{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"movie","file_types":null},"browser_attributes":{"title":" Animated Movie 3D Models","description":"Explore fully animated Movie 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"movie 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" 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Forever - 3d animated model","price":89.91,"description":"Unique Photorealistic Transformer Model. Ready to use.\n\nAll many objects named. \n\nLayer management.\n\n\nMany, many, many, many, many, many, many labor hours.\n\nNo plugins required.\n\nVery low price. \n\n\n\n\n(some preview images are 1200 x 1200; click to expand)\n\n(model has good animation speed, very realistic, but watching on the website may cause it to slow)\n\n\n\n\nDiffuse, bump, and reflection maps.\n\n\nTransformation and inverse transformation.\n\nLong walking and running sequence. \n\nNot visible in previews but he kneels and stands. \n\nUnusual rig but animatable.\n\n\n\nA frame takes some minutes to render due to raytrace materials, lights and hdri refelection maps, but all that can be changed.\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\nWhen opening or rendering the file, if it says \"missing external map\" just ignore it. It´s a bug.\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\n\n\nOnly .max format provided for now.\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you. \n\n\n\n\n\nIMPORTANT FBX WARNING: \n\n\nThe FBX file should be placed inside the max folder containing all maps. You really need to download the native max zip file. \n\nThe FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. \n\nSome controllers seem to have been converted into objects, but I think you should not delete them because they still control objects, so just make them invisible or non-renderable, or delete most of their polygons. \n\nFinally, the export somehow pushed bumblebee´s lower door grabbers out a bit; you can delete the excess geometry or move them in a bit without affecting the lower door parts.","imageAlt":"Bumblebee Forever - 3d animated model animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/bumblebee-forever-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8E2QYia2L3YekMN7nr51QV2w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bumblebee-forever-3d-animated-model-3d-model-animated-rigged-max-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/8E2QYia2L3YekMN7nr51QV2w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bumblebee-forever-3d-animated-model-3d-model-animated-rigged-max-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/bumblebee-forever-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/731465/7666d9c939/bumblebee-forever-3d-animated-model-3d-model-7666d9c939.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"747034","type":"listingItem","attributes":{"id":747034,"title":"Barricade decepticon transformer - 3d animated model","price":59.94,"description":"Unique Photorealistic Transformer Model. Ready to use.\n\nAll many objects named. \n\nLayer management.\n\nMany labour hours.\n\nNo plugins required.\n\nVery low price. \n\n\n\n\n(some preview images are 1200 x 1200; click to expand)\n\n(model has good animation speed, very realistic, but watching on the website may cause it to slow)\n\n\n\n\nDiffuse, and reflection maps.\n\n\nTransformation and inverse transformation.\n\nLong walking and running sequence. \n\nNot visible in previews but he kneels and stands. \n\nUnusual rig but animatable.\n\n\n\nA frame takes some minutes to render due to raytrace materials, lights and hdri refelection maps, but all that can be changed.\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\nWhen opening or rendering the file, if it says \"missing external map\" just ignore it. It´s a bug.\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\n\n\nMax and FBX format provided.\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n \n\n\n\n\n\nIMPORTANT FBX WARNING: \n\n\nThe FBX files should be placed inside the max folder containing all maps. You really need to download the native max zip file.\n\nThe FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. \n\nSome controllers seem to have been converted into objects, but I think you should not delete them because they still control objects, so just make them invisible or non-renderable, or delete most of their polygons.\n\n","imageAlt":"animated Barricade decepticon transformer - 3d animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/barricade-decepticon-transformer-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ayEd2hzgkc3vcsmzqAFTMzVp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/barricade-decepticon-transformer-3d-animated-model-3d-model-animated-rigged-max-fbx-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/ayEd2hzgkc3vcsmzqAFTMzVp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/barricade-decepticon-transformer-3d-animated-model-3d-model-animated-rigged-max-fbx-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/barricade-decepticon-transformer-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/747034/73cfe8166d/barricade-decepticon-transformer-3d-animated-model-3d-model-73cfe8166d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6854988","type":"listingItem","attributes":{"id":6854988,"title":"Colossal Transformed Transformers Pack","price":200.0,"description":"Unique Photorealistic Transformers Models. Ready to use.\n\nComplex model yet (but a) easy to use.\n\nAll objects named. Layer management.\n\n\nMany, many, many, many, many, many, many labour hours.\n\n\n\nTAKE ADVANTAGE OF THIS PRICE!     (it might change)\n\n\n\n\n(some preview images are bigger than 600 x 600; click to expand)\n\n(model has good animation speed, very realistic, but watching on the website may cause it to slow)\n\n\n\n\nLarge diffuse, specular, bump, and reflection maps.\n\n\nTransformation and inverse transformation.\n\nLong walking and running sequence:\n\n1 - truck turns, approaches, transforms into robot and walks; prepares for attack and shoots; \n2 - Robot runs, stops running, transforms into truck and leaves).\n\nattack preparation animation.\n\nface animation.\n\n\nBit demanding on older machines) because of such details, but layers allow \nyou to hide unnecessary parts for animation or handling or even rendering.\n\n\n\n\nReady to render.\n\nAproved by VC Standards\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\n\n\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n\n\nOptimus Prime Alive \n\nPolygons: 650141\n\n\nBumblebee Forever (3d animated model) \n\nPolygons: 135856\nVertices: 168176\n\n\nBarricade decepticon transformer (3d animated model) \n\nPolygons: 85164\nVertices: 102493 \n\n\nIronhide Lives On (3d animated model) \n\nPolygons: 144751\nVertices: 166609\n\n\nMegatron  Ressurection - 3d animated transformer model \n\nPolygons: 202079\nVertices: 222091 \n\n\nBlackout is back! (3d animated transformer model) \n\nPolygons: 128179\nVertices: 149874 \n\n\nG1 DEVASTATOR - Fully Animated \n\npolys:  449 037 \nverts:  501 102 \n\n\nStarscream  Ressurection \n\nPolygons: 104327\nVertices: 110076\n\n\n\n\nNote: the optimus blender file has no animation or rig. For blender you should use the ABC (alembic files). I also have static fbx files of some transformers, but the OBJ files provided should be enough.\n\n\n\n\n\n\nanimated transformer transformers model helicopter movie film cinema transformation robot alien character 3d max animation optimus prime blackout vehicle bumblebee\n","imageAlt":"Colossal Transformed Transformers Pack 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/000-colossal-transformed-transformers-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mbqzlvpp4ydrhhgaxffldz7zxbiu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000%20-%20Colossal%20Transformed%20Transformers%20Pack.jpg","gridUrl":"https://media.cgtrader.com/variants/mbqzlvpp4ydrhhgaxffldz7zxbiu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000%20-%20Colossal%20Transformed%20Transformers%20Pack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/000-colossal-transformed-transformers-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":207,"name":".usd","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6854988/dac7a221e3/000-colossal-transformed-transformers-pack-3d-model-dac7a221e3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741181","type":"listingItem","attributes":{"id":5741181,"title":"Great White Shark Animation - VFX Grace","price":164.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality great white shark model with multiple 4K UDIM textures, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 92,886; polygons: 92,812\u003cbr\u003e\nEyes: vertices: 772; polygons: 768\u003cbr\u003e\nTeeth: vertices: 20,700; polygons: 20,608\u003cbr\u003e\nTotal: vertices: 114,358; polygons: 114,188\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Eye_BaseColor.png, 512* 512\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Roughness.1001.png, 1024* 1024\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Roughness.1002.png, 1024 1024\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Mask.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Mask.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Noraml.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Noraml.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular01.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular01.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular02.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular02.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_SubsurfaceAmount.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_SubsurfaceAmount.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_root: Controls the whole body.\u003cbr\u003e\nCTR_gravity, CTR_gravity02: Controllers for the center of gravity of body.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, CTR_spine_c...: FK controllers for the body.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_Chest: Controls the chest cavity.\u003cbr\u003e\nCTR_UpperJaw_a: Controls the upper jaw.\u003cbr\u003e\nCTR_jaw.003: Controls the lower jaw.\u003cbr\u003e\nCTR_teeth: Controls the upper teeth.\u003cbr\u003e\nCTR_gill.L, CTR_gill.R: Control the opening and closing of the gills.\u003cbr\u003e\neye.L, eye.R: Control the movement of the eyeballs.\u003cbr\u003e\nCTR_root_PectoralFin.L, CTR_root_PectoralFin.R: Controls the pectoral fins.\u003cbr\u003e\nCTR_FK_PectoralFin_a.L, CTR_FK_PectoralFin_b.L, CTR_FK_PectoralFin_c.L,...CTR_FK_PectoralFin_a.R, CTR_FK_PectoralFin_b.R, CTR_FK_PectoralFin_c.R: FK controllers for the pectoral fins.\u003cbr\u003e\nCTR_DorsalFin_a, CTR_root_DorsalFin, CTR_DorsalFin_b: Controls the dorsal fin.\u003cbr\u003e\nCTR_FK_TailFin_a, CTR_FK_TailFin_b, CTR_FK_TailFin_c...CTR_FK_TailFin_w, CTR_FK_TailFin_x...: FK controllers for the tail.\u003cbr\u003e\nAdditionally, there are complex facial controllers for creating rich facial expressions, as well as a UI control designed for animators to make animation creation more convenient. The pectoral, dorsal, and tail fins come with more detailed controllers.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-248\u003cbr\u003e\nUnlooped preying animation at 30 fps, frame range 0-145\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have been baked and saved in the project. Dynamics are disabled in the 360 project and still images rendering project for static pose rendering.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.jpg","gridUrl":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/5741181/c1fe981ade/great-white-shark-animation-vfx-grace-3d-model-c1fe981ade.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"816250","type":"listingItem","attributes":{"id":816250,"title":"Blackout is back - 3d animated transformer model","price":79.92,"description":"Unique Photorealistic Transformer Model. Ready to use.\n\nAll many objects named. \n\nLayer management.\n\n\nMany, many, many labour hours.\n\nNo plugins required.\n\nLow price. \n\n\n\n\n\n(website streaming may cause animation to slow)\n\n\n\nAll maps included.\n\nHdr Reflection maps included were reduced 10 times in size because of licenses.\n\nTransformation and inverse transformation.\n\nLong walking and running sequence. \n\nFlying sequence. \n\nInstructions when opening file. \n\nDefault scanline renderer.\n\n\n\n(Reflections and Sky light slow render) \n\n(animation videos don´t show best render settings due to rendering time)\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\n\n\n\nIMPORTANT FBX WARNING: \n\n\nThe FBX files should be placed inside the max folder containing all maps. You really need to download the native max zip file.\n\nThe FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. \n\nSome controllers seem to have been converted into objects, but I think you should not delete them because they may still control objects, so just make them invisible or non-renderable, or delete most of their polygons. \n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n \n\n\n","imageAlt":"animated Blackout is back - 3d animated transformer model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/blackout-is-back-3d-animated-transformer-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vk67pXs4B6MHqMAkAEZ7g6Rc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/blackout-is-back-3d-animated-transformer-model-3d-model-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/Vk67pXs4B6MHqMAkAEZ7g6Rc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/blackout-is-back-3d-animated-transformer-model-3d-model-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/blackout-is-back-3d-animated-transformer-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/816250/d803bda670/blackout-is-back-3d-animated-transformer-model-3d-model-d803bda670.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7080360","type":"listingItem","attributes":{"id":7080360,"title":"Thing Middle Finger Gesture Animated Rigged For Maya","price":149.0,"description":"Thing Middle Finger Gesture Animated Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.\n\nThing assists the Addams household by performing tasks, delivering objects, and responding to commands. It communicates through expressive gestures and quick movements, making it both useful and humorous within the family’s gothic environment.\n\nFor 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.\n\nThis animation set includes hand character animation designed for expressive movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Middle Finger Gesture (looped, in-place)\n    Hand flips over, performs a provocative middle finger gesture with a short held pose, then returns to the starting position. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 4 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Thing Middle Finger Gesture Animated Rigged For Maya 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-middle-finger-gesture-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0io3av4o9dyyfqcqps8nwdpz8st2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thing_Middle_Finger_Gesture_Animated_Rigged_For_Maya_003.jpg","gridUrl":"https://media.cgtrader.com/variants/0io3av4o9dyyfqcqps8nwdpz8st2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thing_Middle_Finger_Gesture_Animated_Rigged_For_Maya_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-middle-finger-gesture-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7080360/9ca70b737a/thing-middle-finger-gesture-animated-rigged-for-maya-3d-model-9ca70b737a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7079528","type":"listingItem","attributes":{"id":7079528,"title":"Thing Character Explain Gesture Animated Rigged For Maya","price":149.0,"description":"Thing Character Explain Gesture Animated Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.\n\nThing is a fictional, hand-like character from The Addams Family series. Thing (The Addams Family) is often shown emerging from boxes or hidden spaces to assist the family.\n\nFor 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.\n\nThis animation set includes hand character animation designed for expressive movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Explain Gesture (looped, in-place)\n    Expressive communicative gesture focused on the index, middle, and ring fingers, with assertive motion and rhythmic delivery. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 4 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Thing Character Explain Gesture Animated Rigged 3D model 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-explain-gesture-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ibt08tcwafvzmuea7bbbweravh12/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thing_Character_Explain_Gesture_Animated_Rigged_For_Maya_004.jpg","gridUrl":"https://media.cgtrader.com/variants/ibt08tcwafvzmuea7bbbweravh12/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thing_Character_Explain_Gesture_Animated_Rigged_For_Maya_004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-explain-gesture-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7079528/f59b9b71dd/thing-character-explain-gesture-animated-rigged-for-maya-3d-model-f59b9b71dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7079423","type":"listingItem","attributes":{"id":7079423,"title":"Thing Character Walk Animated Rigged For Maya","price":149.0,"description":"Thing Character Walk Animated Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.\n\nThing acts as a helper to the family, often appearing suddenly from boxes or furniture. Its expressive behavior and surprising agility allow it to perform complex tasks, adding a unique blend of comedy and mystery to the story.\n\nFor 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.\n\nThis animation set includes hand character animations designed for expressive movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Walk (looped, in-place / root motion)\n    Stylized walking cycle for a severed hand with natural finger support, weight shifts, and controlled creepy character motion. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 4 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Thing Character Walk Animated Rigged For Maya 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-walk-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhe3xb8mnxktqat2khngjgjykpv4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thing_Character_Walk_Animated_Rigged_For_Maya_003.jpg","gridUrl":"https://media.cgtrader.com/variants/hhe3xb8mnxktqat2khngjgjykpv4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thing_Character_Walk_Animated_Rigged_For_Maya_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-walk-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7079423/5060d47c40/thing-character-walk-animated-rigged-for-maya-3d-model-5060d47c40.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"112301","type":"listingItem","attributes":{"id":112301,"title":"Chitty Chitty Bang Bang","price":129.0,"description":"\u003cp\u003eHigh detailed car from the movie \"Chitty Chitty Bang Bang\" with animated rotors.\nDetailed instruments and dash board.\u003c/p\u003e","imageAlt":"3D model animated Chitty Chitty Bang Bang","url":"https://www.cgtrader.com/3d-models/car/antique-car/chitty-chitty-bang-bang","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u8qeZqx2myr9PCkCR3eQ9v9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chitty-chitty-bang-bang-3d-model-animated-max.jpg","gridUrl":"https://media.cgtrader.com/variants/u8qeZqx2myr9PCkCR3eQ9v9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chitty-chitty-bang-bang-3d-model-animated-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/antique-car/chitty-chitty-bang-bang","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"antique-car","categoryTitle":"Car","subcategoryTitle":"Antique","schemaImageUrl":"https://img-new.cgtrader.com/items/112301/35791501d6/chitty-chitty-bang-bang-3d-model-35791501d6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7080756","type":"listingItem","attributes":{"id":7080756,"title":"Thing Addams Family Character Set Animated Rigged For Maya","price":389.0,"description":"Thing Addams Family Character Set Animated Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.\n\nIn The Addams Family, Thing is a unique character represented by a human hand without a body. Thing (The Addams Family) was created as part of the original series and later reused in movies and animations.\n\nFor 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.\n\nThis animation set includes 4 hand character animations designed for expressive movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Walk (looped, in-place / root motion)\n    Stylized walking cycle for a severed hand with natural finger support, weight shifts, and controlled creepy character motion. Duration: up to 6 sec.\n\n    Explain Gesture (looped, in-place)\n    Expressive communicative gesture focused on the index, middle, and ring fingers, with assertive motion and rhythmic delivery. Duration: up to 8 sec.\n\n    Finger Snap (looped, in-place)\n    Hand flips from a standing pose, performs two sharp finger snaps, then returns to the initial upright position. Duration: up to 6 sec.\n\n    Middle Finger Gesture (looped, in-place)\n    Hand flips over, performs a provocative middle finger gesture with a short held pose, then returns to the starting position. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nThing Addams Family Character Set Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nThing Addams Family Character Set Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 4 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"Thing Addams Family Character Set Animated 3D model 2","url":"https://www.cgtrader.com/3d-models/character/other/thing-addams-family-character-set-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qkbcxcwh6ibco7coy6g0ssndzo0b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thing_Addams_Family_Character_Set_Animated_Rigged_For_Maya_004.jpg","gridUrl":"https://media.cgtrader.com/variants/qkbcxcwh6ibco7coy6g0ssndzo0b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thing_Addams_Family_Character_Set_Animated_Rigged_For_Maya_004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/thing-addams-family-character-set-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7080756/eb5b506d4a/thing-addams-family-character-set-animated-rigged-for-maya-3d-model-eb5b506d4a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7081035","type":"listingItem","attributes":{"id":7081035,"title":"Thing Character Finger Snap Animated Rigged For Maya","price":149.0,"description":"Thing Character Finger Snap Animated Rigged For Maya is a three-dimensional model of disembodied hand character known as Thing from The Addams Family franchise.\n\nThing is an iconic character in The Addams Family universe, shown as a living severed hand. Thing (The Addams Family) Introduced in early adaptations, it became a signature element of the franchise.\n\nFor 3D visualization, CGI production, animation pipelines, video game character assets, film VFX, digital sculpture, and collectible character modeling projects.\n\nThis animation set includes 4 hand character animations designed for expressive movement and behavioral variety. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Finger Snap (looped, in-place)\n    Hand flips from a standing pose, performs two sharp finger snaps, then returns to the initial upright position. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nThing Character Finger Snap Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nThing Character Finger Snap Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 4 png (4096x4096)\n- 1 exr (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"3D model Thing Character Finger Snap Animated Rigged For","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-finger-snap-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t8nd5pq1fuvdyh07j7y0ows7a28z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thing_Character_Finger_Snap_Animated_Rigged_For_Maya_002.jpg","gridUrl":"https://media.cgtrader.com/variants/t8nd5pq1fuvdyh07j7y0ows7a28z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thing_Character_Finger_Snap_Animated_Rigged_For_Maya_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thing-character-finger-snap-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7081035/d11d0e024a/thing-character-finger-snap-animated-rigged-for-maya-3d-model-d11d0e024a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6530028","type":"listingItem","attributes":{"id":6530028,"title":"Predator Dek from Badlands","price":60.0,"description":"Detailed low poly 3D character Predator Dek\n\nThe facial animation is done using morphing.\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Predator Dek in 3Ds max 2024\n\nNumber of textures including PBR textures: 28\n\nModel has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Roughness, Metaliness, Emission, Opacity)\n\nPolys: 67 012\n\nVerts: 69 811\n\nThe model includes formats(Max,Fbx,Obj,3Ds, Blend)","imageAlt":"Predator Dek from Badlands 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/predator-dek-from-badlands","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8ummonz22n53sjxrf81bup4b03c2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/8ummonz22n53sjxrf81bup4b03c2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/predator-dek-from-badlands","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6530028/dea351d646/predator-dek-from-badlands-3d-model-dea351d646.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"139278","type":"listingItem","attributes":{"id":139278,"title":"Optimus Prime Alive Transformer","price":59.94,"description":"Unique Photorealistic Transformer Model. Ready to use.\n\nComplex model yet easy to use.\n\nAll objects named. Layer management.\n\nMany, many, many, many, many, many, many labour hours.\n\nTAKE ADVANTAGE OF THIS PRICE!\n\nThe price does not suit this model and I will very likely increase it greatly at any time. It has happened before. This can be the last time I sell it for $59.66.\n\nTomorrow I may change my mind.\n\n(some preview images are bigger than 600 x 600; click to expand)\n\n(model has good animation speed, very realistic, but watching on the website may cause it to slow)\n\nLarge diffuse, specular, bump, and reflection maps.\n\nTransformation and inverse transformation.\n\nLong walking and running sequence:\n\n1 - truck turns, approaches, transforms into robot and walks; prepares for attack and shoots; 2 - Robot runs, stops running, transforms into truck and leaves).\n\nattack preparation animation.\n\nface animation.\n\nBit demanding on machine (2013 PC) because of such details, but layers allow you to hide unnecessary parts for animation or handling or even rendering.\n\nReady to render.\n\nAproved by VC Standards\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\nIf you have any questions, feel free to contact the site administrator. Thank you.\n\n IMPORTANT FBX and ABC WARNING: The FBX files should be placed inside the max folder containing all maps. You really need to download the native max zip file. The FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. Some controllers seem to have been converted into objects, but I think you should not delete them because they still control objects, so just make them invisible or non-renderable, or delete most of their polygons. Finally, the export created 2 wrong crazy tubes sticking out from optimus´ feet; simply delete them. \n\nThe animated fbx file will not work in blender, the not animated and not rigged will. You also have the ABC (alembic) file option which keeps all animation and opens well in blender, but you lose the rig. The right materials will need to be re-applied; just select object and apply map (it´s not that difficult). The mapping coordinates are all saved. \n\nABC format is fully animated, you only need to apply the maps to the objects; it´s easy.","imageAlt":"3D Optimus Prime Alive Transformer","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/optimus-prime-alive-transformer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pffmSZNqfp5GjTJLjnvXM1NY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/optimus-prime-alive-transformer-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/pffmSZNqfp5GjTJLjnvXM1NY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/optimus-prime-alive-transformer-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/optimus-prime-alive-transformer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/139278/629ed816fb/optimus-prime-alive-transformer-3d-model-629ed816fb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1940511","type":"listingItem","attributes":{"id":1940511,"title":"Roman Gladiator Warrior ","price":39.0,"description":"This is an high quality realistic character 3D model of an Ancient Roman Warrior Gladiator, inspired by the character Maximus from the movie \"The Gladiator\". \n\nThis man ancient warrior character is fully rigged, ready for animation, low poly, 4K textures, PBR materials and textures. Compatible with any 3d software and render engine (it is all poly and no plug-in required). UE4 .FBX 3d model included.\n\nThe character is complete of Sword (Gladius), decorated cuirass, armor, sandals, gambals, gauntlet, bracelets and helm. Realistic Skin and Beard. Ready to render as shown in the preview (Maya and 3dsmax). \n\nANIMATION FEATURES: the model is made using the UE4/Mixamo standard, that make you able to use any animation coming from Epic Store or Mixamo website. In the archive you will find a walk animation cycle.\n\nThis 3d model recived awards and has been featured in many websites as top 3d model of the week or of the month.\n\n3D model for print here:\nhttps://www.cgtrader.com/3d-print-models/miniatures/figurines/roman-gladiator-warrior-maximus-for-3d-print-and-z-brush","imageAlt":"Roman Gladiator Warrior 3D model","url":"https://www.cgtrader.com/3d-models/character/man/roman-gladiator-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rw2fDx1CLVtNdLjRnYheXbZ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ancient3dwarriors_Roman_Gladiator_Warrior_Maximus.PREVIEW.jpg","gridUrl":"https://media.cgtrader.com/variants/rw2fDx1CLVtNdLjRnYheXbZ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ancient3dwarriors_Roman_Gladiator_Warrior_Maximus.PREVIEW.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/roman-gladiator-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1940511/0cb633f9d4/roman-gladiator-warrior-3d-model-0cb633f9d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3712834","type":"listingItem","attributes":{"id":3712834,"title":"Starscream  Ressurection","price":59.94,"description":"Starscream  Ressurection\n\n\n\nUnique Photorealistic Transformer Model. Ready to use.\n\n\n\n\nAll many objects named. \n\nLayer management.\n\nMany, many, many labour hours.\n\nNo plugins required.\n\nLow price. \n\n\n\n\nAll maps included.\n\nTransformations and inverse transformations.\n\nLong walking and running sequence. \n\nWalk on spot as well as forward walking animations.\n\nFlying sequence. \n\nInstructions when opening file. \n\nDefault scanline renderer. \n\n\n\n\n\nMax 2017 and 2020 formats provided, as well as\n\n\n\nSurrounding environment included.\n\n\n\n \n\n(animation videos don´t show best render settings due to rendering time)\n\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked. \n\n       Download and watch animations. \n\n\n       2017 format may ask for some dll file when opening max file, but you can ignore it.\n\n\n       Only .max format provided for now.\n\n\n\n\n\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n\n\n\n\n\nanimated transformer transformers model airplane jet plane jetplane movie film cinema robot alien character 3d animation optimus blackout vehicle bumblebee starscream","imageAlt":"3D animated Starscream Ressurection","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/starscream-ressurection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/V88RFJXgUhBAnTCfKqeH8iQo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/V88RFJXgUhBAnTCfKqeH8iQo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/starscream-ressurection","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3712834/7081cc5e18/starscream-ressurection-3d-model-7081cc5e18.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4686774","type":"listingItem","attributes":{"id":4686774,"title":"Megatron  Ressurection - 3d animated transformer model","price":39.95,"description":"Unique Photorealistic Megatron Transformer Model. Ready to use.\n\n\n\n\nAll many objects named. \n\nLayer management.\n\nMany, many labour hours.\n\nNo plugins required.\n\nLow price. \n\n\n\n\nAll maps included.\n\nTransformation and inverse transformation.\n\nLong walking and running sequence. \n\nOn spot running as well as forward walking animations. \n\n(walking on spot available in max format\nif you simply delete keyframe number 930 from the \"Robot Main Muna Controller\". \n \n(walking on spot can be provided for other formats upon request)\n \n\nDefault scanline renderer. \n\n\n\n\n\nMax 2017 and 2020 formats provided, as well as FBX, OBJ, ABC.\n\n\n\n \n\n(animation videos don´t show all the walking and running sequence, and don´t show best render settings due to rendering time)\n\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked. \n\n       Download and watch animations. \n\n\n       \n\n\n\n\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you!\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nstarscream transformer transformers model tank movie film cinema transformation robot alien character 3d max animation optimus megatron bumblebee vehicle \n","imageAlt":"animated Megatron Ressurection - 3d animated transformer","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/megatron-ressurection-3d-animated-transformer-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NemCPgeXj2ysNcP4iwNxxdkG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000.jpg","gridUrl":"https://media.cgtrader.com/variants/NemCPgeXj2ysNcP4iwNxxdkG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/megatron-ressurection-3d-animated-transformer-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4686774/b2605baab4/megatron-ressurection-3d-animated-transformer-model-3d-model-b2605baab4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3593930","type":"listingItem","attributes":{"id":3593930,"title":"1989 Batmobile","price":259.0,"description":"High quality 1989 Batmobile 3D model, with fully detailed interior. The batcave is included!\n\nThis Batmobile has been modeled using pictures of the original one as reference. There are many blueprints out there, but the proportions in these are pretty stylized and doesn't match with the real vehicle's ones. This modeling method was more time consuming, but I wanted to model the most true to life 3D 1989 Batmobile, so this was the way to go. This is probably the most accurate 3D model depicting a 1989 Batmobile that you will be able to find on any 3D website.\n\nThis model is provided with a very low subdivision level, so you can use the one which fits your project best. It also features custom controls to easy manipulate the different moving parts of the model, including the canopy, Machine guns and trunk. The usage of the custom controls is shown in the video below.\n\nMaterials are applied and working great in both Cycles and Eevee renderers. 4K textures are packed within the blend file, including base color, AO, roughness, metalness and normal maps. AO, roughness and metalness maps ara packed in a single file for saving space and echa one uses a different RGB channel:\n\n- AO: Red channel\n- Roughness: Green channel\n- Metalness: Blue channel\n\nThe example renders on this product page have been done in Cycles.\n\nThis model contains poles (more than 5 edges that converge to a single vertex.)\n\nReal world scale scene.\nScene units: meters\n\nThanks and have fun! :)","imageAlt":"3D asset 1989 Batmobile","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/1989-batmobile-b0c161e6-c31b-4659-aa47-71138919bb95","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/neMJQpYtCv9FvohmhXy68no7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/neMJQpYtCv9FvohmhXy68no7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/1989-batmobile-b0c161e6-c31b-4659-aa47-71138919bb95","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3593930/2134e9aae6/1989-batmobile-3d-model-2134e9aae6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3594010","type":"listingItem","attributes":{"id":3594010,"title":"1989 Batwing","price":199.0,"description":"High quality 1989 Batwing 3D model, with fully detailed interior.\n\nThis model was done using as a base the original prop blueprint, which was created for designing the Batwing as seen on the Tim Burton's first Batman movie.\n\nThe model includes two fuselage versions, a mid-poly one (100.000 faces), and a hi-poly one (560.000 faces) which is ideal for close ups. It also features custom controls to easy manipulate the different moving parts of the model, including the canopy, gatling gun and landing gear. The usage of the custom controls is shown in the video below.\n\nMaterials are applied and working great in both Cycles and Eevee renderers. 4K textures are packed within the blend file, including base color, AO, roughness, metalness and normal maps. AO, roughness and metalness maps ara packed in a single file for saving space and echa one uses a different RGB channel:\n\n- AO: Red channel\n- Roughness: Green channel\n- Metalness: Blue channel\n\nThe example renders on this product page have been done in Cycles.\n\nThis model contains poles (more than 5 edges that converge to a single vertex.)\n\nReal world scale scene.\nScene units: meters\n\nThanks and have fun! :)","imageAlt":"3D model 1989 Batwing","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/1989-batwing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gPQwET4qG46bn2Xr6rF9MeYQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/03.jpg","gridUrl":"https://media.cgtrader.com/variants/gPQwET4qG46bn2Xr6rF9MeYQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/1989-batwing","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3594010/262f54bf00/1989-batwing-3d-model-262f54bf00.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436799","type":"listingItem","attributes":{"id":4436799,"title":"Red Fox Animation VFX Grace","price":462.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high quality red fox model with UDIM 4K maps, fur, riggings and three realistic animations. The model also has realistic muscle structure and an oral cavity, and a complex fur system is created in Blender to make it realistic. There is also a detailed facial expression control system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, paws, eyelid01, eyelid02, eyes, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Head_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the front, middle and rear center of gravity.\u003cbr\u003e\nCTR_gravity_b comes with customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity of the body;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the front spine; CTR_neck_a controls the root of neck; CTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following CTR_spine_f.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller, it only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the belly.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L is the IK controller of the left hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Foot_B.R is the IK controller of the right hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L, CTR_Toe_F_motion.R, CTR_Toe_B_motion.L and CTR_Toe_B_motion.R are detailed controllers of the toes. Location on the Y axis controls the extension and flexion of the toes; Location on the Z axis squeezes the paw pad; Rotation over the X axis controls the plantar flexion and dorsiflexion of the paws; Rotation over the Z axis controls the abduction and adduction of the toes.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling.\u003cbr\u003e\nCTR_eyebrow_b.L, CTR_eyebrow_b.R, CTR_eyebrow_a.L and CTR_eyebrow_a.R are eyebrow controllers.\u003cbr\u003e\nThere are complex controllers of the face and tongue, which can create plenty of facial expressions.\u003cbr\u003e\nThe body comes with more detailed controllers which can create subtle movements.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-140\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-242\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Snow_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Snow_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4436799/31a7bcf570/red-fox-animation-vfx-grace-3d-model-31a7bcf570.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5666891","type":"listingItem","attributes":{"id":5666891,"title":"Stitch","price":60.0,"description":"Detailed low poly 3D character Stitch from Lilo And Stitch movie\n\nThere are 6 types of morph/blendshape\n\nModel made of Polygon mesh\n\nRigging: Yes\n\nRigged \u0026 Skinned Stitch in 3Ds max 2024\n\nNumber of textures including PBR textures: 7\n\nModel has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Roughness, Metaliness)\n\nPolys: 31 958\n\nVerts:  32 409\n\nThe model includes formats(Max, Fbx, Obj, 3Ds, Blend)","imageAlt":"Stitch 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stitch-40f24b40-0d09-4b91-81f3-3d23f7a70331","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tgMG1TThz5Uo8CZXoDd2PZBq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/tgMG1TThz5Uo8CZXoDd2PZBq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stitch-40f24b40-0d09-4b91-81f3-3d23f7a70331","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5666891/4748f127a2/stitch-3d-model-4748f127a2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855388","type":"listingItem","attributes":{"id":5855388,"title":"Racoon Animation  rigging  Blender","price":416.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality racoon model with multiple 4K UDIM textures, realistic hair, detailed rigging and 3 animations. It also comes with a realistic muscle structure and an accurate oral cavity. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, nails, oral cavity, pupils and sclerae.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 28,644; polygons: 28,660\u003cbr\u003e\nNails: vertices: 2,576; polygons: 2,456\u003cbr\u003e\nOral cavity: vertices: 41,412; polygons: 41,014\u003cbr\u003e\nPupils: vertices: 1,156; polygons: 1,216\u003cbr\u003e\nSclerae: vertices: 1,284; polygons: 1,344\u003cbr\u003e\nTotal: vertices: 75,072; polygons: 74,690\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity for the body. It comes with customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head controller follows the parent controller rotation;\u003cbr\u003e\nNeck_Follow controls whether the neck controller follows the parent controller rotation;\u003cbr\u003e\nTail_Follow controls whether the tail controller follows the parent controller rotation.\u003cbr\u003e\nTail_IKFK switches between IK/FK controllers for the tail.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the front, middle and rear spine.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_UI_blink.R and CTR_UI_blink.L control the blinking in the UI panel.\u003cbr\u003e\nCTR_UI_NoseBridge controls the wrinkles of the nose bridge in the UI panel, with a controller for angry expression.\u003cbr\u003e\nCTR_scapular_fr_a.L and CTR_scapular_fr_a.R control the shoulder blades.\u003cbr\u003e\nCTR_scapular_bk_a.L and CTR_scapular_bk_a.R control the hip bones.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers for the limbs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L, CTR_scapular_fr_a.L.001.R, CTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R are attribute controllers for the limbs, with customized attributes:\u003cbr\u003e\nIKFK_Switch switches between IK/FK for the limbs;\u003cbr\u003e\nIK_stretch controls the stretching effect in IK mode for the limbs.\u003cbr\u003e\nIn addition, there are plenty of facial controllers for creating facial expressions, and a UI panel for easier animation creation. There are more secondary controllers for the spine, neck and limbs for more detailed control.\nAnd more ...\u003cbr\u003e\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-255\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-198\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Racoon Animation rigging Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/racoon-animation-rigging-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BfNQhz3cy65uuxLX6c6MV5tN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/racoon-animation-3d-model-rigging-blender-model-3d-model-34b68ed039.jpg","gridUrl":"https://media.cgtrader.com/variants/BfNQhz3cy65uuxLX6c6MV5tN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/racoon-animation-3d-model-rigging-blender-model-3d-model-34b68ed039.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/racoon-animation-rigging-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855388/34b68ed039/racoon-animation-rigging-blender-3d-model-34b68ed039.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5111450","type":"listingItem","attributes":{"id":5111450,"title":"Seagull Animation - VFX Grace","price":467.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality seagull model with maps, hair cards, rigging, 5 animations and a realistic muscle structure. In addition, there are complex feather cards and maps, with a total number of 540,000 faces for all the feathers which significantly increase the realism. Fine rigging makes it possible to control every feather and more details for the animation. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, tongue, claws and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,602; polygons 10,574\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,304\u003cbr\u003e\nTongue: vertices 355; polygons 344\u003cbr\u003e\nClaws: vertices 3,824; polygons 3,802\u003cbr\u003e\nFeathers: vertices 732,488; polygons 543,986\u003cbr\u003e\nTotal: vertices 919,716; polygons 717,772\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_Height.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_SSS.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Tail2Feather_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Bump.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_FK_follow controls whether the head rotates following CTR_spineroot_a.001;\u003cbr\u003e\nNeck_FK_follow controls whether the neck rotates following CTR_spineroot_a.001 in FK mode;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK controllers of the neck;\u003cbr\u003e\nNeck_IK_follow controls whether the head rotates following CTR_spineroot_a.001 in IK mode;\u003cbr\u003e\nCTR_spineroot_a.001 controls the movement of the center of the body.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_foot_a.L and CTR_foot_a.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FK_thigh.L, CTR_FK_shin.L, CTR_FK_foot.L, CTR_FK_thigh.R, CTR_FK_shin.R and CTR_FK_foot.R are leg controllers.\u003cbr\u003e\nCTR_leg_setting.L and CTR_leg_setting.R comes with two customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK mode of the legs;\u003cbr\u003e\nIK_repair_joggle fixes the shaking of legs when the feet are not moving much on the Z axis.\u003cbr\u003e\nCTR_jaw_b opens the mouth.\u003cbr\u003e\nCTR_foldtailwing controls the folding and unfolding of the tail.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R fold the wings with Location quickly and conveniently, and improve the efficiency.\u003cbr\u003e\nEach feather comes with skinned bone and a separate FK controller, detailed controller and bending controller. Fine rigging makes it possible to control every feather conveniently. Besides, there are some controllers which are to bend, rotate, fold and unfold all the feathers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped Look01 animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped Look02 animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-290\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome objects for feather rigging in the project are not rendered or exported.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Seagull Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0T_Seagull_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0T_Seagull_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5111450/5afa0a2b74/seagull-animation-vfx-grace-3d-model-5afa0a2b74.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3966939","type":"listingItem","attributes":{"id":3966939,"title":"FPV Drone DJI Avata 3D model","price":74.25,"description":"**High Detailed and realistic 3d model of DJI FPV Drone Avata.**\n\n**Materials and Textures:**\n\n- all materials are procedural\n- all textures paths are cleaned\n\n**Organization of scene:**\n\n- to all objects and materials names in scene are appropriated\n- real world size (system units - cm)\n- coordinates of location of the model in space (x0, y0, z0)\n- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)\n\n**File Formats:**\n\n- original file format - Blender 3.2 EEVEE, Cycles\n- dae, obj, fbx (Multi Format)\n\n_this file is not for 3D printing (the dimensions may differ from the real one)_\n\n\n**Renders:**\n\n- all previews rendered Blender EEVEE\n- the model is completely ready for use visualization in Blender EEVEE\n- realistic render (*.png format with alpha channel) included","imageAlt":"pro FPV Drone DJI Avata 3D model animated","url":"https://www.cgtrader.com/3d-models/aircraft/other/fpv-drone-dji-avata-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ux82LvcmVc55vewDyQ4kF1NA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ux82LvcmVc55vewDyQ4kF1NA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/other/fpv-drone-dji-avata-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"other","categoryTitle":"Aircraft","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3966939/e446cc3bc4/fpv-drone-dji-avata-3d-model-3d-model-e446cc3bc4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4021032","type":"listingItem","attributes":{"id":4021032,"title":"Male Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4526566","type":"listingItem","attributes":{"id":4526566,"title":"Wolf Animation VFX Grace","price":439.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality wolf model with 4K UDIM maps, fur, rigging and three realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic, and a detailed facial expression controlling system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue, paws.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0G_Wolf_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1003.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1002.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1001.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_hind controls the rear spine.\u003cbr\u003e\nCTR_spine_mid controls the middle spine.\u003cbr\u003e\nCTR_spine_front controls the front spine. It comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head follows;\u003cbr\u003e\nNeck_Follow controls whether the neck follows;\u003cbr\u003e\nTail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_FK_spine_a, CTR_FK_spine_b and CTR_FK_spine_c are FK controllers of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d and CTR_FK_tail_e…… are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_c are FK controllers of the neck.\u003cbr\u003e\nCTR_FK_head controls the head.\u003cbr\u003e\nCTR_foot_F.L and CTR_foot_F.R are IK controllers of the forelegs. It comes with multiple customized attributes:\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the forelegs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_H.L and CTR_foot_H.R are IK controllers of the hind legs. It comes with multiple customized attributes:\u003cbr\u003e\nIK_Chain Length controls the length of IK chain, different values provide different IK controlling methods;\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the hind legs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_extrusion_F.L, CTR_foot_extrusion_F.R, CTR_foot_extrusion_H.L and CTR_foot_extrusion_H.R control the squeeze of the paw pads by Location.\u003cbr\u003e\nCTR_foot_extrusion_F.L.001, CTR_foot_extrusion_F.R.001, CTR_foot_extrusion_H.L.001 and CTR_foot_extrusion_H.R.001 control the abduction and adduction of the toes by Location.\u003cbr\u003e\nCTR_chin_D controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_breathe is the abdomen controller, which controls the action of breath.\u003cbr\u003e\nComplex facial expression controllers and a flexible UI are available, which can create plenty of facial expressions. The body has more assistant controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-225\u003cbr\u003e\nUnlooped howling animation at 30 fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-182\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nExcept for the above, The model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Wolf Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0G_Wolf_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0G_Wolf_Display_Stand_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4526566/bd345dd30a/wolf-animation-vfx-grace-3d-model-bd345dd30a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5740731","type":"listingItem","attributes":{"id":5740731,"title":"Oriental Magpie Animation - Blender","price":385.0,"description":"**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 7,762; polygons: 7,714\u003cbr\u003e\nPupils: vertices: 4,228; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nThird eyelids: vertices: 2,050; polygons: 1,984\u003cbr\u003e\nEyelids: vertices: 2,792; polygons: 2,592\u003cbr\u003e\nFeet: vertices: 18,924; polygons: 18,922\u003cbr\u003e\nTongue: vertices: 354; polygons: 352\u003cbr\u003e\nFeathers: vertices: 231,060; polygons: 150,714\u003cbr\u003e\nTotal: vertices: 271,142; polygons: 190,470\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot_a controls the rear center of gravity. It comes with 7 customized attributes:\u003cbr\u003e\nHead_Loc_Follow controls whether the head follows the parent location;\u003cbr\u003e\nHead_Rot_Follow controls whether the head follows the parent rotation;\u003cbr\u003e\nLeg_IK-FK_L switches between IK/FK for the left leg;\u003cbr\u003e\nLeg_IK-FK_R switches between IK/FK for the right leg;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK for the neck;\u003cbr\u003e\nNeck_Root_Follow controls whether the neck follows the body;\u003cbr\u003e\nTail_Root_Follow controls whether the tail follows the body;\u003cbr\u003e\nCTR_SpineRoot_b controls the front center of gravity.\u003cbr\u003e\nCTR_FeaFold is the root controller for folding wings.\u003cbr\u003e\nCTR_FeaFold_Shape controls the shape keys for folding wings.\u003cbr\u003e\nCTR_WingFold.L is the root controller for folding the left wing.\u003cbr\u003e\nCTR_WingFold_Shape.L controls the shape keys for folding the left wing.\u003cbr\u003e\nCTR_WingFold.R is the root controller for folding the right wing.\u003cbr\u003e\nCTR_WingFold_Shape.R controls the shape keys for folding the right wing.\u003cbr\u003e\nCTR_TailFeaFold controls the folding and extension for the tail.\u003cbr\u003e\nCTR_NictitatingMembrane.L controls the opening and closing of the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R controls the opening and closing of the right third eyelid.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the rotation of the jaw.\u003cbr\u003e\nCTR_openclaw_F.L controls the bending of the left claws.\u003cbr\u003e\nCTR_openclaw_F.R controls the bending of the right claws.\u003cbr\u003e\nAdditionally, the body has more auxiliary controllers for creating more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-259\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-296\u003cbr\u003e\nUnlooped look-for-food animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-332\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-126\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden, with Render enabled. To display hair, simply click the display button.\u003cbr\u003e\nThe feathers on the ears are replaced with \"OrientalMagpie_Ear_Feather\", please do not remove or disable it, which will cause rendering to fail to be displayed.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D model Oriental Magpie Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.jpg","gridUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5740731/ce197d7f7c/oriental-magpie-animation-blender-3d-model-ce197d7f7c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4904168","type":"listingItem","attributes":{"id":4904168,"title":"Humpback Whale VFX Grace","price":163.0,"description":"**Introduction\t**\u003cbr\u003e\nThis is a high-quality humpback whale model with multiple 4K maps, riggings and 2 animations. It comes with realistic material effects created in Blender, muscle structure and oral cavity. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, baleen, pupils, sclerae, jaw and parasites.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 46,292; polygons 46,256\u003cbr\u003e\nBaleen: vertices 1,229; polygons 1,072\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nJaw: vertices 2,658; polygons 2,656\u003cbr\u003e\nParasites: vertices 76,183; polygons 75,400\u003cbr\u003e\nTotal: vertices 128,418; polygons 127,560\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Normal.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torso controls the center of gravity.\u003cbr\u003e\nCTR_hip controls the rear spine.\u003cbr\u003e\nCTR_spine.006, CTR_spine.005, CTR_spine.004, CTR_spine.003… are FK controllers of the rear body.\u003cbr\u003e\nCTR_chest controls the front spine.\u003cbr\u003e\nCTR_spine.007, CTR_spine.008, CTR_spine.008… are FK controllers of the front body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ROT_tail controls the tail.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_nose_open_close controls the expulsion of air through the blowhole.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_chin.002, CTR_chin.001, CTR_chin… control the abdomen.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nUnlooped Diving animation at 30 fps, frame range 0-200 frames\u003cbr\u003e\nUnlooped Swimming animation at 30 fps, frame range 0-220 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Humpback Whale VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N7O0A_Megaptera_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N7O0A_Megaptera_Display_A_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4904168/27a0de891f/humpback-whale-vfx-grace-3d-model-27a0de891f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4245762","type":"listingItem","attributes":{"id":4245762,"title":"Avatar Aerospatiale SA-9 Kestrel Gunship Helicopter","price":105.0,"description":"This helicopter concept is borrowed from Avatar The Way of Water movie. \nIt comes in the following specifications:\n- Clean topology. Several n-gons are present, but is optmised for best performance.\n- Uv-mapped and textured using UDIM textures in 4K resolution \n-Materials are PBR with baked textures for diffuse, ambient occlusion, metalness, roughness, bump height and normal\n-Rigged with empty controls for rotors and \n-Modelled in Blender 3.5, textured in Photoshop\n-Scale, rotation and locations are applied\n-All modifiers are applied\n-Animated spinning rotor blades\n- No interior\n*********Thank you for purchasing**********\n","imageAlt":"3D asset Avatar Aerospatiale SA-9 Kestrel Gunship","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/avatar-aerospatiale-sa-9-kestrel-gunship-helicopter","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8ZNYz8oj9wPoV4PkZpdAF2Um/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FInals-1.jpg","gridUrl":"https://media.cgtrader.com/variants/8ZNYz8oj9wPoV4PkZpdAF2Um/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FInals-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/avatar-aerospatiale-sa-9-kestrel-gunship-helicopter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/4245762/c3168c30f3/avatar-aerospatiale-sa-9-kestrel-gunship-helicopter-3d-model-c3168c30f3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4984890","type":"listingItem","attributes":{"id":4984890,"title":"Ovis Ammon Male Animated - VFX Grace","price":439.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality male ovis ammon model with multiple 4K UDIM maps, fur, rigging, animations and a realistic muscle structure, and the complex hair system improves the realism of the hair. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, horns and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,904; polygons 36,838\u003cbr\u003e\nEyes: vertices 1,782; polygons 1,862\u003cbr\u003e\nTongue: vertices 1,380; polygons 1,378\u003cbr\u003e\nHorns: vertices 14,708; polygons 14,704\u003cbr\u003e\nTotal: vertices 54,774; polygons 54,782\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1001.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1002.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_AO.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Height.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Other_BaseColor.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_back controls the center of gravity.\u003cbr\u003e\nCTR_gravity controls the rear spine.\u003cbr\u003e\nCTR_spine_c_pivot controls the middle spine.\u003cbr\u003e\nCTR_spine_d controls the front spine, it comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_IK_FK swiches between IK/FK of the neck;\u003cbr\u003e\nneck_follow controls whether the neck follows;.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d, CTR_tail_e, CTR_tail_f and CTR_tail_g are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b, CTR_neck_c andCTR_neck_d are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ankle_F_ik.L and CTR_ankle_F_ik.R are IK controllers of the forelegs.\u003cbr\u003e\nthigh_F_parent.L and thigh_F_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\nIK_repair_jiggle fixes the shaking of legs when the feet are not moving much on Z axis;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_shin_B_ik.L and CTR_shin_B_ik.R are IK controllers of the hind legs.\u003cbr\u003e\nhip_b_parent.L and hip_b_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_Chain_Length switches the chain length of the hind legs in IK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_mouth controls the jaw.\u003cbr\u003e\nCTR_roll_lip_D controls the lower lip.\u003cbr\u003e\nCTR_mouth_U controls the upper lip.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkling.\u003cbr\u003e\nCTR_belly controls the abdomen and the breath animation.\u003cbr\u003e\nThere are more detailed facial controllers for creating more facial expressions, as well as more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-70\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Ovis Ammon Male Animated - VFX Grace 3D 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Lion Animated VFX Grace  ","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a female lion model with textures, fur, rigging and animation. The model has realistic muscle structure and 4K UDIM maps, and there is fine facial rigging. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 7 objects: Body, chest, paws, eyes, lacrimal glands, upper teeth and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nChest: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nctr_root controls the entire model.\u003cbr\u003e\nctr_spine_front controls the former spine, and its customized attributes Follow_Neck and Follow_Shoulder control whether the neck and the shoulders move following the former spine.\u003cbr\u003e\nctr_hip controls the latter spine, and its customized attribute Follow_Tail controls whether the tail moves following the latter spine.\u003cbr\u003e\nctr_spine_M_root is the FK controller of the torso.\u003cbr\u003e\nctr_neck_root controls the overall movement of the neck, and its customized attribute Follow_Head controls whether the head moves following the neck and Neck_IKFK controls the switch of IKFK of the neck.\u003cbr\u003e\nCRV_FT_thinF.L/R are the IK controllers of the forepaw, with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_FT_knee.L/R moves following CRV_FT_thinF.L/R;\u003cbr\u003e\n2. IKFK_FL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_FL/R are the IK controllers which control whether the lower ankle rotates following CRV_FT_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_FL/R control the stretch limit of the leg IK.\u003cbr\u003e\nCRV_BK_thinF.L/R are the IK controllers of the hind paws with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_BK_knee.L/R move following CRV_BK_thinF.L/R;\u003cbr\u003e\n2. IKFK_BL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_BL/R are the IK controllers which control whether the lower ankles rotate following CRV_BK_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_BL/R control the stretch limit of the leg IK.\u003cbr\u003e\nctr_claw_fold_F.L, ctr_claw_fold_F.R, ctr_claw_foLd_B.L and ctr_claw_foLd_B.R control the flexion and extension of claws by the attribute Transform, and controls flexion and extension of the paws by Scale.\u003cbr\u003e\nctr_tail_Root_ro is the controller of the tail root, and the customized attribute Tail_IKFK controls the non-seamless switch of the IK/FK of the tail.\u003cbr\u003e\ncrv_tail_root, ctr_taiL_move, ctr_taiL_M_ro and ctr_taiL_totaL are IK controllers of the tail.\u003cbr\u003e\ndrv_chest_foLLow_B controls whether the belly rotates following the latter spine by the customized attribute Chest_Follow_B.\u003cbr\u003e\ndrv_chest_foLLow controls whether the chest rotates following the former spine by the customized attribute Chest_Follow.\u003cbr\u003e\nThere are fine facial controllers for detailed facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-14\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-30\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-20\u003cbr\u003e\nUnlooped lying-down animation at 30 fps, Frame range 0-260\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-497\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display of the fur is disabled.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e","imageAlt":"3D Female Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L918B2_Lioness_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L918B2_Lioness_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475547/e1404c1af4/female-lion-animated-vfx-grace-3d-model-e1404c1af4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1028088","type":"listingItem","attributes":{"id":1028088,"title":"SA-2 Samson","price":239.0,"description":"\u003cp\u003e Textured and animated model of the Aerospatiale SA-2 Samson helicopter from the movie Avatar. 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Collider mesh pivots matches with the position and orientation of the visual parts they represent.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Accurate model in 1:1 scale\u003cbr/\u003e- Highly detailed instrumentation and gauges\u003cbr/\u003e- Animated doors, instruments and gauges\u003cbr/\u003e- Organized into layers for easier management\u003cbr/\u003e- Both high detail and low detail panels are included on separate layers\u003cbr/\u003e- Extra-low poly silhouette meshes are included for building up mesh colliders in game engines\u003cbr/\u003e- Organized into selection groups as well\u003cbr/\u003e- 22 TGA textures none of which exceed 2048x2048, with related normal maps and opacity maps\u003cbr/\u003e- Uses only standard materials\u003cbr/\u003e- Every mesh has only 100% scales\u003cbr/\u003e- No any extra plugins or any 3rd party addons are necessary\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eSome of the features such as layers, selection groups, collider meshes and animations, correct pivots are not supported in OBJ format due to its limitations. \u003c/p\u003e","imageAlt":"3D model SA-2 Samson","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/sa-2-samson","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVoZAb4PndSsJUUM1eKp9AGc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sa-2-samson-3d-model-animated-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/mVoZAb4PndSsJUUM1eKp9AGc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sa-2-samson-3d-model-animated-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/sa-2-samson","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/1028088/a1465a79ab/sa-2-samson-3d-model-a1465a79ab.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5371661","type":"listingItem","attributes":{"id":5371661,"title":"The Lone Ranger ","price":40.0,"description":"The Lone Ranger is a fictional masked former Texas Ranger who fought outlaws in the American Old West with his Native American friend Tonto. The character has been called an enduring icon of American culture.\nHe first appeared in 1933 in a radio show on WXYZ (Detroit), conceived either by station owner George W. Trendle or by Fran Striker,the show's writer.Test episodes aired earlier on radio station WEBR in Buffalo. The radio series proved to be a hit, and spawned a series of books (largely written by Striker), an equally popular television show that ran from 1949 to 1957, comic books, and several films.\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nGuns Included \n\nIncludes Facial Rigging\n\nIncludes 9 Animations In FBX Format:\n\nCatwalk, Walk Forward, Walk In Place, Idle, Kick, Punch, Dancing, Dab \u0026 Finger Guns","imageAlt":"3D model The Lone Ranger","url":"https://www.cgtrader.com/3d-models/character/woman/the-lone-ranger","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KKKPkTDa27icumaKw89KN74L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/KKKPkTDa27icumaKw89KN74L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/the-lone-ranger","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5371661/098f7201db/the-lone-ranger-3d-model-098f7201db.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6648006","type":"listingItem","attributes":{"id":6648006,"title":"Enchanted Warrior Armor model pack","price":60.0,"description":"The Enchanted Warrior Armor model pack offers a stunning, intricately detailed fantasy character. With high-tech armor and glowing features, this model is perfect for video games, CGI movies, or virtual reality experiences. Each model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10,000 triangles for environment), and high-poly(100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.\n\nPerfect for use in fantasy worlds, video game characters, cinematic sequences, or promotional content. Experience eye-catching render quality with realistic textures and advanced material anticipation. Please like and leave a comment if you enjoyed the model!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"animated Enchanted Warrior Armor model pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/enchanted-warrior-armor-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9f4caka2y4jlgzj4u0eit1j76dz3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/9f4caka2y4jlgzj4u0eit1j76dz3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/enchanted-warrior-armor-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6648006/5976bc6fd8/enchanted-warrior-armor-model-pack-3d-model-5976bc6fd8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5003102","type":"listingItem","attributes":{"id":5003102,"title":"Gamora ","price":50.0,"description":"Presenting an exceptional 3D model of Zoe Saldana as Gamora, meticulously crafted and fully rigged with Blender's Rigify for seamless animation. 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Whether it's Gamora engaging in intense battle sequences or conveying a spectrum of emotions in a cinematic moment, this model provides the flexibility needed to bring the character to life with fluidity and authenticity.\n-----------------------------------------------------------------------------------------\nThis 3D model is a perfect fit for various multimedia projects. From animated movies that demand nuanced performances to gaming experiences that thrive on lifelike characters, and from captivating commercials to the immersive world of social media, the Zoe Saldana as Gamora model promises to elevate the visual storytelling experience.\n-------------------------------------------------------------------------\nThe hyper-realistic features and meticulous rigging ensure effortless integration into virtual environments and platforms. Whether it's for a high-stakes gaming scenario, a cinematic movie sequence, or a dynamic social media post, this model brings an authentic and captivating presence, making it an invaluable asset for professionals in the entertainment, gaming, and digital content creation industries.\n-------------------------------------------------------------------------------------------------------------------------------------------------------------\nBy incorporating this fully rigged and highly detailed Zoe Saldana as Gamora model into your projects, you not only pay homage to the beloved character but also elevate your creations to new heights of quality and authenticity. Prepare to immerse audiences in the dynamic and expressive world of Gamora, portrayed by Zoe Saldana, with a 3D model that adds a touch of cinematic magic to every animation, game, or commercial it graces.","imageAlt":"3D asset animated Gamora","url":"https://www.cgtrader.com/3d-models/character/woman/gamora-1d10fe76-1dc3-46cb-8429-52bca10d7293","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7LARkN27QEncqqhSmz5m24gQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/7LARkN27QEncqqhSmz5m24gQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/gamora-1d10fe76-1dc3-46cb-8429-52bca10d7293","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":144,"name":".bvh","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5003102/b92ab6a69e/gamora-3d-model-b92ab6a69e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5496205","type":"listingItem","attributes":{"id":5496205,"title":"Ironhide Lives On - 3d animated model","price":49.95,"description":"Unique Photorealistic Transformer Model. Ready to use.\n\nMany objects named. \n\nLayer management.\n\n\nMany, many, many labour hours.\n\nNo plugins required.\n\nLow price. \n\n\n\n\n(large preview images)\n\n(model has good animation speed, very realistic, but watching on the website may cause it to slow)\n\n\n\n\nColor, reflection maps and materials. \n\n\n\n\nTruck moving.\n\nTransformation and inverse transformation.\n\nLong walking (spot on and forward) and running sequence plus other behaviors. \n\n(not all frames are shown). \n\n1881 frames.\n\n\n\nBiped rig.\n\n\n\n\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file in max, choose \"adopt gamma and lut settings\", if asked.\n\n\n\nMax, OBJ, FBX and ABC formats provided.\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n \n\n\n\n\n\nanimated transformer transformers model truck movie film cinema transformation robot alien character ironhide max animation optimus prime bumblebee vehicle car","imageAlt":"animated Ironhide Lives On - 3d animated model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/ironhide-lives-on-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xdiXrP3wcmLQFkfMAaSuu2ph/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/xdiXrP3wcmLQFkfMAaSuu2ph/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/ironhide-lives-on-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5496205/ca870aaafb/ironhide-lives-on-3d-animated-model-3d-model-ca870aaafb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4188990","type":"listingItem","attributes":{"id":4188990,"title":"Lion Cub Animated VFX Grace","price":290.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young lion with maps, fur, rigging and three realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available, along with a UI to control the facial expression. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, lens, tongue, nails, corneas, pupils, teeth and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,441; polygons 55,304\u003cbr\u003e\nLens: vertices 1,154; polygons 1,088\u003cbr\u003e\nTongue: vertices 2,946; polygons 2,944\u003cbr\u003e\nNails: vertices 11,440; polygons 11,200\u003cbr\u003e\nCorneas: vertices 4,228; polygons 4,224\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nTeeth: vertices 18,938; polygons 18,344\u003cbr\u003e\nOral cavity: vertices 78,385; polygons 78,160\u003cbr\u003e\nTotal: vertices 173,944; polygons 172,736\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Paw_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the front, middle and hind spine.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b and CTR_neck_c are the FK controllers of the neck.\u003cbr\u003e\nCTR_head_a is the head controller.\u003cbr\u003e\nsquirrel_con_Eyelid_IK_t.R and squirrel_con_Eyelid_IK_t.L control the movement of the eyes.\u003cbr\u003e\nsquirrel_con_Eyelid_IK.L and squirrel_con_Eyelid_IK.R control the winkling.\u003cbr\u003e\nsquirrel_con_Jaw.001, squirrel_con_Jaw.002 and squirrel_con_Jaw.003 control the jaw.\u003cbr\u003e\nCTR_hand_a.L, CTR_hand_a.R, CTR_foot_a.L and CTR_foot_a.R are the IK controllers of the limbs.\u003cbr\u003e\nThe ears and toes have more detailed controllers.\u003cbr\u003e\nA detailed facial controller is available to create more facial expressions, along with a UI to make it easier.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped WalkAndLook animation at 30 fps, frame range 1-360\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-238\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-320\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Lion Cub Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M111A0_Lion_Young_Display_Watching_02.jpg","gridUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A0_Lion_Young_Display_Watching_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4188990/2b9bb386dd/lion-cub-animated-vfx-grace-3d-model-2b9bb386dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4429603","type":"listingItem","attributes":{"id":4429603,"title":"Duck Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic duck model with complete textures, fur, rigging and animations. There are multiple 4K PBR maps. The model and fur are made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, eyelids, legs, pupils, scleras,tears, tongue, wings and tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,562; polygons 10,540\u003cbr\u003e\nEyelids: vertices 258; polygons 240\u003cbr\u003e\nLeg: vertices 6,598; polygons 6,582\u003cbr\u003e\nPupils: vertices 2,660; polygons 2,656\u003cbr\u003e\nScleras: vertices 548; polygons 544\u003cbr\u003e\nTears: vertices 144; polygons 112\u003cbr\u003e\nTongue: vertices 6,578; polygons 6,576\u003cbr\u003e\nWings: vertices 18,140; polygons 13,536\u003cbr\u003e\nTail feathers: vertices 1,030; polygons 748\u003cbr\u003e\nTotal: vertices 46,518; polygons 41,534\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the x-axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219B0_SquirrelMonkey_ToothTongue_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers and facial rigging, it's easier for the artist to handle.\u003cbr\u003e\nCTR_gravity_b comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK of the neck;\u003cbr\u003e\nTail_Follow controls whether the tail moves following ROLL_spine_a controller.\u003cbr\u003e\nCTR_featail.L controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_wing.L/R control the folding and unfolding of the wings.\u003cbr\u003e\nCTR_blink.L/R control the winkling.\u003cbr\u003e\nCTR_toe.L/R control the flexion and extension of the flippers.\u003cbr\u003e\nCTR_foot.R/L come with a customized attribute, IKFK which switches between IK/FK of the legs.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped swimming01 animation at 30 fps, frame range 0-440\u003cbr\u003e\nUnlooped swimming02 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped swimming03 animation at 30 fps, frame range 0-580\u003cbr\u003e\nUnlooped swimming04 animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe texture is optimized, you can change ShaderQuality of body to 0 to apply the optimized texture, and 1 for the high-quality texture.\u003cbr\u003e\nAn add-on, Hair Shape Key, is applied and included in the project for the correct effects of folding and unfolding wings.\u003cbr\u003e\nThe demo contains both optimized textures(L) and high-quality textures(H), the optimized textures significantly increase rendering speed and reduce noises, but the feathers will have shadows.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nYou can customize the quality of the feathers. Below are the methods:\u003cbr\u003e\n1. Change hair segments\u003cbr\u003e\n2. Disable or enable Simplify in Render Properties\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Duck Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219B0_DomesticDuck_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219B0_DomesticDuck_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4429603/a798896766/duck-animated-vfx-grace-3d-model-a798896766.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4989155","type":"listingItem","attributes":{"id":4989155,"title":"Silverback Gorilla Animation  VFX Grace","price":389.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality silverback gorilla model with multiple 4K UDIM maps, fur, riggings and 5 realistic animations. It comes with a complex hair system created in Blender3.4 and realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, lens, pupils, upper teeth, lower teeth, and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,759; polygons 36,634\u003cbr\u003e\nLens: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 964; polygons 1,024\u003cbr\u003e\nUpper teeth: vertices 8,720; polygons 8,688\u003cbr\u003e\nLower teeth: vertices 8,016; polygons 7,984\u003cbr\u003e\nOral cavity: vertices 24,129; polygons 23,920\u003cbr\u003e\nTotal: vertices 79,552; polygons 79,274\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0R_SilverbackGorilla_Tooth_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1001.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1001.png, 2048 *2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows.\u003cbr\u003e\nCTR_spine_a controls the rear spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c and CTR_spine_c.001 control the front spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_IK_neck_a, CTR_IK_neck_b and CTR_IK_neck_c control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_IK_root_foot_F.L and CTR_IK_root_foot_F.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nFK_follow controls whether the forelegs rotates following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_parent controls whether the forelegs moves following the movement of the center of gravity;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_root_foot_B.L and CTR_IK_root_foot_B.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_Roll_foot_F.L, CTR_IK_Roll_foot_F.R, CTR_IK_Roll_foot_B.L and CTR_IK_Roll_foot_B.R control the rotation of the feet around this controller by changing its location.\u003cbr\u003e\nCTR_jaw_a controls the jaw.\u003cbr\u003e\nCTR_lip_U controls the upper lip.\u003cbr\u003e\nCTR_lip_D controls the lower lip.\u003cbr\u003e\nCTR_root_eyeball, CTR_eyeball.L and CTR_eyeball.R control the eyes.\u003cbr\u003e\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 fps, frame range 0-279\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13\u003cbr\u003e\nUnlooped running animation at 30 fps, frame range 0-153\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-125\u003cbr\u003e\nUnlooped BeatChest animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D Silverback Gorilla Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/silverback-gorilla-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0R_SilverbackGorilla_Effect%20map00000.jpg","gridUrl":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0R_SilverbackGorilla_Effect%20map00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/silverback-gorilla-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4989155/2ea1c299c7/silverback-gorilla-animation-vfx-grace-3d-model-2ea1c299c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4514930","type":"listingItem","attributes":{"id":4514930,"title":"Chipmunk Animation VFX Grace","price":299.0,"description":"+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chipmunk model with 4K UDIM maps, fur, rigging and three realistic animations. A complex hair system is created in Blender with realistic effects, and a detailed facial expression controlling system is also available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, two eyes, skullcap, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 32,097; polygons 31,994\u003cbr\u003e\nEyes*2: vertices 2,694; polygons 2,656\u003cbr\u003e\nSkullcap: vertices 3,402; polygons 3,368\u003cbr\u003e\nTeeth: vertices 6,232; polygons 5,920\u003cbr\u003e\nTongue: vertices 1,281; polygons 1,264\u003cbr\u003e\nTotal: vertices 45,706; polygons 45,202\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0A_Chipmunk_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Roughness.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_OralCavity_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0A_Chipmunk_Skin_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nBreathe controls the breath of body;\u003cbr\u003e\nHead_Follow controls whether the head follows;\u003cbr\u003e\nLeg_B_IK-FK.L, Leg_B_IK-FK.R, Leg_F_IK-FK.L and Leg_F_IK-FK.R switch between IK/FK of the limbs;\u003cbr\u003e\nLeg_B_Stretch.L, Leg_B_Stretch.R, Leg_F_Stretch.L and Leg_F_Stretch.R control whether the limbs can be stretched in IK mode;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck;\u003cbr\u003e\nSpine_IK-FK switches between IK/FK of the spine;\u003cbr\u003e\nSpine_M controls whether the middle spine moves following the rear spine.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_IK_Spine_F, CTR_IK_Spine_M and CTR_IK_Spine_B are IK controllers of the front, middle and rear spine.\u003cbr\u003e\nCTR_FK_Spine.001, CTR_FK_Spine.002, CTR_FK_Spine.003 and CTR_FK_Spine.004 are FK controllers of the body.\u003cbr\u003e\nCTR_FK_Tail.001, CTR_FK_Tail.002, CTR_FK_Tail.003…… are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_Neck.001, CTR_FK_Neck.002 are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_Neck_M is the IK controller of the neck.\u003cbr\u003e\nCTR_IK_Neck_F is the IK controller of the head.\u003cbr\u003e\nCTR_FK_Head is the FK controller of the head.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_H.L and CTR_Foot_H.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Foot_F.005.L, CTR_Foot_F.005.R, CTR_Foot_H.005.L and CTR_Foot_H.005.R control the plantar flexion of feet.\u003cbr\u003e\nCTR_Foot_F.006.L, CTR_Foot_F.006.R, CTR_Foot_H.006.L and CTR_Foot_H.006.R control the abduction and adduction of the toes.\u003cbr\u003e\nCTR_Chin.001 controls the jaw.\u003cbr\u003e\nCTR_Eye_Target.R and CTR_Eye_Target.L control the eyes.\u003cbr\u003e\nCTR_EyeLid_U.R, CTR_EyeLid_D.R, CTR_EyeLid_U.L and CTR_EyeLid_D.L control the eyelids and winkling.\u003cbr\u003e\nCTR_Cheek.002.R and CTR_Cheek.002.L are facial controllers and control the size of the face.\u003cbr\u003e\nWith complex facial controllers, it's available to create plenty of facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped food-finding animation at 30 fps, frame range 0-180\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped playing animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e\n","imageAlt":"3D model Chipmunk Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/y77478KTCgdc8THs2awH8sep/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0A_Chipmunk_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/y77478KTCgdc8THs2awH8sep/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0A_Chipmunk_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4514930/9c9ebaf398/chipmunk-animation-vfx-grace-3d-model-9c9ebaf398.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3446219","type":"listingItem","attributes":{"id":3446219,"title":"Human-Spider - Spider-Man 2002 Tobey Maguire","price":40.0,"description":"All Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nHead its Sculpted Underneath the Mask. Both the Mask and the Hair Piece are separated and removable\n\nIncludes 25 Spider-Man themed Animations In FBX Format:\n\n- Walk In Place\n\n- Walk Forward\n\n- Idle\n\n- Run In Place\n\n- Run Forward\n\n- Punch\n\n- Kick\n\n- Wall Run\n\n- Swinging\n\n- Butterfly Twirl\n\n- Drop Kick\n\n- Flying Knee Punch Combo\n\n- Front Flip\n\n- Grab And Slam\n\n- Jumping\n\n- Start Swinging\n\n- Crawl In Place\n\n- Crawl Forward\n\n- Flying Shoulder Throw\n\n- Stylish Flip\n\n- Aerial Evade\n\n- 3 Swing To Land Animations\n\nThe very first version of Spidey’s suit that fans saw on the big screen was Tobey Maguire’s homemade suit that he developed for the wrestling match against Randy Savage’s Bonesaw in 2002's Spider-Man. This suit played a key role in Spider-Man's first live-action adventure after the turn of the millennium.\nIn Spider-Man, Peter Parker (Tobey Maguire) starts off with his newfound superpowers not by fighting crime and saving lives, but fighting in a wrestling cage match to win some money. With his homemade costume, he fights as The Human Spider, facing off against Bonesaw McGray (portrayed by Randy Savage).","imageAlt":"Human-Spider - Spider-Man 2002 Tobey Maguire 3D","url":"https://www.cgtrader.com/3d-models/character/man/human-spider-spider-man-2002-tobey-maguire","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wcxzTeECf4mLptVKeETLke3X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/wcxzTeECf4mLptVKeETLke3X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/human-spider-spider-man-2002-tobey-maguire","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3446219/051b5c2673/human-spider-spider-man-2002-tobey-maguire-3d-model-051b5c2673.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5084441","type":"listingItem","attributes":{"id":5084441,"title":"Ara Macao Animation - VFX Grace","price":318.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality scarlet macaw model with multiple 4K maps, hair cards, rigging and 4 realistic animations. It comes with complex feather cards and maps, with 130,000 faces in total which makes it more realistic. The detailed rigging allows you to control each piece of feather and fine-tune the animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, head, eyes, tongue and feathers.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 28,752; polygons 28,714\u003cbr\u003e\nHead: vertices 3,921; polygons 3,784\u003cbr\u003e\nEyes: vertices 3,338; polygons 3,456\u003cbr\u003e\nTongue: vertices 1,602; polygons 1,600\u003cbr\u003e\nFeathers: vertices 187,884; polygons 130,783\u003cbr\u003e\nTotal: vertices 225,503; polygons 168,337\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0F_AraMacao_Body_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Specular.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_B_BaseColor.png, 409 64096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Specular.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with a customized attribute:\u003cbr\u003e\nFeatherSmooth prevents interspersed feathers.\u003cbr\u003e\nCTR_gravity_a controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs. It comes with three customized attributes:\u003cbr\u003e\nFK-IK switches between IK/FK of the legs.\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched.\u003cbr\u003e\nIK_StretchStrength controls the strength of leg stretching.\u003cbr\u003e\nFK_thigh_b.L, FK_shin.L, CTR_ROLL_foot.L, FK_thigh_b.R, FK_shin.R and CTR_ROLL_foot.R are FK controllers of the legs.\u003cbr\u003e\nCTR_gravity_b controls the chest. It comes with two customized attributes:\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the chest;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_chin opens the mouth.\u003cbr\u003e\nCTR_feather controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_feather.L and CTR_feather.R fold the wings by Location, which makes it quick and easy.\u003cbr\u003e\nEach feather comes with a skinned bone and a separate FK controller, detailed controller and bending controller, which makes it possible to control every feather. Besides, there are controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-14\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped takeoff animation at 30 fps, frame range 150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nMask modifier is applied, causing the cached vertex, edges and faces in the OBJ file to be different from that in Blender. This doesn't affect anything.\u003cbr\u003e\n\n","imageAlt":"Ara Macao Animation - VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0F_AraMacao_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0F_AraMacao_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5084441/03bebb04a5/ara-macao-animation-vfx-grace-3d-model-03bebb04a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4507203","type":"listingItem","attributes":{"id":4507203,"title":"Female Canadian Deer Animation VFX Grace","price":210.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female Canadian deer model with 4k UDIM maps, fur, riggings, five realistic animations and realistic muscle structure. There is also a complex fur system created in Blender which makes the fur realistic, and a UI that controls the facial expressions. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, tongue, lacrimal caruncles, sclerae, pupils, oral cavity and lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nLacrimal Caruncles: vertices 432; polygons 408\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nLacrimal glands: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 49,227; polygons 48,438\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, it comes with multiple customized attribute:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nTail_follow controls whether the tail follows;\u003cbr\u003e\nIKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the IK/FK of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the front, middle and rear spine.\u003cbr\u003e\nCTR_spine_FK_a, CTR_spine_FK_b, CTR_spine_FK_c and CTR_spine_FK_d are FK controllers of the spine.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b, CTR_neck_FK_c and CTR_neck_FK_d are FK controllers of the neck.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_chin controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_eye.L.001 and CTR_eye.R.001 control the winkling.\u003cbr\u003e\nThere are complex facial controllers and a UI, which can create plenty of facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-400\u003cbr\u003e\nLoopable jogging animation at 30 fps, frame range 0-15\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-18\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-264\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Female Canadian Deer Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-canadian-deer-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YZMC8PeYdvZ3Kb5Hx7HZEaVd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N00_CanadianDeer_Female_Display_See_02.jpg","gridUrl":"https://media.cgtrader.com/variants/YZMC8PeYdvZ3Kb5Hx7HZEaVd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N00_CanadianDeer_Female_Display_See_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-canadian-deer-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4507203/4aa1150c52/female-canadian-deer-animation-vfx-grace-3d-model-4aa1150c52.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4500575","type":"listingItem","attributes":{"id":4500575,"title":"Male Mallard Animation VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a male mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, body side, oral cavity, tongue, teeth, sclerae, irises, third eyelids, foot, paws, feathers, back feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,807; polygons 10,748\u003cbr\u003e\nBody side: vertices 520; polygons 450\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 380; polygons 76\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nIrises: vertices 1,092; polygons 1,152\u003cbr\u003e\nThird eyelids : vertices 1,156; polygons 1,216\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nPaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 146,032; polygons 107,410\u003cbr\u003e\nBack Feathers: vertices 25; polygons 16\u003cbr\u003e\nTotal: vertices 203,725; polygons 164,624\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Male_TailFeather_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_TailFeather_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ShoulderFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_Scapulars03_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ChestFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ChestFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it has customized attributes:\u003cbr\u003e\nLeg_IKFK.L and Leg_IKFK.R control the non-seamless IK/FK switch of the legs;\u003cbr\u003e\nNeck_Follow01 and Neck_Follow02 control whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK control the non-seamless IK/FK switch of the neck;\u003cbr\u003e\nRepair_Stand_Leg_Jiggle.L and Repair_Stand_Leg_Jiggle.R fix the jittering;\u003cbr\u003e\nTail_Follow01 and Tail_Follow02 control whether the tail moves following the parent controller;\u003cbr\u003e\nToe_Inherit_Rotation controls whether the toes rotate following the parent controller;\u003cbr\u003e\nWing_IKFK.L and Wing_IKFK.R control the IK/FK switch of the wings.\u003cbr\u003e\nCTR_torse controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Tail01, CTR_FK_Tail02, CTR_FK_Tail03 and CTR_FK_Tail04 control the latter part of the body.\u003cbr\u003e\nCTR_FK_Spine01, CTR_FK_Spine02 and CTR_FK_Spine03 control the former part of the body.\u003cbr\u003e\nCTR_IK_Neck01, CTR_IK_Neck02... CTR_IK_Neck07 control the neck in IK mode.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_IK_root_Foot.L and CTR_IK_root_Foot.R control the feet.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Haw.L and CTR_Haw.R control the movement of the third eyelids.\u003cbr\u003e\nCTR_Eye.L and CTR_Eye.R control the orientation of the eyes.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped eating01 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped eating02 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-375\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Male Mallard Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/other/male-mallard-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5bAm28W33aYni6E9KEWNuCjQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Male_Swim_Display_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/5bAm28W33aYni6E9KEWNuCjQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Male_Swim_Display_4K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/male-mallard-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4500575/3370f0e361/male-mallard-animation-vfx-grace-3d-model-3370f0e361.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6000531","type":"listingItem","attributes":{"id":6000531,"title":"Blender Car Animation Short ","price":60.0,"description":"Created entirely in Blender, The Last Drive is a cinematic car animation short rendered in 2K (1440p) for that ultra-crisp look.\n\n\n This short film follows a car as it leaves the city, drives deep into the forest… and encounters something unexpected.\n\nHave any questions before purchasing or issues after purchasing? Feel free to contact me and I'll get back to you ASAP!!\n\n**Enjoy the animation files!**\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/exterior/landscape/blender-car-animation-short","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1bwh7rybtr7t2geefyg9qpv6cftw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/js3.jpg","gridUrl":"https://media.cgtrader.com/variants/1bwh7rybtr7t2geefyg9qpv6cftw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/js3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/blender-car-animation-short","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/6000531/fabbf2b7b9/blender-car-animation-short-3d-model-fabbf2b7b9.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4398039","type":"listingItem","attributes":{"id":4398039,"title":"Concert Hall - Environment","price":29.0,"description":"Concert Hall Environment to be used in VR, visualizations \u0026 games\n\nContains the scene and various decorative meshes.\n\nIncludes both open and closed seat meshes. The total amount of seats is almost 2000.\n\nComes also with various props to spice up the scene. PBR textures come included with assets, not assigned to the scene due to file format limitations.","imageAlt":"Concert Hall - Environment 3D model animated","url":"https://www.cgtrader.com/3d-models/interior/other/concert-hall-environment","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/91GGkTMo7ZMSwFdFNotVN2Gj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HighresScreenshot00001_1920.jpg","gridUrl":"https://media.cgtrader.com/variants/91GGkTMo7ZMSwFdFNotVN2Gj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HighresScreenshot00001_1920.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/concert-hall-environment","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4398039/6c6173a482/concert-hall-environment-3d-model-6c6173a482.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6362926","type":"listingItem","attributes":{"id":6362926,"title":"Baboon Animation  Blender 3D Model","price":377.0,"description":"**Introduction**\u003cbr\u003e\nThis highly detailed guinea baboon character features an accurate muscle structure and 4K textures, with a realistic hair system created in Blender to meet film-quality animation standards. The model comes with a set of highly detailed rigging and a rich facial control system for expressive performances. It includes four meticulously designed realistic animations, showcasing natural baboon behaviors such as walking, running, and feeding. The model is ideal for use in documentaries, films, and other professional productions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, corneas, pupils, oral cavity, lower teeth and upper teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 81,613; polygons: 81,502\u003cbr\u003e\nLacrimal glands: vertices: 3,796; polygons: 3,768\u003cbr\u003e\nCorneas: vertices: 964; polygons: 1,024\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nOral cavity: vertices: 8,034; polygons: 7,926\u003cbr\u003e\nLower teeth: vertices: 8,016; polygons: 7,984\u003cbr\u003e\nUpper teeth: vertices: 8,720; polygons: 8,688\u003cbr\u003e\nTotal: vertices: 112,491; polygons: 112,300\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Center of gravity controller for the body with multiple customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body\u003cbr\u003e\nTail_IKFK: Switches tail IK/FK mode\u003cbr\u003e\nCTR_spine_c/b/a: Controllers for rear, middle, and front spine\u003cbr\u003e\nCTR_FK_tail_c–f: FK tail controllers\u003cbr\u003e\nCTR_IK_tail_a–d: IK tail controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_eye.L/R/eye: Eye controllers\u003cbr\u003e\nCTR_jaw_a/b: Jaw controllers\u003cbr\u003e\nCTR_NoseBridge.001/002: Nose bridge controllers\u003cbr\u003e\nCTR_Eyebrow.L/R/M: Eyebrow controllers\u003cbr\u003e\nCTR_eyelid_u_root.L/R: Upper eyelid controllers\u003cbr\u003e\nCTR_eyelid_d_root.L/R: Lower eyelid controllers\u003cbr\u003e\nCTR_cheekbone.L/R: Cheek controllers\u003cbr\u003e\nCTR_maxilla/mandible: Lip controllers for upper/lower jaw—especially useful during mouth opening\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L, CTR_scapular_bk_a.L.001.R, CTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Limb controllers with customized attributes:\u003cbr\u003e\nIKFK_Switch: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching\u003cbr\u003e\nCTR_foot_F/B.L/R: Front and rear IK foot controllers\u003cbr\u003e\nCTR_paw_root_fr/bk_a.L/R: Toe detail controllers:\u003cbr\u003e\nX-axis location: Toe abduction and adduction\u003cbr\u003e\nZ-axis location: Toe bending\u003cbr\u003e\nCTR_foot_F/B_rool.L/R: Custom IK foot pivot rotation axes, with its rotation controlling the foot pivoting. It allows users to define their own pivot points for IK\u003cbr\u003e\nThere are more detailed controllers for the foot: Each toe has its own FK controller, and the feet come with reversed rotation controllers—very helpful during locomotion.\u003cbr\u003e\nAdditional secondary controllers for limbs, abdomen, and spine enable even more detail control\u003cbr\u003e\nThe comprehensive facial rigging comes with with expression controls and a UI panel, allowing users to create plentiful expressions both through direct control and user-friendly UI panel\u003cbr\u003e\nAnd many more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-280\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-216\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-126\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-268\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"animated omnivorous Baboon Animation Blender 3D Model","url":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.jpg","gridUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362926/a9bb4a3127/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5391442","type":"listingItem","attributes":{"id":5391442,"title":"Ironhide transformer truck model","price":19.98,"description":"Ironhide transformer truck model. Ready to use.\n\n\n\n\nNaming convention. \n\n\n\nNo plugins required.\n\nLow price. \n\n\n\n\nAll maps included except the car black body and window glasses which are simple 3d material colors.\n\n\n \n\n\nModeled and mapped in 3ds max.\n\n\n\n\n\n\nDefault scanline renderer. \n\n\n\n\n\nMax 2017 and 2020 formats provided, as well as FBX, OBJ.\n\n\n\n \n\n\n\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file in max, choose \"adopt gamma and lut settings\", if asked. \n\n        \n\n\n       \n\n\n\n\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you!\n\n\n \n\n\n\n\nironhide transformer transformers model tank movie film cinema transformation robot alien character 3d max animation optimus megatron bumblebee vehicle","imageAlt":"Ironhide transformer truck model 3D animated","url":"https://www.cgtrader.com/3d-models/car/suv/ironhide-transformer-truck-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B7cnHWkZ5aCR8tYDtESC44pN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/B7cnHWkZ5aCR8tYDtESC44pN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/suv/ironhide-transformer-truck-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"suv","categoryTitle":"Car","subcategoryTitle":"SUV","schemaImageUrl":"https://img-new.cgtrader.com/items/5391442/1cad9c72a9/ironhide-transformer-truck-model-3d-model-1cad9c72a9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4989135","type":"listingItem","attributes":{"id":4989135,"title":"Prairie Dog Animation  VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality prairie dog model with multiple 4K UDIM maps, fur, riggings and 4 realistic animations. It comes with a complex hair system created in Blender and realistic muscle structure. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, teeth, claws, lacrimal caruncles, and lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 25,150; polygons 25,102\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,978\u003cbr\u003e\nTeeth01: vertices 2,736; polygons 2,528\u003cbr\u003e\nTeeth02: vertices 377; polygons 346\u003cbr\u003e\nClaws: vertices 2,506; polygons 2,340\u003cbr\u003e\nUpper lacrimal caruncles: vertices 624; polygons 608\u003cbr\u003e\nLacrimal caruncles: vertices 448; polygons 444\u003cbr\u003e\nLacrimal glands: vertices 252; polygons 248\u003cbr\u003e\nTotal: vertices 35,141; polygons 34,594\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0I_PrairieDog_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Skin_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Skin_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Hair_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Hair_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0I_PrairieDog_Eyes_Mask.png, 2048 *2048\u003cbr\u003e\nJF0N2N0I_PrairieDog_Eyes_BaseColor.png, 2048 *2048\u003cbr\u003e\n\n**Rigging**\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\nCTR_ROOT controls the entire model. It comes with multiple customized attributes:\nArm_IK-FK_L and Arm_IK-FK_R switches between IK/FK of the forelegs;\nArm_IK-stretch_L and Arm_IK-stretch_R controls whether the forelegs can be stretched in IK mode;\nHead_follow controls whether the head rotates following the body;\nLeg_IK-FK_L and Leg_IK-FK_R switches between IK/FK of the hind legs;\nLeg_IK-stretch_L and Leg_IK-stretch_R controls whether the hind legs can be stretched in IK mode;\nSpine_link controls whether the middle spine moves following the front and rear spine;\nTail_follow controls whether the tail rotates following the body.\nROOT_gravity controls the center of gravity.\nCTR_gravity_b controls the rear spine.\nSTRETCH_spine_m controls the middle spine.\nCTR_gravity_f controls the front spine.\nCTR_spine_a, CTR_spine_b, CTR_spine_c and CTR_spine_d are FK controllers of the body.\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d and CTR_tail_e are FK controllers of the tail.\nCTR_neck_a, CTR_neck_b, CTR_neck_c are FK controllers of the neck.\nCTR_head controls the head.\nRoot_hoof_F.L and Root_hoof_F.R are IK controllers of the forelegs.\nRoot_hoof_B.L and Root_hoof_B.R are IK controllers of the hind legs.\nCTR_lower_jaw_a, CTR_lower_jaw_b controls the jaw.\nROOT_eye, CTR_eye.L and CTR_eye.R control the eyes.\nCTR_breath controls the abdomen and the breathing action.\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\nAnd more ...\n\n**Animation**\n\nLoopable running animation at 30 fps, frame range 0-8\nLoopable walking animation at 30 fps, frame range 0-80\nUnlooped watching animation at 30 fps, frame range 0-240\nUnlooped shouting animation at 30 fps, frame range 0-240\n\n**Features**\n\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nThe model can be rendered in the current project directly.\n","imageAlt":"3D model animated Prairie Dog Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/prairie-dog-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/thTTqNV5xs2zpTKLsNynNDBc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0I_PrairieDog_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/thTTqNV5xs2zpTKLsNynNDBc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0I_PrairieDog_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/prairie-dog-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4989135/4df51468bf/prairie-dog-animation-vfx-grace-3d-model-4df51468bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4430320","type":"listingItem","attributes":{"id":4430320,"title":"Female Kangaroo Animation VFX Grace","price":400.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female kangaroo model with 4K UDIM maps, fur, rigging, and a realistic animation. The model also has a realistic oral cavity and muscle structure. We created a complex fur system with Blender to make the effect realistic, and there is a detailed facial expression controller system. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the body, tongue, oral cavity, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 69,823; polygons 69,792\u003cbr\u003e\nEyes: vertices 2,120; polygons 2,240\u003cbr\u003e\nOral cavity: vertices 70,971; polygons 69,694\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 148,195; polygons 146,974\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Basecolor.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Basecolor.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Cavity.1001.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Cavity.1002.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask.1001.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask.1002.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask02.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask02.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Basecolor.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Basecolor.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_ROOT and CTR_ROOT.001 control the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body. It comes with multiple customized attributes:\u003cbr\u003e\nn controls whether the forelegs moves following the body in IK mode;\u003cbr\u003e\nTail_Follow controls whether the tail follows;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_Spine_F, CTR_IK_Spine_M and CTR_IK_Spine_B are controllers of the front, middle and hind spine.\u003cbr\u003e\nCTR_IK_Spine_Roll.002, CTR_IK_Spine_Roll.001 and CTR_IK_Spine_Roll.000 are FK controllers of the spine.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_Tail.001, CTR_FK_Tail.002 and CTR_FK_Tail.003…… are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_Tail.000, CTR_IK_Tail.001, CTR_IK_Tail.002, CTR_IK_Tail.003 and CTR_IK_Tail.004 are IK controllers of the tail.\u003cbr\u003e\nCTR_Neck_a and CTR_Neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_Head and CTR_Neck_c are head controllers.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_eye.L, CTR_eye.R and CTR_eyes control the movement of the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling by Location.\u003cbr\u003e\nCTR_eyebrow_a.L and CTR_eyebrow_a.R are eyebrow controllers.\u003cbr\u003e\nCTR_Leg_F.L and CTR_Leg_F.R are IK controllers of the forelegs. They come with multiple customized attributes:\u003cbr\u003e\nIKFK_Switch_LF, IK_Stretch_LF, IK_Stretch_Roll_LF, IKFK_Switch_RF, IK_Stretch_RF、IK_Stretch_Roll_RF control the IK/FK switch of the forelegs, the stretch limit of the legs and whether the ankle follows.\u003cbr\u003e\nCTR_Leg_B.L and CTR_Leg_B.R are IK controllers of the hind legs, they come with multiple customized attributes:\u003cbr\u003e\nIKFK_Switch_LB, IK_Stretch_LB, IK_Stretch_Roll_LB, IKFK_Switch_RB, IK_Stretch_RB and IK_Stretch_Roll_RB control the IK/FK switch of the hind legs, the stretch limit of the legs and whether the ankle follows.\u003cbr\u003e\nCTR_abdomen controls the size of the marsupium by Location.\u003cbr\u003e\nDetailed facial controllers are available for more varying facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable jumping animation at 30 fps, frame range 0-15 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Female Kangaroo Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-kangaroo-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uodCVKsBUvb4wmScW8D8zxoV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N0V00_Kangaroo_Female_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/uodCVKsBUvb4wmScW8D8zxoV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N0V00_Kangaroo_Female_Display_Stand_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-kangaroo-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4430320/99a92efafb/female-kangaroo-animation-vfx-grace-3d-model-99a92efafb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741275","type":"listingItem","attributes":{"id":5741275,"title":"Connochaetes Animation - VFX Grace Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\n\nThis package includes two high-quality connochaetes characters with models, textures, hair, rigging, and four lifelike and realistic animations. The models feature realistic muscle structures, and the textures are created at 4K resolution for enhanced realism. The rigging is highly detailed, allowing flexible control of body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, horns, pupils, eyeballs, oral cavity, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 47,826; polygons: 47,782\u003cbr\u003e\nHorns: vertices: 2,448; polygons: 2,422\u003cbr\u003e\nPupils: vertices: 450; polygons: 448\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nOral Cavity: vertices: 5,544; polygons: 5,544\u003cbr\u003e\nTongue: vertices: 1,415; polygons: 1,392\u003cbr\u003e\nTeeth: vertices: 12,888; polygons: 12,800\u003cbr\u003e\nTotal: vertices: 71,535; polygons: 71,412\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0H_Connochaetes_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_Roughness.png, 4096 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_Tooth_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0H_Connochaetes_Tooth_Roughness.png, 2048* 2048\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Curvature.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Curvature.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Roughness.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nB_leg_IKFK_L: Switches between IK and FK for the left hind leg;\u003cbr\u003e\nB_leg_IKFK_R: Switches between IK and FK for the right hind leg;\u003cbr\u003e\nB_leg_PoleVector_Follow_L: Controls whether the left hind leg pole vector follows the IK controller for leg;\u003cbr\u003e\nB_leg_PoleVector_Follow_R: Controls whether the right hind leg pole vector follows the IK controller for leg;\u003cbr\u003e\nB_leg_stretch_L: Toggles stretch for the left hind leg;\u003cbr\u003e\nB_leg_stretch_R: Toggles stretch for the right hind leg;\u003cbr\u003e\nF_leg_IKFK_L: Switches between IK and FK for the left foreleg;\u003cbr\u003e\nF_leg_IKFK_R: Switches between IK and FK for the right foreleg;\u003cbr\u003e\nF_leg_PoleVector_Follow_L: Controls whether the left foreleg pole vector follows the IK controller for leg;\u003cbr\u003e\nF_leg_PoleVector_Follow_R: Controls whether the right foreleg pole vector follows the IK controller for leg;\u003cbr\u003e\nF_leg_stretch_L: Toggles stretch for the left foreleg;\u003cbr\u003e\nF_leg_stretch_R: Toggles stretch for the right foreleg.\u003cbr\u003e\n\nCTR_gravity_B controls the center of gravity, with 4 customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the neck;\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the spine;\u003cbr\u003e\nNeck_IKFK: Switches IK and FK for the neck;\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the spine.\u003cbr\u003e\n\nCTR_close_eye.L: The Location controls the closing of the left eye, and the Scale adjusts the pupil shape.\u003cbr\u003e\n\nCTR_close_eye.R: The Location controls the closing of the right eye, and the Scale adjusts the pupil shape.\u003cbr\u003e\n\nAdditionally, the body has more controllers for better creating detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-160 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-150 frames\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-144 frames\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-149 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have baked data stored in the project. Dynamics are not enabled for static pose rendering in the 360 project and final rendering project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Connochaetes Animation - VFX Grace Blender","url":"https://www.cgtrader.com/3d-models/animal/mammal/connochaetes-animation-vfx-grace-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YCM1S3puUfbq8wPYALHdf4BN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/connochaetes-animation-vfx-grace-rigging-blender-3d-model-147be1bbcc.jpg","gridUrl":"https://media.cgtrader.com/variants/YCM1S3puUfbq8wPYALHdf4BN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/connochaetes-animation-vfx-grace-rigging-blender-3d-model-147be1bbcc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/connochaetes-animation-vfx-grace-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741275/147be1bbcc/connochaetes-animation-vfx-grace-blender-3d-model-147be1bbcc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5019683","type":"listingItem","attributes":{"id":5019683,"title":"Arabian Red Fox Animation - VFX Grace","price":459.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Arabian red fox model with multiple 4K UDIM maps, fur, rigging, a realistic muscle structure and an oral cavity. It comes with a complex hair system which presents a realistic hair effect, as well as a detailed facial expression system. This model is made with Blender 3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, paws, eyelids, eyes, tongue and teeth.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJW0N6T00_ArabianRedFox_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_ID.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_ID.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith full controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the centers of gravity of the body.\u003cbr\u003e\nCTR_gravity_b comes with two customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the front spine;\u003cbr\u003e\nCTR_neck_a controls the root of the neck;\u003cbr\u003e\nCTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following it.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rocates following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck rocates following the parent controller;\u003cbr\u003e\nWhen the center of gravity is rotating, Head_Follow only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the abdomen.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L is the IK controller of the left hind foot. It comes with two customized attributes:\u003cbr\u003e\nL_B_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Foot_B.Ris the IK controller of the right hind foot. It comes with two customized attributes:\u003cbr\u003e\nL_B_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L, CTR_Toe_F_motion.R, CTR_Toe_B_motion.L and CTR_Toe_B_motion.R are detailed controllers of the toes. Location on the Y axis controls the extension and flexion of the toes; Location on the Z axis squeezes the paw pad; Rotation over the X axis controls the plantar flexion and dorsiflexion of the paws; Rotation over the Z axis controls the abduction and adduction of the toes.\u003cbr\u003e\nCTR_jaw_master contrals the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling.\u003cbr\u003e\nCTR_eyebrow_b.L, CTR_eyebrow_b.R, CTR_eyebrow_a.L and CTR_eyebrow_a.R control the facial expression of the eyebrows.\u003cbr\u003e\nThere are complex controllers of face and tongue for creating plenty of facial expressions, and more detailed controllers of the body for subtle actions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Arabian Red Fox Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animal-arabian-red-fox-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GNQ6gTYJMT1keyfrB66Cgxh4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N6T00_ArabianRedFox_Display_Predation_01.jpg","gridUrl":"https://media.cgtrader.com/variants/GNQ6gTYJMT1keyfrB66Cgxh4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N6T00_ArabianRedFox_Display_Predation_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animal-arabian-red-fox-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5019683/01a87ea2c5/arabian-red-fox-animation-vfx-grace-3d-model-01a87ea2c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5740661","type":"listingItem","attributes":{"id":5740661,"title":"Zebra Animation - VFX Grace","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis package includes three high-quality zebra characters with models, textures, hair, rigging, and four lifelike and charming realistic animations. The models feature realistic muscle structures, and the textures are created at 4K resolution for enhanced realism. The rigging is highly detailed, allowing flexible control of body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, upper teeth, lower teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 16,301; polygons: 16,254\u003cbr\u003e\nPupils: vertices: 964; polygons: 1,024\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nUpper Teeth: vertices: 30,185; polygons: 29,508\u003cbr\u003e\nLower Teeth: vertices: 39,707; polygons: 39,014\u003cbr\u003e\nTongue: vertices: 5,281; polygons: 5,248\u003cbr\u003e\nTotal: vertices: 93,402; polygons: 92,072\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, with 10 customized attributes:\u003cbr\u003e\nLeg_IKFK_B_L: Switches between IK and FK for the left hind leg;\u003cbr\u003e\nLeg_IKFK_B_R: Switches between IK and FK for the right hind leg;\u003cbr\u003e\nLeg_IKFK_F_L: Switches between IK and FK for the left foreleg;\u003cbr\u003e\nLeg_IKFK_F_R: Switches between IK and FK for the right foreleg;\u003cbr\u003e\nLeg_IK_roll_B_L: Controls whether the left hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_IK_roll_B_R: Controls whether the right hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_Stretch_B_L: Toggles stretch for the left hind leg;\u003cbr\u003e\nLeg_Stretch_B_R: Toggles stretch for the right hind leg;\u003cbr\u003e\nLeg_Stretch_F_L: Toggles stretch for the left foreleg;\u003cbr\u003e\nLeg_Stretch_F_R: Toggles stretch for the right foreleg.\u003cbr\u003e\n\nCTR_gravity controls the center of gravity, with 4 customized attributes:\u003cbr\u003e\nHead_follow: Controls whether the head follows the neck;\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck;\u003cbr\u003e\nNeck_follow: Controls whether the neck follows the spine;\u003cbr\u003e\nTail_follow: Controls whether the tail follows the spine.\u003cbr\u003e\nCTR_eye_blink.L: Controls left eye blinking.\u003cbr\u003e\nCTR_eye_blink.R: Controls right eye blinking.\u003cbr\u003e\nCTR_chew: Controls jaw rotation.\u003cbr\u003e\nCTR_nose: Controls nose rotation.\u003cbr\u003e\nAdditionally, the body has more controllers for better creating detailed animations.\u003cbr\u003e\n\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-184 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12 frames\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-100 frames\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-157 frames\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have baked data stored in the project. Dynamics are not enabled for static pose rendering in the 360 project and final rendering project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Zebra Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.jpg","gridUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5740661/cf53ee0fb6/zebra-animation-vfx-grace-3d-model-cf53ee0fb6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741169","type":"listingItem","attributes":{"id":5741169,"title":"Hyacinth Macaw Character Animation - Blender","price":296.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Hyacinth Macaw character, featuring a detailed model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and the textures are created in 4K resolution. Complex feather cards and textures were crafted in Blender, with the total feather polygon counts reaching 190,000 for a highly realistic effect. The rigging includes precise controls to allow for flexible body and feather movement, and four lifelike animations add dynamic realism. Created in Blender and rendered with Cycles, the model is scaled to true proportions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(including tongue), pupils, eyeballs, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody (including tongue): vertices: 36,549; polygons: 36,516\u003cbr\u003e\nPupils: vertices: 532; polygons: 544\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 282,398; polygons: 195,524\u003cbr\u003e\nTotal: vertices: 320,443; polygons: 233,608\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingBack_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model, with four customized attributes:\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left legs.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right legs.\u003cbr\u003e\nLeg_Stretch_L: Controls stretching for the left legs.\u003cbr\u003e\nLeg_Stretch_R: Controls stretching for the right legs.\u003cbr\u003e\n\nCTR_gravity: Controls the center of gravity with six customized attributes:\u003cbr\u003e\nHead_Follow_Location: Controls whether the head follows position.\u003cbr\u003e\nHead_Follow_Rotation: Controls whether the head follows rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows.\u003cbr\u003e\nWing_Follow: Controls whether the wing follows.\u003cbr\u003e\n\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the folding of the tail feathers.\u003cbr\u003e\nCTR_blink.L: Controls the opening and closing of the left eye.\u003cbr\u003e\nCTR_blink.R: Controls the opening and closing of the right eye.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\n\nAdditionally, the body has more controllers. Each feather comes with skinned bone and separate FK controllers, linked controllers, and bending controllers, allowing for detailed adjustments. These controllers are designed for easy creation of detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-24\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-153\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Hyacinth Macaw Character Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.jpg","gridUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741169/b524caf704/hyacinth-macaw-character-animation-blender-3d-model-b524caf704.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741094","type":"listingItem","attributes":{"id":5741094,"title":"Mountain Goat Animation - Blender","price":406.0,"description":"**Introduction**\nThis is a high-quality mountain goat model with multiple 4K UDIM textures, hair, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\n  \n**Description**\nIt consists of the body, eyes, horns, lacrimal glands, oral cavity, teeth and tongue.\n\n**Polygons**\nBody: vertices 79,919; polygons 79,918\nEyes: vertices 3,720; polygons 3,776\nHorns: vertices 6,820; polygons 6,816\nLacrimal glands: vertices 2,096; polygons 2,088\nOral cavity: vertices 18,598; polygons 18,378\nTeeth: vertices 56,854; polygons 55,960\nTongue: vertices 6,058; polygons 6,056\nTotal: vertices 174,065; polygons 172,992\n\n**Project Format**\nThere is a Blender project and an OBJ file.\n\n**Textures**\nJF0O4V0A_MountainGoat_Body_Hair_ID.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair_ID.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair01_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair01_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair02_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair02_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_Normal.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_Normal.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Hron_BaseColor.png, 4096* 4096\nJF0O4V0A_MountainGoat_Hron_Normal.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_BaseColor.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Normal.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Roughness.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Specular.png, 4096* 4096\nJF0O4V0A_MountainGoat_Eye_BaseColor.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density01.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density01.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density02.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density02.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Leg_A_Noise.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Leg_A_Noise.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_OralCavity_BaseColor.png, 2048* 2048\nJF0O4V0A_MountainGoat_OralCavity_Normal.png, 2048* 2048\n\n**Rigging**\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\nCTR_root controls the entire model.\nCTR_gravity controls the center of gravity for the body.\nCTR_IK_spine_F, CTR_IK_spine_M, CTR_IK_spine_B... are controllers for the front, middle and rear of the spine.\nCTR_IK_spine_F comes with three customized attributes:\nhead_follow controls whether the head follows the parent rotation;\nneck_IK_FK switches between IK/FK of the neck;\nneck_follow controls whether the neck follows the parent rotation.\nCTR_neck_a controls the neck.\nCTR_head controls the head.\nCTR_belly controls the abdomen.\nCTR_chest controls the chest cavity.\nCTR_mouth controls the lower jaw.\nCTR_eye.L and CTR_eye.R control the eyes.\nCTR_blink.L, CTR_blink.R control the eye blinking.\nCTR_IK_shoulder.L and CTR_IK_shoulder.R control the shoulder blades.\nIK_hip.L and IK_hip.R control the hips..\nCTR_IK_foot_F.L, CTR_IK_foot_F.R, CTR_IK_foot_B.L and CTR_IK_foot_B.R are IK controllers for the limbs.\nCTR_setting_F.L is the attribute controller for the front left leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode;\nrepair_jiggle fixes the knee jittering in IK mode.\nCTR_setting_F.R is the attribute controller for the front right leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode;\nrepair_jiggle fixes the knee jittering in IK mode.\nCTR_setting_B.L is the attribute controller for the hind left leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode.\nCTR_setting_B.R is the attribute controller for the hind right leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode.\nAdditionally, there are more facial controllers for creating rich facial expressions. The spine, neck and limbs have secondary controllers for finer control.\nAnd more.\n\n**Animations**\nUnlooped eating animation at 30 fps, frame range 0-240\nUnlooped watching animation at 30 fps, frame range 0-240\nLoopable running animation at 30 fps, frame range 0-15\nUnlooped running animation at 30 fps, frame range 0-225\nLoopable walking animation at 30 fps, frame range 0-152\n\n**Features**\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\nThe hair dynamics for the front legs of \"JF0O4V0A_MountainGoat_Run02_4.1.1.blend\", \"JF0O4V0A_MountainGoat_Run01_4.1.1.blend\" and the front legs and neck of \"JF0O4V0A_MountainGoat_Walk_4.1.1.blend\" have already been baked and cached, which can be used directly.","imageAlt":"3D model Mountain Goat Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/mammal/mountain-goat-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X3VjqStZzpEeZMYGWSMs9mkC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mountain-goat-animation-rigging-blender-3d-model-294dd0c393.jpg","gridUrl":"https://media.cgtrader.com/variants/X3VjqStZzpEeZMYGWSMs9mkC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mountain-goat-animation-rigging-blender-3d-model-294dd0c393.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mountain-goat-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741094/294dd0c393/mountain-goat-animation-blender-3d-model-294dd0c393.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5033929","type":"listingItem","attributes":{"id":5033929,"title":"Young Lemurs Animation - VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a young lemurs model with multiple 4K UDIM maps, fur, rigging and 3 animations. The skin maps and fur maps are made separately, and there is facial rigging with UI. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of body, lacrimal glands, sclerae, irises, lacrimal caruncles, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 47,075; polygons 46,950\u003cbr\u003e\nLacrimal glands: vertices 88; polygons 84\u003cbr\u003e\nSclerae: vertices 386; polygons 384\u003cbr\u003e\nIrises: vertices 964; polygons 1024\u003cbr\u003e\nLacrimal caruncles: vertices 292; polygons 288\u003cbr\u003e\nTongue: vertices 532; polygons 516\u003cbr\u003e\nTeeth: vertices 4,144; polygons 3,880\u003cbr\u003e\nTotal: vertices 53,481; polygons 53,126\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0LA12A2_YoungLemurs_BodyHair_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodyHair_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_BodySkin_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Eye_Specular.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Mouth_Mask.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Tooth_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0LA12A2_YoungLemurs_Tooth_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_FK_AllBody_Root controls the entire model.\u003cbr\u003e\nCTR_FK_Body_root.001 and CTR_FK_Body_root.002 control the center of gravity of the body.\u003cbr\u003e\nStretch_Spine_F, Stretch_Spine_M and Stretch_Spine_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nStretch_Spine_B comes with a customized attribute Inherit_Rotation which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_FK_Spine.001, CTR_FK_Spine.002, CTR_FK_Spine.003 and CTR_FK_Spine.004 are FK controllers of the body.\u003cbr\u003e\nCTR_FK_Tail.001, CTR_FK_Tail.002, CTR_FK_Tail.003, CTR_FK_Tail.004... are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_Neck.001, CTR_FK_Neck.002, CTR_FK_Neck.003 and CTR_FK_Neck.004 are FK controllers of the neck.\u003cbr\u003e\nCTR_FK_Head is the controller of the head, and its customized attribute Inherit_Rotation controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_IK_Foot_F.R, CTR_IK_Foot_F.L, CTR_IK_Foot_B.R and CTR_IK_Foot_B.L are IK controllers of the limbs, and its customized attribute IK_FK_Switch control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nCTR_Twich_F.R, CTR_Twich_F.L, CTR_Twich_B.R and CTR_Twich_B.L are detailed controllers of the toes that control the extension, flexion and bending.\u003cbr\u003e\nThere is detailed facial rigging and UI panel which support detailed facial expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped eating animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped playing animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/mammal/young-lemurs-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Gh3HxwPpXn3Am7nwthhGtG3m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A2_YoungLemurs_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/Gh3HxwPpXn3Am7nwthhGtG3m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A2_YoungLemurs_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-lemurs-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5033929/64016d34f4/young-lemurs-animation-vfx-grace-3d-model-64016d34f4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"311214","type":"listingItem","attributes":{"id":311214,"title":"Drake singer low poly  Now Available with Rigging","price":9.0,"description":"Modelled in Zbrush, Maya \nits medium polycount model\nI have included both rigged and non rigged file\nAlso a walk animation FBX file\nRender in Marmoset toolbag\nGot DIffuse, Specular \u0026 Normal Map (2k Resolution)\nThis model is created for animation \nYou can use this model in your game or any project..\nIf you need your custom model then message me on cgtrade i do freelance as well\n","imageAlt":"3D model Drake singer low poly Now Available with Rigging","url":"https://www.cgtrader.com/3d-models/character/man/drake-singer-low-poly-c31d102b77db665b32d8c701962efa10","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9QFsmryodARi6jCh91WEhF5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/drake-singer-low-poly-now-available-with-rigging-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/c9QFsmryodARi6jCh91WEhF5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/drake-singer-low-poly-now-available-with-rigging-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/drake-singer-low-poly-c31d102b77db665b32d8c701962efa10","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/311214/c3b459436d/drake-singer-low-poly-now-available-with-rigging-3d-model-c3b459436d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2327199","type":"listingItem","attributes":{"id":2327199,"title":"Short Robot","price":49.0,"description":"Details: This is a rigged 3d model (watch the previews). There are animated model also included(3d max 2014 CAT rigging). Animated model included in MAX format file. Textures only used  for eye lenses, belly and the sci-fi screen of the head. Others are all vray meterial. To create this model used 3d max 2014 and rendered these pictures through vray 3.2. You can open and render as you want thrugh the MAX file. There are 4 format files MAX, 3Ds, OBJ, FBX. The model is  610,060 polys and 628,845 verts . All original images (2048X2048) of these previews are attached to each format files and also the texture folder. Hope you like this model.\n","imageAlt":"Short Robot 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/short-robot","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q3khn7PiePKCzn8a4CVA9iB8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/q3khn7PiePKCzn8a4CVA9iB8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/short-robot","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2327199/ecb0f74535/short-robot-3d-model-ecb0f74535.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2719771","type":"listingItem","attributes":{"id":2719771,"title":"G1 DEVASTATOR - Fully Animated","price":69.93,"description":"The G1 DEVASTATOR\n\n\n\nUnique Photorealistic Devastator Transformer Model. Ready to use. \n\n(still renders are better than animation renders because of higher settings)\n\nComplex model with easy to use instructions within file. \n\nIK and none IK rig combined with link constraints.\n\nAll objects named. \n\nLayer management. \n\n1520 animation frames.\n\nMany labour hours.\n\n\n\n\n\n\nThe Constructicons, formerly known as the Constructobots, are the Decepticons' foremost designers, engineers and builders. They are also particularly notable for their status as the very first combining sub-group of Transformers. The individual members of the team are:\n\n\n\n\n\n\nScrapper, (usually) the leader, a modest but masterful designer - front-load loader.\n\nBonecrusher, a destructive berserker - bulldozer (and later front-end loader).\n\nScavenger, who has some major self-esteem issues - excavator.\n\nMixmaster, a manic and somewhat crazed chemist - cement mixer.\n\nHook, a snobbishly perfectionist engineer - crane.\n\nLong Haul, a hard-working transporter who longs to be on the battlefield - dump truck (and later crane).\n\n\n\n\n\n\n\nThey are able to merge their bodies and minds together to form the gigantic Devastator.\n\nIn several continuities, there are more Constructicons in addition to or in lieu of the primary six.\n\n\n(excerpt from web text)\n\n\n\n\n\n\n  \n\n\nTAKE ADVANTAGE OF THIS PRICE! \n\n\n\n\n\n\n(model has good animation speed, but watching on the website may cause it to slow. \nYou can wait for the webpage to load and then replay the video, or download videos)\n\n\n\n\nDiffuse, bump, and reflection maps.\n\n\nTransformation and inverse transformation.\n\nLong combining and uncombining sequence, plus walking, kneeling, throwing and side looking animations.\n\nLips animation.\n\n\n\n(click to expand images) \n\n\n\n\n\n\n\n\nReady to render.\n\nAproved by VC Standards\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked. \n\nIf a missing file warning appears when opening max file, you should ignore it.\n\n\n\n\n\nOther formats note: \n\nIn the FBX file,  the excavator arm goes down too much, and the devastator right upper arm piece, \nwhich also belongs to the excavator, sticks out until it reaches the robot form. \nIt also sticks out after it leaves the robot form. 2 small export errors which can be corrected in a software. \nIt includes the entire animation, but the animation controllers could not be exported.\n\n\n\n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.","imageAlt":"megatron G1 DEVASTATOR - Fully Animated 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/g1-devastator-fully-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C26saLneHjo5EhU8hrnR2t8t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/C26saLneHjo5EhU8hrnR2t8t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/g1-devastator-fully-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2719771/cebe0a87d8/g1-devastator-fully-animated-3d-model-cebe0a87d8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5693096","type":"listingItem","attributes":{"id":5693096,"title":"Cute Robot H-44","price":49.0,"description":"Description\nNote: • Contact me for modifications and custom made robot models with ownership •\n\nIntroducing the Cute Robot H-44, a charming rigged 3D robot model crafted in Blender 4.1 and rendered from Cycles. This delightful model have orange and blue texture packs from 4K resolution and 8K resolution for the main armer including  8 different face texture options from 2 colors(yellow and blue ). Also there is another version for solid armer color. From that file, you can change the armer color using the material node. \n\nThis rig support on Mixamo. You can animate using the rig. Don't forget to remove the textures before export to FBX form for the Mixamo website. Also attached FBX format file of the model with a running animation.\n\nKey Features:\n\nRigged Model: Fully rigged for seamless animation.\n\nAnimated: Included a model file with a running animation from FBX format\n\nUV Unwrapped: Designed for efficient texturing.\n\nTexture Resolution: Texture Density 11px/cm (4K Texture Size), Includes both 4K and 8K texture packs from 2 colors.\n\nImages: Include 27 high resolution images without watermarks.\n\nModel Specifications: Faces: 495,667 Vertices: 498,570\n\nFormats Available: Blender (.blend), FBX (compatible with 3D Max), OBJ\n\nFor more details, check out the YouTube video. Explore other versions to find the best fit for your project!","imageAlt":"Cute Robot H-44 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cute-robot-h-44","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dypds4qjc0hr87yvs28wguer63hn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/H2.jpg","gridUrl":"https://media.cgtrader.com/variants/dypds4qjc0hr87yvs28wguer63hn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/H2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cute-robot-h-44","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5693096/597629f952/cute-robot-h-44-3d-model-597629f952.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4792018","type":"listingItem","attributes":{"id":4792018,"title":"EuropeanRoller VFX Grace ","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThis is a European roller model with multiple 4K UDIM maps, fur, rigging and animations. The rigging is detailed enough to control each feather separately or multiple feathers in batches, and controllers that fold the wings are available. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of feathers, body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nAll feathers: vertices 262,992; polygons 182,466\u003cbr\u003e\nBody: vertices 32,291; polygons 32,232\u003cbr\u003e\nEyes: vertices 3,144; polygons 3,136\u003cbr\u003e\nTotal: vertices 298,427; polygons 217,834\u003cbr\u003e\n\nProject Format\t**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_ChinFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_EarFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_Normal.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1003.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nROOT controls the entire model, and its customized attribute Head_Follow controls whether the head rotates following the parent controller; IK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode; Leg_IK/FK.L and Leg_IK/FK.R control the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_gravity_a and CTR_gravity_b control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.\u003cbr\u003e\nCTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b are controllers of the jaw.\u003cbr\u003e\nCTR_pupil.L and CTR_pupil.R are controllers of the eyes.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the winkle.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Tail folds and unfolds the tail feathers by Location.\u003cbr\u003e\nThere are more detailed controllers of the body and the claws.\u003cbr\u003e\nEach feather comes with a separate controller, which makes it possible to control each feather separately or all feathers entirely.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-265\u003cbr\u003e\nUnlooped tweet animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\nEuropean roller, coraciidae, blue, bird, animal, feather, Blender, Cycles\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model EuropeanRoller VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A2_EuropeanRoller_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A2_EuropeanRoller_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4792018/1e239d42e9/europeanroller-vfx-grace-3d-model-1e239d42e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855390","type":"listingItem","attributes":{"id":5855390,"title":"Polar Bear Animation","price":455.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality polar bear model with textures, hair, rigging, and animations. The body features detailed muscle structure and a realistic oral cavity, with most textures being 4K resolution. In the real world, polar bears have dense, fluffy fur, and to replicate this, our team employed extensive particle systems. This ensures that the fur achieves a highly realistic, film-grade quality suitable for close shots and close-ups. Additionally, the model comes with four realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, paws, eyes, lacrimal gland 1, lacrimal gland 2, mouth, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 28,840; polygons 28,820\u003cbr\u003e\nPaws: vertices 9,420; polygons 9,041\u003cbr\u003e\nEyes: vertices 2,278; polygons 2,240\u003cbr\u003e\nLacrimal gland 1: vertices 388; polygons 384\u003cbr\u003e\nLacrimal gland 2: vertices 784; polygons 704\u003cbr\u003e\nOral cavity: vertices 30,158; polygons 30,032\u003cbr\u003e\nTeeth: vertices 35,334; polygons 34,608\u003cbr\u003e\nTotal: vertices 107,022; polygons 105,829\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity; it comes with three customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body rotation.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body rotation.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, and CTR_spine_c: Spine IK controllers.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b: Neck controllers.\u003cbr\u003e\nCTR_head: Head controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, ... CTR_FK_tail_f: Tail FK controllers.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_bk_a.L and CTR_sole_roll_bk_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nThe model comes with complex facial controllers that allow for the creation of rich facial expressions. It also comes with a UI panel for facial expressions, making it more convenient to create intricate facial details.\u003cbr\u003e\nAnd more detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-280\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nTo make the body fur better blend with the model, vertex color is used to control the colors in the project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Polar Bear Animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polar-bear-animation-3d-model-721e27faad.jpg","gridUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polar-bear-animation-3d-model-721e27faad.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855390/721e27faad/polar-bear-animation-3d-model-721e27faad.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514779","type":"listingItem","attributes":{"id":5514779,"title":"Big White Goose Male Animation - VFX Grace","price":276.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a beautiful and realistic male white goose model, featuring a model, textures, fur, rigging, and animations. The model has realistic muscle structure and uses multiple 4K resolution textures; complex feather models and textures were created in Blender, with a total of 360,000 polygons, making the effect very realistic. Very detailed rigging is available, allowing fine control of each feather for more precise animation adjustments. Additionally, it includes three realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, claws, beak, teeth, eye corners, eyeballs, and feather models.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,031; polygons: 6,960\u003cbr\u003e\nEye sockets: vertices: 684; polygons: 608\u003cbr\u003e\nClaws: vertices: 7,256; polygons: 7,252\u003cbr\u003e\nBeak: vertices: 5,713; polygons: 5,650\u003cbr\u003e\nTeeth: vertices: 10,266; polygons: 9,440\u003cbr\u003e\nEye corners: vertices: 772; polygons: 768\u003cbr\u003e\nEyeballs: vertices: 3,252; polygons: 3,430\u003cbr\u003e\nFeather models: vertices: 510,116; polygons: 328,562\u003cbr\u003e\nTotal: vertices: 545,090; polygons: 362,670\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Body_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Bump.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Specular.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_WingSpot_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_Alpha.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_BaseColor.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nROOT controls the overall model.\u003cbr\u003e\nCTR_gravity is the center of gravity controller with several customized properties:\u003cbr\u003e\nFoot.L repairs the left foot shape;\u003cbr\u003e\nFoot.R repairs the right foot shape;\u003cbr\u003e\nhead_IK_follow controls whether the head follows body rotation;\u003cbr\u003e\nneck_FK switches between IK and FK controllers for the neck;\u003cbr\u003e\nneck_IK_IKSpline switches between overall IK control of the neck and segmented IK control of the neck with the spline;\u003cbr\u003e\nneck_IK_Stretch controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nneck_follow controls whether the neck follows body rotation.\u003cbr\u003e\nCTR_FK_spine_a to CTR_FK_spine_d control the spine.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R control the feet.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R switch between IK/FK of the legs, with two customized properties:\u003cbr\u003e\nIK_FK switches between IK/FK of the feet;\u003cbr\u003e\nIK_stretch controls whether the lower feet can be stretched.\u003cbr\u003e\nCTR_IK_target.L and CTR_IK_target.R control the direction of the knees.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings.\u003cbr\u003e\nCTR_mouth_D controls the lower jaw.\u003cbr\u003e\nFK_tongue_a to FK_tongue_f control the tongue.\u003cbr\u003e\nCTR_eye_b controls the eyes.\u003cbr\u003e\nCTR_Roll_eyelid_u.L, CTR_Roll_eyelid_d.L, CTR_Roll_eyelid_u.R and CTR_Roll_eyelid_d.R control the eyelids.\u003cbr\u003e\nFK_belly controls the abdomen, used for breathing motion\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Big White Goose Male Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.jpg","gridUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514779/398211a3be/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"873211","type":"listingItem","attributes":{"id":873211,"title":"George Lucas","price":40.0,"description":"George Lucas\n\nGeorge Walton Lucas Jr. (born May 14, 1944) is an American film director, producer, screenwriter, and entrepreneur, as well as an editor. Lucas is best known for creating the Star Wars and Indiana Jones franchises and founding Lucasfilm, LucasArts, and Industrial Light \u0026 Magic. He served as chairman of Lucasfilm before selling it to The Walt Disney Company in 2012. Lucas is one of history's most financially successful filmmakers and has been nominated for four Academy Awards. His films are among the 100 highest-grossing movies at the North American box office, adjusted for ticket-price inflation. Lucas is considered to be one of the most significant figures of the 20th-century New Hollywood movement, and a pioneer of the modern blockbuster.\nAfter graduating from the University of Southern California in 1967, Lucas co-founded American Zoetrope with filmmaker Francis Ford Coppola. Lucas wrote and directed THX 1138 (1971), based on his student short Electronic Labyrinth: THX 1138 4EB, which was a critical success but a financial failure. His next work as a writer-director was American Graffiti (1973), inspired by his youth in the early 1960s Modesto, California, and produced through the newly founded Lucasfilm. The film was critically and commercially successful and received five Academy Award nominations, including Best Director and Best Picture.\nLucas's next film, the epic space opera Star Wars (1977), had a troubled production but was a surprise hit, becoming the highest-grossing film at the time, winning six Academy Awards and sparking a cultural phenomenon. Lucas produced and co-wrote the sequels The Empire Strikes Back (1980) and Return of the Jedi (1983), while also editing The Empire Strikes Back. With director Steven Spielberg, he created, produced, and co-wrote the Indiana Jones films Raiders of the Lost Ark (1981), The Temple of Doom (1984), The Last Crusade (1989), and The Kingdom of the Crystal Skull (2008). Lucas is also known for his collaboration with composer John Williams, who was recommended to him by Spielberg, and with whom he has worked for all the films in both of these franchises. He also produced and wrote a variety of films and television series through Lucasfilm between the 1970s and the 2010s.\nIn 1997, Lucas re-released the Star Wars Trilogy (Now known as The Original Trilogy) as part of a special edition featuring several alterations; home media versions with further changes were released in 2004 and 2011. He returned to directing with a Star Wars prequel trilogy comprising Star Wars: Episode I – The Phantom Menace (1999), Star Wars: Episode II – Attack of the Clones (2002), and Star Wars: Episode III – Revenge of the Sith (2005). He last collaborated on the CGI-animated television series Star Wars: The Clone Wars (2008–2014, 2020), the war film Red Tails (2012), and the CGI film Strange Magic (2015).\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nFacial Rig Included\n\nIncludes 9 Animations In FBX Format:\nWalk In Place, Walk Forward, Idle, Sword Attack, Sword Idle, Run with Sword in Place, Run with Sword Forward, Walk with Sword in Place \u0026 Walk with Sword Forward ","imageAlt":"George Lucas 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/george-lucas","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9np8oExdiSq7ecvFx3hdKBjF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/9np8oExdiSq7ecvFx3hdKBjF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/george-lucas","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/873211/c7d8ca6aa3/george-lucas-3d-model-c7d8ca6aa3.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2188200","type":"listingItem","attributes":{"id":2188200,"title":"1982 2019 Blade Runner Ground Police Car","price":17.99,"description":"This is a lowpoly model of the police car from the original Blade Runner movie, ready for use in games or projects.\n\nModel information:\n\n14.9K Vertices\n\n25.8K Polygons\n\nThe archive includes the model and textures.\n\nThe model is in the .fbx (ver. 2014/2015) and .obj format. ONLY the .fbx format contains the animation of opening gullwing doors.\n\nThe textures were made using the PBR Metallic Roughness workflow. \n\nThe texture types included in the archive are: normal textures, base color textures, opacity textures, roughness textures, metallic textures and ambient occlusion textures + emissive textures, all in 2048x2048 resolution, except for the chassis texture set - that one is in 1K.\n\nIf you'd like to have custom textures made for this model, or a custom variant of it, please message me.","imageAlt":"1982 2019 Blade Runner Ground Police Car 3D asset","url":"https://www.cgtrader.com/3d-models/car/concept-car/1982-2019-blade-runner-ground-police-car","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wTkBHeFSyeb8ZE8aAk6t3u8V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot015.jpg","gridUrl":"https://media.cgtrader.com/variants/wTkBHeFSyeb8ZE8aAk6t3u8V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot015.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/1982-2019-blade-runner-ground-police-car","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/2188200/c284f2a8cf/1982-2019-blade-runner-ground-police-car-3d-model-c284f2a8cf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7026689","type":"listingItem","attributes":{"id":7026689,"title":"Dr Octopus X 3D model Full Rigged","price":5.0,"description":"Highly detailed 3D character inspired by a unique interpretation of Doctor Octavius, created in Blender 4.5.5. This model features an original character design with a fully rigged humanoid body and four independently rigged mechanical tentacles. Each appendage is carefully constructed for smooth deformation and dynamic animation.\n\nThe model includes advanced facial rigging using shape keys, allowing for expressive animations. Clothing is sculpted with realistic fabric folds, adding depth and authenticity to the character. Special attention has been given to the tentacles, which are richly detailed and optimised for high-quality rendering.\n\nTopology: 346,838 faces / 351,740 vertices.\nSuitable for both high-end rendering and animation workflows.","imageAlt":"animated Dr Octopus X 3D model Full Rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dr-octopus-x-3d-moddel-full-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f12kp76ms1x899m6s7imq8tynmkv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IMG_0336.jpg","gridUrl":"https://media.cgtrader.com/variants/f12kp76ms1x899m6s7imq8tynmkv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMG_0336.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dr-octopus-x-3d-moddel-full-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7026689/93bd28227e/dr-octopus-x-3d-model-full-rigged-3d-model-93bd28227e.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5049145","type":"listingItem","attributes":{"id":5049145,"title":"White Sifaka Animation - VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality white sifaka model with maps, riggings and animations. This model is made with Blender and Cycles renderer at real-world scale.\n\n**Description**\u003cbr\u003e\nIt consists of the body, oral cavity, tongue, upper teeth, lower teeth, sclerae, irises, lacrimal caruncle, lacrimal gland.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 19,746; polygons 19,668\nOral cavity: vertices 6,212; polygons 6,056\nTongue: vertices 1,922; polygons 1,920\nUpper teeth: vertices 2,904; polygons 2,752\nLower teeth: vertices 2,904; polygons 2,752\nSclerae: vertices 1,156; polygons 1,216\nIrises: vertices 1,540; polygons 1,600\nLacrimal caruncle: vertices 1,480; polygons 1,472\nLacrimal gland: vertices 360; polygons 336\nTotal: vertices 38,224; polygons 37,772\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\n\n**Size of Maps**\u003cbr\u003e\nJF0L913A0_WhiteSifaka_Oralcavity_Normal.png, 4096 *4096\nJF0L913A0_WhiteSifaka_Oralcavity_BaseColor.png, 4096 *4096\nJF0L913A0_WhiteSifaka_Head_Normal.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Head_Mask3.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Head_Mask2.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Head_Mask1.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Eye_BaseColor.png, 2048 *2048\nJF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1002.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Body_Skin_BaseColor.1001.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1002.png, 6000 *6000\nJF0L913A0_WhiteSifaka_Body_Hair_BaseColor.1001.png, 6000 *6000\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\nroot controls the entire model.\ntorso controls the center of gravity of the body. It comes with two customized attributes:\nhead_follow controls whether the head rotates following the center of gravity of the body;\ntail_follow controls whether the tail rotates following the center of gravity of the body.\njaw_master controls the jaw, its customized attribute mouth_lock locks the mouth when it's closed or opened.\nThigh_F_parent.L and Thigh_F_parent.R come with multiple customized attributes:\nFK_Limb_follow controls whether the arms rotates following the spine in FK mode;\nIK_FK switches between IK/FK of the arms non-seamlessly;\npole_vector switches between different display modes of the arm pole vectors in IK mode;\npole_follow controls whether the arm pole vectors follow the IK controller in IK mode when pole_vector is 1;\nroot/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.\nThigh_B_parent.L and Thigh_B_parent.R come with multiple customized attributes:\nFK_Limb_follow controls whether the legs rotates following the spine in FK mode;\nIK_FK switches between IK/FK of the legs non-seamlessly;\nIK_follow controls whether the IK controller of the legs follows the root controller, 1 indicates following, 0 indicates not following;\npole_vector switches between different display modes of the leg pole vectors in IK mode;\npole_follow controls whether the leg pole vectors follow the IK controller in IK mode when pole_vector is 1;\nroot/parent controls whether the IK controller follows the spine in IK mode when IK_follow is 1.\neyes control the eyes, its customized attribute eyes_follow controls whether the eyes change their focus following the rotation of the spine.\nCTR_wink.L and CTR_wink.R control the winkling.\nDetailed facial riggings are available for more facial expressions.\nAnd more...\n\n**Animation**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-150\nLoopable running animation at 30 fps, frame range 0-12\nUnlooped eating animation at 30 fps, frame range 0-150\nUnlooped climbing-tree animation at 30 fps, frame range 0-160\nUnlooped run-and-stop animation at 30 fps, frame range 0-160\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nWhiteSifaka_Tree in project JF0L913A0_WhiteSifaka_​ClimbTree_2.83 is not included in the OBJ file.\nWhiteSifaka_Vine and WhiteSifaka_Leaf in project JF0L913A0_WhiteSifaka_​Eat_2.83 are not included in the OBJ file.","imageAlt":"White Sifaka Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-sifaka-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4uVsndhhceNeSN4Kkp97RHQb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A0_WhiteSifaka_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4uVsndhhceNeSN4Kkp97RHQb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A0_WhiteSifaka_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-sifaka-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5049145/e8fab78b26/white-sifaka-animation-vfx-grace-3d-model-e8fab78b26.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2760776","type":"listingItem","attributes":{"id":2760776,"title":"Golden Snub-nosed Monkey Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of a golden snub-nosed monkey (Rhinopithecus Roxellana) with multiple 4K maps, rigging, animation, and hair. The skin map and the fur map of the body are made separately, which makes the character more realistic. The character is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: body, lacrimal glands, pupils, corneas, tongue, upper jaw, lower jaw\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 17,042, polygons 16,980\u003cbr\u003e\nLacrimal glands: vertices 196, polygons 192\u003cbr\u003e\nPupils: vertices 1,668, polygons 1,728\u003cbr\u003e\nCorneas: vertices 724, polygons 768\u003cbr\u003e\nTongue: vertices 895, polygons 874\u003cbr\u003e\nUpper jaw: vertices 7,711, polygons 7,487\u003cbr\u003e\nLower jaw: vertices 7,043, polygons 6,830\u003cbr\u003e\nTotal: vertices 34741; polygons 34357\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nRhinopithecus_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Normal.png, 8192*8192\u003cbr\u003e\nRhinopithecus_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask01.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask02.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Normal.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nSimple facial expressions can be made with facial rigging\u003cbr\u003e\nSpine IK/FK, with squeeze and stretch controller\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\nSwitch IK/FK chain of limbs through the custom attributes of Thigh_F_parent.L, which isn’t seamless.\u003cbr\u003e\nEach finger has a separate controller\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nRunning animation with the action strip whose duration was scaled down to 0.727, frame range 0-160\u003cbr\u003e\nLoopable walking animation, frame range 0-380\u003cbr\u003e\nSomersault animation with the action strip whose duration was scaled down to 0.255, frame range 0-69\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Golden Snub-nosed Monkey Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K516A1_Rhinopithecus_Display_A_02.jpg","gridUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K516A1_Rhinopithecus_Display_A_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2760776/9f4c43aa01/golden-snub-nosed-monkey-animated-3d-model-9f4c43aa01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514765","type":"listingItem","attributes":{"id":5514765,"title":"Porcupine Animation - VFX Grace","price":280.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality porcupine character featuring a model, textures, fur, rigging, and three animations. The model has a realistic muscle structure, with all textures created in 4K resolution. A complex hair system was created in Blender, along with realistic and detailed material, which makes the hair effects lifelike. A refined facial expression control system is also available. In addition, the model also supports the animation of porcupine quill erection. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, oral cavity, tongue, paws, and quills.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 26,428; polygons: 26,248\u003cbr\u003e\nEyes: vertices: 2,760; polygons: 2,880\u003cbr\u003e\nOral cavity: vertices: 5,046; polygons: 5,006\u003cbr\u003e\nTongue: vertices: 358; polygons: 356\u003cbr\u003e\nPaws: vertices: 420; polygons: 416\u003cbr\u003e\nQuills: vertices: 5,545; polygons: 5,501\u003cbr\u003e\nTotal: vertices: 40,557; polygons: 40,407\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_ID.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Displacement.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Eye_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Teeth_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Normal.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, and comes with multiple customized attributes:\u003cbr\u003e\nBodyThorn: Controls the quill erection effect on the body;\u003cbr\u003e\nTailThorn: Controls the quill erection effect on the tail;\u003cbr\u003e\nneck_follow: Controls whether the neck follows the body.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_B: Posterior spine controller.\u003cbr\u003e\nCTR_IK_spine_M: Middle spine controller.\u003cbr\u003e\nCTR_IK_spine_F: Anterior spine controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c: FK controllers for the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b: FK controllers for the neck.\u003cbr\u003e\nCTR_FK_head: Head controller with a customized attribute:\u003cbr\u003e\nneck_root_follow_head: Controls whether the neck root follows the head.\u003cbr\u003e\nCTR_IK_foot_F.L and CTR_IK_foot_F.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the front legs;\u003cbr\u003e\nIK_stretch: Controls whether the front legs can stretch.\u003cbr\u003e\nCTR_IK_foot_B.L and CTR_IK_foot_B.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the hind legs;\u003cbr\u003e\nIK_stretch: Controls whether the hind legs can stretch.\u003cbr\u003e\nCTR_jaw: Jaw controller.\u003cbr\u003e\nCTR_eyeball_b.R and CTR_eyeball_b.L: Eye controllers.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L: Blinking controllers.\u003cbr\u003e\nAdditionally, there are complex facial controllers and a flexible facial UI control for creating a wide range of facial expressions. The body also has numerous auxiliary controllers.\u003cbr\u003e\n\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped defending animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe porcupine's quills are created using a particle system in Blender. To facilitate importing the character into other software, the quills have been converted to a mesh and exported in OBJ format. As a result, the vertices, edges and faces in the Blender project may differ from those in the OBJ file.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.....\u003cbr\u003e\n","imageAlt":"3D Porcupine Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/porcupine-animation-vfx-grace-3d-model-1bb8975696.jpg","gridUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514765/1bb8975696/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6362921","type":"listingItem","attributes":{"id":6362921,"title":"Lutra Animation  Blender 3D Model","price":338.0,"description":"**Introduction**\u003cbr\u003e\nThis meticulously crafted, realistic otter character was created in Blender and rendered with the Cycles renderer. It includes the model, textures, hair, rigging, and four realistic animations. The model was built based on real anatomical references and features a detailed oral cavity. Most textures are in 4K resolution. The hair was carefully groomed to follow natural flow and volume, giving the otter a rich and dimensional appearance that fits seamlessly into natural environments. The character includes a comprehensive rigging system that ensures expressive performance, making it easy to integrate into various production pipelines while presenting a lifelike and vivid character.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 18,896; polygons: 18,854\u003cbr\u003e\nEyes: vertices: 1,992; polygons: 2,112\u003cbr\u003e\nOral cavity: vertices: 26,166; polygons: 25,512\u003cbr\u003e\nTotal: vertices: 47,054; polygons: 46,478\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1003.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1002.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character, with two customized attributes:\u003cbr\u003e\nFollow_Head: Controls whether the head follows the rotation of the body’s center of gravity\u003cbr\u003e\nFollow_Neck: Controls whether the neck follows the rotation of the body’s center of gravity\u003cbr\u003e\nCTR_gravity: Controls the center of gravity, with three customized attributes:\u003cbr\u003e\ntail_IK_FK: Switches tail between IK and FK modes\u003cbr\u003e\ntail_IK_follow: Controls whether the tail follows the controller of the center of gravity in IK mode\u003cbr\u003e\ntail_follow: Controls whether the tail follows the body rotation\u003cbr\u003e\nCTR_spine_a/b/c: Spine IK controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_roll_FK_tail_a–l: Tail FK controllers\u003cbr\u003e\nCTR_IK_foot_fr_a.L/R: Front leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_fr.L/R: Each has 3 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nfoot_follow_body: Control whether the foot follows the controller of the center of gravity\u003cbr\u003e\nCTR_IK_foot_bk_a.L/R: Rear leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_bk.L/R: Each has 2 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening\u003cbr\u003e\nFacial rig: Detailed facial controllers for expressive face animation\u003cbr\u003e\nAnd many more fine-tuned controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nUnlooped rolling animation at 30 fps, frame range 0-245 frames\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-9 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nTo make the body hair better blend with the model, vertex color is used in the project for color control.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"Lutra Animation Blender 3D Model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lutra-animation-blender-3d-model-3d-model-e1172f7560.jpg","gridUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362921/e1172f7560/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4429532","type":"listingItem","attributes":{"id":4429532,"title":"Mule Deer VFX Grace","price":240.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality mule deer model with 4K maps, fur, rigging, three realistic animations and muscle structure. We have created a complicated hair system with the particle system of Blender, which presents all the details of the model and makes the hair photorealistic. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, horns and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,282; polygons 33,215\u003cbr\u003e\nEyes: vertices 1,926; polygons 2,006\u003cbr\u003e\nHorns: vertices 12,569; polygons 12,565\u003cbr\u003e\nTongue: vertices 1,346; polygons 1,344\u003cbr\u003e\nTotal: vertices 49,123; polygons 49,130\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Hoof_Mask.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Horn_Displace.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_ID.1001.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_ID.1002.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Nose_ID.png, 4096*4096\u003cbr\u003e\nJW0N0900_MuleDeer_Male_Other_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nroot controls the entire model, it comes with multiple customized attributes:\u003cbr\u003e\nfoot_B_IK_to_FK.L and foot_B_IK_to_FK.R switches between IK/FK of the hind legs non-seamlessly;\u003cbr\u003e\nfoot_F_IK_to_FK.L and foot_F_IK_to_FK.R switches between IK/FK of the forelegs non-seamlessly.\u003cbr\u003e\nCTR_back controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, CTR_spine_c, CTR_spine_d and CTR_spine_e are controllers of the spine.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b and CTR_neck_c are controllers of the neck.\u003cbr\u003e\nCTR_head is the controller of the head.\u003cbr\u003e\nCTR_mouth and CTR_lip_D control the opening and closing of the mouth.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_IK_foot_F.L and CTR_IK_foot_F.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_IK_foot_B.L and CTR_IK_foot_B.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d and CTR_tail_e are controllers of the tail.\u003cbr\u003e\nDetailed facial riggings are available to create more facial expressions.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 1-14\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 1-220\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 1-19\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\n","imageAlt":"Mule Deer VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/mule-deer-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/98dG1Xj32tyjHohAaNZhcHHZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N0900_MuleDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/98dG1Xj32tyjHohAaNZhcHHZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N0900_MuleDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mule-deer-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4429532/903e00859f/mule-deer-vfx-grace-3d-model-903e00859f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6266971","type":"listingItem","attributes":{"id":6266971,"title":"American Kestrel Animation 3D Model Rigged for Blender","price":349.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality American kestrel character with the model, textures, feather cards, rigging, and 4 vivid and cute animations. The model features accurate muscle structure; the body textures are created at 6K resolution, while the feather textures are made at 4K resolution. Complex feather cards and feather textures were created in Blender to achieve a highly realistic effect. The rigging is highly detailed, allowing for flexible control over body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, tongue, third eyelids, pupils, eyeballs and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 22,544; polygons: 22,516\u003cbr\u003e\nTongue: vertices: 309; polygons: 290\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 1,476 ; polygons: 1,536\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 191,279; polygons: 130,226\u003cbr\u003e\nTotal: vertices: 217,086; polygons: 156,104\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_BellyFeather02_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_BaseColor.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Hair_BaseColor.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Normal.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_Roughness.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Body_SubsurfaceAmount.png, 6144* 6144\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ChestFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Negative_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Positive_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Feathers_Tail_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_FeatherScapulars_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_FeatherScapulars_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather01_Specular.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_HeadFeather02_Specular.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_LegFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Pupil_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ScleraMask01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_ScleraMask02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0D_AmericanKestrel_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model and includes 10 customized attributes:\u003cbr\u003e\nHead_Loc_Follow – Controls whether the head follows location.\u003cbr\u003e\nHead_Rot_Follow – Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IKFK_L – Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IKFK_R – Switches between IK and FK for the right leg.\u003cbr\u003e\nLeg_PoleVector_Follow_L – Controls whether the pole vector for the left leg follows.\u003cbr\u003e\nLeg_PoleVector_Follow_R – Controls whether the pole vector for the right leg follows.\u003cbr\u003e\nLeg_Stretch_L – Controls the IK stretching for the left leg.\u003cbr\u003e\nLeg_Stretch_R – Controls the IK stretching for the right leg.\u003cbr\u003e\nNeck_Follow – Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Follow – Controls whether the tail follows rotation.\u003cbr\u003e\nCTR_gravity_B – Controls the rear center of gravity for the body.\u003cbr\u003e\nCTR_gravity_F – Controls the front center of gravity for the body.\u003cbr\u003e\nCTR_head_a – Controls the head.\u003cbr\u003e\nCTR_mouth_b – Controls mouth opening.\u003cbr\u003e\nCTR_Eye.L – Controls left eye movement.\u003cbr\u003e\nCTR_Eye.R – Controls right eye movement.\u003cbr\u003e\nCTR_NictitatingMembrane.L – Controls the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R – Controls the right third eyelid.\u003cbr\u003e\nCTR_FoldWing.L – Controls the left wing's folding and spreading, allowing for a quick and efficient wing-folding pose to enhance workflow.\u003cbr\u003e\nCTR_FoldWing.R – Controls the right wing's folding and spreading, allowing for a quick and efficient wing-folding pose to enhance workflow.\u003cbr\u003e\nCTR_WingFold_Shape – Toggles surface deformation.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap – Toggles shrinkwrap.\u003cbr\u003e\nCTR_FoldTail – Controls the folding and spreading of the tail feathers.\u003cbr\u003e\n\nAdditionally, the model includes more controllers to facilitate the creation of highly detailed animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-86\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-152\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"animated American Kestrel Animation 3D Model Rigged for","url":"https://www.cgtrader.com/3d-models/animal/bird/american-kestrel-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nz4xt6pxpmvxcpcs068m9itsaw4p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.jpg","gridUrl":"https://media.cgtrader.com/variants/nz4xt6pxpmvxcpcs068m9itsaw4p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/american-kestrel-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6266971/60671244df/american-kestrel-animation-3d-model-rigged-for-blender-3d-model-60671244df.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4990953","type":"listingItem","attributes":{"id":4990953,"title":"Brown Bear Young VFX Grace","price":274.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young ursus arctos model with multiple 4K UDIM maps, fur, riggings and 3 realistic animations. It comes with a complex hair system created in Blender, realistic muscle structure and oral cavity, as well as a fine facial control system. This model is made with Blender3.3.9 and Cycles renderer at real-world scale.\u003cbr\u003e\n**Description**\u003cbr\u003e\nIt consists of the body, claws, lacrimal glands, pupils, irises, teeth.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 28,095; polygons 27,942\u003cbr\u003e\nClaws: vertices 7,872; polygons 7,672\u003cbr\u003e\nLacrimal gland 01: vertices 1,000; polygons 920\u003cbr\u003e\nLacrimal gland 02: vertices 340; polygons 336\u003cbr\u003e\nPupils: vertices 2,184; polygons 2,240\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nTeeth: vertices 3,104; polygons 3,072\u003cbr\u003e\nTotal: vertices 42,723; polygons 42,374\u003cbr\u003e\n**Project Format**\t\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Eye_BaseColor.jpg, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Normal_1001.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Normal_1002.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Normal_1003.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJW0N6W0A_UrsusArctos_Young_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model. It comes with 8 customized attributes:\u003cbr\u003e\n    IK-FK_Leg_B.L, IK-FK_Leg_B.R, IK-FK_Leg_F.L, IK-FK_Leg_F.R toggle the display of IK/FK controllers of the limbs.\u003cbr\u003e\n    Stretch_Leg_B.L, Stretch_Leg_B.R, Stretch_Leg_F.L and Stretch_Leg_F.R limit the stretch of the limbs in IK mode.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity. It comes with 3 customized attributes:\u003cbr\u003e\n    Head_Follow controls whether the head rotates following the neck;\u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the spine;\u003cbr\u003e\n    Tail_Follow controls whether the tail rotates following the spine.\u003cbr\u003e\nCTR_B_Spine controls the rear spine.\u003cbr\u003e\nCTR_M_Spine controls the middle spine.\u003cbr\u003e\nCTR_F_Spine controls the front spine.\u003cbr\u003e\nCTR_Neck, CTR_Neck.001 and CTR_Neck.002 control the neck.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_LegRoot_IK_F.L and CTR_LegRoot_IK_F.R are IK controllers of the forelegs; its customized attributes LegRoot_L_F_IK_FK and LegRoot_R_F_IK_FK switch between IK/FK of the forelegs.\u003cbr\u003e\nCTR_LegRoot_IK_B.L and CTR_LegRoot_IK_B.R are IK controllers of the hind legs; its customized attributes LegRoot_L_B_IK_FK and LegRoot_R_B_IK_FK switch between IK/FK of the hind legs.\u003cbr\u003e\njaw_master controls the jaw.\u003cbr\u003e\neyes,eye.R and eye.L control the eyes.\u003cbr\u003e\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n**Animation**\u003cbr\u003e\nUnlooped jogging animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-305\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D Brown Bear Young VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-young-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jBZiMRVkxUyvb9ApSLKAX7f6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N6W0A_UrsusArctos_Young_Display_Play_01.jpg","gridUrl":"https://media.cgtrader.com/variants/jBZiMRVkxUyvb9ApSLKAX7f6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N6W0A_UrsusArctos_Young_Display_Play_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-young-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4990953/0867012c8c/brown-bear-young-vfx-grace-3d-model-0867012c8c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741338","type":"listingItem","attributes":{"id":5741338,"title":"Black Kite Animation -  Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Black Kite character featuring a model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and 4K resolution textures are used. Complex feather cards and textures are created in Blender, with the total feather polygons reaching 240,000 faces for a highly realistic effect. The rigging is meticulously crafted to enable flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, nictitating membrane, pupils, eyeballs, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 33,452; polygons: 33,198\u003cbr\u003e\nLacrimal glands: vertices: 420; polygons: 416\u003cbr\u003e\nNictitating membrane: vertices: 1,092; polygons: 1,152\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 246; polygons: 236\u003cbr\u003e\nFeathers: vertices: 340,993; polygons: 244,736\u003cbr\u003e\nTotal: vertices: 378,515; polygons: 282,170\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Sclera_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root: Controls the entire model, with three customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Switches the feather sway on/off.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the amplitude for the feather swaying from side to side.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the amplitude for the feather swaying from up to down.\u003cbr\u003e\n\nCTR_SpineRoot_a: Controls the body’s rear center of gravity with seven customized attributes:\u003cbr\u003e\nHead_Location_Follow: Controls whether the head follows position.\u003cbr\u003e\nHead_Root_Follow: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IK-FK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IK-FK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nNeck_IK-FK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_Root_Follow: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Root_Follow: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_SpineRoot_b: Controls the body’s front center of gravity.\u003cbr\u003e\nCTR_Head: Controls the head.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailFeaFold: Controls the tail feather folding.\u003cbr\u003e\nThe body has additional controllers to allow for more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped catch-fish animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Black Kite Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/black-kite-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7mbZnqt6qPHNYoGELBFK4pCT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/black-kite-animation-3d-model-rigging-blender-3d-model-e3e6d4b816.jpg","gridUrl":"https://media.cgtrader.com/variants/7mbZnqt6qPHNYoGELBFK4pCT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/black-kite-animation-3d-model-rigging-blender-3d-model-e3e6d4b816.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-kite-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741338/e3e6d4b816/black-kite-animation-blender-3d-model-e3e6d4b816.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514772","type":"listingItem","attributes":{"id":5514772,"title":"Holstein Female Animation - VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality holstein cow model, featuring textures, fur, rigging, and animations. The textures come in both yellow and black sets. The model has realistic muscle structure; the textures are in UDIM format with 4K resolution, making the effect more realistic. Very detailed rigging is available, allowing flexible control of body movements. Additionally, it includes four lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, eyes, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,353; polygons: 29,352\u003cbr\u003e\nEye Sockets: vertices: 116; polygons: 112\u003cbr\u003e\nEyes: vertices: 1,670; polygons: 1,728\u003cbr\u003e\nTongue: vertices: 1,524; polygons: 1,522\u003cbr\u003e\nTeeth: vertices: 11,133; polygons: 10,900\u003cbr\u003e\nTotal: vertices: 43,796; polygons: 43,614\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye_Roughness.png , 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_Hind controls the posterior spine.\u003cbr\u003e\nCTR_spine_Mid controls the middle spine.\u003cbr\u003e\nCTR_spine_Front controls the anterior spine, with three customized properties:\u003cbr\u003e\nHead_Follow controls head following;\u003cbr\u003e\nNeck_Follow controls neck following;\u003cbr\u003e\nTail_Follow controls tail following.\u003cbr\u003e\nCTR_FK_head controls head rotation.\u003cbr\u003e\nCTR_IK_head controls head IK stretching.\u003cbr\u003e\nCTR_chin_b controls the chin.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_i control tail rotation.\u003cbr\u003e\nCTR_foot_F.L controls the front left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_F.R controls the front right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.L controls the hind left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.R controls the hind right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\n\nAdditionally, the model comes with facial UI and more auxiliary controllers for the body, facilitating the creation of more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-147\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-175\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTail hair dynamics is baked, and the data is saved within the project. For rendering static poses, dynamics are turned off in the 360 project and the final rendering project.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n\n","imageAlt":"3D Holstein Female Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/holstein-female-animation-vfx-grace-3d-model-a924878ec0.jpg","gridUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514772/a924878ec0/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4746068","type":"listingItem","attributes":{"id":4746068,"title":"Gladiator Arena Fighter","price":47.4,"description":"Low poly, game ready, rigged(Epic Skeleton), modular, PBR textures, different color options, ARKit\\Apple Blendshapes(Morph Targets). Include body mesh without cloth.\n\nAll accessories are available! Model has 2 body shapes - without clothes \\ with clothes (both are rigged and with blendshapes) faces - 19298, tris - 36770, verts - 20588 Rigged with Epic Skeleton\\Humanoid rig. Easy animations retarget! Has Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes(can be used for face mocap (live stream)) 4K Textures - normal, metallic, roughness, albedo, opacity, emissive(PBR Textures Metal/Roughness). Has many hair\\eyes\\cloth\\body\\face colors. Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair, Weapon Model has different texture colors.\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- Maya scene (2019)\n- UE4 project 4.26 v. (rigged with Epic Skeleton!)\n- Unity Scene\n\n","imageAlt":"Gladiator Arena Fighter 3D model","url":"https://www.cgtrader.com/3d-models/character/man/gladiator-arena-fighter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bKQ2jGoCgWhxBcJ22CmLn239/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Frame%2013%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/bKQ2jGoCgWhxBcJ22CmLn239/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Frame%2013%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/gladiator-arena-fighter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":212,"name":".svg","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":213,"name":".ai","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4746068/2c132d67b0/gladiator-arena-fighter-3d-model-2c132d67b0.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5033915","type":"listingItem","attributes":{"id":5033915,"title":"Dhub Lizard Animation - VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Dhub lizard model with multiple 4K UDIM maps, rigging, animations and a realistic muscle structure. This model is made with Blender 3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, oral cavity, tongue, corneas, pupils and third eyelids.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 20,018; polygons 19,992\u003cbr\u003e\nOral cavity: vertices 16,550; polygons 16,334\u003cbr\u003e\nTongue: vertices 413; polygons 390\u003cbr\u003e\nCorneas: vertices 2,340; polygons 2,336\u003cbr\u003e\nPupils: vertices 2,692; polygons 2,688\u003cbr\u003e\nThird eyelids: vertices 1,394; polygons 1,344\u003cbr\u003e\nTotal: vertices 43,407; polygons 43,084\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJW0N7R00_Dhub_Lizard_Body_Basecolor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Basecolor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Eye_Bacecolor.png, 1024 *1024\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity. It comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows;\u003cbr\u003e\ntail_IK_FK switches between IK/FK of the tail;\u003cbr\u003e\ntail_follow controls whether the tail follows.\u003cbr\u003e\nCTR_IK_Spine_B controls the rear spine\u003cbr\u003e\nCTR_IK_Spine_M controls the middle spine;\u003cbr\u003e\nCTR_IK_Spine_F controls the front spine.\u003cbr\u003e\nCTR_FK_Spine_a and CTR_FK_Spine_b are FK controllers of the body.\u003cbr\u003e\nCTR_IK_tail_a, CTR_IK_tail_b, CTR_IK_tail_c and CTR_IK_tail_d are IK controllers of the tail.\u003cbr\u003e\nCTR_Tail, CTR_Tail.001, CTR_Tail.002, CTR_Tail.003……CTR_Tail.010 are FK controllers of the tail.\u003cbr\u003e\nCTR_Neck_a and CTR_Neck_b control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_F_Palm_root.L and CTR_F_Palm_root.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_F_setting.L and CTR_F_setting.R come with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs.\u003cbr\u003e\nCTR_B_Palm_root.L and CTR_B_Palm_root.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_B_setting.L and CTR_B_setting.R come with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the hind legs.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nThere are more assistant controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-72\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-7\u003cbr\u003e\n\n**Features**\n\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nThe model can be rendered in the current project directly.","imageAlt":"3D model animated Dhub Lizard Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/dhub-lizard-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LTGjZkMa8J7K8kCf47Sp2x8d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N7R00_Dhub_Lizard_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LTGjZkMa8J7K8kCf47Sp2x8d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N7R00_Dhub_Lizard_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/dhub-lizard-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/5033915/0654997374/dhub-lizard-animation-vfx-grace-3d-model-0654997374.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4425981","type":"listingItem","attributes":{"id":4425981,"title":"Bird Coracias Caudatus VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality coracias caudatus model with high-quality 4K maps, fur, riggings and 5 realistic animations. The feathers are all made and layered after real reference, and the body feathers are made as facets. Each piece of feather has a separate controller and can be controlled separately, and there is also a preset wing-folding controller. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes and all feathers(multiple objects).\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 32,291; polygons 32,232\u003cbr\u003e\nEyes: vertices 3,144; polygons 3,136\u003cbr\u003e\nFeathers: vertices 239,637; polygons 164,471\u003cbr\u003e\nTotal: vertices 275,072; polygons 199,839\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an Fbx file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BackFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChestFeathers01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChestFeathers02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChinFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_EarFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1005.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1006.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1007.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1008.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1003.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1004.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1005.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1006.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1007.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1008.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1009.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_HeadFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_D_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U02_BaseColor.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nROOT controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller;\u003cbr\u003e\nIK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode;\u003cbr\u003e\nLeg_IK/FK.Land Leg_IK/FK.R switch between IK/FK of the legs non-seamlessly.\u003cbr\u003e\nCTR_gravity_a and CTR_gravity_b control the front and rear center of gravity of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.\u003cbr\u003e\nCTR_FK_neck_d, CTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b are controllers of the jaw.\u003cbr\u003e\nCTR_pupil.L and CTR_pupil.Rare controllers of the eyes.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the winkling.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the wing-folding effect by Location, which improves productivity.\u003cbr\u003e\nCTR_Tail controls the folding and unfolding of the tail feathers by Location.\u003cbr\u003e\nThere are more detailed controllers of the body and talons.\u003cbr\u003e\nEach feather comes with a separate controller, which enables the feathers to be controlled both individually or entirely.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped looking-around animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped taking-off animation at 30 fps, frame range 0-265\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e\n","imageAlt":"Bird Coracias Caudatus VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/bird-coracias-caudatus-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c6Tf7i1z6oXESFLrzJ1G5b28/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A3_CoraciasCaudatus_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/c6Tf7i1z6oXESFLrzJ1G5b28/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A3_CoraciasCaudatus_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bird-coracias-caudatus-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4425981/ef98745399/bird-coracias-caudatus-vfx-grace-3d-model-ef98745399.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7118957","type":"listingItem","attributes":{"id":7118957,"title":"the Cyclopes from Greek Kyklops","price":3.0,"description":"Primordial Cyclopes: They were divine blacksmiths (Arges, Brontes, and Steropes), sons of Uranus and Gaia, who forged Zeus's thunderbolts. \nShepherd Cyclopes: A wild and cannibalistic race living in isolation. The most famous is Polyphemus, son of Poseidon. \nThe Myth of Polyphemus and Odysseus:\nIn Homer's Odyssey, the hero Odysseus (Ulysses) and his crew become trapped in Polyphemus's cave. The giant devours several men, but Odysseus gets him drunk with wine and blinds his single eye with a heated stake. To escape, the Greeks tie themselves under the giant's sheep. Upon leaving, Odysseus reveals his true name, allowing Polyphemus to ask his father, Poseidon, to curse the hero's journey home. \n\nLocations in Greece:\nAlthough classical literature places Polyphemus in Sicily, several Greek islands claim a connection to the myth:\n\nSerifos: Known as the \"island of the Cyclopes,\" it features the \"Cave of the Cyclops\" and the \"Throne of the Cyclops.\"","imageAlt":"the Cyclopes from Greek Kyklops","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-cyclopes-from-greek-kyklops","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ejoxrkmmzjqz7wjseftpwcxi8tys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/img_00064_.jpg","gridUrl":"https://media.cgtrader.com/variants/ejoxrkmmzjqz7wjseftpwcxi8tys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/img_00064_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/the-cyclopes-from-greek-kyklops","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7118957/1bbb8f02f7/the-cyclopes-from-greek-kyklops-3d-model-1bbb8f02f7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4721468","type":"listingItem","attributes":{"id":4721468,"title":"Godzilla Heisei 1994","price":99.0,"description":"- Highly detailed and super precise 3d model.\n- Created using 3DS Max. The rar archives comprises two sets of scenes: one with a complex muscle system (CAT muscles and strands) and another without it. The CAT muscles enhance overall quality but cannot be directly converted to other applications. Conversely, the version without muscles allows for conversion, export, etc.\n- The entire 3DS Max scene has been successfully converted to Blender. However, you might consider removing unnecessary helper objects that serve no purpose in Blender, such as control objects and targets.\n- Additionally, there are clean model conversions available without rigging and animation.\n- Several sets of textures in varying resolutions are included. PBR, UE4 and fully baked.\n- Within the 3DS Max scene, objects are organized into layers: godzilla_mesh, bones, control_objects, helpers_hidden, and muscles.\n- Initially, the 3DS Max viewports are set to performance mode to help working on slower computers. Switch these settings to standard or high quality (located at the top of the viewport) as needed.\n- The rig for the dorsal plates includes spring controllers intended for a basic physics simulation on these plates. They are located within the helpers_hidden layer. By default, their physics set at 4 iterations. Set them to 0 to deactivate or in case of poor viewport performance/glitches. You can adjust the settings of these dorsal points in the motion tab - parameters - forces, limits, and precision - iterations.\n- Skin have 8 bone affect limit.\n- The hand's IK targets feature custom-made sliders designed to manipulate digits without the need to search for individual bones.\n- The head helper includes custom-made spinners to manage mouth movements and small facial muscles.\n- The 3DS Max scene (and a few conversions) includes a simple test animation, showcasing the model's and rig's capabilities.\n- The poses in the previews demonstrate what can be easily accomplished with the rig in a relatively short time.\n- The model, along with its rig and skin were made aiming to closely resemble a real-world costume as much as possible. Considerations were made, such as the man's shoulders in the costume being lower than Godzilla's, and these were accounted for.\n- The texture \"Dorsal_plates_mask\" can be utilized as an emission mask.\n- To achieve 3DS Max viewport results similar to the previews, refer to an attachment named \"3DS_Max_viewport_settings,\" which includes instructions for settings adjustment.\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/godzilla-heisei-1994","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PgxfE5hbtVnXq37aWQYMfXwo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/PgxfE5hbtVnXq37aWQYMfXwo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/godzilla-heisei-1994","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4721468/7defb6c305/godzilla-heisei-1994-3d-model-7defb6c305.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436807","type":"listingItem","attributes":{"id":4436807,"title":"Red-Crowned Crane Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a red-crowned crane model with multiple 4K maps, realistic fur, detailed riggings and animations. It comes with realistic feather effects and detailed riggings, as well as wing-folding animations. The detailed feather control system allows you to control each piece of feather. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consistes of the body, tongue, headsarcoma, two pupils, two scleras, feathers.-\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 26,065; polygons 26,034\u003cbr\u003e\nTongue: vertices 138; polygons 136\u003cbr\u003e\nHeadSarcoma: vertices 26,282; polygons 24,736\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nScleras: vertices 1,092; polygons 1,152\u003cbr\u003e\nFeathers: vertices 186,753; polygons 134,486\u003cbr\u003e\nTotal: vertices 241,422; polygons 187,696\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1002.tga, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_ID.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Translucent.jpg, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_total controls the entire model.\u003cbr\u003e\nCTR_spine_weight controls the center of gravity of the body.\u003cbr\u003e\nCTR_neck_Ik is a controller with customized attributes, its attribute Head_LocateFollow controls whether the head moves following the body; Head_RotateFollow controls whether the head rotates following the body; Neck_Follow controls whether the root of the neck moves following the body; Neck_IKFK switch between the IK/FK of the neck. Notice: If Neck_IKFK is set to 1, then Head_LocateFollow should also be set to 1. And Head_RotateFollow only works when Head_LocateFollow is set to 1.\u003cbr\u003e\nCTR_spine_ro-in.001, CTR_spine_ro-in.002, CTR_spine_ro-in.003, CTR_spine_ro-in.004 and CTR_spine_ro-in.005 are FK controllers of the body.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_FK_neck_ro, CTR_FK_neck_ro.001, CTR_FK_neck_ro.002, CTR_FK_neck_ro.003…… are FK controllers of the neck.\u003cbr\u003e\nCTR_head is an IK controller of the head.\u003cbr\u003e\nCTR_beak_up, CTR_beak.001 and CTR_beak are mouth controllers.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the feet, their customized attribute Foot_IK _FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_toe_ro-up.L and CTR_toe_ro-up.R control the bending of toes.\u003cbr\u003e\nCTR_FK_WingRoot.L and CTR_FK_WingRoot.R are controllers of the root of the wings.\u003cbr\u003e\nCTR_Wing_b.L, CTR_Wing_c.L, CTR_Wing_d.L, CTR_Wing_b.R, CTR_Wing_c.R and CTR_Wing_d.R are FK controllers of the wings.\u003cbr\u003e\nCTR_Fold_Root controls the folding and unfolding of the wings and feathers on the tail by its Location.\u003cbr\u003e\nCTR_Fold wing.L and CTR_Fold wing.R control the folding of wings which improves the efficiency.\u003cbr\u003e\nCTR_Fold Tail controls the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_Fold wing.L, CTR_Fold wing.R and CTR_Fold Tail only work when the Location of CTR_Fold_Root is 0.\u003cbr\u003e\nIn addition, the toes have detailed controllers which are capable of creating more detailed effects.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers which help all artists greatly. Besides, there are some controllers which are to bend, rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround01 animation at 30 fps, frame range 0-360\u003cbr\u003e\nUnlooped LookAround02 animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-335\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\n","imageAlt":"3D Red-Crowned Crane Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.jpg","gridUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4436807/b649341da9/red-crowned-crane-animation-vfx-grace-3d-model-b649341da9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3490653","type":"listingItem","attributes":{"id":3490653,"title":"Emperor Penguin Animated  VFX Grace","price":338.0,"description":"**This package contains only adult emperor penguin models, and does not contain baby penguins. The display image is for viewing purposes only and is not included in the download file.\n\n**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail feathers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-35\u003cbr\u003e\nLoopable gliding animation at 30 fps, frame range 0-24\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Emperor Penguin Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A7_EmperorPenguin_Display_Protect_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A7_EmperorPenguin_Display_Protect_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3490653/b992f103e9/emperor-penguin-animated-vfx-grace-3d-model-b992f103e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4953738","type":"listingItem","attributes":{"id":4953738,"title":"Wolf  UE Character Asset","price":519.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic Wolf character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Total vertex count is 52,689 and polygon count is 52,450, ensuring the model's intricacy and realism.\u003cbr\u003e\n\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\n\nGroom Fur: A complex fur system was created in Blender, and the wolf's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0G_Wolf_Body_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Hair02_Basecolor.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Hair03_Basecolor.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Hair04_Basecolor.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Hair_Head_A_ID.uasset, 1024 *1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Skin_Mask.uasset, 1024 *1024\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJF0N2N0G_Wolf_Head_Specular.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nWolf_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_neck_ctrl, DEF_spine_d_ctrl, DEF_spine_b_ctrl, DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_neck_a_ctrl_2, DEF_neck_b_ctrl_2, DEF_neck_c_ctrl_2 and DEF_neck_d_ctrl_2: Control different segments of the neck.\u003cbr\u003e\nDEF_head_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_head_ctrl_2: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nDEF_eye_R_ctrl_2, DEF_eye_L_ctrl and DEF_eye_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_a_L_ctrl, DEF_ear_b_L_ctrl, DEF_ear_c_L_ctrl...: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_a_R_ctrl, DEF_ear_b_R_ctrl, DEF_ear_c_R_ctrl...: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_shoulder_L_ctrl and DEF_shoulder_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_hip_L_ctrl and DEF_hip_R_ctrl: Controllers for the left and right pelvic regions.\u003cbr\u003e\nDEF_heel_F_R_ctrl_3, DEF_heel_F_L_ctrl_3, DEF_heel_H_L_ctrl_3 and DEF_heel_H_R_ctrl_3: IK master controllers for the four limbs.\u003cbr\u003e\nTail Control:\u003cbr\u003e\n\nDEF_tail_a_ctrl, DEF_tail_b_ctrl, DEF_tail_c_ctrl...: Controllers for various segments of the tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the Wolf.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped walking animation at 30 fps, frame range 0-225\u003cbr\u003e\nUnlooped howling animation at 30 fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-182\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.2 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes**\u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nSince the project's textures utilize virtual texturing, ensure the \"\"Virtual Texturing\"\" option is enabled in UE prior to use.\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D model Wolf UE Character Asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-ue-character-asset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sYcGAyqGY9f85zqyG16gUjGQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0G_Wolf_Display_Howl_02%2BUE.jpg","gridUrl":"https://media.cgtrader.com/variants/sYcGAyqGY9f85zqyG16gUjGQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0G_Wolf_Display_Howl_02%2BUE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-ue-character-asset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4953738/7a8629939b/wolf-ue-character-asset-3d-model-7a8629939b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6442002","type":"listingItem","attributes":{"id":6442002,"title":"Muscular Character Hero model pack","price":45.0,"description":"This 3D model pack features a highly detailed muscular character, perfect for animation projects, games, and simulations. The model's bold and dynamic form captures attention, making it suitable for use in action scenes, fitness apps, and character-driven stories. The character's design is versatile, allowing for a range of expressive poses and movements. \n\nEach model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.\n\nIf you like this model and find it useful, please give it a thumbs up and leave a comment!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"3D asset Muscular Character Hero model pack","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/muscular-character-hero-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8wp1noa16tnyowpg8muukw6a01sh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/8wp1noa16tnyowpg8muukw6a01sh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/muscular-character-hero-model-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/6442002/b750955992/muscular-character-hero-model-pack-3d-model-b750955992.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6266951","type":"listingItem","attributes":{"id":6266951,"title":"Sulcata Tortoise Animation - Blender ","price":245.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Sulcata tortoise model with multiple 4K UDIM textures, rigging and one animation with rich details. It comes with realistic muscle structure, as well as a highly detailed body. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, legs, pupils, sclerae, tongue and shell.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 185,126; polygons: 184,820\u003cbr\u003e\nLacrimal glands: vertices: 1,132; polygons: 1,104\u003cbr\u003e\nLegs: vertices: 24,141; polygons: 24,092\u003cbr\u003e\nPupils: vertices: 964; polygons: 1,024\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 298; polygons: 296\u003cbr\u003e\nShell: vertices: 23,272; polygons: 23,272\u003cbr\u003e\nTotal: vertices: 235,897; polygons: 235,632\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Normal.1003.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Normal.1002.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Normal.1001.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1006.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1003.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1002.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1001.png, 8192* 8192\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Roughness.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_TurtleShell_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Tongue_Specular.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Tongue_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Tongue_BaceColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1007.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1006.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1005.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1004.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_SubsurfaceAmount.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1007.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1006.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1005.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1004.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1007.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1007.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1006.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0G_SulcataTortoise_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity.002, CTR_gravity.001 and CTR_gravity control the front, middle and rear center of gravity for the body.\u003cbr\u003e\nCTR_gravity comes with two customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head controller follows the parent controller rotation;\u003cbr\u003e\nNeck_Follow controls whether the neck controller follows the parent controller rotation;\u003cbr\u003e\nCTR_gravity.003 is a special controller of the center of gravity:\u003cbr\u003e\nThe Location on Z axis controls the vertical location of the center of gravity;\u003cbr\u003e\nThe Location on Y axis controls the horizontal location of the center of gravity;\u003cbr\u003e\nThe Location on X axis controls the slanting of the center of gravity;\u003cbr\u003e\nCTR_spine_a.001 controls the rear spine.\u003cbr\u003e\nCTR_spine_c.001 controls the front spine.\u003cbr\u003e\nCTR_Neck_a and CTR_Neck_b control the root and the middle of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_jaw and CTR_mouth control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_B_Palm_root.L and CTR_B_Palm_root.R are IK controllers for the hind legs.\u003cbr\u003e\nCTR_sole_B.L and CTR_sole_B.R control the squeezing of the hind feet by Location.\u003cbr\u003e\nCTR_B_setting.L and CTR_B_setting.R are customized attribute controllers for the hind legs with attribute:\u003cbr\u003e\nIK-FK switches between IK/FK for the hind legs.\u003cbr\u003e\nCTR_F_Palm_root.L and CTR_F_Palm_root.R are IK controllers for the front legs.\u003cbr\u003e\nCTR_sole_F.L and CTR_sole_F.R control the squeezing of the front feet by Location.\u003cbr\u003e\nCTR_sole_F.L.002 and CTR_sole_F.R.002 are customized controllers for the front legs, which can be moved anywhere as the pivot point for the rotation of IK.\u003cbr\u003e\nCTR_F_setting.L and CTR_F_setting.R are customized attribute controllers for the front legs with attribute:\u003cbr\u003e\nIK-FK switches between IK/FK for the front legs.\u003cbr\u003e\nAdditionally, there are more secondary controllers for the spine, neck and legs for finer control.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-45\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D model Sulcata Tortoise Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/reptile/sulcata-tortoise-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oymjie5hgxokae65b460o0w1ll2q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sulcata-tortoise-blender-3d-model-model-textures-hair-rigging-animation-3d-model-5ddd722f97.jpg","gridUrl":"https://media.cgtrader.com/variants/oymjie5hgxokae65b460o0w1ll2q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sulcata-tortoise-blender-3d-model-model-textures-hair-rigging-animation-3d-model-5ddd722f97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/sulcata-tortoise-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/6266951/5ddd722f97/sulcata-tortoise-animation-blender-3d-model-5ddd722f97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5353752","type":"listingItem","attributes":{"id":5353752,"title":"Spider-Gwen - Emma Stone","price":40.0,"description":"Spider-Gwen - Emma Stone\n\nSpider-Woman (Gwendolyne Maxine \"Gwen\" Stacy; colloquially: Spider-Gwen, also known as Ghost-Spider) is a superhero appearing in American comic books published by Marvel Comics. She was created by Jason Latour and Robbi Rodriguez. The character debuted in Edge of Spider-Verse issue #2 as part of the 2014–15 \"Spider-Verse\" comic book storyline, leading to the ongoing series Spider-Gwen in 2015. An alternate-universe version of Gwen Stacy from Spider-Man stories, she lives on Earth-65, where as a teenager she was bitten by a radioactive spider and becomes Spider-Woman, developing some of the classic Spider-Man personality, conflicts, tribulations, powers and abilities. The character's enemies include Earth-65 versions of Matt Murdock, Frank Castle, and Susan Storm.\nSpider-Woman was met with positive reviews from critics, who cited her design—which would become a popular choice for cosplay—and feminist perspective. For promotion, several other versions of the character were developed, accompanied by merchandise. She was featured on animated television series and in video games as a playable character. Dove Cameron voices the character in the 2018–19 Marvel Rising media franchise as \"Ghost-Spider\", an alias later integrated into the comics; Laura Bailey, Ashley Johnson, Emily Tennant, Catherine Luciani and Allegra Clark have also provided the character's voice in other media. Since 2018, Hailee Steinfeld has voiced Gwen Stacy / Spider-Woman in the Spider-Verse films Into, Across, and Beyond the Spider-Verse, and will star as the character in an in development Spider-Woman spin-off solo film. She has also briefly gone by the names Gwanda, Gwynne, Gwendy, and Abigail. \nGwendolyne Maxine Stacy is a fictional character in Marc Webb's Amazing Spider-Man films, based on the Marvel Comics character of the same name created by Stan Lee and Steve Ditko. She was portrayed by Emma Stone in the films The Amazing Spider-Man and The Amazing Spider-Man 2. \n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes Rigged Hair and Facial Rigging\n\nMask comes as a separated mesh. \nIt also includes two separated hair pieces for both the Unmasked \u0026 Masked variants, \nas well as two different hood meshes (Up \u0026 Down)\n\nIncludes 26 Animations In FBX Format","imageAlt":"3D model Spider-Gwen - Emma Stone","url":"https://www.cgtrader.com/3d-models/character/woman/spider-gwen-emma-stone","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FznsSgStZ3UyttXBRueDGZUV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/FznsSgStZ3UyttXBRueDGZUV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/spider-gwen-emma-stone","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5353752/153f9efbec/spider-gwen-emma-stone-3d-model-153f9efbec.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6222398","type":"listingItem","attributes":{"id":6222398,"title":"Nikon Camera","price":15.0,"description":"CGT Model scaled to real world proportions, Exported from blender to FBX and OBJ formats. Textures exported from Substance Painter and includes maps exported for both Unity and Unreal.\n\nTextures:\n\nAll textures are made and exported from substance painter and are 2k resolution. The model comes with four color schemes.\n\nAll normals are OpenGL with the exception of the Unreal Engine export, which containsa directX normal map.\n\nTextures included are diffuse, height, metalic, mixed_AO, Normal map and roughness. Also included in the '2' folder is the ID map used for texturing the model within Substance Painter.","imageAlt":"3D asset Nikon Camera","url":"https://www.cgtrader.com/3d-models/electronics/other/nikon-camera-7e809b3f-9383-4728-9b53-bb63470a9869","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n3f6gb3k3ylleoq31hcnqi9crnzi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.png0002.jpg","gridUrl":"https://media.cgtrader.com/variants/n3f6gb3k3ylleoq31hcnqi9crnzi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.png0002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/nikon-camera-7e809b3f-9383-4728-9b53-bb63470a9869","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6222398/b88c7c845a/nikon-camera-3d-model-b88c7c845a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6222447","type":"listingItem","attributes":{"id":6222447,"title":"Cannon camera","price":15.0,"description":"CGT Model scaled to real world proportions, Exported from blender to FBX and OBJ formats. Textures exported from Substance Painter and includes maps exported for both Unity and Unreal.\n\nTextures:\n\nAll textures are made and exported from substance painter and are 2k resolution. The model comes with four color schemes.\n\nAll normals are OpenGL with the exception of the Unreal Engine export, which containsa directX normal map.\n\nTextures included are diffuse, height, metalic, mixed_AO, Normal map and roughness. Also included in the '2' folder is the ID map used for texturing the model within Substance Painter.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/electronics/other/cannon-camera-1de31b53-5d0d-4285-b645-e042694a990c","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kr6eub975n86vycmfn6no46yrexq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.png0001.jpg","gridUrl":"https://media.cgtrader.com/variants/kr6eub975n86vycmfn6no46yrexq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.png0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/cannon-camera-1de31b53-5d0d-4285-b645-e042694a990c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6222447/5350b35299/cannon-camera-3d-model-5350b35299.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514763","type":"listingItem","attributes":{"id":5514763,"title":"Pygoscelis Animated - VFX Grace","price":299.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality pygoscelis model with multiple UDIM 4K maps, realistic fur, detailed rigging, 4 vivid and cute animations and realistic muscle structures. The resolution of some feather maps are 5000*5000, which is high enough for a realistic effect; and there are complex feather models and maps created in Blender, as well as some fine rigging which controls the movement of the body flexibly. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, pupils, sclerae, lacrimal caruncles, oral cavity, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,831; polygons 13,830\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal caruncles: vertices 832; polygons 768\u003cbr\u003e\nOral cavity: vertices 1,657; polygons 1,599\u003cbr\u003e\nTongue: vertices 7,613; polygons 7,598\u003cbr\u003e\nFeathers: vertices 1351,354; polygons 919,061\u003cbr\u003e\nTotal: vertices 1377,599; polygons 945,288\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O0A0H_Pygoscelis_BellyFeather_BaseColor.png, 5000* 5000\u003cbr\u003e\nJF0O0A0H_Pygoscelis_BellyFeather_Normal.png, 5000* 5000\u003cbr\u003e\nJF0O0A0H_Pygoscelis_BellyFeather_Specular.png, 5000* 5000\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Eye_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_Hair_ID.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_SmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_SmallFeather_ID.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_SmallFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_SmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_TailFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_TailSmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJF0O0A0H_Pygoscelis_TailSmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nThe model is equipped with detailed controllers for easier posing and animation. The functionalities are as follows:\u003cbr\u003e\n\nCTR_root controls the overall model and comes with four customized attributes:\u003cbr\u003e\nBackFeather_D controls the spreading effect of the \"Pygoscelis_BodyBack_Feather_Skin\" tail feathers. This effect cannot be used when \"Pygoscelis_BodyBack_Feather_Skin\" feathers are in \"SurfaceDeform\" pose mode.\u003cbr\u003e\nBackFeather_Skin switches between two binding methods for \"Pygoscelis_BodyBack_Feather_Skin\" feathers: \"Armature\" and \"SurfaceDeform\".\u003cbr\u003e\nBackFeather_U controls the spreading effect of the \"Pygoscelis_BodyBack_Feather_Skin\" head feathers. This effect cannot be used when \"Pygoscelis_BodyBack_Feather_Skin\" feathers are in \"SurfaceDeform\" pose mode.\u003cbr\u003e\nBellyFeather_Skin switches between two binding methods for \"Pygoscelis_Belly_Feather_Skin\" feathers: \"Armature\" and \"SurfaceDeform\".\u003cbr\u003e\n\nCTR_gravity is the controller of the center of gravity, it comes with four customized attributes:\u003cbr\u003e\nClavicle_Follow_L controls whether the character's left shoulder rotates following the body.\u003cbr\u003e\nClavicle_Follow_R controls whether the character's right shoulder rotates following the body.\u003cbr\u003e\nHead_Follow controls whether the character's head rotates following the body.\u003cbr\u003e\nNeck_Follow controls whether the character's neck rotates following the body.\u003cbr\u003e\n\nCTR_head is the head controller.\u003cbr\u003e\nCTR_eye_b.L, CTR_eye_a.L, CTR_eye_b.R, and CTR_eye_a.R are the eye controllers.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the blinking effect through Location.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b are the chin controllers.\u003cbr\u003e\n\nCTR_foot.L and CTR_foot.R are the left and right IK controllers of the leg, each comes with one customized attribute:\u003cbr\u003e\nFK_IK switches between FK and IK for the legs.\u003cbr\u003e\n\nCTR_FK_thigh_a.L, CTR_FK_shin_b.L, CTR_FK_foot.L, CTR_FK_thigh_a.R, CTR_FK_shin_b.R, and CTR_FK_foot.R are the left and right FK leg controllers.\u003cbr\u003e\nCTR_foot_a.L and CTR_foot_a.R control the abduction and adduction of the toes.\u003cbr\u003e\nCTR_tail controls the opening and closing of the tail feathers through Location.\u003cbr\u003e\n\nAdditional auxiliary controllers are present on the body to facilitate more detailed animation work.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-140\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable sliding animation at 30 fps, frame range 0-126\u003cbr\u003e\nUnlooped out-of-the-water animation at 30 fps, frame range 0-151\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, Display of the fur is disabled, with Render enabled. Display and Render of the feather instance objects are all disabled, these feathers are reserved in case of later modification.\u003cbr\u003e\nExcept for the above, the model can be rendered in the current project directly.\u003cbr\u003e\n\n**Note: **\u003cbr\u003e\n\"Pygoscelis_Belly_Feather_Skin, Pygoscelis_BodyBack_Feather_Skin, Pygoscelis_ChestSide_Feather_Skin, Pygoscelis_Head_Feather_Skin, Pygoscelis_Wing_Feather01_Skin, Pygoscelis_Wing_Feather02_Skin, Pygoscelis_Wing_Feather03_Skin, Pygoscelis_Wing_Feather04_Skin\" are feathers on the body, and use both \"Armature\" and \"SurfaceDeform\" binding methods, allowing for flexible switching between various poses and animations to achieve a more natural silhouette of the model. However, it is recommended that, only \"Pygoscelis_Belly_Feather_Skin\" and \"Pygoscelis_BodyBack_Feather_Skin\" should be switched in such way, aside from them, other parts should predominantly use the \"SurfaceDeform\" binding method for closer feather-to-body alignment. Due to limitations with \"SurfaceDeform\", using \"CTR_root\" to scale the feathers on body in \"SurfaceDeform\" mode can cause improper scaling, but a solution has been found. You can switch to \"Armature\" binding mode for scaling while in a default pose, turning off the \"CorrectiveSmooth\" modifier attribute for \"Pygoscelis_Belly_Feather_Skin\" and \"Pygoscelis_BodyBack_Feather_Skin\". Then scale it, after that, select the relevant feathers, go to \"Modifier Properties\", turn on \"SurfaceDeform\", click \"Unbind\" and then \"Bind\", and switch back to \"SurfaceDeform\" to resolve the issue. For \"Pygoscelis_Head_Feather_Skin\" feathers, when re-binding in \"SurfaceDeform\", you should slightly rotate \"CTR_chin_a\" downwards to achieve better deformation effects around the mouth.\u003cbr\u003e","imageAlt":"3D model Pygoscelis Animated - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pygoscelis-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4G77vU7zu1UoBcdhYNHht1xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pygoscelis-animated-vfx-grace-3d-model-05702918b9.jpg","gridUrl":"https://media.cgtrader.com/variants/4G77vU7zu1UoBcdhYNHht1xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pygoscelis-animated-vfx-grace-3d-model-05702918b9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pygoscelis-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514763/05702918b9/pygoscelis-animated-vfx-grace-3d-model-05702918b9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6378686","type":"listingItem","attributes":{"id":6378686,"title":"Advanced Humanoid Robot Model Pack with Articulated Features","price":55.0,"description":"This advanced humanoid robot model pack features articulated joints, mimicking human anatomy with precision. Each model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10 000 triangles for environment), and high-poly(100 000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Perfect for use in futuristic environments, sci-fi movies, video games, and robotics demonstrations. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size. The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed. If you like this model, please leave a comment and a like!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"animated Advanced Humanoid Robot Model Pack with 1","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/advanced-humanoid-robot-model-pack-with-articulated-features","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lt2e5dix7hner9vlu0mofzt8hgax/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/lt2e5dix7hner9vlu0mofzt8hgax/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/advanced-humanoid-robot-model-pack-with-articulated-features","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6378686/d20812d153/advanced-humanoid-robot-model-pack-with-articulated-features-3d-model-d20812d153.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4430289","type":"listingItem","attributes":{"id":4430289,"title":"Little Goose Animation VFX Grace","price":230.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis little goose model has multiple 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, irises, pupils, lacrimal caruncles, third eyelidss, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,731; polygons 38,680\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal caruncles: vertices 276; polygons 272\u003cbr\u003e\nThird eyelidss: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal glands: vertices 2,160; polygons 2,112\u003cbr\u003e\nTotal: vertices 44,443; polygons 44,520\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A4_Little Goose_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_ID.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head01_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head02_Skin_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it has multiple customized attributes:\u003cbr\u003e\nIFFK_Leg_L and IFFK_Leg_R control the IK/FK of the legs.\u003cbr\u003e\nIFFK_Neck controls the IK/FK of the neck.\u003cbr\u003e\nIFFK_Follow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the center of gravity of the body.\u003cbr\u003e\nEach toe has a separate controller to control the extension and flexion.\u003cbr\u003e\nCTR_eye, CTR_eye.R and CTR_eye.L control the movement of the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle..\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped Swimming01 animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped Swimming02 animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Little Goose Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A4_Little%20Goose_Display_Swim_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A4_Little%20Goose_Display_Swim_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4430289/25963167ce/little-goose-animation-vfx-grace-3d-model-25963167ce.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5464802","type":"listingItem","attributes":{"id":5464802,"title":"6x6 Armored Tactical Off Road Truck  Military Vehicle Rigged ","price":14.0,"description":"This is a high-quality 6x6 armored tactical truck 3D model, designed for military, defense, and cinematic use cases. Created in Blender 3.6, the model features a rugged off-road design with detailed armor plating, roof-mounted weapon system, emergency lights, and heavy-duty suspension—perfect for realistic environments and animations.\n\nThe model is fully rigged, allowing for easy animation of wheels and key components, making it ideal for game development, VFX, and simulation projects.\n\nKey Features:\nRealistic 6x6 off-road armored vehicle design\nFully rigged model (ready for animation)\nHigh-detail exterior with tactical elements\nOptimized topology for performance and rendering\nSuitable for games, cinematics, defense simulations, and AR/VR\n\nFile Formats Included:\n.BLEND (Blender 3.6 native file)\n.FBX\n.GLTF\n.OBJ\n.STL\n.PLY\nUsage:\nPerfect for:\n\nMilitary and combat simulations\nGame environments (Unity, Unreal Engine)\nFilm and VFX projects\nConcept visualization and presentations","imageAlt":"6x6 Armored Tactical Off Road Truck Military 3D model 1","url":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/military-truck-05159540-a12e-4faa-b10d-82a54da480fa","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/quXuE5Ue7QZJsyYT7nWS5vys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0007.jpg","gridUrl":"https://media.cgtrader.com/variants/quXuE5Ue7QZJsyYT7nWS5vys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/military-truck-05159540-a12e-4faa-b10d-82a54da480fa","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":189,"name":".ply","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"military-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/5464802/260f1394da/6x6-armored-tactical-off-road-truck-military-vehicle-rigged-3d-model-260f1394da.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6804900","type":"listingItem","attributes":{"id":6804900,"title":"Demogorgon-Game and Movie Ready-Fully Rigged Low-poly 3D model","price":24.99,"description":"This model has been carefully optimized for real-time use, featuring clean quad topology and a fully functional skin \u0026 rig, ready to be imported directly into Unreal Engine and other engines.\n\nFeatures\n\nRigged 3D model with skin\n\nClean quad-based topology\n\nOptimized for real-time rendering\n\nReady for VR, AR, games \u0026 animation\n\nCompatible with Unreal Engine\n\nHigh-quality sculpt and proportions\n\nIdeal for cinematics and gameplay characters\n\nIncluded\n\nFully rigged character\n\nOptimized mesh\n\nGame-ready structure\n\nDisclaimer","imageAlt":"Demogorgon-Game and Movie Ready-Fully Rigged animated 2","url":"https://www.cgtrader.com/3d-models/character/other/demogorgon-game-and-movie-ready-fully-rigged-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/66qp4ewzv6lz4kl21wpq5e9komv5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Demogorgon.515.jpg","gridUrl":"https://media.cgtrader.com/variants/66qp4ewzv6lz4kl21wpq5e9komv5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Demogorgon.515.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/demogorgon-game-and-movie-ready-fully-rigged-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":222,"name":".mp4","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":228,"name":".json","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6804900/c168030b9a/demogorgon-game-and-movie-ready-fully-rigged-low-poly-3d-model-3d-model-c168030b9a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6625522","type":"listingItem","attributes":{"id":6625522,"title":"Friendly Doctor Lion model pack","price":60.0,"description":"The Friendly Doctor Lion model pack presents a charming lion character in a doctor's outfit, with vibrant orange mane and white lab coat. Perfect for educational games, animated movies, or promotional content in the health industry. Each model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10 000 triangles for environment), and high-poly(100 000 triangles), which allows for the use of this model in production rendering(such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe textures include PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.\n\nIdeal for use in children's media, veterinary promotions, and health campaigns, adding a touch of character and friendliness to your project.\n\nIf you like this model, please leave a comment and rating. We appreciate your feedback!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"3D asset Friendly Doctor Lion model pack","url":"https://www.cgtrader.com/3d-models/character/child/friendly-doctor-lion-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mhlc3goqqjr1r0ng9rdmg2pszslf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/mhlc3goqqjr1r0ng9rdmg2pszslf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/friendly-doctor-lion-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/6625522/3106698f6e/friendly-doctor-lion-model-pack-3d-model-3106698f6e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5810790","type":"listingItem","attributes":{"id":5810790,"title":"Mercedes G63 6x6 AMG Widebody Cyber Truck Rigged 3D Model","price":14.0,"description":"Presenting a highly detailed and stylized Mercedes-Benz G63 6x6 AMG Widebody custom build, modeled in Blender 3.6.\nThis aggressive cyber-inspired take on the legendary G-Wagon features a massive widebody kit, extreme low stance, huge rear spoiler with functional aerodynamics, dual rear axle setup, and striking black \u0026 white livery with glowing red accents. Perfect for high-end rendering, animation, games, or automotive visualization projects.\nKey Features:\n\nFully rigged for animation (doors, hood, wheels, steering, suspension, spoiler elements)\nClean topology with proper edge flow\nHigh-quality PBR materials (ready for Cycles \u0026 Eevee)\nDetailed interior and exterior\nCustom widebody, front splitter, rear diffuser, and massive off-road/race tires with red brake calipers\nReal-world inspired but heavily customized futuristic design\n\nFile Formats Included:\n.blend (Blender 3.6 – native file with rig)\n.fbx (rigged)\n.glTF / .glb\n.obj\n.stl (for 3D printing)\n.ply\n\nTechnical Details:\nPolygons: [Add your exact poly count]\nVertices: [Add your exact vertex count]\nTextures: Yes (if baked or included)\nRigged: Yes\nUV Mapped: Yes\nAnimated: No (but ready for animation)\n\nIdeal for:\nAutomotive visualizations\nVideo game assets\nMotion graphics\n3D printing (parts)\nNFT / digital collectibles\nCinematic renders","imageAlt":"Mercedes G63 6x6 AMG Widebody Cyber Truck animated 2","url":"https://www.cgtrader.com/3d-models/car/racing-car/drift-6x6-truck","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sEBgBi9HyY7SSz9d4MfcX3CH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/f0001.jpg","gridUrl":"https://media.cgtrader.com/variants/sEBgBi9HyY7SSz9d4MfcX3CH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/f0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/drift-6x6-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/5810790/0f985a23e1/mercedes-g63-6x6-amg-widebody-cyber-truck-rigged-3d-model-3d-model-0f985a23e1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3676438","type":"listingItem","attributes":{"id":3676438,"title":"Barn Swallow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a realistic barn swallow model with 6K \u0026 8K maps, fur, 4 animations, and fine rigging that controls each feather. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nIt consists of feathers, body, eyelids, pupils, corneas, shoulder feathers, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nFeathers: vertices 38,916; polygons 29,440\u003cbr\u003e\nBody: vertices 25,996; polygons 25,944\u003cbr\u003e\nEyelids: vertices 386; polygons 384\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nShoulder feathers: vertices 268; polygons 222\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nTotal: vertices 67,936; polygons 58,478\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Height.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Normal.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Roughness.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Hair_Mask.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root_F and CTR_spine_root control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001, CTR_spine_roll_B.002, CTR_spine_roll_F and CTR_spine_roll_F.001 are FK controllers of the body.\u003cbr\u003e\nFK_neck_roll and CTR_neck_roll control the root of the neck.\u003cbr\u003e\nCTR_neck_roll comes with 2 customized attributes:\u003cbr\u003e\nNeckFollow controls whether the neck moves following the parent controller;\u003cbr\u003e\nCTR_spine_roll_F.001 controls the rotation.\u003cbr\u003e\nFK_neck_roll.001 is the FK controller of the neck.\u003cbr\u003e\nCTR_neck_stretch.002 is the controller of the neck, and its customized attribute NeckStretch controls whether the neck bones can be stretched.\u003cbr\u003e\nCTR_head_root is the controller of the head, and its customized attribute EyelidRoll controls the movement of the third eyelids; Head_Follow controls whether the head moves following the parent controller.\u003cbr\u003e\nCTR_mouth_roll and CTR_head_roll control the mouth.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_leg_root.L and CTR_leg_root.R are IK controllers of the feet; and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_shoulder_roll.L and CTR_shoulder_roll.R are FK controllers of the shoulders, and its customized attribute WingFollow controls whether the wings rotate following the body.\u003cbr\u003e\nCTR_bigwing_roll.L, CTR_centrewing_roll.007.L, CTR_littlewing_roll.008.L, CTR_bigwing_roll.R, CTR_centrewing_roll.007.R, CTR_littlewing_roll.008.R... are FK controllers of the wings.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_tall_feather controls the tail feathers folding.\u003cbr\u003e\nEach feather comes with skinned bone and a separate controller. Besides, there are some controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8 frames\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-230\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-220\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D model Barn Swallow Animated VFX Grace animal","url":"https://www.cgtrader.com/3d-models/animal/bird/barn-swallow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2zXRyvbKu9x6SZwD2T1AZJHK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A1_BarnSwallow_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/2zXRyvbKu9x6SZwD2T1AZJHK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A1_BarnSwallow_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/barn-swallow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3676438/d39b511211/barn-swallow-animated-vfx-grace-3d-model-d39b511211.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6466536","type":"listingItem","attributes":{"id":6466536,"title":"Vintage Slide Projector","price":18.0,"description":"Faces : 2983\nVertices : 3724\nPolycount: 3000\n\nA meticulously crafted 3D model of a vintage slide projector, complete with metallic body, focusing knob, and textured glass lens. This retro prop is ideal for period films, advertising, VR museums, or nostalgic visualizations. PBR textures replicate aged paint, scratches, dust, and reflections for close-up realism. Includes clean topology with UV unwrapped assets for seamless use in Blender, Maya, Unreal Engine, and Unity. Great as a background prop in retro scenes or a hero asset in cinematic storytelling.","imageAlt":"Vintage Slide Projector 3D asset","url":"https://www.cgtrader.com/3d-models/engineering-parts/erni/vintage-slide-projector","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0r2qy9w7hvp4bygiqwsfkk4zw29v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1000212784.jpg","gridUrl":"https://media.cgtrader.com/variants/0r2qy9w7hvp4bygiqwsfkk4zw29v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1000212784.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/engineering-parts/erni/vintage-slide-projector","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":129,"name":".3mf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"engineering-parts","subcategorySlug":"erni","categoryTitle":"Engineering Parts","subcategoryTitle":"Erni Electronics","schemaImageUrl":"https://img-new.cgtrader.com/items/6466536/725bc2dcd4/vintage-slide-projector-3d-model-725bc2dcd4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6830266","type":"listingItem","attributes":{"id":6830266,"title":"Post Apocalyptic Boat","price":150.0,"description":"Post apocalyptic boat model\n\n- the model has a design similar to that of  **\"Waterworld\" and \"Mad Max\"**\n- trimaran design\n- the model has a large number of ship-specific elements\n- anchors, cables, hatches, masts, harpoons, side tires, exhaust pipes, propeller, and rudders\n- the deck also has many elements\n- rusty textures for a post-apocalyptic look\n- the model also has a two-tiered bridge\n- an elevator inside for access to the captain's bridge\n- the captain's bridge has a steering wheel, maps, kerosene lamps, a radio, and various navigation instruments\n- the model has animations for hatches, doors, and an elevator\n- the model has real-life dimensions\n- the model has materials and textures **(only applicable to the .max file)**","imageAlt":"3D model animated Post Apocalyptic Boat","url":"https://www.cgtrader.com/3d-models/watercraft/other/post-apocalyptic-boat","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pe3iruqzy6cbvetx5nu7av7k95pz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/pe3iruqzy6cbvetx5nu7av7k95pz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/other/post-apocalyptic-boat","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"other","categoryTitle":"Watercraft","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6830266/f465f49438/post-apocalyptic-boat-3d-model-f465f49438.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855393","type":"listingItem","attributes":{"id":5855393,"title":"Cattle Egret Animation","price":286.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality cattle egret character with a model, textures, feather cards, rigging, and four lifelike animations. The model features accurate muscle structures; both the body and feather textures are created in 4K resolution. To enhance realism, the decorative feathers on the back are simulated with hair dynamics according to the animation. The rigging is highly detailed, allowing for flexible control over body movement. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, legs, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,066; polygons: 7,032\u003cbr\u003e\nLegs: vertices: 36,050; polygons: 36,072\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 258; polygons: 240\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 169; polygons: 160\u003cbr\u003e\nFeathers: vertices: 89,279; polygons: 61,848\u003cbr\u003e\nTotal: vertices: 134,300; polygons: 106,888\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJC0O4X00_CattleEgret_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_BaseColor.png, 1024* 1024\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, with 12 customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Enables feather swing.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the left and right amplitude of feather movement.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the up and down amplitude of feather movement.\u003cbr\u003e\nHead_follow_location: Controls whether the head follows location.\u003cbr\u003e\nHead_follow_rotation: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nLeg_stretch_L: Controls IK stretching for the left leg.\u003cbr\u003e\nLeg_stretch_R: Controls IK stretching for the right leg.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_follow_rotation: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_follow_rotation: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_gravity_body_a: Controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_gravity_body_b: Controls the front center of gravity of the body.\u003cbr\u003e\nCTR_roll_neck: Controls the neck.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_chin_b: Controls mouth opening.\u003cbr\u003e\nCTR_NictitatingMembrane.L, CTR_NictitatingMembrane.R: Control the opening and closing of the third eyelids.\u003cbr\u003e\nCTR_blink.L, CTR_blink.R: Control the blinking of the eyes.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap: Enables wing shrinkwrap.\u003cbr\u003e\nCTR_WingFold_Shape: Enables surface deformation.\u003cbr\u003e\nCTR_WingFold.L, CTR_WingFold.R: Control the folding and unfolding of the wings, enabling quick and efficient wing retraction to improve efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the tail feathers' folding and unfolding.\u003cbr\u003e\nCTR_hair_Head: Controls the expansion of head feathers.\u003cbr\u003e\nCTR_hair_Chest: Controls the expansion of chest feathers.\u003cbr\u003e\n\nAdditionally, the body includes more controllers to facilitate the creation of detailed animations. And much more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-157\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/bird/cattle-egret-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5UB1bsTvbHp6FL7hUESQia8x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cattle-egret-animation-3d-model-04eed64d8a.jpg","gridUrl":"https://media.cgtrader.com/variants/5UB1bsTvbHp6FL7hUESQia8x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cattle-egret-animation-3d-model-04eed64d8a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cattle-egret-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5855393/04eed64d8a/cattle-egret-animation-3d-model-04eed64d8a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4839076","type":"listingItem","attributes":{"id":4839076,"title":"William Dafoe 3D Realistic Model","price":2.0,"description":"This model is William Dafoe 3D Model ( Rigged )\n\n-Contains Fbx, dae, blend,Obj,Usdc and Glb formats.\n-Eyes, teeth and tongue are included.\n-Best Render format is Cycles.\n-T pose and rigged form ( can change the pose for other fortmats as well, please inform us ).\n-Contact us if you need to know anything or change anything.\n\nThank You for your support","imageAlt":"William Dafoe 3D Realistic Model animated","url":"https://www.cgtrader.com/3d-models/character/man/william-dafoe-3d-realistic-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u6d3aJrvtHH4T8PDx4C8tSLn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DAFOE.jpg","gridUrl":"https://media.cgtrader.com/variants/u6d3aJrvtHH4T8PDx4C8tSLn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DAFOE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/william-dafoe-3d-realistic-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4839076/199ada3e31/william-dafoe-3d-realistic-model-3d-model-199ada3e31.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6380580","type":"listingItem","attributes":{"id":6380580,"title":"6x6 camping truck","price":14.99,"description":"This 3D model, crafted in Blender 3.6, features a rugged, six-wheeled off-road vehicle designed for camping, gaming, and animation movie scenes. The model is fully rigged and textured, showcasing a white body with black accents, large all-terrain tires, and a detailed roof rack equipped with a yellow and black rooftop tent branded \"Adventure\" and \"Rooftec.\" Additional elements include a ladder, spare tire, and mounted gear, enhancing its off-road camping appeal. Ideal for CGTrader listings, this model is perfect for creating immersive outdoor adventure animations or gaming environments.","imageAlt":"6x6 camping truck 3D asset","url":"https://www.cgtrader.com/3d-models/car/suv/6x6-expedition-camping-truck","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q2xvvk39r3nxrptxj0vf0mmf4vvp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChatGPT%20Image%20Apr%209%2C%202026%2C%2012_05_22%20PM.jpg","gridUrl":"https://media.cgtrader.com/variants/q2xvvk39r3nxrptxj0vf0mmf4vvp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20Apr%209%2C%202026%2C%2012_05_22%20PM.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/suv/6x6-expedition-camping-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"car","subcategorySlug":"suv","categoryTitle":"Car","subcategoryTitle":"SUV","schemaImageUrl":"https://img-new.cgtrader.com/items/6380580/ca98351353/6x6-camping-truck-3d-model-ca98351353.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6222417","type":"listingItem","attributes":{"id":6222417,"title":"Cannon Camera","price":10.0,"description":"CGT Model scaled to real world proportions, Exported from blender to FBX and OBJ formats. Textures exported from Substance Painter and includes maps exported for both Unity and Unreal.\n\nTextures:\n\nAll textures are made and exported from substance painter and are 2k resolution. The model comes with four color schemes.\n\nAll normals are OpenGL with the exception of the Unreal Engine export, which containsa directX normal map.\n\nTextures included are diffuse, height, metalic, mixed_AO, Normal map and roughness. Also included in the '2' folder is the ID map used for texturing the model within Substance Painter.","imageAlt":"Cannon Camera 3D asset","url":"https://www.cgtrader.com/3d-models/electronics/other/cannon-camera-3e89bcf2-de37-48e4-8fd6-6e4419ef7e32","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jtcqvp1qszz6yyf64ove5r7va6jk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.png0003.jpg","gridUrl":"https://media.cgtrader.com/variants/jtcqvp1qszz6yyf64ove5r7va6jk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.png0003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/cannon-camera-3e89bcf2-de37-48e4-8fd6-6e4419ef7e32","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6222417/bca0a1a95b/cannon-camera-3d-model-bca0a1a95b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6645398","type":"listingItem","attributes":{"id":6645398,"title":"Wizard Elder Red Robe model pack","price":30.0,"description":"Introducing the Wizard Elder Red Robe model pack, featuring a detailed character with a wise elder appearance, wearing an ornate red robe and matching sandals. Perfect for medieval or fantasy-themed projects, it includes three levels of detail for flexibility in rendering and gaming applications. Enhance your stories with this distinguished wizard in scenes for movies, games, or interactive presentations. Each model level is efficiently designed for production rendering and game engines. All textures are 4096*4096 in size, providing exceptional detail. Please like and leave a comment if you enjoy this model.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"Wizard Elder Red Robe model pack animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/wizard-elder-red-robe-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sphlwuy8htgcnyhzjhnhcawdz8kp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/sphlwuy8htgcnyhzjhnhcawdz8kp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/wizard-elder-red-robe-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6645398/e9f7441ebd/wizard-elder-red-robe-model-pack-3d-model-e9f7441ebd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"925012","type":"listingItem","attributes":{"id":925012,"title":"Star Wars L3-37 droid RIGGED","price":99.0,"description":"Star Wars L3-37 droid 3D model\n\nL3-37 from the movie 'Solo: A Star Wars Story\"\n\nL3-37, abbreviated L3, or Elthree, was a feminine custom self-made piloting droid associated with Lando Calrissian who was active during the reign of the Galactic Empire. She was a one of a kind droid, assembling and improving herself with scraps of other droids, including her torso, which she pieced together from an old astromech. Her brain module began as part of an R3-series astromech droid, including data from an espionage droid, custom coding and protocol droid processors.\n\nL3 was also built from already used protocol parts and was also an enlightened navigator. She cared deeply about droid rights, a trait which led to her eventual demise.\n\nThe model contains 8K textures\n\nClean geometry\nLight weight model, yet completely detailed for HI-Res renders.\nUse for movies, Advertisements or games\n\nThis model is rigged only for 3dsMAX .\nOther formats are not rigged, and includes only neutral pose model.\n\nV-Ray render and materials (3.30.05)\n\nAll textures include in *.rar files\n\nLighting setup is not included in the file!\n","imageAlt":"3D model Star Wars L3-37 droid RIGGED","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-l3-37-droid-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oYJrJCasuQsub5vSdbW1gL4D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/star-wars-l3-37-droid-rigged-3d-model-animated-rigged-max-obj-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/oYJrJCasuQsub5vSdbW1gL4D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-l3-37-droid-rigged-3d-model-animated-rigged-max-obj-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-l3-37-droid-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/925012/84888a3c59/star-wars-l3-37-droid-rigged-3d-model-84888a3c59.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5546463","type":"listingItem","attributes":{"id":5546463,"title":"Tom Cruise","price":8.0,"description":"Bring the action, charm, and iconic performances of Hollywood superstar Tom Cruise to life with this highly detailed and realistic 3D model. From his intense expressions to his dynamic physical presence, every aspect of this model is meticulously crafted to capture his signature style. Perfect for animation, video games, and VR projects, this model is a must-have for any project featuring one of the most talented and iconic actors of all time.With every aspect, including his distinctive smile and charismatic presence, accurately represented. This exceptional 3D representation is sure to make any project pop with star power and timeless appeal. Ideal for animation, video games, and VR projects, this 3D model of Tom Cruise is a must-have for any fan or creative looking to add a dose of Hollywood royalty to their work. ","imageAlt":"3D model animated Tom Cruise","url":"https://www.cgtrader.com/3d-models/character/man/tom-cruise-b97253e6-66df-444a-a54d-3ffab57046f7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iqzxEWe87566ju4t6czonJCA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/08.jpg","gridUrl":"https://media.cgtrader.com/variants/iqzxEWe87566ju4t6czonJCA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/tom-cruise-b97253e6-66df-444a-a54d-3ffab57046f7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5546463/860b4838b0/tom-cruise-3d-model-860b4838b0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4416272","type":"listingItem","attributes":{"id":4416272,"title":"Baby Wildebeest Animated VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a baby wildebeest model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, oral cavity, lacrimal glands, pupils, corneas, tears, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 56,551; polygons 56,404\u003cbr\u003e\nOral cavity: vertices 5,544; polygons 5,544\u003cbr\u003e\nLacrimal glands: vertices 438; polygons 432\u003cbr\u003e\nPupils: vertices 1,156; polygons 1,216\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 234; polygons 216\u003cbr\u003e\nTongue: vertices 1,415; polygons 1,392\u003cbr\u003e\nTeeth: vertices 12,888; polygons 12,800\u003cbr\u003e\nTotal: vertices 79,190; polygons 79,028\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Oralcavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Oralcavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A7_BabyWildebeest_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body, and its customized attributes \"Head_Follow\", \"Neck follow\" and \"Tail Follow\" control whether the head, the neck and the tail moves following the body separately.\u003cbr\u003e\nCTR_LegRoot_IK_F.L, CTR_LegRoot_IK_F.R, CTR_LegRoot_IK_B.L and CTR_LegRoot_IK_B.R control the limbs, and their customized attributes control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_Spine.005, CTR_Spine.003 and CTR_Spine.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_Eye_U.L, CTR_Eye_D.L, CTR_Eye_U.R and CTR_Eye_D.R control the winkle.\u003cbr\u003e\njaw_master controls the opening of the mouth.\u003cbr\u003e\nThere are fine facial controllers which support detailed expressions creation.\u003cbr\u003e\nThe body comes with finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30 fps, frame range 0-200\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-25\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-300\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Baby Wildebeest Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/baby-wildebeest-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7Dk9KoT3XYaaNDHPYMjqBYhf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A7_BabyWildebeest_Walk_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/7Dk9KoT3XYaaNDHPYMjqBYhf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A7_BabyWildebeest_Walk_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/baby-wildebeest-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4416272/c5b7eb0254/baby-wildebeest-animated-vfx-grace-3d-model-c5b7eb0254.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855385","type":"listingItem","attributes":{"id":5855385,"title":"Realistic Cormorant Animation 3D Model Rigged for Blender","price":324.0,"description":"**Introduction**\u003cbr\u003e\nThis realistic rigged cormorant 3D model is designed for professional animation, rendering, and VFX projects. Fully rigged for smooth and lifelike movements, it’s perfect for wildlife animations, CGI films, and architectural visualizations. Built with high-quality details and textures, this model ensures outstanding results in both real-time workflows and high-quality renders.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyelids, third eyelids, pupils, eyeballs, oral cavity and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 19,485; polygons: 19,454\u003cbr\u003e\nEyelids: vertices: 3,910; polygons: 3,680\u003cbr\u003e\nThird eyelids: vertices: 578; polygons: 576\u003cbr\u003e\nPupils: vertices: 1,028 ; polygons: 1,088\u003cbr\u003e\nEyeballs: vertices: 1,220; polygons: 1,280\u003cbr\u003e\nOral cavity: vertices: 417; polygons: 390\u003cbr\u003e\nFeathers: vertices: 438,713; polygons: 334,954\u003cbr\u003e\nTotal: vertices: 465,351; polygons: 361,422\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O4X0A_Cormorant_BackFeather_BaseColor.png, 4096* 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4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS01_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsDS02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMAV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMAV_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_CovertsMIV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_AO.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_Height.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Eyelid_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_B_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Feather_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Hair_Head_Mask.png, 1024* 1024\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_Scapulars_Metallic.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_ScapularsLight_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_ScapularsRandom01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts_Alpha.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts01_Metallic.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts01Light_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02Dark_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts02Light_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts03_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0A_Cormorant_WingCoverts03_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root_a controls the entire model, with 12 customized attributes:\u003cbr\u003e\na_IKFK_leg.L switches between IK/FK for the left leg;\u003cbr\u003e\nb_IKFK_leg.R switches between IK/FK for the right leg;\u003cbr\u003e\nc_IK_Stretch_leg.L controls the IK stretch for the left leg;\u003cbr\u003e\nd_IK_Stretch_leg.R controls the IK stretch for the right leg;\u003cbr\u003e\ne_IKFK_neck switches between IK/FK for the neck;\u003cbr\u003e\nf_IK_Stretch_neck controls the IK stretch for the neck;\u003cbr\u003e\ng_head_follow controls whether the head follows rotation;\u003cbr\u003e\nh_head_independent controls whether the head follows location in IK mode;\u003cbr\u003e\ni_IK_neck_seldom controls the visibility of neck IK controller;\u003cbr\u003e\nj_wing_follow controls whether the wings follow rotation;\u003cbr\u003e\nk_neck_follow controls whether the neck follows rotation;\u003cbr\u003e\nl_tail_follow controls whether the nose follows rotation.\u003cbr\u003e\n\nCTR_BackGravity controls the rear center of gravity for the body.\u003cbr\u003e\nCTR_FrontGravity controls the front center of gravity for the body..\u003cbr\u003e\nCTR_IK_Root_neck_a, CTR_IK_Root_neck_c, CTR_FK_head_a and CTR_FK_head_b control the head.\u003cbr\u003e\nCTR_FK_mouth controls the mouth.\u003cbr\u003e\nCTR_eye_blink.L controls the opening and closing of the eyes, with the scale controlling the third eyelids.\u003cbr\u003e\nCTR_eye_blink.R controls the opening and closing of the eyes, with the scale controlling the third eyelids.\u003cbr\u003e\nCTR_left_wing_fold controls the folding and spreading of the left wing, which makes it more convenient to fold the wings and improve efficiency.\nCTR_left_wing_SurfaceDeform toggles the surface deformation for the left side.\u003cbr\u003e\nCTR_right_wing_fold controls the folding and spreading of the right wing, which makes it more convenient to fold the wings and improve efficiency.\u003cbr\u003e\nCTR_right_wing_SurfaceDeform toggles the surface deformation for the right side.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding and spreading of the tail.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers for the body, making it easier to create more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-144\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Realistic Cormorant Animation 3D Model Rigged for animated","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-cormorant-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QPrUVUWHBzXnNVc4P1xiDjaK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.jpg","gridUrl":"https://media.cgtrader.com/variants/QPrUVUWHBzXnNVc4P1xiDjaK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-cormorant-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5855385/2b26868df6/realistic-cormorant-animation-3d-model-rigged-for-blender-3d-model-2b26868df6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6456292","type":"listingItem","attributes":{"id":6456292,"title":"Realistic Praying Mantis 3D Detailed Insect Green Exoskeleton","price":30.0,"description":"Download the highly detailed 3D model of a praying mantis, a lifelike digital recreation of one of nature’s most fascinating insects, captured in stunning realism. This praying mantis 3D model features a vibrant green exoskeleton with subtle gradients, fine textures, and natural patterns that reflect its real-world appearance. The insect is depicted in a poised, predatory stance — front legs raised and armed with sharp spines, ready to strike. Its large compound eyes, long antennae, and segmented body are rendered with precision, capturing every anatomical detail from the thorax to the abdomen.\n\nIdeal for use in entomology education, nature documentaries, game development, NFT collectibles, scientific visualization, and digital art, this insect 3D asset brings authenticity, scale, and emotional depth to any project. Its design captures the elegance and danger of this predatory creature, making it perfect for eco-conscious branding, wildlife content, or biological research.\n\nThe model includes full PBR material support — albedo, roughness, normal, metallic, and ambient occlusion maps — ensuring realistic lighting behavior and surface response under various conditions. The exoskeleton is rendered with high detail, including fine ridges, joint articulations, and translucent wing membranes. The legs feature sharp spines and textured surfaces, while the head displays accurate eye structure and mouthparts.\n\nThis praying mantis 3D model is optimized for high-quality rendering in Blender, Maya, 3ds Max, Cinema 4D, and other professional 3D software platforms. Available in multiple formats — FBX, OBJ, MAX, STL, and glTF — it ensures compatibility across all major applications. It supports real-time engines like Unity and Unreal Engine, making it suitable for interactive experiences, VR/AR environments, and simulation projects. The clean topology and efficient polygon count allow for smooth performance without sacrificing visual fidelity.\n\nPerfect for natural history exhibits, outdoor scenes, educational apps, and nature-themed content, this mantis 3D asset adds drama, texture, and narrative potential to any environment. Its symbolic association with patience, focus, and balance makes it ideal for spiritual motifs, branding campaigns, or creative storytelling. Whether used in a virtual museum, animated film, or mobile game, it enhances immersion with its tactile presence and visual impact.\n\nThe model is fully customizable — you can change colors, textures, scale, or even animate elements such as movement, blinking, or hunting behavior for dynamic scenes. It's also suitable for 3D printing, where its solid structure allows for accurate physical reproduction as a decorative object, prototype, or collectible.\n\nUsed by artists, designers, and developers in concept art, scientific visualization, digital storytelling, and innovation branding, this praying mantis 3D model represents the fusion of biology, art, and technology. Download it today and elevate your digital projects with a piece that embodies nature, precision, and emotional resonance.","imageAlt":"animated Realistic Praying Mantis 3D Detailed Insect 1","url":"https://www.cgtrader.com/3d-models/animal/insect/realistic-praying-mantis-3d-detailed-insect-green-exoskeleton","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kk3hlbdogz3fii4t873hyibgrtv1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Mantis.jpg","gridUrl":"https://media.cgtrader.com/variants/kk3hlbdogz3fii4t873hyibgrtv1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mantis.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/realistic-praying-mantis-3d-detailed-insect-green-exoskeleton","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/6456292/f27e1a3ccd/realistic-praying-mantis-3d-detailed-insect-green-exoskeleton-3d-model-f27e1a3ccd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436824","type":"listingItem","attributes":{"id":4436824,"title":"Donkey Summer Animation VFX Grace","price":240.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a donkey model for summer, with multiple 4K PBR maps, fur, rigging, animations and baked hair dynamics. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consistes of the body, lacrimal glands, pupil, sclera, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTeeth: vertices 69,897; polygons 68,522\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotla: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L902A0_Donkey_Summer_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L902A0_Donkey_Summer_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L902A0_Donkey_Summer_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L902A0_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L902A0_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L902A0_Donkey_Head_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_torso controls the movement of the body, it has customized attributes:\u003cbr\u003e\nHead_follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Roc_Loc controls the location of the root of the neck;\u003cbr\u003e\nNeck_follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nTongue_IKFK switches between IK/FK of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L/R comes with customized attributes:\u003cbr\u003e\nIKFK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_stretch controls the stretch limit of the forelegs in IK mode;\u003cbr\u003e\nrepair_jiggle removes the knee jitter;\u003cbr\u003e\nshoulder_follow controls whether the shoulder moves following the parent controller.\u003cbr\u003e\nCTR_IKFK_B.L/R come with customized attributes:\u003cbr\u003e\nIKFK switches between IK/FK of the hind legs;\u003cbr\u003e\nIK_stretch controls the stretch limit of the hind legs in IK mode;\u003cbr\u003e\nCTR_jaw controller comes with a customized attribute: Floor, which controls whether the CTR_chin controller collides with the upper lip.\u003cbr\u003e\nCTR_Blink.L/R control the winkling.\u003cbr\u003e\nCTR_nose_open.L/R control the breath effect of the nostril.\u003cbr\u003e\nDetailed facial riggings are available.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, frame range 0-360 frames\u003cbr\u003e\nUnlooped See animation at 30 fps, frame range 0-390 frames\u003cbr\u003e\nUnlooped Eat animation at 30 fps, frame range 0-389 frames\u003cbr\u003e\nLoopable Trot animation at 30 fps, frame range 0-384 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe dynamic of Mane and tail have been cached.\u003cbr\u003e\nDonkey_Summer_Body_collider and Donkey_Winter_Body_collider ane the colliders of hair dynamic simulation. Display and Render are disabled by default.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nThe hair is optimized. Increase the number of segments of hair if you want even better quality.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e","imageAlt":"Donkey Summer Animation VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s9KmUjHGFDU4Rh5u5FHahUto/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L902A0_Donkey_Summer_See_Display_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/s9KmUjHGFDU4Rh5u5FHahUto/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L902A0_Donkey_Summer_See_Display_4K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4436824/b06767173b/donkey-summer-animation-vfx-grace-3d-model-b06767173b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6638247","type":"listingItem","attributes":{"id":6638247,"title":"Charming Goose Character model pack","price":35.0,"description":"The Charming Goose Character model pack presents a whimsical and detailed 3D model of a goose with expressive features, perfect for animation, games, and interactive projects. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model excels in expressive animations and children’s educational media. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size. Please like and leave a comment for the model if you enjoyed it.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"Charming Goose Character model pack 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/charming-goose-character-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dk7cdabfttveo3ucwoh2ewsc9emj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/dk7cdabfttveo3ucwoh2ewsc9emj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/charming-goose-character-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6638247/077235ce68/charming-goose-character-model-pack-3d-model-077235ce68.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6060388","type":"listingItem","attributes":{"id":6060388,"title":"Low-Poly Clown 04 Animated","price":29.0,"description":"**Low-Poly Clown 04 Animated 3d model**\n\n**Specifications:**\n\n- Vertices    : 4889\n- Polygons  : 4958\n- Materials: Yes.\n\n- Textures: High-quality 2K textures (2048x2048), including:\n- Base Color\n- Metallic\n- Normal\n- Roughness\n- Ambient Occlusion (AO)\n\n- Rigged.\n- Animated\n\n**List 4 Animation:**\n\n- Idle\n- Walk\n- Run\n- Jum\n\n**File Formats:**\n\n- 3DSMAX 2020        _( Rigged)\n- MAYA 2023              _( Rigged)\n- BLENDER 3.6.1         _( Rigged)\n- FBX                           _( Rigged, Animated )\n- OBJ                           _( No Rig, No Animation )\n- DAE                           _( Rigged)\n- GLB                           _( Rigged)\n","imageAlt":"3D asset Low-Poly Clown 04 Animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-clown-04-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m842htny3z4bic63l9n456pfg5rw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Clown.jpg","gridUrl":"https://media.cgtrader.com/variants/m842htny3z4bic63l9n456pfg5rw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Clown.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-clown-04-animated","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6060388/5bb1b94626/low-poly-clown-04-animated-3d-model-5bb1b94626.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6647904","type":"listingItem","attributes":{"id":6647904,"title":"Mystic Stone Creature model pack","price":45.0,"description":"This Mystic Stone Creature model pack offers a visually stunning 3D model of a mythical stone guardian embedded with glowing runes and mossy textures. Perfect for fantasy games, movies, or AR experiences, it captivates with its intricate design and ethereal presence. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for use in production rendering—such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others—game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model features PBR textures, including Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size. If you liked this model, please leave a like and a comment.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"3D asset Mystic Stone Creature model pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mystic-stone-creature-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1ajzjrdc1g6001ndu0ing4fovujg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/1ajzjrdc1g6001ndu0ing4fovujg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mystic-stone-creature-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6647904/4b7704f6b9/mystic-stone-creature-model-pack-3d-model-4b7704f6b9.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6060287","type":"listingItem","attributes":{"id":6060287,"title":"Low-Poly Clown 01 Animated","price":29.0,"description":"**Low-Poly Clown 01 Animated 3d model**\n\nAdd a touch of whimsy and charm to your next project with Low-Poly Clown 01, a stylized, game-ready character designed for performance and versatility. Perfect for mobile games, stylized animations, or VR/AR experiences, this cheerful clown comes fully rigged and animated with high-quality 2K textures and clean topology.\n\nWhether you're building a carnival scene, a fun indie game, or an animated short, this character is ready to perform!\n\n**Specifications:**\n\n- Vertices    : 4889\n- Polygons  : 4958\n- Materials: Yes.\n\n- Textures: High-quality 2K textures (2048x2048), including:\n- Base Color\n- Metallic\n- Normal\n- Roughness\n- Ambient Occlusion (AO)\n\n- Rigged.\n- Animated\n\n**List 4 Animation:**\n\n- Idle\n- Walk\n- Run\n- Jum\n\n**File Formats:**\n\n- 3DSMAX 2020           _( Rigged)\n- MAYA 2023                _( Rigged)\n- BLENDER 3.6.1         _( Rigged)\n- FBX                              _( Rigged, Animated )\n- OBJ                            _( No Rig, No Animation )\n- DAE                            _( Rigged)\n- GLB                            _( Rigged)\n","imageAlt":"3D asset Low-Poly Clown 01 Animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-clown-01-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0ilwqyxwspfrsz2rm5bk81qj0igh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Clown.jpg","gridUrl":"https://media.cgtrader.com/variants/0ilwqyxwspfrsz2rm5bk81qj0igh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Clown.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-clown-01-animated","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6060287/64a49ce2d9/low-poly-clown-01-animated-3d-model-64a49ce2d9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4984876","type":"listingItem","attributes":{"id":4984876,"title":"Buselaphus  VFX Grace","price":362.0,"description":"**Introduction**\n\nThis is a high-quality buselaphus model with multiple 4K maps, fur, riggings and 9 realistic animations. It comes with a complex hair system created in Blender, realistic muscle structure and oral cavity, and there are also fine facial expression controllers and a 360-degree lighting file in the project. This model is made with Blender and Cycles renderer at real-world scale.\n\n**Description**\n\nIt consists of the body, horns, upper alveolar ridge, lower alveolar ridge, lacrimal glands, pupils, sclera, tongue, teeth.\n\n**Polygons**\n\nBody: vertices 48,924; polygons 48,922\nHorn: vertices 13,550; polygons 13,516\nUpper alveolar ridge: vertices 21,258; polygons 21,264\nLower alveolar ridge,: vertices 16,698; polygons 16,696\nLacrimal glands: vertices 668; polygons 598\nPupils: vertices 1,956; polygons 1,952\nSclerae: vertices 2,714; polygons 2,712\nTongue: vertices 1,989; polygons 1,952\nTeeth: vertices 8,240; polygons 8,192\nTotal: vertices 115,015; polygons 114,820\n\n**Project Format**\n\nThere is a Blender project and an OBJ file without rigging or animation.\n\n**Size of Maps**\n\nJF0N2N0O_Buselaphus_Body_BaseColor.1001.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Body_BaseColor.1002.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Body_Normal.1001.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Body_Normal.1002.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Body_Roughness.1001.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Body_Roughness.1002.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Horn_BaseColor.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Horn_Normal.png, 4096 * 4096\nJF0N2N0O_Buselaphus_Horn_Roughness.png, 4096 * 4096\nJF0N2N0O_Buselaphus_OralCavity_BaseColor.png, 4096 * 4096\nJF0N2N0O_Buselaphus_OralCavity_Height.png, 4096 * 4096\nJF0N2N0O_Buselaphus_OralCavity_Normal.png, 4096 * 4096\n\n**Rigging**\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\nCRV_Total controls the entire body.\nCRV_Weight controls the center of gravity.\nCRV_Spine.002 controls the rear spine.\nCRV_Spine_M_Single controls the middle spine.\nCRV_Spine.004 controls the front spine.\nCTR_Neck and CRV_Neck.004 control the neck.\nCRV_Head.001 controls the head.\nCRV_Front_Leg.L and CRV_Front_Leg.R are IK controllers of the forelegs.\nCRV_Leg.R and CRV_Leg.L are IK controllers of the hind legs.\nCRV_Chin.005, CRV_Chin and CRV_-Chin.004 control the jaw.\nCRV_Eye.L and CRV_Eye.R control the eyes.\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\nAnd more ...\n\n**Animation**\n\nLoopable walking animation at 30 fps, frame range 0-200\nUnlooped running animation at 30 fps, frame range 0-450\nUnlooped eating01 animation at 30 fps, frame range 0-260\nUnlooped eating02 animation at 30 fps, frame range 0-240\nUnlooped eating03 animation at 30 fps, frame range 0-245\nUnlooped watching01 animation at 30 fps, frame range 0-300\nUnlooped watching02 animation at 30 fps, frame range 0-245\nUnlooped watching03 animation at 30 fps, frame range 0-300\nUnlooped walking animation at 30 fps, frame range 0-240\n\n**Features**\n\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nThe model can be rendered in the current project directly.","imageAlt":"3D Buselaphus VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/buselaphus-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vzkadpKGofb3pqRZbFiFrvFK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0O_Buselaphus_Display_Run_01.jpg","gridUrl":"https://media.cgtrader.com/variants/vzkadpKGofb3pqRZbFiFrvFK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0O_Buselaphus_Display_Run_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/buselaphus-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4984876/56edf94bc8/buselaphus-vfx-grace-3d-model-56edf94bc8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6059934","type":"listingItem","attributes":{"id":6059934,"title":"Low-Poly Clown Animated","price":29.0,"description":"**Low-Poly Clown Animated 3d model**\n\nBring some playful energy to your project with this stylized low-poly clown character, perfect for games, animations, or VR experiences. 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Animation VFX Grace","price":242.0,"description":"Introduction\u003cbr\u003e\n\nThis is a high-quality hummingbird model with maps, fur, riggings and animations. There are multiple 4K feather maps, and the UDIM UV is applied to the body to make it more realistic. The feathers are geometry objects, so they can be rendered quickly without add-on. The model is made with Blender and Cycles renderer at real-world scale, you can use it in broadcast, advertisement, poster, movie trailer and other works.\u003cbr\u003e\n\nDescriptionIt \u003cbr\u003e\n\nconsists of BigFeather, DownFeather, MidFeather, TailFeather, Abdomen_Feather, Back_Feather, Body_Feather, Crown_Feather, Head_Feather, SmallFeather, Tail_Feather, Wing_Fehther, Pupil, Sclera, Tongue, Body.\u003cbr\u003e\n\nPolygons\u003cbr\u003e\n\nBigFeather: vertices 2,114; polygons 1,558\u003cbr\u003e\nDownFeather: vertices 1,320; polygons 960 \u003cbr\u003e\nMidFeather: vertices 1,860; polygons 1,352\u003cbr\u003e        \nTailFeather: vertices 1,585; polygons 1,505\u003cbr\u003e\nAbdomen_Feather: vertices 11,515; polygons 7,796\u003cbr\u003e\nBack_Feather: vertices 4,550; polygons 2,912\u003cbr\u003e\nBody_Feather: vertices 2,000; polygons 1,280 \u003cbr\u003e   \nCrown_Feather: vertices 18,240; polygons 13,376\u003cbr\u003e\nHead_Feather: vertices 25,198; polygons 16,125\u003cbr\u003e\nSmallFeather: vertices 3,720; polygons 2,728\u003cbr\u003e    \nTail_Feather: vertices 1,140; polygons 836  \u003cbr\u003e \nWing_Fehther: vertices 21,707; polygons 15,914 \u003cbr\u003e\nPupil: vertices 1,220; polygons 1,280\u003cbr\u003e    \nSclera: vertices 964; polygons 1,024\u003cbr\u003e    \nTongue: vertices 2,202; polygons 2,200\u003cbr\u003e\nBody: vertices 18,065; polygons 18,028 \u003cbr\u003e   \nTotal: vertices 117,400; polygons 88,874\u003cbr\u003e\n\nProject Format\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\nSize of Maps\u003cbr\u003e\n\nJW0L101A0_Hummingbird_Abdomen_Feathera_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather01_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_Normal.png, 4096*4096\u003cbr\u003e\n\nRigging\u003cbr\u003e\n\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity_a controls the center of gravity of the body. Its customized attribute Stretch_Ctr controls the stretch controller of the spine; Tail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_neck is the controller of the neck. Its customized attribute Head_Follow controls whether the head follows; Neck_Follow controls whether the neck follows.\u003cbr\u003e\nCTR_head controls the rotation and location of the head.\u003cbr\u003e\nCTR_chin_a opens the mouth.\u003cbr\u003e\nCTR_eye_a.L/R are controllers of the eyes.\u003cbr\u003e\nROLL_tail_a\\ROLL_tail_b control the rotation of the tail.\u003cbr\u003e\nCTR_IK_foot.L/R are IK controllers of the legs. It comes with multiple customized atttributes:\u003cbr\u003e\n    B_Toe_Follow controls whether the toes rotates following CTR_heel_tiptoe.L/R in IK mode;\u003cbr\u003e\n    IF-FK switches between IK/FK non-seamlessly;\u003cbr\u003e\n    Stretch_Ctr controls the stretch controller of the legs.\u003cbr\u003e\nCTR_wing.L/R fold the wings.\u003cbr\u003e\nEach layer of feathers come with a separate controller. Each feather also comes with a separate controller.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\nAnimation\u003cbr\u003e\n\nUnlooped eating animation at 30 fps, frame range 0-200\u003cbr\u003e\n\nTag\u003cbr\u003e\n\nhummingbird, bird, flowers, small, wings, animals, fly, rigging, models, feather, Blender\u003cbr\u003e\n\nFeatures\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. If used in the background, here are some optimization methods:\u003cbr\u003e\n    Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n    Decrease the steps of the interpolated spine.\u003cbr\u003e\nThe pose in the images is just for demostration purpose, and will not be included in the project. 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