{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"my-hero-academia","file_types":null},"browser_attributes":{"title":" Animated My hero academia 3D Models","description":"Explore fully animated My hero academia 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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Well seek no further friend, the Mutiny Bros' Shard Saga: Fantasy Hero Pack has all the imagination and creative ingredients needed to cook up the tastiest of game brew stews.\n\nThe Shard Saga art style is cute, playful and low poly but don't let that fool you. Each hero weights in at roughly 2k polygons. They even have fingers! These heroes are capable of articulating at high levels of animation fidelity making this pack great to use for any platform you have in mind.\n\nThe Shard Saga: Fantasy Hero Pack has 44 different animations to use for your customized heroes. The following animations have been included and can be shared across every hero:\n\n5 Animation Sets\nincluding attacks, idles, walks, runs, jumps, and deaths.\n-Unarmed\n-Sword\n-Staff\n-Hammer\n-Crossbow \n\nThis pack contains a crazy amount of customization potential too. You will be able to mix and match a variety of bodies, heads and weapons to create HUNDREDS of different hero combinations. You will be choosing from:\n\n54 Bodies\n-6 armor types\n-3 tiers per type\n-3 levels per tier\n\n204 Heads\n-5 hair styles\n-2 skin colors\n-5 hair colors\n\n75 Weapons\n-5 weapon types\n-3 tiers per type\n-5 levels per tier\n\nNo Textures! That's right, everything in this pack is vertex color and uses only one material making sure performance is never an issue. Do you want to use your own shader? No problem! Any shader that supports vertex color can be used.\n\n\n\nDo you have suggestions for future packs in the Shard Saga universe? \nEmail contact@mutinybros.com \nor \nfeel free to tweet us @MutinyBros #ShardSaga\n\nMutiny Bros. Appreciates Your Dedication.","imageAlt":"3D asset animated Shard Saga Fantasy Hero Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/shard-saga-fantasy-hero-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EHmFb17nT47jiBx4rTeJcoxd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shard-saga-fantasy-hero-pack-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/EHmFb17nT47jiBx4rTeJcoxd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shard-saga-fantasy-hero-pack-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/shard-saga-fantasy-hero-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/663664/392c2ffa49/shard-saga-fantasy-hero-pack-3d-model-392c2ffa49.png","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"791258","type":"listingItem","attributes":{"id":791258,"title":"Hero Soldier","price":34.49,"description":"This 3d soldier model is meant to be used as a hero character model.\r\nIt comes with 3 materials, 126 bones, 24 animations and 2 LOD stages:\r\n\r\nLOD0: 6,293 verts / 12,211 tris\r\nLOD1: 3,203 verts /  6,144 tris\r\n\r\nAnimations are:\r\n\r\nDefault,0,2\r\nWalk,3,35\r\nStrafe_Right,36,68\r\nStrafe_Left,69,101\r\nTalk,102,161\r\nSit,162,361\r\nIdle_Rifle,362,537\r\nDown,538,837\r\nRun,838,854\r\nIdle,855,1104\r\nWalk_Rifle,1105,1134\r\nCrawl,1135,1164\r\nRun_Rifle,1165,1184\r\nLooking_Around,1185,1254\r\nDeath,1255,1324\r\nStandup,1325,1384\r\nJump,1385,1397\r\nCheck,1398,1547\r\nCrouch,1548,1627\r\nSleep,1628,1827\r\nShot_Rifle,1828,1852\r\nWalk_Rifle_Shoot,1853,1882\r\nCrouch_Rifle_Shoot,1883,1916\r\nWalk_Aim,1917,2033","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/military/military-character/hero-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cs4DFbwPyMRKHMZ6qDiMD6aS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/cs4DFbwPyMRKHMZ6qDiMD6aS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/hero-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":33,"name":".lxo","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/791258/d3f685afa9/hero-soldier-3d-model-d3f685afa9.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"139331","type":"listingItem","attributes":{"id":139331,"title":"MY SPECIAL DINOSAUR PACK - rex 3d model","price":69.51,"description":"A unique Jurassic Park dinosaur pack waiting for you. THIS AMAZING HIGH-POLY AND DETAILED PACK WORKS FROM VERSION 9 OF 3DS MAX TO INFINITE!Ever seen anything like this for this price? You can also see these 6 beauties moving in the animations below. I also have other interesting models. Thank you.Note: Please be ware that all IK chains and cinematics in the world have certain limitations. You cannot pull or push them too much. I´m telling you this because there are customers who don´t know much about character animation.Triceratops - 190 000 polygons  \n Brachiosaur - 53 163  \n Spinosaur - 145 000  \n Stegosaur - 200 000  \n Trex - 59 008  \n Raptor - 58 260NOTE: The OBJ dinos are not rigged or animated. If, for some reason, they appear unmapped when imported, don´t worry, simply go to your material editor and select the maps that come in the folders and apply them to the models. The mapping coordinates are already saved in the models.\n\nThe FBX files will probably work in game engines, and I know that the alembic files will open well in blender.","imageAlt":"MY SPECIAL DINOSAUR PACK - rex 3d animated","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/my-special-dinosaur-pack-rex-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o9rojdUqzWi4E6WqSreM9qqY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/my-special-dinosaur-pack-rex-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/o9rojdUqzWi4E6WqSreM9qqY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/my-special-dinosaur-pack-rex-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/my-special-dinosaur-pack-rex-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/139331/ddb171edbc/my-special-dinosaur-pack-rex-3d-model-3d-model-ddb171edbc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"671057","type":"listingItem","attributes":{"id":671057,"title":"Samurai Hero Light Version","price":50.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\nOBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nThis character is combination of ranged and melee unit.\n\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nBody with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \nSamurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\nSamurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\nWeapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"3D asset Samurai Hero Light Version","url":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/671057/7cbe48c67f/samurai-hero-light-version-3d-model-7cbe48c67f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"791260","type":"listingItem","attributes":{"id":791260,"title":"Hero Warrior","price":34.49,"description":"Animated model, 19 animations!, 10500 triangles (LOD 4700 triangles), textures in TGA format, ready to use in your 3D work.\r\n\r\nAll animations in one file, except for DTS file where animations are separate DSQ files. 3 textures (face, body, hair).\r\n\r\nAnimation Frames:\r\n\r\n» Idle 1-114\r\n»Walk 115-145\r\n»Run 146-168\r\n»AttackIdle 169-189\r\n»Attack01 190-211\r\n»Attack02 212-241\r\n»Attack03 242-264\r\n»Attack04 265-287\r\n»Attack05 288-327\r\n»Taunt 328-359\r\n»Dodge 360-379\r\n»DodgeRight 380-400\r\n»DodgeLeft 401-421\r\n»StrafeRight 422-442\r\n»StrafeLeft 443-463\r\n»Jump 464-514\r\n»Hit 515-525\r\n»Death 526-591\r\n»Revive 592-634","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/military/military-character/hero-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VVfZjHejBpmzKGU9yF4oEnAW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/VVfZjHejBpmzKGU9yF4oEnAW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/hero-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":68,"name":".b3d","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":66,"name":".dts","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/791260/4fa4b26596/hero-warrior-3d-model-4fa4b26596.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1972978","type":"listingItem","attributes":{"id":1972978,"title":"My Dog - 3d animated dog model","price":39.72,"description":"My Dog\n\n\n\n\nBeautiful CGI German Shepherd for 3ds max. \n\nAlready rigged and animated.\n\nWalking to running animation.\n\nFacial expressions. \n\nPoses included.\n\nGood topology. \n\nSubdivision possibility.\n\n8192 pixel specular, diffuse and bump maps. \n\n3d fur applied.\n\nRealistic even without 3d fur. \n\nNaming convention and layer management.\n\nUseful in games or movies.\n\nQuick and ready to render. Less quick with fur.\n\nLow price.\n\nCustomer service.\n\n\n\n\n\n\nNotes: Has gamma 2.2. If it asks so when opening file, choose \"adopt gamma and lut settings\". \n\nYou should use little to no blur on diffuse map. \n\nYou may need to reapply maps to fbx and obj model. Just select - apply. Better to place fbx file inside max folder. \n\nFbx is rigged and fully animated but animating is limited; does not contain fur. \n\nObj file only has mesh and mapping coordinates (you need to select and apply the texture map).\n\nBlender file is not rigged or animated. \n\nFur is demanding on machine.  \n\n\n\n\n\n\n\n\ndog lobo cao shepherd wolf chacal fox raposa perro mammal animal wild german teeth 3d model max fbx breed canideo","imageAlt":"My Dog - 3d animated dog model animated realtime","url":"https://www.cgtrader.com/3d-models/animal/mammal/my-dog-3d-animated-dog-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qU1R3ErdVXkFR8V5ki9dj7nz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/qU1R3ErdVXkFR8V5ki9dj7nz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/my-dog-3d-animated-dog-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1972978/84d87f8d8a/my-dog-3d-animated-dog-model-3d-model-84d87f8d8a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"726391","type":"listingItem","attributes":{"id":726391,"title":"Ranged Hero","price":9.99,"description":"Range Hero character.\nHand paint texture.\n\nLow poly model:\nCharacter 4294 tris\nBow 972 tris\nArrow 98 tris\nPlus bonus model of island 3329 tris\n\nCharacter texture: 1024 \nIsland texrure: 1024\n\n5 animations:\n-Idle\n-Walk\n-Run\n-Attack\n-Death","imageAlt":"Ranged Hero 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ranged-hero","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CSwesyaJ36qUoxqn13yhVcce/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ranged-hero-3d-model-low-poly-animated-rigged-max-tga-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/CSwesyaJ36qUoxqn13yhVcce/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ranged-hero-3d-model-low-poly-animated-rigged-max-tga-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ranged-hero","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/726391/850b5d79f2/ranged-hero-3d-model-850b5d79f2.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"664420","type":"listingItem","attributes":{"id":664420,"title":"Skeleton Hero Soldier","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset Included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,883(LOD 6,418)polygons, 20,529(LOD 12,278) triangles, 11,060(LOD 6,880) vertexes\n\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"3D asset Skeleton Hero Soldier","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t1fpe3pHGur3okBmevx5CHx6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-soldier-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/t1fpe3pHGur3okBmevx5CHx6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-soldier-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664420/0739757e8f/skeleton-hero-soldier-3d-model-0739757e8f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664418","type":"listingItem","attributes":{"id":664418,"title":"Skeleton Hero Lieutenant","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nUnity Asset included.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Lieutenant 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664418/73dd97114e/skeleton-hero-lieutenant-3d-model-73dd97114e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2009550","type":"listingItem","attributes":{"id":2009550,"title":"My Wolf - 3d animated wolf model","price":44.7,"description":"My Wolf\n\n\n\n\nBeautiful CGI wolf model for 3ds max. \n\nAlready rigged and animated.\n\nWalking to running animation.\n\nFacial expressions. \n\nPoses included.\n\nGood topology. \n\nSubdivision possibility.\n\n8192 pixel specular, diffuse and bump maps. \n\n3d fur applied.\n\nRealistic even without 3d fur.\n\nUseful in games or movies.\n\nQuick and ready to render. Less quick with fur.\n\nLow price.\n\nCustomer service.\n\n\n\n\n\n\nNotes: Has gamma 2.2. If it asks so when opening file, choose \"adopt gamma and lut settings\". \n\nYou should use little to no blur on diffuse map. \n\nYou may need to reapply maps to fbx and obj model. Just select - apply. Better to place fbx file inside max folder. \n\nFbx is rigged and fully animated but animating is limited; does not contain fur. \n\nObj file only has mesh and mapping coordinates (you need to select and apply the texture map).\n\nBlender file is mapped but not rigged or animated, and has no fur. \n\nMax Fur is demanding on machine.  \n\n\n\n\n\n\n\n\ndog lobo cao shepherd wolf chacal fox raposa perro mammal animal wild german teeth 3d model max fbx breed canideo","imageAlt":"My Wolf - 3d animated wolf model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/my-wolf-3d-animated-wolf-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YbyGQGsJqcJAC7y4Cf4g6wvA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/YbyGQGsJqcJAC7y4Cf4g6wvA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/my-wolf-3d-animated-wolf-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2009550/1388408ca8/my-wolf-3d-animated-wolf-model-3d-model-1388408ca8.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664423","type":"listingItem","attributes":{"id":664423,"title":"Skeleton Hero Veteran","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset Included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,635(LOD 6,511) polygons, 20,196(LOD 12,602) triangles, 10,695(LOD 6,870) vertexes\n\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., ","imageAlt":"3D model Skeleton Hero Veteran","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-veteran","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jdHnnnZTsXuDxagrm8Bn9Arq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-veteran-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/jdHnnnZTsXuDxagrm8Bn9Arq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-veteran-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-veteran","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664423/5ead5d3194/skeleton-hero-veteran-3d-model-5ead5d3194.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"785841","type":"listingItem","attributes":{"id":785841,"title":"Micro Hero and Monster Set - Low Poly Hand Painted","price":39.0,"description":"\nAll 12 Micro Monster  and 3 Micro Heroes in one not so micro bundle. \nAll are animated and ready to go.\n\nBat Vlad, \nDemon Daryl, \nDragon Fino, \nGhoul Gobrot, \nGhost Hubert, \nMummy Taal, \nSkeleton Tom, \nSquid Dave, \nTroll Malak\nOrc Gronk, \nWerewolf Otis \nZombie Brian\nDruid Lara\nKnight Balan\nWizard Morgan Fizban\n\n","imageAlt":"3D model Micro Hero and Monster Set - Low Poly Hand","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-micro-monster-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FhrRJcXCPRmSZgBqNTMpNmyR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly-micro-hero-and-monster-set-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-dae-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/FhrRJcXCPRmSZgBqNTMpNmyR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly-micro-hero-and-monster-set-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-dae-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-micro-monster-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/785841/b53937b8bd/micro-hero-and-monster-set-low-poly-hand-painted-3d-model-b53937b8bd.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664415","type":"listingItem","attributes":{"id":664415,"title":"Skeleton Hero Knight","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity  Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"3D asset Skeleton Hero Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664415/3f88ca594f/skeleton-hero-knight-3d-model-3f88ca594f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"695160","type":"listingItem","attributes":{"id":695160,"title":"3Dfoin - Action Hero","price":29.0,"description":"Making an action game? Come and get your hero!  The Action Hero is great for shooting, action, zombie games, he uses a shovel for close combat and the M14 Gun to kill enemies from afar.\n\nComes fully equipped and formatted for Unity and other engines with diffuse, normal, specular texture maps and 47 game-ready animations.\n\nFeatures:\nFully rigged, textured and animated.\nTotal 47 animations + facial rig and animations\nFBX format (exported and tested with Unity)\nMAX format for customizing\nUnity package included\niClone 5 ready character avatar and motion files!\nOther formats: b3d, dbo, dae (OpenCollada), ugh (fragMotion), mdl (3DGameStudio), smd, X, mesh-skel-mtrl-gfx-anim (Esenthel).\nPolygon count: Hero: 5323 Polys - 8362 Tris - 4283 Verts, Shovel: 436 Polys - 768 Tris - 384 Verts, MGun: 2179 Polys - 3142 Tris - 1573 Verts\nTextures: diffuse maps, normal maps, specular maps.\n\nAnimations: \nShovel: \nwalk\nrun\nstrafe left\nstrafe right\nstand\nstand blink\nidle\ntalk\njump\njump roll\nready\nready blink\nready walk\nready run\nready strafe left\nready strafe right\nattack 1\nattack 2\nattack 3\nattack 4\nattack 5\nattack 6\nblock\nhit 1\nhit 2\ndeath\n\nGun:\nwalk\nrun\nstrafe left\nstrafe right\nstand\nstand blink\nidle\ntalk\njump\njump roll\n\nAim\n walk\nrun\nstrafe left\nstrafe right\nready\nshoot\nroll\njump\nhit 1\nhit 2\ndeath","imageAlt":"3Dfoin - Action Hero animated game-ready","url":"https://www.cgtrader.com/3d-models/character/man/3dfoin-action-hero","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hUFGnomeFtpQX4TXz9HwZVzK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3dfoin-action-hero-3d-model-low-poly-animated-rigged-max-fbx-dae-X-dbo-b3d.jpg","gridUrl":"https://media.cgtrader.com/variants/hUFGnomeFtpQX4TXz9HwZVzK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3dfoin-action-hero-3d-model-low-poly-animated-rigged-max-fbx-dae-X-dbo-b3d.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/3dfoin-action-hero","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":108,"name":".mdl","is_native":false},{"id":103,"name":".iprop","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/695160/050f9f88ae/3dfoin-action-hero-3d-model-050f9f88ae.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2187220","type":"listingItem","attributes":{"id":2187220,"title":"Mobile Hero -  The Rival - With 2D style Animations","price":4.0,"description":"This is a simple model with low polygons. The Texture size is 2k superimposed (increases the power for the visual appearance) From this 3D model you can create sprite sheets for your 2D games, or use the model for 2.5D or 3D games. Animations are intended for two-dimensional games but works as well in 3d games.\n\nTEXTURES ARE INSIDE FOLDER \"textures.zip\"\n\n-     Added Mesh eyes, tongue and teeth.\n-     Added **Visemes** for **VRChat** or sysnc with **Papagayo** Speech.\n-     Added facial expressions via Morph Targets (AKA shape keys/ blend shapes).\n-     **No facial animations!** You can create them by mixing Morph targets using Blender. 3DS Max, Maya, Unreal or Unity. You can also use lip sync software like Papagayo.\n-     2k PBR textures ( Albedo, Normal Map, Ambient Occlusion, Metalness and Roughness)\n-    Works well shadeless (for mobile games that use no advanced shade lighting)\n-   Animations compatible with **Mobile Hero** (https://www.cgtrader.com/3d-models/character/man/mobile-hero)\n Formats:\n- **mobile_hero_ Rival.fbx** -\u003e FBX: is the standard today, can be used to import, edit and convert to other 3D formats. E.G.  Use Blender/ Maya/ 3ds Max/ Cinema 4D/ houdini and others to import and edit the  model  and animations as you wich. Export to FBX to use the edited model in Unity 3D, Unreal and other Game engines.\n- **Mobile Hero Rival - Better Collada.dae** Collada: kind like FBX, but is open format, use it to avoid proprietary formats! This version is optmized for Godot engine, but can work in any software capable to open Collada(.dae) format.\n- **Mobile Hero Rival - Not Rigged.obj** -\u003e .OBJ - .Mtl:  Obj format and material. This is the most known 3D format and can be opened in almost any 3d software. This contain only model mesh (not rigged/ not animated). E.G. Use it to create your own rig, Mixamo is a good tool for this!\n-  **Mobile Hero Rival.glb**-\u003eGlb (GLTF) -This is the binary version of the new Khronos group format, intended to be the new models interchangeable format standard. \n- **Mobile Hero Rival - Cycles - Eevee.blend** -\u003eBlend - Blender 3D format. Setup to Cycles render engine. This is the original model file and can be opened with Blender 2.79 and Cycles render and Blender 2.80 with Eevee.\n- **Mobile Hero Rival.unitypackage** -\u003e Unity 3d package format - Use it to import the model directly into Unity Engine.\n\n","imageAlt":"Mobile Hero - The Rival - With 2D style 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/mobile-hero-the-rival-with-2d-style-animations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rival%20case.jpg","gridUrl":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rival%20case.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/mobile-hero-the-rival-with-2d-style-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2187220/9100062ed4/mobile-hero-the-rival-with-2d-style-animations-3d-model-9100062ed4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664409","type":"listingItem","attributes":{"id":664409,"title":"Skeleton Hero King","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,352(LOD 6,771) polygons, 23,499(LOD 13,123) triangles, 12,270(LOD 7,041) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero King 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-king","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m9G8rUy3PFCx5813UWuk8XkR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-king-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/m9G8rUy3PFCx5813UWuk8XkR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-king-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-king","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664409/619acc3e7e/skeleton-hero-king-3d-model-619acc3e7e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664425","type":"listingItem","attributes":{"id":664425,"title":"Skeleton Hero Warlord","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\". Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Warlord 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664425/d529c31a27/skeleton-hero-warlord-3d-model-d529c31a27.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664387","type":"listingItem","attributes":{"id":664387,"title":"SKELETON HERO PLAYABLE CHARACTER","price":120.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nUnity Asset Included.\nUnreal Asset included.\n\nPrefect to create skeleton hero playable character or NPC skeleton army.\n\nPack includes FBX and 3D MAX files with all armors attached to one skeleton.\nPack includes FBX files for every independent armor type.\nPack includes FBX files with LODs (low polygonal version).\n\nBIP - Character Studio Animation clips included.\n\nThere are 7 different armor types, from \"soldier\" to \"king\" attached to one hero skeleton. Gives to the character be ablity to serve as main playable hero in the game.\n\nEvery set includes 8 changeable armors and weapons. So 56 unique parts, that can be used in any combination in order to provide character leveling during game or to create unique looking NPC character.\n\n\nArmor\\weapon sets:\n\n\"Soldier\" - 10,883(LOD 6,418)polygons, 20,529(LOD 12,278) triangles, 11,060(LOD 6,880) vertexes\n\n\"Veteran\" - 10,635(LOD 6,511) polygons, 20,196(LOD 12,602) triangles, 10,695(LOD 6,870) vertexes\n\n\"Knight\" - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes\n\n\"Lieutenant\" - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes\n\n\"Captain\" - 12,244(LOD 6,899) polygons, 23,080(LOD 13,148) triangles, 12,236(LOD 7,210) vertexes\n\n\"Warlord\" - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes\n\n\"King\" - 12,352(LOD 6,771) polygons, 23,499(LOD 13,123) triangles, 12,270(LOD 7,041) vertexes\n\nTextures: TIF, 512x512, 024x1024, 2048x2048. diffuse, specular and normals maps.\nRig has 39 bones.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and Anim_SH_ields.\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. Anim_Anim_SH__anger: 0 - 50., \n 2. Anim_SH_arm_kick_right: 51 - 76., \n 3. Anim_SH_Drinking: 77 - 177., \n 4. Anim_SH_Eating: 178 - 298., \n 5. Anim_SH_Ecstatic: 299 - 374., \n 6. Anim_SH_Hurray: 375 - 420., \n 7. Anim_SH_Idle: 421 - 521., \n 8. Anim_SH_Jump_standing: 522 - 597., \n 9. Anim_SH_Looking_around: 598 - 774., \n 10. Anim_SH_Pick_object: 775 - 815., \n 11. Anim_SH_pointing_A: 816 - 876., \n 12. Anim_SH_salute: 877 - 937., \n 13. Anim_SH_Say_No: 938 - 988., \n 14. Anim_SH_Talking: 989 - 1034., \n 15. Anim_SH_Talking_B: 1035 - 1185., \n 16. Anim_SH_thinking: 1186 - 1261., \n 17. Anim_SH_Throwing: 1262 - 1367., \n 18. Anim_SH_Tracking: 1368 - 1543., \n 19. Anim_SH_waving: 1544 - 1589., \n 20. Anim_SH_Climbing_ladder_down: 1594 - 1634., \n 21. Anim_SH_Climbing_ladder_up: 1639 - 1679., \n 22. Anim_SH_Digging_A: 1684 - 1719., \n 23. Anim_SH_Digging_B: 1724 - 1769., \n 24. Anim_SH_falling_down: 1774 - 1814., \n 25. Anim_SH_Jump_runing: 1819 - 1859., \n 26. Anim_SH_Run: 1864 - 1886., \n 27. Anim_SH_strafe_run_left: 1891 - 1917., \n 28. Anim_SH_strafe_run_right: 1922 - 1948., \n 29. Anim_SH_Strife_leftt: 1953 - 1988., \n 30. Anim_SH_Strife_right: 1993 - 2028., \n 31. Anim_SH_Swimming: 2033 - 2063., \n 32. Anim_SH_walking_back: 2068 - 2103., \n 33. Anim_SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. Anim_SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. Anim_SH_RM_falling_down: 2198 - 2238., \n 36. Anim_SH_RM_Jump_runing: 2243 - 2283., \n 37. Anim_SH_RM_Jump_standing: 2288 - 2363., \n 38. Anim_SH_RM_Run: 2368 - 2390., \n 39. Anim_SH_RM_strafe_run_left: 2395 - 2421., \n 40. Anim_SH_RM_strafe_run_right: 2426 - 2452., \n 41. Anim_SH_RM_Strife_leftt: 2457 - 2492., \n 42. Anim_SH_RM_Strife_right: 2497 - 2532., \n 43. Anim_SH_RM_Swimming: 2537 - 2567., \n 44. Anim_SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. Anim_SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. Anim_SH_2H_TookWeaponOut: 2653 - 2693., \n 47. Anim_SH_2H_combat_mode: 2694 - 2744., \n 48. Anim_SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. Anim_SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. Anim_SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. Anim_SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. Anim_SH_2H_Heavy_Smash_: 2860 - 2901., \n 53. Anim_SH_2H_Hit_from_back: 2902 - 2937., \n 54. Anim_SH_2H_Hit_from_front: 2938 - 2973., \n 55. Anim_SH_2H_Jump 360_Smash_: 2974 - 3084., \n 56. Anim_SH_2H_parry_high_front: 3085 - 3120., \n 57. Anim_SH_2H_parry_high_right: 3121 - 3156., \n 58. Anim_SH_2H_parry_low_front: 3157 - 3192., \n 59. Anim_SH_2H_parry_low_left: 3193 - 3228., \n 60. Anim_SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. Anim_SH_2H_Power_Trust: 3265 - 3300., \n 62. Anim_SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. Anim_SH_2H_swing_mid_left: 3337 - 3372., \n 64. Anim_SH_2H_swing_mid_right: 3373 - 3408., \n 65. Anim_SH_2H_thrust_mid: 3409 - 3444., \n 66. Anim_SH_2H_moveTOblock: 3445 - 3451., \n 67. Anim_SH_2H_block: 3452 - 3482., \n 68. Anim_SH_2H_moveFROMblock: 3483 - 3489., \n 69. Anim_SH_2H_Knocked_backward: 3490 - 3530., \n 70. Anim_SH_2H_Down_back: 3531 - 3571., \n 71. Anim_SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. Anim_SH_2H_Knocked_forward: 3613 - 3641., \n 73. Anim_SH_2H_Down_forward: 3642 - 3682., \n 74. Anim_SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. Anim_SH_2H_Casual_walk: 3720 - 3756., \n 76. Anim_SH_2H_Cautious_walk: 3761 - 3801., \n 77. Anim_SH_2H_combat_run: 3806 - 3828., \n 78. Anim_SH_2H_Die_fall_backward: 3833 - 3966., \n 79. Anim_SH_2H_Die_fall_forward: 3971 - 4111., \n 80. Anim_SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. Anim_SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. Anim_SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. Anim_SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. Anim_SH_RM_2H_combat_run: 4246 - 4268., \n 85. Anim_SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. Anim_SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. Anim_SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. Anim_SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. Anim_SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. Anim_SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. Anim_SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. Anim_SH_1H_TookWeaponOut: 4553 - 4593., \n 93. Anim_SH_1H_360_Jump_swing: 4594 - 4639., \n 94. Anim_SH_1H_360_Right_Jump_SmaAnim_SH_: 4640 - 4710., \n 95. Anim_SH_1H_banging_Shield: 4711 - 4731., \n 96. Anim_SH_1H_COMBAT_mode: 4732 - 4782., \n 97. Anim_SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. Anim_SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. Anim_SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. Anim_SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. Anim_SH_1H_Heavy_Smash: 4897 - 4937., \n 102. Anim_SH_1H_Hit_from_back: 4938 - 4973., \n 103. Anim_SH_1H_Hit_from_front: 4974 - 5009., \n 104. Anim_SH_1H_Shield_block_high_left: 5010 - 5045., \n 105. Anim_SH_1H_Shield_block_high_right: 5046 - 5081., \n 106. Anim_SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. Anim_SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. Anim_SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. Anim_SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. Anim_SH_1H_sword_Shield_blow: 5227 - 5262., \n 111. Anim_SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. Anim_SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. Anim_SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. Anim_SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. Anim_SH_1H_moveTOblock: 5407 - 5413., \n 116. Anim_SH_1H_Shield_block_keeping: 5414 - 5444., \n 117. Anim_SH_1H_moveFROMblock: 5445 - 5451., \n 118. Anim_SH_1H_Knocked_backward: 5452 - 5493., \n 119. Anim_SH_1H_Down_back: 5494 - 5534., \n 120. Anim_SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. Anim_SH_1H_Knocked_forward: 5576 - 5604., \n 122. Anim_SH_1H_Down_forward: 5605 - 5645., \n 123. Anim_SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. Anim_SH_1H_Casual_walk: 5683 - 5719., \n 125. Anim_SH_1H_Cautious_walk: 5724 - 5764., \n 126. Anim_SH_1H_combat_run: 5769 - 5791., \n 127. Anim_SH_1H_Die_fall_backward: 5796 - 5929., \n 128. Anim_SH_1H_Die_fall_forward: 5934 - 6074., \n 129. Anim_SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. Anim_SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. Anim_SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. Anim_SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. Anim_SH_RM_1H_combat_run: 6209 - 6231., \n 134. Anim_SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. Anim_SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. Anim_SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. Anim_SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. Anim_SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. Anim_SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"SKELETON HERO PLAYABLE CHARACTER 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-playable-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ySwfAW3cXMf1MYheujW3E1oV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-playable-character-3d-model-low-poly-animated-rigged-max-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/ySwfAW3cXMf1MYheujW3E1oV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-playable-character-3d-model-low-poly-animated-rigged-max-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-playable-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664387/141e3f6512/skeleton-hero-playable-character-3d-model-141e3f6512.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664363","type":"listingItem","attributes":{"id":664363,"title":"Samurai Hero Playable Character","price":98.0,"description":"Low polygonal game ready animated model of Samurai in 3D Max file version 2009.\n\nThis character is combination of ranged and melee unit.\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nUnity Asset included.\nUnreal Asset included.\n\n.FBX and OBJ are included.\nBIP (Character Studio) files are included.\n\n1. Body with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \n2. Samurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\n3. Samurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\n4. Weapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"Samurai Hero Playable Character 3D 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model of the character Druid starter pack\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures pack map 2048x2048\nthree skins \n29 materials\n98 textures\nExtra Bones\neye_left\neye_right\njuw\nbeard\nbeard4\nWand_Join\nR_Cloack\nR_Cloack1\nL_CLoack\nL_CLoack1\nbody_kit3\nbody_kit3_1\nbody_kit1\nbody_kit1_1\nbody_kit2\nbody_kit2_1\nbody_kit4\nbody_kit4_1\n\nAttention\nThe model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point\n\nThe model contains 37 animations\nspellcast (x8)\nwalking (x4)\nrunning (x2)\n180 turn\nStraife (x4)\nidle (x5)\ndeath (x2)\ngethit(x6)\ndeath(x6)\n\n(full items)\nfaces 49429\nverts 54798\ntris 98205","imageAlt":"3D asset animated 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Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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You can create them by mixing Morph targets using Blender. 3DS Max, Maya, Unreal or Unity. You can also use lip sync software like Papagayo.\n-     New 2k PBR textures ( Albedo, Normal Map, Ambient Occlusion, Metalness and Roughness)\n-     New textures are compatible with older versions\n","imageAlt":"Mobile Hero Updated to V2 - Now PBR 3D 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dance - On My Mind","price":23.0,"description":"motion capture data animations for game development \nand cg production.\nReady for use.\nAnimation is smooth Trajectory.\n\n\nthis is from international professional dancer \nit's 120fps mocap file\n\n\nduration:140sec+\n\nbiped max 2013 above\nbvh \nmax 2013 biped\nfbx 2013\nfbx charactrized ready to import max\n\nyou can find and download the detail in Previews","imageAlt":"3D model freestyle dance - On My 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Easy to use and tweak.\n\n- Stylized and creative \nThat way Lowpoly People Colorful pack will breathe new life into your vivid visualization.","imageAlt":"3D asset Rigged Lowpoly Guy","url":"https://www.cgtrader.com/3d-models/character/man/rigged-lowpoly-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eji5ZfsXaSp3TSfiNL6ZWZrS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-lowpoly-guy-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/eji5ZfsXaSp3TSfiNL6ZWZrS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-lowpoly-guy-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/rigged-lowpoly-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/719107/744f1e7eef/rigged-lowpoly-guy-3d-model-744f1e7eef.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"929413","type":"listingItem","attributes":{"id":929413,"title":" Aquaman","price":45.0,"description":"Aquaman is a superhero appearing in American comic books published by DC Comics. Created by Paul Norris and Mort Weisinger, the character debuted in More Fun Comics #73 (November 1941). Initially a backup feature in DC's anthology titles, Aquaman later starred in several volumes of a solo comic book series. During the late 1950s and 1960s superhero-revival period known as the Silver Age, he was a founding member of the Justice League. In the 1990s Modern Age, writers interpreted Aquaman's character more seriously, with storylines depicting the weight of his role as king of Atlantis.\nThe son of a human lighthouse-keeper and the queen of Atlantis, Aquaman is the alias of Arthur Curry, who also goes by the Atlantean name Orin. Others to use the title of Aquaman include a short-lived human successor, Joseph Curry; his protégé Jackson Hyde; and the mysterious Adam Waterman, who was briefly active during World War II. Aquaman's comic books are filled with colourful undersea characters and a rich supporting cast, including his mentor Vulko, his powerful wife Mera, and various sidekicks such as Aqualad, Aquagirl, and Dolphin. Aquaman stories tend to blend high fantasy and science fiction. His villains include his archenemy Black Manta and his own half-brother Ocean Master, among others.\nThe character's original 1960s animated appearances left a lasting impression, making Aquaman widely recognized in popular culture and one of the world's most recognized superheroes. Jokes about his wholesome, weak portrayal in Super Friends and perceived feeble powers and abilities have been staples of comedy programs and stand-up routines, leading DC at several times to attempt to make the character edgier or more powerful in the comic books. Modern comic book depictions have attempted to reconcile these various aspects of his public perception, with many versions often casting Aquaman as serious and brooding, weighed down by his public reputation, his responsibilities as king, and the complex world of Atlantean politics.\nAquaman has been featured in several adaptations, first appearing in animated form in the 1967 The Superman/Aquaman Hour of Adventure and then in the related Super Friends program. Since then he has appeared in various animated productions, including prominent roles in the 2000s series Justice League and Justice League Unlimited and Batman: The Brave and the Bold, as well as several DC Universe Animated Original Movies. Actor Alan Ritchson also portrayed the character in the live action television show Smallville. In the DC Extended Universe, actor Jason Momoa portrays the character in the films Batman v Superman: Dawn of Justice, Justice League and its director's cut Zack Snyder's Justice League, Aquaman, the HBO Max series Peacemaker, The Flash, and the upcoming Aquaman and the Lost Kingdom.\n\nThe first Aquaman look eveer from his appearence debut in More Fun Comics #73 (1941) is probably the most iconic in part because it was used in the now famous cartoon. It had an orange scale shirt, green leggings, green gloves, boots with fins and a yellow \"A\" on his belt. There are some superheroes whose look is constantly updated and reinterpreted over the years, and then there are some whose aesthetics may take a few twists and turns, but always revert to their original classic appearances, and so is Aquaman. This design is mainly based on Jose Luis Garcia Lopez´s DC Sytyle Guide from 1982. 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Customize a color by material ID or use a color scheme mapping.\u003c/li\u003e\u003cli\u003eRigged on standard Mixamo skeleton. 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The original version was created by the writer-artist team of Robert Kanigher and Carmine Infantino, the character debuted in Flash Comics #86 (August 1947). When artist Carmine Infantino first began realizing the character on the page, he went for a strong and look. Without question, he nails the sentiment quite well with Black Canary’s blue and black attire. She wears in a loose-fitting one-piece paired with a cropped jacket and buccaneer boots. The theme of blue continues to both her pants and her boots, the former of which are covered in black fishnets. Black Canary’s Golden Age design is simple, yet it works. Her daughter, Dinah wore a costume similar to her mother's costume, only with a blue jacket and without the mask. The costume itself has a higher cut and the jacket is given three-quarter sleeves. She also goes back to the collar with a silver detail. The fishnets also have a tighter weave. 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Lynn rescues Payback from VIGIL and takes up vigilantism herself.\nLynn is a trained law-enforcement officer which includes proficiency at unarmed and armed combat with various firearms. Like the Punisher, she is not averse to using guns in her war against crime. She wears a Punisher-inspired Kevlar costume.\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nFacial Rig Included\n\nJacket is Removable\n\nIncludes 12 Animations in FBX Format:\nWalk In Place, Walk Forward, Idle, Peek And Aim, Gunplay, Pistol Run Forward, Pistol Run In Place, Pistol Walk Forward, Pistol Walk In Place, Reloading, Rifle Idle \u0026 Shooting Gun\n","imageAlt":"3D model Lady Punisher -Lynn Michaels-","url":"https://www.cgtrader.com/3d-models/character/woman/lady-punisher-lynn-michaels","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vt8NaiB8wGi9ZENKHYbv3ZRH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t.jpg","gridUrl":"https://media.cgtrader.com/variants/vt8NaiB8wGi9ZENKHYbv3ZRH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/lady-punisher-lynn-michaels","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/805162/e80e363bfd/lady-punisher-lynn-michaels-3d-model-e80e363bfd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"956202","type":"listingItem","attributes":{"id":956202,"title":"Oliver Queen - Arrow","price":40.0,"description":"All Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes 6 Animations In FBX Format: \nWalk, Kick, Punching, Shooting Arrow,  Standing Aim Walk Forward \u0026 Idle","imageAlt":"3D Oliver Queen - Arrow","url":"https://www.cgtrader.com/3d-models/character/man/oliver-queen-arrow","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cK6PSCNb5ecGwqmZC4QQBURi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oliver-queen-arrow-3d-model-animated-rigged-max-obj-3ds-fbx-c4d-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/cK6PSCNb5ecGwqmZC4QQBURi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oliver-queen-arrow-3d-model-animated-rigged-max-obj-3ds-fbx-c4d-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/oliver-queen-arrow","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/956202/55e0945c17/oliver-queen-arrow-3d-model-55e0945c17.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2816726","type":"listingItem","attributes":{"id":2816726,"title":"cartoon pony layla","price":19.0,"description":"Edited with Zbrush 4R7 and 3ds max 2015\n\nFeatures\n\n-Model is completly unwrapped -Includes lowpoyly model with great topology for animation. 100% Quad polygons. -Layered scene (RIgg, mesh, lights, BG, controls) -Lowpoly model -Rigged with Skin modifier and CAT -Optimal Vray settings -Morpher expresion (blink -Optimal scale\n\nPackage\n\n-Textures 4096x4096 ressolution (tiff format) -Diffuse and NM maps -Scenes - 3ds max 2015\n\npreview images has rendered with MT3, 3ds max scene include VRay with oprimal rendering settings, just open and render.\n\npolycounta in images\n\nmodels are separaed to two parts, body and hair/tail animations are available on fbx, you can import that to another software or engine (idle,walk) - video\n\nI hope u like it! For more models just click on my name and browse library.","imageAlt":"cartoon pony layla 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-pony-layla-748212ef-c5f2-4e77-8fd5-7731e0e1be78","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Tt7tA7LEx9UZG6YQWa1m6LcC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon_ponies_3d_model_c4d_max_obj_fbx_ma_lwo_3ds_3dm_stl_3480754_o.jpg","gridUrl":"https://media.cgtrader.com/variants/Tt7tA7LEx9UZG6YQWa1m6LcC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon_ponies_3d_model_c4d_max_obj_fbx_ma_lwo_3ds_3dm_stl_3480754_o.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-pony-layla-748212ef-c5f2-4e77-8fd5-7731e0e1be78","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2816726/5b928edf95/cartoon-pony-layla-3d-model-5b928edf95.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"913803","type":"listingItem","attributes":{"id":913803,"title":"Garmin VIRB X action camera","price":36.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model Garmin VIRB X action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real action camera that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has two materials (Body and Glass of Lenses).\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 5. Resolution of all textures is 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate head tilt and rotation with relevant groups of model.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tIn addition we have rendered this model in other scene with HDRI lighting for more visual realism demonstration and a better understanding of materials characteristics. HDRI scene is not included for sale.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max(2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. \n","imageAlt":"3D asset Garmin VIRB X action camera","url":"https://www.cgtrader.com/3d-models/electronics/video/garmin-virb-x","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/veAL7KHPav36myynTuSgNBay/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/garmin-virb-x-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/veAL7KHPav36myynTuSgNBay/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/garmin-virb-x-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/video/garmin-virb-x","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"video","categoryTitle":"Electronics","subcategoryTitle":"Video","schemaImageUrl":"https://img-new.cgtrader.com/items/913803/382f4e7133/garmin-virb-x-action-camera-3d-model-382f4e7133.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"801574","type":"listingItem","attributes":{"id":801574,"title":" Hawkgirl Justice League Unlimited","price":40.0,"description":"Facial Rig Included \n\nWings are rigged and removable \n\nIncludes Mace\n\nIncludes 3 Animations In FBX Format: Flying, Walk In Place \u0026 Walk Forward\n\nHawkgirl is the name of several superheroines appearing in American comic books published by DC Comics. The original Hawkgirl, Shiera Sanders Hall, was created by writer Gardner Fox and artist Dennis Neville, and first appeared in Flash Comics #1 (January 1940). Shayera Hol was created by writer Gardner Fox and artist Joe Kubert, and first appeared in The Brave and the Bold #34 (March 1961). Kendra Saunders was created by writer David S. Goyer and artist Stephen Sadowski, and first appeared in JSA: Secret Files and Origins #1 (August 1999). One of DC's earliest super-heroines, Hawkgirl has appeared in many of the company's flagship team-up titles including Justice Society of America and Justice League of America.\nHawkgirl has been adapted into various media, including direct-to-video animated films, video games, and both live-action and animated television series, featuring as a main or recurring character in the shows Justice League, Justice League Unlimited.\nThe Shayera Hol incarnation of Hawkgirl appeared the DC Animated Universe series Justice League, Justice League Unlimited.\nShayera Hol, formerly known on Earth as Hawkgirl, is one of the founding members of the Justice League and a former member of the Thanagarian military. She played a key role in the Thanagarian invasion on both sides. Hawkgirl is a fiery and considerably aggressive person who exhibits a wild temperament but nonetheless fights on the side of good.\nWhen the Justice League morphed into Justice League Unlimited, a disgraced Hawkgirl abandoned her familiar costume for a more casual and athletic-looking jumpsuit.","imageAlt":"3D Hawkgirl Justice League Unlimited","url":"https://www.cgtrader.com/3d-models/character/woman/hawkgirl-justice-league-unlimited","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hNTtBdhuRf5i5rYjcADVuu7T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000%20-%20copia.jpg","gridUrl":"https://media.cgtrader.com/variants/hNTtBdhuRf5i5rYjcADVuu7T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000%20-%20copia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/hawkgirl-justice-league-unlimited","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/801574/374efee609/hawkgirl-justice-league-unlimited-3d-model-374efee609.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"880404","type":"listingItem","attributes":{"id":880404,"title":"Teresa female knight","price":29.0,"description":"- The shaved part of the hair is 3d hair, the same technique of hair/fur shader is used but is done manually so it's shader free :D. Also we use 2 layers for her eyes, one for overlay reflection so the eyes look more beautiful and realistic :D\t(a closer look: https://www.youtube.com/watch?v=2_Xy7hdfyKk)\t\n- 2 color options: green, black, 2 hair options. \n- Total 23 animations (root motions included) \n- 4096x4096 .tga textures (normal and spec maps included) \n- Triangles count: 19772 \n- Formats included: b3d (Blitz3D), blend (Blender3D), dbo (DarkBasic), dae (OpenCollada), fbx (animation: all-in-one and split are both included), max (3ds Max 2012),ms3d (Milkshape3D), unitypackage(5.x), x (DirectX), iAvatar+iMotion+iMtl (iClone), mdl (3dGameStudio), smd (Source), ugh (fragMotion) \n- Animations: ready, attack 1, attack 1 root motion, attack 2, attack 3, attack 4, attack 5, cast magic, death, hit 1, hit 2, stand, idle, run, run root motion, strafe left, strafe left rootmotion, strafe right, strafe right root motion, walk, walk root motion jump, jump root motion.","imageAlt":"3D model Teresa female knight","url":"https://www.cgtrader.com/3d-models/character/woman/teresa-female-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gZPmkcaYE4CtNWKzkAggjEgz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/teresa-female-knight-3d-model-low-poly-animated-rigged-max-fbx-blend-dae-X-dbo.jpg","gridUrl":"https://media.cgtrader.com/variants/gZPmkcaYE4CtNWKzkAggjEgz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/teresa-female-knight-3d-model-low-poly-animated-rigged-max-fbx-blend-dae-X-dbo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/teresa-female-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":108,"name":".mdl","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/880404/dbf3edba13/teresa-female-knight-3d-model-dbf3edba13.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2424225","type":"listingItem","attributes":{"id":2424225,"title":"Dr Strange portal effect","price":3.0,"description":"This is an animation of Dr. Strange's portal opening up and closing again.\n\nIt's all done in Blender and I hope you like it!\nThe .blend-file, a rendered animation as well as an image sequence of 285 images are included in the download :)\n\nThe thumbnail is an example of how to use the effect, but I didn't pick the best images to show that. It's just to get an idea of how it looks when composed with real-life footage.\nThe last two images are part of the opening / closing of the portal.","imageAlt":"Dr Strange portal effect 3D","url":"https://www.cgtrader.com/3d-models/various/various-models/dr-strange-portal-effect","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fJHHGnRP4Qt1eLUYTvkQ1oye/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render_0134.jpg","gridUrl":"https://media.cgtrader.com/variants/fJHHGnRP4Qt1eLUYTvkQ1oye/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_0134.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/dr-strange-portal-effect","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2424225/a758646e16/dr-strange-portal-effect-3d-model-a758646e16.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"913977","type":"listingItem","attributes":{"id":913977,"title":"GoPro HERO4 Waterproof Housing","price":36.0,"description":"•\tLet me present to you high-quality low-poly 3D model GoPro HERO4 Waterproof Housing. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real case that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has a few materials.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•        The model uses 6 simple colored materials and 1 for glass. One material of black plastic uses Noise bump texture. For the best Bump depth of noise we set Bump Multiplier is 0.15 in Maya Software materials or V-Ray MTL materials for Maya.\n\n•\tYou can tilt head part of the model with the simple rotation “_top_part_group”.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max(2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. \n\n\nSee also our model:\n- GoPro HERO4 Black Edition;","imageAlt":"3D model GoPro HERO4 Waterproof Housing","url":"https://www.cgtrader.com/3d-models/electronics/video/gopro-hero4-waterproof-housing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zwhKnXwJoBL2WT3QYoP5r2wM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gopro-hero4-waterproof-housing-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/zwhKnXwJoBL2WT3QYoP5r2wM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gopro-hero4-waterproof-housing-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/video/gopro-hero4-waterproof-housing","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"electronics","subcategorySlug":"video","categoryTitle":"Electronics","subcategoryTitle":"Video","schemaImageUrl":"https://img-new.cgtrader.com/items/913977/8043886dbb/gopro-hero4-waterproof-housing-3d-model-8043886dbb.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"810233","type":"listingItem","attributes":{"id":810233,"title":"The Punisher Classic","price":40.0,"description":"The Punisher Classic\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes 8 Animations In FBX Format: Walk In Place, Walk Forward, Idle, Rifle Idle, Walk with Rifle Forward \u0026 Walk with Rifle In Place\n\nWeapons not included\n\nSince the Punisher’s first appearance in The Amazing Spider-Man #129 from 1974, Frank Castle has remained much the same. Since even before his debut, the Punisher’s costume has been in flux. Gerry Conway initially wanted a small skull above his before John Romita, Sr. blew up the logo to produce the iconic look. \nThe classic black and white Punisher costume has been abandoned, reintroduced, and retooled countless times, but it always seems to come back before too long. Frank typically wears a black body suit with white gloves, boots, and accessories, and a giant skull across his chest. It has been altered in recent years in favor of a more casual military style with a large trench coat, but it’s hard to outdo a classic.\nGerry Conway and John Romita, Sr. designed it as an alternative take on the traditional superhero costume. At the time, everyone wore spandex, so even a violent anti-hero would have to wear something superhero-like as well. It’s a look that needs the right artist to give Frank a subtle superhero vibe while he does what he does, but its classic stark contrast -- mirroring Frank's strict black-and-white morality.","imageAlt":"The Punisher Classic 3D","url":"https://www.cgtrader.com/3d-models/character/man/the-punisher-classic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ytg5BvVmtasR3Jog6Kquzn5d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/Ytg5BvVmtasR3Jog6Kquzn5d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/the-punisher-classic","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/810233/79f82a039d/the-punisher-classic-3d-model-79f82a039d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"918747","type":"listingItem","attributes":{"id":918747,"title":"PBR Male survivor","price":25.0,"description":"This is a 3D model of an Apocalyptic survivor.\nNOTE: 3D model has been tested with animations in Unreal engine 4, Unity 5. All textures are embedded in the 3D model, so all you have to do is drag and drop. 3D model can be used in Games,Movies,Graphics designs and so on.\n\nMarmoset Toolbag 3.04\n\nMid-poly model.\nRigged and animated on Mixamo.\nAll materials and textures are included\n\n20544 polygons\n21780 vertices\n39275 triangles\n\nIncluding FBX formats\n\nMaps:\nbody_diffuse.png (2048x2048)\nbody_gloss.png (2048x2048)\nbody_normal.png (2048x2048)\nbody_opacity.png (2048x2048)\nbody_specular.png (2048x2048)\n\ntop_diffuse.png (1024x1024)\ntop_gloss.png (1024x1024)\ntop_normal.png (1024x1024)\ntop_opacity.png (1024x1024)\ntop_specular.png (1024x1024)\n\nbottom_diffuse.png (1024x1024)\nbottom_gloss.png (1024x1024)\nbottom_normal.png (1024x1024)\nbottom_opacity.png (1024x1024)\nbottom_specular.png (1024x1024)\n\nglove_diffuse.png (1024x1024)\nglove_gloss.png (1024x1024)\nglove_normal.png (1024x1024)\nglove_opacity.png (1024x1024)\nglove_specular.png (1024x1024)\n\nhair_diffuse.png (1024x1024)\nhair_gloss.png (1024x1024)\nhair_normal.png (1024x1024)\nhair_opacity.png (1024x1024)\nhair_specular.png (1024x1024)\n\nhat_diffuse.png (1024x1024)\nhat_gloss.png (1024x1024)\nhat_normal.png (1024x1024)\nhat_opacity.png (1024x1024)\nhat_specular.png (1024x1024)\n\nshoe_diffuse.png (1024x1024)\nshoe_gloss.png (1024x1024)\nshoe_normal.png (1024x1024)\nshoe_opacity.png (1024x1024)\nshoe_specular.png (1024x1024)\n\nANIMATIONS\n3D model contains 23 animations, model was animating in Mixamo.which includes:\ncover to stand (2)\ncover to stand\ncrouched sneaking left\ncrouched sneaking right\nfalling idle\nfalling to roll\nhard landing\nidle\nidle (2)\nidle (3)\nidle (4)\nidle (5)\njumping up\nleft cover sneak\nright cover sneak\nleft turn\nright turn\nrun to stop\nrunning\nstand to cover (2)\nstand to cover\nTaunt\nwalking.\n\n\n","imageAlt":"PBR Male survivor 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/KRK3ym738ta2163b5RP5KLhF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pbr-male-survivor-3d-model-low-poly-animated-rigged-fbx-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survivor-man-77150bf6-19a5-4ad9-a436-9d9afff396fd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/918747/b089033db5/pbr-male-survivor-3d-model-b089033db5.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"795621","type":"listingItem","attributes":{"id":795621,"title":"Mini Barbarian Girl Sonya - Low Poly Hand Painted","price":19.0,"description":"Get started quickly on a new game with this low poly, hand painted chibi barbarian girl character. She is bound to a skeleton and ready for animation.\n\nTo achieve the look as seen on the preview images the model needs to be self illuminated (flat shaded) to some degree in what ever 3D software or engine you are using. It comes in a range of formats that will easily import to all major 3D software packages or game engines out there.\n\nUpdate! Animations added:\n\nframe 000-000: t-pose\nframe 002-018: walk\nframe 021-035: run\nframe 038-061: idle\nframe 063-087: chop\nframe 089-124: Spin Attack\nframe 126-138: Stab\nframe 141-159: Jump\nframe 162-181: Uppercut\nframe 184-216: Walk w/ Block\nframe 219-231: Hit Right\nframe 234-247: Hit Left\nframe 250-279: Knockdown\nframe 282-312: Double Chop\nframe 315-347: 1 Handed Block\nframe 351-381: Spawn From Above\nframe 384-408: Hit Back\nframe 411-433: 2 handed stab","imageAlt":"3D model Mini Barbarian Girl Sonya - Low Poly Hand Painted","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-mini-barbarian-girl-sonya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HuHGZ4wPk5g1yyzVMwVirRBr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mini_barbarian_girl_sonya_5.jpg","gridUrl":"https://media.cgtrader.com/variants/HuHGZ4wPk5g1yyzVMwVirRBr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mini_barbarian_girl_sonya_5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-mini-barbarian-girl-sonya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/795621/4ec4c0b930/mini-barbarian-girl-sonya-low-poly-hand-painted-3d-model-4ec4c0b930.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"205809","type":"listingItem","attributes":{"id":205809,"title":"Animal Warriors Pack ","price":65.0,"description":"Requires Unity 2017.1.1 or higher if you are using Unity. \n\nAnimal Warriors Pack 1.4\n\nLow poly Fantasy Bull Warrior\nHe is rigged and animated. Generic Mecanim set up. Textures are hand painted. Available in 4 colors. 17 animations. Total poly count is only 930 tris.Weapon's lightning Unity Particles is included. \n\nSee videos and images provided for model/animations preview. \n\nAnimations:\n- Idle\n- walk with root motion\n- walk without root motion\n- run with root motion\n- run without root motion\n- strafe right with root motion\n- strafe right without root motion\n- strafe left with root motion\n- strafe left without root motion\n- jump with root motion\n- jump without root motion\n- Attack01\n- Attack02\n- Attack03\n- Defend \n- Take Damage\n- Die\n\nLow poly Fantasy Lizard Mage\nHe is rigged and animated. Generic Mecanim Rig set up.Textures are hand painted. Available in 4 colors. 18 animations. Total poly count is only 686 tris. Orb's aura fx is included in this package. \n\nSee videos and images provided for model/animations preview. \n\nAnimations:\n- Idle\n- walk with root motion\n- walk without root motion\n- run with root motion\n- run without root motion\n- strafe right with root motion\n- strafe right without root motion\n- strafe left with root motion\n- strafe left without root motion\n- jump with root motion\n- jump without root motion\n- Attack01-projectile\n- Attack02-projectile\n- Attack03-magic cast\n- Attack03-magic cast\n- Defend \n- Take Damage\n- Die\n\nLow poly Fantasy Frog Spartan\nHe is rigged and animated. Generic Mecanim set up. Textures are hand painted. Available in 4 colors. 16 animations. Total poly count is only 744 tris. Spear's FX Unity particles is included in this package. \n\nSee videos and images provided for model/animations preview. \n\nAnimations:\n- Idle\n- walk with root motion\n- walk without root motion\n- run with root motion\n- run without root motion\n- strafe right with root motion\n- strafe right without root motion\n- strafe left with root motion\n- strafe left without root motion\n- jump with root motion\n- jump without root motion\n- Attack01\n- Attack02\n- Defend \n- Take Damage\n- Die\n\nLow poly Fantasy Tiger Archer \nHe is rigged and animated. Generic Mecanim set up. Textures are hand painted. Available in 4 colors. 16 animations. 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This model borrows from Garth Ennis’ run on the Punisher comics, even using the less superheroic costume of a T-shirt and said trench coat. Garth Ennis revitalized the Punisher in his Marvel Knights and MAX comic book runs, replacing Frank’s black and white jumpsuit with a more grounded look and feel. The character started wearing street clothes with a simple skull graphic t-shirt that simplified the Punisher in a way you never thought necessary. This model´s design is set to reflect just that. 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Morphs included! \n\nThe Rigg is Originally made in Cinema4D R18.\n\nThe Cape uses Cloth Physics!\n\nFacial Morphs!!!\n\nIndividual Eyes, Individual Eyebrows, Angry Lips, and Open/Close Jaw\n\n2 Animations:  \n\nWalkcycle\nStanding\n\nLoop: Yes\n\nRender Engine Used: Standard \n\nMetric unit used: Centimeters\n\n*********************\n\nFirst and Last Previews are to show how the model can be in a composition (Does not contains the scene)\n\nThis pack includes all the following formats:\n\n.c4d\n.obj","imageAlt":"Super Guy 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/super-guy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hAQPF12oDj9qU9u6vnaNyNTQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/super-guy-3d-model-low-poly-animated-rigged-obj-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/hAQPF12oDj9qU9u6vnaNyNTQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/super-guy-3d-model-low-poly-animated-rigged-obj-fbx-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/super-guy","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/785095/b651662028/super-guy-3d-model-b651662028.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2300434","type":"listingItem","attributes":{"id":2300434,"title":"Medieval Paladin Pack","price":21.0,"description":"Do you need a knight, a hero, a guardian, a warrior, or a minion? This character is a good option! You can use it for any purpose that matches your game’s theme. This set contains 2 versions of the same model, fully rigged, textured and animated, and also a sword and a shield.\n\n- Hight model: 12824 triangles\n- Low model: 1768 triangles\n- Sword: 1204 triangles\n- Shield: 1014 triangles\n- It comes fully equipped with diffuse, normal, metallic texture maps (2048x2048) \n- Also give you a simple texture if you need to optimize your game further (2048x2048).\n- Contains 4 material variations for each model.\n- 12 animations humanoid type: Run, Walk, Idle, GetHit1, GetHit2, Attack whit sword 1, Attack whit sword 2, Attack whit shield, Block whit shield, Cast spell, Rage.\n\nAny questions? Contact me! Please give me a review if you like it, that will help me know that I'm on track. Enjoy and thank you for purchasing!\nSend me an email at annaabileva23@gmail.com","imageAlt":"3D asset Medieval Paladin Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot009.jpg","gridUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2300434/587e3c1b03/medieval-paladin-pack-3d-model-587e3c1b03.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"938283","type":"listingItem","attributes":{"id":938283,"title":" AquaWoman - Mera","price":45.0,"description":"AquaWoman - Mera\n\nMera is the crown princess of the underwater kingdom of Xebel, the former Queen of Atlantis and the wife of the hero Aquaman. Aquawoman is a female counterpart to Aquaman. This name is often attributed to his wife Mera, despite her rarely using the alias. Aquaman asked Mera to be the face of the political campaign between Atlantis and the Surface World, which she accepted. Mera decided to fully embrace her new role as she donned the same Atlantean Chainmail as Arthur and began calling herself \"Aquawoman\", but this moniker was short lived.\n\nAnna Curry uses this name in the gender-swapped universe Earth-11.\nEarth-11 is the name given to the Earth, and the universe that contains this particular Earth, in which the superhuman populace are of the reverse sexes to the superhuman populace of New Earth. Earth-11 is a part of the 52 Multiverse. Earth 11 houses (among severeal other female heroes) Anna Curry AKA Aquawoman, member of Justice Incarnate. This female version appeared for the first time in the  storyline \"Countdown\" tie-in issue The Search for Ray Palmer: Superwoman/Batwoman, as a female version of Aquaman, which is shown to reside on Earth-11. Anna, is physically similar to Joseph Curry, and commands the armies of Atlantis. The Aquawoman of the slightly revised Earth-11 appears in The Multiversity #1 (2014) as one of the assembled heroes of the Multiverse who have come together to save it from destruction.\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included \n\nIncludes Rigged Hair and Facial Rigging\n\nIncludes 2 Different Hair Pieces:\nLong Red Hair for Mera Version\nShort Blond Hair for Earth 11 Version\nBoth Hair Pieces are Separated And Deletable\n\nIncludes Clothing Pieces for both Mera \u0026 Aquawoman. All of them are Separated And Deletable. All Clothing pieces are merged into the anatomy mesh. Just delete the parts that you dont want in order to accomplish the character that you desire. You can also do multiple combinations, as shown in the promo pictures, Aquawoman outfit can be presented with either of the hair styles.\n\nIncludes 9 Animations In FBX Format:\nWalk In Place, Walk Forward, Idle, Swim Fast, Swim FreeStyle, Swim Back, Swim ButterFly, Trident Slash \u0026 WaterBall Energy\n\n\n","imageAlt":"3D model AquaWoman - Mera","url":"https://www.cgtrader.com/3d-models/character/woman/aquawoman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/alvr8m1eiskcm8icvor3g2ud0mqz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aquawoman-mera-3d-model-196a53aad8.jpg","gridUrl":"https://media.cgtrader.com/variants/alvr8m1eiskcm8icvor3g2ud0mqz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aquawoman-mera-3d-model-196a53aad8.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/aquawoman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/938283/196a53aad8/aquawoman-mera-3d-model-196a53aad8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2191609","type":"listingItem","attributes":{"id":2191609,"title":"Huntress New 52 - Helena Bertinelli","price":40.0,"description":"All Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n \nIncludes 2 Walk Animations In FBX \u0026 Cinema 4D Formats\n\nCrossbow Included\n\nThe Huntress is the name of several fictional characters appearing in comic books published by DC Comics, commonly in association with Batman. The two most well-known women to bear the Huntress name are Helena Bertinelli and Helena Wayne, the latter being from an alternate universe. The Huntress, also known as Helena Rosa Bertinelli, is a fictional superhero appearing in American comic books published by DC Comics. She is the third DC character to bear the name Huntress.In DC Comics New 52 continuity, Helena Bertinelli is an alias used by Helena Wayne while the real Helena Bertinelli is an agent of the spy organization Spyral. In May 2014, writers Tim Seeley and Tom King of the DC series Grayson, revealed that a new Prime Earth Helena Bertinelli will be in The New 52 continuity, appearing in the series as a spy and partner of Grayson.Prime Earth's Helena Bertinelli is revealed to be an agent of the organization Spyral, who is presumed dead by the outside world. This incarnation of the character is a dark skinned Italian woman to keep readers from confusing her with Helena Wayne of Earth 2 according to Grayson series writer Tim Seeley. This is a depiction of the later, \"real, Helena Bertinelli.","imageAlt":"Huntress New 52 - Helena Bertinelli 3D animated","url":"https://www.cgtrader.com/3d-models/character/woman/huntress-new-52-helena-bertinelli","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G7PqxUTnr9XpAxT6dDSHk5hT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/G7PqxUTnr9XpAxT6dDSHk5hT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/huntress-new-52-helena-bertinelli","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2191609/111f4ec87d/huntress-new-52-helena-bertinelli-3d-model-111f4ec87d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"785607","type":"listingItem","attributes":{"id":785607,"title":"Supergirl - DCAU - 90s","price":40.0,"description":"Face Rigging Included\n\nIncludes Fly Animation in FBX Format\n\nA new version of Supergirl appeared on Superman: The Animated Series as Kara In-Ze. Hailing from Krypton's sister planet Argos, Krypton's destruction at the hands of Brainiac results in Kara nearly freezing to death only to be rescued by Superman and raised on Earth as one of his family.\nJust as Superboy would eventually sport a black t-shirt with the Superman logo, the animated Supergirl would wear a white t-shirt and the Superman logo, while also wearing the familiar red cape with blue shorts.\n","imageAlt":"3D model Supergirl - DCAU - 90s","url":"https://www.cgtrader.com/3d-models/character/woman/supergirl-dc-superhero-girls-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7eyDL36pBgXR6nUabNxQf44S/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dfhfhdhfdsdfh_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/7eyDL36pBgXR6nUabNxQf44S/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dfhfhdhfdsdfh_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/supergirl-dc-superhero-girls-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/785607/2bc2b3a2a7/supergirl-dcau-90s-3d-model-2bc2b3a2a7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2191403","type":"listingItem","attributes":{"id":2191403,"title":"The Question - Renee Montoya","price":40.0,"description":"The Question - Renee Montoya\n\nRenee Maria Montoya is a character appearing in media published by DC Entertainment. The character was created by Bruce Timm, Paul Dini and Mitch Brian for Batman: The Animated Series and was preemptively introduced into mainstream comics before the airing of her animated debut in 1992 in the DC Animated Universe (DCAU) series Batman: The Animated Series / The New Batman Adventures, voiced by Ingrid Oliu, and later Liane Schirmer. Originally conceived of as a heterosexual widow, she was later redeveloped as a lesbian and the primary love interest of Kate Kane / Batwoman.\nRenee is initially a detective from the Gotham City Police Department, assigned to the Major Crimes Unit, who comes into frequent contact with Batman. After being outed and framed for murder, she resigns from the police force, disgusted by its corruption. She operates as the second Question out of a lighthouse that she shares with Aristotle Rodor on the Outer Banks of North Carolina. Following a line-wide revision of the fictional world of DC Comics superhero comic books, the revised Montoya character appeared first in Detective Comics (vol. 2) #41 (August 2015), in which she was established as Harvey Bullock's new partner.\n\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes 2 variant colors sets of Textures\n\nIncludes 2 Walk Animations In FBX \u0026 Cinema 4D Formats","imageAlt":"The Question - Renee Montoya 3D animated","url":"https://www.cgtrader.com/3d-models/character/woman/the-question-renee-montoya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5uZSWXuWvagVcG8qxPWjUnZP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t1_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/5uZSWXuWvagVcG8qxPWjUnZP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t1_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/the-question-renee-montoya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2191403/02da744bce/the-question-renee-montoya-3d-model-02da744bce.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"635131","type":"listingItem","attributes":{"id":635131,"title":"Supermuscular Sculpture Black and Gold Character Rigged","price":19.99,"description":"Supermuscle Sculpture Collection\n\nRealistic and Detailed Posed and Rigged figures. Black and gold Character Collection:\n\nMeditation, Kick, Warning and T-Pose.\n\nThe Mesh is Rigged as well and comes in FBX format.\n\nMesh consists of quads only (35k) and texture maps have 4k resolution:\n\nThere's Albedo, Specular, Glossiness, Normal and Ambient Occlusion Maps Present.\n\nPosed Meshes have 35.136 Poly's and has the OBJ Format. Every mesh has a unique texture set.","imageAlt":"Supermuscular Sculpture Black and Gold Character 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/supermuscular-scuplture-black-and-gold-character-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CGADVVfgFjb3ScdNo75Uyy4V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/supermuscular-sculpture-black-and-gold-character-rigged-3d-model-low-poly-animated-rigged-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/CGADVVfgFjb3ScdNo75Uyy4V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/supermuscular-sculpture-black-and-gold-character-rigged-3d-model-low-poly-animated-rigged-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/supermuscular-scuplture-black-and-gold-character-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/635131/2b18829744/supermuscular-sculpture-black-and-gold-character-rigged-3d-model-2b18829744.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"202835","type":"listingItem","attributes":{"id":202835,"title":"Adventurer Aland","price":25.0,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity Package( Requires Unity 4.2.1 or higher.)\u003c/p\u003e\u003cp\u003eAdded 9 new animations on v1.2!! \u003c/p\u003e\u003cp\u003eLow poly Fantasy Hero Adventurer Knight Aland.\r\nHe is rigged and animated. There are 23 animations in total. Legacy and Generic Mecanim Ready.Textures are hand painted and available in 3 colours. Triangle count is 2146. Sword VFX Unity particles (all 3 colours shown in the preview) are included in this package. Sword is a separated mesh. It can be detached and replaced with other weapons. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview.\u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk\r\n- Run\r\n- Attack 01\r\n- Attack 02\r\n- Attack 03\r\n- Attack 04\r\n- Spell Attack 01\r\n- Spell Cast\r\n- Defend\r\n- Jump\r\n- Stunned\r\n- Take damage\r\n- Die\r\n- Drink potion ( NEW. v1.2) \r\n- Fall backward ( NEW. v1.2) \r\n- Get up from fall backward ( NEW. v1.2) \r\n- Fall Forward ( NEW. v1.2) \r\n- Get up from fall forward ( NEW. v1.2) \r\n- Blasted backward ( NEW. v1.2) \r\n- Blasted forward ( NEW. v1.2) \r\n- Idle relaxed ( NEW. v1.2) \r\n- Talking ( NEW. v1.2)\u003c/p\u003e","imageAlt":"Adventurer Aland 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-aland-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-aland-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/202835/982ef0a948/adventurer-aland-3d-model-982ef0a948.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913355","type":"listingItem","attributes":{"id":913355,"title":"DJI Zenmuse H4-3D gimbal for GoPro Hero3-4","price":51.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model DJI Zenmuse H4-3D gimbal for GoPro Hero3-4. Zenmuse H4-3D gimbal mounts on DJI Phantom 2 Quadcopter. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has only one material.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness and Bump. If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 4. Resolution of all textures is 2048 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. 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It can be detached and replaced with other weapons. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview.\u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Idle Relax (NEW! v1.2)\r\n- Talking (NEW! v1.2)\r\n- Drink Potion (NEW! v1.2)\r\n- Walk\r\n- Run\r\n- Melee Attack 01\r\n- Magic Attack 01\r\n- Magic Attack 02\r\n- Spell Cast 01\r\n- Spell Cast 02\r\n- Spell Cast 03\r\n- Recharge\r\n- Defend\r\n- Jump\r\n- Stunned\r\n- Take damage\r\n- Die\u003c/p\u003e","imageAlt":"Adventurer Alice 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-alice","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-alice-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-alice-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-alice","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/202846/d41bcfb403/adventurer-alice-3d-model-d41bcfb403.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"208856","type":"listingItem","attributes":{"id":208856,"title":"Dwarf Warrior","price":25.0,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity Package( Requires Unity 4.2.1 or higher.)\u003c/p\u003e\u003cp\u003eHe is rigged and animated. 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Weapon FX Unity Particles are included in the Unity package. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview. \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Idle Relax \r\n- Drink Potion \r\n- Talking \r\n- Walk\r\n- Run\r\n- Punch Attack\r\n- Arrow Attack\r\n- Multiple Shots Attack \r\n- Spell Attack \r\n- Spell Cast\r\n- Stunned \r\n- Defend\r\n- Jump \r\n- Take damage\r\n- Die\u003c/p\u003e","imageAlt":"Elven Archer Beldes 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/elven-archer-beldes","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ALfRVZ3acvJvsJ9XtozCNRVQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/elven-archer-beldes-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/ALfRVZ3acvJvsJ9XtozCNRVQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/elven-archer-beldes-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/elven-archer-beldes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/208870/ad420f3383/elven-archer-beldes-3d-model-ad420f3383.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913366","type":"listingItem","attributes":{"id":913366,"title":"DJI Phantom 2 Quadcopter with GoPro HERO3","price":112.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Zenmuse H4-3D gimbal for GoPro Hero3-4 and GoPro HERO3 action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter, camera and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for glass lens on camera, one for quadcopter, one for gimbal and one for camera.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 14. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.\n\nSee also our models:\n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3;\n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4;\n- DJI Phantom 2 Quadcopter with GoPro HERO4 (without propeller guard);","imageAlt":"DJI Phantom 2 Quadcopter with GoPro HERO3 3D asset","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gopro-hero3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nekrfwrsvwuJrzm6nB1ovjJE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-gopro-hero3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/nekrfwrsvwuJrzm6nB1ovjJE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-gopro-hero3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gopro-hero3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913366/e3cf0ec85c/dji-phantom-2-quadcopter-with-gopro-hero3-3d-model-e3cf0ec85c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"48366","type":"listingItem","attributes":{"id":48366,"title":"BARBARIAN MALE GAME READY ANIMATED MODEL","price":299.0,"description":"\u003cp\u003ethis beautiful game ready model is ready to be exported to the game engine of your choice. Model is unwrapped, textured, rigged, skinned an animated. Renders are nothing compared to checking the model from every angles in a real time 3D environment. Check out this barbarian male \u003ca href=\"http://protofactor.biz/PLAYER/BEAR.html\" target=\"_blank\"\u003e\u003c/a\u003e\u003ca href=\"http://protofactor.biz/PLAYER/BARBARIAN%20MALE.html\" target=\"_blank\"\u003eHERE \u003c/a\u003e ( unity web player required )\u003c/p\u003e\u003cp\u003e212 animations included!! and a lot of extras : weapons , potions? animated chest, camp fire, skewers with food, pushable block, levier and rotative mecanism. All what you need to start creating gameplay.\u003c/p\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/barbarian-male-game-ready-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YGRtsFHqjNkFQCXTzMYChang/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/barbarian-male-game-ready-animated-model-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/YGRtsFHqjNkFQCXTzMYChang/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/barbarian-male-game-ready-animated-model-3d-model-low-poly-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/barbarian-male-game-ready-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/48366/ab05cade4c/barbarian-male-game-ready-animated-model-3d-model-ab05cade4c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"201936","type":"listingItem","attributes":{"id":201936,"title":"Toon Heroes Pack","price":20.9,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity 5 Package\r\nNote that PSD and 3D working files will not be provided in this package.\u003c/p\u003e\u003cp\u003eCheck out Toon Series at Shop3DSA! The Toon Series characters are squarish, cartoony and simple.They are also very low poly, therefore it's very suitable for mobile games. \u003c/p\u003e\u003cp\u003eThis pack consists of 4 heroic characters. They all very low poly, textured, rigged and animated. FX unity particles are included in the package. Note that 3d working files and texture working files are not and will not be included. \u003c/p\u003e\u003cp\u003eLow poly Simple Toon Knight \u003c/p\u003e\u003cp\u003eTriangle count is only 394! Textures are hand painted and available in 3 colors. They are rigged and animated. There are 14 animations altogether. Legacy and Generic Mecanim rig set up if you are using Unity game engine. Glitter FX Unity Particles is included in the Unity package. \r\n\r\nNote that the background and environment you see in the main image are not included in the package. \u003c/p\u003e\u003cp\u003eSee images and Youtube video for animations and model preview. \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk \r\n- Run \r\n- Attack 01\r\n- Attack 02\r\n- Double Attack\r\n- Jump Attack \r\n- Cast Spell \r\n- Victory\r\n- Upset \r\n- Jump \r\n- Defend \r\n- Take damage\r\n- Die\u003c/p\u003e\u003cp\u003eLow poly Simple Toon Wizard/Magician\u003c/p\u003e\u003cp\u003eTriangle count is only 452! Textures are hand painted and available in 3 colors. They are rigged and animated. There are 16 animations altogether. Legacy and Generic Mecanim rig set up if you are using Unity game engine. Glitter FX, Projectile and Projectile Impact Unity Particles are included in the Unity package. \u003c/p\u003e\u003cp\u003eNote that the background and environment you see in the main image are not included in the package. \u003c/p\u003e\u003cp\u003eSee images and Youtube video for animations and model preview. \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk \r\n- Run \r\n- Melee Attack\r\n- Shockwave Attack\r\n- Channeling \r\n- Chanting \r\n- Projectile Attack \r\n- Cast Spell 01 \r\n- Cast Spell 02 \r\n- Victory\r\n- Upset \r\n- Jump \r\n- Defend \r\n- Take damage\r\n- Die\u003c/p\u003e\u003cp\u003eLow poly Simple Toon Barbarian \u003c/p\u003e\u003cp\u003eTriangle count is only 526! Textures are hand painted and available in 3 colors. They are rigged and animated. There are 17 animations altogether. Legacy and Generic Mecanim rig set up if you are using Unity game engine. Weapon Claw is a separated mesh, therefore it's replaceable. FX Tornado Unity Particles is included in the Unity package. \u003c/p\u003e\u003cp\u003eNote that the background and environment you see in the main image are not included in the package. \u003c/p\u003e\u003cp\u003eSee images and Youtube video for animations and model preview. \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk \r\n- Run \r\n- Dash\r\n- Right Claw Attack\r\n- Left Claw Attack \r\n- Rapid Attack \r\n- Spin Attack \r\n- Cast Spell\r\n- Row Attack \r\n- Jump Attack \r\n- Victory\r\n- Upset \r\n- Jump \r\n- Defend \r\n- Take damage\r\n- Die\u003c/p\u003e\u003cp\u003eLow poly Simple Toon Barbarian \u003c/p\u003e\u003cp\u003eTriangle count is only 722! ( character + crossbow + arrow) Textures are hand painted and available in 3 colors. They are rigged and animated. There are 13 animations altogether. Legacy and Generic Mecanim rig set up if you are using Unity game engine. Arrows with Fire/Freeze FX, FX Projectile and Impact Unity Particles are included in the Unity package. \u003c/p\u003e\u003cp\u003eNote that the background and environment you see in the main image are not included in the package. \u003c/p\u003e\u003cp\u003eSee images and Youtube video for animations and model preview. \u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk \r\n- Run \r\n- Arrow Attack\r\n- Multiple Shots Attack \r\n- Cast Spell\r\n- Projectile Attack \r\n- Victory\r\n- Upset \r\n- Jump \r\n- Defend \r\n- Take damage\r\n- Die\u003c/p\u003e","imageAlt":"Toon Heroes Pack 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/toon-heroes-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/scRn3bVP2SYmNo74eDc3RH8d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/toon-heroes-pack-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/scRn3bVP2SYmNo74eDc3RH8d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/toon-heroes-pack-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/toon-heroes-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/201936/b2b687ec24/toon-heroes-pack-3d-model-b2b687ec24.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913364","type":"listingItem","attributes":{"id":913364,"title":"DJI Phantom 2 Quadcopter with Prop Guard and gimbal GoPro HERO4","price":101.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Propeller Guard and Zenmuse H4-3D gimbal for GoPro Hero4 or 3. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has two materials. One material for quadcopter and one for gimbal.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 9. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. Also you can use quadcopter without propeller guard, just hide the propeller guard mesh. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.\n\n\nSee also our models: \n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3;\n- DJI Phantom 2 Quadcopter with GoPro HERO3, without propeller guard;\n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4;\n- DJI Phantom 2 Quadcopter with GoPro HERO4, without propeller guard;","imageAlt":"DJI Phantom 2 Quadcopter with Prop Guard and 3D model 3","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gimbal-hero","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1YV6f7PvpjZerWw3ZFjoZqm8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-prop-guard-and-gimbal-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/1YV6f7PvpjZerWw3ZFjoZqm8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-prop-guard-and-gimbal-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gimbal-hero","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913364/f9f8c9bfb4/dji-phantom-2-quadcopter-with-prop-guard-and-gimbal-gopro-hero4-3d-model-f9f8c9bfb4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913348","type":"listingItem","attributes":{"id":913348,"title":"DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4","price":128.0,"description":"•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Propeller Guard, Zenmuse H4-3D gimbal for GoPro Hero4 or 3 and GoPro HERO4 action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter, camera and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for glass lens on camera, one for quadcopter, one for gimbal and one for camera.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 14. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. Also you can use quadcopter without propeller guard, just hide the propeller guard mesh. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. USB/HDMI ports cover is hide inside camera model.\n","imageAlt":"DJI Phantom 2 Quadcopter with Prop Guard and 3D asset 1","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4QFrC4ZBgEJzY1QQ8ZMM3eQv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/4QFrC4ZBgEJzY1QQ8ZMM3eQv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913348/c1240367f6/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero4-3d-model-c1240367f6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913367","type":"listingItem","attributes":{"id":913367,"title":"DJI Phantom 2 Quadcopter with GoPro HERO4","price":118.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Zenmuse H4-3D gimbal for GoPro Hero3-4 and GoPro HERO4 action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter, camera and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for glass lens on camera, one for quadcopter, one for gimbal and one for camera.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 14. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers. \n\n\n\nSee also our model: DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4.","imageAlt":"3D model DJI Phantom 2 Quadcopter with GoPro HERO4","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gopro-hero4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vhPhSLF2FbXyPWzCrztBVCKx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/vhPhSLF2FbXyPWzCrztBVCKx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-gopro-hero4-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gopro-hero4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913367/71b706f3e3/dji-phantom-2-quadcopter-with-gopro-hero4-3d-model-71b706f3e3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913353","type":"listingItem","attributes":{"id":913353,"title":"DJI Phantom 2 Quadcopter with gimbal for GoPro HERO4 or 3","price":94.0,"description":"\n•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Zenmuse H4-3D gimbal for GoPro Hero4 or 3. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for quadcopter and one for gimbal.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 9. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.\n\n\nSee also our models:\n- DJI Phantom 2 Quadcopter with Prop Guard and gimbal for GoPro HERO4 or 3;\n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3;\n- DJI Phantom 2 Quadcopter with GoPro HERO3 (without propeller guard);\n- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4;\n- DJI Phantom 2 Quadcopter with GoPro HERO4 (without propeller guard);","imageAlt":"DJI Phantom 2 Quadcopter with gimbal for GoPro 3D asset 2","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gimbal-for-gopro-hero4-or-3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/W6LcwLdk6ByqgM57w9UHeovF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-gimbal-for-gopro-hero4-or-3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/W6LcwLdk6ByqgM57w9UHeovF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-gimbal-for-gopro-hero4-or-3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-gimbal-for-gopro-hero4-or-3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913353/ad421e6563/dji-phantom-2-quadcopter-with-gimbal-for-gopro-hero4-or-3-3d-model-ad421e6563.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"913347","type":"listingItem","attributes":{"id":913347,"title":"DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3","price":121.0,"description":"\n\n•\tLet me present to you high-quality low-poly 3D model DJI Phantom 2 Quadcopter with Propeller Guard, Zenmuse H4-3D gimbal for GoPro Hero3-4 and GoPro HERO3 action camera. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real quadcopter, camera and gimbal that is why all details of design are recreated most authentically.\n\n        •    Ease of use consists of a few meshes, it is low-polygonal and it has four materials. One material for glass lens on camera, one for quadcopter, one for gimbal and one for camera.\n\n•\tThe well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.\n\n•\tTo increase advanced realism these textures are used - Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5. For the best Bump depth we set “Bump Multiplier” is 0.1 - 0.2.\n\n•\tThe total of the main textures is 14. Resolution of all textures is from 2048 to 4096 pixels square aspect ratio in .png format. Also there is original texture file .PSD format in separate archive.\n\n•\tYou can animate propeller with the simple rotation of propeller mesh. Also you can animate gimbal position with the simple rotation needed level group. They are three level group hierarchy for each hinge. Also you can use quadcopter without propeller guard, just hide the propeller guard mesh. All rotating parts are animated for a demo in the scene.\n\n•\tThe model was created in the Maya 2009 3D program. \n\n•\tThe model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.\n\n•\tAlso, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.\n\n•\tTo use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, .max (2010 version).\n\nNote: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.\n\nSee also our model the \"DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO4\".","imageAlt":"DJI Phantom 2 Quadcopter with Prop Guard and 3D asset 2","url":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dRrJLDWLzaAQ1WUQzur4X9Z2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/dRrJLDWLzaAQ1WUQzur4X9Z2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero3-3d-model-low-poly-animated-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/913347/5028366bf9/dji-phantom-2-quadcopter-with-prop-guard-and-gopro-hero3-3d-model-5028366bf9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"128478","type":"listingItem","attributes":{"id":128478,"title":"Iron dog","price":2.0,"description":"Iron dog 3d model ---------------------------------------------------------- Iron dog Is an electronic dog based on aibo models and iron man. 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If you own a depth camera like Kinect motion sensor you will take advantage of live facial capture. The character has 45 blend shapes and a Morpher modifier was used. On top of this characters stuck there is Skin, morpher, shell and turbo smooth modifiers which can be turned on and off. The scene has 3 lights namely Key light, fill light and back light.\nAn animation file is included for testing purposes. There are 4 objects in the scene namely, character mesh, eye left, eye right, hair object and 3 dummies. The hair object has hair and fur modifier on the stuck.","imageAlt":"3D model Clown joker 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