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This stunning design showcases a harmonious blend of cutting-edge architecture and natural beauty, featuring sleek, futuristic towers nestled within a lush, mountainous landscape.\n\nKey Features:\n\nExceptional Detail: Every element, from the intricate building designs to the realistic terrain, is rendered with precision and care.\nUnique Design: This model offers a truly original and captivating aesthetic, perfect for adding a touch of sci-fi elegance to your projects.\nHigh-Quality Textures: The included textures provide a lifelike appearance, enhancing the model's visual appeal.\nVersatile Use: Ideal for game development, animation, architectural visualization, and more.\nReady to Use: The model is provided in common file formats, ensuring seamless integration into your workflow.\nWhy Choose This Model?\n\nSave Time and Effort: Avoid the time-consuming process of creating a complex cityscape from scratch.\nEnhance Your Projects: Elevate the visual quality of your work with this professionally designed 3D asset.\nInspire Creativity: Spark your imagination and bring your futuristic visions to life.\nWhether you're a game developer, animator, or digital artist, this 3D model is the perfect addition to your toolkit. 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Contact us before purchase\nKEY BENEFITS\n24/7 Customer Support — Reach out to us anytime for pre-sale inquiries or after-sale support\nExtensive File Format Support — Includes 3ds Max (native), fbx, obj, dae, c4d, skp, 3dm, rvt, blend, and more. Need a different format? Let us know before purchase\nGeoreferencing Options — Comes with standard CRS. For specific CRS requests, please contact us before purchase\nCustomizable Scene Size — Crop to your area of interest for optimal performance and format compatibility. Inquire before purchase\nLayered Data Structure — Buildings, land-use areas, roads, and railways are split by type into layers or named objects\nDetailed Landmarks — Regular updates and improvements available annually or upon pre-purchase inquiry\nHigh-Resolution Surface Texture — Realistic and detailed 1-meter resolution satellite imagery\nEditable Flat Surface — Simplifies detailing and geometry edits. Topography terrain available at an additional cost — contact us for a quote\nRealistic Low-Poly Vegetation — Individual trees included in MAX and FBX formats. Additional formats available upon request before purchase\nReady to Render Out-of-the-Box — Optimized for 3ds Max + Corona Render\nPRESENTATION IMAGES\n4K High-Resolution Renders — Refer to images for level of detail and scene size\nProduced in 3ds Max — Rendering settings may vary in other software\nMATERIALS\nAssigned Textures — Trees, vegetation, land-use areas, and airport surfaces come with textures assigned\nBuildings Ready for Texturing — UV mapped and split by material IDs (no textures assigned)\nFREE UPDATE\nRegular Updates — Our 3D City Models are regularly updated. You'll receive the latest version as soon as it's released\nManual Updates — For updates to the latest data before release, please contact us before purchase (additional fees may apply)\nCUSTOMIZATION SERVICES (PRICED SEPARATELY)\nWe offer bespoke 3D modeling services tailored to your specific requirements. Please note that these customizations are not included in the base product and are priced separately\nCustom Work Pricing — Customization services are priced separately from the listed product. Please contact us before purchasing to receive a personalized quote\nFlexible Turnaround — Fast delivery times with pricing tailored to your project's needs\nHow to Proceed — Reach out to discuss your requirements\nSCENE SIZE\nCustom Area Selection — From small sections to expansive regions up to 1000x1000km\nOptimized Performance — Crop or tile scenes for better compatibility and performance\nDATA AUTHENTICITY\nReal Buildings Coverage — 100% real building footprints; no AI-generated data\nData Integration — Incorporate your datasets into the model\nGEOREFERENCING\nCoordinate Systems — Choose from Web Mercator, Transverse Mercator, or Original CRS\nPrecise Geolocation — Position 3D content at specified latitudes and longitudes\nTOPOGRAPHY TERRAIN\nHigh-Accuracy Terrain Models — Up to 1-meter accuracy digital terrain models\nMultiple LODs — Optimized terrain meshes for detail and performance\nIntegrated Features — Buildings and roads accurately placed on terrain\nSeparate Land Surface and Water Bodies — Modeled distinctly for greater control and realism\nContour Lines — 3D splines with up to 1-meter intervals\nMANUAL MODELING\nDetailed Structures — LOD2 and LOD3 buildings and structures\nInfrastructure Modeling — Elevated highways, interchanges, bridges, and flyovers\nTEXTURING\nHigh-Resolution Imagery — Satellite images up to 0.1-meter accuracy\nDetailed Road Textures — Streets and roads with UV-mapped markings\nBuilding Textures — Procedural or realistic textures assigned to buildings\nVEGETATION OPTIONS\nIndividual Trees — Placed based on real-world data.\nProcedural Forests — Convert distribution areas into individual trees\nADDITIONAL FEATURES\nNamed Objects — Individual buildings and streets with names or addresses\nAdministrative Boundaries — Polygons or outlines for all administrative levels\nAnimation-Ready Splines — Road and railway splines for traffic animations\nPublic Transport Stops — Individual named objects for enhanced detail\nFILE FORMATS\nmax — 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ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_4000mm_Animation\n- Object Dimensions - 4.085m x 0.409m x 4.820m\n\n--\n\n- **Geometrie**\n\n- Vertices = 33493\n- Edges = 72873\n- Polygons = 39422\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n- UV Map = No\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\nSoftware-Service John GmbH\nOehrenstöcker Str. 39\n98693 Ilmenau\n\n--\n\nLast Update: 04.06.26 12:44:51\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. 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Protective barriers, on the other hand, serve to prevent damage and ensure safety.\n- Although the 3D model is textureless, it is equipped with defined materials.\n\n--\n\n- Ein 3D-Modell einer elektromechanischen Parkplatzschranke mit Knickgelenk und einer Schrankenbaumlänge von 3.500 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtungleiste ausgestattet, die eine gute Sichtbarkeit gewährleistet.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das die Zugänglichkeit zu einem Parkplatz regelt.  \n- Die vorliegende Technik dient der Steuerung des Verkehrsflusses, der Verhinderung des unbefugten Befahrens sowie dem Schutz von Fußgängern und Sachwerten vor unbeabsichtigten Fahrzeugkollisionen.\n- In Abhängigkeit des Verwendungszwecks lassen sich diese Systeme grundsätzlich in zwei Hauptkategorien unterteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. 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While crash testing cannot replicate every potential manner of impact, testing programs are designed to determine the performance limits of traffic barriers and provide an adequate level of protection to road users.","imageAlt":"3D model animated Traffic Barrier","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/traffic-barrier-f0cebb4b-0bde-4e71-bc16-82ca74ee44fd","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ijDo3tsEjh845UTxG5cJhjVF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/colPrev.jpg","gridUrl":"https://media.cgtrader.com/variants/ijDo3tsEjh845UTxG5cJhjVF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/colPrev.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/traffic-barrier-f0cebb4b-0bde-4e71-bc16-82ca74ee44fd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/5551525/f20c4fbbb2/traffic-barrier-3d-model-f20c4fbbb2.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7188698","type":"listingItem","attributes":{"id":7188698,"title":"Car Park Barrier 3500mm High-Poly Animated","price":45.0,"description":"- Here you can see a 3D model of a car park barrier with a barrier arm length of 3,500 mm (high-poly).\n- The car park barrier is fitted with red LED lights.\n- This 3D model has an animated barrier arm.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkplatzschranke mit einer Schrankenbaumlänge von 3.500 mm (High Poly).\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - 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Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n--\n\nLast Update: 04.06.26 12:47:13\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier 3500mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3500mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q5r6fe25ewllo0qnuqiad02pd640/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001-Car-Park-Barrier-3500mm-High-Poly-Bild.jpg","gridUrl":"https://media.cgtrader.com/variants/q5r6fe25ewllo0qnuqiad02pd640/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001-Car-Park-Barrier-3500mm-High-Poly-Bild.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3500mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7188698/dffb8e11a7/car-park-barrier-3500mm-high-poly-animated-3d-model-dffb8e11a7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7188372","type":"listingItem","attributes":{"id":7188372,"title":"Car Park Barrier 3000mm High-Poly Animated","price":40.0,"description":"- Here you can see a 3D model of a car park barrier with a barrier arm length of 3,000 mm (high-poly) with animation.\n- This 3D model has an animated barrier arm.\n- The car park barrier is fitted with red LED lights.  \n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkplatzschranke mit einer Schrankenbaumlänge von 3.000 mm (High Poly) mit Animation.\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_3000mm_Animation\n- Object Dimensions - 3.083m x 0.403m x 3.820m\n\n--\n\n- **Geometrie**\n\n- Vertices = 33301\n- Edges = 72489\n- Polygons = 39226\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_#C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n\nLast Update: 04.06.26 12:48:26\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier 3000mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3000mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9ncgxabwmomna79h8tpkjn1gggd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5555555.jpg","gridUrl":"https://media.cgtrader.com/variants/c9ncgxabwmomna79h8tpkjn1gggd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5555555.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3000mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7188372/ffe9c6c4bf/car-park-barrier-3000mm-high-poly-animated-3d-model-ffe9c6c4bf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7190711","type":"listingItem","attributes":{"id":7190711,"title":"Parkhouse Barrier with Pendulum Support 5000mm Animated","price":43.0,"description":"- Here you can see a 3D model of a parking garage barrier with pendulum support and a barrier arm length of 5,000 mm (high-poly).\n- The parking garage barrier is equipped with red LED lighting.\n- This 3D model has an animated barrier arm.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Ein 3D-Modell einer Parkhausschranke mit Schwenkarm. \n- Der Schrankenarm ist 5.000 mm lang (High-Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Schranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Eine Klassifizierung dieser Systeme erfolgt in Abhängigkeit des Verwendungszwecks in zwei Hauptkategorien. \n- Es werden Zugangskontrollbarrieren installiert, die den Ein- und Ausgang regeln, sowie Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar nicht texturiert, jedoch sind definierte Materialien vorhanden.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_5000mm_Animation\n- Object Dimensions - 5.000m x 0.027m x 0.119m\n\n--\n\n- **Geometrie**\n\n- Vertices = 41272\n- Edges = 87286\n- Polygons = 46098\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n \n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\nLast Update: 09.06.26 12:32:34\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parkhouse-barrier-with-pendulum-support-5000mm-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zy0049ooq0vmhg4s0dni7b5c4egy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001-Car-Park-Barrier-Swing-Arms-5000mm-High-Poly-Bild.jpg","gridUrl":"https://media.cgtrader.com/variants/zy0049ooq0vmhg4s0dni7b5c4egy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001-Car-Park-Barrier-Swing-Arms-5000mm-High-Poly-Bild.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parkhouse-barrier-with-pendulum-support-5000mm-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190711/d2a25976d2/parkhouse-barrier-with-pendulum-support-5000mm-animated-3d-model-d2a25976d2.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7188087","type":"listingItem","attributes":{"id":7188087,"title":"Parkhouse Barrier with Pendulum Support 3000mm Animated","price":43.0,"description":"- The provided 3D model of a parking garage barrier with pendulum support and a 3,000 mm barrier arm length (high-poly) is shown here.\n- The parking garage barrier is equipped with red LED lighting.\n- This 3D model has an animated barrier arm.\n- A car park barrier constitutes a physical security and access control system that regulates vehicle access to a car park.\n- Its primary functions include the control of traffic flow, the prevention of unauthorised entry, and the protection of pedestrians and property from the consequences of accidental vehicle collisions.\n- Depending on the intended use of the systems, they can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model does not have any textures, materials are available.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkhausschranke mit Pendelstütze und einer Schrankenbaumlänge von 3.000 mm (High Poly).\n- Die Parkhausschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- In Abhängigkeit des Verwendungszwecks lassen sich diese Systeme grundsätzlich in zwei Hauptkategorien unterteilen. \n- Es gibt zwei Arten von Barrieren: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar texturlos, dafür aber mit definierten Materialien ausgestattet.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_3000mm_Animation\n- Object Dimensions - 3.082m x 0.405m x 3.820m\n\n--\n\n- **Geometrie**\n\n- Vertices = 43605\n- Edges = 93582\n- Polygons = 50041\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_#C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = Yes\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - 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It thus ensures security and access control.  \n- This technology can help manage traffic, prevent unauthorized entry, and protect pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can essentially be divided into two main categories. \n- Barriers that regulate entry and exit include access control barriers. Protective barriers are designed to prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier ist ein 3D-Modell einer elektromechanischen Parkplatzschranke mit Knickgelenk und einer Schrankenbaumlänge von 5.000 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Damit man die Parkplatzschranke nachts auch gut sehen kann, hat sie eine rote LED-Beleuchtungleiste.\n- Eine Parkplatzschranke ist ein System, das regelt, wer einen Parkplatz nutzen darf. Es sorgt also für Sicherheit und Kontrolle des Zugangs.  \n- Die Technik kann dabei helfen, den Verkehr zu steuern, das unbefugte Befahren zu verhindern und Fußgänger sowie Sachwerte vor unbeabsichtigten Fahrzeugkollisionen zu schützen.\n- Je nachdem, wofür man sie benutzt, kann man diese Systeme im Grunde in zwei Hauptkategorien einteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. Schutzbarrieren sind dafür da, Schäden zu verhindern und für Sicherheit zu sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Articulated_5000mm_High_Poly\n- Object Dimensions - 5.081m x 0.432m x 1.102m\n\n--\n\n- **Geometrie**\n\n- Vertices = 56241\n- Edges = 119256\n- Polygons = 63099\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n- UV Map = No\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = NO\n- Shape Keys = NO\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\nLast Update: 08.06.26 12:01:07\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Electromechanical barrier with articul... 7190796","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/electromechanical-barrier-with-articulated-joint-5000mm-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zjwwbv06rb6fxtby2t0ihermptds/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IMAyy2IzYrRA4.jpg","gridUrl":"https://media.cgtrader.com/variants/zjwwbv06rb6fxtby2t0ihermptds/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMAyy2IzYrRA4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/electromechanical-barrier-with-articulated-joint-5000mm-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":207,"name":".usd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190796/fcee119067/electromechanical-barrier-with-articulated-joint-5000mm-animated-3d-model-fcee119067.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7190908","type":"listingItem","attributes":{"id":7190908,"title":"Parkhouse Barrier with Pendulum Support Animated all Versions","price":97.0,"description":"- Parkhouse Barrier with Pendulum Support Animated all Versions.\n- The parking garage barriers are equipped with red LED lightings.\n- This 3D model has an animated barrier arm.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Parkhausschranke mit Pendelaufhängung, alle Versionen mit Animation.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Schranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Eine Klassifizierung dieser Systeme erfolgt in Abhängigkeit des Verwendungszwecks in zwei Hauptkategorien. \n- Es werden Zugangskontrollbarrieren installiert, die den Ein- und Ausgang regeln, sowie Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar nicht texturiert, jedoch sind definierte Materialien vorhanden.\n\n--\n\n- **Technical details of the 3D-model**\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n \n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - 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Name - Hydraulic_Bollard_Up \n- Object Dimensions -  0.277m x 0.277m x 0.871m\n- Vertices = 113\n- Edges = 224\n- Polygons = 112 \n\n---\n\n- Object Name - Hydraulic_Bollard_Up_Base_2 \n- Object Dimensions -  0.464m x 0.464m x 2.036m\n- Vertices = 249\n- Edges = 490\n- Polygons = 244\n\n---\n\n- Object Name - Hydraulic_Bollard_Up_Base_1 \n- Object Dimensions -  0.463m x 0.463m x 0.802m\n- Vertices = 161\n- Edges = 316\n- Polygons = 156\n\n---\n\n\nhigh-poly version of the hydraulic bollard with led lights.\n\nParts:\n\n- Object Name - Hydraulic_Bollard_1  \n- Object Dimensions -  0.274m x 0.274m x 0.868m\n- Vertices = 218993\n- Edges = 625655\n- Polygons = 406675\n\n---\n\n- Object Name - Hydraulic_Bollard_2 \n- Object Dimensions -  0.462m x 0.462m x 2.033m\n- Vertices = 778658\n- Edges = 2214291\n- Polygons = 1435647\n\n---\n\n- Object Name - Hydraulic_Bollard_3 \n- Object Dimensions -  0.462m x 0.462m x 1.233m\n- Vertices = 762399\n- Edges = 2175387\n- Polygons = 1412991\n\n---\n\n- Object Name - Hydraulic_Bollard_4 \n- Object Dimensions -  0.462m x 0.462m x 0.060m\n- Vertices = 759390\n- Edges = 2169435\n- Polygons = 1410047\n\n---\n\n- Object rotation and location is 0, scale is 1.000 x 1.000 x 1.000\n- Object center point is where it should be, so you can place the object easily on your ground\n- Texture map types: Base Color, Normal, Metalness, Roughness\n\n---\n\n**3D model formats:** \n\n- **Native format** (*.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Alembic (.abc)\n- USDC\n\n---\n\nLast update:\n11:04:06  07.10.22\n\n---\n\n\n**We hope you will be satisfied with the product.**\n\n**If not.**\n\n**The support is guaranteed if you have problems with the product.** \n\n\n---\n\n\nThe license for this 3d-model is royalty free. This means that you can use and publish the model in films, computer games or in print media. A resale here or in any other 3d-model store is not allowed!\n\n---\n\nWe are always happy to receive feedback from our customers about these and other products in our store.\n\n\n---\n\n**Used software and 3d-model creator.**\n\n\n        \n        - A 3D model, which we use in our projects for our Software VIS-All-3D ( https://vis-all.de/ )\n\n        - This 3d model as well as the textures were created by 3DHaupt ( https://www.cgtrader.com/3dhaupt ) for the software service John GmbH ( https://www.john-software.de ).\n\n        - Modeled and textured with Blender 2.9x ( https://www.blender.org/ ).\n        \n        \n---\n\n**Verwendete Software und 3d-Modellersteller.**\n\n        \n        - Ein 3D-Modelle, das wir in unseren Projekten für VIS-All-3D verwenden (https://vis-all.de/).\n\n        - Das 3d-Modell sowie die Texturen wurden von 3DHaupt ( https://www.cgtrader.com/3dhaupt ) für die Software-Service John GmbH ( https://www.john-software.de ) erstellt.\n\n        - 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set ","price":12.0,"description":"File formats:\n\nbillboard set.fbx Autodesk FBX (.fbx) 2024\n\nNative billboard set texture.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024\n\nstandardSurface1_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0\n\nbillboard set.mtl OBJ (.obj, .mtl) 2024\n\nNative Untitled.blend Blender (.blend) 4.4 Default 4.4\n\nbillboard set animation.bip KeyShot (.bip, .ksp) 10.0\n\nstandardSurface1_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0\n\nNative billboard set texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024\n\nbillboard set animation.5133.mov KeyShot (.bip, .ksp) 10.0\n\nbillboard set.obj OBJ (.obj, .mtl) 2024\n\nNative billboard set.mb Autodesk Maya (.ma, .mb) 2024 Default 2024\n\nbillboard set texture.bip KeyShot (.bip, .ksp) 10.0\n\nstandardSurface1_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 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Roads  Bridges  Tileset Pack","price":5.5,"description":"The Roads \u0026 Bridges - Tileset Pack is a versatile, modular 3D asset pack specifically designed to help you create complex road networks and bridge structures with ease. This pack includes everything you need to build intricate transportation systems, from detailed road tiles to bridge components, and even additional roadside elements. Whether you’re working on a game, an architectural visualization, or a city planning simulation, this pack provides high-quality assets to bring your projects to life.\n\nKey Features\nModular Design\n\nRoad Tiles: Straight segments, curves, intersections, and cul-de-sacs.\nBridges: Includes flat bridges, suspension bridges, arched bridges, and modular bridge ramps.\nPBR Materials\n\nRealistic, high-resolution (4K) PBR textures for asphalt, concrete, and bridge components.\nDetailed normal, roughness, and albedo maps for realistic visuals.\nWide Variety of Components\n\nRoad Types: Highways, urban streets, rural roads, and pedestrian paths.\nBridge Styles: Classic stone arches, modern steel, and reinforced concrete designs.\nSide Elements: Sidewalks, railings, and traffic barriers.\nFully Compatible and Customizable\n\nCompatible with major 3D software (Blender, Maya, 3ds Max, Unity, Unreal Engine).\nModular system allows for seamless connection of tiles.\nGame-Ready Assets\n\nOptimized low-poly models for real-time applications.\nHigh-poly versions included for cinematic rendering and close-ups.\nRoadside Accessories\n\nStreetlights, traffic signs, road markings, and guardrails.\nVegetation props such as grass, bushes, and trees for roadside decoration.\nApplications\nGame Development: Perfect for city-building, driving, or simulation games.\nCity Planning \u0026 Architectural Visualization: Build realistic transportation layouts for presentations.\nEducational Simulations: Use for teaching infrastructure design and planning.\nVirtual Reality (VR) and Augmented Reality (AR): Immersive transportation systems for VR/AR applications.\nTechnical Specifications\nFile Formats: FBX, OBJ, BLEND, UnityPackage, Unreal Engine Pack.\nTextures:\n4K PBR textures with diffuse, normal, metallic, and roughness maps.\nUV-mapped for seamless texturing.\nPolycount:\nLow-poly models for gaming and VR/AR (~500-2,000 tris per piece).\nHigh-poly models for cinematic renders (~5,000-10,000 tris per piece).\nScale: Real-world scale for realistic use.\nIncluded Assets\nRoad Tiles:\n\nStraight segments (various lengths).\nCurves (15°, 30°, 45°, 90°).\nT-junctions, 4-way intersections, and roundabouts.\nBridges:\n\nFlat road bridges (short and long versions).\nArched stone bridges for classic designs.\nModern suspension and steel frame bridges.\nAdditional Elements:\n\nGuardrails, crash barriers, and road dividers.\nTraffic lights, streetlights, and signage.\nDecorative Props:\n\nRoadside grass, bushes, and small trees.\nPedestrian sidewalks, curbs, and ramps.\nUnique Features:\n\nBridge expansion joints and underpass elements.\nTunnels and entrances for advanced layouts.\nWhy Choose This Pack?\nThe Roads \u0026 Bridges - Tileset Pack offers an all-in-one solution for creating detailed and realistic transportation systems. Its modular design ensures maximum flexibility for any project, while its high-quality assets are optimized for performance and stunning visuals. Whether you’re creating a game, an architectural presentation, or a city planning project, this pack is your go-to resource for roads and bridges.\n\nLicense \u0026 Support\nLicensed for personal and commercial use.\nFree updates and dedicated support for technical issues or customization.\n","imageAlt":"Roads Bridges Tileset Pack 3D 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barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Animierte Parkplatzschranke (alle Versionen).\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n--\n\n- **Materials**\n\nMaterial - 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Modular Pack of Russian Roads ","price":9.0,"description":"The Large Modular Pack of Russian Roads is a highly detailed and expansive 3D asset collection designed to authentically recreate the unique characteristics of Russian road networks. This pack provides a comprehensive selection of road tiles, intersections, roadside elements, and supplementary infrastructure assets, enabling you to craft realistic urban, rural, and industrial environments. With modular components and attention to detail, this pack is ideal for game developers, architects, and simulation creators looking for an immersive and authentic Russian road experience.\n\nKey Features\nAuthentic Russian Road Design\n\nDetailed road textures inspired by real Russian roads, including potholes, patched asphalt, and faded markings.\nModular road pieces such as highways, narrow rural roads, city streets, and industrial pathways.\nDiverse Road Types and Configurations\n\nStraight segments, curves, T-junctions, Y-junctions, 4-way intersections, and cul-de-sacs.\nDirt roads, cobblestone streets, and cracked asphalt surfaces for added variety.\nHigh-Quality PBR Materials\n\n4K resolution textures with diffuse, normal, roughness, and metallic maps for maximum realism.\nVariations include wet roads, snowy/icy roads, and muddy paths.\nRealistic Roadside Elements\n\nSoviet-era streetlights, signage, and guardrails.\nBus stops, telephone poles, roadside benches, and traffic barriers.\nBridge and Overpass Modules\n\nFlat and arched bridge components with realistic textures and structural details.\nOverpasses and underpasses for complex road layouts.\nGame-Ready Optimization\n\nLow-poly models for efficient rendering in real-time applications.\nCompatible with Unity, Unreal Engine, Blender, 3ds Max, and Maya.\nSeasonal Variations\n\nPre-made texture sets for summer, winter (snow-covered roads), and rainy weather.\nRoad Decorations and Props\n\nCrosswalks, speed bumps, traffic cones, and road repair tools.\nVegetation such as grass, weeds, and bushes commonly found along Russian roads.\nApplications\nGame Development: Perfect for creating Russian driving simulators, open-world exploration games, and urban simulations.\nCity Planning and Visualization: Design authentic Russian road systems for architectural or infrastructure presentations.\nEducational Simulations: Teach road network design and traffic management with realistic assets.\nVirtual Reality (VR) and Augmented Reality (AR): Enhance immersive experiences with true-to-life road environments.\nTechnical Specifications\nFile Formats: FBX, OBJ, BLEND, UnityPackage, Unreal Engine Pack.\nTextures:\n4K PBR textures with diffuse, normal, metallic, and roughness maps.\nUV-mapped for seamless texture application.\nPolycount:\nLow-poly models for gaming and VR/AR (~500-2,000 tris per piece).\nHigh-poly models for close-ups and cinematic renders (~5,000-10,000 tris per piece).\nScale: Real-world scale for accurate dimensions.\nIncluded Assets\nRoad Modules:\n\nStraight tiles in various lengths.\nSharp and wide curves (15°, 30°, 45°, 90°).\nT-junctions, Y-junctions, 4-way intersections, and roundabouts.\nBridges and Overpasses:\n\nFlat road bridges and elevated highway sections.\nSoviet-style concrete and steel bridges with expansion joints.\nSeasonal Variations:\n\nSnow-covered roads with icy effects.\nRainy asphalt with reflective wet surfaces.\nSide Elements:\n\nSoviet-era guardrails, street signs, and road markings.\nVegetation like roadside grass, shrubs, and wildflowers.\nDecorative and Functional Props:\n\nTraffic lights, speed cameras, and toll booths.\nBus stops, parking lots, and small roadside markets.\nWhy Choose This Pack?\nThe Large Modular Pack of Russian Roads combines authenticity with versatility, offering high-quality assets that perfectly capture the essence of Russian road networks. 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Schutzbarrieren hingegen dienen der Verhinderung von Schäden und der Gewährleistung von Sicherheit.\n- Das 3D-Modell ist zwar texturlos, dafür aber mit definierten Materialien ausgestattet.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Articulated_3000mm_Animation\n- Object Dimensions - 3.093m x 0.400m x 2.528m\n\n--\n\n- **Geometrie**\n\n- Vertices = 56523\n- Edges = 119156\n- Polygons = 62579\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - 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This means that you can use and publish the model in films, computer games or in print media. A resale here or in any other 3d-model store is not allowed!\n\n---\n\nWe are always happy to receive feedback from our customers about these and other products in our store.\n\n\n---\n\n**Used software and 3d-model creator.** \n\n\n        \n        - A 3D model, which we use in our projects for our Software VIS-All-3D ( https://vis-all.de/ )\n\n        - This 3d model as well as the textures were created by 3DHaupt ( https://www.cgtrader.com/3dhaupt ) for the software service John GmbH ( https://www.john-software.de ).\n\n        - Modeled and textured with Blender 2.9x ( https://www.blender.org/ ).\n        \n        \n---\n\n**Verwendete Software und 3d-Modellersteller.**\n\n        \n        - Ein 3D-Modelle, das wir in unseren Projekten für VIS-All-3D verwenden (https://vis-all.de/).\n\n        - Das 3d-Modell sowie die Texturen wurden von 3DHaupt ( https://www.cgtrader.com/3dhaupt ) für die Software-Service John GmbH ( https://www.john-software.de ) erstellt.\n\n        - Modelliert und texturiert mit Blender 2.9x ( https://www.blender.org/ )\n\n\n","imageAlt":"3D asset 2-Axis Truck Rigged Low-Poly Version","url":"https://www.cgtrader.com/3d-models/vehicle/truck/2-axis-truck-rigged-low-poly-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NjjEoysy4HYkVfMj4XyfDLhr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01-T-2-Axis-Truck-Rigged-Low-Poly-Version-3d-modeled-textured-rigged-and-animated-by-3DHaupt-with-Blender-2-93-13-06-2022-.jpg","gridUrl":"https://media.cgtrader.com/variants/NjjEoysy4HYkVfMj4XyfDLhr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01-T-2-Axis-Truck-Rigged-Low-Poly-Version-3d-modeled-textured-rigged-and-animated-by-3DHaupt-with-Blender-2-93-13-06-2022-.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/2-axis-truck-rigged-low-poly-version","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/3814340/d9673235e2/2-axis-truck-rigged-low-poly-version-3d-model-d9673235e2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2268900","type":"listingItem","attributes":{"id":2268900,"title":"Realistic Traffic Lights","price":17.0,"description":"Realistic Traffic Lights\n\nLow-Poly Mesh Structure. Almost fully quads mesh. Clean geometry. \n\nObjects are properly named. There isn't any ngon.\n\nThe traffic lights are animated. Led lights effect include. Also light parts separable.\n\nThe model can be use in games \u0026 animations or another purposes.\n\nThe model is Game-Ready with PBR Textures(Normal, Roughness, Diffuse \u0026 Glossy Textures)\n\nThe model includes many file formats. All textures are in PNG file format.\n\n2048x2048 PBR textures.\n\nFully UV Mapped and non-overlapping.\n\nVerts: 5198  face: 5009\n\nIf request I can be make differences.\n\nIf you need help with this model or have a question – please do not hesitate to contact me.\nI will be happy to help you.\nserdar3386@gmail.com\n","imageAlt":"3D model animated Realistic Traffic 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