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Check the second demo video to see all opportunities and a product quality. For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is working now)**\n\nSee video-demo and screenshots to check all opportunities (modularity, animations, blueprints, blendshapes etc).\n\n**VIDEO PREVIEW: https://youtu.be/wLE6TvqaGj0**\n\n**_So, it's time for Bunnies! Hope you like it :) This is the first in a series of stylized models - subscribe to my Artstation https://www.artstation.com/david_grette so you don't miss out on new items!_**\n\n+Low poly, game ready, rigged, PBR textures, UE4 supported (since 4.20), Unity (2020.3.24f1)\n\n+Fully customized physic of the character - simulation of **breast**, hair, tail, ears are included!\n\n+Modular system via Construction Script - remove anything with one button! Work on Master Pose Component. \n\n+52 calibrated face blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more (tested and calibrated with IPhone 11) Ready for facial motion capture, vtubing, vrchat, conversation animations. **(see video preview)**\n\n+Two customized skin options for the character, also you can change the color of skin, eyes, hair and clothes through ID masks (Instances of materials are configured, so you can easily control a lot of material parameters )\n\n+Fully compatibility with Epic Skeleton - including solved Mannequin problems, such as incorrect rotation of fingers, etc\n\n+UE4 project with playable character blueprint and hair/cloth/body physics simulation - plug and play!\n\n+Full nude body mesh **with nipples and breast simulation** (without a seam on the neck!) is included, good as base mesh\n\n+There is also an optimized version without a body inside right in the project\n\n+Unit: centimeters. Model Height: 175 cms\n\n+Customized Live Link system on blueprints with pre-installed blendshapes calibration - you can download calibration parameters here: https://clck.ru/YPv7J\n\n+Advanced rig with IK / FK controllers is included (.blend). You can unleash the full potential of this rig with AutoRig Pro (but controllers work well even without it)\n\n+The character is made from scratch, without the using of Daz models and others\n\n+The model has a separate hair cap\n\n+Polycount: 43000 faces\n\n+Rigged using Blender\n\n**Asset pack includes:**\n\n- Blender file with textures (4.93)\n- Maya files - two versions, with full and optimized body parts\n- FBX file - two versions, with full and optimized body parts\n- Unreal Project (4.20)\n- Unity Project (2020.3.24f1)\n- Textures pack\n- Blendshapes calibration data for Unreal\n\n\nI will be grateful if you fill out a small survey - so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA\n\nIf you like my works, you can support me on Ko-Fi: https://ko-fi.com/david_grette\n\nThank you, David Grette ^_^\n\nSupport mail: help.davidgrette@gmail.com","imageAlt":"3D asset Bunny-Cute Fighting Shooter Anime Cartoon 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To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.\n","imageAlt":"3D asset COW realistic","url":"https://www.cgtrader.com/3d-models/animal/mammal/cow-realistic-4b1d47cf-3c4b-4d68-a820-26ee81364126","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XaFwRH49WF2vK2AwN3tFqT4i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/XaFwRH49WF2vK2AwN3tFqT4i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cow-realistic-4b1d47cf-3c4b-4d68-a820-26ee81364126","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2309333/6320622942/cow-realistic-3d-model-6320622942.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2593645","type":"listingItem","attributes":{"id":2593645,"title":"Realistic Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"3D asset Realistic Animated Rock Pigeon","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PigeonTitle_.jpg","gridUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PigeonTitle_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593645/5741b87fdc/realistic-animated-rock-pigeon-3d-model-5741b87fdc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3003619","type":"listingItem","attributes":{"id":3003619,"title":"Face Female Beautiful Girl","price":8.5,"description":"This is my newest project, a model made for the movie. 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LODs are enabled and configured.\n\nTexture maps (6 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 3000 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Calf realistic 3D 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Animated Golden Eagle","price":78.8,"description":"Realistic Animated Golden Eagle Low Poly Model With Realistic Animations, \n\nplease take a look at the preview videos, you can see the animations and how it works in different software.\n_____________________________________\n\n**The model's mesh has 4 levels of details**, **LOD information (count, number of levels):**\n\n- Polygons_LOD0: 19,350 (Tris_LOD0: 38,470)\n- Polygons_LOD1: 11,150(Tris_LOD1: 22,054)\n- Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)\n- Polygons_LOD3: 1,713(Tris_LOD3: 3,276)\n\n_____________________________________\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n_____________________________________\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n_____________________________________\n\n**27 different animations**, **list of the animations and the frames(30 fps):**\n\n-     takingOff: 0-20\n-     soaring: 21-40\n-     soaringToFlyingTransition: 41-60\n-     flying: 61-80\n-     gliding: 117-256\n-     flyingToDescendingTransition: 299-318\n-     descending: 319-338\n-     landing: 339-378\n-     walking: 379-413\n-     eating: 415-625\n-     lookingAround: 625-802\n-     turningLeft(flying): 804-823\n-     turningRight(flying): 828-847\n-     turningLeft(gliding): 863-1007\n-     turningRight(gliding): 1023-1167\n-     gettingHit_DyingInTheAir: 1170-1201\n-     gettingHit_falling: 1202-1215\n-     gettingHit_hittingTheFloor: 1216-1259\n-     hunting(catchingPrey): 1260-1299\n-     soaring(catchingPrey): 1300-1319\n-     flying(catchingPrey): 1340-1359\n-     gliding(catchingPrey): 1396-1535\n-     descending(catchingPrey): 1598-1617\n-     flyingTurningLeft(catchingPrey): 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gums\\tongue.\n- May be scaled \u0026 animated \u0026 render\n\nMaya scene:\n- Rigged model\n- Has instructions - how to import textures\n- May be scaled \u0026 animated \u0026 render\n\n3ds Max scene:\n- Rigged model\n- Material ready\n- May be scaled \u0026 animated \u0026 render\n\nCinema4D scene:\n- Rigged model\n- Materials ready\n- Has instructions - how to scale\n- May be scaled \u0026 animated \u0026 render\n\nZbrush scene:\n- Dynamesh detailed model before retopology\n- Model with 2 SD\n\nMarmoset scene:\n- Materials ready\n- Render settings ready\n- May be scaled \u0026 render\n\n3d print:\n- 2 kinds of model\n- upper and lower jaw\n- tongue fixed part of the lower model\n\nOther formats:\n- OBJ Model (such as FBX) \n- OBJ Model (all teeth are separate elements)\n\nTrial:\n- Make sure of the model quality by looking at my another free model.\n- https://www.cgtrader.com/free-3d-models?author=Zelad\n\nOther:\n- If your operating system is not Windows, then use the online 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The character was created by Bob Kane and Bill Finger and first appeared in Detective Comics #66 (August 1942).[3] As one of Batman's most enduring enemies, Two-Face belongs to the collective of adversaries that make up Batman's rogues gallery.\n\nOnce a bright and upstanding district attorney of Gotham City, Harvey Dent is hideously scarred on the left side of his face after mob boss Sal Maroni throws acidic chemicals at him during a court trial. He subsequently goes insane and adopts the \"Two-Face\" persona, becoming a criminal obsessed with the number two, the concept of duality, and the conflict between good and evil. In later years, writers have portrayed Harvey Dent as having dissociative identity disorder, with Two-Face being an alter, which stemmed from the abuse he received from his father during his childhood. Two-Face obsessively makes all important decisions by flipping a two-headed coin, with the other half scarred, given to him by his father. The modern version is established as having once been a personal friend and ally of James Gordon and Batman, as well as the childhood best friend of Batman's alter ego Bruce Wayne.[4][5]\n\nTwo-Face has no superpowers, instead relying on his proficiency in marksmanship and hand-to-hand combat, which was further improved after being trained by Deathstroke and Batman. As a former lawyer, the character uses his expertise in criminal law, criminology, and police procedures to devise his crimes.[6][7]\n\nThe character has been featured in various media adaptations, such as feature films, television series and video games. Two-Face has been voiced by Richard Moll in the DC animated universe, Troy Baker in the Batman: Arkham series, Billy Dee Williams in The Lego Batman Movie, and William Shatner in Batman vs. Two-Face. 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Brachiosaurus Model ( Including 10 Animations) / (Blend \u0026 FBX File)\n\n. 10 Animations breakdown:\n\n1. Attack 1\n\n2. Attack 2\n\n3. Attack 3\n\n4. Idle 1\n\n5. Idle 2\n\n6. Walk\n\n7. Run\n\n8. Roaring\n\n9. Eating\n\n10. Dancing (Bonus)\n\n3D Details :\n\nSubdiv 0 : Verts : 10,460 Faces : 10,601 Tris : 20,204","imageAlt":"3D asset Low poly Realistic Dinosaur - Brachiosaurus","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/low-poly-realistic-dinosaur-brachiosaurus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e3YNdnmox79vSCNcz3eNUAhR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/e3YNdnmox79vSCNcz3eNUAhR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/low-poly-realistic-dinosaur-brachiosaurus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5323769/eb4f64e3dc/low-poly-realistic-dinosaur-brachiosaurus-3d-model-eb4f64e3dc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3642207","type":"listingItem","attributes":{"id":3642207,"title":"Indian Peafowl Animated VFX Grace","price":549.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Indian peafowl model with multiple 4K maps, fur, rigging and 3 realistic animations. The fine rigging controls each feather separately. And there is a controller that folds the wings and a controller that folds/unfolds the tail. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body feathers, body, shoulder feathers, tail feather shaft, feather crown, eyes, third eyelids, feathers, tail feathers, lacrimal glands, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody Feathers: vertices 120,855; polygons 82,872\u003cbr\u003e\nBody: vertices 36,163; polygons 36,130\u003cbr\u003e\nShoulder Feathers: vertices 10,338; polygons 7,720\u003cbr\u003e\nConspicuous Eyespots: vertices 11,242; polygons 9,856\u003cbr\u003e\nTail Feathers Shaft: vertices 33,870; polygons 32,830\u003cbr\u003e\nFeather crown: vertices 960; polygons 896\u003cbr\u003e\nEyes:vertices 2,376; polygons 2,496\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nFeathers: vertices 5,393; polygons 4,918\u003cbr\u003e\nTail Feathers: vertices 1,540; polygons 1,200\u003cbr\u003e\nLacrimal Glands: vertices 572; polygons 480\u003cbr\u003e\nTongue: vertices 122; polygons 120\u003cbr\u003e\nTotal: vertices 223,945; polygons 180,030\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_ID.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_ID.png, 1024*1024\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nThere are four skeletons:\u003cbr\u003e\nIndianPeafowl_Rig_grp is the main skeleton that controls the body and drives the other skeletons;\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are tail feather skeletons that control the tail feathers.\u003cbr\u003e\nIndianPeafowl_TailPile_Rig_grp is the skeleton of downy feathers on the tail.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire model, and CTR_Root_a has multiple customized attributes:\u003cbr\u003e\nHead_LocateFollow controls whether the head moves following the center of gravity of the body in IK mode;\u003cbr\u003e\nHead_RotateFollow controls whether the head moves following the center of gravity of the body in IK mode when Head_LocateFollow is enabled;\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R control the IK/FK switch of the legs;\u003cbr\u003e\nIKFK_neck controls the IK/FK switch of the neck;\u003cbr\u003e\nIK_Stretch_leg.L and IK_Stretch_leg.R control the IK stretch of the legs;\u003cbr\u003e\nIK_Stretch_neck controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nOpen_Screen controls tail unfolding.\u003cbr\u003e\nCTR_wing_fold.L and CTR_wing_fold.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding/unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_screen_fold controls the folding/unfolding of tail feathers\u003cbr\u003e\nMCH_Axes controls the size of conspicuous eyespots on the tail feathers\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, fold multiple feathers in batches.\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are skeletons of tails feathers, IndianPeafowl_CovertsUP01_grp is the main controller, IndianPeafowl_CovertsUP02_grp is controlled by IndianPeafowl_CovertsUP01_grp.\u003cbr\u003e\nCTR_Root_CovertsUP_parent_a and CTR_Root_CovertsUP control the entire tail feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U.L and CTR_fold_CovertsUP_U.R fold and unfold the feathers in batches.\u003cbr\u003e\nCTR_Root_CovertsUP_U00, CTR_Root_CovertsUP_U00.R, CTR_Root_CovertsUP_U00.L, CTR_Root_CovertsUP_U4, CTR_Root_CovertsUP_U4.R and CTR_Root_CovertsUP_U4.L are main controllers of the feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U00.L, CTR_fold_CovertsUP_U00.R, CTR_fold_CovertsUP_U4.L and CTR_fold_CovertsUP_U4.R fold and unfold the feather shaft.\u003cbr\u003e\nEach feather shaft comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which control the shape of the feathers overall. Conspicuous eyespots on the tail feather can be controlled separately or entirely.\u003cbr\u003e\nIndianPeafowl_Body comes with customized attributes that control the size of the tip and root of every tail feather shaft and conspicuous eyespots on the tail feather separately; U0_Hair_CovertsUP_Root and U0_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U0 layer; U1_Hair_CovertsUP_Eye_Root and U1_Hair_CovertsUP_Eye_Tip control the size of the tip and root of all conspicuous eyespots of U1 layer; U1_Hair_CovertsUP_Root and U1_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U1 layer;\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped SpreadTail animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-315\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamic is baked according to the animation duration and is ready for use.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D model Indian Peafowl Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A4_IndianPeafowl_Display_Fly_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A4_IndianPeafowl_Display_Fly_4K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3642207/dbe75d496c/indian-peafowl-animated-vfx-grace-3d-model-dbe75d496c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3113644","type":"listingItem","attributes":{"id":3113644,"title":"AssassinGirl2 samurai warrior","price":45.0,"description":"**Update** Fixed all issues!\n\n**Technical details**\n\ntris 95055, verts 55072\n\nRigged with Epic Skeleton. Hair, eyes, and come cloth atributes are rigged too.\n\nEasy Animations retarget in Unity and Unreal Engine. **Epic Skeleton/Humanoid rig.**\n\nFacial expressions are included (Morph Targets, Blendshapes).\n\nAPPLE BLENDSHAPES FOR LIVE LINK FACE\n\nYou can use this model for face mocap (live stream) and conversation animations.\n\nUsing PBR Textures Metall/Roughness piepline.\n\n4K Textures - normal, metallic, roughness, albedo, opacity, matID\n\nEasy Color change of using ID maps im Material Instances. (UE4)\n\nThe model is completely modular, you can remove or add any part you want.\n\nThe full body under the clothes is included.\n\nPhysics is enabled: for clothes ( Cloth Simulation. ) and hair (bones physics) (UE4)\n\nFile formats\n\nArchive includes:\n\nBlender file with rig controllers.\n\nfbx.\n\nall textures - tga\n\nrenders in high resolution\n\nMaya scene (2018)\n\nUnity project (v2018.4.27+)(Humanoid Rig)\n\nUE4 project (v4.21+) (rigged with Epic Skeleton!)\n","imageAlt":"AssassinGirl2 samurai warrior 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/assassingirl2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VkJ62YhK58Swejxn2izcGVwt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AssassinGirl_Viewport_009.jpg","gridUrl":"https://media.cgtrader.com/variants/VkJ62YhK58Swejxn2izcGVwt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssassinGirl_Viewport_009.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/assassingirl2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3113644/b241f2d794/assassingirl2-samurai-warrior-3d-model-b241f2d794.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3672478","type":"listingItem","attributes":{"id":3672478,"title":"Sparrow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2142380","type":"listingItem","attributes":{"id":2142380,"title":"Will 20020-06 - Animated Cycling Man","price":139.0,"description":"Our READY ANIMATED human will fit perfectly in your scene. Let's try it out. We also offer READY POSED in our shop. Feel free to check it out. 3D Scanned People to enliven your perspectives just choose your model, drop it into your scene and render it!\n\n3DS MAX: for 3ds Max 2018 or above | V-Ray 3 Native\n\nCINEMA 4D: for Cinema 4D R17 or above | VRAYforC4D Native\n\nALEMBIC | Retopologised | Cloth Simulation\n\nTEXTURES | Diffuse, Normal \u0026 8k Resolution\n\nDownload package includes files for 3ds Max, Cinema 4D and Alembic! You can use the Alembic files for every other software: Maya, SketchUp, Unreal, Unity, Rhino, Blender, etc. For a free sample model to test the quality follow this link: https://3dpeople.com/en/free-3dpeople/","imageAlt":"3D asset Will 20020-06 - Animated Cycling Man","url":"https://www.cgtrader.com/3d-models/character/man/will-20020-06-animated-cycling-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DkYSdrTR4w1MDhe7efHYqsNg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/20020-06_m_Will_01.jpg","gridUrl":"https://media.cgtrader.com/variants/DkYSdrTR4w1MDhe7efHYqsNg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/20020-06_m_Will_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/will-20020-06-animated-cycling-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2142380/fef5f54d01/will-20020-06-animated-cycling-man-3d-model-fef5f54d01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3633208","type":"listingItem","attributes":{"id":3633208,"title":"Pigeon Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2284916","type":"listingItem","attributes":{"id":2284916,"title":"Policeman Character","price":30.0,"description":"**Realistic Policeman 3D Model**\n\n · Organized scene with detailed layers and passes\n\n· Clean topology and high resolution textures\n\n· Fully rigged and animated with clothes\n\n**Model includes** full body and clothes, different high resolution maps for both body/face and clothes including diffuse, normal, reflection, gloss and displacement. 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(if you buy him you can call him whatever you want :)\n\n\u003cEnvironments are not inlcuded \u003e\n\nInlcudes\nChoose between different styles:\n**Realistic \u0026\u0026\nPolyArt/LowPoly**\n\n- Unity Package \n- Unreal Project Inlcuded\n\n\n \n\nNumber of Animations: **123**\n Animation types: **Root Motion \u0026 In-place**\n\n","imageAlt":"Irval the Wyvern 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/other/irval-the-wyvern","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9GYBep2B7VEonsUWRzZZr64W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/irval-the-wyvern-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset-bip.jpg","gridUrl":"https://media.cgtrader.com/variants/9GYBep2B7VEonsUWRzZZr64W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/irval-the-wyvern-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset-bip.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/irval-the-wyvern","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1867955/e0ef3e9f61/irval-the-wyvern-3d-model-e0ef3e9f61.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"695979","type":"listingItem","attributes":{"id":695979,"title":"Realistic Alien 9 insectoid","price":29.0,"description":"Have you ever dreamt about realistic aliens in your SciFi and Horror projects? \nHere they are!\n\nCompletely rigged and skinned character with very optimized polygon count\n\nHere you can see the high-resolution image as well as realtime preview \nhttps://www.artstation.com/artwork/BJn59\n\n[Pack Contains] \n1 character with 2 lods \n1 4k texture set \nMarmoset toolbag 3 scene\n\nIMPORTANT: The video shows the complete set of characters. This kit Does not contain all the characters shown in the video! \nThis includes one\n\n[Сharacter has] \n- LOD0: 6k tris \n- LOD1: 3k tris \n- LOD2: 1k tris \n- 4k PBR texture set: \nAlbedo, Normal, Metallic/Smoothness, Occlusion map. \n(Yoy can simply change albedo color in photoshop hue/saturnation, and get any skin tone you want.)\n\n[Animations] \n- Eye blinking animation (with unity randomized script) \n- Idle animation \nHumanoid rig, full compatibility with Mecanim animations and Mixamo Animations. \n+ Bonus!: Maya file With full body and face controll rig (you can create the desired animation) \n\n- and unity package scene\n\nAlso you can purchase pack with a nice discount.","imageAlt":"Realistic Alien 9 insectoid 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/realistic-alien-9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mBGtpScGCP1iZZJeXs3xWmfd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-alien-9-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-unitypackage-uasset-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/mBGtpScGCP1iZZJeXs3xWmfd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-alien-9-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-unitypackage-uasset-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/realistic-alien-9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/695979/5ef9ebab95/realistic-alien-9-insectoid-3d-model-5ef9ebab95.png","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3051282","type":"listingItem","attributes":{"id":3051282,"title":"Dwarf Game Ready Low-poly 3D model bearded man with beard","price":49.0,"description":"**Character details:**\n\n**new: **Mobile lowpoly version included!\n\n\nThe character Rigged with Epic Skeleton with some extra bones. Include base mesh with underwear.\n\nFacial expressions are included (Morph Targets/Blendshapes).\n\nPBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo, opacity, matID\n_\nAdded a  nude **body version** ._\n\nBody hair and clothing are added with separate meshes for the ability to customize the character as you like. Separated meshes (Body, hair, underwear, boots, pants, errings, necklace, clothing,belts, bracers)\n\nThe model is completely modular, you can remove or add any part you want. Hat and cross can be removed!\n\nThe character has a material with flexible settings, you can change the color of the skin and hair as you like.\n\nAnd also the set includes 3 colors of clothing and you can castimize it.\n\nThere are also 4 versions of face painting in a fantasy Scandinavian style and one clean face.\n\nPhysics is enabled: for clothes via Cloth Simulation. (UE4)\n\n**File formats**\n\u003cbr\u003e\nfbx rigged character with clothness and nude.\u003cbr\u003e\nall textures (png. and tga. mix)\u003cbr\u003e\nrenders in high resolution\u003cbr\u003e\nMaya scene (2018)\u003cbr\u003e\nUnity project (v2018.4.27+)\u003cbr\u003e\nUE4 project (v4.21+)\u003cbr\u003e\n","imageAlt":"Dwarf Game Ready Low-poly 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-game-ready-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9JKaKZiuRKsBU6oiKcQKpGH2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/11.jpg","gridUrl":"https://media.cgtrader.com/variants/9JKaKZiuRKsBU6oiKcQKpGH2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-game-ready-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3051282/76b5ddb447/dwarf-game-ready-low-poly-3d-model-bearded-man-with-beard-3d-model-76b5ddb447.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5383504","type":"listingItem","attributes":{"id":5383504,"title":"Realistic Ancient Reptilians Fossil - Triceratops","price":35.0,"description":"3D model made in Blender (4.1) (FBX file)\n\n3D Details : Subdiv 0 : Verts : 19,074 Faces : 19,135 Tris : 37,948","imageAlt":"Realistic Ancient Reptilians Fossil - Triceratops 3D asset","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/realistic-ancient-reptilians-fossil-triceratops","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vwvXRcw4LnkafqiXozsBNBPr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/With%20Environment.jpg","gridUrl":"https://media.cgtrader.com/variants/vwvXRcw4LnkafqiXozsBNBPr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/With%20Environment.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/realistic-ancient-reptilians-fossil-triceratops","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5383504/c68629c0d0/realistic-ancient-reptilians-fossil-triceratops-3d-model-c68629c0d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3572876","type":"listingItem","attributes":{"id":3572876,"title":"Japanese hare Animated VFX Grace","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThis Japanese hare has multiple 4K UDIM textures, fur, riging, and 2 animations. The rigging comes with a winkle preset, and fine facial control system. This model is made with Blender and Cycles render at real-world scale.\u003cbr\u003e\nIt consists of body, paws * 2, aqueous humor, lacrimal caruncles * 2, lacrimal glands * 2, mouth, pupils, corneas, tongue, teeth * 2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332, polygons 1,296\u003cbr\u003e\nAqueous humor: Vertices 514; polygons 512\u003cbr\u003e\nLacrimal glands * 2: Vertices 1,052; polygons 1,048\u003cbr\u003e\nLimbus: vertices 2,560, polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988, polygons 2,048\u003cbr\u003e\nSclerae: vertices 1,476; polygons 1,504\u003cbr\u003e\nTongue: vertices 1,098 polygons; 1,096\u003cbr\u003e\nTeeth: vertices 1,308 polygons 1,260\u003cbr\u003e\nTotal: vertices 44,958 polygons; 44,922\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F, CTR_Spine_M and CTR_Spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Hip_Roll controls the latter part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Chest_Roll controls the former part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Neck_Roll controls the root of the neck.\u003cbr\u003e\nCTR_Neck_FK_a and CTR_Neck_FK_b are the FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_Tail_Roll is the controller of the tail.\u003cbr\u003e\nCTR_Jaw controls the jaw.\u003cbr\u003e\nCTR_blink.L and TR_blink.R control the winkle.\u003cbr\u003e\nCTR_Eye.L, CTR_Eye.R and CTR_Eye_Linkage control the movement of the eyes.\u003cbr\u003e\nCTR_Nose_Linkage is the controller of the nose.\u003cbr\u003e\nCTR_lour controls the mastication.\u003cbr\u003e\nCTR_Leg_F.L, CTR_Leg_F.R, CTR_Leg_B.L and CTR_Leg_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Japanese hare Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_Hare_Display_Steal_01.jpg","gridUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_Hare_Display_Steal_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3572876/7f69632a0d/japanese-hare-animated-vfx-grace-3d-model-7f69632a0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4681253","type":"listingItem","attributes":{"id":4681253,"title":"Realistic 3D model of Man Firefighter - Modular - Rigged","price":127.2,"description":"\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2)  https://www.youtube.com/watch?v=pa9QfHLxans\n- Play (First version - UE 5.0)  https://www.youtube.com/watch?v=5lhqPh1arc4\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys:  94,073\n- Tris:  183,491\n- Verts:  92,340\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 21\n- Number of Textures: 55\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"animated Realistic 3D model of Man Firefighter - Modular 1","url":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-firefighter-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TTH2hrJ3Jd5shktoCLoKvN7R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/TTH2hrJ3Jd5shktoCLoKvN7R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/realistic-3d-model-of-man-firefighter-modular-rigged","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4681253/904fea2c80/realistic-3d-model-of-man-firefighter-modular-rigged-3d-model-904fea2c80.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2195662","type":"listingItem","attributes":{"id":2195662,"title":"Realistic Water Jet Exterior Fountains 3","price":15.99,"description":"Single alembic animation simulation file for 300 frames, for similar look to the preview, use the 3d max file set up with vray proxy.\n\nSet up done in 3Ds Max with vray proxy\n\nfonte_03.fbx .obj and .dae files are **NOT ANIMATED** only mesh of a single frame of the animation\n\nfonte_03.abc file with the alembic animation cache file\n\nfonte_03.vrmesh file with the vray proxy animation cache file\n\nFONTE_03.cgeo with the corona animation cache file\n\nThe model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2018 and rendered with V-Ray. 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders.\n\nThe rendering scenes are not included.\n","imageAlt":"3D Realistic Water Jet Exterior Fountains 3","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/realistic-water-jet-exterior-fountains-3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WvgFACDhfzacSwRBGhXzAQ2R/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/18.jpg","gridUrl":"https://media.cgtrader.com/variants/WvgFACDhfzacSwRBGhXzAQ2R/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/18.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/realistic-water-jet-exterior-fountains-3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2195662/7f2f8c52bd/realistic-water-jet-exterior-fountains-3-3d-model-7f2f8c52bd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"924874","type":"listingItem","attributes":{"id":924874,"title":"Clown","price":20.0,"description":"This model is ready to render exactly as you see above\nThis model has been modeled with a clean topology based on loops and quads. It is ready to be rigged\n\nThe model is provided with 2k, high-resolution pbr and unity textures \n\nUnity_metallic textures:\nclown_normal (2048x2048) \nclown_MetallicSmoothness (2048x2048) \nclown_diffuse (2048x2048)\n\n\npbr_spec textures:\nclown_normal (2048x2048) \nclown_Glossiness (2048x2048) \nclown_Specular (2048x2048) \nclown_diffuse (2048x2048)\n\nRig:biped rig\n\nAnimations:\n0-21 run\n22-39 still\n40-82 walk\n83-99 still\n100-146 slide\n147-159 still\n160-248 death\n249-259 still\n260-322 jump\n323-329 still\n330-450 idle","imageAlt":"3D asset animated Clown","url":"https://www.cgtrader.com/3d-models/character/man/clown-eb6ec6bd-ed62-4022-9ec8-c0e7548a130f","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/T1p6Eu1zbKDSKf74hZGnZ6Us/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/clown-3d-model-low-poly-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/T1p6Eu1zbKDSKf74hZGnZ6Us/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/clown-3d-model-low-poly-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/clown-eb6ec6bd-ed62-4022-9ec8-c0e7548a130f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/924874/5967542225/clown-3d-model-5967542225.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3577051","type":"listingItem","attributes":{"id":3577051,"title":"White rabbit Animated VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality white rabbit model with 4K UDIM maps, fur, rigging and animations. There is a fine facial controller, and the rigging supports winkle animation. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe models consists of body, 2*claws, 2*lacrimal caruncles, 2*lacrimal glands, oral cavity, pupils, cornea, tongue, 2*teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332; polygons 1,296\u003cbr\u003e\nLacrimal caruncles:vertices 1,052; polygons 1,048\u003cbr\u003e\nLacrimal glands: vertices 2,560; polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988; polygons 2,048\u003cbr\u003e\nCorneas: vertices 1,572; polygons 1,600\u003cbr\u003e\nTongue: vertices 1,098; polygons 1,096\u003cbr\u003e\nTeeth: vertices 1,308; polygons 1,260\u003cbr\u003e\nTotal: vertices 44,540; polygons 44,506\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D White rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_WhiteRabbit_Display_Eating_01.jpg","gridUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3577051/cb41927788/white-rabbit-animated-vfx-grace-3d-model-cb41927788.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5383493","type":"listingItem","attributes":{"id":5383493,"title":"Realistic Ancient Reptilians Fossil - Stegosaurus","price":35.0,"description":"3D model made in Blender (4.1) (FBX file)\n\n3D Details : Subdiv 0 : Verts : 24,417 Faces : 24,310 Tris : 48,434","imageAlt":"Realistic Ancient Reptilians Fossil - Stegosaurus 3D model","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/realistic-ancient-reptilians-fossil-stegosaurus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kN1JPg3qhn7wEVM5yp6frGEN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/With%20Environment.jpg","gridUrl":"https://media.cgtrader.com/variants/kN1JPg3qhn7wEVM5yp6frGEN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/With%20Environment.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/realistic-ancient-reptilians-fossil-stegosaurus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5383493/4860b7fb9a/realistic-ancient-reptilians-fossil-stegosaurus-3d-model-4860b7fb9a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2699957","type":"listingItem","attributes":{"id":2699957,"title":"businessman  rigged with face rig","price":40.0,"description":"Low-poly of the rigged character businessman. Include face rig. Game ready. Base mesh set of a male. Model includes format files fbx, obj. Can be used in games and movies. Product comes with and 1 OBJ files, 2 fbx.\u003cbr\u003e\u003cbr\u003e\nTextures for unreal, unity and default : Aldebo, normal map, height map, roughness map and ambient oclusion.\u003cbr\u003e\nHigh details textures 2048x2048 texture resolution.\u003cbr\u003e\u003cbr\u003e\n\nIncludes 70 morph target.\u003cbr\u003e\nReady for unreal engine and Unity\u003cbr\u003e\nA-Pose and T-pose\u003cbr\u003e\u003cbr\u003e\n\nRigged br\u003e\u003cbr\u003e\n\nCharacter Lowpoly mesh resolution: 42 200 tris / 33895 Verts\u003cbr\u003e\nMaps for Unreal, Unity and default.","imageAlt":"businessman rigged with face rig 3D model","url":"https://www.cgtrader.com/3d-models/character/man/business-man-rigged-with-face-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4kHme8tLUKyh2tuiKveyANFL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/4kHme8tLUKyh2tuiKveyANFL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/business-man-rigged-with-face-rig","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2699957/e16cb10898/businessman-rigged-with-face-rig-3d-model-e16cb10898.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"857919","type":"listingItem","attributes":{"id":857919,"title":"Realistic Pair of Eyes","price":59.99,"description":"Realistic Eye\n\n\nAll FORMATS ARE RENDER READY AND ANIMATED!\n\nThis model has been modeled with a clean topology based on quads and loops. \n\nAll High Resolution Textures (2048x2048) including the following maps:\n\nDiffuse,Opacity, Specular,  Normal and Roughness.\n\nThere is An Extra Terxture, is .psd, that contains the iris separated in another layer from the whole Eye, so you can change the Color of the Iris using \"Hue Saturation\" of Photoshop without changing the whole Eye as you wish.\n\nRigged!\n\n3DS Max's Files are not Rigged! It's contains the Morph for Pupils but not contains the Target Controls like Cinema4D's and Blender's does.\n\nVery Easy to adapt to your Human/Creature! Just Parent The Group \"LeftEye\" or \"RightEye\" to the Head Bone of your model!\n\nVery easy to animate, including morph Controls of the Pupil!\n\n\nAnimations :\n\nLook Around (In Previews)\n\nRender Engine Used : Standard (Cinema 4d R17)\n\n\nThe Model is Subdividable\n\nMetric unit used: Centimeters\n\n*********************\n\nThis pack includes all the following formats:\n\n.c4d (R17/Standard)\n.max(2013/Vray Adv3.20)\n.max(2013/DefaultScanline)\n.blend(2.79/Cycles)\n.obj\n.fbx","imageAlt":"Realistic Pair of Eyes 3D model","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/realistic-pair-of-eyes","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZyWYd3MR68aedLMqvkXr3kd3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-pair-of-eyes-3d-model-low-poly-animated-rigged-max-obj-fbx-c4d-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ZyWYd3MR68aedLMqvkXr3kd3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-pair-of-eyes-3d-model-low-poly-animated-rigged-max-obj-fbx-c4d-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/realistic-pair-of-eyes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/857919/ddc11a9be4/realistic-pair-of-eyes-3d-model-ddc11a9be4.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"695965","type":"listingItem","attributes":{"id":695965,"title":"Realistic Alien 4 Grey","price":29.0,"description":"Have you ever dreamt about realistic aliens in your SciFi and Horror projects? \nHere they are!\n\nCompletely rigged and skinned character with very optimized polygon count\n\nHere you can see the high-resolution image as well as realtime preview \nhttps://www.artstation.com/artwork/BJn59\n\n[Pack Contains] \n1 character with 2 lods \n1 4k texture set \nMarmoset toolbag 3 scene\n\nIMPORTANT: The video shows the complete set of characters. This kit Does not contain all the characters shown in the video! \nThis includes one\n\n[Сharacter has] \n- LOD0: 6k tris \n- LOD1: 3k tris \n- LOD2: 1k tris \n- 4k PBR texture set: \nAlbedo, Normal, Metallic/Smoothness, Occlusion map. \n(Yoy can simply change albedo color in photoshop hue/saturnation, and get any skin tone you want.)\n\n[Animations] \n- Eye blinking animation (with unity randomized script) \n- Idle animation \nHumanoid rig, full compatibility with Mecanim animations and Mixamo Animations. \n+ Bonus!: Maya file With full body and face controll rig (you can create the desired animation) \n\n- and unity package scene\n\nAlso you can purchase pack with a nice discount.","imageAlt":"3D model animated Realistic Alien 4 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to use in Automotive Industry / ArchViz / Games\nCustomizable Dirt / Edge Wears\nCustomizable Lights\nEasy switch between material values ( roughness / metallic / color )\nOne button Animating Car's Doors\nGame ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Meshes: 8\n\nNumber of Blueprints: 2\n\nNumber of Materials and Material Instances: 4\n\nNumber of Textures: 8\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25 , 4.26+","imageAlt":"3D model SUV 04 Driveable Animated 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- Game Ready horse","price":99.99,"description":"This pack includes an animated Horses(Stallions) ready to populate your game world.\u003cbr\u003e\n**Included:** 11 skins for horses(2 for Unicorns) and 2 black and brown for saddle.\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eIncluded animation:\u003c/strong\u003e Arise, Attack(2), Buck(3), Death, Eat, Sleep, Idle(4), Swim(F, L, R), Fallen, Falling, Gallop(F, L, R), Jump, Jump Land, Jump Run, Run Stop, Small Jump, Walk(F, L, R)\u003cbr\u003e\n**Include LODs for all meshes.**\n\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eTechnical Details:\u003c/strong\u003e\u003cbr\u003e\n**Files:** Unity(2019.4), Unreal(4.27, 5.0), FBX(7.2), Blender(2.92)(**other unity or unreal version will be added on request**).\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eNumber of characters:\u003c/strong\u003e 4 (Stallion / Skinny Stallion / Draft horse / Unicorn)\u003cbr\u003e\n\u003cstrong\u003eNumber of skins:\u003c/strong\u003e11-Stallion / 11-Skinny Stallion / II-Draft horse / 2-Unicorn / 2-Saddle / 1-Horseshoes\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eMaterials:\u003c/strong\u003e HDRP(Metallic)\u003cbr\u003e\n\u003cstrong\u003eNumber of Materials:\u003c/strong\u003e 43\u003cbr\u003e\n\u003cstrong\u003eTextures:\u003c/strong\u003e Albedo, Normals, MADS(Metallic, AO, Details, Gloss).\u003cbr\u003e\n\u003cstrong\u003eTexture Resolutions:\u003c/strong\u003e x128/x512/x2048/x4096\u003cbr\u003e\n\u003cstrong\u003eNumber of Textures:\u003c/strong\u003e 34\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003ePoly-count:\u003c/strong\u003e\u003cbr\u003e\nVertex: 12367(Stallion] 12377(Skinny Stallion), 14320(Draft horse), 14980(Unicorn)\u003cbr\u003e\nTriangles: 19120(Stallion) 19120(Skinny Stallion], 20141 (Draft horse], 21067(Unicorn]\u003cbr\u003e\nTriangles counts of props: 7121 (Saddle], 3580(Bridle], 944(Horseshoes]\u003cbr\u003e\n**LODs**: 4 Levels\u003cbr\u003e\n\u003cstrong\u003eUV mapping:\u003c/strong\u003e Non-overlapping(except for hair)\u003cbr\u003e\n\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eRigged:\u003c/strong\u003e Yes\u003cbr\u003e\n\u003cstrong\u003eAnimated\u003c/strong\u003e: Yes\u003cbr\u003e\n\u003cstrong\u003eNumber of Animations:\u003c/strong\u003e 29\u003cbr\u003e","imageAlt":"3D model Stallions - Game Ready 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Cock Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black cock model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model Black Cock Animated VFX 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic cheetah model with multiple 4K maps, fur, rigging, and animation of walking, running, and trotting. 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Let's try it out. We also offer READY POSED in our shop. Feel free to check it out. 3D Scanned People to enliven your perspectives just choose your model, drop it into your scene and render it!\n\n3DS MAX: for 3ds Max 2018 or above | V-Ray 3 Native\n\nCINEMA 4D: for Cinema 4D R17 or above | VRAYforC4D Native\n\nALEMBIC | Retopologised | Cloth Simulation\n\nTEXTURES | Diffuse, Normal \u0026 8k Resolution\n\nDownload package includes files for 3ds Max, Cinema 4D and Alembic! 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a female mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, oral cavity, tongue, teeth, eyes, third eyelids, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 3,658; polygons 3,615\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 768; polygons 532\u003cbr\u003e\nEyes: vertices 616; polygons 656\u003cbr\u003e\nThird eyelids: vertices 356; polygons 392\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 203,249; polygons 146,001\u003cbr\u003e\nTotal: vertices 251,396; polygons 193,728\u003cbr\u003e\nThe objects are applied Mask and Solidify modifiers\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_Feather_Mask.png, 2024*2024\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Neck_IK_FK controls the IK/FK switch of the neck; Neck_follow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_FoldTail controls the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls the tail feather folding by the Location.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_leg_IKFK.L and CTR_leg_IKFK.R control the non-seamless IF/FK of the legs by their customized attributes.\u003cbr\u003e\nCTR_FoldClaw.L and CTR_FoldClaw.R control the flexion and extension of the feet by their Location.\u003cbr\u003e\nCTR_IK_head controls the head in IK mode, and its customized attribute Neck_IK_follow_Head_Roll controls whether the neck rotates following the head.\u003cbr\u003e\nFine rigging makes it possible to control every feather conveniently.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-15\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"Mallard Female Animated VFX Grace realistic 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3606077/2633dca732/mallard-female-animated-vfx-grace-3d-model-2633dca732.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3553076","type":"listingItem","attributes":{"id":3553076,"title":"American Black Bear Animated VFX Grace","price":650.0,"description":"**Introduction**\u003cbr\u003e\nThis is an American black bear model with multiple 4K maps, fur, rigging, animations, and a real oral cavity. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, claws, tear01, tear02, nose, sclerae, irises, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,100; polygons ; 55,088\u003cbr\u003e\nClaws: vertices vertices 9240; polygons ; 9,040\u003cbr\u003e\nTear01: vertices 388; polygons ; 384\u003cbr\u003e\nTear02: vertices 784; polygons ; 704\u003cbr\u003e\nNose: vertices 1,023; polygons ; 996\u003cbr\u003e\nSclerae: vertices 1,796; polygons ; 1,732\u003cbr\u003e\nIrises: vertices 1,252; polygons ; 1,248\u003cbr\u003e\nTeeth: vertices 8,332; polygons ; 7,982\u003cbr\u003e\nTotal: vertices 77,915; polygons ; 77,174\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file withour rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the movement of the entire model, and its customized attribute Follow_Head controls whether the head moves following the parent controller; Follow_Neck controls whether the neck moves following the parent controller; IKFK_Leg_B_L, IKFK_Leg_B_R, IKFK_Leg_F_L and IKFK_Leg_F_R are to switch between IK/FK of the limbs, which is non-seamless; Stretch_Leg_B_L, Stretch_Leg_B_R, Stretch_Leg_F_L and Stretch_Leg_F_R control the stretch limit of the limbs.\u003cbr\u003e\nCTR_gravity controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the movement of the former, middle and latter spine.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R control the movement of the limbs.\u003cbr\u003e\nCTR_sole_roll_bk_a.L, CTR_sole_roll_bk_a.R, CTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R control the foot pad raising, and its customized attribute Follow_ankle controls whether the ankle rotates following the foot pad.\u003cbr\u003e\nCTR_paw_root_bk_a.L, CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R and CTR_paw_root_bk_a.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eyelid_root.L and CTR_eyelid_root.R control the winkle.\u003cbr\u003e\nEach toe comes with a separate controller, the face, neck and belly come with fine controllers which control the subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-330\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustments.\u003cbr\u003e\n","imageAlt":"3D American Black Bear Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A1_AmericanBlackBear_Display_Walk_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3553076/e560bbd0d0/american-black-bear-animated-vfx-grace-3d-model-e560bbd0d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"669214","type":"listingItem","attributes":{"id":669214,"title":"ABT-120 - Realistic Cold War Era MBT","price":29.0,"description":"The ABT-120 is a fictional main battle tank from the early Cold War Era. The main characteristics of the tank are its powerful 120 mm main gun and strong armor protection. The round-shaped turret has over 300mm of armor in the front, and the hull is protected with steep angles in the front and spaced armor around the weaker sides and lower front plate.\n\nThis model can be used for rendering, animation and even game projects as it includes a simple collision model with different armor zones specified and all critical parts made as different objects.\n\nMain features:\n\n• Highly detailed model with 88k vertices and 155k tris\n\n• Real world scale\n\n• All critical parts such as the turret, main gun, tracks, track wheels, track wheel links, turret top machine gun, all 3 crew hatches and the collision model (with rotatable turret and main gun) are different objects\n\n• All objects have correct pivot points and hierarchy and are properly named\n\n• High quality textures with 3 different 4096x4096 PNG textures with normal and specular maps\n\n• Original gimp files (and .psd versions) with all layers included\n\n• Animated tracks and track wheels (only in Blender format)\n\n• .fbx and .dae exports with correct hierarchy and materials applied\n\n• .stl export for 3D printing\n\n• Model was originally made in Blender 2.78 and the preview images are rendered with Cycles renderer\n\nIf you have any questions feel free to ask, and please make sure to rate the model and leave a comment!","imageAlt":"3D model ABT-120 - Realistic Cold War Era 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