{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"procedural","file_types":null},"browser_attributes":{"title":" Animated Procedural 3D Models","description":"Explore fully animated Procedural 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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Vehicles - Four Pack UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\nLODs: Yes, made by hand\n\nNumber of Materials and Material Instances: 10 Master, 1 Material Function, 154 Instances\n\nNumber of Textures: 240\n\nTexture Resolutions: 4k for most textures, 1k for proxy meshes\n\nWindows/Mac: Yes","imageAlt":"3D asset Procedural Vehicles - Four Pack UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413196/a83c1c9b0e/procedural-vehicles-four-pack-ue4-ue5-3d-model-a83c1c9b0e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3055398","type":"listingItem","attributes":{"id":3055398,"title":"Blender Procedural Flame","price":0.0,"description":"A flame material for blender. Animated and ready for eevee realtime rendering. Very simple and I believe lightweight node setup. The candle is available in the previous upload; check my profile!\n\nIf you want to learn how to do this one yourself, I followed this tutorial: https://www.youtube.com/watch?v=orNRbPw-KZ0\u0026t=330s I tweaked some things from the original, so mine will not be identical to what you can make if you follow his video.","imageAlt":"Blender Procedural Flame 3D asset","url":"https://www.cgtrader.com/free-3d-models/science/laboratory/blender-procedural-flame","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m7m8Be2pkCKsXV8dkNiorA8B/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/m7m8Be2pkCKsXV8dkNiorA8B/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/science/laboratory/blender-procedural-flame","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"science","subcategorySlug":"laboratory","categoryTitle":"Science","subcategoryTitle":"Laboratory","schemaImageUrl":"https://img-new.cgtrader.com/items/3055398/691c0ac165/blender-procedural-flame-3d-model-691c0ac165.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Pickup Truck UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413017/6d7c371fd8/procedural-vehicles-pickup-truck-ue4-ue5-3d-model-6d7c371fd8.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7301760","type":"listingItem","attributes":{"id":7301760,"title":"Procedural Black Hole","price":0.0,"description":"Procedural Black Hole created in Blender.\n\nThis model features a low-poly mesh with procedural materials and is ready for rendering in Blender. Perfect for space scenes, sci-fi projects, animations, and visualizations.\n\nFeatures:\n\nLow poly mesh\nProcedural materials\nBlender (.blend) file included\nCycles render\nEasy to customize","imageAlt":"Procedural Black Hole","url":"https://www.cgtrader.com/free-3d-models/space/other/procedural-black-hole-6559c36e-4be1-417c-9fa6-4ec9a28420f6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lcmqz0mdoe5tq9x08t0if5lisg35/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%D0%B4%D1%8B%D1%80%D0%B0%20%D0%BD%D0%B5%D0%B3%D1%80%D0%B0%202.jpg","gridUrl":"https://media.cgtrader.com/variants/lcmqz0mdoe5tq9x08t0if5lisg35/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%D0%B4%D1%8B%D1%80%D0%B0%20%D0%BD%D0%B5%D0%B3%D1%80%D0%B0%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/other/procedural-black-hole-6559c36e-4be1-417c-9fa6-4ec9a28420f6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7301760/63a5df5866/procedural-black-hole-3d-model-63a5df5866.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3412628","type":"listingItem","attributes":{"id":3412628,"title":"Procedural Vehicles - Sedan-Van Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n    \n\n\n    **Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nClean, aged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 81 static mesh foliage components, 79 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 88 Instances\n\n**Number of Textures:** 134\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Sedan-Van Two Pack 3D model","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3412628/8c6d2da12d/procedural-vehicles-sedan-van-two-pack-3d-model-8c6d2da12d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3078212","type":"listingItem","attributes":{"id":3078212,"title":"Realistic Angel Wings Rigged and animated","price":0.0,"description":"Realistic procedural **Wings**, made to look like real feathers. Includes rig and also basic animation. Everything made with a particle system and could look **amazing** on a final render for animation. \nExclusive look and fresh feeling only here.\nIncludes the source file in Blender. Fully customizable, got the RIG TOO! Gives amazing Light-shadow play! \n _Thanks You! _","imageAlt":"3D model Realistic Angel Wings Rigged and animated","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/realistic-procedural-wings-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7XcooyfFkL3RnALAnpW7WgMm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Wings.jpg","gridUrl":"https://media.cgtrader.com/variants/7XcooyfFkL3RnALAnpW7WgMm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Wings.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/realistic-procedural-wings-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3078212/0badf67ca6/realistic-angel-wings-rigged-and-animated-3d-model-0badf67ca6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2837021","type":"listingItem","attributes":{"id":2837021,"title":"Procedural Vehicles - Sedan UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/qa62I771RnU\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 42 static mesh foliage components, 37 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 50 Instances\n\n**Number of Textures:** 80\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Sedan UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2837021/4644dd0ca6/procedural-vehicles-sedan-ue4-ue5-3d-model-4644dd0ca6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5808716","type":"listingItem","attributes":{"id":5808716,"title":"Realistic Black Hole ","price":0.0,"description":"Black Hole Blender cycles render was used, procedural textures and realistic ","imageAlt":"3D model Realistic Black Hole","url":"https://www.cgtrader.com/free-3d-models/space/other/realistic-black-hole-e501f1e4-383c-4f49-aa7a-c1386cc5c215","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/akuNzDG7J5YxFt48beW6fJNm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview2_4k.jpg","gridUrl":"https://media.cgtrader.com/variants/akuNzDG7J5YxFt48beW6fJNm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview2_4k.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/other/realistic-black-hole-e501f1e4-383c-4f49-aa7a-c1386cc5c215","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5808716/9d392d8e7e/realistic-black-hole-3d-model-9d392d8e7e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3413139","type":"listingItem","attributes":{"id":3413139,"title":"Procedural Vehicles - Pickup-Hatchback Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Videos**\n\n**Teaser Trailer:**\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 78 static mesh foliage components, 78 static mesh vehicle components, 3 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 66 Instances\n\n**Number of Textures:** 106\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Procedural Vehicles - Pickup-Hatchback Two Pack","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated%20.jpg","gridUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated%20.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413139/c2bbca6a6a/procedural-vehicles-pickup-hatchback-two-pack-3d-model-c2bbca6a6a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6104028","type":"listingItem","attributes":{"id":6104028,"title":"Sci-Fi Planetary Explosion by Geometry Nodes ","price":0.0,"description":"This mesmerizing sci-fi animation showcases a celestial body with a cracked surface, surrounded by glowing particle rings, creating a stunning cosmic effect. The planet’s blue fissures and vibrant energy field give it a futuristic and mysterious aura, making it perfect for space-themed animations, visual effects, and digital storytelling. Designed using Blender’s Geometry Nodes, this procedural animation offers dynamic movement and realistic space aesthetics, ideal for cinematic projects and sci-fi world-building.","imageAlt":"Sci-Fi Planetary Explosion by Geometry Nodes 3D model","url":"https://www.cgtrader.com/free-3d-models/space/planet/sci-fi-planetary-explosion-by-geometry-nodes","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2zum6p609ezi7n16xylyrdak9dsc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/da.jpg","gridUrl":"https://media.cgtrader.com/variants/2zum6p609ezi7n16xylyrdak9dsc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/da.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/planet/sci-fi-planetary-explosion-by-geometry-nodes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/6104028/3dacd11126/sci-fi-planetary-explosion-by-geometry-nodes-3d-model-3dacd11126.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3412525","type":"listingItem","attributes":{"id":3412525,"title":"Procedural Vehicles - Van UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 42 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 54\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Van UE4 UE5 3D asset animated","url":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3412525/53d2d8ca00/procedural-vehicles-van-ue4-ue5-3d-model-53d2d8ca00.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5000917","type":"listingItem","attributes":{"id":5000917,"title":"Egg Geometry Nodes","price":0.0,"description":"My Procedural Egg Geometry Nodes for Blender 3.6 and higher version. \nThis is my set of 3D egg with procedural shell shape and color. With this tool, we can create all kinds of eggs with countless unique variations jusr by edit parameters.\nHope you like it!","imageAlt":"3D model Egg Geometry Nodes","url":"https://www.cgtrader.com/free-3d-models/animal/other/egg-geometry-nodes","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zThtRsDyK8vrhEaiNR16WoP6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/THUMB.jpg","gridUrl":"https://media.cgtrader.com/variants/zThtRsDyK8vrhEaiNR16WoP6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/THUMB.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/other/egg-geometry-nodes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5000917/8b35eb93d7/egg-geometry-nodes-3d-model-8b35eb93d7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3413106","type":"listingItem","attributes":{"id":3413106,"title":"Procedural Vehicles - Hatchback UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is also available in:\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/nHy61lwZvX8\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 35 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Hatchback UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413106/d4f577c288/procedural-vehicles-hatchback-ue4-ue5-3d-model-d4f577c288.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4539127","type":"listingItem","attributes":{"id":4539127,"title":"Motion Design Loop Animations","price":0.0,"description":"- Three motion projects of loop animations;\n- Some 3d models uses geometry nodes or shade nodes for animation;\n- Best results on Cycles Render;\n- Controls for animations on Geometry nodes and Shading Nodes;\nHope can be useful on any project.","imageAlt":"Motion Design Loop Animations 3D model","url":"https://www.cgtrader.com/free-3d-models/various/various-models/motion-design-loop-animations","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/91WanHvViSFxUKP3jPi2Mop6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ultraball.jpg","gridUrl":"https://media.cgtrader.com/variants/91WanHvViSFxUKP3jPi2Mop6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ultraball.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/various/various-models/motion-design-loop-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4539127/f08c306062/motion-design-loop-animations-3d-model-f08c306062.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3014978","type":"listingItem","attributes":{"id":3014978,"title":"Fire and Smoke Pro","price":19.0,"description":"**Fire\u0026Smoke Pro, Animated \u0026 Procedural.** Don't waste time counting the particles. Everything is animated and procedural. Works great on Eevee and Cycles.","imageAlt":"Fire and Smoke Pro 3D model","url":"https://www.cgtrader.com/3d-models/science/other/fire-and-smoke-pro","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DJEHhg5DhHo3BNw5FUJUzxrN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/DJEHhg5DhHo3BNw5FUJUzxrN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/fire-and-smoke-pro","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3014978/875b4c687a/fire-and-smoke-pro-3d-model-875b4c687a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6504043","type":"listingItem","attributes":{"id":6504043,"title":"Stylized Ocean Animation","price":0.0,"description":"3D animation ocean, 3d model created using a blender, content includes:\n\n[1] animations available in blender\n\n[2] Without texture\n\n[3] Material\n\n[4] Model in : obj, fbx, blend , glb, stl, dae, 3ds, dxf\n\n[5] Render with Blender Eevee","imageAlt":"3D model Stylized Ocean Animation","url":"https://www.cgtrader.com/free-3d-models/exterior/landscape/stylized-ocean-animation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/updbtuax2zd13tlm1uta6nz5rg3e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/updbtuax2zd13tlm1uta6nz5rg3e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/exterior/landscape/stylized-ocean-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/6504043/225dd1db1d/stylized-ocean-animation-3d-model-225dd1db1d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2929743","type":"listingItem","attributes":{"id":2929743,"title":"XfrogPlants Royal Poinciana - Delonix Regia ","price":26.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nDelonix Regia: Royal Poinciana\n\nDelonix regia, also called Royal Poinciana, is a flowering plant in the bean family fabaceae, native to Madagascar. It is prized for its dramatic displays of bright orange and red foliage, and is cultivated all over the world as an ornamental tree. It requires a tropical climate to grow but can tolerate drought and salty conditions. It is considered endangered in the wild. There is a popular belief among Saint Thomas Christians of Kerala that when Jesus was crucified, there was a small royal poinciana tree nearby his Cross. It is believed that the blood of Jesus Christ was shed over the flowers of the tree and this is how the flowers of royal poinciana got a sharp red color.\n","imageAlt":"XfrogPlants Royal Poinciana - Delonix Regia 3D model","url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-royal-poinciana-delonix-regia","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3EX3jgre93Jn9G2TXqffqxCk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Delonix_regia%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/3EX3jgre93Jn9G2TXqffqxCk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Delonix_regia%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-royal-poinciana-delonix-regia","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929743/b8d8d2f621/xfrogplants-royal-poinciana-delonix-regia-3d-model-b8d8d2f621.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4455536","type":"listingItem","attributes":{"id":4455536,"title":"Infinite Loop in Geometry Nodes Setup","price":0.0,"description":"As shown in the images","imageAlt":"Infinite Loop in Geometry Nodes Setup 3D model animated","url":"https://www.cgtrader.com/free-3d-models/various/various-models/infinite-loop-in-geometry-nodes-setup","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/F1JvNfZQiFyMLnxf2S6rarmo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/F1JvNfZQiFyMLnxf2S6rarmo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/various/various-models/infinite-loop-in-geometry-nodes-setup","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4455536/9de3fc0e73/infinite-loop-in-geometry-nodes-setup-3d-model-9de3fc0e73.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3410635","type":"listingItem","attributes":{"id":3410635,"title":"Zombie - Starved Male","price":39.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-starved-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/1kS90UJooYI\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n**Key Features**:\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)\n- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)\n- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)\n- 1 Hair Model (2.3k tris to 290 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 98 instances, 2 functions\n\nTextures: 102 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"Zombie - Starved Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/77.jpg","gridUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/77.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410635/ee70ebea86/zombie-starved-male-3d-model-ee70ebea86.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2425894","type":"listingItem","attributes":{"id":2425894,"title":"Earth Animated Day and Night Cycle ","price":0.0,"description":"HELLO! This is a model of Earth with an animated day and night cycle fully procedural and real time. If you rotate the earth the night  adjusts accordingly. At night major cites illuminate with lights! This model is made by me it's totally free because we all love free right?   You are free to use this anywhere but just please credit my youtube channel where I post alot of my animations like this it's called Centreus. Since I am giving this model away for free!   Please consider subscribing , by you doing that it allows me to keep making free content like this for you guys. Enjoy!\n\nNOTICE - This model only works properly in eevee\n\nChannel :) https://www.youtube.com/c/Centreus/videos\nVideo: https://youtu.be/41Q0t6Y1tjk","imageAlt":"3D model Earth Animated Day and Night Cycle","url":"https://www.cgtrader.com/free-3d-models/space/planet/earth-animated-day-and-night-cycle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t2DzqixZbi3zExprGdZ6kdBL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/t2DzqixZbi3zExprGdZ6kdBL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/planet/earth-animated-day-and-night-cycle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/2425894/bf5d900f13/earth-animated-day-and-night-cycle-3d-model-bf5d900f13.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"857707","type":"listingItem","attributes":{"id":857707,"title":"Rocks Procedural","price":9.95,"description":"Rocks flexible change shape and detail to your liking","imageAlt":"3D Rocks Procedural","url":"https://www.cgtrader.com/3d-models/exterior/landscape/rocks-flexible-change-shape-and-detail-to-your-liking","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ghCEhoPZYFcJMna8LXJYhkzY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rocks-flexible-change-shape-and-detail-to-your-liking-3d-model-animated-max.jpg","gridUrl":"https://media.cgtrader.com/variants/ghCEhoPZYFcJMna8LXJYhkzY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rocks-flexible-change-shape-and-detail-to-your-liking-3d-model-animated-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/rocks-flexible-change-shape-and-detail-to-your-liking","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/857707/a63c74b266/rocks-procedural-3d-model-a63c74b266.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3078238","type":"listingItem","attributes":{"id":3078238,"title":"Realistic Angel Wings Procedural rigged and animated ","price":0.0,"description":"Procedually made (particle system) very realistic looking **Wings. Perfect** for animation or visualisation, looks amazing and very light. Also got some basic rig and animation. Zip folder is attached with all files to make Your life easier. Please enjoy and _Thank You! _","imageAlt":"3D model Realistic Angel Wings Procedural rigged and 1","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/realistic-angel-wings-procedural-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vfoN3vzofHoPo1sjzH7kceHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Wings.jpg","gridUrl":"https://media.cgtrader.com/variants/vfoN3vzofHoPo1sjzH7kceHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Wings.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/realistic-angel-wings-procedural-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3078238/98a8ae5ba7/realistic-angel-wings-procedural-rigged-and-animated-3d-model-98a8ae5ba7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2929753","type":"listingItem","attributes":{"id":2929753,"title":"XfrogPlants Male Fern - Dryopteris Filix ","price":27.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nDryopteris Filix: Male Fern\nDryopteris Filix is a common fern of the temperate northern hemisphere, native to much of Europe, Asia, and North America. It favours damp shaded areas in the understory of woodlands, but also shady places on hedge-banks, rocks, and screes. It grows to heights of up to 3 ft, with a similarly sized spread. The male fern is one of the most popular and effective treatments for tape worms. The root is also taken internally in the treatment of internal haemorrhage, uterine bleeding, mumps and feverish illnesses, but in high doses can be toxic.\n","imageAlt":"3D XfrogPlants Male Fern - Dryopteris Filix","url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-male-fern-dryopteris-filix","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2gTMK6f2bsdGmNaxnTBqhVNZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dryopteris_filix%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/2gTMK6f2bsdGmNaxnTBqhVNZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dryopteris_filix%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-male-fern-dryopteris-filix","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929753/04ececec78/xfrogplants-male-fern-dryopteris-filix-3d-model-04ececec78.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3017857","type":"listingItem","attributes":{"id":3017857,"title":"Magic Staff Animated","price":0.0,"description":"I have a video for the animation now! This model is ready for subdivision. Perfect prop for animating with your next fantasy character.\nIf you use it, please leave a comment! I would love to see what you did with it!","imageAlt":"animated Magic Staff Animated 3D","url":"https://www.cgtrader.com/free-3d-models/various/various-models/magic-staff-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Pk8W95xwT1udRC48pxW7etJX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/Pk8W95xwT1udRC48pxW7etJX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/various/various-models/magic-staff-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/3017857/866ee9ea3b/magic-staff-animated-3d-model-866ee9ea3b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3695383","type":"listingItem","attributes":{"id":3695383,"title":"Ambulance - Premium - Drivable and Interactable UE4 UE5","price":99.99,"description":"**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n**Also available:**\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:**https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message:** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and **sirens** with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .**pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 51 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 27 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - Premium - Drivable and Interactable 3D asset 2","url":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Wide_Premium.jpg","gridUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Wide_Premium.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3695383/74e7416cd7/ambulance-premium-drivable-and-interactable-ue4-ue5-3d-model-74e7416cd7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6379634","type":"listingItem","attributes":{"id":6379634,"title":"Rustic stone fireplace with two color animated procedural fire","price":0.0,"description":"Animated stone fireplace with two color moving fire. This is a procedural fire was not done with Blender’s add on. That means it runs in EEVEE with no baking. It comes to you as a 2500 frame animation. INTERIOR DAY or INTERIOR NIGHT set / stage / world.  The drapes are animated open and closed with a curved image outside the window. The image that comes with it is of Muir Lake (my favorite camping place), but you can put any JPG or PNG image you want there. \nTHE FIRE FLICKERS\nIf you have a script that is set in a room with a fireplace, use this Blend file as your world. Down load this world first and make a copy of this blend file for every interior day or night scene. \n","imageAlt":"3D Rustic stone fireplace with two color animated 1","url":"https://www.cgtrader.com/free-3d-models/architectural/decoration/rustic-stone-fireplace-with-two-color-animated-procedural-fire","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xn9tnwej92k5mzssgxlxpirthxsm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ADJUSTED%20TO%20BE%20BRIGHTER.jpg","gridUrl":"https://media.cgtrader.com/variants/xn9tnwej92k5mzssgxlxpirthxsm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ADJUSTED%20TO%20BE%20BRIGHTER.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/architectural/decoration/rustic-stone-fireplace-with-two-color-animated-procedural-fire","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/6379634/0449034a10/rustic-stone-fireplace-with-two-color-animated-procedural-fire-3d-model-0449034a10.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3697650","type":"listingItem","attributes":{"id":3697650,"title":"Emergency Vehicles - Interactable UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount for the police and ambulance emergency vehicles.\n\nIf you'd like to purchase the individual versions:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n**Or purchase the drivable version here:**\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email** -support@yarrawah.com\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 6 Demo Maps (per vehicle)\n\n**Number of Unique Meshes:** 67 static mesh foliage components, 100 static mesh vehicle components\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 46 Instances,\n\n**Number of Textures:** 116\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Emergency Vehicles - Interactable UE4 UE5","url":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sDZwCCo4zCsngjMULfrjxDJK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbWide_Interactable.jpg","gridUrl":"https://media.cgtrader.com/variants/sDZwCCo4zCsngjMULfrjxDJK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbWide_Interactable.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3697650/32a524f18b/emergency-vehicles-interactable-ue4-ue5-3d-model-32a524f18b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5325138","type":"listingItem","attributes":{"id":5325138,"title":"Old Stone Well","price":0.0,"description":"Model of a well with animation and textures that does not include images in blender.\nThere is no other file format it is just .blend\n\nThere is a lot of objects and not applied modifiers so you can easily change something.","imageAlt":"Old Stone Well 3D model","url":"https://www.cgtrader.com/free-3d-models/exterior/historic-exterior/realistick-well-in-blender","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oBGoU3FcqTLGsyA1rRa9mED5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/well%20EVEE.jpg","gridUrl":"https://media.cgtrader.com/variants/oBGoU3FcqTLGsyA1rRa9mED5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/well%20EVEE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/exterior/historic-exterior/realistick-well-in-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/5325138/056177039a/old-stone-well-3d-model-056177039a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2929717","type":"listingItem","attributes":{"id":2929717,"title":"XfrogPlants Dune Grass - Cyperus Conglomeratus ","price":19.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nCyperus Conglomeratus: Dune Grass\nCyperus Conglomeratus is a species of sedge native to Africa, southern and central Europe (north to France and Austria), and southern Asia. It is a perennial plant that can reach up to heights of 55 inches. It prefers dry conditions, but will tolerate moist soils, and often grows in wastelands and in crop fields. These tubers have antibacterial properties that have been known to prevent tooth decay in ancient Sudanese populations who consumed them. It is also used in traditional chinese and indian medicine traditions. \n","imageAlt":"3D XfrogPlants Dune Grass - Cyperus Conglomeratus","url":"https://www.cgtrader.com/3d-models/plant/grass/xfrogplants-dune-grass-cyperus-conglomeratus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tXjygE3LFbM8ENBAgnKQqZhe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cyperus_c%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/tXjygE3LFbM8ENBAgnKQqZhe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cyperus_c%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/grass/xfrogplants-dune-grass-cyperus-conglomeratus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"grass","categoryTitle":"Plant","subcategoryTitle":"Grass","schemaImageUrl":"https://img-new.cgtrader.com/items/2929717/7a6f63505f/xfrogplants-dune-grass-cyperus-conglomeratus-3d-model-7a6f63505f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5805108","type":"listingItem","attributes":{"id":5805108,"title":"Stylized low poly flower","price":0.0,"description":"A low poly, Highly cusotmizble (via color ramp nodes), Opening, blooming flower. Through shape keys, can be animated in unity. I recommend it be used in a 64 bit style.","imageAlt":"Stylized low poly flower 3D model","url":"https://www.cgtrader.com/free-3d-models/plant/flower/stylized-low-poly-flower","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ut7KPhTu2N3iovA1UVQm72xC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-01-22%20025401.jpg","gridUrl":"https://media.cgtrader.com/variants/ut7KPhTu2N3iovA1UVQm72xC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-01-22%20025401.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/plant/flower/stylized-low-poly-flower","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"plant","subcategorySlug":"flower","categoryTitle":"Plant","subcategoryTitle":"Flower","schemaImageUrl":"https://img-new.cgtrader.com/items/5805108/b5e9a64d9c/stylized-low-poly-flower-3d-model-b5e9a64d9c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"126490","type":"listingItem","attributes":{"id":126490,"title":"Realistic Cup with animated water","price":5.0,"description":"\u003cp\u003eThis is a simple cup with a handle created using blender 2.73..\u003c/p\u003e\u003cp\u003eIt is high poly and also has low poly animated water (approx 47mb) which has 72 frames of animation at 24 fps.When you purchase, you will find an attached file called cache_fluid.zip , just extract it where your blend file is present, and you will get animated water when you open the file in blender.\u003c/p\u003e\u003cp\u003eIt has been exported into various formats. You can edit the file directly in blender for the best effects.\u003c/p\u003e\u003cp\u003ePlease note that the images shown above are rendered at only 200 samples, and so the images are not clear. You can easily increase the samples to 1000 or even more to get crystal clear rendered images.\u003c/p\u003e","imageAlt":"Cup with animated water 3D","url":"https://www.cgtrader.com/3d-models/interior/kitchen/cup-with-animated-water","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Eb7z4pttWxQ8bB9guKCVadge/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cup-with-animated-water-3d-model-animated-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Eb7z4pttWxQ8bB9guKCVadge/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cup-with-animated-water-3d-model-animated-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/kitchen/cup-with-animated-water","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"kitchen","categoryTitle":"Interior","subcategoryTitle":"Kitchen","schemaImageUrl":"https://img-new.cgtrader.com/items/126490/7f2361fb88/realistic-cup-with-animated-water-3d-model-7f2361fb88.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3978339","type":"listingItem","attributes":{"id":3978339,"title":"Sci-Fi Monowheel motorcycle","price":0.0,"description":"A simple little Sci-Fi monowheel thats fully rigged with procedural textures!\nThe bike has the following features: \n\n- Fully rigged lifting mechanism, wheel, throttle, brake and clutch. \n- Chains that move along the wheel by drivers.\nComplete procedural textures from my simple procedural texture pack.","imageAlt":"Sci-Fi Monowheel motorcycle 3D model animated","url":"https://www.cgtrader.com/free-3d-models/vehicle/motorcycle/sci-fi-monowheel-motorcycle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yuTPsYbQuVpuPBLWu3R2ZbbD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_1.jpg","gridUrl":"https://media.cgtrader.com/variants/yuTPsYbQuVpuPBLWu3R2ZbbD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/vehicle/motorcycle/sci-fi-monowheel-motorcycle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"motorcycle","categoryTitle":"Vehicle","subcategoryTitle":"Motorcycle","schemaImageUrl":"https://img-new.cgtrader.com/items/3978339/9187bb0f5e/sci-fi-monowheel-motorcycle-3d-model-9187bb0f5e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3695328","type":"listingItem","attributes":{"id":3695328,"title":"Ambulance - Interactable Vehicles UE4 UE5","price":74.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Premium:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5\n\n- **Ambulance - Interactable Vehicles:**https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\nAlso available:\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email** - support@yarrawah.com\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 6 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 7 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - Interactable Vehicles UE4 UE5 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/K2i1Kd3ysnkP8tETGBDUj9Ru/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Wide_Interactable.jpg","gridUrl":"https://media.cgtrader.com/variants/K2i1Kd3ysnkP8tETGBDUj9Ru/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Wide_Interactable.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3695328/e7366c76f9/ambulance-interactable-vehicles-ue4-ue5-3d-model-e7366c76f9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2929749","type":"listingItem","attributes":{"id":2929749,"title":"XfrogPlants Soft Tree Fern - Dicksonia Antarctica ","price":21.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nDicksonia Antarctica: Soft Tree Fern\nAlso known comically as the \"Man Fern\", Dicksonia Antarctica is a species of evergreen fern native to eastern Australia. These ferns can grow up to 50 ft in height, although they more typically cap at growths of 16ft. They are very hairy at the base of their trunk and on their crowns. The \"trunk\" of this fern is merely the decaying remains of earlier growth of the plant and forms a medium through which the roots grow. Reproduction by this species is primarily from spores, but it can also be grown from plantlets occurring around the base of the rhizome. The fern grows on damp, sheltered woodland slopes and moist gullies, and they occasionally occur at high altitudes in cloud forests. The soft tree fern can be used as a food source, with the pith of the plant being eaten either cooked or raw. It is a good source of starch, and was an important food source among aboriginal Australians. \n","imageAlt":"XfrogPlants Soft Tree Fern - Dicksonia 3D model","url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-soft-tree-fern-dicksonia-antarctica","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iP1p7fcBsrTrzmijbmQxf7NR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dicksonia%20antarctica%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/iP1p7fcBsrTrzmijbmQxf7NR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dicksonia%20antarctica%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-soft-tree-fern-dicksonia-antarctica","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929749/55c559eff7/xfrogplants-soft-tree-fern-dicksonia-antarctica-3d-model-55c559eff7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2929757","type":"listingItem","attributes":{"id":2929757,"title":"XfrogPlants Butterfly Palm ","price":21.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model.\n\nDypsis Lutescens: Areca Palm/ Butterfly palm \n Also known as the Golden Cane Palm, Areca Palm and Yellow Palm, Dypsis Lutescens is a species of flowering palm native to Madagascar. It has become naturalized in tropical locations worldwide, including El Salvador, Puerto Rico, Cuba, Haiti, and Southern Florida. It can grow between 20-40 ft in height, and bears yellow flowers in the summer. It is grown as an ornamental plant in tropical regions, and elsewhere as a houseplant. One of several common names, \"butterfly palm\", refers to the leaves which curve upwards in multiple stems to create a butterfly look. In its introduced range, this plant acts as a supplier of fruit to some bird species which feed on it opportunistically.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-butterfly-palm","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5Fsq8iGxzpJChtEbsnivN3vH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dypsis_lutescens_03.jpg","gridUrl":"https://media.cgtrader.com/variants/5Fsq8iGxzpJChtEbsnivN3vH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dypsis_lutescens_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-butterfly-palm","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929757/40135b9504/xfrogplants-butterfly-palm-3d-model-40135b9504.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"126127","type":"listingItem","attributes":{"id":126127,"title":"Plastic Chairs Collection 6","price":15.0,"description":"Please check the individual chair models on my site for the vertex and poly count .. The no of samples for the signature rendered image is 2000. Rest are pretty decent but I'm not sure.\n\nI have included only the blend files. You can easily convert them to the format of your choice by using blender to convert the files according to your needs.\n\nSoon I will attach the converted versions as well of what I think are the best settings for the exported files.\n\nThe vertex and poly count are high but you can easily decrease the no of polygons by decreasing the levels of subdivision surface modifier which is applied to all the objects. Note that only the chair with a wooden surface attached is rigged and animated.\n\nAlso note that the you will be able to render images like the main signature image when you open the plasticchairs.blend file and you will be able to render as the individual images are shown on the right by opening the individual files\n\nAlso note that the all files will have to be in the same directory for it to work properly.\n\nIndividual price for the 7 models = $ 10 x 4 + $11 + $ 8 x 2 = $ 67\n\nYou get it for a price of $ 18 . Savings of $ 49 . Plus any additional discounts which can change over time.\n\nYou can also check my profile for other kinds of 3d models such as plastic stools, leather couches, sports balls and more.\n\n","imageAlt":"Plastic Chairs Collection 6 3D model","url":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Va2jSqr93dycbTYif2vR2ZoV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plastic-chairs-collection-6-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Va2jSqr93dycbTYif2vR2ZoV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plastic-chairs-collection-6-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"furniture","subcategorySlug":"chair","categoryTitle":"Furniture","subcategoryTitle":"Chair","schemaImageUrl":"https://img-new.cgtrader.com/items/126127/abd3252072/plastic-chairs-collection-6-3d-model-abd3252072.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2929725","type":"listingItem","attributes":{"id":2929725,"title":"XfrogPlants Sua - Dalbergia Tonkinensis ","price":21.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes two models.\n\nDalbergia Tonkinensis: Sua \n\nDalbergia Tonkinensis is a species of legume, a small tree, native to the Hainan Island of China and Vietnam.It grows on average between 16 and 43 ft tall. Furniture made from Sua wood is particularly prized in China, and while commercial sales of Sua are banned in Vietnam, private sales and auctions are still permitted. Individual trees have sold for over a million US dollars, and its conservation status has been deemed as \"Vulnerable\".\n","imageAlt":"3D model XfrogPlants Sua - Dalbergia Tonkinensis","url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-sua-dalbergia-tonkinensis","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ookNC1H1TCzeznCeofAE59wZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dalbergia%20tonkensis%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/ookNC1H1TCzeznCeofAE59wZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dalbergia%20tonkensis%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-sua-dalbergia-tonkinensis","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929725/a467370879/xfrogplants-sua-dalbergia-tonkinensis-3d-model-a467370879.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2929745","type":"listingItem","attributes":{"id":2929745,"title":"XfrogPlants Blueberry Lily - Dianella Revoluta ","price":21.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes two models.\n\nDianella Revoluta: Blueberry Lily or \"Little Rev\" \nDianella Revoluta is a species of flowering plant endemic to and widespread in Australia. It is a tufted perennial herb with grassy stalks, up to nine blue or violet flowers, and purple berries, growing up to heights of 2-4ft. The berries are reportedly edible, and this plant is horticulturally desirable because once it is established it is very hardy and has a wide moisture and temperature range excluding inland extremes. It is drought and frost resistant, is generally trouble-free and is grown for its distinctive strappy foliage as well as for its flowers and fruits. \n","imageAlt":"XfrogPlants Blueberry Lily - Dianella Revoluta 3D","url":"https://www.cgtrader.com/3d-models/plant/grass/xfrogplants-blueberry-lily-dianella-revoluta","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ex14sPBsrFfovxN9GWE7SnnN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dianella_Revoluta_2.jpg","gridUrl":"https://media.cgtrader.com/variants/Ex14sPBsrFfovxN9GWE7SnnN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dianella_Revoluta_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/grass/xfrogplants-blueberry-lily-dianella-revoluta","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"grass","categoryTitle":"Plant","subcategoryTitle":"Grass","schemaImageUrl":"https://img-new.cgtrader.com/items/2929745/345c8c4d16/xfrogplants-blueberry-lily-dianella-revoluta-3d-model-345c8c4d16.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2929729","type":"listingItem","attributes":{"id":2929729,"title":"XfrogPlants Mountain Dove - Daphniphyllum Teysmanni ","price":19.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes two models.\n\nDaphniphyllum Teysmannii: Mountain Dove\n\nDaphniphyllum Teysmannii is a deciduous flowering plant that hails from southern Japan and some Korean islands, where it often grows in exposed coastal situations as a shrub or small tree. It is tolerant of dry conditions and salt spray, although such conditions may slow or stunt overall growth. It is an evergreen shrub, with ruched, conical infloresences, and is often sold for quite high prices in Japan.\n\n","imageAlt":"XfrogPlants Mountain Dove - Daphniphyllum 3D model","url":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-mountain-dove-daphniphyllum-teysmanni","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rHnYhptXRYFhjqm8BZ5Wk2vR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Daphniphyllum_teysmanni_05.jpg","gridUrl":"https://media.cgtrader.com/variants/rHnYhptXRYFhjqm8BZ5Wk2vR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Daphniphyllum_teysmanni_05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/xfrogplants-mountain-dove-daphniphyllum-teysmanni","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/2929729/21a7ce6105/xfrogplants-mountain-dove-daphniphyllum-teysmanni-3d-model-21a7ce6105.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2929722","type":"listingItem","attributes":{"id":2929722,"title":"XfrogPlants Swamp Cyrilla - Cyrilla Racemiflora ","price":28.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes two models.\n\nCyrilla Racemiflora: Swamp Cyrilla \nCyrilla Racemiflora is a flowering plant in the family Cyrillaceae, native to warm temperate to tropical regions of the Americas, from the southeastern United States to the Caribbean, Mexico, and Central/South America. It grows in swamps, along streams, bogs, bayheads, backwaters and wet prairies. In tropical rainforests, it is a small tree growing to 30 ft or more tall, but only a shrub to 12 ft tall in temperate regions at the northern edge of its range. It is most recognizable from its white flowers which are noticeable on the plant during the summer months. It is primarily evergreen, but during the autumn months some of the leaves turn a brilliant red before falling, and plants at the northern edge of its range tend to be deciduous.\n","imageAlt":"XfrogPlants Swamp Cyrilla - Cyrilla Racemiflora 3D model","url":"https://www.cgtrader.com/3d-models/plant/bush/xfrogplants-swamp-cyrilla-cyrilla-racemiflora","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QKrtNGW7iFVkMfTdQWhtjWGx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cyrilla_r%2005.jpg","gridUrl":"https://media.cgtrader.com/variants/QKrtNGW7iFVkMfTdQWhtjWGx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cyrilla_r%2005.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/bush/xfrogplants-swamp-cyrilla-cyrilla-racemiflora","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":192,"name":"GrowFX","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"bush","categoryTitle":"Plant","subcategoryTitle":"Bush","schemaImageUrl":"https://img-new.cgtrader.com/items/2929722/a231c07004/xfrogplants-swamp-cyrilla-cyrilla-racemiflora-3d-model-a231c07004.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"126117","type":"listingItem","attributes":{"id":126117,"title":"Plastic Chairs Collection 2","price":8.0,"description":"\u003cp\u003ePlease check  the individual chair models on my site for the vertex and poly count .. The no of samples for the signature rendered image is 2000. Rest are pretty decent but I'm not sure.\u003c/p\u003e\u003cp\u003eI have included only the blend files. You can easily convert them to the format of your choice by using blender to convert the files according to your needs.\u003c/p\u003e\u003cp\u003eSoon I will attach the converted versions as well of what I think are the best settings for the exported files.\u003c/p\u003e\u003cp\u003eThe vertex and poly count are high but you can easily decrease the no of polygons by decreasing the levels of subdivision surface modifier which is applied to all the objects. Note that only the chair with a wooden surface attached is rigged and animated.\u003c/p\u003e\u003cp\u003eAlso note that the you will be able to render images like the main signature image when you open the plasticchairs.blend file and you will be able to render as the individual images are shown on the right by opening the individual files\u003c/p\u003e\u003cp\u003eAlso note that the all files will have to be in the same directory for it to work properly.\u003c/p\u003e\u003cp\u003eIndividual price for the 5 models = $ 10 x 4 + $11 = $ 51\u003c/p\u003e\u003cp\u003eYou get it for a price of $ 85 . Savings of $ 17 . Plus any additional discounts which can change over time.\u003c/p\u003e\u003cp\u003eYou can also check my profile for other kinds of 3d models such as plastic stools, leather couches, sports balls and more.\u003c/p\u003e","imageAlt":"Plastic Chairs Collection 2 3D model","url":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3kkA1Erx21teNmLba75GkwyM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plastic-chairs-collection-2-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/3kkA1Erx21teNmLba75GkwyM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plastic-chairs-collection-2-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"furniture","subcategorySlug":"chair","categoryTitle":"Furniture","subcategoryTitle":"Chair","schemaImageUrl":"https://img-new.cgtrader.com/items/126117/34ea308126/plastic-chairs-collection-2-3d-model-34ea308126.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"126122","type":"listingItem","attributes":{"id":126122,"title":"Plastic Chairs Collection 4","price":7.0,"description":"\u003cp\u003ePlease check  the individual chair models on my site for the vertex and poly count .. The no of samples for the signature rendered image is 2000. Rest are pretty decent but I'm not sure.\u003c/p\u003e\u003cp\u003eI have included only the blend files. You can easily convert them to the format of your choice by using blender to convert the files according to your needs.\u003c/p\u003e\u003cp\u003eSoon I will attach the converted versions as well of what I think are the best settings for the exported files.\u003c/p\u003e\u003cp\u003eThe vertex and poly count are high but you can easily decrease the no of polygons by decreasing the levels of subdivision surface modifier which is applied to all the objects. Note that only the chair with a wooden surface attached is rigged and animated.\u003c/p\u003e\u003cp\u003eAlso note that the you will be able to render images like the main signature image when you open the plasticchairs.blend file and you will be able to render as the individual images are shown on the right by opening the individual files\u003c/p\u003e\u003cp\u003eAlso note that the all files will have to be in the same directory for it to work properly.\u003c/p\u003e\u003cp\u003eIndividual price for the 3 models = $ 8 + $8 + $11  = $ 27\u003c/p\u003e\u003cp\u003eYou get it for a price of $ 13 . Savings of $ 14 . Plus any additional discounts which can change over time.\u003c/p\u003e\u003cp\u003eYou can also check my profile for other kinds of 3d models such as plastic stools, leather couches, sports balls and more.\u003c/p\u003e","imageAlt":"3D Plastic Chairs Collection 4","url":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8AQYN8Q7WhBfSWE1ktEK7AfU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plastic-chairs-collection-4-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/8AQYN8Q7WhBfSWE1ktEK7AfU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plastic-chairs-collection-4-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/chair/plastic-chairs-collection-4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"furniture","subcategorySlug":"chair","categoryTitle":"Furniture","subcategoryTitle":"Chair","schemaImageUrl":"https://img-new.cgtrader.com/items/126122/c068a442bf/plastic-chairs-collection-4-3d-model-c068a442bf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3158366","type":"listingItem","attributes":{"id":3158366,"title":"Procedural Black Hole","price":27.0,"description":"This is a recreation of a black hole in blender, inspired by the black hole depicted in the movie Interstaller. The model has a shader-based accretion disc modeled and simulated in blender, cycles. The Model uses volumetrics to simulate a cloud like accreation disc and a shader graph accurately depicing gravitational lensing. The shader is annotated allowing for configuration of colors, accretion disc size, and gravitational lensing, and cloud density as well as shape. The background is also configurable allowing for the adjustment of star density. \n\n**Included File Formats:**\n- Blender 4.0 and before \n- FBX (Mesh and and Misconfigured Shader)\n- OBJ (Mesh Only)\n- MTL (Misconfigured Shader)\n- ABC (Mesh Only)\n- STL (Mesh Only)","imageAlt":"Procedural Black Hole 3D model","url":"https://www.cgtrader.com/3d-models/space/planet/black-hole-be3bcfff-6b18-4567-8a0b-f94e1154998e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RDZkiZs2pczQFGSqsB3t56dH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Interstellarblackholeloop0282.jpg","gridUrl":"https://media.cgtrader.com/variants/RDZkiZs2pczQFGSqsB3t56dH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Interstellarblackholeloop0282.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/black-hole-be3bcfff-6b18-4567-8a0b-f94e1154998e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3158366/1a7878950b/procedural-black-hole-3d-model-1a7878950b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"975709","type":"listingItem","attributes":{"id":975709,"title":"Procedural Kelp Forest Environment","price":75.0,"description":"Kelp forest 2.0! Fully animated and customizable, updated Jan 2024 with native Blender 4.0\n\nAnimated kelp forest environment for underwater scenes. Simple Geometry Nodes interface is easy to customize. Kelp stems are animated with a wave modifier, leaves are animated directly with geometry nodes.\n\n Procedural kelp generator allows you to draw kelp in exactly the shapes you want! The kelp is procedurally generated using geometry nodes, and can be customized with the Draw Curve tool. The water is animated with an ocean modifier to create dynamic lighting effects with the kelp.\n\nAny shape drawn with Draw Curve tool will be instantly transformed into kelp! (See the linked video if you want to watch watch me using the tool, it is very simple to use.)\n\n\nIncludes two leaf varieties, see the preview images for a comparison.\n","imageAlt":"Procedural Kelp Forest Environment 3D model","url":"https://www.cgtrader.com/3d-models/plant/grass/pink-glassware-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AEcqPKUz2RbeA2cMdEPptej4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TITLE3.jpg","gridUrl":"https://media.cgtrader.com/variants/AEcqPKUz2RbeA2cMdEPptej4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TITLE3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/grass/pink-glassware-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"plant","subcategorySlug":"grass","categoryTitle":"Plant","subcategoryTitle":"Grass","schemaImageUrl":"https://img-new.cgtrader.com/items/975709/66426401c8/procedural-kelp-forest-environment-3d-model-66426401c8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2537316","type":"listingItem","attributes":{"id":2537316,"title":"Procedural Jellyfish Animated 3D model","price":99.0,"description":"This is a realistic 3d model of the Jellyfish for Cinema 4d v21 and up. rigged, animated, textured, and ready to render.\nThis is procedural jellyfish. You can change model details if you want. Ready for Vray and physical render.\n\nFeel free to contact me through support if you have any questions or need this model in other formats.","imageAlt":"Procedural Jellyfish Animated 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/fish/procedural-jellyfish-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/V6w4ke1xt93craASSnmAChUf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Track_scene.0180_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/V6w4ke1xt93craASSnmAChUf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Track_scene.0180_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/procedural-jellyfish-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2537316/a8f652c033/procedural-jellyfish-animated-3d-model-3d-model-a8f652c033.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5224151","type":"listingItem","attributes":{"id":5224151,"title":"Procedural Star","price":27.0,"description":"Unleash the full potential of your cosmic scenes with this advanced Procedural Star Shader. This shader includes five meticulously crafted presets tailored to the most commonly encountered stars in the universe: Blue Giant, White Dwarf, Brown Dwarf, Red Supergiant, and Yellow Dwarf. \n\n**Key Features:**\n\n- **Highly Customizable:** Every aspect of the shader is procedural, granting you complete control over the appearance and behavior of the stars. Adjust colors, luminosity, and texture effects through user-friendly controls to match any scene requirement.\n\n- **Ease of Use:** The shader nodes are intuitively arranged to provide quick access to commonly used settings, ensuring a smooth workflow. Whether you are a beginner or a seasoned artist, you will find this tool incredibly easy to use.\n\n- **Realistic Visuals:** Embrace realism with this shader’s detailed texturing capabilities that mimic the actual surface dynamics of stars, including granulation and pulsation effects.\n\n- **Performance Optimized:** Engineered to perform seamlessly on a variety of hardware, our shader balances stunning visual fidelity with efficiency. Adjust complexity with built-in settings to accommodate different performance needs.\n\n- **Comprehensive Documentation:** Included with the shader is detailed documentation that guides you through each feature and setup process, alongside example projects to inspire and assist in your creations.\n\nWhether you're crafting detailed close-ups of stars or populating a galaxy in the background of your space scenes, this Procedural Star Shader is the perfect tool to bring the cosmos to life in your projects.\n\n**Included File Formats:**\n\n- Blender 4.1 and before\n- PNG (Image Textures)\n- FBX (Mesh and and Misconfigured Shader)\n- OBJ (Mesh Only)\n- MTL (Misconfigured Shader)\n- ABC (Mesh Only)\n- STL (Mesh Only)\n- USDC (Mesh Only)\n- GLB (Mesh Only)","imageAlt":"Procedural Star 3D","url":"https://www.cgtrader.com/3d-models/space/planet/procedural-star","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VHc4nSR46fJqPYznsNcHFXxJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4k.jpg","gridUrl":"https://media.cgtrader.com/variants/VHc4nSR46fJqPYznsNcHFXxJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4k.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/procedural-star","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/5224151/8156746c22/procedural-star-3d-model-8156746c22.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6545969","type":"listingItem","attributes":{"id":6545969,"title":"Butterfly Procedural Animated","price":15.0,"description":"**Realistic Butterfly with Rigging and Procedural Animated**\n\nThis high-quality Butterfly model is ideal for use in cinematic scenes, commercials, and VR engines.. Completely gameready.\n\nThanks to the built-in file set for exporting to other programs, you can easily send the result to any other program.\n\n**Model Features:**\n\nThis butterfly with rigged and fully procedural animated structure for fly controls.\n\n The \"Animation Control Panel\" - specially designed for easy to operate, make it easy to edit or build custom loops. \n The control panel allows you to use sliders to adjust the wing flapping angle, flapping speed, and wing beat frequency, wing beat intensity, flexible management.\n\n**Animation:**\n\nAttached are two different animations in FBX format (as examples). \nTo create and control the animations, watch the attached video.\nThe stump and the butterfly animation are not included. This is for clarity, so that the possibilities are clear.\nThe video shows featuring body motion and realistic wing flaps—perfect for nature shots, slow-motion closeups, or stylized motion graphics.","imageAlt":"Butterfly with Procedural Animated 3D model realtime","url":"https://www.cgtrader.com/3d-models/animal/insect/butterfly-cf27d90e-dcd2-46db-b95d-7634c789ffc4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pnsna65kh0jf824k7vfk9lqso5yw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_01.jpg","gridUrl":"https://media.cgtrader.com/variants/pnsna65kh0jf824k7vfk9lqso5yw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/butterfly-cf27d90e-dcd2-46db-b95d-7634c789ffc4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":222,"name":".mp4","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/6545969/8c6ede7397/butterfly-with-procedural-animated-3d-model-8c6ede7397.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4922097","type":"listingItem","attributes":{"id":4922097,"title":"Snake procedural","price":10.0,"description":"A low-poly model of a snake with a fully procedural shading plus additional image texture maps. \nWithin the Blender file you will find 5 saved procedural materials (chose them from Material Properties tab), which you can use and modify to your liking, and a material setup with image textures that offers 5 different colours (this will be a default material when you open the file).\n\nThe Snake’s mouth and tongue movement is controlled by shape keys that you can find in Data Properties tab. There is a different shape key to open the mouth and to flicker the tongue.\n\nThe snakes’s shape is controlled by a curve modifier. There is a set of 3 pre made curves you can chose from. Feel free to edit them or create your own shape with a new curve. \nImportant: when changing a control curve in a curve modifier tab for a snake’s body, make sure to change the same curve for snake’s eyes. \n\nThe image texture maps are available in 2k and 4K and include:\n\n-Diffuse (5 different colours);\n-Normal;\n-Displacement;\n-Roughness;\n-Specular;\n-Ambient Occlusion;\n-SSS.\n\nFBX and OBJ formats:\n\nYou will find several models exported in .fbx and .obj formats. While some features, like mouth and tongue movement and controlling the shape with a curve are only available in .blend file, I made sure to export all three shapes of a snake as different files and one extra file with an open mouth. The exported meshed are low poly but subdivision ready. \n\nEnjoy!\n","imageAlt":"3D asset animated Snake procedural","url":"https://www.cgtrader.com/3d-models/animal/reptile/snake-procedural","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t9vSv356TsBNdetx5Sb17QH7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Snake_all_white_4.jpg","gridUrl":"https://media.cgtrader.com/variants/t9vSv356TsBNdetx5Sb17QH7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Snake_all_white_4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/snake-procedural","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/4922097/5a8f047c40/snake-procedural-3d-model-5a8f047c40.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6942759","type":"listingItem","attributes":{"id":6942759,"title":"Procedural Black Hole","price":5.0,"description":"A visually striking procedural black hole scene featuring a highly detailed accretion disk and gravitational lensing effects. This asset captures the dramatic distortion of light around a singularity, creating a cinematic and scientifically inspired space visualization.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aa65r1o2qw8brf8exy82neobq6fu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Black%20Hole%20Blue%20001.jpg","gridUrl":"https://media.cgtrader.com/variants/aa65r1o2qw8brf8exy82neobq6fu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Black%20Hole%20Blue%20001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6942759/d3a9a08882/procedural-black-hole-3d-model-d3a9a08882.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7547369","type":"listingItem","attributes":{"id":7547369,"title":"Procedural Wireframe Revealing Effect Shader","price":19.99,"description":"# **Overview**\n\nThe **Procedural Wireframe Revealing Effect Shader** is a fully procedural, node-based visual effect designed in **Blender 5.1.2** and optimized for the **Cycles render engine**. It creates a futuristic wireframe reveal effect where a glowing procedural grid progressively emerges across the surface of a 3D object, producing a striking digital scanning and holographic appearance.\n\nThe effect combines a detailed **wireframe grid, procedural surface masking, glowing emission, irregular reveal boundaries, and scattered luminous edge fragments** to create a dynamic transition from a solid surface into a glowing digital wireframe structure. The procedural setup allows the reveal effect, wireframe appearance, emission intensity, colors, and pattern variation to be adjusted directly through the shader nodes.\n\nNo external image textures are required, making this shader suitable for **sci-fi interfaces, holographic effects, digital transformations, futuristic animations, cinematic VFX, game environments, motion graphics, and technology-themed scenes**.\n\n## **Key Features**\n\n**100% Procedural Shader:** Built entirely with Blender's shader nodes to generate the wireframe revealing effect without relying on conventional image textures.\n\n**Wireframe Reveal Effect:** Creates a futuristic transition in which the object's surface progressively reveals a glowing wireframe structure.\n\n**Procedural Grid Pattern:** Generates a detailed grid directly through the shader, providing a clean digital wireframe appearance across the surface.\n\n**Irregular Reveal Boundary:** Produces a broken and organic reveal edge with scattered luminous points and fragmented sections for a more dynamic visual effect.\n\n**Glowing Emission:** Uses bright procedural emission to create intense neon-style illumination around the revealed wireframe and transition areas.\n\n**Multiple Color Variations:** The effect can be customized with different emission colors, allowing users to create red, blue, purple, green, cyan, or other futuristic color styles.\n\n**Adjustable Reveal Parameters:** Shader controls can be modified to adjust the reveal position, pattern, edge appearance, emission strength, and overall effect intensity.\n\n**Surface-Based Effect:** Designed to work directly across 3D object surfaces, making the effect adaptable to different models and shapes.\n\n**Digital Transformation Style:** Ideal for creating holographic, scanning, technological, futuristic, and digital disintegration-style visuals.\n\n**No External Textures Required:** The effect is generated procedurally inside Blender, reducing dependency on external texture images.\n\n**Versatile VFX Shader:** Suitable for cinematic transitions, sci-fi effects, holograms, digital reveals, futuristic character effects, technology visuals, and motion graphics.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** Cycles  \n**Material Type:** Procedural Node-Based VFX Shader  \n**Texture Type:** Fully Procedural  \n**UV Mapping:** Not dependent on image textures  \n**Effect Type:** Wireframe / Reveal / Digital / Holographic VFX  \n**External Textures:** Not required  \n**Customization:** Shader Node Parameters  \n\n## **Applications**\n\nThis procedural wireframe revealing shader is suitable for:\n\n- Wireframe reveal effects\n- Digital transformation effects\n- Holographic VFX\n- Sci-fi environments\n- Futuristic character effects\n- Digital scanning effects\n- Technology-themed visuals\n- Cyberpunk scenes\n- Cinematic VFX\n- Game VFX\n- Motion graphics\n- Futuristic interfaces\n- 3D model reveals\n- Hologram transitions\n- Digital disintegration effects\n- Sci-fi animations\n- Product visualization\n- Promotional visuals\n- Cinematic transitions\n- Special effects projects\n\n## **Why Choose This Shader?**\n\nUnlike conventional wireframe textures or manually modeled wireframe effects, this **procedural shader** generates the visual appearance directly through Blender's node system. This provides greater flexibility for creating customized digital reveal effects while avoiding the need for external texture images.\n\nThe shader is particularly useful for artists working on **sci-fi cinematics, holographic interfaces, futuristic animations, digital transformations, game VFX, and technology-based visuals** where a distinctive glowing wireframe effect is required.\n\nThe procedural approach also makes it possible to create different visual variations by adjusting the shader parameters, including **wireframe color, emission intensity, reveal pattern, edge variation, and overall effect appearance**.\n\n## **Important Note**\n\nThis product is a **procedural wireframe revealing VFX material/shader**, not a collection of standalone texture images or a conventional 3D model. The effect is designed for use within **Blender 5.1.2** and is generated through the shader node setup.\n\n**External image textures are not required for the core effect.** The final appearance may vary depending on the scene lighting, color management, render settings, and the 3D object on which the shader is applied.","imageAlt":"Procedural Wireframe Revealing Effect Shader","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/procedural-wireframe-revealing-effect-shader","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8r557q5o6u6fhivv4u8a1xw0hugj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/8r557q5o6u6fhivv4u8a1xw0hugj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/procedural-wireframe-revealing-effect-shader","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/7547369/5eeb089d25/procedural-wireframe-revealing-effect-shader-3d-model-5eeb089d25.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7526965","type":"listingItem","attributes":{"id":7526965,"title":"Procedural Stone Moss Material - Rock Surface Texture Nodes","price":19.99,"description":"# **Overview**\n\nThe **Procedural Stone Moss Material** is a fully procedural, node-based natural surface shader designed in **Blender 5.1.2** and optimized for the **Cycles render engine**. It recreates the appearance of a weathered rocky surface covered with rich green moss, featuring detailed stone formations, rugged surface variation, natural color transitions, and realistic moss coverage.\n\nThe material is built entirely with **Blender shader nodes**, allowing the stone color, moss coverage, surface detail, roughness, and other material properties to be adjusted directly within the shader. No external image textures are required, making it suitable for both close-up renders and large-scale environments where consistent procedural detail is important.\n\n## **Key Features**\n\n**100% Procedural Material:** Built entirely with Blender's shader nodes without relying on external image textures.\n\n**Realistic Stone and Moss Appearance:** Combines rugged natural rock with organic green moss coverage to create a convincing weathered outdoor surface.\n\n**Detailed Rock Surface:** Includes procedural displacement and surface variation to create cracks, bumps, erosion, and irregular rocky formations.\n\n**Natural Moss Coverage:** Generates irregular green moss regions across the stone surface with varied distribution and organic transitions.\n\n**Customizable Colors:** Easily adjust the stone and moss colors to create different environmental and artistic variations.\n\n**Procedural Surface Detail:** Provides fine-scale surface variation suitable for realistic rocky and moss-covered materials.\n\n**Seamless Scaling:** The procedural setup can be scaled across different object sizes while maintaining consistent surface detail without image-texture stretching.\n\n**Adjustable Shader Parameters:** Material properties can be modified directly through the node setup to control the appearance, contrast, moss distribution, roughness, and surface characteristics.\n\n**No External Textures Required:** The complete material appearance is generated procedurally inside Blender, simplifying asset setup and making the shader easy to customize.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** Cycles  \n**Material Type:** Procedural Node-Based Shader  \n**Texture Type:** Fully Procedural  \n**UV Mapping:** Not dependent on image textures  \n**Surface Type:** Stone / Rock / Moss  \n**Detail:** Procedural Rock and Moss Variation  \n**External Textures:** Not required\n\n## **Applications**\n\nThis procedural stone moss material is suitable for:\n\n- Rocky terrain and landscape environments\n- Moss-covered rocks and boulders\n- Cliffs and mountain surfaces\n- Forest and woodland environments\n- Outdoor architectural visualization\n- Garden and natural environment scenes\n- Game environment assets\n- Fantasy and cinematic environments\n- Film and VFX scenes\n- Nature and landscape visualization\n- Ground and terrain surfaces\n- Close-up rock renders\n- Environmental product visualization\n- Procedural environment generation\n\n## **Why Choose This Material?**\n\nUnlike conventional image-based stone and moss textures, this procedural shader provides greater control over the **rock formation, moss coverage, colors, surface variation, and material properties** directly inside Blender.\n\nThe node-based setup makes it possible to create different stone and moss appearances without being restricted to a single fixed texture. Procedural detail also allows the material to maintain consistent quality when used across different object sizes and camera distances.\n\nIt is particularly useful for scenes requiring **realistic moss-covered rocks, natural terrain, cliffs, boulders, and weathered stone surfaces**, while retaining the flexibility needed for customization and close-up rendering.\n\n## **Important Note**\n\nThis product is a **procedural stone and moss material/shader**, not a collection of standalone texture images. The material is designed for use within **Blender** and can be customized through its node setup. **No external image textures are required.**","imageAlt":"Procedural Stone Moss Material - Rock Surface ...","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-stone-moss-material-rock-surface-texture-nodes","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0ermtw5xus03qmsz5kb9kp03y24p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/0ermtw5xus03qmsz5kb9kp03y24p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-stone-moss-material-rock-surface-texture-nodes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/7526965/7eb406091b/procedural-stone-moss-material-rock-surface-texture-nodes-3d-model-7eb406091b.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7273765","type":"listingItem","attributes":{"id":7273765,"title":"The Procedural Rubiks Cube","price":15.0,"description":"This is a fully functional Rubik's Cube made inside Blender using Geometry Nodes. Although I modelled an textured this cube manually, this node setup for functionality is fully procedural and very optimal.\n\nBefore I took on this project, I searched the internet and found several tutorials to make a Rubik's Cube out of scratch and how to animate them manually. Still, I couldn't find a single one that would teach me how to procedurally control the cubes without selecting every block and rotating them manually. That would take a very long time to even come out with the simple animation.\n\nI thought for a while and I came up with the idea of controlling the cube with the directions of Rubik's Cube annotations. Let me explain. You might have heard about Rubik's Cube annotations. Basically, a cube has 6 sides: Front \u0026 Back, Left \u0026 Right, and Up \u0026 Down which we rotate in either a clockwise or anticlockwise direction. These are basically the annotations.\n\nApart from the official annotations I will be using capital letters for clockwise direction and small letters for anticlockwise direction. Suppose I want to turn the Rubik's Cube. Front face 3 times, left face anticlockwise 2 times, and upper face 1 times. I will only have to write 'FFFllU\" and my node system will recognize the letters and turn them accordingly.","imageAlt":"The Procedural Rubiks Cube","url":"https://www.cgtrader.com/3d-models/household/other/the-procedural-rubiks-cube","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m7ckg3bylpg8xdu9tyj01acsjr0s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/002.jpg","gridUrl":"https://media.cgtrader.com/variants/m7ckg3bylpg8xdu9tyj01acsjr0s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/other/the-procedural-rubiks-cube","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":222,"name":".mp4","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"household","subcategorySlug":"other","categoryTitle":"Household","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7273765/d0994e53e5/the-procedural-rubiks-cube-3d-model-d0994e53e5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6202252","type":"listingItem","attributes":{"id":6202252,"title":"Toon Shader - Procedural Material","price":30.0,"description":"Stylized Toon Shader Blender Model\n\nA high-quality stylized 3D model featuring a custom toon shader optimized for Blender Eevee. Designed for a clean, colorful, cartoon-like appearance, this asset is suitable for animation, games, illustrations, concept scenes, and stylized 3D projects.\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/woman/toon-shader-procedural-material","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ft6b4ptj7pq08qnxn6v9idm9gad1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_2_FHD.jpg","gridUrl":"https://media.cgtrader.com/variants/ft6b4ptj7pq08qnxn6v9idm9gad1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_2_FHD.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/toon-shader-procedural-material","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6202252/51fbf5a106/toon-shader-procedural-material-3d-model-51fbf5a106.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3641816","type":"listingItem","attributes":{"id":3641816,"title":"Realtime flame generator in Blender","price":10.0,"description":"Realtime animated Flame Generator.\nWorks with both EEVEE and Cycles.\nDone with Geometry Nodes.\n**Requires Blender 3.3 or higher.**","imageAlt":"3D Realtime flame generator in Blender","url":"https://www.cgtrader.com/3d-models/scripts-plugins/vfx/realtime-flame-generator-in-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hggxvowdjTqSevVTB2xiB58n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/th_cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/hggxvowdjTqSevVTB2xiB58n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/th_cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/vfx/realtime-flame-generator-in-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"vfx","categoryTitle":"Scripts / Plugins","subcategoryTitle":"VFX","schemaImageUrl":"https://img-new.cgtrader.com/items/3641816/01b2404174/realtime-flame-generator-in-blender-3d-model-01b2404174.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7551167","type":"listingItem","attributes":{"id":7551167,"title":"Procedural Hologram Effect Shader - SciFi Digital Wireframe VFX","price":24.99,"description":"# **Overview**\n\nThe **Procedural Hologram Effect Shader** is a fully procedural, node-based holographic visual effect designed in **Blender 5.1.2** and optimized for the **EEVEE render engine**. It creates a futuristic holographic appearance featuring glowing wireframe lines, digital scan patterns, vibrant neon colors, and dynamic sci-fi energy effects.\n\nThe material is built using **Blender shader nodes**, allowing the hologram appearance, colors, emission intensity, line density, glow, and procedural patterns to be adjusted directly within the shader. No external image textures are required, making it suitable for cinematic renders, sci-fi scenes, futuristic interfaces, digital environments, VFX projects, and motion graphics.\n\n# **Key Features**\n\n**100% Procedural Shader:** Built entirely using Blender's shader nodes to generate the holographic effect without relying on conventional image textures.\n\n**Futuristic Hologram Appearance:** Creates a glowing digital wireframe effect with vibrant neon lines and a distinctive sci-fi holographic aesthetic.\n\n**Procedural Wireframe Effect:** Generates detailed line-based patterns across the surface, creating a high-tech digital scanning and holographic appearance.\n\n**Vibrant Neon Colors:** Produces colorful cyan, blue, purple, magenta, pink, yellow, green, and red tones for a dynamic futuristic look.\n\n**Glowing Emission:** Uses procedural emission to create bright neon lines and strong holographic illumination suitable for dark and cinematic environments.\n\n**Customizable Colors:** Easily modify the hologram's primary and secondary colors to create different sci-fi, cyberpunk, futuristic, or digital visual styles.\n\n**Adjustable Shader Parameters:** Material properties can be modified directly through the node setup to control line density, pattern variation, emission strength, color transitions, and overall hologram intensity.\n\n**Procedural Surface Patterns:** Creates layered procedural patterns that follow the form of the underlying geometry, allowing the effect to be applied to different 3D objects.\n\n**No External Textures Required:** The core effect is generated procedurally inside Blender, reducing dependency on external texture image files.\n\n**Versatile Holographic Effect:** Can be used on characters, objects, props, futuristic interfaces, machines, sci-fi assets, and other 3D surfaces.\n\n# **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** EEVEE  \n**Material Type:** Procedural Node-Based VFX Shader  \n**Texture Type:** Fully Procedural  \n**UV Mapping:** Not dependent on image textures  \n**Effect Type:** Hologram / Wireframe / Digital VFX  \n**External Textures:** Not required\n\n# **Applications**\n\nThis procedural hologram shader is suitable for:\n\n- Holographic character effects\n- Sci-fi holograms\n- Futuristic digital objects\n- Cyberpunk environments\n- Sci-fi interfaces\n- Digital wireframe effects\n- Futuristic HUD visuals\n- Cinematic VFX\n- Science-fiction films\n- Game environments\n- Character visualization\n- Robot and technology renders\n- Motion graphics\n- Digital art\n- Product and promotional visuals\n- Futuristic presentations\n- Virtual reality environments\n- Augmented reality concepts\n- Technology visualization\n- Close-up holographic renders\n\n# **Why Choose This Shader?**\n\nUnlike conventional image-based hologram effects, this **procedural hologram shader** provides greater control over the visual appearance directly inside Blender. The node-based setup allows artists to customize the hologram's colors, wireframe density, emission intensity, procedural patterns, and overall visual style without being restricted to a single fixed texture.\n\nThe shader is particularly useful for artists creating **cinematic holographic characters, futuristic objects, sci-fi environments, cyberpunk visuals, digital interfaces, and VFX** where a highly customizable neon hologram effect is required.\n\nThe procedural approach also makes the material easy to adapt to different 3D models and projects, allowing artists to create multiple holographic variations while maintaining the core futuristic aesthetic.\n\n# **Important Note**\n\nThis product is a **procedural hologram VFX material/shader**, not a collection of standalone texture images or a conventional 3D hologram model. The effect is designed for use within **Blender 5.1.2** and can be customized through its shader node setup.","imageAlt":"Procedural Hologram Effect Shader - SciFi Digi...","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/procedural-hologram-effect-shader-scifi-digital-wireframe-vfx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/af4yk4xcvmlv3q0efpbi660zkcuc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/af4yk4xcvmlv3q0efpbi660zkcuc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/procedural-hologram-effect-shader-scifi-digital-wireframe-vfx","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/7551167/eed8ab1973/procedural-hologram-effect-shader-scifi-digital-wireframe-vfx-3d-model-eed8ab1973.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7537067","type":"listingItem","attributes":{"id":7537067,"title":"Procedural Fire Ball VFX - Flame Explosion Effect","price":14.99,"description":"## **Overview**\n\nThe **Procedural Fire Ball VFX Shader** is a fully procedural, node-based fire effect designed in **Blender 5.1.2** and optimized for the **EEVEE render engine**. It recreates the appearance of a powerful glowing fireball with intense yellow-orange flames, bright emission, rising flame fragments, and a dramatic fiery glow.\n\nThe material is built using **Blender shader nodes**, allowing the fireball appearance, flame colors, emission intensity, pattern variation, and overall effect to be adjusted directly within the shader. No external image textures are required, making it suitable for cinematic renders, explosions, magical effects, sci-fi scenes, game environments, and VFX projects.\n\n## **Key Features**\n\n**100% Procedural Shader:** Built entirely with Blender's shader nodes to generate the fireball effect without relying on conventional image textures.\n\n**Realistic Fire Ball Appearance:** Creates a bright spherical fire effect with intense flames, glowing regions, irregular flame shapes, and scattered burning fragments.\n\n**Dynamic Flame Detail:** Generates organic procedural flame patterns with varied shapes and sizes to create a more natural and energetic fire appearance.\n\n**Intense Fire Emission:** Produces bright yellow, orange, and warm glowing areas that simulate the intense heat and luminosity of a fireball.\n\n**Floating Flame Fragments:** Includes scattered procedural flame particles and detached glowing fragments surrounding the main fire mass for a more dynamic VFX appearance.\n\n**Customizable Fire Colors:** Easily adjust the fire's primary and secondary colors to create different visual styles and variations.\n\n**Adjustable Shader Parameters:** Material properties can be modified directly through the node setup to control flame intensity, emission, pattern variation, glow, and overall fire appearance.\n\n**Seamless Procedural Detail:** The procedural setup maintains consistent fire detail without depending on fixed image textures.\n\n**Versatile VFX Effect:** Suitable for fireballs, magical energy, explosions, burning objects, fantasy effects, and other stylized or realistic fire-based visuals.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** EEVEE  \n**Material Type:** Procedural Node-Based VFX Shader  \n**Texture Type:** Fully Procedural  \n**UV Mapping:** Not dependent on image textures  \n**Effect Type:** Fire Ball / Flame / Fire VFX  \n**External Textures:** Not required\n\n## **Applications**\n\nThis procedural fire ball shader is suitable for:\n\n- Fireball effects\n- Fire and flame visualization\n- Explosion VFX\n- Magical fire effects\n- Fantasy environments\n- Sci-fi VFX\n- Cinematic visual effects\n- Game environments\n- Burning objects\n- Energy-based effects\n- Action and fantasy scenes\n- Motion graphics\n- Product and promotional visuals\n- Cinematic fire renders\n- Close-up VFX shots\n- Special effects projects\n\n## **Why Choose This Shader?**\n\nUnlike conventional image-based fire effects, this procedural shader provides greater control over the fireball's visual appearance directly inside **Blender**. The procedural node setup makes it possible to customize the colors, flame patterns, emission intensity, glow, and overall fire appearance without being restricted to a single fixed texture.\n\nThe shader is particularly useful for artists creating **cinematic fireball renders, explosion effects, fantasy scenes, sci-fi environments, and game VFX** where a visually striking and customizable fire effect is required.\n\nThe procedural approach also makes the material easy to adapt for different projects, allowing artists to create multiple fire variations while maintaining the core fireball aesthetic.\n\n## **Important Note**\n\nThis product is a **procedural fire ball VFX material/shader**, not a collection of standalone texture images or a conventional 3D fireball model. The effect is designed for use within **Blender** and can be customized through its shader node setup.","imageAlt":"Procedural Fire Ball VFX - Flame Explosion Effect","url":"https://www.cgtrader.com/3d-models/various/various-models/procedural-fire-ball-vfx-flame-explosion-effect","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h9x7dyrww23ee67an1hvdwh8kd8t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/h9x7dyrww23ee67an1hvdwh8kd8t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/procedural-fire-ball-vfx-flame-explosion-effect","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/7537067/6689277b32/procedural-fire-ball-vfx-flame-explosion-effect-3d-model-6689277b32.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7541161","type":"listingItem","attributes":{"id":7541161,"title":"Procedural Sparking Matrix Effect - Sci Fi Digital VFX Shader","price":14.99,"description":"# **Overview**\n\nThe **Procedural Sparking Matrix Effect** is a fully procedural, node-based digital VFX shader designed in **Blender 5.1.2** and optimized for the **Cycles render engine**. It recreates a futuristic Matrix-inspired digital effect featuring glowing characters, randomized illumination, bright sparks, neon emission, and a high-tech cinematic appearance.\n\nThe effect is built entirely with **Blender shader nodes**, allowing the digital pattern, colors, emission strength, glow intensity, and surface appearance to be adjusted directly within the shader. No external image textures are required, making it suitable for creating reusable digital effects, sci-fi environments, cyberpunk scenes, futuristic interfaces, and cinematic backgrounds.\n\n## **Key Features**\n\n**100% Procedural Effect:** Built entirely with Blender's shader nodes without relying on external image textures.\n\n**Matrix-Inspired Digital Pattern:** Creates a dense grid of digital characters and symbols inspired by futuristic Matrix-style computer code.\n\n**Sparking Digital Effect:** Features randomly illuminated and highly energized characters that create a distinctive sparkling and electrical visual appearance.\n\n**Glowing Emission:** Uses procedural emission to produce bright glowing characters and neon-like illumination suitable for cinematic VFX.\n\n**Customizable Colors:** Easily adjust the primary effect color to create green Matrix code, blue digital energy, red sci-fi interfaces, purple neon effects, or other color variations.\n\n**Procedural Randomization:** Randomized character brightness and illumination create natural variation throughout the digital pattern.\n\n**Adjustable Shader Parameters:** Key visual properties can be modified directly through the node setup to control pattern density, colors, brightness, emission, and overall appearance.\n\n**Seamless Procedural Scaling:** The procedural setup can be scaled across different surface sizes while maintaining consistent digital detail without relying on fixed image textures.\n\n**Reusable VFX Setup:** Suitable for a wide range of digital, technological, sci-fi, cyberpunk, and futuristic visual effects.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** Cycles  \n**Material Type:** Procedural Node-Based VFX Shader  \n**Texture Type:** Fully Procedural  \n**Effect Type:** Digital / Matrix / Sparking / Glowing  \n**Pattern:** Digital Character Grid  \n**UV Mapping:** Not dependent on image textures  \n**External Textures:** Not required  \n**Customization:** Shader Node Parameters  \n**Primary Style:** Sci-Fi / Cyberpunk / Futuristic  \n**Rendering:** Optimized for Cycles\n\n## **Applications**\n\nThis procedural Matrix effect is suitable for:\n\n- Matrix-style digital environments\n- Sci-fi environment creation\n- Cyberpunk scenes\n- Futuristic computer interfaces\n- Digital screens and displays\n- Holographic effects\n- Technology-themed backgrounds\n- Motion graphics\n- Cinematic VFX\n- Film and animation projects\n- Game environment assets\n- Digital advertising and product visualization\n- Futuristic HUD and interface designs\n- Neon and glowing environments\n- Abstract digital artwork\n- Close-up digital surface effects\n- Sci-fi title sequences\n- Virtual environments and backgrounds\n\n## **Why Choose This Effect?**\n\nUnlike conventional image-based digital textures, this **procedural shader** provides greater control over the visual appearance directly inside Blender. The Matrix-style pattern, colors, emission, brightness, and overall effect can be customized through the shader node setup without replacing external texture files.\n\nThe procedural workflow makes the effect particularly useful for projects that require **reusable, customizable, and scalable digital VFX**. It can be adapted from a subtle technological background to an intense glowing Matrix-inspired effect depending on the project's requirements.\n\nBecause the effect is procedurally generated, it can also be applied to different surfaces and scene setups while maintaining consistent visual detail. This makes it useful for both **medium-distance environments and detailed cinematic shots**.\n\n## **Important Note**\n\nThis product is a **procedural digital VFX material/shader**, not a collection of standalone texture images. The material is designed for use within **Blender 5.1.2** and optimized for the **Cycles render engine**.\n\nThe effect can be customized through its procedural node setup, including **colors, digital pattern, emission strength, brightness, glow, and overall visual appearance**.","imageAlt":"Procedural Sparking Matrix Effect - Sci Fi Dig...","url":"https://www.cgtrader.com/3d-models/science/other/procedural-sparking-matrix-effect-sci-fi-digital-vfx-shader","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f2odw1k13xed0dj7ryw57as6jxp0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/f2odw1k13xed0dj7ryw57as6jxp0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/procedural-sparking-matrix-effect-sci-fi-digital-vfx-shader","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7541161/7211b02126/procedural-sparking-matrix-effect-sci-fi-digital-vfx-shader-3d-model-7211b02126.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7524499","type":"listingItem","attributes":{"id":7524499,"title":"Procedural Black Hole Space VFX Shader Accretion Disk Effect","price":19.99,"description":"# **Overview**\n\nThe **Procedural Black Hole Space VFX Shader** is a fully procedural, node-based space effect designed in **Blender 5.1.2** and optimized for the **EEVEE render engine**. It recreates the dramatic appearance of a black hole surrounded by a glowing, distorted accretion disk, featuring intense yellow-orange energy, pink-purple highlights, blue atmospheric trails, and a deep cosmic space background.\n\nThe material is built using Blender shader nodes, allowing the black hole appearance, colors, energy intensity, ring patterns, and surface details to be adjusted directly within the shader. No external image textures are required for generating the core black hole effect, making it suitable for cinematic renders, sci-fi scenes, space environments, and VFX projects.\n\n## **Key Features**\n\n**100% Procedural Shader:** Built using Blender's shader nodes to generate the black hole and surrounding energy effects without relying on conventional image textures.\n\n**Realistic Black Hole Appearance:** Creates a dark central event-horizon-like region surrounded by bright, distorted rings and an energetic accretion disk.\n\n**Glowing Accretion Disk:** Produces intense yellow, orange, and white emission around the central black hole for a powerful astrophysical appearance.\n\n**Colorful Energy Effects:** Includes vibrant pink, purple, magenta, and blue tones that can be adjusted to create different sci-fi and cosmic visual styles.\n\n**Procedural Space Detail:** Generates organic variations and layered patterns within the surrounding energy structures for a more dynamic appearance.\n\n**Customizable Colors:** Easily modify the primary and secondary colors to create different black hole, energy, and space VFX variations.\n\n**Adjustable Shader Parameters:** Material properties can be modified directly through the node setup to control the visual intensity, pattern variation, glow, and overall appearance.\n\n**Seamless Procedural Detail:** The procedural setup allows the effect to maintain consistent visual detail without depending on fixed image textures.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Render Engine:** EEVEE  \n**Material Type:** Procedural Node-Based VFX Shader  \n**Texture Type:** Fully Procedural  \n**UV Mapping:** Not dependent on image textures  \n**Effect Type:** Black Hole / Accretion Disk / Space VFX  \n**External Textures:** Not required  \n\n## **Applications**\n\nThis procedural black hole shader is suitable for:\n\n- Black hole visualization\n- Space and astronomy scenes\n- Sci-fi environments\n- Cosmic VFX\n- Space backgrounds\n- Cinematic visual effects\n- Science-fiction films\n- Game environments\n- Spacecraft scenes\n- Planetary and galactic scenes\n- Motion graphics\n- Product and promotional visuals\n- Close-up cosmic renders\n- Educational and astrophysical visualization\n\n## **Why Choose This Shader?**\n\nUnlike conventional image-based space effects, this procedural shader provides greater control over the black hole's visual appearance directly inside Blender. The procedural node setup makes it possible to customize the colors, energy patterns, glow intensity, and overall cosmic appearance without being restricted to a single fixed texture.\n\nThe shader is particularly useful for artists creating **cinematic black hole renders, sci-fi environments, cosmic scenes, and space VFX** where a visually striking and customizable effect is required.\n\nThe procedural approach also makes the material easier to adapt for different projects, allowing artists to create variations while maintaining the core black hole aesthetic.\n\n## **Important Note**\n\nThis product is a **procedural black hole VFX material/shader**, not a collection of standalone texture images or a conventional 3D black hole model. The effect is designed for use within **Blender** and can be customized through its shader node setup.","imageAlt":"Procedural Black Hole Space VFX Shader Accreti...","url":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole-space-vfx-shader-accretion-disk-effect","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/esej1m1dlanqdw4q82oce8mtoi0m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/esej1m1dlanqdw4q82oce8mtoi0m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole-space-vfx-shader-accretion-disk-effect","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7524499/621def49cb/procedural-black-hole-space-vfx-shader-accretion-disk-effect-3d-model-621def49cb.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7015855","type":"listingItem","attributes":{"id":7015855,"title":"Abstract Kinetic Lotus - Procedural","price":39.0,"description":"Elevate your motion graphics, sci-fi environments, or VJ loops with this Abstract Kinetic Lotus. 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The model is suitable for Ultra HD rendering and further use in broadcast, High-resolution film close-ups, Game assets,  Advertising, etc. The level of material detail is ideal for the most extreme close-up renderings.\n\n**The product contains a Textured, Rigged, and Animated Train with a Railroad Track geometry node generator with 4 Procedural Materials, and you can create unlimited Lengths of the railway. The Train animated to move along the railway line smoothly.**\n\n**Main features:**\n\n- Modeled with Real Standard dimensions\n- Fully Modeled in Blender\n- Rigged and animated\n- UV's unwrapped\n- Textured in substance painter\n- Quad mesh\n- Fast and Easy to Use\n- Rendered with Cycles\n\n\n**With this product, you can speed up your modeling process and save time. **\n","imageAlt":"3D asset Rigged Train and Procedural Railway","url":"https://www.cgtrader.com/3d-models/vehicle/train/rigged-train-and-procedural-railway","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NZVAXV8aAzCVCLaDwUsGj7Vp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/NZVAXV8aAzCVCLaDwUsGj7Vp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/train/rigged-train-and-procedural-railway","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"train","categoryTitle":"Vehicle","subcategoryTitle":"Train","schemaImageUrl":"https://img-new.cgtrader.com/items/4753611/355d68e49a/rigged-train-and-procedural-railway-3d-model-355d68e49a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6959026","type":"listingItem","attributes":{"id":6959026,"title":"Procedural Meteor","price":15.0,"description":"This is a model of a procedural meteor/meteorite/asteroid. 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Just make sure to unlink the material from the original and In the texture coordinates for the burning area, make the target object the \"Target Empty\" of the duplicated collection.","imageAlt":"3D Procedural Meteor","url":"https://www.cgtrader.com/3d-models/space/other/procedural-meteor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2bks5knw9774grzocqbcl2wpfb8c/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202026-04-07%20at%2012.35.07%E2%80%AFPM.jpg","gridUrl":"https://media.cgtrader.com/variants/2bks5knw9774grzocqbcl2wpfb8c/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202026-04-07%20at%2012.35.07%E2%80%AFPM.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/procedural-meteor","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6959026/29c5c21f75/procedural-meteor-3d-model-29c5c21f75.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4131869","type":"listingItem","attributes":{"id":4131869,"title":"Procedural Growing Plants","price":30.0,"description":"Create thousands of different landscapes with a few mouse clicks.\n\nRealistic and High-quality procedural 3D model of five \"Growing Plants\" with textured Materials in Blender software. 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Designed with a windswept appearance, the bush features realistic foliage textures and a dynamic shape that responds to wind conditions. 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Experience faster calculation times and smart, automatic overlapping prevention.\n- **Physics-Based Simulated Droplets**: Droplets now realistically cling to and flow down the contours of your meshes. Customize the flow dynamics with a massive suite of new settings.\n- **Simulation Preview**: Instantly preview your simulation, tweak parameters, and cycle through seeds on the fly before committing.\n- **Infinite Shape Variations**: Utilizing the latest Blender Geometry Nodes features, droplet shapes are now generated with near-endless procedural variety. No more repetitive patterns.\n- **Deforming Mesh \u0026 Armature Support***: Safely apply droplets to animated meshes, deforming meshes with shape keys or rigged characters with stable particle counts and zero glitching. *not working with simulated droplets yet\n- **Droplet Relaxation**: Easily adjust the proximity threshold between droplets to effortlessly create realistic condensation patterns.\n- **Dynamic Trailmaps**: Enable simulated droplets and harness the new trailmap attribute directly inside your shader editor to leave behind realistic moisture trails. Add a procedurally generated noise overlay to add more realism.\n- **Procedural Masking**: Dynamically remove droplets from specific areas based on occlusion or edge angles.\n- **New Example Scenes**: Completely new example blender scenes, all ready to render (optimized for Cycles).\n\nlink to water bottle model by \"necmettinturkan\" on SF\n\n- - - -\nFull procedural droplet generator for Blender 3.1 and upwards.\n\nQuickstart \u0026 Tutorial video\nhttps://youtu.be/2_4sIu0v_rc\n\n**New Features for version 2.1:**\n\n- install and use like a regular addon (no need to append the node tree manually each time)\n- Draw Custom Droplet path option (sticks to surface)\n- set maximum droplet count option (crash safe)\n- more shape customizations\n- new example scene (leaf droplets)\n\n**New Features for version 2:**\n\n- Much more control over the shapes\n- More advanced settings\n- Better performance\n- Long Droplets\n- Animation Support (Wip)\n\n**Full Procedural**\nAll geometry is being created %100 procedurally, which enables great customization and performance.\n\n**Full Customizable**\nMade to be easy to use, all settings are self-explanatory. 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It contains no external textures or PBR maps, ensuring an extremely lightweight file size and zero texture-loading issues while maintaining a realistic metallic shine.\n- Renderer: Fully compatible with both Cycles and Eevee (Real-time rendering).\n- Software: Created in Blender (Compatible with current and legacy versions).\n- Formats: Native .blend file included. Easily exportable to .fbx, .obj, .gltf, .dae, etc.\n\nKey Features\n- Performance: Lightweight, memory-efficient design, perfect for background props or close-up cinematic shots.\n- Ready-to-Use: Just append to your scene and render.\n- Style: Ancient Egyptian, Mystical, Luxury Gold.\n- Compatibility: Suitable for game development, motion graphics, and cinematic VFX.\n\nLicense \u0026 Usage\n- This asset is licensed for use in both personal and commercial projects.\n- Restrictions: Reselling these models or using them for NFT (Non-Fungible Token) projects is strictly prohibited.\n\nThe HDRI is not attached to the file. If the lighting does not appear correctly upon opening, please download the HDRI path manually. 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They include:\n# --- CONFIGURABLE SETTINGS ---\n- PIPE_RADIUS = 0.2\n- PIPE_STEP = 1\n- RECT_BOUNDS = (8, 5, 5)\n- NUM_PIPES = 300\n- SEGMENTS_PER_COLOR = 15\n- ANIMATION_DURATION = 30\n- FPS = 30\n\n**How to use:**\n\n1. Open the .blend file\n2. Choose the 'Scripting' window on top\n3. Press Run on the script to generate  random pipe animation each time.\n4. Press Play on the Animation Tab (By default it is a 30s animation). \n5. Render or export as desired.\n\nNote that the video from the vimeo preview was screen recorded directly on Blender, the reason for the low fps.\n\nContact for any queries. Replies within 48hrs.\n","imageAlt":"animated 3D Pipes Procedural ScreenSaver - Windows","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/3d-pipes-procedural-screensaver-windows","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7d1jexyl3ebmduvtb6woz7l3nedy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview000.jpg","gridUrl":"https://media.cgtrader.com/variants/7d1jexyl3ebmduvtb6woz7l3nedy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/3d-pipes-procedural-screensaver-windows","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/5885031/92a24a9c76/3d-pipes-procedural-screensaver-windows-3d-model-92a24a9c76.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6388925","type":"listingItem","attributes":{"id":6388925,"title":"blender procedural sun generator","price":5.0,"description":"Procedural Sun Generator (Geometry Nodes)\n\nBuild a living star in seconds. This Geometry Nodes rig lets you art-direct every part of the sun—surface granulation, sunspots, limb darkening, looping convection motion, fiery prominences, and a soft volumetric corona—without painting a single texture. Perfect for space shots, sci-fi UI, skyboxes, and motion graphics.\n\nWhat you control\n\nScale \u0026 Distance: Physical-size slider with camera-safe falloff so it reads at any focal length.\n\nSurface Detail: Granulation size, contrast, speed, and loop length (one master Time control).\n\nSunspots \u0026 Active Regions: Density, size, softness, and drift across the surface.\n\nLimb Darkening: Dial in realistic edge falloff for a photographic look.\n\nProminences/Flares: Procedural arc ribbons around the limb with rate, length, curl, and turbulence.\n\nCorona/Halo: Volumetric thickness, intensity, and fade distance—works in Eevee or Cycles.\n\nColor Temperature: From warm G-type “Sun” to stylized red/blue stars in one slider.\n\nMasks \u0026 Passes: Disk, Limb, Spots, Prominences, and Corona masks for the Compositor.\n\nUnder the hood\n\n100% procedural: Geometry Nodes for structure + Shader Nodes for emission and falloff (no UVs).\n\nClean group inputs with labeled sockets and sane defaults.\n\nBuilt for Blender 4.x; 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It features a highly distinctive futuristic human head formed from hundreds of flowing, curved strands that follow the contours of the face, head, ears, neck, and shoulders.\n\nThe model combines an **abstract human form** with a futuristic digital aesthetic, creating an intricate wire-like sculpture with flowing geometric lines, layered strands, and an artistic cybernetic appearance. The Geometry Nodes setup generates and controls the strand-based structure, making the model suitable for artistic visualization, futuristic scenes, motion graphics, VFX, and experimental 3D artwork.\n\n# **Key Features**\n\n**Geometry Nodes Based:** The model is created using Blender's **Geometry Nodes**, providing a procedural and editable approach to generating the flowing strand geometry.\n\n**Futuristic Human Head Design:** Features a recognizable human head and upper-body silhouette transformed into an abstract futuristic wire sculpture.\n\n**Flowing Strand Geometry:** Numerous smooth strands follow the contours of the head and facial features, creating a complex layered appearance.\n\n**Detailed Facial Structure:** The geometry follows major facial forms including the forehead, eyes, nose, mouth, chin, ears, and jawline.\n\n**Organic Geometric Flow:** Curved strands transition naturally around the face, scalp, ears, neck, and shoulders.\n\n**Highly Detailed 3D Form:** Dense strand distribution creates a visually rich and intricate sculpture suitable for close-up renders.\n\n**Editable Geometry Nodes Setup:** Geometry Nodes provide control over the generated geometry and allow the procedural structure to be adjusted directly inside Blender.\n\n**Customizable Appearance:** The generated geometry can be modified and combined with different materials, colors, lighting setups, and rendering styles.\n\n**No External Texture Dependency:** The visual structure is generated through geometry rather than relying on image textures.\n\n**Artistic Abstract Design:** Combines digital sculpture, wireframe aesthetics, futuristic design, and contemporary abstract 3D art.\n\n# **Technical Specifications**\n\n**Software:** Blender 5.1.2  \n**Geometry System:** Geometry Nodes  \n**Model Type:** Abstract 3D Art / Futuristic Human Head  \n**Geometry Type:** Procedurally Generated Strand Geometry  \n**Surface Style:** Flowing Wire / Strand Sculpture  \n**UV Mapping:** Not required for the generated strand structure  \n**External Textures:** Not required for geometry generation  \n**Material:** Image texture used  \n**Customization:** Geometry Nodes Based\n\n# **Applications**\n\nThis futuristic abstract human head model is suitable for:\n\n- Abstract 3D artwork\n- Futuristic character visualization\n- Cyberpunk environments\n- Sci-fi scenes\n- Digital art projects\n- Motion graphics\n- Film and VFX projects\n- Experimental animation\n- Futuristic advertising\n- Album and music artwork\n- Technology-themed visuals\n- NFT and digital artwork\n- Architectural and artistic visualization\n- Game environments\n- Cinematic backgrounds\n- Concept art and visualization\n- Contemporary 3D sculpture\n- AI and technology presentations\n- Creative product visualization\n- Procedural art projects\n\n# **Why Choose This Model?**\n\nUnlike conventional solid human head models, this asset presents the human form through an intricate network of **flowing geometric strands**. The Geometry Nodes-based construction creates a distinctive combination of **human anatomy, abstract sculpture, and futuristic digital aesthetics**.\n\nThe strand arrangement follows the underlying head and facial structure, producing an eye-catching visual effect from multiple viewing angles. The editable Geometry Nodes setup also provides greater flexibility for artists who want to experiment with strand density, geometry distribution, proportions, or other procedural parameters.\n\nThis makes the model particularly useful for **futuristic artwork, sci-fi visualization, cinematic scenes, motion graphics, VFX, digital installations, and experimental 3D projects**.\n\n# **Important Note**\n\nThis product is a **Geometry Nodes-based 3D model**, **not a procedural material or texture**. The distinctive appearance is created through **generated geometry and flowing strands using Blender Geometry Nodes**.\n\nThe model is designed for use within **Blender 5.1.2**. 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The whole simulation (200 frames) takes less than 1 minute on an old system. \n\nFeatures: \n\n- You can change the number of total droplets, the number of the bigger droplets (the ones that will roll down) and the sizes of them all. \n- You can go slowmotion changing the retime section of the Tyflow object. \n- As the droplets roll down, they will drag and add to the stream all nearby droplets, big or small. \n- Natural looking look with overlapping droplets and clean, graphic look with non-overlapping droplets, just disabling an operator\n- The Tyflow system is meshed using Tyflow's native mesher, Tymesher, so that all the droplets get a convincing, fluid-like continuous mesh.  This allows you to export the animated tymesh object to Alembic and use it in Maya, Cinema4D, etc. \n- It renders flawlessly in all render engines. A Redshift-ready scene is provided for your convenience. Redshift was used to renders all the previews for this model. \n- There's an option to make the droplets fall to the ground and collide with it in the setup (disabled by default). \n- There are instructions to change the most common features inside the \"Quick tips\" operator inside Tyflow\n\nI've added a snapshot of the droplets mid-animation in Alembic, FBX and OBJ formats for your convenience. \n\nNeed changes? Custom solutions might be possible depending on my availability. 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