{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"mandarin","file_types":null},"browser_attributes":{"title":" Animated Mandarin 3D Models","description":"Explore fully animated Mandarin 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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Duck Male Animated VFX Grace","price":242.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900:Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male mandarin duck model with textures, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, head, sclerae, pupils, lacrimal glands, tears, tongue, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 23,030; polygons 22,998\u003cbr\u003e\nHead: vertices 1,511; polygons 1,490\u003cbr\u003e\nSclerae: vertices 292; polygons 320\u003cbr\u003e\nPupils: vertices 356; polygons 384\u003cbr\u003e\nLacrimal glands: vertices 1,024; polygons 1,024\u003cbr\u003e\nTears: vertices 2,564; polygons 2,560\u003cbr\u003e\nTongue: vertices 7,096; polygons 7,144\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 436; polygons 388\u003cbr\u003e\nFeathers: vertices 326,603; polygons 217,372\u003cbr\u003e\nTotal: vertices 381,788; polygons 272,496\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Specular.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Metallic.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Mask.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather05_F_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nMandarinDuck_Face03_Feather_Rig_grp controls the shape of the tassel.\u003cbr\u003e\nMandarinDuck_Coverts_Rig_grp and MandarinDuck_Remiges_Rig_grp are skeletons of feathers.\u003cbr\u003e\nMandarinDuck_Body_Rig_grp is the main rigging that controls the model.\u003cbr\u003e\nCTR_gravity controls the movement of the body, and it has 7 customized attributes:\u003cbr\u003e\nHead_hair_puff switches between fluffy hair and smooth hair;\u003cbr\u003e\nhead_IK_follow controls whether the head moves following the body in IK mode;\u003cbr\u003e\nneck_FK switches to FK control of neck;\u003cbr\u003e\nneck_IK_IKSpline switches the control mode of the neck between IK and Spline IK;\u003cbr\u003e\nneck_IK_Stretch controls the stretch limit of the neck in IK mode;\u003cbr\u003e\nneck_follow controls whether the root of the neck moves following the body in IK or FK mode;\u003cbr\u003e\ntongue_IKFK controls the switch of IK/FK of the tongue.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R come with 2 customized attributes:\u003cbr\u003e\n\"IK_FK\" controls the IK/FK switch of the legs;\u003cbr\u003e\n\"IK_stretch\" controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_toe_action.L and CTR_toe_action.R control the extension and flexion of the feet.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Fold_Rectrices controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-378\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nA part of the feathers have two UVs for a better result.\u003cbr\u003e\nTo fix the intersection with swimming animation, an add-on, Hair_ShapeKey_v4_1 is applied, which supports Blender 2.93. Please install Hair_ShapeKey_v4_1 in advance.\u003cbr\u003e\nTo reset the model to the default posture:\u003cbr\u003e\n1. Disable all shape keys whose name includes \"Animation_Repair\" of the object MandarinDuck_Body;\u003cbr\u003e\n2. Disable all the hair shape keys whose name includes \"hair_shape\" under particle systems MandarinDuck_Hair_Chest\" and \"MandarinDuck_Hair_Head02\" of the object MandarinDuck_Body.\u003cbr\u003e\n3. Disable all the hair shape keys whose name includes \"hair_shape\" under the particle system \"MandarinDuck_Hair_Head01\" of the object \"MandarinDuck_Head\".\u003cbr\u003e\n4. Remove all animation data and key frames in the object \"MandarinDuck_Face03_Feather_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\n5. Remove all animation data and key frames in the object \"MandarinDuck_Body_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 25 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\n","imageAlt":"Mandarin Duck Male Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/mandarin-duck-male-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HCWyy2CsG1BdZqprLVLW3PC9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A3_MandarinDuck_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/HCWyy2CsG1BdZqprLVLW3PC9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A3_MandarinDuck_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mandarin-duck-male-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3669479/22fb7365d0/mandarin-duck-male-animated-vfx-grace-3d-model-22fb7365d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3535565","type":"listingItem","attributes":{"id":3535565,"title":"Mandarin Duck Female Animated VFX Grace","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThis is a female mandarin duck model with textures, feathers, fine rigging and animation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, sclerae, irises, lacrimal glands, nictitating membranes, tongue, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 23,030; polygons 22,998\u003cbr\u003e\nSclerae: vertices 292; polygons 320\u003cbr\u003e\nIrises: vertices 356; polygons 384\u003cbr\u003e\nLacrimal glands: vertices 1,024; polygons 1,024\u003cbr\u003e\nNictitating membranes: vertices 2,564; polygons 2,560\u003cbr\u003e\nTongue: vertices 7,096; polygons 7,144\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 436; polygons 388\u003cbr\u003e\nFeathers: vertices 632,980; polygons 404,582\u003cbr\u003e\nTotal: vertices 686,654; polygons 458,216\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nA .blend file, and a FBX model without rigging or animations.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Mouth_SubsurfaceAmount .png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Mouth_Specular.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Mouth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Mouth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Mouth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather06_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather05_F_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_F_Specular.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_F_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_F_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_F_Specular.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_F_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_F_Normal.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L406A0_MandarinDuck_Female_Feather02_B_BaseColor.png, 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