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The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons:** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices:** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- The model is **rigged** and **animated.**\n- **10 animations** are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4746928","type":"listingItem","attributes":{"id":4746928,"title":"Realistic Male Female Head 3D Model Animated Facial Expressions","price":89.0,"description":" **Realistic Male and Female Head 3D Model Animated with Facial Expressions** consists of:  \n\n- **Realistic Male Head 3D Model Animated with Facial Expressions**\n- **Realistic Female Head 3D Model Animated with Facial Expressions**\n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons (male head):** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices (male head):** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- **Polygons (female head):** 55,102 (head) | 16,384 (eyes) | 2,320 (eyebrows) | 1,042 (eyelashes)\n- **Vertices (female head):** 55,639 (head) | 16,132 (eyes) | 5,220 (eyebrows) | 2,416 (eyelashes)\n- Both models are **rigged** and **animated.**\n- **10 animations** are included (in both models): turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **Models have several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined (e.g. 50% sad, 20% worried).**\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n  \n**Textures details (same for both models):**  \n\n- **Eyelashes and eyebrows can be easily removed from the head (if needed).**\n- **Eyes have 6 textures/colors:** amber, blue, brown, gray, green, hazel, red\n- **Eyelashes have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Eyebrows have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Blender users can change colors (eyes, eyelashes, eyebrows) as they like, and are not limited to 6 (predefined) colors.**\n- **Textures: Color, Metallic, Roughness, Normal, Scattering, AO**\n- Includes a subsurface scattering texture\n- All **textures are 2k resolution.**","imageAlt":"animated Realistic Male Female Head 3D Model Animated 1","url":"https://www.cgtrader.com/3d-models/character/other/realistic-male-female-head-3d-model-animated-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/realistic-male-female-head-3d-model-animated-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4746928/4ea2fb84b2/realistic-male-female-head-3d-model-animated-facial-expressions-3d-model-4ea2fb84b2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2104612","type":"listingItem","attributes":{"id":2104612,"title":"Knight Alex medieval","price":65.0,"description":"Knight model in medieval style. UE4 and UNITY project included!\u003cbr\u003e\n3d model animated, rigged, ready for games and other applications in real-time. \u003cbr\u003e\nLow-poly game ready model.\u003cbr\u003e\nCharacter is perfect for first-person and RPG adventure. \u003cbr\u003e\nModel creaed in Zbrush. Animation and rigging in maya.\u003cbr\u003e\nTextures Substance painter PBR textures(Albedo,Metallic,Roughness,Normal)\u003cbr\u003e\nModel consist of 4 skins ( Main , Gold , Dark and Immortal). Every skin has 2 helm variations, also you can combine materials to create your own skin.\u003cbr\u003e\nArmor parts (2048x2048) and (helmets,shield,sword,sheath 1024x1024) textures.\u003cbr\u003e\nAnimations:\u003cbr\u003e\nModel has 10 animations\u003cbr\u003e\nattack(x3)\u003cbr\u003e\ndeath(x1)\u003cbr\u003e\nIdle(x1)\u003cbr\u003e\npowerUp(x1)\u003cbr\u003e\nrun(x1)\u003cbr\u003e\nstrafe(x1)\u003cbr\u003e\nwalk(x2)\u003cbr\u003e","imageAlt":"3D asset Knight Alex medieval","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-5bf79705-ffe5-4166-94b4-a0f43346dff6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x8Lr5gnFGZdZKj4Q8vhjr3Hu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MAIN.jpg","gridUrl":"https://media.cgtrader.com/variants/x8Lr5gnFGZdZKj4Q8vhjr3Hu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MAIN.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-5bf79705-ffe5-4166-94b4-a0f43346dff6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2104612/7a6fa87fb7/knight-alex-medieval-3d-model-7a6fa87fb7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4723651","type":"listingItem","attributes":{"id":4723651,"title":"Hologram Male Head 3D Model Animated with Facial Expressions","price":59.0,"description":"\u003cstrong\u003eHologram Male Head 3D Model Animated with Facial Expressions\u003c/strong\u003e is completely ready to be used in your games, animations, films, designs etc.\n\u003cbr\u003e\n\u003cbr\u003eAll textures and materials are included and mapped in every format. The model is completely ready for use visualization in any 3d software and engine.\n\u003cbr\u003e\n\u003cbr\u003e\u003cstrong\u003eTechnical details:\u003c/strong\u003e\n\u003cbr\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFile formats\u003c/strong\u003e included in the package are: \u003cstrong\u003eFBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eNative software file format: BLEND\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eRender engine: Eevee\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003ePolygons: 71,971\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eVertices: 72,129\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eTextures: Color, Opacity.\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003eAll \u003cstrong\u003etextures are 2k resolution.\u003c/strong\u003e\u003c/li\u003e\n\u003cli\u003eThe model is \u003cstrong\u003erigged\u003c/strong\u003e and \u003cstrong\u003eanimated.\u003c/strong\u003e\n\u003cli\u003e\u003cstrong\u003e10 animations\u003c/strong\u003e are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eThe model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions\u003c/strong\u003e: smile, sad, worried, angry.\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eExpression can be combined (e.g. 50% sad, 20% worried).\u003c/li\u003e\n\u003cli\u003e\u003cstrong\u003eOnly following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage\u003c/strong\u003e.\u003c/li\u003e\n\u003c/ul\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/man/hologram-male-head-3d-model-animated-with-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/89XetS3AHE3raQVBKXWdViGs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/89XetS3AHE3raQVBKXWdViGs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/hologram-male-head-3d-model-animated-with-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4723651/539090d790/hologram-male-head-3d-model-animated-with-facial-expressions-3d-model-539090d790.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5215556","type":"listingItem","attributes":{"id":5215556,"title":"Worker Character 3D model","price":65.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton. \n2.The Maya2020 format model has Arnold materials, bindings and a workin animation. \n3.The C4D format model has default materials, bindings and a workin animation.\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"animated pitman Worker Character 3D model","url":"https://www.cgtrader.com/3d-models/character/man/worker-character-3d-model-f67047cb-f82d-4080-88ec-f777003d3f31","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rafq5cw3VxNSZ78TmKXoibU7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/rafq5cw3VxNSZ78TmKXoibU7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-character-3d-model-f67047cb-f82d-4080-88ec-f777003d3f31","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5215556/3b44aae217/worker-character-3d-model-3d-model-3b44aae217.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Male Pig with 7 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336288/064f53f384/male-pig-with-7-animations-vfx-grace-3d-model-064f53f384.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2591147","type":"listingItem","attributes":{"id":2591147,"title":"dark skin hand anatomy man","price":25.0,"description":"dark skin hand anatomy man. has a rig IK and FK.  Rig has very flexible settings, please see the video\n\nthere are textures for the model:  (color/sss/roughness/normal/detail(can be matched to color)  - 4k\nhdri\n\ngeometry: faces 4614 vertex 4632 \n\nHave shape keys for correct deformation. elbow, wrist joint, all joints on the fingers\n\nthere are light sources in the scene, which allows you to do instant renderings!\n\nIf you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!\n","imageAlt":"dark skin hand anatomy man 3D model animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/2591147/2efb665d93/dark-skin-hand-anatomy-man-3d-model-2efb665d93.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5215569","type":"listingItem","attributes":{"id":5215569,"title":"Worker Character 3D","price":35.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton. \n2.The Maya2020 format model has Arnold materials, bindings and a workin animation. \n3.The C4D format model has default materials, bindings and a workin animation.\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"Worker Character 3D animated low-poly","url":"https://www.cgtrader.com/3d-models/character/man/worker-character-3d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VTJt5RGcYjvDvDJuwMhUwNVp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport_004.jpg","gridUrl":"https://media.cgtrader.com/variants/VTJt5RGcYjvDvDJuwMhUwNVp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport_004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-character-3d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5215569/1f31ae2c04/worker-character-3d-3d-model-1f31ae2c04.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5215523","type":"listingItem","attributes":{"id":5215523,"title":"MINER MAN","price":35.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton. \n2.The Maya2020 format model has Arnold materials, bindings and a workin animation. \n3.The C4D format model has default materials, bindings and a workin animation.\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D model MINER MAN","url":"https://www.cgtrader.com/3d-models/character/man/miner-man-8da01d66-fd1e-45d2-b3e3-f41ce95ef115","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zb5jAKt4gLD9HpvMNNiLHyo4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/zb5jAKt4gLD9HpvMNNiLHyo4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/miner-man-8da01d66-fd1e-45d2-b3e3-f41ce95ef115","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5215523/cf36b25617/miner-man-3d-model-cf36b25617.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4741822","type":"listingItem","attributes":{"id":4741822,"title":"Hologram Male Female Head 3D Model Animated Facial Expressions","price":89.0,"description":" **Hologram Male and Female Head 3D Model Animated with Facial Expressions** consists of:  \n  \n\n- **Hologram Male Head 3D Model Animated with Facial Expression**\n- **Hologram Female Head 3D Model Animated with Facial Expression**\n  \n**Technical details:**  \n  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons: 71,971 (male head) + 71,486 (female head)**\n- **Vertices: 72,129 (male head) + 71,717 (female head)**\n- **Textures: ColorEmission, Opacity.**\n- All **textures are 2k resolution.**\n- Both models are **rigged** and **animated.**\n- **10 animations** are included (in both models): turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **Models have several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined (e.g. 50% sad, 20% worried).**\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n","imageAlt":"animated Hologram Male Female Head 3D Model Animated 2","url":"https://www.cgtrader.com/3d-models/character/other/hologram-male-female-head-3d-model-animated-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sNiprgnVwavNm46J2R4ST4oi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/sNiprgnVwavNm46J2R4ST4oi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/hologram-male-female-head-3d-model-animated-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4741822/fabb448da6/hologram-male-female-head-3d-model-animated-facial-expressions-3d-model-fabb448da6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"140251","type":"listingItem","attributes":{"id":140251,"title":"Animated Buffalo - 3d model","price":79.45,"description":"Photorealistic buffalo model. Ready to use.\n\n(click to expand some previews)\n\n4096 x 4096 diffuse, specular and bump maps.\n\nunlimited walking and running animations, straightwards as well as in circles, perfected in CAT (but the previews are short).\n\nfacial animation (ears, eye blinking, mouth opening) easy CAT instructions within the file (when opening max file).\n\nfur (can be removed).\n\nclean topology.\n\ndecent price.\n\nReady to render.\n\nAproved by VC Standards\n\n(please note that moving lights affects fur and specular look)\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\". Mesh or turbo smooth can be applied for even greater realism, but it may crash if you have a lot of fur applied.\n\nYou can easily disable fur in the modifier panel in 3ds max. (Fur is very demanding on machine).\n\nWarning for OBJ:\n\nThe OBJ format doesn´t have hair or animation or rigging but is completely uv mapped. You should however reapply the diffuse, specular and bump maps to the meshes in your material editor, as the exported OBJ format changes specular and bump levels. Environment lights were not exported. The diffuse map should have zero blur value to improve uv´s limits.\n\nIf you have any questions, feel free to contact us. Thank you.\n\n","imageAlt":"animated Animated Buffalo - 3d 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The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. 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(In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n\n\n-Saves artists time\n\n\n-Adds necessary realism and professional look to any 3D scene rendered\n\n\n-All shaders can be easily modified.\n\n\n -Model is fully textured with all materials applied.\n\n\n- texture map.\n\n\n- normal map.\n\n\n- displacement map\n\n\n-No special plugin needed to open scene.\n\n\n-Real-world scale\n\n\n-The model does not include any backgrounds or scenes used in preview images.e\n\n\nFile Formats:\n\n3ds max 2015 Vray\n\n3ds max Corona\n\nFBX\n\n3ds max Scanline\n\nMarvelous Designer\n\n\n","imageAlt":"3D model Men real cloth simulation conversation loop 2","url":"https://www.cgtrader.com/3d-models/character/man/1-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6vkb9jRM7M1McQd7hWaQzYvr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cman10100.jpg","gridUrl":"https://media.cgtrader.com/variants/6vkb9jRM7M1McQd7hWaQzYvr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cman10100.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/1-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":140,"name":".zpac","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2033560/da1949d8af/men-real-cloth-simulation-conversation-loop-animated-number-1-3d-model-da1949d8af.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4040715","type":"listingItem","attributes":{"id":4040715,"title":"Male Lion Animated VFX Grace","price":549.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes: Head_follow controls whether the head follows; Neck_follow controls whether the neck follows; Tail_follow controls whether the tail follows; Tail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are tail controllers.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track controls the direction of the head by its Location.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes, the attribute IK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes, the attribute IK_ChainLength controls whether the ankle rotates following the IK controller in IK mode; IK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the extension of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the pushing out and in of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe hair dynamics of the mane for JF0LA12A9_Lion_Run_3.0 and JF0LA12A9_Lion_Walk_3.0 have been baked and are ready to be used.\u003cbr\u003e\n\n","imageAlt":"3D model Male Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kU1sRs3A41qt2KNBXHH5HM23/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/kU1sRs3A41qt2KNBXHH5HM23/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4040715/f6fe9255ba/male-lion-animated-vfx-grace-3d-model-f6fe9255ba.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4021032","type":"listingItem","attributes":{"id":4021032,"title":"Male Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2747769","type":"listingItem","attributes":{"id":2747769,"title":"Moose Male Animated","price":320.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male moose model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. This model is made by Blender and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\nIt consists of 9 objects: Body, horn01, horn02, tears, lacrimal glands, pupils, scleras, oral cavity, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,769, polygons 25,730\u003cbr\u003e\nHorn01: vertices 5,516, polygons 5,494\u003cbr\u003e\nHorn02: vertices 3,688,; polygons 3,663\u003cbr\u003e\nTears: vertices 516, polygons 5,12\u003cbr\u003e\nLacrimal glands: vertices 468, polygons 4,64\u003cbr\u003e\nPupils: vertices 1,028, polygons 1,088\u003cbr\u003e\nSclerae: vertices 1,156, polygons 1,216\u003cbr\u003e\nOral cavity: vertices 9,418, polygons 9,326\u003cbr\u003e\nTongue: vertices 1,535, polygons 1,516\u003cbr\u003e\nTotal: vertices 45,406, polygons 45,346\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nMoose_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Head_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Normal.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_B_neck controls the rotation of the neck by the customized attributes.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_gape controls mouth opening.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_ear.000.L, CTR_ear.001.L, CTR_ear.002.L, CTR_ear.003.L control the ears’ rotation.\u003cbr\u003e\nCTR_B_Spine controls the move and the rotation of the torso.\u003cbr\u003e\nCTR_M_Spine controls the move and the rotation of the belly.\u003cbr\u003e\nCTR_breath controls breath animation on the belly.\u003cbr\u003e\nCTR_Tail_FK.001, CTR_Tail_FK.002, CTR_Tail_FK.003, CTR_Tail_FK.004, and CTR_Tail_FK.005 control the rotation of the tail.\u003cbr\u003e\nCTR_F_leg.L/R, the controllers of the IK of forelegs.\u003cbr\u003e\nCTR_B_leg.L/R, the controllers of the IK of back legs.\u003cbr\u003e\nCTR_F_Leg_IKFK.L switches the IK/FK of the legs by the customized attributes, which is non-seamless. The IK/FK of the other legs is switched with the controllers in the same shape.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink, nostril dilation and contraction, can be created with face rigging.\u003cbr\u003e\nAnd more……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\u003cbr\u003e","imageAlt":"Moose Male Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2747769/caf6779b8e/moose-male-animated-3d-model-caf6779b8e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1847658","type":"listingItem","attributes":{"id":1847658,"title":"WOLF realistic","price":35.0,"description":"This asset has realistic WOLF model.\n\nThe model has 57 bones, 3 color variations and 4 LODs:\n\n- 12750 tris;\n- 8900 tris; \n- 5000 tris; \n- 2250 tris.\n\nThe mobile version has 2250 triangles and a texture size of 1024x1024. The main textures are 4096x4096.\n\n65+ animations (IP/RM):\n\nAttack 1-4, hit (front, back, middle), death 1-2, idle 1-6, digging, pissing, eat, drink, lie 1-2, sleep, 6 stages of jump (start, up, horizontal, down high, down low, land), crouch (f-b-l-r), walk (f-b-l-r), trot (f-l-r), run (f-l-r), swim (f-b-l-r), turn (l-r),  jump place, sitting, etc.\n\n! Each animation is in its own timeline !\n","imageAlt":"3D asset WOLF realistic","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-male-full","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EQJq2TFHwKfkGafKEKAG2f9Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/EQJq2TFHwKfkGafKEKAG2f9Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-male-full","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1847658/33d3bd2aff/wolf-realistic-3d-model-33d3bd2aff.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"918747","type":"listingItem","attributes":{"id":918747,"title":"PBR Male survivor","price":25.0,"description":"This is a 3D model of an Apocalyptic survivor.\nNOTE: 3D model has been tested with animations in Unreal engine 4, Unity 5. All textures are embedded in the 3D model, so all you have to do is drag and drop. 3D model can be used in Games,Movies,Graphics designs and so on.\n\nMarmoset Toolbag 3.04\n\nMid-poly model.\nRigged and animated on Mixamo.\nAll materials and textures are included\n\n20544 polygons\n21780 vertices\n39275 triangles\n\nIncluding FBX formats\n\nMaps:\nbody_diffuse.png (2048x2048)\nbody_gloss.png (2048x2048)\nbody_normal.png (2048x2048)\nbody_opacity.png (2048x2048)\nbody_specular.png (2048x2048)\n\ntop_diffuse.png (1024x1024)\ntop_gloss.png (1024x1024)\ntop_normal.png (1024x1024)\ntop_opacity.png (1024x1024)\ntop_specular.png (1024x1024)\n\nbottom_diffuse.png (1024x1024)\nbottom_gloss.png (1024x1024)\nbottom_normal.png (1024x1024)\nbottom_opacity.png (1024x1024)\nbottom_specular.png (1024x1024)\n\nglove_diffuse.png (1024x1024)\nglove_gloss.png (1024x1024)\nglove_normal.png (1024x1024)\nglove_opacity.png (1024x1024)\nglove_specular.png (1024x1024)\n\nhair_diffuse.png (1024x1024)\nhair_gloss.png (1024x1024)\nhair_normal.png (1024x1024)\nhair_opacity.png (1024x1024)\nhair_specular.png (1024x1024)\n\nhat_diffuse.png (1024x1024)\nhat_gloss.png (1024x1024)\nhat_normal.png (1024x1024)\nhat_opacity.png (1024x1024)\nhat_specular.png (1024x1024)\n\nshoe_diffuse.png (1024x1024)\nshoe_gloss.png (1024x1024)\nshoe_normal.png (1024x1024)\nshoe_opacity.png (1024x1024)\nshoe_specular.png (1024x1024)\n\nANIMATIONS\n3D model contains 23 animations, model was animating in Mixamo.which includes:\ncover to stand (2)\ncover to stand\ncrouched sneaking left\ncrouched sneaking right\nfalling idle\nfalling to roll\nhard landing\nidle\nidle (2)\nidle (3)\nidle (4)\nidle (5)\njumping up\nleft cover sneak\nright cover sneak\nleft turn\nright turn\nrun to stop\nrunning\nstand to cover (2)\nstand to cover\nTaunt\nwalking.\n\n\n","imageAlt":"PBR Male survivor 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/918747/b089033db5/pbr-male-survivor-3d-model-b089033db5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4681253","type":"listingItem","attributes":{"id":4681253,"title":"Realistic 3D model of Man Firefighter - Modular - Rigged","price":127.2,"description":"\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2)  https://www.youtube.com/watch?v=pa9QfHLxans\n- Play (First version - UE 5.0)  https://www.youtube.com/watch?v=5lhqPh1arc4\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys:  94,073\n- Tris:  183,491\n- Verts:  92,340\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 21\n- Number of Textures: 55\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"animated Realistic 3D model of Man Firefighter - Modular 1","url":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-firefighter-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TTH2hrJ3Jd5shktoCLoKvN7R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/TTH2hrJ3Jd5shktoCLoKvN7R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-firefighter-modular-rigged","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4681253/904fea2c80/realistic-3d-model-of-man-firefighter-modular-rigged-3d-model-904fea2c80.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2832765","type":"listingItem","attributes":{"id":2832765,"title":"First Person Base Arms Vol 1 - Skinny Male","price":9.99,"description":"**Demo:** https://yarrawah.market/Demo-SkinnyArms\n\n**Update 1.2 - Jan 2021**\n\n- Added second FPS arms mesh with thicker forearms/biceps\n\n**Update 1.1**\n\n- Fixed a bug with the skeleton that would occasionally cause crashes when reassigning skeletons\n\n- Updated finger orientation on some bones to correct some small discrepancies\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nThis asset is designed to drag and drop straight into your project to replace the default mannequin arms. It can be re-targeted or assigned to any skeleton that matches the UE4 default mannequin. I recommend assigning the appropriate skeleton for the best result.\n\n\nNo animations are provided. This is a base/template asset for you to build from for your own game and that is reflected in the pricing. If you require any of the source files, feel free to contact me on discord or via email with proof of purchase.\n\n\nMultiple FPS arm's are currently being produced. I hope to meet a variety of body types and skin tones over time. Body types will be released as separate packages while skin tones will be released as free updates.\n\n\nThis model is designed with maximum quality in mind to give you the best looking result for an asset that will often be taking up a large portion of the screen. This is reflected in the texture resolution and triangle count.\n\n**Technical Details**\n\nFeatures:\n\n - ~8k Triangles Per arm (16.7k total triangle count)\n - Realistic Skin Master Material (Burley Scattering enabled in versions 4.24+)\n - Each arm has it's own unique 4k texture with unique veins and details. This allows you to easily modify the material on a single arm e.g. gore mask, dirt mask, damage etc.\n- Easy to reassign skeleton or retarget animations\n- Dirt Mask\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: Default Animations included with FPS sample map configured\n\nNumber of characters: 2\n\nVertex counts of characters: 16,700 triangles\n\nNumber of Materials and Material Instances: 1 Master, 2 Instances\n\nNumber of Textures: 6 textures including channel packed subsurface masks.\n\nTexture Resolutions: 4k","imageAlt":"3D asset First Person Base Arms Vol 1 - Skinny","url":"https://www.cgtrader.com/3d-models/character/man/fps-arms-skinny","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CFex564BGoZH3vnbrrn6k1zD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main_01.jpg","gridUrl":"https://media.cgtrader.com/variants/CFex564BGoZH3vnbrrn6k1zD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/fps-arms-skinny","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2832765/cd4f4eed03/first-person-base-arms-vol-1-skinny-male-3d-model-cd4f4eed03.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2827480","type":"listingItem","attributes":{"id":2827480,"title":"Modular Knight","price":39.0,"description":"**Low-Poly Rigged PBR Modular Character - Modular Knight**\n\n\u003cbr\u003e **UPDATE 04/15/25 Added 5.0+ versions of projects with UE5 Skeleton**\n\n\u003cbr\u003e Included Unity and Unreal Package\n\u003cbr\u003e Includes Maya and FBX file with Texture\n\u003cbr\u003e Unreal Video - https://youtu.be/9wH59BdH9kU\n\u003cbr\u003e Unity Video - https://youtu.be/dRycc1Pj8AA\n-     Epic Skeleton Rig (without additional bones)\n-     Modular structure\n-     3 Armor Skin (Silver,Gold,Black)\n-     2 Socket for Sword\n-     Morph Target(BlandShape) for opening Helmet Visor\n- 20 Animations (attack(x5),walk(x1),run(x1),death(x3),Idle(x4),getHit(x2),sneer(x1),jump(x4))\n\n4k Textures Unreal : BaseColor, OcclusionRoughnessMetallic, Normal, AO\n\u003cbr\u003e 4k Textures Unity : BaseColor, MetallSmoothness, Normal, AO \n\u003cbr\u003e Vertex : 22248","imageAlt":"Modular Knight 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/modular-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/86rSnWPuPqoXVfMGe7TGMRQc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unity%20and%20Unreal%202616X2049%20%280-00-00-01%29.jpg","gridUrl":"https://media.cgtrader.com/variants/86rSnWPuPqoXVfMGe7TGMRQc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity%20and%20Unreal%202616X2049%20%280-00-00-01%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/modular-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2827480/3e2913a215/modular-knight-3d-model-3e2913a215.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4699922","type":"listingItem","attributes":{"id":4699922,"title":"Realistic 3D model of Man - Martial Uniform 5 - Modular - Rigged","price":79.2,"description":"\n\n- (UE 5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- PLAY/MODULAR (UE-5.2) - https://www.youtube.com/watch?v=pL839nTS8h0\u0026ab_channel=NicePictures\n- Live Link Face - https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- UE 5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 26,152\n- Tris:  50,730\n- Verts: 25,853\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Realistic 3D model of Man - Martial Uniform 5 - animated 2","url":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-martial-uniform-5-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6SkospaHX32thHJdeNH2kc2r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG.jpg","gridUrl":"https://media.cgtrader.com/variants/6SkospaHX32thHJdeNH2kc2r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-martial-uniform-5-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4699922/e5d8434726/realistic-3d-model-of-man-martial-uniform-5-modular-rigged-3d-model-e5d8434726.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5589043","type":"listingItem","attributes":{"id":5589043,"title":"Sheriff","price":80.0,"description":"- Low-poly model of the character Sheriff2\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- Textures pack map 4096x4096 and 2048x2048\n- three skins \n- 27 materials\n- 77 textures\n- extra bones\n- Eye_joint_l\n- Eye_joint_r\n- Jaw_joint1\n- weapon\n- \n- Attention\n- The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point\n- \n- \n- The model contains 26 animations\n- attack (x2)\n- walking (x4)\n- running  (x2)\n- Straif LR (x4)\n- idle (x6)\n- death (x6)\n- gethit(x6)\n- \n- \n- faces 21080\n- verts 48307\n- tris 78505","imageAlt":"3D model Sheriff","url":"https://www.cgtrader.com/3d-models/character/man/sheriff-ba18c38e-1660-4dec-b4c7-c34c91386bc8","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PTx3E9i7nj384Un8XXzucLMs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/PTx3E9i7nj384Un8XXzucLMs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/sheriff-ba18c38e-1660-4dec-b4c7-c34c91386bc8","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5589043/02d162a022/sheriff-3d-model-02d162a022.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4423920","type":"listingItem","attributes":{"id":4423920,"title":"Man in Skydiving Suit - Modular - Rigged","price":127.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\nThe difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\u003e - PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=Z-Sp5Z_ZqVU\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=oHJjye5IJyA\u0026feature=youtu.be\n- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Yes) For test only\n- Cloth Simulation (No)\n- Number of Animations:(5)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 37,216\n- Tris: 72,158\n- Verts: 37,449\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n_____________________________________________\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 40\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man in Skydiving Suit - Modular - Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/man-in-skydiving-suit-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TwXDYpJNBjft59iKYRJhutQt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/TwXDYpJNBjft59iKYRJhutQt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-in-skydiving-suit-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4423920/76a905a769/man-in-skydiving-suit-modular-rigged-3d-model-76a905a769.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4567401","type":"listingItem","attributes":{"id":4567401,"title":"Man - Prisoner - Modular - Rigged","price":79.2,"description":"Realistic 3D model of  Man - Prisoner - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=TWeC2TGdH94\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_____________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 46,474\n- Tris: 90,235\n- Verts: 45,771\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n","imageAlt":"3D asset Man - Prisoner - Modular - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/man-prisoner-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yuCLQdq3gyN5qwyVxeLQJ9YQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/yuCLQdq3gyN5qwyVxeLQJ9YQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-prisoner-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4567401/c903454b4c/man-prisoner-modular-rigged-3d-model-c903454b4c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3008340","type":"listingItem","attributes":{"id":3008340,"title":"Zombie - Bloated Male","price":39.99,"description":"**Available for:**\nUnreal Engine 4.23+\n\nThis randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-bloated-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/XePn2Q3OVr0\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite** - The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n**Facial Animation Component**- Facial morph shapes are now controlled via BPC_MorphControl\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See pages 6 to 15 in the documentation for a full overview of shared content.\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n**Key Features:**\n\n- 34 unique animations (pg. 6) \n\n- Randomized zombie blueprint (pg. 11 - 13)\n\n- Randomized facial animations/morph poses (pg. 11 - 13)\n\n- Randomized gore/dismemberment masks (pg. 16 - 17)\n\n- Bonus Plain/Blank textures are provided for advanced customization (see page 20)\n\n- Dismembered limbs ready to use (pg. 10)\n\n- Five demo maps\n\n- Customized ragdolls and physics assets\n\n**Disclaimer: Due to a known engine bug, subsurface profiles don't appear correctly with dynamic lighting. This is fixed by disabling exposure in the post-processing or by changing your skylight to stationary. I have provided master materials that do not rely on the subsurface profile. This will be resolved in a later engine release.**\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n\n- 2 Animation Demo maps pg. 7-8\n\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n\n- 1 Fabric Material pg. 14-15\n\n- 2 Basic Skin/Decal Material pg. 14-15\n\n- 1 LOD Material pg. 14-15\n\n- 2  Zombie Characters (13k to 400) (2 heads, 1 body)\n\n- 16 Dismembered Zombie Gibs\n\n- 9 Zombie Limbs for Dismemberment\n\n- 1 Static Mesh Beanie for Zombie Head Socket (1.8k to 60)\n\n- 1 Polo Shirt (8.3k to 400)\n\n- 1 Singlet (5.4k to 80)\n\n- 1 Denim Shorts (3.8k to 120)\n\n- 5 Zombie Material Variations with 4 Gore Masks to Control Dismemberment and Body Gore pg. 16-17\n\n- 5 Beanie variants with 1 Gore Mask\n\n- 5 Polo shirt variants with 1 Gore Mask\n\n- 6 Denim short variants with 1 Gore Mask\n\n- 5 Singlet variants with 1 Gore Mask\n\n- 1 Blood Decal pg. 15\n\n- 1 Animation BP pg. 7-8\n\n- 1 AI BP pg. 11-13\n\n- 1 Dressup BP pg. 9\n\n- 1 Gib BP pg. 10\n\n- 1 Dismemberment BP pg. 10\n\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton(IK Bones): Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 5 Master, 46 instances, 2 functions\n\nTextures: 102 textures, 8 masks\n\nResolutions: 4k Textures, 2k Masks, 2k Decal","imageAlt":"Zombie - Bloated Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-bloated-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2mevntRHiCCEUicXpp6bCnT5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.2.jpg","gridUrl":"https://media.cgtrader.com/variants/2mevntRHiCCEUicXpp6bCnT5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-bloated-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3008340/7494ee48c2/zombie-bloated-male-3d-model-7494ee48c2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4569558","type":"listingItem","attributes":{"id":4569558,"title":"Miner-Worker - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Man -  Miner/Worker - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=qSJRuuzGpzo\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n__________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n__________________________________\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 31,119\n- Tris: 61,539\n- Verts: 31,452\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 80,268\n- Tris: 157,940\n- Verts: 79,093\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 19\n- Number of Textures: 49\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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Thank you for your support!**\n\nMotion Capture Male Anatomy is now mapped to the HumanIK in Maya and Motion Builder to easily allow for motion capture data. Includes skeletal system, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. Skin modes include, Caucasian, African American, Solid Gray and Full xRay. Each skin mode is also paired with half xRay.\n\nRigging: Full Body IK system to be used with Maya and Motion Builder. Custom controls control the eyes and genitals. Built-in sliders control the transparency per system.\n\n9 MOTION CAPTURES INCLUDED:\n(Editable Motion Builder file with PDF instructions is also included)\n\n*** Fall Backwards***\n*** Fall Roll ***\n*** Fall Knees ***\n*** Squat ***\n*** Walk Straight ***\n*** Run Straight ***\n*** Lie to Stand ***\n*** Walk up Stairs ***\n\nplease note that all preview are Maya PlayBlasts (you are viewing the Maya viewport instead of a complete render)\n\nThe FBX file contains only the skin to make it a smaller file.  This file is designed to be opened in Motion Builder, edit, save and reimport into Maya scene.\n","imageAlt":"3D asset Motion Capture Male Anatomy","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/motion-capture-male-anatomy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c4uWHhqLQofhdSdR3XXpj4ni/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0000.jpg","gridUrl":"https://media.cgtrader.com/variants/c4uWHhqLQofhdSdR3XXpj4ni/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/motion-capture-male-anatomy","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/2103341/6f7efc86e3/motion-capture-male-anatomy-3d-model-6f7efc86e3.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4424540","type":"listingItem","attributes":{"id":4424540,"title":"Man in Autumn Outfit 15 - Modular - Rigged","price":79.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- The difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________\n\n\u003e - PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=J3RxY_kmUMI\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=7A3gPP8MWuM\n- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_____________________________\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n__________________________\nGENERAL:\n\n\u003e - Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Yes) For test only\n- Cloth Simulation (No)\n- Number of Animations:(5)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n_______________________\nGeometry Outfit\nLOD 0\n- Polys: 42,513\n- Tris: 84,409\n- Verts: 42,882\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n_________________________\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 40\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man in Autumn Outfit 15 - 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D asset animated low-poly construction worker","url":"https://www.cgtrader.com/3d-models/character/man/construction-worker-296e9604-815f-4811-9a75-60431a7a962e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/74PD2eVwpbtQVAyfTVTzx7VJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/74PD2eVwpbtQVAyfTVTzx7VJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/construction-worker-296e9604-815f-4811-9a75-60431a7a962e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5215516/d45633bb55/construction-worker-3d-model-d45633bb55.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4421797","type":"listingItem","attributes":{"id":4421797,"title":"Businessman - Modular - Rigged - Animated","price":79.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\nIMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- The difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n_________________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n_________________________________________\n\n\u003e - PLAY/MODULAR - (First version - UE 5.0) - https://www.youtube.com/watch?v=HymGGpSH_lc\n- PLAY/MODULAR - (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=qv7sFcfWW5g\u0026feature=youtu.be\n- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to Epic skeleton:(Yes) - First version\n- Rigged: to MH Skeleton :(Yes) - New version\n- Morph: (Yes)\n- Animated:(Yes)\n- Cloth Simulation No)\n- Number of Animations:\n- Bat - 30\n- Sword - 29\n- Pistol (Starter Pack) - 3\n- Rifle (Starter Pack) - 55\n- Shotgun (Starter Pack) - 5\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 13,652\n- Tris: 25,976\n- Verts: 13,311\n\nGeometry only body\nLOD 0\n- Polys: 22,372\n- Tris: 44,744\n- Verts: 23,099\n\nGeometry only hair\nLOD 0\n- Polys: 18,350\n- Tris: 36,700\n- Verts: 39,918\n\n- Number of PBR Materials and Material Instances: 16 (Clothes with man)\n- Number of Textures: 42 (Clothes with man)\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Businessman - Modular - Rigged - Animated 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/businessman-modular-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Sh3domDf2ZZcJJWQbQbayC2o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/Sh3domDf2ZZcJJWQbQbayC2o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/businessman-modular-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4421797/a1887cb54c/businessman-modular-rigged-animated-3d-model-a1887cb54c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2326382","type":"listingItem","attributes":{"id":2326382,"title":"UFC Boxer","price":16.0,"description":"This model is ready to render exactly as you see above with unity\nThis model has been modeled with a clean topology based on loops and quads. This model is accurately sized to match the real object. \n\nPolygons 4,789\n\nVertices 7,147\n\nThe model is provided with 2k, high-resolution pbr and unity textures\n\n\nBoxer_normal (2048x2048)\n\nBoxer_MetallicSmoothness (2048x2048)\n\nBoxer_diffuse (2048x2048)\n\nHair_normal (512x512)\n\nHair_MetallicSmoothness (512x512)\n\nHair_diffuse (512x512)\n\nBoxer_normal (2048x2048)\n\nBoxer_Glossiness (2048x2048)\n\nBoxer_Specular (2048x2048)\n\nBoxer_diffuse (2048x2048)\n\nHair_normal (512x512)\n\nHair_Glossiness (512x512)\n\nHair_Specular (512x512)\n\nHair_diffuse (512x512)","imageAlt":"3D model UFC Boxer","url":"https://www.cgtrader.com/3d-models/character/man/ufc-boxer-f3077fc6-7500-4381-b424-040ff15f6377","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bcnSCncDGWgdk8qxvNt8bXHd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot048.jpg","gridUrl":"https://media.cgtrader.com/variants/bcnSCncDGWgdk8qxvNt8bXHd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot048.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ufc-boxer-f3077fc6-7500-4381-b424-040ff15f6377","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2326382/b82752833a/ufc-boxer-3d-model-b82752833a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4420042","type":"listingItem","attributes":{"id":4420042,"title":"Realistic 3D model of Man - Casual Outfit 9 - Modular - Rigged","price":79.2,"description":"100% compatible with Metahuman's Normal/Average body. \n\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n - Weapons are not included in Blender\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\nThe difference between the first version and the new version - https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\nDownload the version you need. Enjoy :)\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n- PLAY/MODULAR (First version - UE 5.0) - https://www.youtube.com/watch?v=iQzSdSZyooA\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=nL3y6cbn4W0\n- Live Link Face (For both UE versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n\nPlugins used in UE:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\nDETAILS:\n- The project uses the HDRIBackdrop plugin. \n- Activate it to display the project correctly - https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller - \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- PLAY/MODULAR (First version - UE 5.0)\n- PLAY/MODULAR (New version - UE 5.1-5.2)\n- Morph: (No)\n- Animated:(No) Only Demo\n- Cloth Simulation (yes)\n- Number of Animations:(Demo)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 39,863\n- Tris:  78,923\n- Verts: 39,848\n\nGeometry only body\nLOD 0\n- Polys: 22,372\n- Tris:  44,744\n- Verts: 23,099\n\nGeometry only hair\nLOD 0\n- Polys: 18,350\n- Tris:  36,700\n- Verts: 39,918\n\n- Number of PBR Materials and Material Instances: 15\n- Number of Textures: 40\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- XboxOne","imageAlt":"Realistic 3D model of Man - Casual Outfit 9 - animated 2","url":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-casual-outfit-9-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wy71x2fKPvQqBtiLPKXfDU14/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/Wy71x2fKPvQqBtiLPKXfDU14/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-casual-outfit-9-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4420042/71fd28fc22/realistic-3d-model-of-man-casual-outfit-9-modular-rigged-3d-model-71fd28fc22.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4586250","type":"listingItem","attributes":{"id":4586250,"title":"Man - Casual Outfit 3 - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Man - Casual Outfit 3 - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=6wNzwPkqi8w\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n____________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 36,233\n- Tris: 71,598\n- Verts: 36,513\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 44\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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This is our creation.\n But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n_____________________________________\n\u003e - PLAY/MODULAR - https://www.youtube.com/watch?v=x1zaT-3EXIY\n- Live Link Face - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n-  UE 5.1-5.2  - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n-  OBJ - Static mesh (Only Clothing)\n\n__________________________________\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n_______________________________________\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 45,397\n- Tris: 89,954\n- Verts: 45,187\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 19\n- Number of Textures: 48\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- PLAY/MODULAR (UE 5.1-5.2) https://www.youtube.com/watch?v=yANlW1vVpf0\n- Live Link Face - https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 30,728\n- Tris: 59,996\n- Verts: 30,121\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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Other formats do not require the plugins.\n\nAvailable formats:\n- 3ds max 2014 vray\n- 3ds max 2014 scanline\n- 3DS\n- FBX\n- OBJ\n- Cinema4d\n- Lightwave\n\nCreated with real world scale.","imageAlt":"3D model Human skeleton rigged","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-skeleton-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u1waVWG3PnFyxzG1sJStfxvX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-skeleton-rigged-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/u1waVWG3PnFyxzG1sJStfxvX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-skeleton-rigged-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-skeleton-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/305498/f2825b954c/human-skeleton-rigged-3d-model-f2825b954c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4421758","type":"listingItem","attributes":{"id":4421758,"title":"Man in Casual Outfit - Modular - Rigged","price":79.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\nIMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n-The difference between the first version and the new version\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n-Download the version you need. Enjoy :)\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\u003e - PLAY/MODULAR (First version - UE 5.0) - https://www.youtube.com/watch?v=7LW7-v7irbM\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=9Npl8Igpz78\n- Live Link Face (Both UE Version) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to UE5 skeleton, Manny: (Yes) First Version\n- Rigged: to MH skeleton: (Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 65,414\n- Tris: 127,903\n- Verts: 66,121\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"3D asset Man in Casual Outfit - Modular - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/man-in-casual-outfit-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GF6rzEpySMetaXwTZZnRiD2y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/GF6rzEpySMetaXwTZZnRiD2y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-in-casual-outfit-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4421758/69bce67b9e/man-in-casual-outfit-modular-rigged-3d-model-69bce67b9e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4746068","type":"listingItem","attributes":{"id":4746068,"title":"Gladiator Arena Fighter","price":47.4,"description":"Low poly, game ready, rigged(Epic Skeleton), modular, PBR textures, different color options, ARKit\\Apple Blendshapes(Morph Targets). Include body mesh without cloth.\n\nAll accessories are available! Model has 2 body shapes - without clothes \\ with clothes (both are rigged and with blendshapes) faces - 19298, tris - 36770, verts - 20588 Rigged with Epic Skeleton\\Humanoid rig. Easy animations retarget! Has Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes(can be used for face mocap (live stream)) 4K Textures - normal, metallic, roughness, albedo, opacity, emissive(PBR Textures Metal/Roughness). Has many hair\\eyes\\cloth\\body\\face colors. Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair, Weapon Model has different texture colors.\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- Maya scene (2019)\n- UE4 project 4.26 v. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 227,168\n- Tris: 454,367\n- Verts: 227,271\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 55,205\n- Tris: 109,863\n- Verts: 55,387\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\nThe difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\u003e - PLAY/MODULAR (New version - UE 5.1) - https://www.youtube.com/watch?v=xXzKXkmsaQw\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=m7GSY6l-ba0\u0026feature=youtu.be\n- Live Link Face (For both UE versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. 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Modular - Rigged","price":103.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\nThe difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=oN5MRPLSI_4\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=-cQS2kO6x2s\n- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n______________________________\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n__________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Yes)\n- Cloth Simulation (No)\n- Number of Animations:(5)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n___________________\n\nGeometry Outfit\nLOD 0\n- Polys: 61,889\n- Tris: 122,264\n- Verts: 61,784\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n__________________\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 42\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man in Winter Outfit - Modular - Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/man-in-winter-outfit-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v65qhi7D42JBqDFkoXpLoLeP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/v65qhi7D42JBqDFkoXpLoLeP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-in-winter-outfit-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4423978/044ac628d3/man-in-winter-outfit-modular-rigged-3d-model-044ac628d3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4427854","type":"listingItem","attributes":{"id":4427854,"title":"Man in Military Outfit 6 - Modular - Rigged","price":79.2,"description":"\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- PLAY/MODULAR - https://www.youtube.com/watch?v=eyQOutDuauM\n- Live Link Face - https://www.youtube.com/watch?v=5lhqPh1arc4\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n-  UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n-  OBJ - Static mesh (Only Clothing)\n\n____________________________________\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly\nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n_______________________________________\nGENERAL:\n\n\u003e - Rigged:(Yes)\n- Rigged: to MH Skeleton :(Yes)\n- Morph: (Yes)\n- Animated:(No) Only Demo\n- Cloth Simulation (No)\n- Number of Animations:(Demo)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n____________________________________\nGeometry Outfit\nLOD 0\n- Polys: 17,514\n- Tris: 33,789\n- Verts: 16,963\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n__________________________________\n- Number of PBR Materials and Material Instances: 19\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man in Military Outfit 6 - Modular - Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/man-in-military-outfit-6-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xjDv9PpJh3SKuAaW5PJGXkPK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/xjDv9PpJh3SKuAaW5PJGXkPK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-in-military-outfit-6-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4427854/25f775f80d/man-in-military-outfit-6-modular-rigged-3d-model-25f775f80d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4576853","type":"listingItem","attributes":{"id":4576853,"title":"Man - Sport Outfit 2 - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Man - Sport Outfit 2 - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=-HsaNoabOxc\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 31,748\n- Tris: 63,440\n- Verts: 32,052\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 21\n- Number of Textures: 50\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n","imageAlt":"Man - Sport Outfit 2 - Modular - Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/man-sport-outfit-2-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aAAZokFHuiUipAMtpQC7AQ9q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/aAAZokFHuiUipAMtpQC7AQ9q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-sport-outfit-2-modular-rigged","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4576853/3fc75aa009/man-sport-outfit-2-modular-rigged-3d-model-3fc75aa009.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3799763","type":"listingItem","attributes":{"id":3799763,"title":"model Basic Man G1","price":24.0,"description":"notice : this package contain all texture and map you need for render as ao,metalic,micron,micronmask,position,wsnormal,rougness,sssmap,transmap and more\n\nas external resource to set them up for any render .\n\n**** any model in G1 Group can share the same cloth they have the same body shape and skin.\n\nif you don't know how to put Cloth on character you can search on YouTube for copyskin for any software *******\n\nthe model have more than 6 material, eyes nail arm body ..\n\n-advance skeleton rig. good for animator to practice .\n\n-the model work with live link\n\n-all material used on characters are modular you can change color of eye ,skin ...\n\nFeatures:\n\n-material : you can change setting like Base Color, Ao, Blend, Diplacement, Glow, metalic, UV, Normal, opacity ,ORM , Roughness , Specular\n\n- High quality model, correctly scaled for an accurate representation of the original object.\n\n- Models resolutions are optimized for polygon efficiency.\n\n- Model is fully textured with all materials applied\n\n-all image with white BG are rendered with unreal engine\n\n- No special plugin needed to open scene\n\n-clean skin ,uv, and ready to anim\n\n- Units: cm\n\n-unreal section\n\n*adapted to unreal engine skeleton ready to use ,this package include unreal file contained this models and work perfectly with third person template with standard unreal animation bp and skeleton.\n\n*facial blend shape work perfect in unreal engine (Tongue ,lips ,brow ,blink , nose Flank,cheek , mouth ...) more than 125 morph controller\n\n*you can control every think with material (multi material setting)\n\n-maya 2022+ section\n\n*rigged with body and face controller ready to manually animate\n\n*blend shape work perfectly\n\n*Hight quality standard material for rendering (you cans use any render engine )\n\n-include FBX for unity\n\n-Blender\n\n****************\n\nHope you like it!\n\nTo look at all my collection, just click on my user name to see complete gallery.\n\n","imageAlt":"animated model Basic Man 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avatar","price":35.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton. \n\n2.The Maya2020 format model has Arnold materials, have bindings . \n\n3.The C4D format model has default materials,have bindings .\n\n 4.The Blender2.83 format model has default materials,no bindings ,have TPOS \n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings. The FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations. The binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"man avatar 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/man-avatar-628f6d85-2d96-4479-8acb-612a0052f1f9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ny4dEr5h3EYAxFCrAgqW4zfN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport_016.jpg","gridUrl":"https://media.cgtrader.com/variants/Ny4dEr5h3EYAxFCrAgqW4zfN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport_016.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/man-avatar-628f6d85-2d96-4479-8acb-612a0052f1f9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5432325/f9bf635c1d/man-avatar-3d-model-f9bf635c1d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4665301","type":"listingItem","attributes":{"id":4665301,"title":"Man - Bathrobe - Modular - Rigged","price":71.2,"description":"- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- PLAY/MODULAR (UE 5.2) https://www.youtube.com/watch?v=TLSliCjUb1s\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 10,146\n- Tris:  20,216\n- Verts: 10,200\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.\n","imageAlt":"3D asset COW realistic","url":"https://www.cgtrader.com/3d-models/animal/mammal/cow-realistic-4b1d47cf-3c4b-4d68-a820-26ee81364126","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XaFwRH49WF2vK2AwN3tFqT4i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/XaFwRH49WF2vK2AwN3tFqT4i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cow-realistic-4b1d47cf-3c4b-4d68-a820-26ee81364126","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2309333/6320622942/cow-realistic-3d-model-6320622942.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3643713","type":"listingItem","attributes":{"id":3643713,"title":"Doctor Cartoon Male  Character Illustration","price":48.0,"description":"**3D Stylized / Illustration Doctor Character made in Blender 3.0.1 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( With 15 custom assets and textures )\n\nOBJ ( With 15 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 45 Premade poses with Action Library\n\nIncluded 2+ Custom Animations ( Pointing to side \u0026 Waving )\n\n10+ Medicin work related assets. ( Desk setup, Pills,Virus, Medicin Box, Notepad, Pill container, Medicin Shield, Syring  )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 45 Custom Poses included. 2 Animations included. Simple rig on all the custom assets is also included.\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D Doctor Cartoon Male Character Illustration","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-doctor-character-illustration","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HDR3zdoFTo5D3G7GcB9XDNeq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb3.jpg","gridUrl":"https://media.cgtrader.com/variants/HDR3zdoFTo5D3G7GcB9XDNeq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-doctor-character-illustration","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3643713/ca37d62e6c/doctor-cartoon-male-character-illustration-3d-model-ca37d62e6c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2618208","type":"listingItem","attributes":{"id":2618208,"title":"Bison Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. 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Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE)\n\nFBX ( With 7 custom assets and textures )\n\nOBJ ( With 7 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 27 Premade poses with Action Library\n\nIncluded 1 Custom Animations ( Climbing Stairs \u0026 Waving )\n\n6 Hand work related assets. ( Hammer, Screwdriver, Messuring Tape, Wrench, Pliers )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 27 Custom Poses included. Animations included. Simple rig on all the custom assets is also included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D model animated Male Cartoon Worker Builder Character","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3626654/1d3c76f96f/male-cartoon-worker-builder-character-3d-model-1d3c76f96f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"770502","type":"listingItem","attributes":{"id":770502,"title":"Fox - Male","price":40.0,"description":"This asset has realistic **FOX** model.\n\nThe model has 57 bones, 14500 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 3100 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, move bite, front, left, right, jump, down), hit (front, back, middle), death (left, right), digging (start, loop, end), idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), defecation, scratch ear, etc.\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Fox - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/770502/90675deadb/fox-male-3d-model-90675deadb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1831000","type":"listingItem","attributes":{"id":1831000,"title":"Bear Male 1","price":15.0,"description":"This asset has realistic BEAR MALE model. \nThe model has 4 levels of LOD \n- 7700 tris; \n- 5250 tris; \n- 3000 tris; \n- 1320 tris; \nThere is a version for mobile phones with 1240 triangles. \nTexture maps - albedo, metallic / roughness, normal map (all 4k). \n\n29 animations (IP/RM): \nAgression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. \n\nIMPORTANT!!! \nIf you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.\n\n","imageAlt":"3D model Bear Male 1","url":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1831000/e0ce9ea5c0/bear-male-1-3d-model-e0ce9ea5c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2593645","type":"listingItem","attributes":{"id":2593645,"title":"Realistic Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"3D asset Realistic Animated Rock Pigeon","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PigeonTitle_.jpg","gridUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PigeonTitle_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593645/5741b87fdc/realistic-animated-rock-pigeon-3d-model-5741b87fdc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2183473","type":"listingItem","attributes":{"id":2183473,"title":"Goat - Male","price":30.0,"description":"This asset has realistic **GOAT MALE** model.\n\nThe model has 46 bones, 12800 tris and 4 levels of LODs. 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Customize a color by material ID or use a color scheme mapping.\u003c/li\u003e\u003cli\u003eRigged on standard Mixamo skeleton. 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They trace their early prehistoric origins to Island Southeast Asia and form part of the larger Austronesian ethnolinguistic group with an Urheimat in Taiwan. They speak the Polynesian languages, a branch of the Oceanic subfamily of the Austronesian language family.\nPolynesians, including Samoans, Tongans, Niueans, Cook Islands Māori, Tahitian Mā'ohi, Hawaiian Māoli, Marquesans and New Zealand Māori, are a subset of the Austronesian peoples. They share the same origins as the indigenous peoples of Taiwan, Southeast Asia (especially the Philippines, Malaysia and Indonesia), Micronesia, and Madagascar.\nThe Māori are the indigenous Polynesian people of mainland New Zealand (Aotearoa). Māori originated with settlers from East Polynesia, who arrived in New Zealand in several waves of canoe voyages between roughly 1320 and 1350. Over several centuries in isolation, these settlers developed their own distinctive culture, whose language, mythology, crafts, and performing arts evolved independently from those of other eastern Polynesian cultures. Some early Māori moved to the Chatham Islands, where their descendants became New Zealand's other indigenous Polynesian ethnic group, the Moriori.\nSamoans or Samoan people (Samoan: tagata Sāmoa) are the indigenous Polynesian people of the Samoan Islands, an archipelago in Polynesia, who speak the Samoan language. The group's home islands are politically and geographically divided between the Independent State of Samoa and American Samoa, an unincorporated territory of the United States of America. Though divided by national border, the culture and language are the same.\nThe Samoan people and culture form a vital link and stepping stone in the formation and spread of Polynesian culture, language and religion throughout Eastern Polynesia.\nPolynesian trade, religion, war, and colonialism are important markers within Polynesian culture that are almost certainly rooted in the Samoan culture. Samoa's colonial history with the kingdom of Tonga, Fiji and French Polynesia form the basis of modern Polynesian culture.\nTraditional Samoan tattoo (tatau), pe'a (male tatau), malu (female tatau), demonstrate the strong ties many Samoans feel for their culture. Samoans have practiced the art of tattooing men and women for over 2,000 years. To this day, a man's tattoo extensively covers from mid-back, down the sides and flanks, to the knees. A woman's tattoo is not as extensive or heavy. The geometric patterns are based on ancient designs that often denote rank and status. The va'a (canoe), for example, stretches across a man's mid-back.\nIn Samoa's cultural past most males were tattooed between the ages of 14–18, when it was determined they had stopped growing, so the designs would not stretch and suffer in beauty. Today, there has been a strong revival of traditional tattooing in the past generation, not only in Samoa but throughout Polynesia, often as a symbol of cultural identity.\nTatau, the Samoan word for tattoo has a number of meanings including correct or rightness. It also signifies the correct quadrangular figures in reference to the fact that Samoan tattoo designs do not include circular lines, although other Polynesian tattoo motifs do. Early Englishmen mispronounced the word tatau and borrowed it into popular usage as tattoo.\nTraditional tattooing is a painful process. The Samoan tattoo master dips his cutting tools into black ink made from the soot of burnt candlenut shells and then punctures designs into the skin. The cutting tool consists of a short piece of bamboo or light wood with a piece of tortoiseshell bound at right angles at one end. A little bone comb is bound to the lower broad end of the tortoiseshell. The larger the comb, the greater the area on the skin is covered with fewer strokes. The master uses a small mallet to repeatedly tap a short-handled instrument. The process takes days and is sometimes partially accomplished over longer periods, with recuperation in between.\nTattoo designs have changed to include freehand symbols such as the kava bowl representing hospitality; the characterization of the Samoan house or fale signifying kinship; emblems of nature — shells, fish, birds, waves, centipedes; and the traditional geometric lines and angles of different lengths and sizes.\nThe Peʻa is the popular name of the traditional male tatau (tattoo) of Samoa, also known as the malofie. It covers the body from the middle of the back to the knees, and consists of heavy black lines, arrows, and dots.\nBetter known by its Hawaiʻian name, kukui, the oily kernel of the husked candlenut, known in Samoan as tuitui or lama, is burned and the black soot collected is used as the color base for the traditional ink used in Samoan tattooing. The modern tufuga artists utilize commercially produced inks that comply with international tattoo regulations and local health safety codes.\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes 3 Animations In FBX Format:\nWalk In Place, Walk Forward \u0026 Idle","imageAlt":"3D Native Polynesian Male","url":"https://www.cgtrader.com/3d-models/character/man/native-polynesian-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xcvKg3enc1fu6viVT9cRRnRK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/xcvKg3enc1fu6viVT9cRRnRK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/native-polynesian-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1857245/8b6c4de808/native-polynesian-male-3d-model-8b6c4de808.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"770521","type":"listingItem","attributes":{"id":770521,"title":"Hare - Male","price":40.0,"description":"This asset has realistic **HARE** model.\n\nThe model has 41 bones, 11500 tris and 4 levels of LODs. 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Ready for your Movies, TV, advertising, etc.\n\nFile Format:**\n\nINCLUDES LOW AND HIGH QUALITIY TEXTURES:\n\nBlender 3.0.0 , 3.1.0, 3.2.0, 3.3.0  (Cycles \u0026 EEVEE)\n\nFBX ( Mesh version of hair )\n\nOBJ ( Mesh version of hair )\n\n**Features:**\n\nClean topology.\n\nIncluded 18 Premade poses with Pose Library ( Asset Browser )\n\nOne hair version included, polygon hair. ( Works in all other softwares )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 18 Custom Poses included. Ready for animations.\n\n**Render:**\n\nBlender Cycles \u0026 EEVEE 3.0.0, 3.1.0, 3.2.0 etc... 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