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How the model looks in Blender: https://www.youtube.com/watch?v=0Zq_Oo9wzWk How the model looks in Unity: https://www.youtube.com/watch?v=0N5MRKTlcWo\u0026feature=youtu.be How the model looks in Unreal: https://www.youtube.com/watch?v=jbWHl82prz0\u0026feature=youtu.be","imageAlt":"3D asset Power Spear made of junk","url":"https://www.cgtrader.com/3d-models/military/melee/power-spear","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QeytjNyUqxYwYLx1w82arSgf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/power-spear-made-of-junk-3d-model-low-poly-animated-rigged-obj-fbx-blend-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/QeytjNyUqxYwYLx1w82arSgf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/power-spear-made-of-junk-3d-model-low-poly-animated-rigged-obj-fbx-blend-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/power-spear","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/654752/d9d45f3f99/power-spear-made-of-junk-3d-model-d9d45f3f99.jpeg","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"914044","type":"listingItem","attributes":{"id":914044,"title":"JVC Everio GZ-R70B camcorder","price":51.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model JVC Everio GZ-R70B camcorder. 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On Timeline was set animation keys for model and Render Camera position relevant Preview Images. 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This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real camcorder that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has three materials (for Body, Belt and Glass of Lenses).\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. 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Whether it's reacting to a magical trick, an unexpected outcome, or a surprising fact, this parrot's shock and awe add an extra layer of excitement to every situation.\n\nJoin our green parrot mascot as it explores its surroundings, where every new encounter is an opportunity for a surprise. Witness its funny, unexpected reactions, and you might find yourself chuckling along.\n\n\"Flutters of Surprise: The Green Parrot Mascot's Tale\" serves as a playful reminder of the joy and wonder that can be found in life's surprises. 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In this case - vertically set, but flows around the character's outer edge.\n\n**Included:**\n - _For Anime White Shock_\n - _For Anime Goosebumps_\n - _Funny eyes and shader with shapekeys_\n - _Demo scene with suzanne and the eyes all setup with outlines_\n\n**_White shock Settings:_**\n- **_Image_**  \nRaw image or image with outlines lines already generated\n- **_Normal_**  \nNormal Pass\n- **_Asset Mask_**  \nGenerally for characters, using the asset version of the Cryptomatte gives you everything parented to the rig - which means the whole character in one go - much easier than masking every material. As long as everything's in the mask, you're good.\n- **_Flat White \u003c-\u003e Shaded_**  \nThe white shock has many looks, but my fav is when it's lightly shaded or completely white. This allows you to have that mix to where you like it.\n- **_Tune Shading (HSV, Value)_**  \nSometimes a character can look dark when desaturated, this allows you to boost it.\n- **_Saturation (HSV)_**  \nDesaturates everything within the mask. \n- **_Lines Influence (Does not affect \"Only\" outputs)_**  \nAs in the outer lines that form part of the effect, not outlines.\n- **_Lines Texture scale_**  \nScale of the base lines texture\n- **_Lines Offset - X_**  \nInfluences the lines' Mask\n- **_Lines Offset - Y_**  \nInfluences the lines' Mask\n- **_Lines Rotation_**  \nLines' rotation. 360' both ways, so you can flip them in any direction you prefer from 0. There is no clamp, so you can type in custom ranges if you wanna go beyond 360 in any direction.\n- **_X - Lines Texture Offset_**  \nAllows for animation of the base line texture.\n- **_Y - Lines Texture Offset_**  \nAllows for animation of the base line texture.\n- **_Z - Lines Texture Offset_**  \nAllows for morphing animation of the base line texture.\n- **_Cracks Influence_**  \nCracks are an additional element - note it's tied to the view, not the world.\n- **_Cracks Scale_**  \nCracks scale\n- **_Holes Mask (Addition)_**  \nAny non-parented objects you want to include in the mask to make sure the lines are not in the middle of your character/object.\n- **_Outline Influence_**  \nGenerated with the normal pass (Does not affect \"Only\" outputs). Without these, you won't have any lines on your effect, unless you generated them before so you can add them after.\n\n**_Goosebumps Settings_**\n- **_Image_**  \nBase image\n- **_Mask_**  \nObject mask to get the distorted edge.\n- **_Distortion Strength_**  \nHow much distortion\n- **_Influence_**  \nHow strong the effect should be - allows you to animated it appearing and disappearing based on strength instead of simply fading in or out.\n- **_Distortion Texture Scale_**  \nBase texture scale - only needed for adjustment on character distance from camera.\n- **_Wave Speed Adjustment_**  \nIf things happen in slow-motion, then you need to be able to control the speed - that's where this comes in\n\nThis is an incredible addition to the already massive toolset I have been able to share with you guys!\n\nNOTE: I have NOT tested it with Cycles, but all the features for this nodegroup's compositing requirements are supported, so it should be fine.\n\nGOD bless you!","imageAlt":"For Anime in Blender - White Shock and Goosebumps 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/rendering/for-anime-in-blender-white-shock-and-goosebumps","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oQMDUXKcg2G4S67Bnq3qmW2E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%20NEW.jpg","gridUrl":"https://media.cgtrader.com/variants/oQMDUXKcg2G4S67Bnq3qmW2E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%20NEW.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/rendering/for-anime-in-blender-white-shock-and-goosebumps","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"rendering","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Rendering","schemaImageUrl":"https://img-new.cgtrader.com/items/4255525/a244b1cc4b/for-anime-in-blender-white-shock-and-goosebumps-3d-model-a244b1cc4b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5617934","type":"listingItem","attributes":{"id":5617934,"title":"Lightning Rigged Animated","price":4.99,"description":"4 lightning animations\n\n120 frames\n\nAvailable in formats\n\nArmature animation in: .glb 4.7MB, .fbx 11.4MB, .blend 104MB\nShapekeys in: .blend 60MB, .glb 145MB, .usdz 54MB\nvertex animation in .abc 52.4MB\n\nEmission color 1k texture \n\nThe maximum poly count for a single mesh is 22307 vertices, 22188 faces\n\nFor a custom version contact me","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/science/other/lightning-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e7M8KHbAUyWHsNC3EURx5AuE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/e7M8KHbAUyWHsNC3EURx5AuE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/lightning-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5617934/dd2c93582c/lightning-rigged-animated-3d-model-dd2c93582c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4123036","type":"listingItem","attributes":{"id":4123036,"title":"Shock Absorber","price":10.0,"description":"Snubber, also known as a shock absorber, is a tool used to limit a vehicle's undesirable motion when it is mounted on springs. 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Colorful and cool FX.\nReady for virtual reality, low poly games, high poly games, and other real-time apps\n\nMetaverse compatible\n\nLight and Shadow baked texture perfect for games that require that\n\nFBX\n\nObj\n\nTextures (Diffuse Map, Normal Map, Specular Map, AO Map, UV Map)\n\nNon-overlapping, clean, logical UV mapping\n\nCan also be rendered as PBR if needed\n\nAll Quads\n\nTerms and Conditions\n\nOur models' derivative versions (changing the texture or the form) can be used and resold on any platform providing it doesn't resemble the original (Minor tweaks are not accepted).\nOur shoes, hair, accessories, furniture, building kit type objects can be used as-is in your own creations and resold, providing; our model can't be the main object being sold \u0026 the price can not be any less than the selling price of our model \u0026 can't exceed any more than two of our model at a time.\nThe rest of the usage is subject to Royalty-Free Licensing.Unreal engine 5.6 particles animation FX , all files included. Colorful and cool FX.\nReady for virtual reality, low poly games, high poly games, and other real-time apps\n\n","imageAlt":"3D Unreal Engine 5 shock wave VFX particles 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