{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"transportation","file_types":null},"browser_attributes":{"title":" Animated Transportation 3D Models","description":"Explore fully animated Transportation 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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It rigged and animated with xpresso for cinema 4d.  \n\n- Converted formats arent rigged and animated.\n\n- CD4 Format Polygon Numbers: 146000\n\n- Converted formats Polygon Numbers may change","imageAlt":"3D Forklift Animated Smart","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/animated-forklift-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dCsRkZ8Ea5oCBL2QKFCt7w19/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kucukforklift0000.jpg","gridUrl":"https://media.cgtrader.com/variants/dCsRkZ8Ea5oCBL2QKFCt7w19/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kucukforklift0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/animated-forklift-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/818616/9cfe5b48e1/forklift-animated-smart-3d-model-9cfe5b48e1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3677462","type":"listingItem","attributes":{"id":3677462,"title":"Apocalyptic Vehicle Collection - Premium UE4 UE5","price":199.99,"description":"**Available for:**\n\nUE 4.25+\n\nUE5.0\n\n\nImportant\n\nThis pack features the premium feature set, at a discount. If you'd like to purchase the individual versions:\n\n- **Ambulance - Premium:** \n\n- **Police Car - Premium:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n- **Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n- **Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n- **Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n- **Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n\u003e Support\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\u003e Features:\n\n**Code is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!**\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and sirens with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit the vehicle** with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world. The civilian vehicles include albedo masks, allowing you to tint the paint job to any colour you like!\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 8-9 Demo Maps (for each vehicle)\n\n\n**Number of Unique Meshes:** 154 static mesh foliage components, 252 static mesh vehicle components, 6 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 50-95k LOD0 to 489 Single Drawcall Proxy Mesh (Ambulance with accessories and equipment has the highest tri-count).\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 169 Instances\n\n**Number of Textures:** 276\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Apocalyptic Vehicle Collection - 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(triangles 29414) / (points 17869)\n- LOD1 - (triangles 17141) / (points 12506)\n- LOD2 - (triangles 9551) / (points 8246)\n- LOD3 - (triangles 4692) / (points 4937)\n- LOD4 - (triangles 270) / (points 191)\n\nLow-poly 3D model Crane with LODs and Animations\n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Textures for NIGHT \n- Сontains 5 LODs\n- Linked/Rigged (pivots apart) and animated \n- Animated:Keys (Used shape animation)\n\t- Cabin_Turn_RIGHT\t\t(0 - 100 frame - one rotation)\n\t- Cabin_Turn_LEFT\t\t(110 - 210 frame - one rotation)\n\t- Cable_Dangle_RightTurn\t(220 frame - max. amplitude, 440 frame - quiet) \n\t- Cable_Dangle_LeftTurn\t\t(450 frame - max. amplitude, 670 frame - quiet)\n\t- Cable_UP\t\t\t(680 frame - max. down, 880 frame - max. up) + Shape animation for cable\n\t- Cable_Down\t\t\t(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable\n\t- Wheels_Move_FORVARD\t\t(1100 - 1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"Crane STOTHERT-PITT livery ver-1 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BEywprknNFRzaQrNUa5tG9dJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT_ver.1___001.jpg","gridUrl":"https://media.cgtrader.com/variants/BEywprknNFRzaQrNUa5tG9dJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT_ver.1___001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2253613/c2918ca348/crane-stothert-pitt-livery-ver-1-3d-model-c2918ca348.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2256788","type":"listingItem","attributes":{"id":2256788,"title":"Crane STOTHERT-PITT with three liveries","price":140.0,"description":"Crane STOTHERT\u0026PITT with three liveries\n\n- LOD0 - (triangles 29414) / (points 17869)\n- LOD1 - (triangles 17141) / (points 12506)\n- LOD2 - (triangles 9551) / (points 8246)\n- LOD3 - (triangles 4692) / (points 4937)\n- LOD4 - (triangles 270) / (points 191)\n\nLow-poly 3D model Crane with LODs and Animations\n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Textures for NIGHT \n- Textures for three liveries\n- Сontains 5 LODs\n- Linked/Rigged (pivots apart) and animated \n- Animated:Keys (Used shape animation)\n\t- Cabin_Turn_RIGHT\t\t(0 - 100 frame - one rotation)\n\t- Cabin_Turn_LEFT\t\t(110 - 210 frame - one rotation)\n\t- Cable_Dangle_RightTurn\t(220 frame - max. amplitude, 440 frame - quiet) \n\t- Cable_Dangle_LeftTurn\t\t(450 frame - max. amplitude, 670 frame - quiet)\n\t- Cable_UP\t\t\t(680 frame - max. down, 880 frame - max. up) + Shape animation for cable\n\t- Cable_Down\t\t\t(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable\n\t- Wheels_Move_FORVARD\t\t(1100 - 1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"Crane STOTHERT-PITT with three liveries 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-with-three-liveries","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9dbEnikXVGqG9VHurkDx1Z97/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT___001.jpg","gridUrl":"https://media.cgtrader.com/variants/9dbEnikXVGqG9VHurkDx1Z97/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT___001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-with-three-liveries","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":134,"name":".cob","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2256788/b524debd9c/crane-stothert-pitt-with-three-liveries-3d-model-b524debd9c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5264294","type":"listingItem","attributes":{"id":5264294,"title":"Generic Heavy Truck Chassis 03 with Interior All PBR Textures","price":49.4,"description":"The Photorealistic 3D model of Heavy Truck Chassis 03 with Interior Generic, This model is suitable for any visual production - 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All bone constraints are set in Blender.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results.\n\n-Mid Poly and optimized for use for games, films, commercials, etc.,\n\n-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows\n-Truck Chassis has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat\n\n\nMaterials\nThe Model has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat . Each has its own set of texture maps.\nTexture Maps and Resolutions\nAll Metallic and Specular Maps\n(Supports for 3D Softwares and Renderers)\n- Basecolor (4K)(2K)(1K)\n- Diffuse (4K)(2K)(1K)\n- AO (4K)(2K)(1K)\n- Roughness (4K)(2K)(1K)\n- Glossiness (4K)(2K)(1K)\n- Metallic (4K)(2K)(1K)\n- Specular (4K)(2K)(1K)\n- NormalDirectX (4K)(2K)(1K)\n- NormalOpenGl (4K)(2K)(1K)\n- Opacity (4K)(2K)(1K)\n\n\nTexture Maps for Unity\nUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows\n- AlbedoTransparent (4K) (2K) (1K)\n- MetallicSmoothness (4K) (2K) (1K)\n- SpecularSmoothness (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUnity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows\n- Basemap (4K) (2K) (1K)\n- MaskMap (4K) (2K) (1K)\n- Specular (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUE4 Packed\n- Basecolor (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n- OcclusionRoughnessMetallic (4K) (2K) (1K)\n\nPolyCount Without Subdivision\nVertices   - 97696\nFaces         - 92872\nTris             - 176737\n\n\nThe units used in this project are,\nUnit System : Metric\nLength    : Meters\nRotation : Degrees\n\nWe assure premium quality for the best price\nBookmark Our Page For More Gaming Assets\nThank You\n","imageAlt":"Generic Heavy Truck Chassis 03 with Interior 3D model 2","url":"https://www.cgtrader.com/3d-models/vehicle/truck/heavy-truck-chassis-03-generic-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o548k23f9nii25m6s6rauu56vjmo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Heavy_Truck03_Dark%20Grey%20Chassis.jpg","gridUrl":"https://media.cgtrader.com/variants/o548k23f9nii25m6s6rauu56vjmo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Heavy_Truck03_Dark%20Grey%20Chassis.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/heavy-truck-chassis-03-generic-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/5264294/c855804385/generic-heavy-truck-chassis-03-with-interior-all-pbr-textures-3d-model-c855804385.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4766698","type":"listingItem","attributes":{"id":4766698,"title":"Generic Heavy Truck with Semi Trailer Rigged All PBR Textures","price":97.4,"description":"The Photorealistic 3D model of Heavy Truck with Semi Trailer, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.                  \n\nFeatures:\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n- Rigged in both Maya and Blender\n- Rigged properly using Armature and Global control. All bone constraints are set in Blender.\n-Clean and optimized topology is used for maximum polygon efficiency.\n-All textures and materials are tailored and applied for high quality render results.\n-Mid Poly and optimized for use for games, films, commercials, etc.,\n-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.\n-No extra plugins are needed for this model.\n-Units: meters.\n-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows\n- Trailer is textured using separate material (Truck_Trailer_Mat) so that you can use separately with low load of materials and textures.\n- Chassis has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat\n- Substance Painter Files also Included. So, You Can Modify the Textures.\n\nMaterials\nThe Model has 3 materials Truck_Exterior_Mat, Truck_Interior_Mat and  Truck_Trailer_Mat  . Each has its own set of texture maps.\n Texture Maps and Resolutions\nAll Metallic and Specular Maps\n(Supports for 3D Softwares and Renderers)\n- Basecolor (4K)(2K)(1K)\n- Diffuse (4K)(2K)(1K)\n- AO (4K)(2K)(1K)\n- Roughness (4K)(2K)(1K)\n- Glossiness (4K)(2K)(1K)\n- Metallic (4K)(2K)(1K)\n- Specular (4K)(2K)(1K)\n- NormalDirectX (4K)(2K)(1K)\n- NormalOpenGl (4K)(2K)(1K)\n- Opacity (4K)(2K)(1K)\n\n\nTexture Maps for Unity\nUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows\n- AlbedoTransparent (4K) (2K) (1K)\n- MetallicSmoothness (4K) (2K) (1K)\n- SpecularSmoothness (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUnity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows\n- Basemap (4K) (2K) (1K)\n- MaskMap (4K) (2K) (1K)\n- Specular (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUE4 Packed\n- Basecolor (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n- OcclusionRoughnessMetallic (4K) (2K) (1K)\n\nPolyCount Without Subdivision\nVertices   - 128495\nFaces         - 130640\nTris             - 226668\n\n\nThe units used in this project are,\nUnit System : Metric\nLength    : Meters\nRotation : Degrees\n\nWe assure premium quality for the best price\nBookmark Our Page For More Gaming Assets\nThank You","imageAlt":"3D asset Heavy Truck with Semi Trailer Rigged All PBR 2","url":"https://www.cgtrader.com/3d-models/vehicle/truck/heavy-truck-with-semi-trailer-rigged-all-pbr-unity-ue-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Se5Uh6vNq5fqQr2K2kSHrxrd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Truck01_Trailer01_CGSignature01.jpg","gridUrl":"https://media.cgtrader.com/variants/Se5Uh6vNq5fqQr2K2kSHrxrd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Truck01_Trailer01_CGSignature01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/heavy-truck-with-semi-trailer-rigged-all-pbr-unity-ue-textures","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":101,"name":".spp","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/4766698/3f17af948d/heavy-truck-with-semi-trailer-rigged-all-pbr-unity-ue-textures-3d-model-3f17af948d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2255728","type":"listingItem","attributes":{"id":2255728,"title":"Crane STOTHERT-PITT livery ver-3","price":125.0,"description":"Crane STOTHERT\u0026PITT livery ver.3\n\n- LOD0 - (triangles 29414) / (points 17869)\n- LOD1 - (triangles 17141) / (points 12506)\n- LOD2 - (triangles 9551) / (points 8246)\n- LOD3 - (triangles 4692) / (points 4937)\n- LOD4 - (triangles 270) / (points 191)\n\nLow-poly 3D model Crane with LODs and Animations\n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Textures for NIGHT \n- Сontains 5 LODs\n- Linked/Rigged (pivots apart) and animated \n- Animated:Keys (Used shape animation)\n\t- Cabin_Turn_RIGHT\t\t(0 - 100 frame - one rotation)\n\t- Cabin_Turn_LEFT\t\t(110 - 210 frame - one rotation)\n\t- Cable_Dangle_RightTurn\t(220 frame - max. amplitude, 440 frame - quiet) \n\t- Cable_Dangle_LeftTurn\t\t(450 frame - max. amplitude, 670 frame - quiet)\n\t- Cable_UP\t\t\t(680 frame - max. down, 880 frame - max. up) + Shape animation for cable\n\t- Cable_Down\t\t\t(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable\n\t- Wheels_Move_FORVARD\t\t(1100 - 1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"3D model animated Crane STOTHERT-PITT livery ver-3","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RDvTPJ21FnbPsfAL96DAACqJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT_ver.3___017.jpg","gridUrl":"https://media.cgtrader.com/variants/RDvTPJ21FnbPsfAL96DAACqJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT_ver.3___017.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":134,"name":".cob","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2255728/c7eac2be0d/crane-stothert-pitt-livery-ver-3-3d-model-c7eac2be0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4995131","type":"listingItem","attributes":{"id":4995131,"title":"Generic Heavy Truck Chassis 01 All PBR Unity UE Textures","price":49.4,"description":"The Photorealistic 3D model of Heavy Truck Chassis 01, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc   \n\nFeatures:\n\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n\n**- Rigged in both Maya and Blender only**\n\n- Rigged properly using Armature and Global control. All bone constraints are set in Blender.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results.\n\n-Mid Poly and optimized for use for games, films, commercials, etc.,\n\n-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows\n\n- Chassis has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat\n\n\nMaterials\nThe Model has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat. 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The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D model Rickshaw Puller","url":"https://www.cgtrader.com/3d-models/character/man/rickshaw-puller","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FGHWW19BAMYFkBZtMWoKVaVb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/FGHWW19BAMYFkBZtMWoKVaVb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/rickshaw-puller","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5508944/30cf96cd41/rickshaw-puller-3d-model-30cf96cd41.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5016078","type":"listingItem","attributes":{"id":5016078,"title":"Generic Semi Trailer Gas Tank Truck All PBR Unity UE Textures","price":97.4,"description":"The Photorealistic 3D model of Gas Tank Truck, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc   \n\nFeatures:\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n\n**- Model is Rigged in Blender and Maya Only**\n\n- Rigged properly using Armature and Global control. All bone constraints are set in Blender.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results.\n\n\n-Mid Poly and optimized for use for games, films, commercials, etc.,\n\n-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows\n\n- Trailer is textured using separate material (Trailer_Mat-01) so that you can use separately with low load of materials and textures.\n\n- Chassis has 2 materials Truck_Exterior_Mat-01 and Truck_Interior_Mat-01\n\n\nMaterials\nThe Model has 3 materials Truck_Exterior_Mat-01  , Truck_Interior_Mat-01   and Trailer_Mat-01 . 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1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"Crane STOTHERT-PITT livery ver-2 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dLdHKzudvLfzYoaB215X8au5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT_ver.2___001.jpg","gridUrl":"https://media.cgtrader.com/variants/dLdHKzudvLfzYoaB215X8au5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT_ver.2___001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":134,"name":".cob","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2254549/9a0ac8484e/crane-stothert-pitt-livery-ver-2-3d-model-9a0ac8484e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3414474","type":"listingItem","attributes":{"id":3414474,"title":"Physics-Based Destructible Vehicle Trailer","price":14.99,"description":"**Trailer:**\nhttps://youtu.be/3JiygUnZVdk\n\n\n**Blueprint Instructions:** https://yarrawah.market/Blueprint-DestructibleTrailer\n**Recommended Physics Configuration:** https://yarrawah.market/PhConfig-DestructibleVehicle\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nThis trailer was designed to be hero-quality and used as a physics based trailer for your vehicle or interactive scenes. It can be interacted with physically by the character controller, or made destructible by adding two nodes to your bullet system. It is meticulously modeled and textured to provide high quality visual results, even up close. All textures are provided in 4k quality and can be scaled down inside the engine to suit your project's technical requirements.\n\n\n**This pack includes:**\n\n- 1 Physics/Constraint-based destructible car trailer (realistic physics based wheels, jockey wheel and tailgate)\n- Destructible components include:\n- The four latches that hold the tail gate on. Two levels of physics damage.\n- The two wheels\n- The jockey wheel\n- The jockey handle/bar\n- 1 Destructible Master Blueprint + 3 Child Classes (Beer crate, crate, beer)\n- 1 Destructible Throwable Beer Bottle Blueprint\n- 1 Destructible Trailer Hitching Example that works w/ UE4's starter sedan\n\n\n**Also included:**\n\n- Seven static variations with custom-made collision detection for optimal-hit detection even at long distance/low LOD\n- Simple physics simulation instead of the more advance destructible blueprint\n- Four included color variations plus a color mask to choose your own\n\n\n**Technical Details**\n\n\n_Please make sure the Apex Destruction plugin is enabled if you'd like to use the destructible bottles/crates. Apex is not needed for the trailer or destruction, only the beer bottles, and crates._\n\n\n\n**Number of Unique Meshes:** 30 unique static meshes, 1 skeletal mesh (14 individual physics components, 7 complex collision meshes and 7 static variations, 1 Beer Bottle, 1 Beer Crate)\n\n**Collision:** Yes, mostly custom, some generated\n\n**Vertex Count:** ~26k combined triangles at LOD0. ~2k combined triangles at lowest LOD.\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 1 Master, 8 instances. Three instances required per trailer.\n\n**Number of Textures:** 24\n\n**Texture Resolutions:** 4k for trailer, 1k for tail-lights, 2k for props\n\n**Supported Development Platforms:**\n\nWindows: (Yes)\n\nMac: (Yes)","imageAlt":"Physics-Based Destructible Vehicle Trailer 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/other/physics-based-destructible-vehicle-trailer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YMnACf8tfym3rjN92rNqW4Fj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YMnACf8tfym3rjN92rNqW4Fj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/physics-based-destructible-vehicle-trailer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3414474/fd7c9a97b2/physics-based-destructible-vehicle-trailer-3d-model-fd7c9a97b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Pickup Truck UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413017/6d7c371fd8/procedural-vehicles-pickup-truck-ue4-ue5-3d-model-6d7c371fd8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413196","type":"listingItem","attributes":{"id":3413196,"title":"Procedural Vehicles - Four Pack UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\nLODs: Yes, made by hand\n\nNumber of Materials and Material Instances: 10 Master, 1 Material Function, 154 Instances\n\nNumber of Textures: 240\n\nTexture Resolutions: 4k for most textures, 1k for proxy meshes\n\nWindows/Mac: Yes","imageAlt":"3D asset Procedural Vehicles - Four Pack UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413196/a83c1c9b0e/procedural-vehicles-four-pack-ue4-ue5-3d-model-a83c1c9b0e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5156217","type":"listingItem","attributes":{"id":5156217,"title":"Generic Heavy Truck 02 Food Tank Trailer","price":89.4,"description":"The Photorealistic 3D model of Heavy Truck  02 with Food Tank Trailer Generic, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc   \n\nFeatures:\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n\n**- Model is Rigged in Blender and Maya Only**\n\n- Rigged in both Maya and Blender\n\n- Rigged properly using Armature and Global control. All bone constraints are set in Blender.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results.\n\n-Mid Poly and optimized for use for games, films, commercials, etc.,\n\n-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows\n\n- Trailer is textured using separate material (Truck_Trailer_Mat) so that you can use separately with low load of materials and textures.\n- Chassis has 2 materials Truck_Exterior_Mat and Truck_Interior_Mat\n\n\nMaterials\nThe Model has 3 materials Truck_Exterior_Mat, Truck_Interior_Mat and Truck_Trailer_Mat . Each has its own set of texture maps.\nTexture Maps and Resolutions\nAll Metallic and Specular Maps\n(Supports for 3D Softwares and Renderers)\n- Basecolor (4K)(2K)(1K)\n- Diffuse (4K)(2K)(1K)\n- AO (4K)(2K)(1K)\n- Roughness (4K)(2K)(1K)\n- Glossiness (4K)(2K)(1K)\n- Metallic (4K)(2K)(1K)\n- Specular (4K)(2K)(1K)\n- NormalDirectX (4K)(2K)(1K)\n- NormalOpenGl (4K)(2K)(1K)\n- Opacity (4K)(2K)(1K)\n\n\nTexture Maps for Unity\nUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows\n- AlbedoTransparent (4K) (2K) (1K)\n- MetallicSmoothness (4K) (2K) (1K)\n- SpecularSmoothness (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUnity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows\n- Basemap (4K) (2K) (1K)\n- MaskMap (4K) (2K) (1K)\n- Specular (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n\n\nUE4 Packed\n- Basecolor (4K) (2K) (1K)\n- Normal (4K) (2K) (1K)\n- OcclusionRoughnessMetallic (4K) (2K) (1K)\n\nPolyCount Without Subdivision\nVertices   - 121735\nFaces         - 113625\nTris             - 216188\n\n\nThe units used in this project are,\nUnit System : Metric\nLength    : Meters\nRotation : Degrees\n\nWe assure premium quality for the best price\nBookmark Our Page For More Gaming Assets\nThank You\n","imageAlt":"3D model Generic Heavy Truck 02 Food Tank Trailer","url":"https://www.cgtrader.com/3d-models/vehicle/truck/generic-heavy-truck-02-food-tank-trailer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fvYpsTf4cf3kRhvsjQTr6iDc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Truck02_FoodTruck01_CGSignature01.jpg","gridUrl":"https://media.cgtrader.com/variants/fvYpsTf4cf3kRhvsjQTr6iDc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Truck02_FoodTruck01_CGSignature01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/generic-heavy-truck-02-food-tank-trailer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/5156217/b308d0cfb7/generic-heavy-truck-02-food-tank-trailer-3d-model-b308d0cfb7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3143717","type":"listingItem","attributes":{"id":3143717,"title":"Dieselpunk cars","price":25.0,"description":"Here is the three different diselpunk cars with 8192x8192 full PBR textures sets.\nAll of the doors and wheels are separated and movable.\n\nPolygons counts:\nDieselpunk car 1 - 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 3.158m x 6.262m x 3.077m \n- Vertices = 6817\n- Polygons = 7853\n\n---\n\n- Truck-2-axis_not_rigged \n- Object Dimensions -  3.158m x 6.262m x 3.284m\n- Vertices = 7665\n- Polygons = 8787\n\n---\n\n- Tank_truck_2_axis \n- Object Dimensions -  0.703m x 1.162m x 0.732m\n- Vertices = 284\n- Polygons = 396\n\n---\n\n- Wheel_1_truck-2-axis  \n- Object Dimensions -  0.370m x 1.035m x 1.035m\n- Vertices = 122\n- Polygons = 144\n\n---\n\n- Wheel_2_truck-2-axis \n- Object Dimensions -  0.671m x 1.029m x 1.029m\n- Vertices = 302\n- Polygons = 324\n\n---\n\nLast update:\n23:17:34  13.06.22\n\n---\n\n- Demo Video (https://www.youtube.com/watch?v=nbrSgJLO3r4\u0026feature=youtu.be)\n\n\n---\n\n- Object rotation and location is 0, scale is 1.000 x 1.000 x 1.000\n- Object center point is where it should be, so you can place the object easily on your ground\n- Texture map types: Base Color, Normal, Metalness, Roughness\n\n---\n\n**3D model formats:** \n\n- **Native format** (*.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC\n\n---\n\nLast update:\n23:17:34  13.06.22\n\n\n\n----\n\nTruck 2-AXIS (High-Poly Version) \n\n- Object Name - Truck_2_AXIS_High_Poly  \n- Object Dimensions -  3.104m x 6.262m x 3.079m\n\n---   \n\n- Vertices = 386132\n- Edges = 641115\n- Polygons = 273273\n \n---\n\n- Object rotation and location is 0, scale is 1.000 x 1.000 x 1.000\n- Object center point is where it should be, so you can place the object easily on your ground\n\n\n---\n\nLast update:\n06:11:44  10.06.22\n\n---\n\n\n**We hope you will be satisfied with the product.**\n\n**If not.**\n\n**The support is guaranteed if you have problems with the product.** \n\n\n---\n\n\nThe license for this 3d-model is royalty free. This means that you can use and publish the model in films, computer games or in print media. A resale here or in any other 3d-model store is not allowed!\n\n---\n\nWe are always happy to receive feedback from our customers about these and other products in our store.\n\n\n---\n\n**Used software and 3d-model creator.**\n\n\n        \n        - A 3D model, which we use in our projects for our Software VIS-All-3D ( https://vis-all.de/ )\n\n        - This 3d model as well as the textures were created by 3DHaupt ( https://www.cgtrader.com/3dhaupt ) for the software service John GmbH ( https://www.john-software.de ).\n\n        - Modeled and textured with Blender 2.9x ( https://www.blender.org/ ).\n        \n        \n---\n\n**Verwendete Software und 3d-Modellersteller.**\n\n        \n        - Ein 3D-Modelle, das wir in unseren Projekten für VIS-All-3D verwenden (https://vis-all.de/).\n\n        - Das 3d-Modell sowie die Texturen wurden von 3DHaupt ( https://www.cgtrader.com/3dhaupt ) für die Software-Service John GmbH ( https://www.john-software.de ) erstellt.\n\n        - 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Ready for animation(Animated Blend file attached).\nBoth Rigged and Non rigged versions are available.\nThis is a Game Ready model, ready to used in any of Game Engines.\nNo need of edit anything, direct use.\n\nNo. of Faces: 13084\nNo. of Verts : 13194\nNo Third party plug-ins used\n\nAvailable Formats:\n1. Blend\n2. OBJ and MTL\n3. FBX\n4. DAE\n\nPack Contains:\n1. Blend Files (Rigged and Animated).\n2. PBR textures\n3. Other Formats\n       * OBJ \u0026 MTL (Rigged and non rigged)\n       * FBX (Rigged and non rigged)\n       * DAE\n4. 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