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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5127816","type":"listingItem","attributes":{"id":5127816,"title":"Male tshirt","price":0.0,"description":"Male tshirt\n\nAttachment include:\n\n- obj file of garment\n- UV maps\n- texture\n- clo3d zprj files\n- 1500x2000 16 renders\n- 1920x1080 16 renders\n- 1200x1200 1 render\n- Total of 33 renderings\n\nI hope you like it !","imageAlt":"Male tshirt 3D","url":"https://www.cgtrader.com/free-3d-models/character/clothing/male-tshirt-f7ea16d9-1bdf-4276-a5e9-27eafd86ee49","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SHPYGLxj97J7mAaHqRXjxU25/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/-01.jpg","gridUrl":"https://media.cgtrader.com/variants/SHPYGLxj97J7mAaHqRXjxU25/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/clothing/male-tshirt-f7ea16d9-1bdf-4276-a5e9-27eafd86ee49","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":140,"name":".zpac","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5127816/fa9ec6a632/male-tshirt-3d-model-fa9ec6a632.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"967736","type":"listingItem","attributes":{"id":967736,"title":"Wild Boar - Male","price":40.0,"description":"This asset has realistic **BOAR MALE** model.\n\nThe model has 46 bones, 15400 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (three color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 2700 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**70+ animations (IP/RM):**\n\nAttack (up, front, left, right, run), hit (front, back, middle), death (left, right), dig walk, idle 1-6, eat, eat dig, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Wild Boar - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/wild-boar-male","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z58yjNeGW2H5RavsWiqyrLpP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/Z58yjNeGW2H5RavsWiqyrLpP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wild-boar-male","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/967736/f187225cb9/wild-boar-male-3d-model-f187225cb9.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5090097","type":"listingItem","attributes":{"id":5090097,"title":"Male blazer jacket","price":0.0,"description":"Male blazer jacket\n\nAttachment include:\n\n- 360 Degree rotation animation\n- obj file of garment\n- texture\n- UV maps\n- fbx file of garment\n- 1500x2000 16 renders\n- 1920x1080 16 renders\n- 1200x1200 1 render\n- Total of 33 renderings\n- clo3d zprj.files\n\n\nI hope you like it !\n","imageAlt":"Male blazer jacket 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Male Space Suit LITE VERSION","price":55.0,"description":"|| General Information ||\n\nAll scenes are Real world scale (cm) and all models are centered at origin.\n\nIncluded file formats: \n- Blender\n- Unreal File\n- Unity 3D Package\n- FBX (Suport Mecanim \u0026 Mixamo) \n\n4K resolution Texture\n\nNo external plugins are required for any of the included files.\n\nEasy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation\n\n-All Render in Marmoset Toolbag 4\n\n\nObject Dimensions : Space Suit height 180 cm.","imageAlt":"3D model animated MX02 Male Space Suit LITE 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 Adventurer Low Poly Char","price":0.0,"description":"I'm giving away another one of my characters away. Feel free to use as you please.\n\nThe model is fully rigged with rigify and is animation ready. It does not iclude facial controls but all else is included with the rig.\nIcluded with this character are two basic actions/animation. A run and walk. Not polished, but you can clean up or just remove them if you please.\nTextures are 2K (2048x2048) and a 3K HDR used to light it, all included within the .blend and files.\n\nEnjoy :)","imageAlt":"3D model Male Adventurer Low Poly Char","url":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4281281/5e812def49/male-adventurer-low-poly-char-3d-model-5e812def49.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2891700","type":"listingItem","attributes":{"id":2891700,"title":"CS02 Male Space Suit FULL VERSION","price":79.0,"description":"||  General Information || \n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats:\n\n   - 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Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( With 15 custom assets and textures )\n\nOBJ ( With 15 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 45 Premade poses with Action Library\n\nIncluded 2+ Custom Animations ( Pointing to side \u0026 Waving )\n\n10+ Medicin work related assets. ( Desk setup, Pills,Virus, Medicin Box, Notepad, Pill container, Medicin Shield, Syring  )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 45 Custom Poses included. 2 Animations included. Simple rig on all the custom assets is also included.\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D Doctor Cartoon Male Character 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Customizable Avatar - Male - FREE","price":0.0,"description":"Introducing stylized customizable avatar - FREE version. Create your custom avatar. Easily modifiable and extendable!\n\n**Features in FREE version**\n\n- 26 **blend shapes** you can modify to create custom avatars:\n    - Body: fat, muscle, breasts\n    - Outfit: hide blend shapes\n    - Visemes: for lip sync\n    - Blendshapes for blinking\n- **5 clothing item slots**, mixmatch any of the clothing items to generate your avatar\n    - **Hats**: beanie, baseball cap\n    - **Top** (torso)***:*** t-shirt, hoodie\n    - **Bottom** (pants): jeans, cargo shorts\n    - **Shoes**: basketball shoes, flipflops\n    - **Glasses**: pilot, classic square\n    - **Hair styles:** crew cut\n    - **Facial hair styles:** beard, goatee\n- Viseme support, compatible with Oculus Lipsync and VR Chat\n- IK animation rig\n- 17 different eye textures\n- 4 different eyelashes textures\n- 67 different included textures\n\n---\n\n**FULL version contains:**\n\n- **80 blend shapes** you can modify to create custom avatars:\n    - Body: fat, muscle, nails length, nails curve, breasts\n    - Nose: width, length, height, bridge and tilt\n    - Mouth: width, lips width, jaw width, chin width, chin protrusion, chin cleft, visemes\n    - Brow: width, height, protrusion, thickness and curve\n    - Eyes: cheeks, eye size, blink left, blink right\n    - Ears: size, flare and pointiness\n    - Outfit: hide blend shapes\n    - Expressions: joy, anger, sadness, fear, disgust\n- **Hats**: flat cap, fedora, beanie, baseball cap, cowboy hat **Top** (torso): t-shirt, sleeveless shirt, hoodie, tracksuit top, dress, sleeveless dress, short dress, blouse, shirt **Bottom** (pants): jeans, cargo shorts, shorts, long skirt, medium skirt, short skirt, leggings, tracksuit bottom, short shorts **Shoes**: basketball shoes, flipflops, skater shoes, running shoes, suit shoes, flats **Glasses**: rounded, pilot, classic rounded, classic square, librarian, thick rimmed, feminine, retro, small round glassess\n- **23 hairstyles**: bald, generic short, pony tail, middle, side shaven, dreadlocks, long hair, 1 long hair 2, long hair 3, bowl cut, monk hiar, double ponytails, pigtails, braid, stubble, bangs1, bangs 2, bangs 3, corn rows, crew cut 1, crew cut 2, bun, double buns, mohawk\n- **15 facial hair styles**\n- **148 included textures**\n\n---\n\nFULL versions:\n\nhttps://www.cgtrader.com/3d-models/character/man/stylized-customizable-avatar-male\n\nhttps://www.cgtrader.com/3d-models/character/woman/stylized-customizable-avatar-female\n\n---\n\n**For support or other information please send us an e-mail at info@sunbox.games**\n\nCheck out our other work at **sunbox.games**","imageAlt":"Stylized Customizable Avatar - Male - FREE 3D model","url":"https://www.cgtrader.com/free-3d-models/character/man/stylized-customizable-avatar-male-free","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uxudxBFy7WzHd8oXpu71MXKL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920%20x%201200%20BLANK%20%E2%80%93%201.jpg","gridUrl":"https://media.cgtrader.com/variants/uxudxBFy7WzHd8oXpu71MXKL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920%20x%201200%20BLANK%20%E2%80%93%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/stylized-customizable-avatar-male-free","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3901952/e4b55b9de3/stylized-customizable-avatar-male-free-3d-model-e4b55b9de3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2618208","type":"listingItem","attributes":{"id":2618208,"title":"Bison Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. 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I'll send you a link to the model and some screenshots of the rig. Just let me know if you're interested!.\n\nThis 3D character is rigged and ready, so you can animate it to your liking. With a variety of skin types and clothing styles, this model will suit any animation needs. Our most popular rig, this teen girl rig has been designed to give you the most natural and realistic animations possible. With facial rigging done by a professional animator, plenty of features that allow for easy customization, and a fully-rigged body - you'll be ready for any animation challenge.\n\nCartoon Girl Rigged Character, with clean topology and low poly model,blender, obj, dae files, perfect for game This is a Male rigged game character Low-poly .He comes with a variety of poses, clothes, and hair in different styles. She also comes with different lighting and render settings in Blender.","imageAlt":"3D asset Male rigged game character Low-poly","url":"https://www.cgtrader.com/free-3d-models/character/man/male-rigged-game-character-low-poly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AG8GWwZcsVNhRw3gwdSQfxoy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/AG8GWwZcsVNhRw3gwdSQfxoy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/male-rigged-game-character-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4602644/2f4bf5280d/male-rigged-game-character-low-poly-3d-model-2f4bf5280d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2590564","type":"listingItem","attributes":{"id":2590564,"title":"Unity Humanoid Model Male 012","price":0.0,"description":"- Body created by Makehuman.\n- Hair by Sims3Ripper. https://www.deviantart.com/sims3ripper/art/MMD-HUGE-MALE-HAIR-PACK-DL-422438542\n- Modified and Exported to FBX by Metasequoia4.\n- Change Unity Project Settings →Edit \u003e Project Settings \u003ePlayer \u003eOther Settings\u003eRendering . Color Space from Gamma to Linear.","imageAlt":"unity animated Unity Humanoid Model Male 012","url":"https://www.cgtrader.com/free-3d-models/character/man/unity-humanoid-model-male-012","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x2YVXj4J31aV9yyv5Shceo3Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pic01.jpg","gridUrl":"https://media.cgtrader.com/variants/x2YVXj4J31aV9yyv5Shceo3Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pic01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/unity-humanoid-model-male-012","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2590564/dacd9bedaf/unity-humanoid-model-male-012-3d-model-dacd9bedaf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"770502","type":"listingItem","attributes":{"id":770502,"title":"Fox - Male","price":40.0,"description":"This asset has realistic **FOX** model.\n\nThe model has 57 bones, 14500 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 3100 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, move bite, front, left, right, jump, down), hit (front, back, middle), death (left, right), digging (start, loop, end), idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), defecation, scratch ear, etc.\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Fox - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/770502/90675deadb/fox-male-3d-model-90675deadb.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3466627","type":"listingItem","attributes":{"id":3466627,"title":"Male right hand","price":0.0,"description":"Human hand, male. The model is ready for the transition to the Unreal Engine.\u003cbr\u003e\nThe model used textures with a resolution of 1024 x 1024px and 512 x 512px.\u003cbr\u003e\nIt is also possible to 3D print a high-poly model if you convert the .STL file to .gcode.\u003cbr\u003e\nThere, in the second file, there is also animation and rigs.\u003cbr\u003e\n\u003cbr\u003e\n3D model formats\u003cbr\u003e\nNative\u003cbr\u003e\nBlender 2.92\u003cbr\u003e\nRenderer: Cycles\u003cbr\u003e\n\u003cbr\u003e\nPolygons (Triangles): 3308\u003cbr\u003e\nVertices: 1670\u003cbr\u003e\nEdges: 3311\u003cbr\u003e\n\u003cbr\u003e\nIncluding: BLEND, STL, OBJ, FBX formats.\u003cbr\u003e\n\u003cbr\u003e\nCreated in: Blender 2.92\u003cbr\u003e","imageAlt":"Male right hand 3D asset","url":"https://www.cgtrader.com/free-3d-models/animal/other/male-right-hand","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xAqYdyzVYz7Ytzgc8xPwCGAf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/xAqYdyzVYz7Ytzgc8xPwCGAf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/other/male-right-hand","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3466627/870942b5ac/male-right-hand-3d-model-870942b5ac.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1831000","type":"listingItem","attributes":{"id":1831000,"title":"Bear Male 1","price":15.0,"description":"This asset has realistic BEAR MALE model. \nThe model has 4 levels of LOD \n- 7700 tris; \n- 5250 tris; \n- 3000 tris; \n- 1320 tris; \nThere is a version for mobile phones with 1240 triangles. \nTexture maps - albedo, metallic / roughness, normal map (all 4k). \n\n29 animations (IP/RM): \nAgression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. \n\nIMPORTANT!!! \nIf you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.\n\n","imageAlt":"3D model Bear Male 1","url":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1831000/e0ce9ea5c0/bear-male-1-3d-model-e0ce9ea5c0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2582366","type":"listingItem","attributes":{"id":2582366,"title":"Unity Humanoid Model Male 010","price":0.0,"description":"- Body created by Makehuman.\n- Hair by Sims3Ripper. https://www.deviantart.com/sims3ripper/art/MMD-HUGE-MALE-HAIR-PACK-DL-422438542\n- Modified and Exported to FBX by Metasequoia4.\n- Change Unity Project Settings →Edit \u003e Project Settings \u003ePlayer \u003eOther Settings\u003eRendering . Color Space from Gamma to Linear.","imageAlt":"3D animated Unity Humanoid Model Male 010","url":"https://www.cgtrader.com/free-3d-models/character/man/unity-humanoid-model-male-010","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vvCF4NY8PWEPGhFBfkejDfDs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pic01.jpg","gridUrl":"https://media.cgtrader.com/variants/vvCF4NY8PWEPGhFBfkejDfDs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pic01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/unity-humanoid-model-male-010","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2582366/c2c42be865/unity-humanoid-model-male-010-3d-model-c2c42be865.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4728756","type":"listingItem","attributes":{"id":4728756,"title":"Realistic Male Head 3D Model Animated with Facial Expressions","price":59.0,"description":" **Realistic Male Head 3D Model Animated with Facial Expressions** is completely ready to be used in your games, animations, films, designs etc.  \n  \nAll textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons:** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices:** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- The model is **rigged** and **animated.**\n- **10 animations** are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined** (e.g. 50% sad, 20% worried).\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n  \n**Textures details:**  \n\n- **Eyelashes and eyebrows can be easily removed from the head (if needed).**\n- **Eyes have 6 textures/colors:** amber, blue, brown, gray, green, hazel, red\n- **Eyelashes have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Eyebrows have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Blender users can change colors (eyes, eyelashes, eyebrows) as they like, and are not limited to 6 (predefined) colors.**\n- **Textures: Color, Metallic, Roughness, Normal, Scattering, AO**\n- Includes a subsurface scattering texture\n- All **textures are 2k 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Male characters with some skin","price":0.0,"description":"all material used on characters are modular you can change color of hair ,eye ,skin ...\ncharacter have 6 separate parts (head, body, arm , hand ,leg, feet )\n\nclean skin ,uv, and ready to anim\n\n-unreal section\n*adapted to unreal engine skeleton ready to use ,this package include unreal scene contained this models and work perfectly with third person template with standard unreal animation bp and skeleton.\n*facial blend shape work perfect in unreal engine (Tongue ,lips ,brow ,blink , nose Flank,cheek , mouth ...) more than 125 morph controller\n*you can control every think with material (multi material setting)\n\n-maya 2022+ section\n*rigged with body controller ready to manually animate\n*blend shape work perfectly\n*Hight quality standard material for rendering (you cans use any render engine )\n\n-FBX file with texture for unity all rigged with cloth\n-you can use fbx in 3ds for other software","imageAlt":"3D Male 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Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE)\n\nFBX ( With 7 custom assets and textures )\n\nOBJ ( With 7 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 27 Premade poses with Action Library\n\nIncluded 1 Custom Animations ( Climbing Stairs \u0026 Waving )\n\n6 Hand work related assets. ( Hammer, Screwdriver, Messuring Tape, Wrench, Pliers )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 27 Custom Poses included. Animations included. Simple rig on all the custom assets is also included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D model animated Male Cartoon Worker Builder Character","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3626654/1d3c76f96f/male-cartoon-worker-builder-character-3d-model-1d3c76f96f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2591879","type":"listingItem","attributes":{"id":2591879,"title":"Unity Humanoid Model Male 011","price":0.0,"description":"- Body created by Makehuman.\n- Hair by Sims3Ripper. https://www.deviantart.com/sims3ripper/art/MMD-HUGE-MALE-HAIR-PACK-DL-422438542\n- Modified and Exported to FBX by Metasequoia4.\n- Change Unity Project Settings →Edit \u003e Project Settings \u003ePlayer \u003eOther Settings\u003eRendering . 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes: Head_follow controls whether the head follows; Neck_follow controls whether the neck follows; Tail_follow controls whether the tail follows; Tail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are tail controllers.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track controls the direction of the head by its Location.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes, the attribute IK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes, the attribute IK_ChainLength controls whether the ankle rotates following the IK controller in IK mode; IK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the extension of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the pushing out and in of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe hair dynamics of the mane for JF0LA12A9_Lion_Run_3.0 and JF0LA12A9_Lion_Walk_3.0 have been baked and are ready to be used.\u003cbr\u003e\n\n","imageAlt":"3D model Male Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kU1sRs3A41qt2KNBXHH5HM23/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/kU1sRs3A41qt2KNBXHH5HM23/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4040715/f6fe9255ba/male-lion-animated-vfx-grace-3d-model-f6fe9255ba.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2600792","type":"listingItem","attributes":{"id":2600792,"title":"Unity Humanoid Model Male 013","price":0.0,"description":"- Body created by Makehuman.\n- Hair by Sims3Ripper. https://www.deviantart.com/sims3ripper/art/MMD-HUGE-MALE-HAIR-PACK-DL-422438542\n- Glasses by speedyharoon7. https://www.cgtrader.com/free-3d-models/character/clothing/glasses-c6b61789-2ddb-41d7-9d9c-279a2766409e\n- Modified and Exported to FBX by Metasequoia4.\n- Change Unity Project Settings →Edit \u003e Project Settings \u003ePlayer \u003eOther Settings\u003eRendering . 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LODs are enabled and configured.\n\nTexture maps (4 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 3000 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male moose model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. 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This model features a clean aesthetic with detailed textures, including a signature sunflower print t-shirt, pleated blue skirt, and bow headband.\n\n**Technical Specifications**\n\n- File Formats included: FBX, OBJ, STL, GLB, DAE.\n- Rigging: Fully rigged with a professional armature, compatible with standard animation pipelines.\n- Poses \u0026 Animations included: * Standard T-Pose (for easy retargeting).\n- Walking animation/pose.\n- Running animation/pose.\n- Optimization: Clean topology and UV unwrapping, making it ready for real-time engines like Unity and Unreal Engine.\n\n**Features**\n\n- Stylized Aesthetic: Cute, expressive face with high-quality materials.\n- Versatile Use: Perfect for mobile games, educational content, or character asset stores.\n- Ready to Render: Studio lighting setup ready for high-resolution previews (1920x1080).\n\n**Files List**\n\n- FBX (Rigged + Animations)\n- OBJ (Static Mesh)\n- STL (3D Printing ready)\n- GLB/GLTF (Web/AR ready)\n- DAE (Collada)","imageAlt":"Stylized Cartoon Girl Character Rigged and Ani...","url":"https://www.cgtrader.com/free-3d-models/character/child/stylized-cartoon-girl-character-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s2ofr8nsaqwpzhnsovhthy7yt9zl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.jpg","gridUrl":"https://media.cgtrader.com/variants/s2ofr8nsaqwpzhnsovhthy7yt9zl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/child/stylized-cartoon-girl-character-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/6898392/38730ad63c/stylized-cartoon-girl-character-rigged-and-animated-3d-model-38730ad63c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1838361","type":"listingItem","attributes":{"id":1838361,"title":"Male Hand","price":9.99,"description":"A Male hand.\nAll poses and animations have their root removed so that it is easier to control the main hands via controllers. \nVery detailed textures have been created and rendered in 4096*4096png format with Extra optional variations of each base texture along with AO and Curvature maps.\n\nTextures Included: \nAlbedo * 3 variations\nNormal * 2 Variations\nMetal-Smooth * 2 Variations\nBlood Effect\nTattoo * 2\nAO\nCurvature\nSSS-Nail-Palm Mask\n\nExtra texture supplied can be used to control Sub Surface Scattering, Nail Color and Palm tint.\n\nFBX(animted) and Obj(static, quads) are included. \n\nNormal Mpas are Open GL format (unity) (flip green for Unreal Engine)\n\nUnity and Unreal Pack available on request and proof of purchase.\n\nAnimation Ranges:\n5-34 - 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Tim","price":15.0,"description":"\u003cp\u003eRigged Lowpoly Male Character - Tim\u003c/p\u003e\u003cul\u003e\u003cli\u003eReady for architectural visualization, game engines (Unity3d, Unreal) and other graphical projects.\u003c/li\u003e\u003cli\u003eRealistic proportions are achieved by a combination of high quality human scans, photogrammetric processing, mesh simplification and optimization.\u003c/li\u003e\u003cli\u003eStylized and creative, easy to use, tweak and animate. Customize a color by material ID or use a color scheme mapping.\u003c/li\u003e\u003cli\u003eRigged on standard Mixamo skeleton. Test animations included.\u003c/li\u003e\u003c/ul\u003e","imageAlt":"Rigged Lowpoly Male Character - Tim 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/rigged-lowpoly-male-character-tim","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FhotBnSzCFomRiGSVVFQ2Qk8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-lowpoly-male-character-tim-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/FhotBnSzCFomRiGSVVFQ2Qk8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-lowpoly-male-character-tim-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/rigged-lowpoly-male-character-tim","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1014419/f5b19e4191/rigged-lowpoly-male-character-tim-3d-model-f5b19e4191.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3258125","type":"listingItem","attributes":{"id":3258125,"title":"White Man Character","price":0.0,"description":"It is a human white male character which you can have a full access to it. There is Blender file with simple scene which let you explore more and have a better idea.\n\nEnjoy!","imageAlt":"3D model White Man Character","url":"https://www.cgtrader.com/free-3d-models/character/man/white-man-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZieWZfWr8qyDQcmLWhL1rbX3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cycles%201.jpg","gridUrl":"https://media.cgtrader.com/variants/ZieWZfWr8qyDQcmLWhL1rbX3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cycles%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/white-man-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3258125/eb6702fa4e/white-man-character-3d-model-eb6702fa4e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1857245","type":"listingItem","attributes":{"id":1857245,"title":"Native Polynesian Male ","price":40.0,"description":"Native Polynesian Male \n\nPolynesians form an ethnolinguistic group of closely related people who are native to Polynesia (islands in the Polynesian Triangle), an expansive region of Oceania in the Pacific Ocean. They trace their early prehistoric origins to Island Southeast Asia and form part of the larger Austronesian ethnolinguistic group with an Urheimat in Taiwan. They speak the Polynesian languages, a branch of the Oceanic subfamily of the Austronesian language family.\nPolynesians, including Samoans, Tongans, Niueans, Cook Islands Māori, Tahitian Mā'ohi, Hawaiian Māoli, Marquesans and New Zealand Māori, are a subset of the Austronesian peoples. They share the same origins as the indigenous peoples of Taiwan, Southeast Asia (especially the Philippines, Malaysia and Indonesia), Micronesia, and Madagascar.\nThe Māori are the indigenous Polynesian people of mainland New Zealand (Aotearoa). Māori originated with settlers from East Polynesia, who arrived in New Zealand in several waves of canoe voyages between roughly 1320 and 1350. Over several centuries in isolation, these settlers developed their own distinctive culture, whose language, mythology, crafts, and performing arts evolved independently from those of other eastern Polynesian cultures. Some early Māori moved to the Chatham Islands, where their descendants became New Zealand's other indigenous Polynesian ethnic group, the Moriori.\nSamoans or Samoan people (Samoan: tagata Sāmoa) are the indigenous Polynesian people of the Samoan Islands, an archipelago in Polynesia, who speak the Samoan language. The group's home islands are politically and geographically divided between the Independent State of Samoa and American Samoa, an unincorporated territory of the United States of America. Though divided by national border, the culture and language are the same.\nThe Samoan people and culture form a vital link and stepping stone in the formation and spread of Polynesian culture, language and religion throughout Eastern Polynesia.\nPolynesian trade, religion, war, and colonialism are important markers within Polynesian culture that are almost certainly rooted in the Samoan culture. Samoa's colonial history with the kingdom of Tonga, Fiji and French Polynesia form the basis of modern Polynesian culture.\nTraditional Samoan tattoo (tatau), pe'a (male tatau), malu (female tatau), demonstrate the strong ties many Samoans feel for their culture. Samoans have practiced the art of tattooing men and women for over 2,000 years. To this day, a man's tattoo extensively covers from mid-back, down the sides and flanks, to the knees. A woman's tattoo is not as extensive or heavy. The geometric patterns are based on ancient designs that often denote rank and status. The va'a (canoe), for example, stretches across a man's mid-back.\nIn Samoa's cultural past most males were tattooed between the ages of 14–18, when it was determined they had stopped growing, so the designs would not stretch and suffer in beauty. Today, there has been a strong revival of traditional tattooing in the past generation, not only in Samoa but throughout Polynesia, often as a symbol of cultural identity.\nTatau, the Samoan word for tattoo has a number of meanings including correct or rightness. It also signifies the correct quadrangular figures in reference to the fact that Samoan tattoo designs do not include circular lines, although other Polynesian tattoo motifs do. Early Englishmen mispronounced the word tatau and borrowed it into popular usage as tattoo.\nTraditional tattooing is a painful process. The Samoan tattoo master dips his cutting tools into black ink made from the soot of burnt candlenut shells and then punctures designs into the skin. The cutting tool consists of a short piece of bamboo or light wood with a piece of tortoiseshell bound at right angles at one end. A little bone comb is bound to the lower broad end of the tortoiseshell. The larger the comb, the greater the area on the skin is covered with fewer strokes. The master uses a small mallet to repeatedly tap a short-handled instrument. The process takes days and is sometimes partially accomplished over longer periods, with recuperation in between.\nTattoo designs have changed to include freehand symbols such as the kava bowl representing hospitality; the characterization of the Samoan house or fale signifying kinship; emblems of nature — shells, fish, birds, waves, centipedes; and the traditional geometric lines and angles of different lengths and sizes.\nThe Peʻa is the popular name of the traditional male tatau (tattoo) of Samoa, also known as the malofie. It covers the body from the middle of the back to the knees, and consists of heavy black lines, arrows, and dots.\nBetter known by its Hawaiʻian name, kukui, the oily kernel of the husked candlenut, known in Samoan as tuitui or lama, is burned and the black soot collected is used as the color base for the traditional ink used in Samoan tattooing. 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To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"3D asset Hare - Male","url":"https://www.cgtrader.com/3d-models/animal/mammal/hare-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4fu3jT6RjrhtJjcdYJ3Kpw2h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/4fu3jT6RjrhtJjcdYJ3Kpw2h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/hare-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/770521/78cbf0ade5/hare-male-3d-model-78cbf0ade5.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4323274","type":"listingItem","attributes":{"id":4323274,"title":"FREE Survival Character","price":0.0,"description":"- File formats provided are: UE5, Maya, FBX , OBJ\n- Survival Character is compatible with the UE5 Skeleton.\n- Multiple SK Itemgroups: shoes, jacket, jeans, backpack, gloves are ready to be assembled your own unique Character.\n- The product is build for the UE5 Mannequin. \n- The project is only open in Unreal Engine 5.1\n- -\n- Survival set:\n- 1x Jacket\n- 1x Jeans\n- 1x Shoes\n- 1x Gloves\n- 1x Backpack\n- -\n- Textures: (8192x8192)(4096x4096)(2048x2048)\n- -\n\nDon't hesitate to reach out via email for any inquiries or assistance. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. 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And the body maps are in UDIM format.\u003cbr\u003e\nIt consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,966; polygons 4,944\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540; polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue: vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,885; polygons 38,500\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nReinDeer_Antlers_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Normal.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Specular.png, 4096*4096\u003cbr\u003e\nReinDeer_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Eye_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Specular.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Specular.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nThere is facial rigging without the UI control panel.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. The limit can be switched by the custom attributes of CTR_SpineRoot controller.\u003cbr\u003e\nLeg IK/FK can be switched by custom attributes.\u003cbr\u003e\nThere are no custom attributes to switch the stretch control over the legs.\u003cbr\u003e\nAll the switches above are not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nThere are three loopable animations at 30 FPS: running, trotting, and walking.\u003cbr\u003e\nRunning: The hair dynamics is baked from the beginning to the 40th frame and the rendering range of the display video is 24-48.\u003cbr\u003e\nTrotting: The hair dynamics is baked from the beginning to the 131st frame and the render range of the display video is 21-131.\u003cbr\u003e\nWalking: The hair dynamics is baked from the beginning to the 126th frame and the rendering range of the display video is 30-126.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. 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Download now and plug it straight into Unity, Unreal Engine, or your preferred 3D software!","imageAlt":"Stylized cartoon Gangster Character - Man Rig...","url":"https://www.cgtrader.com/free-3d-models/character/man/stylized-cartoon-gangster-character-man-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ka7895ix5xvwxx19xeajfodei0go/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ka7895ix5xvwxx19xeajfodei0go/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/stylized-cartoon-gangster-character-man-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7096302/0cfad33fed/stylized-cartoon-gangster-character-man-rigged-and-animated-3d-model-0cfad33fed.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2289081","type":"listingItem","attributes":{"id":2289081,"title":"Male Character - James","price":30.0,"description":"**Realistic Adult Male Character**\n\n· Organized scene with detailed layers and passes\n\n· Clean topology and high resolution textures\n\n· Fully rigged and animated with clothes\n\nModel includes full body and clothes, different high resolution maps for both body/face and clothes including diffuse, normal, reflection, gloss and displacement. All textures are from 1K upto 4K (body and face ). 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Real Scale Dimension (Xcode ,Reality Composer, Keynote Ready)\n- Textures Files\n- GLB File (Unreal 5.1 Plus Native Support)\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas,Omiverse ) Compatible\n- \n- \n- Triangles -9526\t\n- Faces -5533\n- Edges -10287\n- Vertices -4760\n\n\n Diffuse, Metallic, Roughness , Normal Map ,Specular Map,AO","imageAlt":"3D model Virginia White Tailed Male Deer","url":"https://www.cgtrader.com/3d-models/animal/mammal/virginia-white-tailed-male-deer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UtRj7zqPvn3xfgEfanzZZTij/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white_tailed_deer_rig_ao_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/UtRj7zqPvn3xfgEfanzZZTij/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white_tailed_deer_rig_ao_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/virginia-white-tailed-male-deer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5028292/4ad5f238d0/virginia-white-tailed-male-deer-3d-model-4ad5f238d0.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5420220","type":"listingItem","attributes":{"id":5420220,"title":"body male base mesh free","price":0.0,"description":"this model id created by muhammad umar farooq ansari\nthis model is buy in 10$ just\nplease like and comment","imageAlt":"base mesh anatomy 3D model","url":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/base-mesh-anatomy-db80b0ea-b0d9-4bd9-9239-adc86031a6a0","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kcBdKGGu1oVfoMJYh1nHXQ88/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/igjhsjd.jpg","gridUrl":"https://media.cgtrader.com/variants/kcBdKGGu1oVfoMJYh1nHXQ88/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/igjhsjd.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/base-mesh-anatomy-db80b0ea-b0d9-4bd9-9239-adc86031a6a0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/5420220/37bb1698b8/body-male-base-mesh-free-3d-model-37bb1698b8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Male Pig with 7 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336288/064f53f384/male-pig-with-7-animations-vfx-grace-3d-model-064f53f384.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4965646","type":"listingItem","attributes":{"id":4965646,"title":"Mechanic Character","price":0.0,"description":"ntroducing the Mechanic 3D Model – a finely crafted digital asset tailored for seamless integration into your projects. This model, boasting 2927 vertices and 4228 triangles, strikes a harmonious balance between detail and performance. The 1024 * 512 quality texture enhances visual fidelity, ensuring a captivating and realistic visual experience.\n\nWhat sets this model apart is its meticulous rigging, providing a foundation for animation enthusiasts to breathe life into their creations. While animations are not included in the package, the well-structured rig allows for easy customization and integration of movements, making it an ideal choice for animators seeking flexibility in their projects.\n\nFor added convenience, the Mechanic 3D Model comes complete with a Unity Package, FBX, OBJ, and Blender files, catering to a diverse range of 3D design and game development workflows. Empower your creativity and embark on a journey of dynamic storytelling and immersive experiences with the Mechanic 3D Model – your canvas for animated exploration.","imageAlt":"3D model Mechanic Character","url":"https://www.cgtrader.com/free-3d-models/character/man/mechanic-character-eefbb559-c581-4902-91f6-72d49284cc01","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SzGppoAsXKvRn9r3TqhHuXZh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/image1.jpg","gridUrl":"https://media.cgtrader.com/variants/SzGppoAsXKvRn9r3TqhHuXZh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/image1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/mechanic-character-eefbb559-c581-4902-91f6-72d49284cc01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4965646/e89ef03716/mechanic-character-3d-model-e89ef03716.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4738756","type":"listingItem","attributes":{"id":4738756,"title":"Male Female Head Base Mesh 3D Model Animated Facial Expressions","price":44.0,"description":" **Male and Female Head Realistic Base Mesh 3D Model Animated with Facial Expressions** consists of:  \n  \n\n- **Male Head Realistic Base Mesh 3D Model Animated with Facial Expressions**\n- **Female Head Realistic Base Mesh 3D Model Animated with Facial Expressions**\n  \n**Technical details:**  \n  \n\n- **File formats** included in the package are: **FBX, OBJ, DAE, GLB, PLY, STL, ABC, BLEND**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons: 71,977 (male head) + 71,486 (female head)**\n- **Vertices: 72,172 (male head) + 71,717 (female head)**\n- Both models are **rigged** and **animated**.\n- **10 animations** are included (in both models): turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **Models have several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined (e.g. 50% sad, 20% worried).**\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB**.\n","imageAlt":"Male Female Head Base Mesh 3D Model Animated animated 1","url":"https://www.cgtrader.com/3d-models/character/other/male-female-head-base-mesh-3d-model-animated-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vRu6pJR7PY45W9kuRkUNL9cs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/vRu6pJR7PY45W9kuRkUNL9cs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/male-female-head-base-mesh-3d-model-animated-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4738756/263a5dc586/male-female-head-base-mesh-3d-model-animated-facial-expressions-3d-model-263a5dc586.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5790269","type":"listingItem","attributes":{"id":5790269,"title":"Homo Erectus adult male who lived over a million years ago","price":0.0,"description":"Our ancient pre-human ancestor, Homo Erectus, populated Southern Europe about 1.4 million years ago and evolved into Neanderthal and modern humans.  I built this model by superimposing the head on a front, side, and top photographs of a Homo Erectus Skull.  Homo Erectus had a body shape almost like modern humans so I simply modified a regular body mesh to build the body. Based on the evidence available to me this is my best guess as to what he probably looked like. \nThis character is a Homo Erectus adult male who was the alpha male of his small tribe. This old man and his tribe lived in Southern Europe about 1 million years ago. He is armed with a spear made from a maple tree sapling and ground to a needle-sharp point. Although not quite a good as a stone tipped spear which would come hundreds of thousands of years later, this hard wood spear was a formable weapon.  Homo Erectus successfully hunted big game and adapted to every ecosystem in Southern Europe.  \nThis character is a story telling tool and you can use him in any script that calls for “CAVEMAN” or “ANCIENT HUMAN” or “PRE-HUMAN”. Although Homo Erectus probably did not speak I have included a complete set of lip-sync poses so you can use this character in scripts with dialogue.  \nDress him in a blue suite, police uniform, or college professor outfit and have some fun with him. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n**Key Features**:\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)\n- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)\n- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)\n- 1 Hair Model (2.3k tris to 290 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 98 instances, 2 functions\n\nTextures: 102 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"Zombie - 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By incorporating this hyper-realistic and captivating character, portrayed by a highly acclaimed actor, brands and influencers can create visually striking content that resonates deeply with their target audience. Henry Cavill's portrayal of Superman adds authenticity, inspiration, and a sense of invincibility to marketing campaigns, captivating viewers and leaving a lasting impression.\n----------------------------------------------------------------------------\nWith its unparalleled quality, versatility, and meticulous attention to detail, the Henry Cavill as Superman 3D model stands as an invaluable asset for professionals in the gaming, animation, filmmaking, and advertising industries. 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It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, head, sclerae, pupils, lacrimal glands, tears, tongue, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 23,030; polygons 22,998\u003cbr\u003e\nHead: vertices 1,511; polygons 1,490\u003cbr\u003e\nSclerae: vertices 292; polygons 320\u003cbr\u003e\nPupils: vertices 356; polygons 384\u003cbr\u003e\nLacrimal glands: vertices 1,024; polygons 1,024\u003cbr\u003e\nTears: vertices 2,564; polygons 2,560\u003cbr\u003e\nTongue: vertices 7,096; polygons 7,144\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 436; polygons 388\u003cbr\u003e\nFeathers: vertices 326,603; polygons 217,372\u003cbr\u003e\nTotal: vertices 381,788; polygons 272,496\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Specular.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Metallic.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Mask.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather05_F_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nMandarinDuck_Face03_Feather_Rig_grp controls the shape of the tassel.\u003cbr\u003e\nMandarinDuck_Coverts_Rig_grp and MandarinDuck_Remiges_Rig_grp are skeletons of feathers.\u003cbr\u003e\nMandarinDuck_Body_Rig_grp is the main rigging that controls the model.\u003cbr\u003e\nCTR_gravity controls the movement of the body, and it has 7 customized attributes:\u003cbr\u003e\nHead_hair_puff switches between fluffy hair and smooth hair;\u003cbr\u003e\nhead_IK_follow controls whether the head moves following the body in IK mode;\u003cbr\u003e\nneck_FK switches to FK control of neck;\u003cbr\u003e\nneck_IK_IKSpline switches the control mode of the neck between IK and Spline IK;\u003cbr\u003e\nneck_IK_Stretch controls the stretch limit of the neck in IK mode;\u003cbr\u003e\nneck_follow controls whether the root of the neck moves following the body in IK or FK mode;\u003cbr\u003e\ntongue_IKFK controls the switch of IK/FK of the tongue.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R come with 2 customized attributes:\u003cbr\u003e\n\"IK_FK\" controls the IK/FK switch of the legs;\u003cbr\u003e\n\"IK_stretch\" controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_toe_action.L and CTR_toe_action.R control the extension and flexion of the feet.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Fold_Rectrices controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-378\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nA part of the feathers have two UVs for a better result.\u003cbr\u003e\nTo fix the intersection with swimming animation, an add-on, Hair_ShapeKey_v4_1 is applied, which supports Blender 2.93. Please install Hair_ShapeKey_v4_1 in advance.\u003cbr\u003e\nTo reset the model to the default posture:\u003cbr\u003e\n1. Disable all shape keys whose name includes \"Animation_Repair\" of the object MandarinDuck_Body;\u003cbr\u003e\n2. Disable all the hair shape keys whose name includes \"hair_shape\" under particle systems MandarinDuck_Hair_Chest\" and \"MandarinDuck_Hair_Head02\" of the object MandarinDuck_Body.\u003cbr\u003e\n3. Disable all the hair shape keys whose name includes \"hair_shape\" under the particle system \"MandarinDuck_Hair_Head01\" of the object \"MandarinDuck_Head\".\u003cbr\u003e\n4. Remove all animation data and key frames in the object \"MandarinDuck_Face03_Feather_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\n5. 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Contains a default animation from mixamo. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n_SEPTEMBER, 2020 - UPDATE 2.0 MAJOR UPDATE (detailed changelog available on pg. 4)_\n\n_All of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content._\n\n\nThis pack includes 34 licensed animations from Mocap Online. Only two of these animations are crawling animations.\n\n\n_I strongly encourage people to review the documentation to fully understand the scope and possibilities of this product. This asset does not include clothing or hair. Hair models from the male zombies can be rescaled to fit this zombie. 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And they are made by Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic.\u003cbr\u003e\nThey consist of 9 objects: Body, antlers, pupils, tears, sclerae,  lacrimal gland, tongue, upper jaw, lower jaw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nMale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,966; polygons 4,944\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540; polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue: vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,885; polygons 38,500\u003cbr\u003e\nFemale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,438; polygons 4,417\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540, polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue:  vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,357; polygons 37,973\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nFour Blender projects; OBJ files that are void of rigging and animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nReinDeer_Antlers_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Normal.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Specular.png, 4096*4096\u003cbr\u003e\nReinDeer_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Eye_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Female_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Female_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Specular.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Specular.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nTFacial rigging is available.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. The limit can be switched by the custom attributes of CTR_SpineRoot controller.\u003cbr\u003e\nLeg IK/FK can be switched by custom attributes.\u003cbr\u003e\nThere are no custom attributes to switch the stretch control over the legs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nThere are three loopable animations at 30 FPS, including running, trotting, and walking.\u003cbr\u003e\nReinDeer_Male\u003cbr\u003e\nRunning: the hair dynamics is baked from beginning to 40th frame and the render range of display video is 24-48.\u003cbr\u003e\nTrotting: the hair dynamics is baked from beginning to 131th frame and the render range of display video is 21-131.\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 126th frame and the render range of display video is 30-126.\u003cbr\u003e\nReinDeer_Female\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 128th frame and the render range of display video is 32-128.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe hair dynamics have been baked, please toggle off Hair Dynamics when the models need to be moved.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introducation:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D model ReinDeer Male and Female Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-reindeer-and-female-reindeer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GJy2yyr2kxG4LuA6hqpaXUEa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ReinDeer_Male_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/GJy2yyr2kxG4LuA6hqpaXUEa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ReinDeer_Male_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-reindeer-and-female-reindeer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2658071/4f67c40140/reindeer-male-and-female-animated-3d-model-4f67c40140.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3154426","type":"listingItem","attributes":{"id":3154426,"title":"Uncompleted Man for practice - Low Poly Character File","price":0.0,"description":"Man is not completed fully so that you can do some practice work onto that.","imageAlt":"Uncompleted Man for practice - Low Poly Character 3D model","url":"https://www.cgtrader.com/free-3d-models/animal/other/uncompleted-man-for-practice-low-poly-character-file","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vinX37oA1SYMLojGaS9Gu6Z6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/front.jpg","gridUrl":"https://media.cgtrader.com/variants/vinX37oA1SYMLojGaS9Gu6Z6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/front.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/other/uncompleted-man-for-practice-low-poly-character-file","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3154426/00694c42ad/uncompleted-man-for-practice-low-poly-character-file-3d-model-00694c42ad.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5432208","type":"listingItem","attributes":{"id":5432208,"title":"Humano Biking Man","price":65.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton,have Blacksmithing animation and have TPOS files\n\n2.The Maya2020 format model has Arnold materials, have bindings ,the Blacksmithing animation and have TPOS files\n\n3.The C4D format model has default materials,have bindings,the Blacksmithing animation and have TPOS files\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D asset Humano Biking 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We can also model and rig and also animate characters for your animated series and for games.\nIf you like our work rate us 5 stars.","imageAlt":"3D Model without bones animated","url":"https://www.cgtrader.com/free-3d-models/scanned/various/3d-model-without-bones","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7MCuiPiCDsfEUD99u4aVKpSY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/7MCuiPiCDsfEUD99u4aVKpSY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/scanned/various/3d-model-without-bones","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/3945251/866e539d0b/3d-model-without-bones-3d-model-866e539d0b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"730930","type":"listingItem","attributes":{"id":730930,"title":"Boy 3 in jeans and shirt","price":25.0,"description":"3D model of a boy a child with a t-shirt, shorts and sneakers. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Strepsiceros model with multiple 4K texture maps, hair, and rigging, made with Blender2.82a and Cycles renderer at real-world scale. There are three animations: Running, walking, and watching. \u003cbr\u003e\nIt consists of 5 objects: Body, horns, eyes, tongue, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,294; polygons 29,160\u003cbr\u003e\nEyes: vertices 1,734; polygons 1,728\u003cbr\u003e\nHorns vertices 9,948; polygons 9,944 \u003cbr\u003e\nLacrimal caruncles: vertices 1,424; polygons 1,392\u003cbr\u003e\nMouth: vertices 1,758; polygons 1,574\u003cbr\u003e\nTotal: vertices 42,734; polygons 42,406\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender\u003cbr\u003e project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nStrepsiceros_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Roughness.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging is with eyelid controller, lips controller, nostril controller.\u003cbr\u003e\nLeg IK + FK can be switched by controllers, which is not seamless. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped running at 30 fps, frame range 0-150;\u003cbr\u003e\nUnlooped watching at 30 fps, frame range 0-200;\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe animation data has been converted into action editing clips, which can be used directly.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nThe display images are just used to show the effect of the character.\u003cbr\u003e","imageAlt":"3D Greater Kudu Male Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Strepsiceros_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Strepsiceros_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2610379/5c1f5dd311/greater-kudu-male-animated-3d-model-5c1f5dd311.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"882056","type":"listingItem","attributes":{"id":882056,"title":"JAGUARO troll","price":0.0,"description":"Jaguaro is a reinterpreted bust from the famous thundercats saga of the 80s, with its own style. 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For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\nThis model comes with several pre-animated scenes to get you started:\nMan8_VG2_Zero_Fin (base T-Pose and Rigged Scene)\nMan8_VG2_StartWalk-Fin\nMan8_VG2_WalkCane_Fin\nSIG_VG_Both_01\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Flyboy-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThe Z-RT_ThickFingers morphs are to make the fingers thicker while using bones to form the hand into a fist. 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