotations.001 and FK-Vertebral-Rotations.002 are FK controllers of the body.\u003cbr\u003e\nFK-Neck-Rotations.001, FK-Neck-Rotations.002 and FK-Skull-Rotations.001 control the neck and the head.\u003cbr\u003e\nFK-Eye, FK-Eye.L and FK-Eye.R control the eyes.\u003cbr\u003e\nFK-Wing-rotation.L and FK-Wing-rotation.R control the root of the wings.\u003cbr\u003e\nFK-WingA-rotation.L, FK-WingB-rotation.L, FK-WingC-rotation.L, FK-WingA-rotation.R, FK-WingB-rotation.R and FK-WingC-rotation.R are FK controllers of the wings.\u003cbr\u003e\nFK-Thigh.L, FK-Thigh.R, FK-Calf.L, FK-Calf.R, FK-foot-Rotations.L and FK-foot-Rotations.R are FK controllers of the legs.\u003cbr\u003e\nIK-FKConvert.L and IK-FKConvert.R switch between IK/FK of the legs by Location, which is non-seamless.\u003cbr\u003e\nCTR_IK.L and CTR_IK.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls folding/unfolding tail feathers by Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-145\u003cbr\u003e\nLoopable tweet01 animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable tweet02 animation at 30 fps, frame range 0-560\u003cbr\u003e\nUnlooped tweet03 animation at 30 fps, frame range 0-270\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Yellow Warbler Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/yellow-warbler-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sfGG9PY86xwDo6HXmvScEum4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A3_YellowWarbler_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/sfGG9PY86xwDo6HXmvScEum4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A3_YellowWarbler_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/yellow-warbler-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3639358/bca0cdd732/yellow-warbler-animated-vfx-grace-3d-model-bca0cdd732.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"11219","type":"listingItem","attributes":{"id":11219,"title":"Buffalo bison - bison","price":50.0,"description":"\u003cp\u003e A low poly model of a Buffalo fully rigged and textures. Has facial bones to contol lips, braw and eyelids. Great for games and animations.\u003c/p\u003e\u003cp\u003eAnimations: 3\u003cbr\u003ewalk, run, charge.\u003c/p\u003e\u003cp\u003eComes with a Diffuse map, normal and specular. 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Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, Unreal Engine, and Element 3D. Enviroments and lighting setups are not included. \n\n**[Technical Information]**\n\n- Real world scale.\n    - Dimensions: **11.4 cm** x **7.6 cm** x **9.2 cm**.\n- All geometry is subdivision ready.\n    - Polycount at subdiv Lv. 0: **3,744** (Base mesh).\n    - Polycount at subdiv Lv. 1: **14,976** (As shown in the wireframes).\n    - Polycount at subdiv Lv. 2: **59,904** (As rendered in Octane).\n- The wings have thickness, and are separate from the body.\n- The butterfly is animated in a 10 second seamless loop flying semi-randomly in-place (Cinema 4D only, but can be exported as an alembic).\n- The hair system is only present in the Cinema 4D files.\n- Includes a Hair Map, which can help you setup hair in your software of choise (for Density/Length).\n- Includes Substance Painter Project file, so you can easily adjust any of the parameters to create infinite variations of the textures.\n- Includes Emission Map for the dorsal (top/blue) part of the wings.\n- Fully unwrapped, non-overlapping UV's.\n- Polygon selections and Vertex Color tags for all sub-parts, so you can easily separate or re-shade specific parts.\n- 8K PBR Textures.\n- Normal maps are OpenGL, invert the green channel to convert to DirectX.\n- No N-gons, Isolated Vertices, or Complex Poles.\n\n**[Files Included]**\n\n**_SPP** - Substance Painter project files. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.\n\n**_TEX_8K** - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need as much detail.\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from. Screnshot attached.\n\n**_ORBX** - Octane Standalone Package with embeded textures (4K). Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.\n\n**_OBJ** - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.\n\n**_E3D** - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. Using the OBJ and PBR textures. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the OBJ/Texture pack. Screnshot attached.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at 2K resolution (Metal/Rough PBR):_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group), **.uasset** (Unreal Engine).\n\nAll files are zipped.\n\n**_If you have any questions or requests, please dont hesitate to get in touch. Also please consider leaving a like or a comment discussing the model, so i know what i can improve._**","imageAlt":"3D model animated Blue Morpho Butterfly","url":"https://www.cgtrader.com/3d-models/animal/insect/blue-morpho-butterfly-751f78e0-1b7b-43eb-9a6c-81423c1ea7e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5o99eAx8RfBh92EMvAYNw6gw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail-cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/5o99eAx8RfBh92EMvAYNw6gw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail-cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/blue-morpho-butterfly-751f78e0-1b7b-43eb-9a6c-81423c1ea7e0","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":114,"name":".orbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2881126/1f634636bf/blue-morpho-butterfly-3d-model-1f634636bf.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2058092","type":"listingItem","attributes":{"id":2058092,"title":"Woodpecker in flight","price":60.0,"description":"Woodpecker 3D model\u003cbr\u003e\n\u003cbr\u003e\n15 Animations in root motion\u003cbr\u003e\n5 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n3162 quad polygons on this mesh\u003cbr\u003e\n3624 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nWoodpecker_D\u003cbr\u003e\nWoodpecker_N\u003cbr\u003e\nWoodpeckerEye_D\u003cbr\u003e\nWoodpeckerWings_D\u003cbr\u003e\nWoodpeckerWings_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nclimb\u003cbr\u003e\neat\u003cbr\u003e\nfly\u003cbr\u003e\nflyleft\u003cbr\u003e\nflyright\u003cbr\u003e\nglide\u003cbr\u003e\nhop\u003cbr\u003e\nhopleft\u003cbr\u003e\nhopright\u003cbr\u003e\nidle\u003cbr\u003e\nidle2\u003cbr\u003e\nlanding\u003cbr\u003e\nlanding2\u003cbr\u003e\ntakeoff\u003cbr\u003e\ntakeoff2\u003cbr\u003e","imageAlt":"Woodpecker in flight 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/woodpecker-c2b8cd14-60c9-48d4-9471-7da21c4afc56","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j5ELiNS9vYkdoU5argcBuAaL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot_Woodpecker_01.jpg","gridUrl":"https://media.cgtrader.com/variants/j5ELiNS9vYkdoU5argcBuAaL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot_Woodpecker_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/woodpecker-c2b8cd14-60c9-48d4-9471-7da21c4afc56","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2058092/3e69ac61e3/woodpecker-in-flight-3d-model-3e69ac61e3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"304928","type":"listingItem","attributes":{"id":304928,"title":"Housefly rigged and animated for Cinema 4d","price":249.0,"description":"THIS PRODUCT USES CORONA RENDER! \n\nThis is a realistic model of Musca Domestica or housefly for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render with Corona render. \n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. \nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\n\nWalk and fly animations are parametric and made with awesome CMotion objects, included in model hierarchy.\nIt is possible to specify any path and surface for CMotion so the Housefly will walk on it or fly along just in a couple of clicks. Animation can be tweaked easily - timing, amplitude, phase offsets etc\n\nAnimation is turned off by default, so if you want model to be animated, just enable corresponding Cmotion object.\n\nDo not turn on several Cmotion objects at the same time because it will offset the controllers in a weird way. \nIf you did, turn off all CMotion objects, select all controllers and reset its transforms \n(Character menu\u003e Commands\u003e Reset PSR) to put rig to default pose.  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Has facial bones to contol lips, braw and eyelids. Great for games and animations.\n\nFur UVs are overlapped but it is  separate mesh.\nAnimations: 60\n\n6994 polys\n11109 vertices\n\nComes with a Diffuse, normal,Opacity and specular map. \n\nFile formats are 3Dsmax 2014,2017, fbx.\nOther files on request.\n\nFor texture, geometry and animation modifications please contact me through site purchased on.\n\n1. Idle 1-91\n2. Idle2 93-273\n3. Foriage 275-455\n4. Eat 457-607\n5. Eat Loop 487-577\n6. Walk 609-634\n7. Turn 636-661\n8. Run 663-688\n9. 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If you delete the fur, you need to use the fur map as the skin map, which is also a good look.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: polygons 43,266  vertices 43,447\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nAsian buffaloBodyBaseColor_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyBaseColor_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyNormal_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyNormal_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodySpecular_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodySpecular_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairBaseColor_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairBaseColor_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairID_1001.png, 2048*2048\u003cbr\u003e\nAsian buffaloHairID_1002.png, 2048*2048\u003cbr\u003e\nAsian buffaloHornBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornDisplacement.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornSpecular.png, 4096*4096\u003cbr\u003e\nAsian buffaloPupilBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTeethBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTeethNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueSSS.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe neck is limited to follow the spine to rotate, and this limit can be switched by the custom attributes.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, and this limit can be switched by the custom attributes.\u003cbr\u003e\nIK/FK of four limbs can be switched by the custom attributes, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 1-41\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nAll display images have been composited.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. 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Animated","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality giraffe model with textures, rigging, animation, and hair. It is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 11 objects: Body,  2*eyeballs, 2*eyes, lacrimal glands, tears, tongue, gums, upper teeth, and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 17,403 polygons 17,352\u003cbr\u003e\nEyeballs*2: vertices 548 polygons 576\u003cbr\u003e\nEyes*2: vertices 612 polygons 640\u003cbr\u003e\nLacrimal glands: vertices 64 polygons 60\u003cbr\u003e\nTears: vertices 1,778 polygons 1,772\u003cbr\u003e\nTongue: vertices 531 polygons 510\u003cbr\u003e\nGums: vertices 204 polygons 202\u003cbr\u003e\nUpper Teeth: vertices 463 polygons 448\u003cbr\u003e\nLower Teeth: vertices 463 polygons 448\u003cbr\u003e\nTotal: vertices 22,066 polygons 22,008\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGiraffe_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGiraffe_Body_BaseColor_1002.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_BaseColor_1003.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_BaseColor_1004.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_Normal_1003.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_Normal_1004.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFully rigged with Blender armature system:\u003cbr\u003e\nFacial rigging supports some detailed animation, such as blinking/closing eyes, the movements of the nose, and lips stretching, etc.\u003cbr\u003e\nCTR_root_a controls the whole model.\u003cbr\u003e\nCTR_gravity_a controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Tail_a-l controls the rotation of the tail.\u003cbr\u003e\nCTR_Neck_Roll_a-h controls the rotation of the neck.\u003cbr\u003e\nCTR_Neck_Stretch_root_a-c controls the stretch of the neck.\u003cbr\u003e\nCTR_Head_a controls the rotation of the head.\u003cbr\u003e\nCTR_Ear_a-d.L controls the rotation of the left ear.\u003cbr\u003e\nCTR_Jaw_a controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_Mouth_Roll_root controls the animation of the upper lip.\u003cbr\u003e\nCTR_Eye_a.L/R controls the rotation of the eyes.\u003cbr\u003e\nCTR_Belly_a controls the breath on the belly.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 1-160;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 1-261;\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-325;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. If models need to be moved, please turn off Hair Dynamics, or else some errors of hairstyle will appear.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"wild Giraffe Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-animated-6ef689e5-8470-40f1-8718-e21057b18d13","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Xk71hoFC9pNkopw8FzNfYXZP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Giraffe_Effect%20map04.jpg","gridUrl":"https://media.cgtrader.com/variants/Xk71hoFC9pNkopw8FzNfYXZP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Giraffe_Effect%20map04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-animated-6ef689e5-8470-40f1-8718-e21057b18d13","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2937352/b9f5b83336/giraffe-animated-3d-model-b9f5b83336.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2474431","type":"listingItem","attributes":{"id":2474431,"title":"Cheetah Animated ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic cheetah model with multiple 4K maps, fur, rigging, and animation of walking, running, and trotting. This model is made with Blender 2.81a and rendered by Cycles renderer at real-world scale.\nIt consists of 8 objects.  \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 16,552; polygons 16,476\u003cbr\u003e\nPaws: vertices 3,928;   polygons 3,784\u003cbr\u003e\nLacrimal glands:  vertices 1,072; polygons 1,060\u003cbr\u003e\nMouth: vertices 4,500; polygons 4,468\u003cbr\u003e\nPupils*2: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae*2: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 1,349; polygons 1,320\u003cbr\u003e\nTeeth:  vertices 5,588;   polygons 5,536\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nCheetah_Body_Skin_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_Head_ID.JPEG, 2048*2048\u003cbr\u003e\nCheetah_Head_Skin_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_Mask.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_Normal.JPEG, 4096*4096\u003cbr\u003e\nCheetah_Pupil_Basecolor.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt’s scalable.\u003cbr\u003e\nFace is controlled with a UI panel combined with the shape keys, and it supports eyes blinking/closing, and the movements of nose, eyelids, corners of the mouth.\u003cbr\u003e\nFour limbs IK/FK switch, leg stretch limit, toes closing and opening can be switched by custom attributes of the gear controller.\u003cbr\u003e\nNeck and spine IK/FK switch, the rotation of the head, neck, and tail are limited to follow the body, switched by custom attributes of the square controller. \u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-24;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Cheetah Animated 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Gecko","price":35.0,"description":"Update(November 2025):-Added files that bake actions and split them into separate animations(CreastedGeckoBakeAnimSplitActionExport.zip, Blender4.5.1).This makes NLA editing easier.\nhttps://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html\n\nBlender file of 3d model and animations of Gecko(Creasted gecko and Japanese Gecko)\n\n️Important Notes about FBX Files:\n\nThis product is based on the included Blender file (.blend).\n\nThe FBX file that appears by default on CGTrader is automatically generated and may not reflect the full functionality or animation.\n\nIf you are using Unity, a properly exported FBX file is included in the zip file:\n\nCrestedGeckoFBXForGameEngine.zip\n\nInside this zip, the model and animation FBX files are separated as is common in game engine workflows. \nPlease import both into your project and assign the animation manually as needed. \nUse the textures from the included Blender file for best visual quality.","imageAlt":"Creasted Gecko 3D asset","url":"https://www.cgtrader.com/3d-models/animal/reptile/gecko-10264445-5211-4618-9cac-543a2c79dd8f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9MfDwSpJtKZgyjL2VPEtoJ51/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled2.jpg","gridUrl":"https://media.cgtrader.com/variants/9MfDwSpJtKZgyjL2VPEtoJ51/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/gecko-10264445-5211-4618-9cac-543a2c79dd8f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/2022974/90a4cf2d1d/creasted-gecko-3d-model-90a4cf2d1d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1834301","type":"listingItem","attributes":{"id":1834301,"title":"Bald eagle","price":45.0,"description":"Update:June 2025\n-FBX file was added.\n(BaldEagleAllAnimFBX.zip)\n\nBlender(2.76) file of 3D model and animations of Bald eagle. \n\nLow Poly:Polygons:3284 Vertices:5062 \n\nSuper High Poly:Polygons:46606 Vertices:86091\n\nThis product is primarily designed for Blender users, with the Blender file (.blend) as the main asset. \n\nFor game engine integration, you'll need to export the model as FBX format. \n\nDetailed step-by-step instructions for exporting from Blender and importing into various game engines can be found here: \n\n**Game Engine Import Guide:**\n\nhttps://eizouasobi.blogspot.com/2019/01/how-to-use-in-game-engine.html","imageAlt":"Bald eagle 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-fc6fa965-ee09-4576-b985-815a324e45bb","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1rfQLfLkYYRdnFQKPkwPFh5C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bald-eagle-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/1rfQLfLkYYRdnFQKPkwPFh5C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bald-eagle-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-fc6fa965-ee09-4576-b985-815a324e45bb","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1834301/df50d875c0/bald-eagle-3d-model-df50d875c0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2812735","type":"listingItem","attributes":{"id":2812735,"title":"Female Brown Bear Animated","price":290.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female ursus arctos model with multiple 4K maps, rigging, animation and fur. The skin maps and feather maps are made separately for some realism. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 5 objects: Body, lacrimal glands, pupils, sclerae, paws.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 58,310; polygons 58,067;\u003cbr\u003e\nLacrimal glands vertices 1,124; polygons 1,040;\u003cbr\u003e\nPupils: vertices 1,156; polygons 1,216;\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152;\u003cbr\u003e\nPaws: vertices 9,240; polygons 9,040;\u003cbr\u003e\nTotal: vertices 70,922, polygons 70,515;\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nUrsusArctos_Female_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Body_ID.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Body_Mask.png, 2048*2048\u003cbr\u003e\nUrsusArctos_Female_Body_Normal.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Claw_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Claw_Normal.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Head_ID.png, 2048*2048\u003cbr\u003e\nUrsusArctos_Female_Head_Normal.png, 8192*8192\u003cbr\u003e\nUrsusArctos_Female_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Nose_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Nose_ID.png, 2048*2048\u003cbr\u003e\nUrsusArctos_Female_Nose_Normal.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_Nose_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nUrsusArctos_Female_OralCavity_Mask.png, 2048*2048\u003cbr\u003e\nUrsusArctos_Female_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with the Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model. It comes with customized attributes, which is used to control limited leg stretch and switch between IK/FK chain of legs. The switch is not seamless.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body. It comes with custom attributes, which can switch whether the head, neck, and tail rotates following the body.\u003cbr\u003e\nCTR_Head controls the rotation of the head.\u003cbr\u003e\nCTR_Neck-CTR_Neck.002 controls the rotation of the neck.\u003cbr\u003e\njaw_master controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_M_Spine controls the belly.\u003cbr\u003e\nCTR_B_Spine controls the latter spine.\u003cbr\u003e\nCTR_Tail.001-CTR_Tail.005 controls the rotation of the tail.\u003cbr\u003e\nCTR_LegRoot_IK_F/B.L/R are IK controllers of legs.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\nLoopable walking animation at 30 FPS, frame range 0-324;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-13;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nSome of the display images are composited.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Female Brown Bear Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-a0f7587f-4d79-4eda-a0b2-d7ab6288a4e9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ARw4LXBDQRKRqZdbgJsEEis4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/UrsusArctos_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/ARw4LXBDQRKRqZdbgJsEEis4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/UrsusArctos_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-a0f7587f-4d79-4eda-a0b2-d7ab6288a4e9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2812735/df41227d73/female-brown-bear-animated-3d-model-df41227d73.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2747769","type":"listingItem","attributes":{"id":2747769,"title":"Moose Male Animated","price":320.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male moose model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. This model is made by Blender and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\nIt consists of 9 objects: Body, horn01, horn02, tears, lacrimal glands, pupils, scleras, oral cavity, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,769, polygons 25,730\u003cbr\u003e\nHorn01: vertices 5,516, polygons 5,494\u003cbr\u003e\nHorn02: vertices 3,688,; polygons 3,663\u003cbr\u003e\nTears: vertices 516, polygons 5,12\u003cbr\u003e\nLacrimal glands: vertices 468, polygons 4,64\u003cbr\u003e\nPupils: vertices 1,028, polygons 1,088\u003cbr\u003e\nSclerae: vertices 1,156, polygons 1,216\u003cbr\u003e\nOral cavity: vertices 9,418, polygons 9,326\u003cbr\u003e\nTongue: vertices 1,535, polygons 1,516\u003cbr\u003e\nTotal: vertices 45,406, polygons 45,346\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nMoose_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Head_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Normal.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_B_neck controls the rotation of the neck by the customized attributes.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_gape controls mouth opening.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_ear.000.L, CTR_ear.001.L, CTR_ear.002.L, CTR_ear.003.L control the ears’ rotation.\u003cbr\u003e\nCTR_B_Spine controls the move and the rotation of the torso.\u003cbr\u003e\nCTR_M_Spine controls the move and the rotation of the belly.\u003cbr\u003e\nCTR_breath controls breath animation on the belly.\u003cbr\u003e\nCTR_Tail_FK.001, CTR_Tail_FK.002, CTR_Tail_FK.003, CTR_Tail_FK.004, and CTR_Tail_FK.005 control the rotation of the tail.\u003cbr\u003e\nCTR_F_leg.L/R, the controllers of the IK of forelegs.\u003cbr\u003e\nCTR_B_leg.L/R, the controllers of the IK of back legs.\u003cbr\u003e\nCTR_F_Leg_IKFK.L switches the IK/FK of the legs by the customized attributes, which is non-seamless. The IK/FK of the other legs is switched with the controllers in the same shape.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink, nostril dilation and contraction, can be created with face rigging.\u003cbr\u003e\nAnd more……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\u003cbr\u003e","imageAlt":"Moose Male Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2747769/caf6779b8e/moose-male-animated-3d-model-caf6779b8e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2831543","type":"listingItem","attributes":{"id":2831543,"title":"African Buffalo Syncerus Caffer Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality syncerus caffer model with multiple 4K maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale. The body maps are in the UDIM format.\u003cbr\u003e\nThe syncerus caffer consists of 16 objects: Body, cornea*4, lacrimal glands*2, lenses*2, pupils*2, sclerae*2, tongue, upper teeth, and lower teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 20,422 polygons 20,424\u003cbr\u003e\nCorneas*4: vertices 240 polygons 232\u003cbr\u003e\nLacrimal glands*2: vertices 120 polygons 116\u003cbr\u003e\nLenses*2: vertices 228 polygons 224\u003cbr\u003e\nPupils*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nSclerae*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nTongue: vertices 150, polygons 148\u003cbr\u003e\nUpper Teeth: vertices 586, polygons 584\u003cbr\u003e\nLower Teeth: vertices 2,040, polygons 2,016\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Specular.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask01_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask02_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Sclera_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and controllers are equipped with features as follows:\u003cbr\u003e\nThe facial rigging, with a UI control panel, supports some simple expressions.\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe neck of IK/FK chains can be switched by the customized attributes of CTR_front_gravity.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched by the customized attributes of the controllers of feet.\u003cbr\u003e\nThe IK/FK switches above are not seamless.\u003cbr\u003e\nEach hoof has a separate controller.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-192;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-120;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 0-212;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"African Buffalo Syncerus Caffer 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0J731A0_SyncerusCaffer_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0J731A0_SyncerusCaffer_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2831543/8a60ff7f08/african-buffalo-syncerus-caffer-animated-3d-model-8a60ff7f08.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5067189","type":"listingItem","attributes":{"id":5067189,"title":"Predatory fishes","price":30.0,"description":"Here are two predatory fish models and two different materials for the each one.\n\nAnimations list:\nSwiming slow and fast\nTwo attacks\nDeath\nGetting hit from 3 sides\nTwo idles","imageAlt":"Predatory fishes 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/predatory-fishes","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vVmWA5eVzD5GAdWVZwEmkWW2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920.jpg","gridUrl":"https://media.cgtrader.com/variants/vVmWA5eVzD5GAdWVZwEmkWW2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/predatory-fishes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5067189/acd2413f2d/predatory-fishes-3d-model-acd2413f2d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1995757","type":"listingItem","attributes":{"id":1995757,"title":"Giraffe with long legs","price":20.0,"description":"3D model and animations of giraffe.","imageAlt":"3D model animated game-ready Giraffe","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-db80bfb0-5cde-4ecd-be91-e8f665bd0ec1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iU6k5TN9WVNfbPGJTgptF6r4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled1.jpg","gridUrl":"https://media.cgtrader.com/variants/iU6k5TN9WVNfbPGJTgptF6r4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-db80bfb0-5cde-4ecd-be91-e8f665bd0ec1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1995757/1165308ec8/giraffe-with-long-legs-3d-model-1165308ec8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3854523","type":"listingItem","attributes":{"id":3854523,"title":"Humpback whale Animated OldModel","price":17.5,"description":"The Humpback whale 3d was made in blender 2.9 and painted in substance painter , is subdivison ready and have a clean topology , without subdivision it haves 5105 verts and with it, it haves 18262 verts .\n\nThe texture have two variants one with dirty jaw spots and the other without the dirty spots in the jaw as you can see on the images , comes with 4k, 2k and 1k textures for both variants : diffuse , normal , roughness (dry and wet) ,height/displacement and AO maps , baked normal map from a high poly model and place it in the low poly model , uv wrapped it manually .\n\nEyes and tongue , all is in one texture except for the barbs .\n\nIt iss fully rigged with basic bones , it have a total of 7 animations : idle , swim1 ,swim 2 ,jump for left, right and straight and a mouth open one , more details on the video above.\n\nit comes with fbx ,obj , mtl and stl formats , also have a blend. file with the high poly model ,all the textures used and all the animatons that has been made, and a substance painter file so you can edit it to your likely .\n\nIf you have problems with compatibility like importing the animations in other software like cinema4d feel free to contact me.\n\nI did a remodel of this model with more animations https://www.cgtrader.com/3d-models/animals/fish/humbpack-whale-animated go check it if you interested.\n\nThanks for reading.","imageAlt":"animated Humpback whale Animated OldModel","url":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-animated-19a45729-340b-4420-8da2-ac557ff4fab6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ijkV1JDFFaHjHMhoGsGTdQ8G/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/example1.jpg","gridUrl":"https://media.cgtrader.com/variants/ijkV1JDFFaHjHMhoGsGTdQ8G/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/example1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-animated-19a45729-340b-4420-8da2-ac557ff4fab6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3854523/473568bc16/humpback-whale-animated-oldmodel-3d-model-473568bc16.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3395220","type":"listingItem","attributes":{"id":3395220,"title":"Indian Rhinoceros Animated  VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Indian Rhinoceros model with multiple 4K textures, rigging, hair, and an unlooped animation and two loopable animations. 9 pieces of UDIM UV maps are applied to present subtle details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, eyeballs, pupils, lacrimal caruncles, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 47,128; polygons 47,126\u003cbr\u003e\nEyeballs: vertices 580; polygons 576\u003cbr\u003e\nPupils: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles: vertices 564; polygons 560\u003cbr\u003e\nUpper teeth: vertices 6,388; polygons 6,364\u003cbr\u003e\nLower teeth: vertices 5,564; polygons 5,540\u003cbr\u003e\nTotal: vertices 60,964; polygons 60,918\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Spine_a controls the rotation of the former spine, and comes with a customized attribute Neck_Follow which controls whether the neck follows the former spine to rotate.\u003cbr\u003e\nMCH_Hand_Stretch.L/R and MCH_Toe_Stretch.L/R control the squeeze on each foot pad.\u003cbr\u003e\nCTR_Foot_IK_FK_Root.L comes with customized attributes: IKFK_Switch, controls the switch of IK/FK which is non-seamless; IK_Leg_Rotation, controls the rotation of ankles; IK_Stretch, controls the IK stretch.\u003cbr\u003e\nCTR_Spine_Root_a controls the center of the gravity of the model.\u003cbr\u003e\nROOT controls the entire model.\u003cbr\u003e\nCTR_Arm_Root controls the location of the shoulders.\u003cbr\u003e\nCTR_Ear_Roll rotates the ear.\u003cbr\u003e\nCTR_Mouth_a opens the mouth.\u003cbr\u003e\nCTR_Leg_Root controls the root of the leg.\u003cbr\u003e\nCTR_Hee_Rool is to lift up the heel.\u003cbr\u003e\nCTR_Tail_Roll is to rotate the tail.\u003cbr\u003e\nThe basic facial rigging supports simple facial expression creation, such as winking, breathing, adipose trembling, etc.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30fps, frame range 1-21\u003cbr\u003e\nUnlooped walking animation at 30fps, frame range 0-272\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\n\"The model is in meter units at real-world scale. \u003cbr\u003e\nTextures can be compressed for faster running when the character is placed in the midground and background.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"mammal 3D model Indian Rhinoceros Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A7_IndianRhinoceros_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A7_IndianRhinoceros_Display_Watch_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3395220/e0da9fdd77/indian-rhinoceros-animated-vfx-grace-3d-model-e0da9fdd77.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1831000","type":"listingItem","attributes":{"id":1831000,"title":"Bear Male 1","price":15.0,"description":"This asset has realistic BEAR MALE model. \nThe model has 4 levels of LOD \n- 7700 tris; \n- 5250 tris; \n- 3000 tris; \n- 1320 tris; \nThere is a version for mobile phones with 1240 triangles. \nTexture maps - albedo, metallic / roughness, normal map (all 4k). \n\n29 animations (IP/RM): \nAgression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. \n\nIMPORTANT!!! \nIf you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.\n\n","imageAlt":"3D model Bear Male 1","url":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1831000/e0ce9ea5c0/bear-male-1-3d-model-e0ce9ea5c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 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two eagles in flight","price":10.0,"description":"eagle\nc4d r17\ndefult rendering\nanimation","imageAlt":"eagle 3D animated bird game","url":"https://www.cgtrader.com/3d-models/animal/bird/eagle-f6ff52d8-055f-4674-9991-24fef37caa24","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CpQu8MrR1MF9o417j53jg1XZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eadge1.jpg","gridUrl":"https://media.cgtrader.com/variants/CpQu8MrR1MF9o417j53jg1XZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eadge1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagle-f6ff52d8-055f-4674-9991-24fef37caa24","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2448936/5b8b49e95f/eagle-two-eagles-in-flight-3d-model-5b8b49e95f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2879248","type":"listingItem","attributes":{"id":2879248,"title":"Argentinosaurus Asset Pack","price":37.0,"description":"A Argentinosaurus asset pack that includes 3 LODs, 6 skins and 66 animations. \n\n**Textures Include:**\n\n- 6 Skins\n- Metallic\n- Normal\n- Ambient Occlusion\n- Roughness\n- Heightmap\n- PBR Format\n- Unreal Format\n- Unity Format\n\n**LODs:**\n\n- LOD0: 8 575 verts, 16 702 tris\n- LOD1: 5 435 verts, 9 994 tris\n- LOD2: 3 516 verts, 6 363 tris\n\n**Animation List:**\n\n- Idle\n- Walk\n- Walk Left\n- Walk Right\n- Walk Back\n- Trot\n- Trot Left\n- Trot Right\n- Trot Back\n- Run\n- Run Left\n- Run Right\n- Stop\n- Start\n- Eat\n- Drink\n- Tail Whip Neutral\n- Tail Whip Left\n- Stomp L F\n- Stomp R F\n- Stomp B L\n- Stomp B R\n- Stomp\n- Death \n- Hurt \n- Rest Start\n- Rest Idle\n- Rest End\n- Sleep Idle\n- Sleep Start\n- Sleep End\n- Broadcast\n- Broadcast_ADD\n- Call\n- Call_ADD\n- Idle Action 1 Look Around\n- Idle Action 2 Look Down\n- Idle Action 3 Scratch Ground\n- Aim F\n- Aim Left\n- AIm Right\n- Aim Up\n- Aim Up Left\n- Aim Up Right\n- Aim Down\n- Aim Down Left\n- Aim Down Right\n- Turn Left 30\n- Turn Right 30\n- Turn Left 90\n- Turn Right 90\n- Turn Left 30 RM\n- Turn Right 30 RM\n- Turn Left 90 RM\n- Turn Right 90 RM\n- Swim\n- Swim Idle\n- Knockout Start\n- Knockout Idle\n- Knockout Eat\n- Knockout End\n- Stampede\n- Stomp Quick","imageAlt":"Argentinosaurus Asset Pack 3D 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Adult and Baby Animated","price":380.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThese are high-quality camel models with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.\u003cbr\u003e\nThey consist of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nCamel\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\nCamel baby\u003cbr\u003e\nBody: vertices 50,800; polygons 50,732\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e    \nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 71,919; polygons 71,142\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nCamel\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\nCamel baby\u003cbr\u003e\nUnooped walking animation at 30 fps, frame range 0-200 \u003cbr\u003e\n\n**Rigging**\u003cbr\u003e \nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.\u003cbr\u003e\nThe neck IK/FK and four limbs IK + FK are switched by custom attributes.\u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning. \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e","imageAlt":"Camel Adult and Baby Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camerl_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camerl_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2538933/fda004e7e6/camel-adult-and-baby-animated-3d-model-fda004e7e6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4751918","type":"listingItem","attributes":{"id":4751918,"title":"Donkey Animals lowpoly","price":50.0,"description":"Better Animations/Rig (12-WED-FEB-2025)\n- Updated with 16 different animations base on request (different game  ready rig) (Blender-3.6.5-4.3)\n-Updated with control rig (rigify zoo) (Blender-3.6.5-4.3)\n\n\n\nEquus asinus \n- Donkey  Animal Mammal (Domesticated equine)\n- LowPoly\n- Game Ready \n- 13 Animations\n- 4K PBR Textures Material\n- Unreal FBX\n- Unity FBX  \n- Blend File \n- USDZ File (AR Ready). Real Scale Dimension\n- Textures Files\n- GLB File\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas ) Compatible\n- \n- Triangles: 5.1 k\n- Vertices: 2.6k\n \nDiffuse , Metallic, Roughness , Normal Map \n\nAnimations \n\nAttack_Kick\nDeath\nEating\nGallop\nGallop Jump\nHead butt\nIdle\nIdle 2\nIdel Head_low\nIdle HitReact Left\nIdle HitReact Right\nJump_to_ldle\nWalk\n\nThank you .\n\n3D Preview Link -  \n\nh t t p s : / / s k e t c h f a b .c o m /3d-models/donkey-game-ready-e61895252f50435eaed02db9631b59de","imageAlt":"Donkey Animals lowpoly 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/doney-animals-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j1uDEhADhw4nUGcP6hoyaaWe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/donkey_low.jpg","gridUrl":"https://media.cgtrader.com/variants/j1uDEhADhw4nUGcP6hoyaaWe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/donkey_low.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/doney-animals-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":127,"name":".usdz","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4751918/49cf3eeae5/donkey-animals-lowpoly-3d-model-49cf3eeae5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1834318","type":"listingItem","attributes":{"id":1834318,"title":"Mute swan","price":35.0,"description":"Blender(2.76) file of 3D model and animations of Mute Swan.  Bones count:228 Low Poly: Polygons:1634 Vertices:2046 Middle Poly: Polygons:6256 Vertices:7261 High Poly: Polygons:25234 Vertices:27206\n\nUpdate:June 2025\n-FBX Files were added\nSwanHighPolyAnimFBX.zip","imageAlt":"3D animated Mute swan","url":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MjweNRkGM1FAjeHohXqbUkta/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mute-swan-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/MjweNRkGM1FAjeHohXqbUkta/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mute-swan-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1834318/4a2dfdcc90/mute-swan-3d-model-4a2dfdcc90.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3508812","type":"listingItem","attributes":{"id":3508812,"title":"Sawfish shark with long tail","price":59.99,"description":"This pack includes animated SawFish ready to populate your underwater world.\u003cbr\u003e\n\u003cbr\u003e\n**Files**: Unity(2018.4), Unreal(4.27), FBX(7.2), Blender(2.92).\u003cbr\u003e\n**Number of characters:** 1\u003cbr\u003e\n**Number of skins:** 1\u003cbr\u003e\n**Materials(Unity):** HDRP(Metallic) / Standard(metallic)\u003cbr\u003e\n**Number of Materials**: 1\u003cbr\u003e\n**Textures:** Albedo, Normals, MRA(Metallic, Roughness, AO).\u003cbr\u003e\n**Texture Resolutions**: 4096x4096\u003cbr\u003e\n**Number of Textures:** 3\u003cbr\u003e\n**Poly-count:**\u003cbr\u003e\nTriangles: 9860\u003cbr\u003e\nVertices: 5058/3355/1654/509 (LODs)\u003cbr\u003e\n**UV mapping:** NonOverlapping\u003cbr\u003e\n**Rigged**: Yes\u003cbr\u003e\n**Animated:** Yes\u003cbr\u003e\n**Number of Animations**: 22\u003cbr\u003e\n**Included animation**: Attack(3), Death, Eat, Idle, Swim(Fast, Left, Right), Turn/UTurn(Left, Right),Get Hit, Spin.\u003cbr\u003e\n\u003cbr\u003e\n**Important/Additional Notes:**\u003cbr\u003e\nDemo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene(textures\u0026materials provided)\n","imageAlt":"Sawfish shark with long tail 3D asset","url":"https://www.cgtrader.com/3d-models/animal/fish/sawfish","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LwEc6UFXHpr4FtkVowYN1jvB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_GR_SAWFISH.jpg","gridUrl":"https://media.cgtrader.com/variants/LwEc6UFXHpr4FtkVowYN1jvB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_GR_SAWFISH.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/sawfish","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/3508812/5937f4cf90/sawfish-shark-with-long-tail-3d-model-5937f4cf90.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2183473","type":"listingItem","attributes":{"id":2183473,"title":"Goat - Male","price":30.0,"description":"This asset has realistic **GOAT MALE** model.\n\nThe model has 46 bones, 12800 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (4 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 3000 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Goat - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-male","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2q45yfeqlr0nez3v4vkfsxqr2m7t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/2q45yfeqlr0nez3v4vkfsxqr2m7t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2183473/79bb260c88/goat-male-3d-model-79bb260c88.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2744561","type":"listingItem","attributes":{"id":2744561,"title":"Impala Animated","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality impala model, made with Blender and Cycles renderer at real-world scale, with rigging, animation, hair and multiple 4K texture maps. \u003cbr\u003e\nIt consists of 7 objects: Body, 2 horns, lacrimal glands, eyes, tongue, and teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 37,157, polygons 37,116\u003cbr\u003e\nHorns*2: vertices 7,500, polygons 7,468\u003cbr\u003e\nLacrimal glands: vertices 152, polygons 152\u003cbr\u003e\nEyes: vertices 1,736, polygons 1,728\u003cbr\u003e\nTongue: vertices 170, polygons 168\u003cbr\u003e\nTeeth: vertices 4,608, polygons 4,224\u003cbr\u003e\nTotal: vertices 51,323, polygons 50,856\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nImpala_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nImpala_Body_Curve.png, 1024*1024\u003cbr\u003e\nImpala_Body_Normal.png, 4096*4096\u003cbr\u003e\nImpala_Body_Roughness.png, 4096*4096\u003cbr\u003e\nImpala_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_Normal.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the entire model with all the customized attributes, such as non-seamless IK/FK switch of legs and neck, limited stretch switch on the legs, limited rotation of head, neck, and tail, etc.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_chin_a/b control mouth opening.\u003cbr\u003e\nCTR_eyelib_U.L/R control eyes opening and closing.\u003cbr\u003e\nCTR_eye_L and CTR_eye_R control the eyes’ rotation.\u003cbr\u003e\nFK_Breathing controls breath animation on the belly.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink and smile, can be created with face rigging.\u003cbr\u003e\nMore……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable running animation at 30 fps,\u003cbr\u003e\nUnlooped eating grass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body and horns. To save hardware resources, the Display and Render are toggled off. The texture maps are baked based on the meshes with Multiresolution modifiers. Please turn on the Multiresolution modifiers when high subdivisions are needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Impala Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Impala_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Impala_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2744561/5b5e4d1ef5/impala-animated-3d-model-5b5e4d1ef5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1971760","type":"listingItem","attributes":{"id":1971760,"title":"House finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4892768","type":"listingItem","attributes":{"id":4892768,"title":"Columbidae White Dove Bird","price":40.0,"description":"- Better with smooth corrective Turn on\n- White Dove ( Columbidae Birds )Dove And Pigeon\n- Stout-Bodied Birds  Animal   (Squab,Squeaker) animalia\n- Canis aureus\n- 1 Draw Calls\n- Lowpoly\n- GameReady\n- 9 Animations\n- 4K PBR Textures Material\n- Unreal FBX (Unreal 4,5 Plus)\n- Unity FBX  \n- Blend File \n- USDZ File (AR Ready). Real Scale Dimension\n- Textures Files\n- GLB File (Unreal 5.1  Plus Native Support)\n- Glb File \n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas ) Compatible\n- Triangles : 10306\n- Vertices  : 5261\n- Faces     : 5314\n- Edges     : 10578\n\nDiffuse, Metallic, Roughness , Normal Map ,Specular Map,AO,\n\nAnimations \n\nAll_Reel\n\nFlapping\n\nGlide-Falp\n\nGroom\n\nLanding\n\nMid-Flight\n\nTake-off\n\nWalk_Forward\n\nWalk_Backward\n\nThank you.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/bird/columbidae-white-dove-bird","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ojG5q5g12kPsQH5Kv3Kiww8b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pigeon_0001.jpg","gridUrl":"https://media.cgtrader.com/variants/ojG5q5g12kPsQH5Kv3Kiww8b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pigeon_0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/columbidae-white-dove-bird","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4892768/cc65be3821/columbidae-white-dove-bird-3d-model-cc65be3821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2387746","type":"listingItem","attributes":{"id":2387746,"title":"Sea Crab","price":10.0,"description":"Originally modelled in MAYA. Detailed enough for close-up renders. The zip-file contains textures and standard materials.\n\nFeatures:\n\n- PBR texturing.\n- UV unfolded.\n- All materials, textures are included.\n- Rigged with both FK and IK controller.\n- Animations included. 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Hope you enjoy it!.\n\nIf you have problems with compatibility like importing the animations in other software like cinema4d feel free to contact me.\n\ni did a remodel of this one , go check it! https://www.cgtrader.com/3d-models/animals/fish/white-shark-w-megalodon-animated\n\nThanks for reading.","imageAlt":"animated White Shark Animated OldModel","url":"https://www.cgtrader.com/3d-models/animal/fish/white-shark-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NWdLECb5W1BRWLaFJQL4UVCP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pipipi.jpg","gridUrl":"https://media.cgtrader.com/variants/NWdLECb5W1BRWLaFJQL4UVCP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pipipi.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/white-shark-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/3864444/f8d8ef738e/white-shark-animated-oldmodel-3d-model-f8d8ef738e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4975532","type":"listingItem","attributes":{"id":4975532,"title":"European Bison Male","price":30.0,"description":"- European_Bison (Wood Bison ) Wisent *Bison bonasus Animal Mammal ( zubr) European Buffalo\n- 1 Draw Calls\n- Lowpoly\n- Game Ready Asset\n- Subdivision Surface Ready\n- Single Animations\n- 4K PBR Textures Materials\n- Unreal FBX (Unreal 4,5 Plus)\n- Unity FBX\n- Blend File 3.6.5 LTS\n- USDZ File (AR Ready). 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Game Ready 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/pbr-hippopotamus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LFWZML2f7ro9CP2oAE2VqoMq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_GR_hippo.jpg","gridUrl":"https://media.cgtrader.com/variants/LFWZML2f7ro9CP2oAE2VqoMq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_GR_hippo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pbr-hippopotamus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2896991/9f8978c9f2/hippopotamus-game-ready-3d-model-9f8978c9f2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 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Dinosaur Asset Pack","price":37.0,"description":"A Skorpiovenator made in Blender, this model has 3 LODs, 6 skins and 81 animations!\n\n_Skorpiovenator_ is a genus of abelisaurid dinosaur from the Late Cretaceous found in the Huincul Formation in Argentina.\n\n**LODs:**\n\n- LOD0: 8 028 verts, 15 488 tris\n- LOD1: 3 891 verts, 7 405 tris\n- LOD2: 2 013 verts, 3 679 tris\n\n**Textures:**\n\n- Unity/Unreal/PBR format\n- Normal\n- Roughness\n- Heightmap\n- Ambient Occlusion \n- Metallic\n- 6 skins\n\n**Animation List:**\n\n- Eat\n- Drink\n- Roar1\n- Roar2\n- Roar1_H\n- Roar2_H\n- Idle\n- Run\n- Run Left\n- Run Right\n- Walk\n- Walk Back\n- Walk Right\n- Walk Left\n- Trot\n- Trot Back\n- Trot Left\n- Trot Right\n- Sit Down Start\n- Sit Down Idle\n- Sit Down End\n- Sneak Idle\n- Sneak Start\n- Sneak Walk\n- Sneak End\n- Abrupt Stop\n- Jump\n- Landing\n- Airidle\n- Idleaction1_LookAround\n- IdleAction2_SniffingFloor\n- IdleAction3_ThreatenDance\n- Hurt Front\n- Hurt Left\n- Hurt Right\n- Hurt Back\n- Death\n- Swim\n- Swim Left\n- Swim Right\n- Swim Sprint\n- Swim Sprint Left\n- Swim Sprint Right\n- Aim Directionals (9)\n- Tailslap\n- Bite1_F\n- Bite1_H\n- Bite2_F\n- Bite2_H\n- Sleep Start\n- Sleep Idle\n- Sleep End\n- Sleep Yawn\n- Turn 30 Left Root\n- Turn 30 Right Root\n- Turn 30 Left\n- Turn 30 Right\n- Turn 90 Right Root\n- Turn 90 Right\n- Turn 90 Left Root\n- Turn 90 Left\n- Turn 180 Left\n- Turn 180 Left Root\n- Turn 180 Right\n- Turn 180 Right Root\n- Headbutt\n- Knockout Start\n- Knockout End\n- Knockout Idle\n- Knockout Eat\n- Sneak Walk left\n- Sneak Walk Right\n- Swim Idle","imageAlt":"animated Skorpiovenator Dinosaur Asset Pack","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/skorpiovenator-dinosaur-asset-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b4YCCo2FM5EPANLKZWagy33C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Skorp_Title.jpg","gridUrl":"https://media.cgtrader.com/variants/b4YCCo2FM5EPANLKZWagy33C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Skorp_Title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/skorpiovenator-dinosaur-asset-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/2676664/d3508d80b2/skorpiovenator-dinosaur-asset-pack-3d-model-d3508d80b2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1834295","type":"listingItem","attributes":{"id":1834295,"title":"Alligator snapping turtle","price":20.0,"description":"Blender(2.76, 2.79) file of 3D model and animations of Alligator snapping turtle.","imageAlt":"Alligator snapping turtle 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Male and Female Animated","price":490.0,"description":"**Introduction**\u003cbr\u003e\nThese are high-quality reindeer models with multiple 4K maps, rigging, animation, fur, and sculpting in part. And they are made by Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic.\u003cbr\u003e\nThey consist of 9 objects: Body, antlers, pupils, tears, sclerae,  lacrimal gland, tongue, upper jaw, lower jaw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nMale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,966; polygons 4,944\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540; polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue: vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,885; polygons 38,500\u003cbr\u003e\nFemale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,438; polygons 4,417\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540, polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue:  vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,357; polygons 37,973\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nFour Blender projects; OBJ files that are void of rigging and animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nReinDeer_Antlers_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Normal.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Specular.png, 4096*4096\u003cbr\u003e\nReinDeer_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Eye_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Female_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Female_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Specular.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Specular.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nTFacial rigging is available.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. The limit can be switched by the custom attributes of CTR_SpineRoot controller.\u003cbr\u003e\nLeg IK/FK can be switched by custom attributes.\u003cbr\u003e\nThere are no custom attributes to switch the stretch control over the legs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nThere are three loopable animations at 30 FPS, including running, trotting, and walking.\u003cbr\u003e\nReinDeer_Male\u003cbr\u003e\nRunning: the hair dynamics is baked from beginning to 40th frame and the render range of display video is 24-48.\u003cbr\u003e\nTrotting: the hair dynamics is baked from beginning to 131th frame and the render range of display video is 21-131.\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 126th frame and the render range of display video is 30-126.\u003cbr\u003e\nReinDeer_Female\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 128th frame and the render range of display video is 32-128.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe hair dynamics have been baked, please toggle off Hair Dynamics when the models need to be moved.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introducation:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D model ReinDeer Male and Female Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-reindeer-and-female-reindeer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GJy2yyr2kxG4LuA6hqpaXUEa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ReinDeer_Male_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/GJy2yyr2kxG4LuA6hqpaXUEa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ReinDeer_Male_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-reindeer-and-female-reindeer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2658071/4f67c40140/reindeer-male-and-female-animated-3d-model-4f67c40140.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3127493","type":"listingItem","attributes":{"id":3127493,"title":"Armadillo Animated  VFX Grace","price":249.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic Armadillo model with textures, fur, rigging animation, and 16 pieces of 4K maps. UDIM UV maps are applied, and each part is sculpted to enhance realism. This model is completely made with Blender and Cycles renderer at rea-world scale.\u003cbr\u003e\nThe model consists of 9 objects: Body, shell, lacrimal glands, eyes, irises, pupils, tongue, teeth, paws.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 34,442; polygons 34,440\u003cbr\u003e\nShell: vertices 2,682; polygons 2,696\u003cbr\u003e\nLacrimal gland: verticess 640; polygons 640\u003cbr\u003e\nEyes: vertices 1,476; polygons 1,536\u003cbr\u003e\nIris: vertices 1,858; polygons 1,856\u003cbr\u003e\nPupil: vertices 1,540; polygons 1,600\u003cbr\u003e\nTongue: vertices 3,330; polygons 3,328\u003cbr\u003e\nTeeth: vertices 3,640; polygons 3,584\u003cbr\u003e\nPaws: vertices 1,360; polygons 1,344\u003cbr\u003e\nTotal: vertices 50,968; polygons 51,024\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0K517A0_Armadillo_Bits_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Bits_Normal.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Specular.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Transmission.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1003.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1003.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and it supports some simple expressions:\u003cbr\u003e\nSpine IK/FK, with squeeze and stretch controller\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the model. To run smoothly, the Display is toggled off by default. 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The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 19 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 4-5 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-2, WingFold-3 (Lightwave)\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-1, WingFold-2, WingFold-3 (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n26,709 verticies\u003cbr\u003e\n17,072 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n301,290 verticies\u003cbr\u003e\n261,488 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n105578 verticies\u003cbr\u003e\n169404 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nAnim Grey LO\u003cbr\u003e\nhttps://youtu.be/0IybKDLYk4A\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Color\u003cbr\u003e\nhttps://youtu.be/9K3qQdVFu20\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/QdAmDIUOZY0\u003cbr\u003e\n\u003cbr\u003e\nTT Raven COLOR HI\u003cbr\u003e\nhttps://youtu.be/g1TIXZKgxco\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey HI\u003cbr\u003e\nhttps://youtu.be/plA4BSlrcq8\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey LO\u003cbr\u003e\nhttps://youtu.be/MY1dNJfhMBM\u003cbr\u003e","imageAlt":"Common Raven - rigged - animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/common-raven-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Si4bJT7RwHY5sbet4ibAqWBX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig-Color-247.jpg","gridUrl":"https://media.cgtrader.com/variants/Si4bJT7RwHY5sbet4ibAqWBX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig-Color-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/common-raven-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956635/14219d9d43/common-raven-rigged-animated-3d-model-14219d9d43.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5036645","type":"listingItem","attributes":{"id":5036645,"title":"Asian Elephant Adult","price":40.0,"description":"- Asian Elephant Adult Unisex( Asiatic elephant )Buffalo Zoo,Endangered\n- Elephas maximus Animal Mammal (Indian subcontinent)largest living land animal, Herbivorous\n- 1 Draw Calls\n- Lowpoly\n- Game Ready Asset\n- Subdivision Surface Ready\n- 11- Animations\n- 4K PBR Textures Material\n- Unreal FBX (Unreal 4,5 Plus)\n- Unity FBX\n- Blend File 3.6.5 LTS\n- USDZ File (AR Ready). 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