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to Epic skeleton       : YES\n\nFBX Files and PBR .PNG Textures - For Use In Unity and other applications Included : YES\n\nNumber of Characters          : 4 main ones : [Frame], [Frame + Lite Armor], [Frame + Medium Armor], [Frame + Heavy Armor], but potentially infinite due to the customizability of it :)\n\nCustomizable Materials        : YES\nTexture Resolutions           : 2k\nNumber of Textures in total   : 12\n\nLOD Triangles : \n\n[ Frame01 ]\nLOD 0 : 15566 \nLOD 1 : 10272\nLOD 2 : 4546\n\n[ Frame01 + A01(Lite Armor) ]\nLOD 0 : 22646\nLOD 1 : 13662\nLOD 2 : 6898\n\n[ Frame01 + A02(Medium Armor) ]\nLOD 0 : 26934\nLOD 1 : 15690\nLOD 2 : 7276\n\n[ Frame01 + A03(Heavy Armor) ]\nLOD 0 : 27274\nLOD 1 : 16282\nLOD 2 : 7796\n\n\nIf you want to be added to a mailing list click the link: \nhttps://groups.google.com/forum/#!forum/AdrianM_UE4_Marketplace/join \nwhere i will send mails with previews and releases for asset packs.\n\n\nPlease let me know if there is a problem that i can help 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You can use already prepared poses for work\n\nhas materials: metal, fabric, black and white plastic, materials can be very easily customized ! the materials have textures to create scuffs. \n\nScene max and maya  model rigged!\n\nBlender 2.9 scene has all the light sources, hdri and keys to the time line with the postures as on the renderer! \n\nyou can change them instantly and make your renderings ! very easy ! \n\nyou can use the model as a combat robot, builder, assistant, anything that comes to your mind! \n\ngood use of the model! if you liked it - please leave your review! thank ","imageAlt":"robot 01 3D 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Arm Kuka Fortech Ultra","price":70.0,"description":"- This model is about Robotic Arm\n\n- It modelled and rigged with Cinema 4d r2024\n\n- Its rendered with Octane also it has standart materials\n\n- Its ready for animation, it rigged with Xpresso\n\n- Also we uploaded converted formats but they arent rigged or animated\n\n- Cd4 format has 105.000 polygons, fbx format has 175.000 polygons, Obj format has 424.000 polygons, Stl format has 340.000 polygons\n\n- If you have any question please let us\n\n- Thanks  for interested","imageAlt":"3D Robotic Arm Kuka Fortech 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Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx 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|---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose (9).fbx \n| |---Female Standing Pose.fbx","imageAlt":"3D model Armors Bundle 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Soldier 1","price":79.0,"description":"Hero Survivor Character\n\nA Game - Ready lowpoly Survival Character with PBR (Physical Based Rendering) Textures.\n\nCharacter was rendered in marmoset 3 toolkit with PBR textures.\n\nWeapons : HandGun\n\nCharacter ready for export to 3D-engines.\n\nPackage contains:\n\n3dsmax -----------------------------------------------------\n\nRigged \u0026 Skinned Chracter in 3dsmax 2016\n\nRig done with Biped and bone\n\nBiped supports BIP mocap data\n\nFemale Character :\n\nPolys: 27.315\n\nVerts: 28.778\n\nUnreal file ------------------------------------------------------------\n\nready use for unreal engine\n\nUnity Package File ------------------------------------------------------------\n\nready use for Unity 3d\n\nTextures-------------------------------------------------------------\n\nTypes are\n\nAlbedo (Color)\n\nNormal DirectX \u0026 OpenGL\n\nRoughness/Glossines\n\nMetallness/Specular\n\nOpacity (Hair\u0026Eyelasses)\n\nAO (Ambient Oclussion)\n\nFormat PNG\n\nProfessional UV Layout for Texture Space using\n\nFBX ------------------------------------------------------------\n\nExported Character with bones in FBX , easy retarget for unreal engine, Epic Skeleton Support and support mixamo file, support unity invector\n\nAnimation\n\nAnimation included 3dsmax \u0026 FBX -Included Animation See attachment file\n\n- Climbing Down Wall\n\n- Climbing Ladder\n\n- Climbing Up Wall\n\n- Jump 1\n\n- Jump 2\n\n- Crouched Walking\n\n- Crouch Idle\n\n- Low Crawl\n\n- Crawling\n\n- Running\n\n- Shooting\n\n- Sprinting Forward Roll\n\n- Stand To Roll\n\n- Injured Walking\n\n- Walking\n\n- Idle\n\n\nDimensions : Female Character 175cm.","imageAlt":"3D asset Female Soldier 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cyborg dog rigged - animated","price":11.0,"description":"Greyhound  cyborg made in Blender 2.93 Light setup in Cycles . Ready for your Personal Websites, Movies, TV, advertising, etc.\n\nFile format:\nBlender 2.93 (Cycles ) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( including bones and materials )\n\nOBJ (including materials)\n\nRig:\nbase rig ready to animate\n\nAnimation:\nrun cycle animation included\n\nRender:\n\nBlender Cycles 2.93\n\nLights and Render setting are included in the Blender\n\nJust open and render.","imageAlt":"3D Greyhound cyborg dog rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/other/greyhound-cyborg-dog","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doY4NEzfXfDgzD1KBhUPUYYK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.jpg","gridUrl":"https://media.cgtrader.com/variants/doY4NEzfXfDgzD1KBhUPUYYK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/greyhound-cyborg-dog","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3718241/6651cf9e42/greyhound-cyborg-dog-rigged-animated-3d-model-6651cf9e42.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"909600","type":"listingItem","attributes":{"id":909600,"title":"Armors Bundle 1","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations\nArmor 1\nPolys: 17334 \nTris: 31258 \nVerts: 15698\nArmor 2\nPolys: 13020 \nTris: 23196 \nVerts: 11708\nArmor 3\nPolys: 15052 \nTris: 27000 \nVerts: 13689\nArmor 4\nPolys: 17560 \nTris: 31390 \nVerts: 15809\nArmor 5\nPolys: 14188 \nTris: 25904 \nVerts: 13042\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2018 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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69181\u003cbr\u003e","imageAlt":"3D model Etasphera85 robot holding 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Armor 9","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 13794\nTris: 24412 \nVerts: 12343\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral 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right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx 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|---Neutral Idle.fbx\n|   |---Orc Idle.fbx\n|---Jump\n|   |---Jump.fbx\n|   |---Jumping.fbx\n|---Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walking.fbx\n|   |---left strafe.fbx\n|   |---left turn 90.fbx\n|   |---left turn.fbx\n|   |---right strafe walking.fbx\n|   |---right strafe.fbx\n|   |---right turn 90.fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Rifle 8-Way Locomotion\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jog Forward.fbx\n|   |---Run Forward.fbx\n|   |---Running Slide.fbx\n|   |---Running.fbx\n|---Shooter\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Catwalk Walk Forward 02.fbx\n    |---Swagger Walk.fbx\n\n|---Pose\n|   |---2Male Action Pose (2).fbx\n|   |---Male Action Pose (1).fbx\n|   |---Male Action Pose.fbx\n|   |---Male Crouch Pose.fbx\n|   |---Male Dance Pose.fbx\n|   |---Male Dynamic Pose (1).fbx\n|   |---Male Dynamic Pose.fbx\n|   |---Male Locomotion Pose (1).fbx\n|   |---Male Locomotion Pose (2).fbx\n|   |---Male Locomotion Pose (3).fbx\n|   |---Male Locomotion Pose (4).fbx\n|   |---Male Locomotion Pose.fbx\n|   |---Male Sitting Pose (1).fbx\n|   |---Male Sitting Pose (2).fbx\n|   |---Male Sitting Pose (3).fbx\n|   |---Male Sitting Pose.fbx\n|   |---Male Standing Pose (1).fbx\n|   |---Male Standing Pose (2).fbx\n|   |---Male Standing Pose (3).fbx\n|   |---Male Standing Pose (4).fbx\n|   |---Male Standing Pose (5).fbx\n|   |---Male Standing Pose (6).fbx\n|   |---Male Standing Pose (7).fbx\n|   |---Male Standing Pose.fbx","imageAlt":"3D model Sci-Fi Armor 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The model consist of separate segments linked to a multiple segment IK chain. Each segment has its own rotation point so no deformations occur on meshes. The IK chain in turn is driven by a spline controller that is controlled by 5 dummy's. The knifes and tips in front and back are also animated. \n\nNote:  This is a 3ds max native project/file setup with its native spline IK rigging tools, included exchange formats deliver only the model, they do not support/provide the 3ds max rigging setup.\nIf you want to import Snakebot-RS1 into other 3D software packages please check out this option and read description carefully (https://www.cgtrader.com/3d-models/various/various-models/snakebot-rs1-import-pack).\n\nPackage contains following items:\n- one 3ds max file rigged, animated and setup to render with default scanline renderer\n   (fast but less photo real, see preview on top)\n- one 3ds max file rigged, animated and setup to render with Octane renderer (plug-in) \n  (produced most renders you see on top)\n- Map with textures + texture environment and HDRI map\n\n\nNote: Both 3ds max files are click render ready and deliver the results you see on top, however depending on the version of Octane render plug-in the shaders may convert to basic shaders.\n(file was made with Octane render 1.3 and only supports the shaders in that version natively)\nThe scanline version renders in all 3ds max versions starting from 2010.\n\n\nFeel free to ask additional questions should you have any, (click the small envelope icon next to the Author name or enter his profile and use the green contact button on the left).\n\nHave fun, ","imageAlt":"3D Snakebot-RS1 futuristic creature with long tentacles","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/snakebot-rs1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PZPvet91NUMeqQddyiSYzzi7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/snakebot-rs1-3d-model-animated-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/PZPvet91NUMeqQddyiSYzzi7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/snakebot-rs1-3d-model-animated-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/snakebot-rs1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/54517/2ba1f5dc81/snakebot-rs1-futuristic-creature-with-long-tentacles-3d-model-2ba1f5dc81.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3724764","type":"listingItem","attributes":{"id":3724764,"title":"Ball robot rigged - animated character","price":9.95,"description":"Ball Robot made in Blender 2.93 Light setup in Cycles . 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Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   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Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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Hayden's relationship with Pierce gradually deteriorated due to her deranged, religious obsession with Hell which ultimately corrupted her.\n\nAfter Pierce betrayed Hayden and planned to open the gates of Hell, Hayden awakened the Doom Marine and tried to persuade him of assisting him in stopping Pierce. He is harshly rebuffed twice at the beginning of the game, though Hayden claims to be willing to accept full responsibility for Hell's invasion.\n\nHayden takes the role as a supporting character throughout the game. However, he eventually betrays the Doom Marine, taking the 'crucible' artifact from the player to continue exploiting Hell's resources for the sake of humanity's progress before sending the Doom Marine to an unspecified location. Before he does so however, Hayden states his certainty that he and the Doom Marine would meet again. 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In this project, we designed a model other than assets. We built a battle shuttle. Our Model has a Bony System. There are 4 Animations available. Please, if you encounter any problems in the Project, I recommend you to contact me directly.\n\nDon't forget to visit my profile for my other projects. 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You can add your own Tiremarkings on the tire as you like.\n\nFeatures ------------- - GAMEREADY - LOWPOLY - Baked Normals-Texture and Ambient Occlusion-Texture. - Detailed textures with weathering, used and rust effects.\n\nView in 3D here -\u0026gt\n\n","imageAlt":"3D asset Rigged Robot Arms","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/rigged-robot-arms","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Hak4mDqZJDzBNNmXaTvSJRH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-robot-arms-3d-model-animated-rigged-obj-3ds-fbx-blend-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/3Hak4mDqZJDzBNNmXaTvSJRH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-robot-arms-3d-model-animated-rigged-obj-3ds-fbx-blend-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/rigged-robot-arms","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/131178/6e3d49eb10/rigged-robot-arms-3d-model-6e3d49eb10.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"925012","type":"listingItem","attributes":{"id":925012,"title":"Star Wars L3-37 droid RIGGED","price":99.0,"description":"Star Wars L3-37 droid 3D model\n\nL3-37 from the movie 'Solo: A Star Wars Story\"\n\nL3-37, abbreviated L3, or Elthree, was a feminine custom self-made piloting droid associated with Lando Calrissian who was active during the reign of the Galactic Empire. She was a one of a kind droid, assembling and improving herself with scraps of other droids, including her torso, which she pieced together from an old astromech. Her brain module began as part of an R3-series astromech droid, including data from an espionage droid, custom coding and protocol droid processors.\n\nL3 was also built from already used protocol parts and was also an enlightened navigator. She cared deeply about droid rights, a trait which led to her eventual demise.\n\nThe model contains 8K textures\n\nClean geometry\nLight weight model, yet completely detailed for HI-Res renders.\nUse for movies, Advertisements or games\n\nThis model is rigged only for 3dsMAX .\nOther formats are not rigged, and includes only neutral pose model.\n\nV-Ray render and materials (3.30.05)\n\nAll textures include in *.rar files\n\nLighting setup is not included in the file!\n","imageAlt":"3D model Star Wars L3-37 droid RIGGED","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-l3-37-droid-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oYJrJCasuQsub5vSdbW1gL4D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/star-wars-l3-37-droid-rigged-3d-model-animated-rigged-max-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/oYJrJCasuQsub5vSdbW1gL4D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-l3-37-droid-rigged-3d-model-animated-rigged-max-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-l3-37-droid-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/925012/84888a3c59/star-wars-l3-37-droid-rigged-3d-model-84888a3c59.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638847","type":"listingItem","attributes":{"id":638847,"title":"3DRT - 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690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 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With little ambient light change you can get entire squad.\r\n\r\nNormal, spec, metalness, roughness, AO, gloss and emissive 2048px maps included.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/military/military-character/robot-destroyer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xsB2rRxa6DmQ4UvZUykUCG1x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/xsB2rRxa6DmQ4UvZUykUCG1x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/robot-destroyer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/791292/20d3dfdf3a/3d-model.png","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2284565","type":"listingItem","attributes":{"id":2284565,"title":"Sci fi Bull Mech","price":9.99,"description":"**Character package including custom materials and animations. 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Character ready for Unreal Engine 4 \u0026 Unity. \nRigged with Epic skeleton for Unreal Engine \u0026 Humanoid rig for Unity (Compatible with all standard animations).\n\nModules allows to assemble over 1 million different characters.\n\nVerts/Tris counts of characters:\n- Minimum: 5 186 /9 986\n- Average: 7 650 / 14 907\n- Maximum: 12 182 / 23 289\n\nTextures resolution: 2048x2048, PNG-Format","imageAlt":"3D model Crypt Fiend modular character - demo scene","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/crypt-fiend-modular-character-demo-scene","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/S3yzUtrka188G2Ks43woywpB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/all7_crop.jpg","gridUrl":"https://media.cgtrader.com/variants/S3yzUtrka188G2Ks43woywpB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/all7_crop.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/crypt-fiend-modular-character-demo-scene","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":207,"name":".usd","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2874537/6216fc6689/crypt-fiend-modular-character-demo-scene-3d-model-6216fc6689.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}}]},"tag_links":{"header":"Check other trending 3D models","links":[{"title":"Fountain 3D models","link":"https://www.cgtrader.com/3d-models/fountain"},{"title":"Village 3D models","link":"https://www.cgtrader.com/3d-models/village"},{"title":"Optimus Prime 3D models","link":"https://www.cgtrader.com/3d-models/optimus-prime"},{"title":"Satoru 3D models","link":"https://www.cgtrader.com/3d-models/satoru"},{"title":"Robot Arm 3D models","link":"https://www.cgtrader.com/3d-models/robot-arm"},{"title":"Camera 3D models","link":"https://www.cgtrader.com/3d-models/camera"},{"title":"Anime Girl 3D models","link":"https://www.cgtrader.com/3d-models/anime-girl"},{"title":"Concert Stage 3D models","link":"https://www.cgtrader.com/3d-models/concert-stage"},{"title":"Coffee Table 3D models","link":"https://www.cgtrader.com/3d-models/coffee-table"},{"title":"Church 3D models","link":"https://www.cgtrader.com/3d-models/church"},{"title":"Bridge 3D models","link":"https://www.cgtrader.com/3d-models/bridge"},{"title":"Christmas 3D models","link":"https://www.cgtrader.com/3d-models/christmas"},{"title":"Tractor 3D models","link":"https://www.cgtrader.com/3d-models/tractor"},{"title":"Snow 3D models","link":"https://www.cgtrader.com/3d-models/snow"},{"title":"Firetruck 3D models","link":"https://www.cgtrader.com/3d-models/firetruck"},{"title":"Burj Khalifa 3D models","link":"https://www.cgtrader.com/3d-models/burj-khalifa"},{"title":"Factory 3D models","link":"https://www.cgtrader.com/3d-models/factory"},{"title":"Cowboy Hat 3D models","link":"https://www.cgtrader.com/3d-models/cowboy-hat"}]},"suggested_search":null,"isSimilarSearchPossible":true,"url":"/animated-3d-models/robot-character?animated=1","saveSearchSettings":null,"isSalesBoostEnabled":true,"subscriptionBadgesEnabled":null,"hideSuggestionsSection":null,"is_user_logged_in":false,"should_show_all_items_on_mobile":false}