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All texture are in cinema 4d tex folder. \nThanks for interesting\n\nCD4 Format Polygon Numbers: 20000\n\nConverted formats Polygon Numbers may change","imageAlt":"3D Realistic Tape Measure Animated Meter and Inch","url":"https://www.cgtrader.com/3d-models/industrial/tool/realistic-tape-measure-animated-meter-and-inch","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/31k3aL88Xu3LTmivkhSGuWcR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/meter0000.jpg","gridUrl":"https://media.cgtrader.com/variants/31k3aL88Xu3LTmivkhSGuWcR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/meter0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/tool/realistic-tape-measure-animated-meter-and-inch","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"industrial","subcategorySlug":"tool","categoryTitle":"Industrial","subcategoryTitle":"Tool","schemaImageUrl":"https://img-new.cgtrader.com/items/2135758/e26f28de23/realistic-tape-measure-animated-meter-and-inch-3d-model-e26f28de23.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3872053","type":"listingItem","attributes":{"id":3872053,"title":"speedometer","price":10.0,"description":"Speedometer\nInside the .blend file, there are two folders. 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All texture in cd4 folder.\n\n- CD4  format polygon numbers: 15000\n\n- Converted format polygon numbers: 77000\n\n- Thanks for interesting","imageAlt":"3D Tape Measure 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Scene size - **7 x 7 km**\n     - File formats - **.max, .fbx, .obj, .dae**\n     - Custom package available at a special price\n- **Additional options** (please request before buying)\n     - Extended scene size\n          - **up to 100 x 100km** - Complete scene\n     - Additional file formats\n         - **.skp** - SketchUp \n         - **.3dm** - Rhino 3D\n         - **.gltf,  .glb** - Games, Web, AR/VR\n         - **.unitypackage** - Unity 3D\n         - **.rvt** - Autodesk Revit\n         - **.stl** - 3D Print\n         - **.c4d** - Cinema4D\n         - **.blend** - Blender\n         - **.ma, .mb** - Autodesk Maya\n         - **.dwg, dxf** - Autodesk AutoCAD\n     - Topography terrain\n         - Up to 1 meter accuracy raw terrain object (USGS 3D Elevation Program)\n         - Multiple LODs optimized for the best polycount/details balance\n         - Countour lines (up to 1 meter interval)\n         - High-resolution (up to 64000x64000px) sattelite or surface texture\n         - 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It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 9 objects: Body, left sclera, right sclera, left iris, right iris, lacrimal glands, lacrimal caruncles, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 22,692; polygons 22,692\u003cbr\u003e\nLeft sclera: vertices 274; polygons 288\u003cbr\u003e\nRight sclera: vertices 274; polygons 288\u003cbr\u003e\nLeft iris: vertices 306; polygons 320\u003cbr\u003e\nRight iris: vertices 306; polygons 320\u003cbr\u003e    \nLacrimal glands: vertices 532; polygons 528\u003cbr\u003e\nLacrimal caruncles: vertices 452; polygons 448\u003cbr\u003e\nTeeth: vertices 632; polygons 618\u003cbr\u003e\nTongue: vertices 1,585; polygons 1,568\u003cbr\u003e\nTotal: vertices 27,053; polygons 27,070\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L522A0_BabyRhino_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity and CTR_Spine control the body.\u003cbr\u003e\nCTR_root controls how the neck follows by the customized attributes.\u003cbr\u003e\nFacial rigging is available, which can create simple facial expressions such as winking, shaking of facial skin, the deformation of lips, etc.\u003cbr\u003e\nCTR_FT_footRoll_L, CTR_FT_footRoll_R, CTR_BK_footRoll_L and CTR_BK_footRoll_R control the movement of limbs.\u003cbr\u003e\nCTR_start_spine controls the latter spine; CTR_end_spine controls the former spine; CTR_Neck.008 controls the root of the neck; CTR_Neck.009 controls the head.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running at 30 fps, frame range 0-80\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the model to keep the details. Only Display is toggled on by default for faster running.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Rhino Baby Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ifibrpvno6y8absje9lhg89hc0hg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rhino-baby-animated-vfx-grace-3d-model-113ac71baf.jpg","gridUrl":"https://media.cgtrader.com/variants/ifibrpvno6y8absje9lhg89hc0hg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rhino-baby-animated-vfx-grace-3d-model-113ac71baf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409978/113ac71baf/rhino-baby-animated-vfx-grace-3d-model-113ac71baf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494557","type":"listingItem","attributes":{"id":3494557,"title":"Young Sheep with 1 Animation VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 1 animation. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e \n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Young Sheep with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494557/5236e76ae7/young-sheep-with-1-animation-vfx-grace-3d-model-5236e76ae7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7289274","type":"listingItem","attributes":{"id":7289274,"title":"Zhuque-3 Blender FBX 3D Model","price":59.0,"description":"A highly detailed Blender model of the Zhuque-3 launch vehicle, featuring:\n\n\n\nSeparation push rods\n\nLanding legs\n\nDeployable grid fins with animation\n\nFBX file included\n\nTexture files included\n\nUses Blender's built-in Principled BSDF materials\n\nImportant Notice – Usage Restrictions\n\nCopyright applies only to the original creative elements of this work. Any political symbols included in the model, such as national flags or national emblems, are not covered by the author's copyright and are provided solely to demonstrate the complete appearance of the model. Commercial use is prohibited.\n\n\nUsers must also comply with all applicable laws and regulations regarding the use of such symbols. Any distortion, alteration, or misuse of these symbols in any form is strictly prohibited.\n\n\nAbout Zhuque-3\n\nZhuque-3 is a large reusable liquid oxygen/methane launch vehicle independently developed by LandSpace. It is China's first commercial launch vehicle to adopt a stainless-steel airframe.\n\n\nThe rocket stands 76.6 meters tall with a 4.5-meter-diameter core stage. 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With its high payload capacity and rapid reusability, Zhuque-3 is well suited for large-scale satellite constellation missions and provides China's commercial space industry with a reliable, high-frequency launch solution.\n\n","imageAlt":"Zhuque-3 Blender FBX 3D Model","url":"https://www.cgtrader.com/3d-models/space/other/zhuque-3-blender-fbx-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/42ci2ad79dqpog45w0pws0q5sxas/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZQ3_5.jpg","gridUrl":"https://media.cgtrader.com/variants/42ci2ad79dqpog45w0pws0q5sxas/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZQ3_5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/zhuque-3-blender-fbx-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7289274/f48e7c162c/zhuque-3-blender-fbx-3d-model-3d-model-f48e7c162c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5242858","type":"listingItem","attributes":{"id":5242858,"title":"Volleyball Court The Playing Field","price":3.0,"description":" \n _A volleyball court is a rectangular playing area divided into two equal halves by a net. The standard dimensions of a volleyball court are 18 meters (59 feet) long and 9 meters (29.5 feet) wide, with a 2-meter (6.6 feet) wide area surrounding the court known as the free zone. The net is positioned vertically in the center of the court, with its top edge set at a height of 2.43 meters (7 feet 11.6 inches) for men's volleyball and 2.24 meters (7 feet 4.2 inches) for women's volleyball. The court is marked with boundary lines, including the sidelines and end lines, which delineate the playing area. The playing surface is typically made of hardwood or synthetic material, providing a firm and level ground for the game._**","imageAlt":"Volleyball Court The Playing Field 3D asset","url":"https://www.cgtrader.com/3d-models/sports/game/volleyball-court-the-playing-field","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RB88FXvEr5sBZU3zwJZHxQe4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/T%201.jpg","gridUrl":"https://media.cgtrader.com/variants/RB88FXvEr5sBZU3zwJZHxQe4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/T%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/volleyball-court-the-playing-field","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/5242858/5ab2ef8e5c/volleyball-court-the-playing-field-3d-model-5ab2ef8e5c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5669968","type":"listingItem","attributes":{"id":5669968,"title":"Brown Bear","price":150.0,"description":"**Introduction**\n\nThis is a high-quality realistic Brown Bear with complete maps, fur, rigging, 69 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( HAIR CARD ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nUnreal Engine 5.5.1\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n\n","imageAlt":"3D model animated hunting Brown Bear","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-f9d45be6-2684-46cf-aa67-28ba2308423d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bmyn6bv8ugsvq84k4p586g07xluj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear.jpg","gridUrl":"https://media.cgtrader.com/variants/bmyn6bv8ugsvq84k4p586g07xluj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-f9d45be6-2684-46cf-aa67-28ba2308423d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5669968/821e8bb2bf/brown-bear-3d-model-821e8bb2bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3300668","type":"listingItem","attributes":{"id":3300668,"title":"Snowshoe Rabbit Animated VFX Grace","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**  \nThis is a snowshoe hare in the summer with multiple 4K UDIM maps, fur, rigging, and animations. And It's made with Blender and Cycles renderer at real-world scale.  \nIt consists of 6 objects: Body, eyeballs, upper teeth, lower teeth, front paws, hind paws.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,759; polygons 21,688  \nEyeballs: vertices 3,148; polygons 3,048  \nUpper teeth: vertices 5,354; polygons 5,120  \nLower teeth: vertices 3,956; polygons 3,760  \nFront paws: vertices 1,318; polygons 1,388  \nHind paws: vertices 1032; polygons 1,089  \nTotal: vertices 36,567; polygons 36,093  \n\n**Formats**  \u003cbr\u003e\nThere is a Blender project and an OBJ file. \n \n**Textures**  \u003cbr\u003e\n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Roughness.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Normal.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_BaseColor.png`, 2048x2048  \n\n**Rigging**  \nWith full controllers, it's easier to create postures and animations. The features are as follows:  \nCTR_ROOT controls the entire model.  \nROOT_gravity controls the center of gravity of the body, and the customized attribute—Head_Follow toggles between whether the head rotates with the body.  \nCTR_gravity_F, stretch_spine_a and CTR_gravity_B control the former, middle and latter spine of the body separately.  \nCTR_foldclaw_b.L, CTR_foldclaw_b.R, CTR_foldclaw_f.L and CTR_foldclaw_f.R control the flexion and extension of toes.  \nCTR_head controls the head.  \n`Root_paw_f.L`, `Root_paw_f.R`, `Root_paw_b.L` and `Root_paw_b.R` control the limbs, the customized attributes can switch the IK/FK of the limbs and the stretch limit of legs.  \nThe facial rigging supports simple facial expression creation.  \nAnd more...  \n\n**Animations**  \nLoopable jumping animation at 30FPS, 0-44 frames;  \n\n**Features**  \nThe model is in meter units at real-world scale.  \nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.  \nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:  \n1. Enable Simplify in Render Properties tab when rendering.  \n2. Decrease the steps of interpolated spine.  \n3. Decrease the number of children, and increase the thickness of hair.  \n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"3D model Snowshoe Rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3300668/0e56f1b821/snowshoe-rabbit-animated-vfx-grace-3d-model-0e56f1b821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5740682","type":"listingItem","attributes":{"id":5740682,"title":"Walrus Animation - Blender","price":165.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality walrus model with multiple 4K UDIM textures, hair, rigging and animations, as well as realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 50,060; polygons: 50,058\u003cbr\u003e\nEyes: vertices: 2,568; polygons: 2,688\u003cbr\u003e\nLacrimal glands: vertices: 4,608; polygons: 4,608\u003cbr\u003e\nTeeth 01: vertices: 4,868; polygons: 4,864\u003cbr\u003e\nTeeth 02: vertices: 4,270; polygons: 4,032\u003cbr\u003e\nTotal: vertices: 66,374; polygons: 66,250\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0O8500_Walrus_Body_Hair_Density.png, 2048* 2048\u003cbr\u003e\nJW0O8500_Walrus_Body_Hair_Mask.png, 2048* 2048\u003cbr\u003e\nJW0O8500_Walrus_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Coat.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Coat.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Eye_Basecolor.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Teeth_Basecolor.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Teeth_Normal.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Normal.1001.png, 8192*8192\u003cbr\u003e\nJW0O8500_Walrus_Body_Normal.1002.png, 8192*8192\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head is following;\u003cbr\u003e\nneck_follow controls whether the neck is following;\u003cbr\u003e\ntail_follow controls whether the tail is following;\u003cbr\u003e\nspine_IK_FK switches between IK/FK of the spine;\u003cbr\u003e\nlimit_belly_location controls the location of the abdomen controller.\u003cbr\u003e\nCTR_gravity_F controls the center of gravity for the body.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B are front, middle and rear spine controllers.\u003cbr\u003e\nCTR_FK_spine_a, CTR_FK_spine_b, CTR_FK_spine_c... are FK controllers for the spine.\u003cbr\u003e\nCTR_neck is the root neck controller.\u003cbr\u003e\nCTR_IK_neck_M controls the middle neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_mouth and CTR_mouth.001 control the mouth.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_eye_blink.L and CTR_eye_blink.R control the blinking of eyes.\u003cbr\u003e\nCTR_scapular.L and CTR_scapular.R control the shoulder blades.\u003cbr\u003e\nCTR_hip.L and CTR_hip.R control the hip bones.\u003cbr\u003e\nCTR_IK_root_foot_F.L, CTR_IK_root_foot_F.R, CTR_IK_root_foot_B.L and CTR_IK_root_foot_B.R are IK controllers for the limbs.\u003cbr\u003e\nCTR_setting_F.L, CTR_setting_F.R, CTR_setting_B.L and CTR_setting_B.R are attribute controllers for the limbs. They come with multiple customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK control of the limbs;\u003cbr\u003e\nIK_stretch controls the stretch of the limbs in IK mode.\u003cbr\u003e\nCTR_IK_Rot_foot_F.L, CTR_IK_Rot_foot_F.R, CTR_IK_Rot_foot_B.L and CTR_IK_Rot_foot_B.R are the pivot controllers for the limbs in IK mode. You can use them to customize a position as the rotation pivot point for IK.\u003cbr\u003e\nThe spine, neck, limbs and abdomen come with more auxiliary controllers for more detailed control. Additionally, there are more facial controllers for creating facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-26\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-180\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-85\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\n\"JW0O8500_Walrus_Run_4\" simulates the cloth and is enabled by default.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Walrus Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/fish/walrus-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SzWSWvg1LoDVNUCcLXYdL7MT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/walrus-animation-vfx-grace-rigging-blender-3d-model-f94f1c201c.jpg","gridUrl":"https://media.cgtrader.com/variants/SzWSWvg1LoDVNUCcLXYdL7MT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/walrus-animation-vfx-grace-rigging-blender-3d-model-f94f1c201c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/walrus-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/5740682/f94f1c201c/walrus-animation-blender-3d-model-f94f1c201c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5019683","type":"listingItem","attributes":{"id":5019683,"title":"Arabian Red Fox Animation - VFX Grace","price":459.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Arabian red fox model with multiple 4K UDIM maps, fur, rigging, a realistic muscle structure and an oral cavity. It comes with a complex hair system which presents a realistic hair effect, as well as a detailed facial expression system. This model is made with Blender 3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, paws, eyelids, eyes, tongue and teeth.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJW0N6T00_ArabianRedFox_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_ID.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Fur_ID.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N6T00_ArabianRedFox_Skin_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith full controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the centers of gravity of the body.\u003cbr\u003e\nCTR_gravity_b comes with two customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the front spine;\u003cbr\u003e\nCTR_neck_a controls the root of the neck;\u003cbr\u003e\nCTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following it.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rocates following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck rocates following the parent controller;\u003cbr\u003e\nWhen the center of gravity is rotating, Head_Follow only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the abdomen.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L is the IK controller of the left hind foot. It comes with two customized attributes:\u003cbr\u003e\nL_B_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Foot_B.Ris the IK controller of the right hind foot. It comes with two customized attributes:\u003cbr\u003e\nL_B_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L, CTR_Toe_F_motion.R, CTR_Toe_B_motion.L and CTR_Toe_B_motion.R are detailed controllers of the toes. Location on the Y axis controls the extension and flexion of the toes; Location on the Z axis squeezes the paw pad; Rotation over the X axis controls the plantar flexion and dorsiflexion of the paws; Rotation over the Z axis controls the abduction and adduction of the toes.\u003cbr\u003e\nCTR_jaw_master contrals the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling.\u003cbr\u003e\nCTR_eyebrow_b.L, CTR_eyebrow_b.R, CTR_eyebrow_a.L and CTR_eyebrow_a.R control the facial expression of the eyebrows.\u003cbr\u003e\nThere are complex controllers of face and tongue for creating plenty of facial expressions, and more detailed controllers of the body for subtle actions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Arabian Red Fox Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animal-arabian-red-fox-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GNQ6gTYJMT1keyfrB66Cgxh4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N6T00_ArabianRedFox_Display_Predation_01.jpg","gridUrl":"https://media.cgtrader.com/variants/GNQ6gTYJMT1keyfrB66Cgxh4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N6T00_ArabianRedFox_Display_Predation_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animal-arabian-red-fox-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5019683/01a87ea2c5/arabian-red-fox-animation-vfx-grace-3d-model-01a87ea2c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6204386","type":"listingItem","attributes":{"id":6204386,"title":"Dinosaur Juvenile Tyrannosaurus Rex - Unity Project","price":144.9,"description":"- .Juvenile Tyrannosaurus Rex Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n\n-. Vertex = 40297\n\n-. Tris = 73095\n\n- .World Scale (cm) . Model is scaled correctly 5 m\n\n- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, Walking/Runing = Roar, walking/RUning _= Attack\n\n- .Total: 117 animations\n\n---------------------------------------------------\n- . window \u003e rendering \u003e hdrp wizard\n- . select materials\n- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.\n- . click convert selected built-in materials to hdrp\nas easy as that\n\"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards\"\net voila, you're compatible with urp and hdrp\n---------------------------------------------------\n-. Textures Type PBR Unity\n- . 17 items\n-.Format: PNG\n-.Resolution: - .8192x8192 - 2048x2048 - 1024x1024\n- .Albedo\n- .Normal\n- .Metallic\n-. Real Size 5 meter(CM)\n---------------------------------------------------\n. ** - Formats : **\n. unitypackage - Unity\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.","imageAlt":"Juvenile Tyrannosaurus Rex - Unity 3D asset","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/juvenile-tyrannosaurus-rex-unity-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5a9tp8zwt5gh9btdoav2gf9p5h1m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/.01.jpg","gridUrl":"https://media.cgtrader.com/variants/5a9tp8zwt5gh9btdoav2gf9p5h1m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/.01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/juvenile-tyrannosaurus-rex-unity-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/6204386/17b5ff7287/dinosaur-juvenile-tyrannosaurus-rex-unity-project-3d-model-17b5ff7287.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6763761","type":"listingItem","attributes":{"id":6763761,"title":"Meticulous Plant Monitoring Technician 3D Character","price":21.99,"description":"A meticulous plant-monitoring technician with slim, practical proportions and an efficient silhouette, lightly sunburned or growlight-tanned skin, and a focused expression; short hair under a brim cap with a clip-on headlamp and a small comms earpiece; wearing layered workwear with a breathable jacket over a utility jumpsuit, reinforced knee pads, and waterproof boots, with faint fertilizer stains and green smudges at cuffs; a handheld meter holstered on the thigh, calibration buffer vials and caps in belt pouches, and multiple spare probe heads clipped to a chest rig, plus a compact data-logger mounted on a small backpack frame. In long greenhouse “rows” with dense foliage walls, drip lines, and wet concrete aisle reflections under bright LED grow lights and light mist; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.\n\nIncludes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!A meticulous plant-monitoring technician with slim, practical proportions and an efficient silhouette, lightly sunburned or growlight-tanned skin, and a focused expression; short hair under a brim cap with a clip-on headlamp and a small comms earpiece; wearing layered workwear with a breathable jacket over a utility jumpsuit, reinforced knee pads, and waterproof boots, with faint fertilizer stains and green smudges at cuffs; a handheld meter holstered on the thigh, calibration buffer vials and caps in belt pouches, and multiple spare probe heads clipped to a chest rig, plus a compact data-logger mounted on a small backpack frame. In long greenhouse “rows” with dense foliage walls, drip lines, and wet concrete aisle reflections under bright LED grow lights and light mist; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.\n\nIncludes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"Meticulous Plant Monitoring Technician 3D animated","url":"https://www.cgtrader.com/3d-models/character/other/meticulous-plant-monitoring-technician-3d-character-5739c83b-f66a-4594-9369-7d882c9c355b","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9va8haou8dqmcp7soashnoi23xc3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2b2c9a8c-30e4-4be5-8a31-0397a2cd424a_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/9va8haou8dqmcp7soashnoi23xc3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2b2c9a8c-30e4-4be5-8a31-0397a2cd424a_Unity_HDRP_Render_1_cgtrader_logo_view.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/meticulous-plant-monitoring-technician-3d-character-5739c83b-f66a-4594-9369-7d882c9c355b","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6763761/0a14ddae28/meticulous-plant-monitoring-technician-3d-character-3d-model-0a14ddae28.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5804018","type":"listingItem","attributes":{"id":5804018,"title":"Dinosaur Dimetrodon Dinosaur Unreal Engine Project","price":153.0,"description":" - Dimetrodon Dinosaur\n\n- .Animations I increased it to ultra realistic level. \n\n- .Dimetrodon Dinosaur Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygons = 39056\n\n-. Vertex = 39062\n\n-. Tris = 77766\n\n- .Video Unreal Engine\n\n- .World Scale (cm) . Model is scaled correctly 4.6 m\n\n- .Walking, run, ambush run, backward, ambush, idle, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit -left-right, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT  walk_run, Root Motion Anims, swimming ,Bonus  \n\n-8 Different Skin\n\nTotal: 102 animations\n\n---------------------------------------------------\n\n-. Textures Type Unreal Engıne\n\n- . 19 items Format: PNG\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic \n\n-. Textures PNG Resolution: \n\n- 8192x8192 - \n\n4096x4096 -2048x2048\n\n.Displacement Map - 8192x8192\n\n-. Real Size 4.6 meter(CM)\n\n---------------------------------------------------\n\n---------------------------\n\n-.  - Formats : \n\n. uasset - Unreal Engine 4.26+\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. ","imageAlt":"3D asset Dimetrodon Dinosaur Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dimetrodon-dinosaur-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CHzYnBN6ZfaPLXcfBUjDtqAj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ue002.jpg","gridUrl":"https://media.cgtrader.com/variants/CHzYnBN6ZfaPLXcfBUjDtqAj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ue002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dimetrodon-dinosaur-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5804018/333da540ff/dimetrodon-dinosaur-unreal-engine-project-3d-model-333da540ff.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6763614","type":"listingItem","attributes":{"id":6763614,"title":"Nonsense Climate Control Engineer 3D Character","price":22.99,"description":"A no-nonsense climate-control engineer with sturdy, work-ready proportions and a clean utilitarian silhouette, slightly tired eyes, and a confident expression; a single head with short hair under a hard cap and clear safety glasses resting on the forehead; wearing layered technical workwear with a fitted base layer, insulated utility jacket, reinforced cargo pants, and scuffed steel-toe boots, with dust and grease around cuffs; a multifunction IAQ meter holstered on the thigh, a fold-out vane anemometer probe and tubing clipped to the belt, spare CO₂ sensor modules in a hard case attached to a backpack frame, and calibration gas adapter fittings stored in a chest pouch. In a mechanical HVAC room with exposed ducts, vent grilles, and a faint vapor haze under harsh overhead light, with subtle airflow movement suggested by loose tags and dust trails; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.\n\nIncludes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model usefulA no-nonsense climate-control engineer with sturdy, work-ready proportions and a clean utilitarian silhouette, slightly tired eyes, and a confident expression; a single head with short hair under a hard cap and clear safety glasses resting on the forehead; wearing layered technical workwear with a fitted base layer, insulated utility jacket, reinforced cargo pants, and scuffed steel-toe boots, with dust and grease around cuffs; a multifunction IAQ meter holstered on the thigh, a fold-out vane anemometer probe and tubing clipped to the belt, spare CO₂ sensor modules in a hard case attached to a backpack frame, and calibration gas adapter fittings stored in a chest pouch. In a mechanical HVAC room with exposed ducts, vent grilles, and a faint vapor haze under harsh overhead light, with subtle airflow movement suggested by loose tags and dust trails; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.\n\nIncludes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"animated Nonsense Climate Control Engineer 3D Character","url":"https://www.cgtrader.com/3d-models/character/other/nonsense-climate-control-engineer-3d-character-4b6ec3fd-0278-44a0-8ce2-a4bb44e71ff4","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/540twqqecswfnir9kj27bpkz37ed/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4d776042-5614-43d9-a053-3e509a1ed56c_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/540twqqecswfnir9kj27bpkz37ed/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4d776042-5614-43d9-a053-3e509a1ed56c_Unity_HDRP_Render_1_cgtrader_logo_view.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/nonsense-climate-control-engineer-3d-character-4b6ec3fd-0278-44a0-8ce2-a4bb44e71ff4","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6763614/0950ba1f95/nonsense-climate-control-engineer-3d-character-3d-model-0950ba1f95.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3564967","type":"listingItem","attributes":{"id":3564967,"title":"Calico Cat 02 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 02 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat02_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat02_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3564967/b8b540ca06/calico-cat-02-animated-vfx-grace-3d-model-b8b540ca06.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5741169","type":"listingItem","attributes":{"id":5741169,"title":"Hyacinth Macaw Character Animation - Blender","price":296.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Hyacinth Macaw character, featuring a detailed model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and the textures are created in 4K resolution. Complex feather cards and textures were crafted in Blender, with the total feather polygon counts reaching 190,000 for a highly realistic effect. The rigging includes precise controls to allow for flexible body and feather movement, and four lifelike animations add dynamic realism. Created in Blender and rendered with Cycles, the model is scaled to true proportions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(including tongue), pupils, eyeballs, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody (including tongue): vertices: 36,549; polygons: 36,516\u003cbr\u003e\nPupils: vertices: 532; polygons: 544\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 282,398; polygons: 195,524\u003cbr\u003e\nTotal: vertices: 320,443; polygons: 233,608\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingBack_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model, with four customized attributes:\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left legs.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right legs.\u003cbr\u003e\nLeg_Stretch_L: Controls stretching for the left legs.\u003cbr\u003e\nLeg_Stretch_R: Controls stretching for the right legs.\u003cbr\u003e\n\nCTR_gravity: Controls the center of gravity with six customized attributes:\u003cbr\u003e\nHead_Follow_Location: Controls whether the head follows position.\u003cbr\u003e\nHead_Follow_Rotation: Controls whether the head follows rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows.\u003cbr\u003e\nWing_Follow: Controls whether the wing follows.\u003cbr\u003e\n\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the folding of the tail feathers.\u003cbr\u003e\nCTR_blink.L: Controls the opening and closing of the left eye.\u003cbr\u003e\nCTR_blink.R: Controls the opening and closing of the right eye.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\n\nAdditionally, the body has more controllers. Each feather comes with skinned bone and separate FK controllers, linked controllers, and bending controllers, allowing for detailed adjustments. These controllers are designed for easy creation of detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-24\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-153\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Hyacinth Macaw Character Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.jpg","gridUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741169/b524caf704/hyacinth-macaw-character-animation-blender-3d-model-b524caf704.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3684378","type":"listingItem","attributes":{"id":3684378,"title":"Goat 01 Animated VFX Grace","price":389.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a goat model with multiple 4K UDIM maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nThe model consists of 11 objects: Body, lacrimal glands, tears, upper oral cavity, lower cavity, pupils, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask01.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask02.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Eye_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Normal.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Roughness.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Specular.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_Normal.png\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_Leg_F_Other.L has 3 customized attributes:\u003cbr\u003e\nIK%FK controls the IK/FK switch of the forelegs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the forelegs in IK mode;\u003cbr\u003e\nknee_shake limits the knee jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L has 2 customized attributes:\u003cbr\u003e\nIK-FK controls the IK/FK switch of the hind legs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the hind legs in IK mode.\u003cbr\u003e\nCTR_Neck has 3 customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK switches the IK/FK of the neck.\u003cbr\u003e\neye.L/R.001 controls the winkle.\u003cbr\u003e\nFacial rigging is available.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-385\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Goat 01 Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20221205_Goat01%20%283%29.jpg","gridUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20221205_Goat01%20%283%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3684378/03c873cf1e/goat-01-animated-vfx-grace-3d-model-03c873cf1e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5741111","type":"listingItem","attributes":{"id":5741111,"title":"Mellivora Animation - Blender","price":269.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality honey badger model, featuring textures, fur, rigging, and animations. The model has realistic muscle structure; the textures are in UDIM format with 4K resolution, making the effect more realistic. Very detailed rigging is available, allowing flexible control of body movements. Additionally, it includes four lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, claws, eyes, lacrimal glands, oral cavity (including tongue), sclerae, lacrimal caruncles and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 22,848; polygons: 22,802\u003cbr\u003e\nClaws: vertices: 980; polygons: 880\u003cbr\u003e\nEyes: vertices: 1,220; polygons: 1,280\u003cbr\u003e\nLacrimal glands: vertices: 160; polygons: 160\u003cbr\u003e\nOral cavity (including tongue): vertices: 6,008; polygons: 5,920\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nLacrimal caruncles: vertices: 180; polygons: 176\u003cbr\u003e\nTeeth: vertices: 3,405; polygons: 3,124\u003cbr\u003e\nTotal: vertices: 35,765; polygons: 35,366\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N7O0C_Mellivora_Eye_BaseColor.png , 1024* 1024\u003cbr\u003e\nJW0N7O0C_Mellivora_OralCavity_BaseColor.png, 3000* 3000\u003cbr\u003e\nJW0N7O0C_Mellivora_OralCavity_Normal.png, 3000* 3000\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_SubsurfaceAmount_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_SubsurfaceAmount_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_Mask_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_Mask_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_Mask_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_Mask_1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity_B controls the center of gravity, with four customized properties:\u003cbr\u003e\nHead_Follow controls head following;\u003cbr\u003e\nNeck_FK_IK switches between FK and IK of the neck;\u003cbr\u003e\nNeck_Follow controls neck following;\u003cbr\u003e\nand Tail_Follow controls tail following.\u003cbr\u003e\nCTR_closeye.L and CTR_closeye.R control the opening and closing of the eyes by Location.\u003cbr\u003e\nCTR_leg_F_properties.L is the front left leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_F_properties.R is the front right leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_B_properties.L is the hind left leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_B_properties.R is the hind right leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_openclaw_F.L and CTR_openclaw_F.R control the opening and closing of the front claws by Location.\u003cbr\u003e\nCTR_openclaw_B.L and CTR_openclaw_B.R control the opening and closing of the hind claws by Location.\u003cbr\u003e\n\nAdditionally, the body comes with more controllers, facilitating the creation of more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-168\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-152\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Mellivora Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/mellivora-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XtSqSfaW1voW188Jps1G5Z9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mellivora-animation-vfx-grace-rigging-blender-3d-model-b4abacee87.jpg","gridUrl":"https://media.cgtrader.com/variants/XtSqSfaW1voW188Jps1G5Z9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mellivora-animation-vfx-grace-rigging-blender-3d-model-b4abacee87.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mellivora-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741111/b4abacee87/mellivora-animation-blender-3d-model-b4abacee87.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4972760","type":"listingItem","attributes":{"id":4972760,"title":"Wind Powered Lighting Pole Type-1","price":34.0,"description":"Wind-Powered Lighting Pole Type-1\n\n1 Piece Wind Turbine - 1000 Watt\n\n10 Meter Steel Octogonal Pole\n\nWind Turbine Mounted On Top of the Pole\n\n200 Watt Lighting Lamp\n\nLighting Lamp 8 Meters High\n\n\n\n\n\n\n\n\n\n\nPrepared With BLENDER Version 2.93.5\n\nFor All Model;\n\nPolygons : 154334\n\nVertices : 166206\n\nObjects : 798\n\n\n\nSteel Model Only;\n\nPolygons : 84825\n\nVertices : 91660\n\nObjects : 31\n\n\n\nGround Model Only;\n\nPolygons : 69509\n\nVertices : 74546\n\nObjects : 487","imageAlt":"Wind Powered Lighting Pole Type-1 3D model","url":"https://www.cgtrader.com/3d-models/architectural/lighting/wind-powered-lighting-pole-type-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XpPohHWS1DYEsEQFoZ5pNsno/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/XpPohHWS1DYEsEQFoZ5pNsno/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/lighting/wind-powered-lighting-pole-type-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"architectural","subcategorySlug":"lighting","categoryTitle":"Architectural","subcategoryTitle":"Lighting","schemaImageUrl":"https://img-new.cgtrader.com/items/4972760/9ae4657125/wind-powered-lighting-pole-type-1-3d-model-9ae4657125.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3413139","type":"listingItem","attributes":{"id":3413139,"title":"Procedural Vehicles - Pickup-Hatchback Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Videos**\n\n**Teaser Trailer:**\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 78 static mesh foliage components, 78 static mesh vehicle components, 3 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 66 Instances\n\n**Number of Textures:** 106\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Procedural Vehicles - Pickup-Hatchback Two Pack","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated%20.jpg","gridUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated%20.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413139/c2bbca6a6a/procedural-vehicles-pickup-hatchback-two-pack-3d-model-c2bbca6a6a.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3606077","type":"listingItem","attributes":{"id":3606077,"title":"Mallard Female Animated VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a female mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, oral cavity, tongue, teeth, eyes, third eyelids, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 3,658; polygons 3,615\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 768; polygons 532\u003cbr\u003e\nEyes: vertices 616; polygons 656\u003cbr\u003e\nThird eyelids: vertices 356; polygons 392\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 203,249; polygons 146,001\u003cbr\u003e\nTotal: vertices 251,396; polygons 193,728\u003cbr\u003e\nThe objects are applied Mask and Solidify modifiers\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_Feather_Mask.png, 2024*2024\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Neck_IK_FK controls the IK/FK switch of the neck; Neck_follow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_FoldTail controls the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls the tail feather folding by the Location.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_leg_IKFK.L and CTR_leg_IKFK.R control the non-seamless IF/FK of the legs by their customized attributes.\u003cbr\u003e\nCTR_FoldClaw.L and CTR_FoldClaw.R control the flexion and extension of the feet by their Location.\u003cbr\u003e\nCTR_IK_head controls the head in IK mode, and its customized attribute Neck_IK_follow_Head_Roll controls whether the neck rotates following the head.\u003cbr\u003e\nFine rigging makes it possible to control every feather conveniently.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-15\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"Mallard Female Animated VFX Grace realistic 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3606077/2633dca732/mallard-female-animated-vfx-grace-3d-model-2633dca732.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6494000","type":"listingItem","attributes":{"id":6494000,"title":"Military Robot","price":13.99,"description":"**_High-Quality Military Robot 3D Character_**\n\n\u003e **NEW VERSION RELEASED!**\n\n\u003e **Introducing the new Sci-Fi Military Robot with an improved rig, enhanced quality, updated PBR textures, and an included Substance Painter project file for easy color customization.\nI hope you like it!**\n\n**This is a high-quality yet lightweight 3D model of a large 5-meter military combat robot, designed with detailed PBR textures and optimized topology. The model comes fully rigged and animated, ready for use in game development, cinematics, and VFX projects.**\n\n**The model includes:**\n\n- Two Blender project files (version 4.5 and 2.4) with rigged setups\n- 4K, 2K, and 1K PBR textures (all materials organized and optimized)\n- Separated textures for weapon and character\n- Clean topology (no n-gons, a mix of quads and tris)\n- Non-overlapping UVs with symmetrical mirroring for efficiency\n- Formats included: .OBJ, .FBX, .GLB, .BLEND, .STL\n- Marmoset Viewer file for preview before purchase\n- Perfect for game developers, film/VFX artists, or concept designers looking for a professional and production-ready robotic character.\n\n**After purchase, if you need the model exported in another format, feel free to message me — I’ll be happy to help.**\n\n_Thank you for supporting my work!_","imageAlt":"Military Robot 6494000","url":"https://www.cgtrader.com/3d-models/military/military-character/military-robot-ea75e7f6-5ee9-458b-96f5-00f713247d83","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0sgdap3gl061fuks28i1xr1bi3rz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/main.jpg","gridUrl":"https://media.cgtrader.com/variants/0sgdap3gl061fuks28i1xr1bi3rz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/main.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/military-robot-ea75e7f6-5ee9-458b-96f5-00f713247d83","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/6494000/a568122e51/military-robot-3d-model-a568122e51.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6387068","type":"listingItem","attributes":{"id":6387068,"title":"Rowboat","price":8.0,"description":"Animated rowboat for your fishing game and ocean-based needs, or for use as a harbor-side prop.\n\nThree meter classic wooden design with an additional rowing spot at the bow.\n\n**This model includes:**\n\n- Native .blend file\n- .fbx with animations\n- .glb with animations\n- .obj with material file\n- Ready-to-go unity package\n- Bonus .stl file for 3d printing\n- PBR textures in 1K, 2K, and 4K (Diffuse, Roughness, Metallic, Normal)\n- Two color variations: Standard Brown and Blue-White stripes\n- Idle animation and rowing animation, with separated oar animations for increased flexibility\n\n\n**Stats:**\n\n- Polygons: 19770\n- Vertices: 9917\n- All-quad mesh\n- 15 PBR textures (1K, 2K, 4K)\n- 1 non-overlapping UV layout\n- 3 Animations: Idle, LeftOar, RightOar\n","imageAlt":"Rowboat 3D asset animated","url":"https://www.cgtrader.com/3d-models/watercraft/recreational-watercraft/rowboat-2c0ccc50-7cb0-4262-8033-a60761fd864a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uepi5mlu2qlmmd2a4zwmhmh07btl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/paint_onwhite_back34.jpg","gridUrl":"https://media.cgtrader.com/variants/uepi5mlu2qlmmd2a4zwmhmh07btl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/paint_onwhite_back34.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/recreational-watercraft/rowboat-2c0ccc50-7cb0-4262-8033-a60761fd864a","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"recreational-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Recreational","schemaImageUrl":"https://img-new.cgtrader.com/items/6387068/b61a853531/rowboat-3d-model-b61a853531.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5514765","type":"listingItem","attributes":{"id":5514765,"title":"Porcupine Animation - VFX Grace","price":280.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality porcupine character featuring a model, textures, fur, rigging, and three animations. The model has a realistic muscle structure, with all textures created in 4K resolution. A complex hair system was created in Blender, along with realistic and detailed material, which makes the hair effects lifelike. A refined facial expression control system is also available. In addition, the model also supports the animation of porcupine quill erection. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, oral cavity, tongue, paws, and quills.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 26,428; polygons: 26,248\u003cbr\u003e\nEyes: vertices: 2,760; polygons: 2,880\u003cbr\u003e\nOral cavity: vertices: 5,046; polygons: 5,006\u003cbr\u003e\nTongue: vertices: 358; polygons: 356\u003cbr\u003e\nPaws: vertices: 420; polygons: 416\u003cbr\u003e\nQuills: vertices: 5,545; polygons: 5,501\u003cbr\u003e\nTotal: vertices: 40,557; polygons: 40,407\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_ID.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Displacement.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Eye_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Teeth_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Normal.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, and comes with multiple customized attributes:\u003cbr\u003e\nBodyThorn: Controls the quill erection effect on the body;\u003cbr\u003e\nTailThorn: Controls the quill erection effect on the tail;\u003cbr\u003e\nneck_follow: Controls whether the neck follows the body.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_B: Posterior spine controller.\u003cbr\u003e\nCTR_IK_spine_M: Middle spine controller.\u003cbr\u003e\nCTR_IK_spine_F: Anterior spine controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c: FK controllers for the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b: FK controllers for the neck.\u003cbr\u003e\nCTR_FK_head: Head controller with a customized attribute:\u003cbr\u003e\nneck_root_follow_head: Controls whether the neck root follows the head.\u003cbr\u003e\nCTR_IK_foot_F.L and CTR_IK_foot_F.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the front legs;\u003cbr\u003e\nIK_stretch: Controls whether the front legs can stretch.\u003cbr\u003e\nCTR_IK_foot_B.L and CTR_IK_foot_B.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the hind legs;\u003cbr\u003e\nIK_stretch: Controls whether the hind legs can stretch.\u003cbr\u003e\nCTR_jaw: Jaw controller.\u003cbr\u003e\nCTR_eyeball_b.R and CTR_eyeball_b.L: Eye controllers.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L: Blinking controllers.\u003cbr\u003e\nAdditionally, there are complex facial controllers and a flexible facial UI control for creating a wide range of facial expressions. The body also has numerous auxiliary controllers.\u003cbr\u003e\n\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped defending animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe porcupine's quills are created using a particle system in Blender. To facilitate importing the character into other software, the quills have been converted to a mesh and exported in OBJ format. As a result, the vertices, edges and faces in the Blender project may differ from those in the OBJ file.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.....\u003cbr\u003e\n","imageAlt":"3D Porcupine Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/porcupine-animation-vfx-grace-3d-model-1bb8975696.jpg","gridUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514765/1bb8975696/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3475542","type":"listingItem","attributes":{"id":3475542,"title":"Israel white donkey Animated VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic white donkey model with multiple 4K PBR textures, hair, rigging, animation and baked hair dynamics. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, lacrimal duct, pupils, lens, oral cavity, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nLacrimal duct: vertices 356; polygons 352\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nOral cavity: vertices 9,418; polygons 9,328\u003cbr\u003e\nTeeth: vertices 69,897; polygons 68,522\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Body_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A0_WhiteDonkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A0_WhiteDonkey_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torso controls the center of gravity of the body.\u003cbr\u003e\nCTR_IK_spine_F/B control the former and latter center of gravity of the body.\u003cbr\u003e\nIK_shoulder.L/R controls the location of the shoulders.\u003cbr\u003e\nCTR_jaw controls the rotation of the jaw.\u003cbr\u003e\nCTR_chin controls the lower lips.\u003cbr\u003e\nCTR_nose controls the rotation of the nose.\u003cbr\u003e\nCTR_head controls the rotation of the head.\u003cbr\u003e\nCTR_FK_neck_a controls the rotation of the neck.\u003cbr\u003e\nCTR_IK_root_foot_F.R/L control the location and rotation of the legs.\u003cbr\u003e\nCTR_ear_a/b/c/d/e.L/R control the rotation of the ears.\u003cbr\u003e\nCTR_eyelid_D/U.L/R control the winkle.\u003cbr\u003e\nCTR_tail_c/d/e/f/g/h/i/j control the rotation of the tail.\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nCTR_IKFK_F/B.L/R on the foot controls the switch of IK/FK of the limbs which is non-seamless.\u003cbr\u003e\nCTR_torso comes with customized attributes: Head_follow, Neck_Roc_Loc, Neck_follow and Tongue_IKFK.\u003cbr\u003e\nCTR_jaw comes with a customized attribute Floor.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-416\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-378\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe dynamic of Mane and tail have been cached.\u003cbr\u003e\nWhiteDonkey_Body_collider is the collider of hair dynamic simulation. Display and Render are disabled by default.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nHere are some optimization methods if needed:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Israel white donkey Animated VFX Grace 3D model PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/israel-white-donkey-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u53fRHPReEnTGmcfAPsVShJ2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A0_WhiteDonkey_Example_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/u53fRHPReEnTGmcfAPsVShJ2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A0_WhiteDonkey_Example_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/israel-white-donkey-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475542/2cf7baad38/israel-white-donkey-animated-vfx-grace-3d-model-2cf7baad38.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3259098","type":"listingItem","attributes":{"id":3259098,"title":"Young Mute Swan Animated VFX Grace","price":229.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely. \u003cbr\u003e\nIt consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,295; polygons 17,260\u003cbr\u003e\nPupils*2: vertices 644; polygons 656\u003cbr\u003e\nSclerae*2: vertices 548; polygons 544\u003cbr\u003e\nLacrimal caruncles*2: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,654; polygons 19,588\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_BaseColor.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_Normal.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_BaseColor.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_Normal.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the model can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nThe feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.\u003cbr\u003e\nWink and other basic eye animations are supported.\u003cbr\u003e\nNot scalable.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nThree unlooped swimming animations at 30 fps, frame range 1-450\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThis is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\n Enable Simplify in Render Properties when rendering.\u003cbr\u003e\n 1. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n 2. Decrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n","imageAlt":"Young Mute Swan Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_YoungMuteSwan_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_YoungMuteSwan_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3259098/0ee0ff8b01/young-mute-swan-animated-vfx-grace-3d-model-0ee0ff8b01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4981735","type":"listingItem","attributes":{"id":4981735,"title":"Young Giraffe  VFX Grace","price":274.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality young giraffe model with multiple 4K maps, fur, riggings and 9 realistic animations. It comes with a complex hair system created in Blender, realistic muscle structure and oral cavity, and there are also fine facial expression controllers and a 360-degree lighting file in the project. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, lacrimal gland, tears, pupils, sclerae, alveolar ridge, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 35,572; polygons 35,582\u003cbr\u003e\nLacrimal gland: vertices 436; polygons 432\u003cbr\u003e\nTears: vertices 548; polygons 544\u003cbr\u003e\nPupils: vertices 2,500; polygons 2,496\u003cbr\u003e\nSclerae: vertices 1,396; polygons 1,408\u003cbr\u003e\nTongue: vertices 2,241; polygons 2,200\u003cbr\u003e\nAlveolar ridge: vertices 810; polygons 808\u003cbr\u003e\nTeeth: vertices 1,356; polygons 1,344\u003cbr\u003e\nTotal: vertices 44,859; polygons 44,814\u003cbr\u003e\n\n**Project**\u003cbr\u003e\n\nFormat There is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0P_Giraffe_Young_Body_BaseColor.png, 40964096\u003cbr\u003e\nJF0N2N0P_Giraffe_Young_Part_BaseColor.png, 40964096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_Spine controls the rear spine.\u003cbr\u003e\nCTR_middle_spine controls the middle spine.\u003cbr\u003e\nCTR_end_spinen controls the front spine.\u003cbr\u003e\nCTR_tail.001, CTR_tail.002, CTR_tail.003, CTR_tail.004... are FK controllers of the tail.\u003cbr\u003e\nCTR_Neck, CTR_neck.000, CTR_neck.001, CTR_neck.002... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_FT_footRoll_L and CTR_FT_footRoll_R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_BK_footRoll_L and CTR_BK_footRoll_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_jaw and CTR_jaw.001 control the jaw.\u003cbr\u003e\nCTR_eyeball_L and CTR_eyeball_R control the eyes.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_Neck.001 is the IK controller of the neck.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable running animation at 30 fps, frame range 0-200\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-545\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-640\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-244\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nThe model can be rendered in the current project directly.","imageAlt":"3D Young Giraffe VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-giraffe-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9sSSsyAxNR1eEWU1cy3KXiym/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0P_Giraffe_Young_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/9sSSsyAxNR1eEWU1cy3KXiym/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0P_Giraffe_Young_Display_A_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-giraffe-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4981735/c613724ad7/young-giraffe-vfx-grace-3d-model-c613724ad7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6362919","type":"listingItem","attributes":{"id":6362919,"title":"Orange white cat Animation  Blender 3D Model","price":324.0,"description":"**Introduction**\u003cbr\u003e\nThis white and orange cat 3D Model is crafted specifically for high-quality visual projects, combining a realistic appearance with animation-ready usability. The model features 4K UDIM textures, with separately painted skin and hair maps to ensure fine, natural detail even in close-up shots. The grooming system is meticulously designed based on real feline anatomy, offering well-defined layers and natural hair flow for excellent rendering results.\u003cbr\u003e\nThe fully rigged system supports animation production and comes with three realistic animations, ready to be used directly in films, cinematics, and various animated projects.\u003cbr\u003e\nThe entire model is created in Blender and rendered with the Cycles renderer. It follows accurate proportions of an adult orange cat, making it a high-quality, production-efficient asset that blends realism with functionality.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nThe models consists of the body, paws, eyelids2, lacrimal glands2, oral cavity, lens2, irises2, tongue, teeth*2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nPaws: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids2: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands2: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nLens2: vertices 964; polygons 1,024\u003cbr\u003e\nIrises2: vertices 1,538; polygons 1,504\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth*2: vertices 14,712; polygons 14,656\u003cbr\u003e\n\nTotal: vertices 89,695; polygons : 89,134\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodyHair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodyHair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodyHair_Msak_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodyHair_Msak_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_BodySkin_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0P4U00_OrangeCat_White_Eye_Normal.png, 2048* 2048\u003cbr\u003e\nJW0P4U00_OrangeCat_White_Eye_Specular.png, 2048* 2048\u003cbr\u003e\nJW0P4U00_OrangeCat_White_Mask.1001.jpg, 2048* 2048\u003cbr\u003e\nJW0P4U00_OrangeCat_White_Mask.1002.jpg, 2048* 2048\u003cbr\u003e\nJW0P4U00_OrangeCat_White_OralCavity_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_OralCavity_Normal.png, 4096* 4096\u003cbr\u003e\nJW0P4U00_OrangeCat_White_OralCavity_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers including IK/FK switch and facial rigging, it's easier to create animations, the features are as follows:\u003cbr\u003e\nCTR_leg_f/b.L/R come with three customized attributes:\u003cbr\u003e\nIK-FK switches between IK/FK of the legs;\u003cbr\u003e\nPole_target switches between different control methods of the pole vector;\u003cbr\u003e\nstretch_CTR controls the stretch limit of the legs.\u003cbr\u003e\nCTR_gravity_b comes with a customized attribute:\u003cbr\u003e\nTail_roll controls whether the tail follows the parent controller's movement.\u003cbr\u003e\nCTR_gravity_f comes with two customized attributes:\u003cbr\u003e\nRoll_Head controls whether the head follows the parent controller's movement;\u003cbr\u003e\nRoll_Neck controls whether the neck follows the parent controller's movement;\u003cbr\u003e\nCTR_head comes with a customized attribute:\u003cbr\u003e\nEye_follow controls whether the eyes follow the parent controller's movement.\u003cbr\u003e\nCTR_eye_a.L comes with a customized attribute:\u003cbr\u003e\npupil controls the dilation and constriction of the pupil.\u003cbr\u003e\nCTR_ROLL_foot_b/f.L/R control the squeezing effect of the foot pad by Z-location.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-301\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Orange white cat Animation Blender 3D Model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/orange-white-cat-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pznbf918dlcpc3n3up13d1j7s0iq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/orange-white-cat-animation-blender-3d-model-3d-model-3e30b0d9c8.jpg","gridUrl":"https://media.cgtrader.com/variants/pznbf918dlcpc3n3up13d1j7s0iq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/orange-white-cat-animation-blender-3d-model-3d-model-3e30b0d9c8.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/orange-white-cat-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362919/3e30b0d9c8/orange-white-cat-animation-blender-3d-model-3d-model-3e30b0d9c8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5855393","type":"listingItem","attributes":{"id":5855393,"title":"Cattle Egret Animation","price":286.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality cattle egret character with a model, textures, feather cards, rigging, and four lifelike animations. The model features accurate muscle structures; both the body and feather textures are created in 4K resolution. To enhance realism, the decorative feathers on the back are simulated with hair dynamics according to the animation. The rigging is highly detailed, allowing for flexible control over body movement. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, legs, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,066; polygons: 7,032\u003cbr\u003e\nLegs: vertices: 36,050; polygons: 36,072\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 258; polygons: 240\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 169; polygons: 160\u003cbr\u003e\nFeathers: vertices: 89,279; polygons: 61,848\u003cbr\u003e\nTotal: vertices: 134,300; polygons: 106,888\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJC0O4X00_CattleEgret_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsDS_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_CovertsMAV_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_BaseColor.png, 1024* 1024\u003cbr\u003e\nJC0O4X00_CattleEgret_Eyeball_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Hair_Feather02_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X00_CattleEgret_RemigesSE_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, with 12 customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Enables feather swing.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the left and right amplitude of feather movement.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the up and down amplitude of feather movement.\u003cbr\u003e\nHead_follow_location: Controls whether the head follows location.\u003cbr\u003e\nHead_follow_rotation: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nLeg_stretch_L: Controls IK stretching for the left leg.\u003cbr\u003e\nLeg_stretch_R: Controls IK stretching for the right leg.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_follow_rotation: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_follow_rotation: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_gravity_body_a: Controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_gravity_body_b: Controls the front center of gravity of the body.\u003cbr\u003e\nCTR_roll_neck: Controls the neck.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_chin_b: Controls mouth opening.\u003cbr\u003e\nCTR_NictitatingMembrane.L, CTR_NictitatingMembrane.R: Control the opening and closing of the third eyelids.\u003cbr\u003e\nCTR_blink.L, CTR_blink.R: Control the blinking of the eyes.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap: Enables wing shrinkwrap.\u003cbr\u003e\nCTR_WingFold_Shape: Enables surface deformation.\u003cbr\u003e\nCTR_WingFold.L, CTR_WingFold.R: Control the folding and unfolding of the wings, enabling quick and efficient wing retraction to improve efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the tail feathers' folding and unfolding.\u003cbr\u003e\nCTR_hair_Head: Controls the expansion of head feathers.\u003cbr\u003e\nCTR_hair_Chest: Controls the expansion of chest feathers.\u003cbr\u003e\n\nAdditionally, the body includes more controllers to facilitate the creation of detailed animations. And much more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-157\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/bird/cattle-egret-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5UB1bsTvbHp6FL7hUESQia8x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cattle-egret-animation-3d-model-04eed64d8a.jpg","gridUrl":"https://media.cgtrader.com/variants/5UB1bsTvbHp6FL7hUESQia8x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cattle-egret-animation-3d-model-04eed64d8a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cattle-egret-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5855393/04eed64d8a/cattle-egret-animation-3d-model-04eed64d8a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5804519","type":"listingItem","attributes":{"id":5804519,"title":"Mantis - Blender Only","price":15.0,"description":"ATTENTION (Blender 3D Model Only)\n\nModel Scale: Real World, 1 Unit = 1 Meter\n\nPivot positioned at the origin (0,0,0)","imageAlt":"Mantis - Blender Only 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mantis-blender-only","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/piP68p3ppieHyLvwfSBFdydh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/piP68p3ppieHyLvwfSBFdydh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mantis-blender-only","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5804519/6cbde82410/mantis-blender-only-3d-model-6cbde82410.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6362908","type":"listingItem","attributes":{"id":6362908,"title":"Warthog Animation  Blender 3D Model","price":390.0,"description":"**Introduction**\u003cbr\u003e\nThis is a meticulously crafted, ultra-realistic warthog character created in Blender and rendered using the Cycles engine. It includes the model, textures, hair, rigging, and four realistic animations. Featuring a complete rigging system and expressive capabilities, this character is well-suited for use in professional fields such as documentaries, film production, and game development.\u003cbr\u003e\nThe model is based on real muscle structures and features a detailed oral cavity. To simulate the intricate wrinkles and skin texture of a warthog, we performed fine sculpting and utilized multiple 4K UDIM maps. Additionally, we added dirt particles to the warthog’s skin to reflect its natural behavior of wallowing in mud. The fur has been precisely styled and textured to follow natural principles, resulting in realistic and refined fur details that reflect the character’s presence in a wild environment.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, upper gum, lower gum, pupils, lens, lacrimal caruncles, upper teeth, lower teeth, tongue, large fangs and small fangs.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 30,528; polygons: 30,492\u003cbr\u003e\nLacrimal glands: vertices: 780; polygons: 776\u003cbr\u003e\nUpper gum: vertices: 12,639; polygons: 12,532\u003cbr\u003e\nLower gum: vertices: 6,681; polygons: 6,567\u003cbr\u003e\nPupils: vertices: 2,404; polygons: 2,432\u003cbr\u003e\nLens: vertices: 1,572; polygons: 1,600\u003cbr\u003e\nLacrimal caruncles: vertices: 1,316; polygons: 1,312\u003cbr\u003e\nUpper teeth: vertices: 34,424; polygons: 33,928\u003cbr\u003e\nLower teeth: vertices: 17,782; polygons: 17,448\u003cbr\u003e\nTongue: vertices: 6,058; polygons: 6,056\u003cbr\u003e\nLarge fangs: vertices: 5,636; polygons: 5,632\u003cbr\u003e\nSmall fangs: vertices: 1,156; polygons: 1,152\u003cbr\u003e\nTotal: vertices: 120,976; polygons: 119,927\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Foot_Mask.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Foot_Mask.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Controls the center of gravity\u003cbr\u003e\nCTR_IK_spine_B, CTR_IK_spine_M, CTR_IK_spine_F: IK controllers for the spine\u003cbr\u003e\nCTR_IK_spine_B comes with one customized attribute:\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the spine rotation\u003cbr\u003e\nCTR_IK_spine_F comes with three customized attributes:\u003cbr\u003e\nhead_follow: Controls whether the head follows the spine rotation\u003cbr\u003e\nneck_IK_FK: Switches between IK and FK for the neck\u003cbr\u003e\nneck_follow: Controls whether the neck follows the spine rotation\u003cbr\u003e\nCTR_neck_a: Neck controller\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_tail_a through CTR_tail_k: FK controllers for the tail\u003cbr\u003e\nCTR_IK_foot_F.L, CTR_IK_foot_F.R: Front leg IK controllers\u003cbr\u003e\nCTR_setting_F.L, CTR_setting_F.R: Each includes three customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK for the leg\u003cbr\u003e\nIK_stretch: Controls stretching of the leg in IK mode\u003cbr\u003e\nrepair_jiggle: Fixes jitter issues during leg stretching in IK mode\u003cbr\u003e\nCTR_IK_foot_B.L, CTR_IK_foot_B.R: Rear leg IK controllers\u003cbr\u003e\nCTR_setting_B.L, CTR_setting_B.R: Each includes two customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK for the leg\u003cbr\u003e\nIK_stretch: Controls stretching of the leg in IK mode\u003cbr\u003e\nCTR_mouth: Controls mouth opening\u003cbr\u003e\nMore detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 20-260\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 20-260\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 20-260\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nFor better fur effect of the body, vertex color is used in the project for color control.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Warthog Animation Blender 3D Model 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Rotator And Drill Machine","price":20.0,"description":"About the model:\nDrill Machine  560l Poly and 340k Vertex\nCasing Rotator 193k Poly and 195k Vertex\n\n- Ready for closeup shots.\n\n- Model is built to real-world scale.\n\n- System unit setup used- meter.\n\n\n\n\n- Some objects in the scene are ready to multiply subdivision reasonably.\n\n- Colors can be easily modified.\n\n- Different parts of the model are named properly. 3ds Max models are grouped for easy selection.\n\n- No part-name confusion when importing several models into a scene.\n\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n\n- No additional plugin is needed to open the model.\n\n---------------------------\n\nFile Formats:\n\n- FBX (works with almost all Autodesk 3D applications, if you are not using Native application )\n---------------------------\n\nRate to let others know about the quality!\nTo check out my other models you just need to click on my user 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3D","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/casing-rotator-and-drill-machine","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R2bWUdxUMfJ3GzkuQuzh8AgP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CasingRotator_3%20-%20Photo.jpg","gridUrl":"https://media.cgtrader.com/variants/R2bWUdxUMfJ3GzkuQuzh8AgP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CasingRotator_3%20-%20Photo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/casing-rotator-and-drill-machine","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/1990638/66745f43f5/casing-rotator-and-drill-machine-3d-model-66745f43f5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6647723","type":"listingItem","attributes":{"id":6647723,"title":"Architect House","price":30.0,"description":"Architect house modeled in Blender 5.0 and rendered with cycles.\n\n- Units : meter.\n- Dimension : length 19m, width 16m, height 6m.\n\nAll objects are unwrapped.\n\nThe model contains : \n\n- 32 objects : \n\n\t- House (33051 polygons, 32916 vertices). \n\t- 4 frontdoors (3600 polygons, 3576 vertices per frontdoor).\n\t- 11 interior doors (3292 polygons, 3304 vertices per interior door).\n\t- 5 left sliding windows (410 polygons, 398 vertices per window). \n\t- 5 right sliding windows (270 polygons, 258 vertices per window).\n\t- 4 windows (2234 polygons, 2242 vertices per window).\n\t- Garage door (248 polygons, 242 vertices).\n\t- Garage opener (152 polygons, 156 vertices).\n\n- 8 materials.\n\n- PBR textures : \n\n\t- Color, metalness, roughness, ambient occlusion, alpha and normal maps (44 textures, PNG format).\n\n- Textures resolution :\n\n\t- 10240x10240 (house**col**).\n\n\t- 4096x4096 (house**alpha**, house**ao**, house**metal**, house**norm**, house**rough**).\n\n\t- 2048x2048 (garage**col**, leftslidingwindow**col**, rightslidingwindow**col**).\n\n\t- 1024x1024 (garageopener**col**, frontdoor**col**, interiordoor**col**, window**col**, garagedoor**ao**, garagedoor**metal**, garagedoor**norm**, garagedoor**rough**,\tleftslidingwindow**alpha**, leftslidingwindow**ao**, leftslidingwindow**metal**, leftslidingwindow**norm**, leftslidingwindow**rough**, rightslidingwindow**alpha**, \trightslidingwindow**ao**, rightslidingwindow**metal**, rightslidingwindow**norm**, rightslidingwindow**rough**).\n\n\t- 512x512 (frontdoor**alpha**, frontdoor**ao**, frontdoor**metal**, frontdoor**norm**, frontdoor**rough**, interiordoor**ao**, interiordoor**metal**, interiordoor**norm**, \tinteriordoor**rough**, window**alpha**, window_**ao**, window**metal**, window**norm**, window**rough**, garageopener**ao**, garageopener**metal**, garageopener**rough**).        \n\nGaragedoor and garageopener are animated with an open/close action (frame rate 60 fps).\n\nDoors and windows can be easily animated with plain axes. ","imageAlt":"3D Architect House","url":"https://www.cgtrader.com/3d-models/exterior/house/architect-house-aeade38c-c653-4a53-ba96-377f39b13b63","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3xc8u6lx2xa3hrzd5psxibfcncyw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render0.jpg","gridUrl":"https://media.cgtrader.com/variants/3xc8u6lx2xa3hrzd5psxibfcncyw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/architect-house-aeade38c-c653-4a53-ba96-377f39b13b63","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/6647723/04f73f95a5/architect-house-3d-model-04f73f95a5.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4793668","type":"listingItem","attributes":{"id":4793668,"title":"GreyHeron Animation VFX Grace","price":199.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a gray heron model with 4K maps, fur, rigging and animations. Each feather is controlled by a separate controller, and there is a controller for folding the wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 19,054; polygons 19,026\u003cbr\u003e\nEyes: vertices 1,496; polygons 1,568\u003cbr\u003e\nFeathers: vertices 274,511; polygons 190,714\u003cbr\u003e\nTotal: vertices 295,061; polygons 211,308\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0LA12A3_GreyHeron_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Chin_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsABC_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsDS_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMAV_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Neck_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Neck_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesSE_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesSE_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesSE_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_Feather_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Scapulars_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather01_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather01_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\n\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nRoot control the entire model, and its customized attribute IK_strength_L and IK_strength_R control whether the legs can be stretched in IK mode; Leg_IK-FK.L and Leg_IK-FK.R controls the IK/FK switch of the legs; Neck_Follow controls whether the root of the neck moves following the center of gravity of the body; Neck_IK-FK controls the IK/FK switch of the neck; Neck_strength controls whether the neck can be stretched in IK mode.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the movement of the eyes by the Location, and control the winkle by the Scale.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the wing folding by the Location.\u003cbr\u003e\nCTR_Tail controls tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-266\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\n\ngrey heron, heron, wader, ciconiiformes, bird, wing, feather, fly, animal, realistic, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\n","imageAlt":"GreyHeron Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A3_GreyHeron_Display_Sit_01.jpg","gridUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4793668/b8af631389/greyheron-animation-vfx-grace-3d-model-b8af631389.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4619978","type":"listingItem","attributes":{"id":4619978,"title":"Empress-Tree 2 Meters Version","price":32.0,"description":"# Here is a 2 meter tall Empress Tree with and without animations.\n\n* There are also some LOD versions for this plant. \n* The non-keyframe baked animation setup for Blender is available as additional file download.\n\n---\n\nParts:\n\n- Object Name - Empress-Tree 2m LOD-4 \n- Object Dimensions -  1.259m x 1.201m x 2.123m\n- Vertices = 2888\n- Edges = 6252\n- Polygons = 3398\n\n---\n\n- Object Name - Empress-Leaf 3 \n- Object Dimensions -  0.283m x 0.341m x 0.230m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf 1 \n- Object Dimensions -  0.277m x 0.318m x 0.228m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf 2 \n- Object Dimensions -  0.283m x 0.331m x 0.230m\n- Vertices = 168\n- Edges = 364\n- Polygons = 198\n\n---\n\n- Object Name - Empress-Leaf Trunk \n- Object Dimensions -  0.101m x 0.103m x 1.995m\n- Vertices = 52\n- Edges = 100\n- Polygons = 48\n\n---\n\n- Object Name - Empress-Tree 2m LOD-1 \n- Object Dimensions -  1.265m x 1.212m x 2.120m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\n- Object Name - Empress-Tree 2m LOD-2 \n- Object Dimensions -  1.259m x 1.204m x 2.118m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\n- Object Name - Empress-Tree 2m LOD-3 \n- Object Dimensions -  1.259m x 1.201m x 2.123m\n- Vertices = 1630\n- Edges = 3464\n- Polygons = 1851\n\n---\n\nMaterials:\n\nMaterial - Empress-Tree:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n* Blauglockenbaum_Col.png(8192x8192px)\n* Blauglockenbaum_Ro.png(8192x8192px)\n* Blauglockenbaum_Nor.png(8192x8192px)\n\n---\n\n---\n\n- I exported an FBX format with packed textures for each object, so you can easily import it into Unity, \nUnreal or any other 3D program with textures and material.\n(ObjectTexture-Packed.fbx) \n- I also added a folder with all the textures in it.´\n- The exported glb and gltf formats also have packed textures and I checked them in Microsoft 3D Viewer.\n- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D\n\n---\n\nMade with Blender-2.93 \n\nThe product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.\n  \nThis 3D model was modelled and textured by 3DHaupt for the Software Service John GmbH\n\nLast update: 16:35:07  06.07.23","imageAlt":"3D asset Empress-Tree 2 Meters Version","url":"https://www.cgtrader.com/3d-models/plant/leaf/empress-tree-2-meters-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J1XHPkEZJyeQQDcQm5DG5DZ2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01%20Empress-Tree%202%20Meters%20Version%20%28Low-Poly%29%20by%203DHaupt.jpg","gridUrl":"https://media.cgtrader.com/variants/J1XHPkEZJyeQQDcQm5DG5DZ2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01%20Empress-Tree%202%20Meters%20Version%20%28Low-Poly%29%20by%203DHaupt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/leaf/empress-tree-2-meters-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"plant","subcategorySlug":"leaf","categoryTitle":"Plant","subcategoryTitle":"Leaf","schemaImageUrl":"https://img-new.cgtrader.com/items/4619978/530518388b/empress-tree-2-meters-version-3d-model-530518388b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2363860","type":"listingItem","attributes":{"id":2363860,"title":"Pershing-8x and  Hydrospace 1 HSR Benelli S4  ","price":79.0,"description":"Pershing-8x   \nHydrospace 1 HSR Benelli S4 \n\nhttps://itboat.com/models/9662-8x \n\n1 500 000 TurboSmooth\n892 000 Poly\nThe new Pershing 8X sportbridge was introduced in 2019 at Boot Dusseldorf, where it received good reviews from the public and the jury.\n\nExterior and interior design\nThe boat is an evolution of Pershing 82, it stands out with even smoother and sportier lines. Its bright design, like previous models, is due to the eminent studio Fulvio De Simoni. The yacht features large windows and plenty of open space. Interiors in bright colors are luxurious with notes of pragmatism.\n\nFacilities on board\nThe 25.55-meter boat can comfortably accommodate up to 8 people in four cabins. Also on the lower deck there is a spacious garage for the tender Williams Sportjet 345 and a jet ski.\n\nSandek with an area of 15 sq.m. received a spacious sunbathing area and a comfortable sofa, and at the request of the customer they can install an additional control post. In bad weather, vacationers can take refuge in a cozy cabin.\n\nFeatures\nThanks to Videoworks, the Pershing 8X got a “musical” hull - this is how the manufacturer positions it. The yacht has a powerful speaker system that gives high-quality sound on the boat itself and has good sound underwater. This technology will undoubtedly give diving enthusiasts a new sensation while diving.\n\nSailing region\nThe yacht boasts speed characteristics and is suitable for access to the ocean. On top-end engines, it is able to develop up to 48 knots.\n\n\n \n\nHydrospace\nHSR Benelli S4 \n\n\n18 000 poly \n144 000 poly TurboSmuth\n \n\nMade for racing, the HSR-Benelli S4 Jet Ski 2010 is passionate about speed. Powered by a four-stroke, turbo-charged, OHC engine, the S4 is one of the first four-stroke stand-ups to hit the market. Constructed from high-stability infused composite fiberglass, this HSR-Benelli jet ski is versatile, durable and is ready to stand up to the fiercest wakes on the lake. Other features include electric start, hydraulic trim system, aluminum handle pole with protection pad and aluminum ride plate. HSR-Benelli\n","imageAlt":"3D model Pershing-8x and Hydrospace 1 HSR Benelli S4","url":"https://www.cgtrader.com/3d-models/watercraft/other/pershing-8x-and-hydrospace-1-hsr-benelli-s4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jgh3cpdu71dig9d1ivfx12iuzzqk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pershing-8x-and-hydrospace-1-hsr-benelli-s4-3d-model-bb6806f354.jpg","gridUrl":"https://media.cgtrader.com/variants/jgh3cpdu71dig9d1ivfx12iuzzqk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pershing-8x-and-hydrospace-1-hsr-benelli-s4-3d-model-bb6806f354.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/other/pershing-8x-and-hydrospace-1-hsr-benelli-s4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"other","categoryTitle":"Watercraft","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2363860/bb6806f354/pershing-8x-and-hydrospace-1-hsr-benelli-s4-3d-model-bb6806f354.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5362782","type":"listingItem","attributes":{"id":5362782,"title":"JR205-600 Utsunomiya Line Y1 Marchen","price":89.24,"description":"_UPDATE 17 Sept 2024 :_\n**FBX FILES ADDED**\n\n**PLEASE READ: THIS IS SINGLE VEERSION OF JR205-600 Utsunomiya-Nikko Line Full Version 3D Model, ONLY ONE TRAINSET**\n\na Japan Railway Commuter Train 205-600 series of Marchen/Fairytale, in Utsunomiya Line Livery.\n\nmesh fully made from scratch (from start i've worked the 3D Model for Trainz Railroad Simulator game, but now i'm selling my 3D Model too).\n\nBogie Type TR235D \u0026 DT50D, Exterior Air Conditioner Type AU75GM, and also Pantograph Type PS35D are included within the mesh, also Modified Cowhanger added as a bonus\n\nMesh are fully detailed with high poly (total full mesh), based on the Real Commuter JR205 Series Train commonly found now in Indonesia \u0026 more accurate close to the original in Japan version.\n\n**Total Merged Triangles on exported mesh (from SKP to 3ds format) :**\n\n**117763 (Traincab KUHA204-600 Marchen Face)**\n\n**116736 (Traincab KUHA205-600 Marchen Face)**\n\n**105301 (Traincar MOHA204-600)**\n\n**123128 (Traincar MOHA205-600)**\n\n_*polygon count on 3dsmax may shows different value from exported sketchup mesh dialogs_\n\nSketchUp mesh contains some hidden-meshes face, but these mesh are only for texture position so it doesn't broke the polygons\n\n3dsmax mesh models are unwrapped, so you can set up the mesh wrappings \u0026 renderer with your own settings.\n\n**Created on SketchUp, re-imported to 3dsmax for render-ready (also PBR textures added)**\n\n**Animations included on Doors mesh, Bogies, Air Conditioner, Interior Cab \u0026 Interior. (using dummy)**\n\n**All textures created with photoshop (combining real photos into textures) and PBR textures created with Materialize.**\n\n**system units - meter**\n\n**units position coordinates - x0,y0,z0 (centered)**\n\n**_Model Formats :_**\n\n**_-.3ds (Universal)_**\n\n**_-.skp (SketchUp version 2020)_**\n\n**_-.max (3dsmax version 2012)_**\n\n**_Textures are 256x256, 512x512, 1024x1024 \u0026 2048x2048 Resolution_**\n\n**_(TGA \u0026 JPG are included along with PBR, in Texture Files.)_**\n\nNote :\n\nSome Sketchup files has unique names, this is because i've classification to differentiate between JR204 unit (subseries) and JR205 unit (series).\n\nand some 3dsmax files has different FPS (Frame Per Second) value, from 30, 50 to 100 frames.","imageAlt":"3D JR205-600 Utsunomiya Line Y1 Marchen","url":"https://www.cgtrader.com/3d-models/vehicle/train/jr205-600-utsunomiya-line-y1-marchen","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rgMW2nXxYcbd2HrAqgVKsRuP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/img_1b.jpg","gridUrl":"https://media.cgtrader.com/variants/rgMW2nXxYcbd2HrAqgVKsRuP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/img_1b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/train/jr205-600-utsunomiya-line-y1-marchen","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"train","categoryTitle":"Vehicle","subcategoryTitle":"Train","schemaImageUrl":"https://img-new.cgtrader.com/items/5362782/a85ea20472/jr205-600-utsunomiya-line-y1-marchen-3d-model-a85ea20472.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5971995","type":"listingItem","attributes":{"id":5971995,"title":"Jackal Realistic Animated","price":139.0,"description":"**Introduction**\n\nThis is a high-quality realistic Husky with complete maps, fur, rigging, 26 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( HAIR CARD ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nfbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\nDrink, Combat, Dead, Idle, Trot, Swim, Run, Walk, Sit, Jump, Howling, Digging, Stretching, ...","imageAlt":"Jackal Realistic Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/jackal-realistic-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ko7xq7c1x1du03g8nvf979ascldc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/ko7xq7c1x1du03g8nvf979ascldc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/jackal-realistic-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5971995/0332052a17/jackal-realistic-animated-3d-model-0332052a17.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5987171","type":"listingItem","attributes":{"id":5987171,"title":"African Wild Dog Realistic Animated","price":132.59,"description":"**Introduction**\n\nThis is a high-quality realistic African wild dog with complete maps, fur, rigging, 26 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( **HAIR CARD** ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nfbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\nDrink, Combat, Dead, Idle, Trot, Swim, Run, Walk, Sit, Jump, Howling, Digging, Stretching, ...","imageAlt":"3D model African Wild Dog Realistic Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-wild-dog-realistic-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rropvuks5lkxkhmqq89o1er6dz47/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/rropvuks5lkxkhmqq89o1er6dz47/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-wild-dog-realistic-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5987171/6378275fa4/african-wild-dog-realistic-animated-3d-model-6378275fa4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4984890","type":"listingItem","attributes":{"id":4984890,"title":"Ovis Ammon Male Animated - VFX Grace","price":439.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality male ovis ammon model with multiple 4K UDIM maps, fur, rigging, animations and a realistic muscle structure, and the complex hair system improves the realism of the hair. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, horns and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,904; polygons 36,838\u003cbr\u003e\nEyes: vertices 1,782; polygons 1,862\u003cbr\u003e\nTongue: vertices 1,380; polygons 1,378\u003cbr\u003e\nHorns: vertices 14,708; polygons 14,704\u003cbr\u003e\nTotal: vertices 54,774; polygons 54,782\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1001.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1002.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_AO.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Height.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Other_BaseColor.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_back controls the center of gravity.\u003cbr\u003e\nCTR_gravity controls the rear spine.\u003cbr\u003e\nCTR_spine_c_pivot controls the middle spine.\u003cbr\u003e\nCTR_spine_d controls the front spine, it comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_IK_FK swiches between IK/FK of the neck;\u003cbr\u003e\nneck_follow controls whether the neck follows;.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d, CTR_tail_e, CTR_tail_f and CTR_tail_g are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b, CTR_neck_c andCTR_neck_d are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ankle_F_ik.L and CTR_ankle_F_ik.R are IK controllers of the forelegs.\u003cbr\u003e\nthigh_F_parent.L and thigh_F_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\nIK_repair_jiggle fixes the shaking of legs when the feet are not moving much on Z axis;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_shin_B_ik.L and CTR_shin_B_ik.R are IK controllers of the hind legs.\u003cbr\u003e\nhip_b_parent.L and hip_b_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_Chain_Length switches the chain length of the hind legs in IK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_mouth controls the jaw.\u003cbr\u003e\nCTR_roll_lip_D controls the lower lip.\u003cbr\u003e\nCTR_mouth_U controls the upper lip.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkling.\u003cbr\u003e\nCTR_belly controls the abdomen and the breath animation.\u003cbr\u003e\nThere are more detailed facial controllers for creating more facial expressions, as well as more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-70\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Ovis Ammon Male Animated - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/ovis-ammon-male-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0J_OvisAmmon_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0J_OvisAmmon_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ovis-ammon-male-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4984890/c090a256aa/ovis-ammon-male-animated-vfx-grace-3d-model-c090a256aa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5033915","type":"listingItem","attributes":{"id":5033915,"title":"Dhub Lizard Animation - VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Dhub lizard model with multiple 4K UDIM maps, rigging, animations and a realistic muscle structure. This model is made with Blender 3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, oral cavity, tongue, corneas, pupils and third eyelids.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 20,018; polygons 19,992\u003cbr\u003e\nOral cavity: vertices 16,550; polygons 16,334\u003cbr\u003e\nTongue: vertices 413; polygons 390\u003cbr\u003e\nCorneas: vertices 2,340; polygons 2,336\u003cbr\u003e\nPupils: vertices 2,692; polygons 2,688\u003cbr\u003e\nThird eyelids: vertices 1,394; polygons 1,344\u003cbr\u003e\nTotal: vertices 43,407; polygons 43,084\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJW0N7R00_Dhub_Lizard_Body_Basecolor.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Basecolor.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1001.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1002.png, 4096 *4096\u003cbr\u003e\nJW0N7R00_Dhub_Lizard_Eye_Bacecolor.png, 1024 *1024\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity. It comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows;\u003cbr\u003e\ntail_IK_FK switches between IK/FK of the tail;\u003cbr\u003e\ntail_follow controls whether the tail follows.\u003cbr\u003e\nCTR_IK_Spine_B controls the rear spine\u003cbr\u003e\nCTR_IK_Spine_M controls the middle spine;\u003cbr\u003e\nCTR_IK_Spine_F controls the front spine.\u003cbr\u003e\nCTR_FK_Spine_a and CTR_FK_Spine_b are FK controllers of the body.\u003cbr\u003e\nCTR_IK_tail_a, CTR_IK_tail_b, CTR_IK_tail_c and CTR_IK_tail_d are IK controllers of the tail.\u003cbr\u003e\nCTR_Tail, CTR_Tail.001, CTR_Tail.002, CTR_Tail.003……CTR_Tail.010 are FK controllers of the tail.\u003cbr\u003e\nCTR_Neck_a and CTR_Neck_b control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_F_Palm_root.L and CTR_F_Palm_root.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_F_setting.L and CTR_F_setting.R come with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs.\u003cbr\u003e\nCTR_B_Palm_root.L and CTR_B_Palm_root.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_B_setting.L and CTR_B_setting.R come with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the hind legs.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nThere are more assistant controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-72\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-7\u003cbr\u003e\n\n**Features**\n\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled.\nThe model can be rendered in the current project directly.","imageAlt":"3D model animated Dhub Lizard Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/dhub-lizard-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LTGjZkMa8J7K8kCf47Sp2x8d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N7R00_Dhub_Lizard_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LTGjZkMa8J7K8kCf47Sp2x8d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N7R00_Dhub_Lizard_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/dhub-lizard-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/5033915/0654997374/dhub-lizard-animation-vfx-grace-3d-model-0654997374.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6628339","type":"listingItem","attributes":{"id":6628339,"title":"Dinosaur Sub-Adult TRex Model Unreal Engine Project","price":169.9,"description":"- .Sub-Adult TRex Model.\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygon= 37874\n\n-. Vertex = 42123\n\n-. Tris = 75404\n\n-. Bones : 135\n- .Video Unreal Engine\n- .World Scale (cm) . Model is scaled correctly 9 m\n\n- .Walking, run, ambush run, backward,  idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT ,swimming\n\n- .Total: 101 animations\n\n------------------------------------------------------------------------------------------------------\n\n-. Textures Type Unreal Engıne\n  22 items Format:\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic\n\n-.Displacement Map 8096x8096 32 bit .tif\n\n-. Textures PNG Resolution: 8192x8192 - 2048x2048\n\n-. Real Size 9 meter(CM)\n------------------------------------------------------------------------------------------------------\n-.  - Formats : \n-. uasset - Unreal Engine 4.26+\n------------------------------------------------------------------------------------------------------\n - .Your positive feedback is very valuable to me, and I'm shaping all my future work based on it. The most-voted themes will always be my priority, and I'll be producing more models in those areas.\n\nThank you.","imageAlt":"3D asset Sub-Adult TRex Model Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/sub-adult-trex-model-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ovhj4lgmp1ss9wq4kuvp0hiktr12/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001.jpg","gridUrl":"https://media.cgtrader.com/variants/ovhj4lgmp1ss9wq4kuvp0hiktr12/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/sub-adult-trex-model-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/6628339/b99b12153f/dinosaur-sub-adult-trex-model-unreal-engine-project-3d-model-b99b12153f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"904056","type":"listingItem","attributes":{"id":904056,"title":"Su-27 Flanker","price":349.0,"description":"Su-27 Flanker (S,SM,SM3,SKM Variants)\n\nThe Su-27 NATO reporting name: Flanker is a twin-engine supermaneuverable \nfighter aircraft.\n\nCreated in: 3ds Max 2017\nRendered with: Vray\nUnit scale in Meter\nAll moveable parts are rigged with Points and Dummy (Rotation and Position on a local pivot)\n\nIncluded 3 different variant of fuselages model (S, SM, \u0026 SKM)\n\nTotal tris counts : 268,465\nTotal poly counts : 524,827\nTotal vertice counts : 278,465\n\n----------------------\nPaint schemes included:\n\n- Su-27S Ukraine Bort 58\n- Su-27S Kazakhstan Bort 08\n- Su-27S Uzbekistan Bort 27\n- Su-27SM Russia Bort 04\n- Su-27SM Russia Bort 06\n- Su-27SM3 Russia Bort 51\n- Su-27SKM Demonstrator Bort 305\n- Blank Livery (Main page texture)\n\n----------------------\nTextures:\n\n- Fuselage Main Page, 4096 x 4096  pixels (diffuse, specular and normals) \n\n- Gear Page (nose and main gear), 2048 x 2048 pixels (diffuse, specular and normals)\n\n- Weapons Page (missiles and pylons), 2048 x 2048 pixels (diffuse, specular and normals)\n\n- Cockpit Page, 2048 x 2048 (diffuse, specular and normals)\n\n- Glass Page, 1024 x 1024 (alpha)\n\n- Pilot Page, 1024 x 1024 (diffuse, specular)\n\nTotal 14 textures with .png format\n\n----------------------\nMovable Parts:\n\n- Landing gears\n- Gear doors\n- Flaps\n- Slats\n- Elevators\n- Rudders\n- Canopy\n- Brake\n\n----------------------\nScene include:\n\n- Su-27 Model\n- Weapons (R-77, R-27, R-73)\n- Studio setup\n\nFile format :\n- 3ds max 2017 with vray\n- 3ds max 2014 with scanline\n- .obj\n- .fbx\n- .fbx with animated rigged parts\n\nModeled and Textured by Siregar3D\n","imageAlt":"Su-27 Flanker 3D model animated","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/su-27-flanker-10e2a454-8972-475e-baa3-b3f761bad071","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GjSUTPYv5gp9xzimX6HfVPpB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/su-27-flanker-3d-model-animated-rigged-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/GjSUTPYv5gp9xzimX6HfVPpB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/su-27-flanker-3d-model-animated-rigged-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/su-27-flanker-10e2a454-8972-475e-baa3-b3f761bad071","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/904056/28c5bde2cf/su-27-flanker-3d-model-28c5bde2cf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Pickup Truck UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413017/6d7c371fd8/procedural-vehicles-pickup-truck-ue4-ue5-3d-model-6d7c371fd8.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5987191","type":"listingItem","attributes":{"id":5987191,"title":"Pronghorn Antelope Animated","price":132.59,"description":"**Introduction**\n\nThis is a high-quality realistic Pronghorn with complete maps, fur, rigging, 10 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( **hair card** ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Features**\n\nThe model is in meter units at real-world scale. To run faster, the fur is hidden, with Render enabled.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\nDrink, Attack, Dead, Idle, LookAround, Swim, Run, Walk, Eat, Jump, ... ","imageAlt":"3D model Pronghorn Antelope Animated herbivore","url":"https://www.cgtrader.com/3d-models/animal/mammal/pronghorn-antelope-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ce2z18n273jj8gmcunju6052zbu7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/ce2z18n273jj8gmcunju6052zbu7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pronghorn-antelope-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5987191/a75a095e07/pronghorn-antelope-animated-3d-model-a75a095e07.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330701","type":"listingItem","attributes":{"id":3330701,"title":"Donkey Winter with 2 Animations  VFX Grace","price":180.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Donkey Winter with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330701/267bbf5057/donkey-winter-with-2-animations-vfx-grace-3d-model-267bbf5057.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5987149","type":"listingItem","attributes":{"id":5987149,"title":"Nubian Ibex - Goat Animated","price":132.59,"description":"**Introduction**\n\nThis is a high-quality realistic Ibex with complete maps, fur, rigging, 10 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( hair card ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Features**\n\nThe model is in meter units at real-world scale. To run faster, the fur is hidden, with Render enabled.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\nDrink, Attack, Dead, Idle, LookAround, Swim, Run, Walk, Eat, Jump, ...","imageAlt":"3D Nubian Ibex - Goat Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/nubian-ibex-goat-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tv4qj0fw9y6dzk4b2t1m4bwao9o6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/tv4qj0fw9y6dzk4b2t1m4bwao9o6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/nubian-ibex-goat-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5987149/1778181071/nubian-ibex-goat-animated-3d-model-1778181071.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3695383","type":"listingItem","attributes":{"id":3695383,"title":"Ambulance - Premium - Drivable and Interactable UE4 UE5","price":99.99,"description":"**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n**Also available:**\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:**https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message:** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and **sirens** with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .**pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 51 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 27 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - Premium - Drivable and Interactable 3D asset 2","url":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Wide_Premium.jpg","gridUrl":"https://media.cgtrader.com/variants/TrxWUQ8CiMqKc939u8qmZGLb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Wide_Premium.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/ambulance-premium-drivable-and-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3695383/74e7416cd7/ambulance-premium-drivable-and-interactable-ue4-ue5-3d-model-74e7416cd7.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5445962","type":"listingItem","attributes":{"id":5445962,"title":"Dinosaur - Hybrid Dilophosaurus Unreal Engine Project","price":114.5,"description":" - **Hybrid Dilophosaurus**\n\n- This model is completely a product of imagination. Dinosaur Hybrid Dilophosaurus PBR Project .In reality, Dilophosaurus were around 7 meters in size and were afraid of Ceratosaurus and Allosarurus. This model is a larger wild Hybrid Dilophosaurus with a more developed venom sac in its throat.\n\nScientists were working in the laboratory to increase the size of Dilophosaurus and eventually discovered that the DNA of Dilophosaurus and Utahraptors matched. By working on the DNA, they were able to produce a larger version of Dilophosaurus, resulting in the Hybrid Dilophosaurus you see. Now Ceratosaurus and Allosaurus must fear him. She has the ability to swim fast.\n\n- .Animations I increased it to ultra realistic level. \n\nAnimations - Muscle Motion - Jiggle Effects\n\n- .Hybrid Dilophosaurus Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygons = 36510\n\n-. Vertex = 36576\n\n-. Tris = 72860\n\n- .Video Unreal Engine\n\n- .World Scale (cm) . Model is scaled correctly 9m\n\n- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit -left-right, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, swimming ,Bonus anims attack / walking - run\n\n-8 Different Skin\n\nTotal: 120 animations\n---------------------------------------------------\n\n-. Textures Type Unreal Engıne\n\n- . 27 items Format: PNG\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic \n\n-. Textures PNG Resolution: \n\n- 8192x8192 - 4096x4096\n\n.Displacement Map - 8192x8192\n\n-. Real Size 9 meter(CM)\n------------------------------------------------------------------------------\n-. ** - Formats : **\n\n. uasset - Unreal Engine 4.26+\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. ","imageAlt":"3D asset Dinosaur - Hybrid Dilophosaurus Unreal Engine","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-hybrid-dilophosaurus-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DD371rJwHZ3JLu6viW857h1P/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/DD371rJwHZ3JLu6viW857h1P/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-hybrid-dilophosaurus-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5445962/cdb71785df/dinosaur-hybrid-dilophosaurus-unreal-engine-project-3d-model-cdb71785df.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3225022","type":"listingItem","attributes":{"id":3225022,"title":"Tyrannosaurus Rex - Theropod Dinosaur","price":36.0,"description":"**Tyrannosaurus Rex 3D model**\n- Update 9/3/2023: New textures, better body proportion, new rig and new animation.\n- Models list: Tyrannosaurus Rex \u0026 Egg\n- Real-scale model: 13 meter length.\n- Animations list: Idle, Walk, Run, Roar, Attack, Being attacked, Searching (animated_fbx\u0026blender.rar / .blend and .fbx formats)\n- Already basic rigged (Tyrannosaurus-rig-packed.blend). The rig amature need Wiggle Bone add-ons for wiggle effect of tail bone, throat bone and hand IK bone. (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file.\n- 1 udim non-overlapping UV mapping.\n- Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions).\n- Polycount: 9114 poly quad mesh (multi subdivision levels Zbrush file attached).\n- Suitable for both raytracing render and realtime render.\n- The main demo animation video rendered by Cycles (Blender 3.6), other animations preview clips rendered by Eevee realtime renderer (Blender 3.6)\n- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.\n\n**Link for the model of Spinosaurus in demo scene video:** _https://www.cgtrader.com/3d-models/animals/dinosaur/spinosaurus-dinosaur-6ec94bac-b6c1-4873-b49c-17afc9c845ee_\n\n\u003e Tyrannosaurus is a genus of tyrannosaurid theropod dinosaur. The species Tyrannosaurus rex (rex meaning \"king\" in Latin), often called T. rex or colloquially T-Rex, is one of the best represented of these large theropods. Tyrannosaurus lived throughout what is now western North America, on what was then an island continent known as Laramidia. Tyrannosaurus had a much wider range than other tyrannosaurids. Fossils are found in a variety of rock formations dating to the Maastrichtian age of the Upper Cretaceous period, 68 to 66 million years ago. It was the last known member of the tyrannosaurids and among the last non-avian dinosaurs to exist before the Cretaceous–Paleogene extinction event.","imageAlt":"3D model Tyrannosaurus Rex - Theropod Dinosaur","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/tyrannosaurus-rex-theropod-dinosaur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YVh6hmPgbWfZFraXWfvdeeoF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.jpg","gridUrl":"https://media.cgtrader.com/variants/YVh6hmPgbWfZFraXWfvdeeoF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/tyrannosaurus-rex-theropod-dinosaur","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":null,"name":null,"is_native":false},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/3225022/24baf8955b/tyrannosaurus-rex-theropod-dinosaur-3d-model-24baf8955b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4447789","type":"listingItem","attributes":{"id":4447789,"title":"Dinosaur Wyvern Type Dragon 1","price":224.5,"description":".Wyvern Type Dragon\n\n\n.I have tried to add sense of reality. Supports pbr.\n\n\n.In this project, I created physical dynamic animations to make the animations more realistic.\n\n\n.Skin Pack : 25 different skin colors\n\n\n. Polygons = 57206\n\n\n. Vertex = 57554\n\n\n-. Tris  = 114318\n\n\n.Walking, run, backward, ambush, idle, siting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack while standing, roar , death, die, get hit, sitting, Wakeup, and flying animations\n\n\n.Total: 164 animations\n\n---------------------------------------------------\n\n\n. Textures Type Unreal Engıne\n\n\n45 items Format:\n\n\n. Base Color\n\n\n. Normal Map\n\n\n. Occlusion Roughness Metallic\n\n\n.Displacement Map 8096x8096 32 bit .tif\n\n\n. Textures PNG Resolution: 8192x8192 - 4096x4096\n\n\n. Real Size 15 meter(CM)\n\n---------------------------------------------------\n\n\n. ** - Formats : **\n\n\n. uasset - Unreal Engine \n\n\n.If you like my works, comment and like them. I will be very happy if you like and comment. and my motivation is increasing. in this way i think i can make amazing works.Thank you.","imageAlt":"3D model Wyvern Type Dragon 1","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-type-dragon-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/heFhqfJMZnz2eqah8ASr2Ks9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.1_ue.jpg","gridUrl":"https://media.cgtrader.com/variants/heFhqfJMZnz2eqah8ASr2Ks9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.1_ue.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-type-dragon-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/4447789/369736ca07/wyvern-type-dragon-1-3d-model-369736ca07.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"896396","type":"listingItem","attributes":{"id":896396,"title":"Su-30M2 russian air force fighter jet","price":318.0,"description":"Su-30 Flanker (M2, MK, MKK, MKV, MK2 Variants)\n\nThe Su-30 is a twin-engine, two-seat supermaneuverable fighter aircraft.\nIt is a multirole fighter for all-weather, air-to-air \nand air-to-surface deep interdiction missions.\n\n\nCreated in: 3ds Max 2017\nRendered with: Vray\nUnit scale in Meter\nAll moveable parts are rigged with Points and Dummy (Rotation and Position on a local pivot)\nAnimated parts on .fbx format\n\nTotal tris counts : 596,738\nTotal poly counts : 304,505\n\nFuselage part with a subdivision level.\n\n----------------------\nTexture versions:\n\n- Su-30M2 Russian Airforce (Bort 91)\n- Su-30MK Demonstrator (Bort 502)\n- Su-30MKV Venezuela Airforce (Bort 0564)\n- Su-30MK2V Vietnam Airforce (Bort 8588)\n- Su-30MKK China Airforce (11140)\n- Blank Livery (Main page texture)\n\n----------------------\nTextures:\n\n- Fuselage Main Page, 4096 x 4096  pixels (diffuse, specular and normals) \n\n- Gear Page (nose and main gear), 2048 x 2048 pixels (diffuse, specular and normals)\n\n- Weapons Page (missiles and pylons), 2048 x 2048 pixels (diffuse, specular and normals)\n\n- Cockpit Page, 2048 x 2048 (diffuse, specular and normals)\n\n- Glass Page, 1024 x 1024 (alpha, and normals)\n\nTotal 14 textures with .png format\n\n----------------------\nMovable Parts:\n\n- Landing gears\n- Gear doors\n- Flaps\n- Slats\n- Elevators\n- Rudders\n- Canopy\n\n----------------------\nScene include:\n\n- Su-30 Model\n- Weapons (Kh-31, R-77, R-27, R-73)\n- Studio Baground\n- Vray Lights\n\nFile format :\n- 3ds max 2017 with vray\n- 3ds max 2014 with scanline\n- .obj\n- .fbx\n- .fbx with animated parts.\n\nModeled and Textured by Siregar3D\n","imageAlt":"Su-30M2 3D model animated","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/su-30m2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BCSY9arkmCUPDV1dCcwNJh44/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/su-30m2-3d-model-animated-rigged-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/BCSY9arkmCUPDV1dCcwNJh44/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/su-30m2-3d-model-animated-rigged-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/su-30m2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/896396/6f61b1e255/su-30m2-russian-air-force-fighter-jet-3d-model-6f61b1e255.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3410182","type":"listingItem","attributes":{"id":3410182,"title":"Spider Pholcus  Animated  VFX Grace","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 20-50\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Spider Pholcus Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410182/0d4a45011a/spider-pholcus-animated-vfx-grace-3d-model-0d4a45011a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5795436","type":"listingItem","attributes":{"id":5795436,"title":"Wolverine - Blender Only","price":15.0,"description":"ATTENTION (Blender 3D Model Only)\n\nModel Scale: Real World, 1 Unit = 1 Meter\n\nPivot positioned at the origin (0,0,0) ","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/wolverine-blender-only","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/H984G9qAKkVRnSnPgcWcsDZs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/08.jpg","gridUrl":"https://media.cgtrader.com/variants/H984G9qAKkVRnSnPgcWcsDZs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/wolverine-blender-only","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5795436/ae2848587f/wolverine-blender-only-3d-model-ae2848587f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4429603","type":"listingItem","attributes":{"id":4429603,"title":"Duck Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic duck model with complete textures, fur, rigging and animations. There are multiple 4K PBR maps. The model and fur are made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, eyelids, legs, pupils, scleras,tears, tongue, wings and tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,562; polygons 10,540\u003cbr\u003e\nEyelids: vertices 258; polygons 240\u003cbr\u003e\nLeg: vertices 6,598; polygons 6,582\u003cbr\u003e\nPupils: vertices 2,660; polygons 2,656\u003cbr\u003e\nScleras: vertices 548; polygons 544\u003cbr\u003e\nTears: vertices 144; polygons 112\u003cbr\u003e\nTongue: vertices 6,578; polygons 6,576\u003cbr\u003e\nWings: vertices 18,140; polygons 13,536\u003cbr\u003e\nTail feathers: vertices 1,030; polygons 748\u003cbr\u003e\nTotal: vertices 46,518; polygons 41,534\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the x-axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219B0_SquirrelMonkey_ToothTongue_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers and facial rigging, it's easier for the artist to handle.\u003cbr\u003e\nCTR_gravity_b comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK of the neck;\u003cbr\u003e\nTail_Follow controls whether the tail moves following ROLL_spine_a controller.\u003cbr\u003e\nCTR_featail.L controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_wing.L/R control the folding and unfolding of the wings.\u003cbr\u003e\nCTR_blink.L/R control the winkling.\u003cbr\u003e\nCTR_toe.L/R control the flexion and extension of the flippers.\u003cbr\u003e\nCTR_foot.R/L come with a customized attribute, IKFK which switches between IK/FK of the legs.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped swimming01 animation at 30 fps, frame range 0-440\u003cbr\u003e\nUnlooped swimming02 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped swimming03 animation at 30 fps, frame range 0-580\u003cbr\u003e\nUnlooped swimming04 animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe texture is optimized, you can change ShaderQuality of body to 0 to apply the optimized texture, and 1 for the high-quality texture.\u003cbr\u003e\nAn add-on, Hair Shape Key, is applied and included in the project for the correct effects of folding and unfolding wings.\u003cbr\u003e\nThe demo contains both optimized textures(L) and high-quality textures(H), the optimized textures significantly increase rendering speed and reduce noises, but the feathers will have shadows.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nYou can customize the quality of the feathers. Below are the methods:\u003cbr\u003e\n1. Change hair segments\u003cbr\u003e\n2. Disable or enable Simplify in Render Properties\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Duck Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219B0_DomesticDuck_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219B0_DomesticDuck_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4429603/a798896766/duck-animated-vfx-grace-3d-model-a798896766.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2696564","type":"listingItem","attributes":{"id":2696564,"title":"Three-Toed Sloth Animated","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality three-toed sloth model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 7 objects: Body, 2 eyes, 2 pairs of paws, upper teeth, lower teeth, and a branch of tree. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 28,774; polygons 28,720\u003cbr\u003e\nEyes: vertices 3,049; polygons 2,976\u003cbr\u003e\nPaws: vertices 1,812; polygons  1,728\u003cbr\u003e\nUpper teeth: vertices 4,786; polygons 4,608\u003cbr\u003e\nLower teeth: vertices 4,680; polygons 4,528\u003cbr\u003e\nTotal: vertices 43,101; polygons 42,560\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nThreeToedSloth_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nThreeToedSloth_Eyes_BaseColor.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Eyes_Mask.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Eyes_Normal.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Eyes_SSS.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Hair_Jaw_Mask.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Hair_Neck_Mask01.1001.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Hair_Neck_Mask01.1002.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Hair_Neck_Mask02.1001.png, 1024*1024\u003cbr\u003e\nThreeToedSloth_Hair_Neck_Mask02.1002.png, 1024*1024\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nROOT_ThreeToedSloth controls the entire character.\u003cbr\u003e\nROOT_gravity controls the center of gravity of the body.\u003cbr\u003e\nROOT_eye controls the rotation of the eyes.\u003cbr\u003e\nCTR_eyelid.L and CTR_eyelid.R control blinking eyes.\u003cbr\u003e\nCTR_tongue a~g control the rotation of the tongue.\u003cbr\u003e\nCTR_chin_a controls the rotation of the jaw.\u003cbr\u003e\nROOT_leg_F.L controls the location of the left forelimb and the rotation of the left front paw.\u003cbr\u003e\nROOT_leg_B.L  controls the location of the left hindlimb and the rotation of the left back paw.\u003cbr\u003e\nROOT_spine_B controls the location and rotation of the hip.\u003cbr\u003e\nROLL_tail_a, ROLL_tail_b, and ROLL_tail_c control the rotation of the tail.\u003cbr\u003e\nROLL_spine_a~f control the rotation of the waist.\u003cbr\u003e\nROLL_neck_a~f control the rotation of the neck.\u003cbr\u003e\nFacial rigging\u003cbr\u003e\nControllers for each toe\u003cbr\u003e\nLeg IK/FK can be switched by the custom attributes of the foot controllers, which is non-seamless.\u003cbr\u003e\nLimited stretch control of legs can be switched by the custom attributes of the foot controllers.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking at 30 fps, frame range 1-131\u003cbr\u003e\nUnlooped watching at 30 fps frame range 1-181\u003cbr\u003e\nUnlooped eating at 30 fps, frame range 1-171\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\u003cbr\u003e\n\nHair_ShapeKey_v5.0, a paid hair add-on produced by VFX Grace priced at $35, used to fix the hair intersection while the character is walking. The intersection is fixed, so users can apply the loopable animation directly. If you want this add-on, please send the screenshot of the project to info@vfxgrace.com. When we receive your email, we will offer you the add-on for free.","imageAlt":"Three-Toed Sloth Animated 3D model mammal","url":"https://www.cgtrader.com/3d-models/animal/mammal/three-toed-sloth-044dc715-791c-4875-a39b-56a35bf7d38e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bfr9sbo5jq5N2CrknbwEwVGk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThreeToedSloth_Effect%20map22.jpg","gridUrl":"https://media.cgtrader.com/variants/bfr9sbo5jq5N2CrknbwEwVGk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThreeToedSloth_Effect%20map22.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/three-toed-sloth-044dc715-791c-4875-a39b-56a35bf7d38e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2696564/e64b7f2a87/three-toed-sloth-animated-3d-model-e64b7f2a87.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5269244","type":"listingItem","attributes":{"id":5269244,"title":"Dragon Wyvern Alpha","price":45.0,"description":"**ALPHA MALE DRAGON WYVERN 3D MODEL**\n- Concept of this dragon designed by HuyKhoi2407.\n- Model scale: 32 meter length and 46 meter wing span.\n- This dragon was already basic rigged (WyvernAlpha_rigged-no-animation.zip and other animated .blend files) and has animations like the preview video.\n- Animations list: Idling (looped), Crawling (looped), Flying (looped), Take off, Landing, Hit React (looped), Breathing fire (looped), Bite Attack (looped) (.fbx and.blend formats inside WyvernAlpha_animated-FBX-Blender.zip files).\n- 1 UDIM non-overlapping UV mapping.\n- Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions and modify detail).\n- Polycount: 32660 poly quad mesh (multi-subdivision levels Zbrush file attached).\n- This dragon suitable for both raytracing render and real-time render.\n- The demo animation video and images of this dragon rendered by Cycles 256 samples (Blender 3.6).\n- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.","imageAlt":"3D asset Dragon Wyvern Alpha","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-dragon-alpha","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5VoHrXA6HMEYwyoTeuPF4QmK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dragon%20wyvern%20thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/5VoHrXA6HMEYwyoTeuPF4QmK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dragon%20wyvern%20thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-dragon-alpha","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5269244/904a7bb62c/dragon-wyvern-alpha-3d-model-904a7bb62c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3419327","type":"listingItem","attributes":{"id":3419327,"title":"Dinosaur Wyvern Rex Model","price":154.14,"description":"- .Wyvern Rex Model.\n\n- .2 Skin\n\n- I have tried to add sense of reality. Supports pbr.\n\n\n- . Polygons = 76674\n\n- . Vertex = 77755\n\n-  .Video Unreal Engine\n\n-  .Cinematic Bonus Video\n\n-  .Ready . World Scale (cm) . Model is scaled correctly 15 m\n\n-  .Animations :\n\n-  .Walking, run, backward, ambush, idle, sit, stand up, sleep, roar, attack, death, Sniffing, Drinking Water, Eating, Bite Walking(Attack),Bite Running(Attack), roar , leg broken, fly animations ( 72 ), \n\n- . Total: 137 animations\n\n- . Arnold Render\n\n---------------------------------------------------\n\n-. Textures Type Unreal Engıne\n\n - .18 items Format:\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic\n\n-.Displacement Map 8096x8096 32 bit .tif\n\n-. Textures PNG Resolution: 8192x8192 - 4096x4096\n\n-. Real Size 15 meter(CM)\n\n---------------------------------------------------\n\n- .PBR Unity 20 items Format: PNG\n\n- .Resolution: 8192x8192 - 4096x4096\n\n-  .AlbedoTransparency\n\n- .Normal\n\n- .MetallicSmoothness\n\n- .height\n\n- . Textures PNG Resolution: 8192x8192 - 4096x4096\n\n-. Real Size 15 meter(CM)\n\n---------------------------------------------------\n---------------------------------------------------\n\n- **.Edit : For unity, advanced material is required. I used standard material in the video. Because there's no add-on.\n or hdrp recommended**\n\n---------------------------------------------------\n\n-. ** - Formats : **\n\n-. uasset - Unreal Engine\n\n-. unitypackage - UNITY\n\n- .**Your positive feedback is very important to me and i take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So i will produce more models in most voted themes.Thank you.**","imageAlt":"animated Wyvern Rex Model","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-rex-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QJz2GXsRf1Y3PxJDcNrH95hb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/QJz2GXsRf1Y3PxJDcNrH95hb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/wyvern-rex-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/3419327/e9ecac9494/wyvern-rex-model-3d-model-e9ecac9494.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3032359","type":"listingItem","attributes":{"id":3032359,"title":"Humpback whale","price":26.0,"description":"**Humpback whale 3D model**\n- Updated: 11/21/2023\n- Polycount: 28000 poly (ready for sub-division).\n- Real-scale model: 15.5 meter length.\n- 1 udim non-overlapping UV mapping.\n- Texture maps resolution: 4096x4096px (Substance Painter file attached for edit and export other resolutions).\n- Already has basic rigged and has swimming animation like the preview video (.blend files).\n- Suitable for both realtime and raytracing render.\n- Preview video rendered by Blender Eevee realtime render engine and images rendered by Blender Cycle raytracing render engine.\n- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.\n\n\u003e The humpback whale (Megaptera novaeangliae) is a species of baleen whale. It is one of the larger rorqual species, with adults ranging in length from 12–16 m (39–52 ft) and weighing around 25–30 t (28–33 short tons). The humpback has a distinctive body shape, with long pectoral fins and a knobbly head. It is known for breaching and other distinctive surface behaviors, making it popular with whale watchers. Males produce a complex song lasting 10 to 20 minutes, which they repeat for hours at a time. All the males in a group will produce the same song, which is different each season. Its purpose is not clear, though it may help induce estrus in females.","imageAlt":"Humpback whale 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-853743b8-2997-4321-ba82-3c2d4221c51a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QCmkp2VdqRwF6kGDo8JpKyc2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/humpback%20whale%202.jpg","gridUrl":"https://media.cgtrader.com/variants/QCmkp2VdqRwF6kGDo8JpKyc2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/humpback%20whale%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-853743b8-2997-4321-ba82-3c2d4221c51a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3032359/eb9b04cc8b/humpback-whale-3d-model-eb9b04cc8b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6729022","type":"listingItem","attributes":{"id":6729022,"title":"WG 0023 - Hydraulic dump box - Engineering documentation","price":200.0,"description":"The hydraulic dump box enhances farm efficiency by allowing quick unloading of materials with its hydraulic tipping system. Offering a 500 kg capacity and 1 cubic meter volume, it is compatible with tractors equipped with hydraulic systems, providing effortless operation and increased productivity for medium-duty tasks.\n\nFull SolidWorks 3D assembly and manufacturing documentation (SLDASM + SLDPRT + STEP + Parasolid + CATIA).Ready for modification, prototyping, or production use.\nThis is a high-quality, engineering-grade 3D model. Designed with precision, the model includes a complete assembly along with fully detailed 2D technical drawings of each component.It is ideal for: Product design and prototyping. Educational and demonstration purposes 3D visualizations or animations CNC manufacturing preparation 3D printing (STL included)\nContents of the package: Full 3D assembly. Separated parts.Detailed dimensions.Material indications.Assembly drawing with exploded view.High-quality STEP (.step), IGES (.iges), STL (.stl) files,  Parasolid (.x_t) and CATIA (.cgr).\n\nTechnical Highlights:\nModeled in SolidWorks.\nAll parts are real-world scaled (millimeters).\nAccurate real-world dimensions\nHigh-detail components\nReady for fabrication or simulation\nDesigned for CNC manufacturing, prototyping, or educational use\nClean parametric structure\nCompatible with major CAD software.\nDesigned with manufacturing feasibility in mind.\nRecommended Use:\n\nTechnical planning\nCustom fabrication\nEducational material\nSuitable for engineers, farmers, and DIY enthusiasts.\nTextures not included. This is a solid CAD model, not polygonal mesh.\nNeed your own version of this model? I can modify or create new equipment to suit your needs.","imageAlt":"3D model WG 0023 - Hydraulic dump box","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/wg-0023-hydraulic-dump-box","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vpep04c32a8zmnt535yapv1be6l5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/WG0023-07.jpg","gridUrl":"https://media.cgtrader.com/variants/vpep04c32a8zmnt535yapv1be6l5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/WG0023-07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/wg-0023-hydraulic-dump-box","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":59,"name":".sldprt","is_native":true},{"id":29,"name":".ige","is_native":false},{"id":113,"name":".CATProduct","is_native":false},{"id":210,"name":".x_t","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":72,"name":".stp","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/6729022/475f3156f1/wg-0023-hydraulic-dump-box-3d-model-475f3156f1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5892325","type":"listingItem","attributes":{"id":5892325,"title":"Blackbuck Realistic Animated","price":132.59,"description":"**Introduction**\n\nThis is a high-quality realistic Blackbuck with complete maps, fur, rigging, 15 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( hair card ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nfbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\nDrink, Attack, Dead, Idle, LookAround, Swim, Run, Walk, Eat, Jump, ...","imageAlt":"Blackbuck Realistic Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/blackbuck-realistic-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h3kmu88cmqc8s9oq9izezsjtn1bq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/h3kmu88cmqc8s9oq9izezsjtn1bq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/blackbuck-realistic-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5892325/c3ccf6a3a3/blackbuck-realistic-animated-3d-model-c3ccf6a3a3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4792018","type":"listingItem","attributes":{"id":4792018,"title":"EuropeanRoller VFX Grace ","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThis is a European roller model with multiple 4K UDIM maps, fur, rigging and animations. The rigging is detailed enough to control each feather separately or multiple feathers in batches, and controllers that fold the wings are available. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of feathers, body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nAll feathers: vertices 262,992; polygons 182,466\u003cbr\u003e\nBody: vertices 32,291; polygons 32,232\u003cbr\u003e\nEyes: vertices 3,144; polygons 3,136\u003cbr\u003e\nTotal: vertices 298,427; polygons 217,834\u003cbr\u003e\n\nProject Format\t**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_ChinFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_EarFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_Normal.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1003.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nROOT controls the entire model, and its customized attribute Head_Follow controls whether the head rotates following the parent controller; IK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode; Leg_IK/FK.L and Leg_IK/FK.R control the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_gravity_a and CTR_gravity_b control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.\u003cbr\u003e\nCTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b are controllers of the jaw.\u003cbr\u003e\nCTR_pupil.L and CTR_pupil.R are controllers of the eyes.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the winkle.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Tail folds and unfolds the tail feathers by Location.\u003cbr\u003e\nThere are more detailed controllers of the body and the claws.\u003cbr\u003e\nEach feather comes with a separate controller, which makes it possible to control each feather separately or all feathers entirely.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-265\u003cbr\u003e\nUnlooped tweet animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\nEuropean roller, coraciidae, blue, bird, animal, feather, Blender, Cycles\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model EuropeanRoller VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A2_EuropeanRoller_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A2_EuropeanRoller_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4792018/1e239d42e9/europeanroller-vfx-grace-3d-model-1e239d42e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2921750","type":"listingItem","attributes":{"id":2921750,"title":"Low-Poly Railroad Barrier 9m","price":51.01,"description":"Low-Poly Railroad Barrier 9m\n\nThe pbr-textured low-poly version of the railroad barrier with a range of 9 meters.\n\nAlso included are two non-animated versions, open and closed.\n\n* Textures 4K\n\nBahnschranken Version mit Reichweite 9 Meter, low-poly und animiert.\n\nDer Download enthält auch zwei nicht animierte Versionen, eine mit offener und eine mit geschlossener Schranke.\n\n---\n\n* Name - Low-Poly_Railroad_Barrier_9m_Animated\n* Dimensions - 10.670m x 1.294m x 2.165m\n* Polygons = 24362\n\n---\n\n* Name - Low-Poly_Railroad_Barrier_9m_Closed\n* Dimensions - 10.670m x 1.294m x 2.165m\n* Polygons = 24362\n\n---\n\n* Name - Low-Poly_Railroad_Barrier_9m_Open\n* Dimensions - 1.094m x 1.294m x 11.260m\n* Polygons = 24362\n\n---\n\n\nModeled , textured and animated by 3DHaupt in Blender-2.91","imageAlt":"3D model animated Low-Poly Railroad Barrier 9m","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/low-poly-railroad-barrier-9m","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JTDBciZmtLL8rApHcJKQ6Vm3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/low-poly_railroad_barrier_9m-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/JTDBciZmtLL8rApHcJKQ6Vm3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/low-poly_railroad_barrier_9m-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/low-poly-railroad-barrier-9m","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2921750/fc6b3bdffe/low-poly-railroad-barrier-9m-3d-model-fc6b3bdffe.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4430289","type":"listingItem","attributes":{"id":4430289,"title":"Little Goose Animation VFX Grace","price":230.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis little goose model has multiple 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, irises, pupils, lacrimal caruncles, third eyelidss, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,731; polygons 38,680\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal caruncles: vertices 276; polygons 272\u003cbr\u003e\nThird eyelidss: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal glands: vertices 2,160; polygons 2,112\u003cbr\u003e\nTotal: vertices 44,443; polygons 44,520\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A4_Little Goose_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Foot_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_ID.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head01_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L506A4_Little Goose_Head02_Skin_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it has multiple customized attributes:\u003cbr\u003e\nIFFK_Leg_L and IFFK_Leg_R control the IK/FK of the legs.\u003cbr\u003e\nIFFK_Neck controls the IK/FK of the neck.\u003cbr\u003e\nIFFK_Follow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the center of gravity of the body.\u003cbr\u003e\nEach toe has a separate controller to control the extension and flexion.\u003cbr\u003e\nCTR_eye, CTR_eye.R and CTR_eye.L control the movement of the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle..\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped Swimming01 animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped Swimming02 animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Little Goose Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A4_Little%20Goose_Display_Swim_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kMse4dYBi8PA5SAmsqn53Yky/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A4_Little%20Goose_Display_Swim_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/little-goose-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4430289/25963167ce/little-goose-animation-vfx-grace-3d-model-25963167ce.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5741346","type":"listingItem","attributes":{"id":5741346,"title":"Black Cat Animation - VFX Grace","price":275.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality black tabby cat model with multiple 4K UDIM textures, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nThe models consists of body, paws, eyelids* 2, lacrimal glands* 2, oral cavity, lens* 2, irises* 2, tongue, teeth* 2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nPaws: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids* 2: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands* 2: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nLens* 2: vertices 964; polygons 1,024\u003cbr\u003e\nIrises* 2: vertices 1,538; polygons 1,504\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth* 2: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 89,695; polygons : 89,134\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the X-axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0O6V0A_BlackCat_BodyHair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodyHair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodyHair_Msak_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodyHair_Msak_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_BodySkin_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0O6V0A_BlackCat_Eye_Normal.png, 2048* 2048\u003cbr\u003e\nJW0O6V0A_BlackCat_Eye_Specular.png, 2048* 2048\u003cbr\u003e\nJW0O6V0A_BlackCat_OralCavity_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_OralCavity_Normal.png, 4096* 4096\u003cbr\u003e\nJW0O6V0A_BlackCat_OralCavity_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, including IK/FK switch and facial rigging, users can animate the model easily. The features are as follows:\u003cbr\u003e\nCTR_leg_f/b.L/R comes with 3 customized attributes:\u003cbr\u003e\nIK-FK controls the IK/FK switch of the legs;\u003cbr\u003e\nPole_target controls the switch of control methods of the pole vector;\u003cbr\u003e\nstretch_CTR controls the stretch limit of the legs.\u003cbr\u003e\nCTR_gravity_b comes with a customized attribute Tail_roll which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_gravity_f comes with 2 customized attributes:\u003cbr\u003e\nRoll_Head controls whether the head moves following the parent controller;\u003cbr\u003e\nRoll_Neck controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_head comes with a customized attribute Eye_follow which controls whether the eyes move following the parent controller.\u003cbr\u003e\nCTR_eye_a.L comes with a customized attributes pupil which controls the dilation and contraction of the pupils.\u003cbr\u003e\nCTR_ROLL_foot_b/f.L/R control the squeeze effect of the foot pads by Z-location.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-301\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-360\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Black Cat Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cat-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ms9ykDMdPF9JUJidMDeE7tnw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/black-cat-animation-vfx-grace-rigging-blender-3d-model-9030e4e91c.jpg","gridUrl":"https://media.cgtrader.com/variants/Ms9ykDMdPF9JUJidMDeE7tnw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/black-cat-animation-vfx-grace-rigging-blender-3d-model-9030e4e91c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cat-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741346/9030e4e91c/black-cat-animation-vfx-grace-3d-model-9030e4e91c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5698828","type":"listingItem","attributes":{"id":5698828,"title":"Therizinosaurus","price":66.66,"description":"\nTherizinosaurus was a highly unusual herbivorous theropod dinosaur that lived during the Late Cretaceous period, approximately 70 million years ago. It is most famous for its enormous, elongated claws, which could grow up to 1 meter (3 feet) in length—the longest claws of any known animal. Measuring up to 10 meters (33 feet) in length and weighing around 5 tons, Therizinosaurus had a long neck, a small head with a beak-like mouth, and a robust, bird-like body covered in feathers. It likely used its claws to pull down branches, strip foliage, or for defense against predators. Fossils of Therizinosaurus have been discovered in Mongolia, offering insights into the unique adaptations of theropods that transitioned to a herbivorous lifestyle.","imageAlt":"Therizinosaurus 3D model animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/therizinosaurus-94352e2a-028c-4cff-8575-770f5c6931f2","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tXchVGB1MKdb2PmhaMS6VwL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/theri3rd.jpg","gridUrl":"https://media.cgtrader.com/variants/8tXchVGB1MKdb2PmhaMS6VwL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/theri3rd.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/therizinosaurus-94352e2a-028c-4cff-8575-770f5c6931f2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/5698828/5b058353b5/therizinosaurus-3d-model-5b058353b5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3797335","type":"listingItem","attributes":{"id":3797335,"title":"Black Cattle Animated VFX Grace","price":390.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a black cattle model with textures, fur, rigging and four animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Tail comes with customized attribute Tail_Follow which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_Neck comes with customized attribute: Head_Follow controls whether the head moves following the parent controller; Neck_Follow ontrols whether the neck moves following the parent controller; Head_Follow only works when Neck_Followis set to 1; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-367\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe soft body dynamics of the body in four projects have been baked and are ready to be used. If you want to modify the animations, you need to disable the soft body dynamics.\u003cbr\u003e","imageAlt":"Black Cattle Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A4_BlackCattle_Display_DrinkWater_02.jpg","gridUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3797335/66fb4f40be/black-cattle-animated-vfx-grace-3d-model-66fb4f40be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3486791","type":"listingItem","attributes":{"id":3486791,"title":"Chinese Rural Dog Animated VFX Grace","price":520.0,"description":"**Introduction**\u003cbr\u003e\nThis dog model has multiple 4K maps, fur, rigging and 6 animations. There is a fine facial controller and a realistic oral cavity, too. The body applies UDIM UV. This model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, eyelids, toes, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,924; polygons 88,922\u003cbr\u003e\nEyelids: vertices 564; polygons 564\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nToes: vertices 3,204; polygons 3,168\u003cbr\u003e\nLower teeth: vertices 20,504; polygons 20,464\u003cbr\u003e\nUpper teeth: vertices 5,474; polygons 5,438\u003cbr\u003e\nTotal: vertices: 121,718; polygons: 121,536\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-110\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-242\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-140\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-480\u003cbr\u003e\nUnlooped yelping animation at 30 fps, Frame range 0-245\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-378\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Chinese Rural Dog Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A0_Dog_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A0_Dog_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486791/046d8a97c5/chinese-rural-dog-animated-vfx-grace-3d-model-046d8a97c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3389011","type":"listingItem","attributes":{"id":3389011,"title":"Chimpanzee Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, rigging, two animations and two hairstyles, made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped GrabItch animation at 30 fps, frame range 1-360 frames\u003cbr\u003e\nUnlooped FindFood animation at 30 fps, frame range 1-300 frames\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two chimpanzees with different hair shapes, the model, rigging, animation and hair are exchangeable. Only two projects are arranged to save resources, you can apply different hair in different animations as per your need.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Chimpanzee Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_A.jpg","gridUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3389011/681cad8d1b/chimpanzee-animated-vfx-grace-3d-model-681cad8d1b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4436799","type":"listingItem","attributes":{"id":4436799,"title":"Red Fox Animation VFX Grace","price":462.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high quality red fox model with UDIM 4K maps, fur, riggings and three realistic animations. The model also has realistic muscle structure and an oral cavity, and a complex fur system is created in Blender to make it realistic. There is also a detailed facial expression control system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, paws, eyelid01, eyelid02, eyes, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Head_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the front, middle and rear center of gravity.\u003cbr\u003e\nCTR_gravity_b comes with customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity of the body;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the front spine; CTR_neck_a controls the root of neck; CTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following CTR_spine_f.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller, it only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the belly.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L is the IK controller of the left hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Foot_B.R is the IK controller of the right hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L, CTR_Toe_F_motion.R, CTR_Toe_B_motion.L and CTR_Toe_B_motion.R are detailed controllers of the toes. Location on the Y axis controls the extension and flexion of the toes; Location on the Z axis squeezes the paw pad; Rotation over the X axis controls the plantar flexion and dorsiflexion of the paws; Rotation over the Z axis controls the abduction and adduction of the toes.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling.\u003cbr\u003e\nCTR_eyebrow_b.L, CTR_eyebrow_b.R, CTR_eyebrow_a.L and CTR_eyebrow_a.R are eyebrow controllers.\u003cbr\u003e\nThere are complex controllers of the face and tongue, which can create plenty of facial expressions.\u003cbr\u003e\nThe body comes with more detailed controllers which can create subtle movements.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-140\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-242\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Snow_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Snow_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4436799/31a7bcf570/red-fox-animation-vfx-grace-3d-model-31a7bcf570.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3385536","type":"listingItem","attributes":{"id":3385536,"title":"Dinosaur Theropod Rex Model","price":114.9,"description":"-. **Theropod Rex Model**\n----------------------------------\n- .Theropod Rex is a Tyrannosaurus Rex-like dinosaur.\n----------------------------------\n- .I have tried to add sense of reality. 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Railroad-Barrier-7m-Protective-Grid-Animated\n    Dimensions - 8.675m x 1.037m x 2.164m\n    Polygons = 111545\n\n    Name - Railroad-Barrier-7m-Protective-Grid-Closed\n    Dimensions - 8.675m x 1.037m x 2.164m\n    Polygons = 111545\n\n    Name - Railroad-Barrier-7m-Protective-Grid-open\n    Dimensions - 1.089m x 1.037m x 9.262m\n    Polygons = 111545\n\n---\n\n    Name - Railroad-Barrier-7m-animated\n    Dimensions - 8.671m x 1.037m x 2.163m\n    Polygons = 74082\n\n    Name - Railroad-Barrier-7m-Closed\n    Dimensions - 8.671m x 1.037m x 2.163m\n    Polygons = 74082\n\n    Name - Railroad-Barrier-7m-Open\n    Dimensions - 1.062m x 1.037m x 9.262m\n    Polygons = 74082\n\n---\n\n**3D model formats:** \n\n* **Native format** (*.blend)\n* Autodesk FBX (.fbx)\n* OBJ (.obj, .mtl)\n* glTF (.gltf, .glb)\n* X3D (.x3d)\n* Collada (.dae)\n* Stereolithography (.stl)\n* Polygon File Format (.ply)\n* Alembic (.abc)\n* DXF (.dxf)\n\n\n**Used software and 3d-model creator.**\n\n\n        * A 3D model, which we use in our projects for our Software VIS-All-3D ( https://vis-all.de/ )\n\n        * This 3d model or those 3d models as well as the textures were created by 3DHaupt aka DennisH2010 ( https://www.cgtrader.com/3dhaupt ) for the software service John GmbH ( https://www.john-software.de ).\n\n        * Modeled and textured with Blender 2.9x ( https://www.blender.org/ )\n\n\n**Verwendete Software und 3d-Modellersteller.**\n\n\n        * Ein 3D-Modelle, das wir in unseren Projekten für VIS-All-3D verwenden (https://vis-all.de/).\n\n        * Das 3d-Modell oder die 3d-Modelle sowie die Texturen wurden von 3DHaupt ( https://www.cgtrader.com/3dhaupt ) für die Software-Service John GmbH ( https://www.john-software.de ) erstellt.\n\n        * Modelliert und texturiert mit Blender 2.9x ( https://www.blender.org/ )\n\n\n","imageAlt":"3D model Railroad Barrier 7m High-Poly with and without 1","url":"https://www.cgtrader.com/3d-model-packs/railroad-barrier-7m-high-poly-with-and-without-protective-grid","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FQLh1ATqH3b6ypLpSbd8hS8o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/railroad-barrier-7m-high-poly-with-and-without-protective-grid-3d-model-obj-fbx-dxf-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/FQLh1ATqH3b6ypLpSbd8hS8o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/railroad-barrier-7m-high-poly-with-and-without-protective-grid-3d-model-obj-fbx-dxf-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/railroad-barrier-7m-high-poly-with-and-without-protective-grid","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2884905/276f848002/railroad-barrier-7m-high-poly-with-and-without-protective-grid-3d-model-276f848002.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2921791","type":"listingItem","attributes":{"id":2921791,"title":"Low-Poly Railroad Barrier 8m","price":45.9,"description":"\nThe pbr-textured low-poly version of the railroad barrier with a range of 8 meters.\nAlso included are two non-animated versions, open and closed. \n\n--- \n\nBahnschranken Version mit Reichweite 8 Meter, low-poly und animiert.\nDer Download enthält auch zwei nicht animierte Versionen, eine mit offener und eine mit geschlossener Schranke.\n\n---\n\n**Parts:**\n\n---\n\n* Name - 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Railroad-Barrier-8m-animated \n* Dimensions -  9.671m x 1.037m x 2.163m\n* Polygons = 73893  \n\n---\n\n* Name - Railroad-Barrier-8m-Closed \n* Dimensions -  9.671m x 1.037m x 2.163m\n* Polygons = 73893\n \n---\n\n* Name - Railroad-Barrier-8m-Open \n* Dimensions -  1.071m x 1.037m x 10.262m\n* Polygons = 73893\n\n---\n\nHere is the animated high-poly version of the railroad barrier with a range of 8 meters and protective grid.\nAlso included are two non-animated versions, one with the barrier open and one with the barrier closed.\nMade with the Railway Barrier Construction Kit.\n\n--- \n\nBahnschranken Version mit Reichweite 8 Meter, high-poly und animiert mit Schutzgitter.\nDer Download enthält auch zwei nicht animierte Versionen, eine mit offener und eine mit geschlossener Schranke.\nAus dem Bahnschrankenbaukasten.\n\n---\n\n* Name - Railroad-Barrier-8m-Protective-Grid-Animated \n* Dimensions - 9.671m x 1.037m x 2.163m\n* Polygons = 116574\n\n---\n\n* Name - Railroad-Barrier-8m-Protective-Grid-Closed \n* Dimensions - 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Supports pbr.\n  \n- .Skin Pack : 12 different skin colors\n \n-. Polygons = 41248\n \n-. Vertex = 41403\n \n-. Tris  = 82470\n \n- .Video Unreal Engine\n\n \n- .Ready . World Scale (cm) . Model is scaled correctly 12.5 m\n \n- .Walking, run, speed run, backward, ambush, idle, siting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack while standing, roar ,leg broken, death, die, get hit, sitting, Wakeup\n \n- .Total: 85 animations\n \n---------------------------------------------------\n \n-. Textures Type Unreal Engıne\n \n 24 items Format:\n \n-. Base Color\n \n-. Normal Map\n \n-. Occlusion Roughness Metallic\n \n-.Displacement Map 8096x8096 32 bit .tif\n \n-. Textures PNG Resolution: 2048x2048\n \n-. Real Size 12.5 meter(CM)\n \n---------------------------------------------------\n\n.PBR Unity 23 items Format: PNG\n\n- .Resolution: 8192x8192 - 2048x2048\n\n- .AlbedoTransparency\n\n- .Normal\n\n- .MetallicSmoothness\n\n- . 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Animations - Muscle Motion - Jiggle Effects\n\n - .Real dinosaurs Series.\n\n- .Suchomimus Tenerensis Model.\n\n- .I have tried to add sense of reality. Supports pbr.\n\n-. Polygons = 47678\n\n-. Vertex = 47969\n\n-. Tris = 95304\n\n- .Ready . World Scale (cm) . Model is scaled correctly 10.31 m\n\n\n- .Walking, run, ambush run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right\n\n- .Total: 110 animations\n---------------------------------------------------\n\n-. Textures Type Unreal Engıne\n\n 18 items Format:\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic \n\n-. Textures PNG Resolution: \n- .8192x8192 - 4096x4096 2048x2048\n\n-. Real Size 10.31 meter(CM)\n---------------------------------------------------\n---------------------------------------------------\n- . 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Its ready for use\n\n- Also we upload converted formats but they didnt rigg, animate or adjust\n\n- Cd 4 format has 22.000 polygons, Fbx and obj formats have 145.000 polygons, stl and 3ds formats have 245.000 polygons.\n\n- Texture used only for rails sign\n\n- Thanks for interest.","imageAlt":"Linear Gantry Robot Adjustable 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/linear-gantry-robot-adjustable","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6TjnZn6e5GN4S7eVvKTM4JdS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kuka_linear_kr_80L_m.jpg","gridUrl":"https://media.cgtrader.com/variants/6TjnZn6e5GN4S7eVvKTM4JdS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kuka_linear_kr_80L_m.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/linear-gantry-robot-adjustable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/3751863/8bb42150a6/linear-gantry-robot-adjustable-3d-model-8bb42150a6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5442316","type":"listingItem","attributes":{"id":5442316,"title":"Grizzly Bear","price":90.0,"description":"**Introduction**\n \nThis is a high-quality Grizzly Bear model with fur, rigging and 3 realistic animations. 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Except for the above, The model can be rendered in the current project directly.\n\n**Animations **\n\nRoaring, Death, Run, Stand, sleep, Smell\n\n**Textures**\n\n4K PBR","imageAlt":"Grizzly Bear 3D model animated PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/grizzly-bear-a4bf73cd-4e0e-4e9b-8669-87496250f923","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YKzPcxUQdN7we14cUkEhz3yY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/g.jpg.jpg","gridUrl":"https://media.cgtrader.com/variants/YKzPcxUQdN7we14cUkEhz3yY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/g.jpg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/grizzly-bear-a4bf73cd-4e0e-4e9b-8669-87496250f923","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5442316/3f6e08f325/grizzly-bear-3d-model-3f6e08f325.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5514777","type":"listingItem","attributes":{"id":5514777,"title":"Bottlenose Dolphins Adult Animation - VFX Grace","price":276.0,"description":"**Introduction**\u003cbr\u003e\n\nThis project includes three adult bottlenose dolphins, featuring models, textures, rigging, and animations. The models have realistic muscle structure, the textures are in UDIM format with 4K resolution, achieving a highly realistic effect. Additionally, it includes two lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body (with teeth and tongue), pupils and sclerae.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody (with teeth and tongue): vertices: 19,006; polygons: 18,972\u003cbr\u003e\nPupils: vertices: 1,412; polygons: 1,472\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nTotal: vertices: 21,382; polygons: 21,468\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult01_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult02_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult03_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult_Body01_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O0A0F_BottlenoseDolphins_Adult_Body02_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Spine_root_a and CTR_Spine_root_b control the body's center of gravity.\u003cbr\u003e\nCTR_Spine_FK_F_a, CTR_Spine_FK_F_b, CTR_Spine_FK_F_c, CTR_Spine_FK_F_d control the front half of the body.\u003cbr\u003e\nCTR_Spine_FK_F controls the overall rotation of the front half body.\u003cbr\u003e\nCTR_Head_root controls the head.\u003cbr\u003e\nCTR_Jaw_U and CTR_Jaw_D control the upper and lower jaws.\u003cbr\u003e\nCTR_Eye.L and CTR_Eye.R control the rotation of the left and right eyes.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the blinking of the left and right eyes.\u003cbr\u003e\nCTR_Tongue.a to CTR_Tongue.h control the rotation of the tongue.\u003cbr\u003e\nCTR_Spine_FK_B_a, CTR_Spine_FK_B_b, CTR_Spine_FK_B_c control the rear half of the body.\u003cbr\u003e\nCTR_Spine_FK_B controls the overall rotation of the rear half body.\u003cbr\u003e\nCTR_Tail_FK_a, CTR_Tail_FK_b and CTR_Tail_FK_c control the tail.\u003cbr\u003e\nCTR_Tail_FK_d controls the linked rotation of the entire tail.\u003cbr\u003e\nCTR_Fin_U_FK_f controls the overall rotation of the dorsal fin.\u003cbr\u003e\nCTR_Fin_FK_g.L and CTR_Fin_FK_g.R control the overall rotation of the left and right pectoral fins.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable jumping animation at 30 fps, frame range 0-90\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-30\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"3D model Bottlenose Dolphins Adult Animation - VFX","url":"https://www.cgtrader.com/3d-models/animal/fish/bottlenose-dolphins-adult-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7vhYebDhLATR6qmyCnAXNBHu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bottlenose-dolphins-adult-animation-vfx-grace-3d-model-37a9bb26fd.jpg","gridUrl":"https://media.cgtrader.com/variants/7vhYebDhLATR6qmyCnAXNBHu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bottlenose-dolphins-adult-animation-vfx-grace-3d-model-37a9bb26fd.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/bottlenose-dolphins-adult-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/5514777/37a9bb26fd/bottlenose-dolphins-adult-animation-vfx-grace-3d-model-37a9bb26fd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7249741","type":"listingItem","attributes":{"id":7249741,"title":"Dinosaur Argentinosaurus Sauropod Unreal Engine Project","price":155.9,"description":".Argentinosaurus Sauropod\n\n.Real dinosaurs Series.\n\n.I have tried to add sense of reality. Supports pbr.\n\n.Skin Pack : 6 different skin colors\n\n. Polygons = 34676\n\n. Vertex = 37889\n\n. Bones = 147\n\n.Video Unreal Engine\n\n.Ready . World Scale (cm) . Model is scaled correctly 36 m\n\n.Walking, running,  backward, idle, sitting, stand up, sleep, roar, attack, tail attack, death, Drinking Water, Eating, sniffing, attack while standing, roar ,leg broken, death, die, get hit, sitting, Wakeup, animations\n\n.Total: 63 animations\n\n---------------------------------------------------------------------------------------------------------------------------------------\n\n. Textures Type Unreal Engıne \n\n.14 items Format:\n\n. Base Color\n\n. Normal Map\n\n. Occlusion Roughness Metallic\n\n. Textures PNG Resolution: 8192x8192 - 1024x1024\n\n. Real Size 36 meter(CM)\n\n---------------------------------------------------------------------------------------------------------------------------------------\n\n.  - Formats : \n\n. uasset - Unreal Engine 4.26+\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. 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The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic, and a detailed facial expression controlling system. This model is made with Blender and Cycles renderer at real-world scale. It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nThere is a Blender project, fbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale. To run faster, the fur is hidden, with Render enabled. Except for the above, The model can be rendered in the current project directly.\n\n**Animations**\n\nDigging, Shaking, LookSite, Crouch, Run, Trot, Lie idle, Sit, Sleep,...\n\n**Texture**\n\n4K PBR","imageAlt":"3D model Fennec Fox Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/fennec-fox-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FhgZHp2VJm5xj5Bf4x5Q29NT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/FhgZHp2VJm5xj5Bf4x5Q29NT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fennec-fox-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5589126/122f60866f/fennec-fox-animated-3d-model-122f60866f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4437934","type":"listingItem","attributes":{"id":4437934,"title":"Sea Green Turtle Asset","price":24.9,"description":"The Sea Green Turtle animated asset. Game-Ready 3D Asset.  The model has real dimension in length 1 meter like in nature.\n\u003e **_Unity + Unreal + Maya + Blender._**\nRig+Animation. \n\n**Animation List:**\n\n1. Swim Short\n2. Swim Up\n3. Swim Long\n4. Eat\n5. Leans Down\n6. Turn L\n7. Turn R\n8. Walk\n\nThe Turtle Includes 4 type of textures (Albedo, Metallic, Normal, Occlusion).\n\n\n","imageAlt":"3D model Sea Green Turtle Asset","url":"https://www.cgtrader.com/3d-models/animal/reptile/sea-green-turtle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/knr1wtm7a9ale644n35szelw2c3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SeaTurtle_CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/knr1wtm7a9ale644n35szelw2c3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SeaTurtle_CGTrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/sea-green-turtle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/4437934/13a384123a/sea-green-turtle-asset-3d-model-13a384123a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5855390","type":"listingItem","attributes":{"id":5855390,"title":"Polar Bear Animation","price":455.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality polar bear model with textures, hair, rigging, and animations. The body features detailed muscle structure and a realistic oral cavity, with most textures being 4K resolution. In the real world, polar bears have dense, fluffy fur, and to replicate this, our team employed extensive particle systems. This ensures that the fur achieves a highly realistic, film-grade quality suitable for close shots and close-ups. Additionally, the model comes with four realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, paws, eyes, lacrimal gland 1, lacrimal gland 2, mouth, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 28,840; polygons 28,820\u003cbr\u003e\nPaws: vertices 9,420; polygons 9,041\u003cbr\u003e\nEyes: vertices 2,278; polygons 2,240\u003cbr\u003e\nLacrimal gland 1: vertices 388; polygons 384\u003cbr\u003e\nLacrimal gland 2: vertices 784; polygons 704\u003cbr\u003e\nOral cavity: vertices 30,158; polygons 30,032\u003cbr\u003e\nTeeth: vertices 35,334; polygons 34,608\u003cbr\u003e\nTotal: vertices 107,022; polygons 105,829\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity; it comes with three customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body rotation.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body rotation.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, and CTR_spine_c: Spine IK controllers.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b: Neck controllers.\u003cbr\u003e\nCTR_head: Head controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, ... CTR_FK_tail_f: Tail FK controllers.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_bk_a.L and CTR_sole_roll_bk_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nThe model comes with complex facial controllers that allow for the creation of rich facial expressions. It also comes with a UI panel for facial expressions, making it more convenient to create intricate facial details.\u003cbr\u003e\nAnd more detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-280\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nTo make the body fur better blend with the model, vertex color is used to control the colors in the project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Polar Bear Animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polar-bear-animation-3d-model-721e27faad.jpg","gridUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polar-bear-animation-3d-model-721e27faad.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855390/721e27faad/polar-bear-animation-3d-model-721e27faad.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2371104","type":"listingItem","attributes":{"id":2371104,"title":"Delphinus Dolphi Animated","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a close-to-realistic marine creature, short-beaked common dolphin with rigging, animation, unwrapped UV, and the texture of a real creature.\u003cbr\u003e\nThe model is made with Blender 2.79b and Cycles renderer at real-world scale.\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nDelphinus delphis_Body_BaseColor.tga, 4096*4096\u003cbr\u003e\nDelphinus delphis_Body_Normal.png, 4096*4096\u003cbr\u003e\nDelphinus delphis_Body_Roughness.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: polygons 8,566, vertices 9,033\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable swimming animation at 30 fps, Frame range 0-12\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nThe display images are just used to show the effect of the characters, but the animations in the project are based on the product description. If you have other needs, like only needing a frozen model without rigging or low-quality optimized characters that are used to be placed in midground or background, you are welcome to contact us and we will try our best to accommodate your needs.\u003cbr\u003e\n","imageAlt":"3D Delphinus Dolphi Animated fin","url":"https://www.cgtrader.com/3d-models/animal/mammal/delphinus-delphis-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/38x2ND1PDZWaehJheizpu5e8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Delphinus%20delphis_Swimming1200_1200.jpg","gridUrl":"https://media.cgtrader.com/variants/38x2ND1PDZWaehJheizpu5e8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Delphinus%20delphis_Swimming1200_1200.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/delphinus-delphis-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2371104/f71c2ce938/delphinus-dolphi-animated-3d-model-f71c2ce938.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3560393","type":"listingItem","attributes":{"id":3560393,"title":"Calico Cat 01 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 01 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat01_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat01_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3560393/5e905b9e41/calico-cat-01-animated-vfx-grace-3d-model-5e905b9e41.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2768557","type":"listingItem","attributes":{"id":2768557,"title":"Giant Anteater Animated","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Giant Anteater Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MyrmecophagaTridactyla_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MyrmecophagaTridactyla_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2768557/9ba441f66d/giant-anteater-animated-3d-model-9ba441f66d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3413106","type":"listingItem","attributes":{"id":3413106,"title":"Procedural Vehicles - Hatchback UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is also available in:\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/nHy61lwZvX8\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 35 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Hatchback UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413106/d4f577c288/procedural-vehicles-hatchback-ue4-ue5-3d-model-d4f577c288.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3588759","type":"listingItem","attributes":{"id":3588759,"title":"Shark great","price":25.0,"description":"psx and n64 style low poly animated and rigged shark 3d model\n\nFeatures\n\nLow Poly Game Ready This model was created in Blender 2.91 and rendered with eevee. Unreal Engine \u0026 Unity Game Engine supported All textures are positioned separately as Unity 3D Game Engine, Unreal Game Engine and pbr. Textures and material are in textures.rar file. Don't forget to download Model size is made in real scales. 1 unit is 1 meter. There is a ready demo scene file for the unity game engine. Model\n\nVertices : 303 \nFaces : 290\n\nTextures\n\nDiffuse 256x256\n\n.blend \n.fbx \n.dae \n.obj/.mtl\n","imageAlt":"Shark great 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/fish/shark-00b38f07-7058-4b35-81f8-cc1b4e0ce0d6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YZmKWaLMGYpp3wgxJKg25AWS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot004.jpg","gridUrl":"https://media.cgtrader.com/variants/YZmKWaLMGYpp3wgxJKg25AWS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/shark-00b38f07-7058-4b35-81f8-cc1b4e0ce0d6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/3588759/395473b150/shark-great-3d-model-395473b150.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. 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By keeping the inner tube stationary and the outer tube rotates (please see the first 5 slides screen shot). As you can see as the outer tube rotates it retracts or extends it's segment according to the drive rotation. Meaning all slides spacing is equal no matter how far the wing is retracted or extended providing the proper support.\u003c/p\u003e\u003cp\u003eLooking at the exploded view screen shot, you will see there is 7 parts per segment. The 8th part is the base wing slide drawing, that the script  draws a mounting seat well for each segment jack mounting plate. Also the screen shows how tedious and error prone these draws would if drawn by hand. The problem come in with the  parts dimensions. Each part's dimensions has to be just right so the segments will assembly  and operate properly. With number of parts per segment and there is 60 segments that means the would be 480 parts files. With configurations this cuts the number of files to just 8, one for each part. Not only configurations cut the number of files, it makes the drawings a piece of cake. I only to have to draw the 8 parts once (which I used the base configuration) . As I draw the parts I labeled the dimension that changed in each segment a name which the script updates according what segmented it's working on. What this all means I only to draw up the 8 base parts once, and let the script do the hard work. It took the script about 3 hours to run with out any errors.\u003c/p\u003e\u003cp\u003eThe drive shaft driving gear is not shown here because it's work in progress. This gear train I'm going to use Wizo Script gear built in  generator functions.\u003c/p\u003e\u003cp\u003eThe last screen shot is of the wing as it sits right now. Please remember this a work in progress. It does NOT show all the internal supports. It's just a test drawing that does show how the segmented jack screw is use to extend or retract the win.\nEach wing panel is attach to the next panel's first slide:\nWing Panel 1 .  Slide 1\u00262 Attaches to Wing Panel 2 Slide 3\nWing Panel 2    Slide 3 -\u0026gt; 11 Attaches to Wing Panel 3 Slide 12\nWing Panel 3    Slide 12 -\u0026gt; 23 Attaches to Wing Panel 4 Slide 24\nWing Panel 4    Slide 24 -\u0026gt; 38 Attaches to Wing Root Slide 39\nThis explains why the slides need to equally space.\u003c/p\u003e\u003cp\u003eThe ZIP file has the script in ODT and actual Wizo Script format,. A Geomagic Package the contants the base parts an base assembly. A video that shows the first 10 segments being drawn.\u003c/p\u003e","imageAlt":"Segmented Jack Screw 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