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Weapon included. The model includes bones and several animations. Model ideal to be used in games, advertising and video production. Low-poly models to be used easily in any project.\n\n- Rendered in Arnold for 3D Studio Max 2022 and 2020\n- Including MAX 2022 Scanline, 2021, 2020 and 2019, FBX and OBJ formats\n- The textures of the model are applied with UV Unwrap.\n- All materials and textures are included.\n- Bones Rigged\n- Animations examples (idle - walk - attack - salute)\n- Maps - png (1024 x 1024) - 10021 polygons 12444 triangles","imageAlt":"3D model Japanese Officer","url":"https://www.cgtrader.com/3d-models/character/man/japanese-officer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fPvmWCQM3cQokFXGENGXonZH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/fPvmWCQM3cQokFXGENGXonZH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/japanese-officer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4617610/e24a38120d/japanese-officer-3d-model-e24a38120d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2778141","type":"listingItem","attributes":{"id":2778141,"title":"Modern villa 2021 Blender Eevee and Cycles 1","price":39.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender eevee and cycles. Its inspired by Modern Los Angeles mansions together with a orginal twist.\nThis is a orginal designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace a existing piece with something newly generated\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than older projects, the polycount is optimized\n\nHouse without furniture\n\n- Objects: 935\n- Verticles: 130,910\n- Edges: 249,196\n- Faces: 121,641\n- Triangles: 236,984\n\nFurniture only\n- Objects: 708\n- Verticles: 752,126\n- Edges: 1,464,588\n- Faces: 719,185\n- Triangles: 1,474,332\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1643\n- Verticles: 879,857\n- Edges: 1,707,421\n- Faces: 837,558\n- Triangles: 2,242,936\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n\n- BLEND (native)\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)\n- FBX\n- OBJ\n- DAE\n- GLB\n- STL\n- ABC\n- PLY\n- USDC\n- X3D\n\n","imageAlt":"3D asset Modern villa 2021 Blender Eevee and Cycles 1","url":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WaBCCBc8zDsHpLWgu49ohF4u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tumbnail4.jpg","gridUrl":"https://media.cgtrader.com/variants/WaBCCBc8zDsHpLWgu49ohF4u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tumbnail4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2778141/f758e7812e/modern-villa-2021-blender-eevee-and-cycles-1-3d-model-f758e7812e.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2083539","type":"listingItem","attributes":{"id":2083539,"title":"SHC Modern Apartments Complete Asset Pack","price":70.0,"description":"NOTE: 2023: Eevee lighting rebaked for Blender 3.6\n\nThis product contains two asset packs and a fully rendered and furnitured apartment building.\n\nEvery asset (exept for the bonus cars in the garage) are uniquely designed for this product.\n\nthe two asset packs are a furniture and constructive assets pack. these packs are developed while designing and furnishing the apartment building. this way all sizes, level of detail and materials fit together\n\nThe apartment building contains of 2 penthouses 5 apartments (all with unique layout), roof swimming pool, supermarket/convenience store, coffeestore/cafe, outdoor terrace, tall atrium, park/square, underground parking garage, elevator, stairs from basement to top floor.\n\n-\n\nThe main building is completely set up for eevee renders. \n\n- -Global illumination and reflections are baked into probes (so every new object in the scene will adapt the correct lighting and reflections)\n- -Ambient occlusion with material bounces/light directions.\n- -Screen space reflections that mix with the baked probe reflections.\n- -Screen space refractions.\n- -Volumetric lighting\n- -HDRI\n- -Bloom\n\n-\n\nThe file that is used to create animations is also added to the files:\n\n- -Easier to render glass (without screen space reflections)\n- -Animated camera\n- -Automated exposure\n- -Animated doors\n- -Animated elevator\n- (4K animations are made using the viewport render function)\n\n-\n\n(verts/poly counts based on quad meshes in the blender file)\napartment building info:\n-number of objects: 3332\n-total verts: 8,721,377\n-total poly: 8,964,991 quads / 16,258,030 tris\n\nfurniture assets info:\n-number of objects: 291\n-total verts: 555,709\n-total poly: 549,552 quads / 1,099,104 tris\n\nconstructive assets info:\n-number of objects: 92\n-total verts: 41,123\n-total poly: 40,255 quads / 73,805 tris\n\n-\n\n- -All renders are made with a GTX960 (4gb) and took about 2 to 5 minutes (256 samples highest shadow settings)\n- -All materials with textures use normalmaps.\n- -Most furniture is using a subdivision modifier to add more detail to the mesh.\n- -The building itself it made out of triangles, all furniture assets use quad polygons\n- -Grass is generated as particles, so are not included in the exported files (like the FBX file for example)\n- -The constructive parts are designed to fit perfectly on a 1x1m grid.\n- -The wall parts are only 1 meter tall, this makes comples split level designs possible.\n- -all assets that use textures have a seamless generated UVmap by using a box projection method.\n- -Every asset is named\n- -The cars in the parking garage are existing cars of my other car projects and are added to this apartment building as a decorative bonus.\n- -The renders are made in Blender Eevee\n- -All files are exported from blender with default settings.\n- -All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects \n\n-\n\n-File extensions for all assets: (apartment building itself is only exported in FBX because other formats have a too big file size)\n\n- BLEND\n- FBX\n- OBJ\n- COLLADA/DAE\n- X3D\n- ABC\n- STL\n- GLB\n\n-\n\nFor any questions, help or information, feel free to contact me!","imageAlt":"animated SHC Modern Apartments Complete Asset 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villa 2021 Blender Eevee and Cycles 2 without furniture","price":24.99,"description":"**NOTE**  (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Video**\n\nThe YouTube video on this page shows the furnished villa. The furniture is not included for this version.\n\n\n**Short description**\n\nThis is a modern contemporary villa with interior for Blender Eevee and cycles. Its inspired by Modern Los Angeles mansions together with a original twist.\nThis is a original designed and modelled house and doesn’t exist in the real world.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements and garden design is originally designed and modelled by me.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n•\tObjects: 864\n\n•\tVertices: 111,456\n\n•\tEdges: 210,470\n\n•\tFaces: 100,904\n\n•\tTriangles: 201,313\n\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass and pool water not exported)\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n\n\n","imageAlt":"3D asset Modern villa 2021 Blender Eevee and Cycles 2 1","url":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Atj981rJ7X89k9iShSpdenqB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/Atj981rJ7X89k9iShSpdenqB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3186381/0c260455ac/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture-3d-model-0c260455ac.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3231120","type":"listingItem","attributes":{"id":3231120,"title":"Classic villa 2021 Blender Eevee and Cycles 1","price":44.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished villa with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a classic villa with a modern furnished interior for Blender Eevee and cycles. \nEverything in the scene is originally designed and modeled.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles. \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount (whole scene excluding car)**\n\n•\tObjects: 2078\n\n•\tVertices: 1,357,809\n\n•\tEdges: 2,640,359\n\n•\tFaces: 1,304,136\n\n•\tTriangles: 2,621,702\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. 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This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern apartment with a furnished interior for Blender Eevee and cycles. \nThis is a original designed and modeled apartment.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount**\n\n•\tObjects: 265\n\n•\tVerticles: 226,755\n\n•\tEdges: 441,264\n\n•\tFaces: 216,232\n\n•\tTriangles: 441,402\n\n\nNative file\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. \n\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n","imageAlt":"3D model Luxury one bedroom apartment","url":"https://www.cgtrader.com/3d-models/interior/house-interior/luxury-one-bedroom-apartment","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DjUBoKgrdFJBBHUgkyveEfHG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/DjUBoKgrdFJBBHUgkyveEfHG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/luxury-one-bedroom-apartment","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3200638/e0286df1b7/luxury-one-bedroom-apartment-3d-model-e0286df1b7.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3175511","type":"listingItem","attributes":{"id":3175511,"title":"Modern villa 2021 Blender Eevee and Cycles 2","price":39.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender Eevee and cycles. Its inspired by Modern Los Angeles mansions together with a original twist.\nThis is a original designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace a existing piece with something newly generated\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n- Objects: 862\n- Verticles: 111,456\n- Edges: 210,470\n- Faces: 100,904\n- Triangles: 201,313\n\nFurniture only\n- Objects: 444\n- Verticles: 500,700\n- Edges: 975,312\n- Faces: 478,161\n- Triangles: 983,148\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1306\n- Verticles: 612,156\n- Edges: 1,185,782\n- Faces: 579,065\n- Triangles: 1,184,461\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n- BLEND (native)\n\n**Exports:**\nAll file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)\n- FBX\n- OBJ\n- DAE\n- GLB\n- STL\n- ABC\n- PLY\n- USDC\n- X3D\n\n\n","imageAlt":"3D asset Modern villa 2021 Blender Eevee and Cycles","url":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n7xJTMayiBLmZVyPxQaEpqWb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%201.jpg","gridUrl":"https://media.cgtrader.com/variants/n7xJTMayiBLmZVyPxQaEpqWb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3175511/21dc3d1e3c/modern-villa-2021-blender-eevee-and-cycles-2-3d-model-21dc3d1e3c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2193184","type":"listingItem","attributes":{"id":2193184,"title":"Abandoned House","price":49.9,"description":"The house has two floors plus an attic. There are three colors for exterior walls to choose from. Also included are some interior props characteristic of the early 1900s.\n\nInterior props: refrigerator (openable); toilet bowl; armchair; bath; two sinks; gas stove and others.\n\n**Features:**\n\n- UE Scene and Unity Scene \n\n- In a separate archive, FBX files of all assets are included.\n\n-  Three colors for exterior walls;\n - Includes blueprints and animations for: Attic hatch; 2x Door; Fridge and toilet;\n-  Interior and Exterior;\n- PBR.\n\n**Texture Resolutions: ** 1024x1024; 2048x2048; 4096x4096\n\n**Note!** Package work with Unity's High-Definition Render Pipeline.  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Character chinese Korea Japanese","price":25.0,"description":"1.The MAX2016 format model comes with Vray materials and a walking animation, using the Bip skeleton.\n 2.The Maya2020 format model has Arnold materials, bindings and a walking animation.\n3.The blender2.83 format model has Arnold materials,no  bindings,is tpos .\n Please note ：that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"Asian-man Character chinese Korea Japanese 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/man-character-95f47ec9-c091-4a43-89aa-1cfb8e5627fe","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kPovypRPhRZkkt8uN4EUwJca/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/kPovypRPhRZkkt8uN4EUwJca/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/man-character-95f47ec9-c091-4a43-89aa-1cfb8e5627fe","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5145721/6af1ff737e/asian-man-character-chinese-korea-japanese-3d-model-6af1ff737e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3153192","type":"listingItem","attributes":{"id":3153192,"title":"Modern villa 2021 Blender Eevee and Cycles 1 without furniture","price":24.99,"description":"**NOTE ** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Video**\n\nThe youtube video on this page shows the furnished villa. The furniture is not included for this version.\n\n\n**Short description**\n\nThis is a modern contemporary villa with interior for Blender eevee and cycles. Its inspired by Modern Los Angeles mansions together with a orginal twist.\nThis is a orginal designed and modeled house and doesn’t exist in the real world.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements and garden design is originally designed and modeled by me.\n\n\n**Eevee**\n\nThis scene is designed and optimized around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n- Objects: 902\n- Verticles: 130,910\n- Edges: 249,196\n- Faces: 121,641\n- Triangles: 236,984\n\n\n\n**Native file**\n\n- BLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass and pool water not exported)\n- FBX\n- OBJ\n- DAE\n- GLB\n- STL\n- ABC\n- PLY\n- USDC\n- X3D\n\n","imageAlt":"3D model Modern villa 2021 Blender Eevee and Cycles 1 1","url":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rP7MykADBxdiXMH6epvjVVZi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/rP7MykADBxdiXMH6epvjVVZi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3153192/82907488dd/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture-3d-model-82907488dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2163730","type":"listingItem","attributes":{"id":2163730,"title":"WindChimes animated","price":15.0,"description":"Lowpoly model was made in C4D R17! It has One 2k map including (BaseColor, Albedo, Occlusion,metallic,roughness and Normal ) in png format. Pivot point is aligned . It has detailed texture map and could also be used for some medium close-up shots,scenes ,renders and games. Textures are in zip file.\n\nObject is animated. \n\n","imageAlt":"3D model WindChimes animated","url":"https://www.cgtrader.com/3d-models/exterior/house/wind-chimes-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4wEWXxQ6XmZfzckQaA6ibbLG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot011.jpg","gridUrl":"https://media.cgtrader.com/variants/4wEWXxQ6XmZfzckQaA6ibbLG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot011.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/wind-chimes-animated","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2163730/6220534fd5/windchimes-animated-3d-model-6220534fd5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5594218","type":"listingItem","attributes":{"id":5594218,"title":"Snow Monkey Japanese Macaque","price":35.0,"description":"- Snow Monkey (Japanese macaque)Cercopithecidae,Zoo\n- Macaca fuscata Animal Mammal(Primate)Cute,Wildlife\n- 1 Draw Calls\n- Low-Poly \n- Game Ready(Character)\n- Subdivision Surface Ready\n- 8-Animations \n- 4K PBR Textures 1 Material\n- Unreal-Unity FBX\n- Unity2022_346f1.unitypackage\n- Obj File (Rest Pose)\n- Blend File(3.6.5 LTS/ 4.2) \n- USDZ File(AR Ready).Real Scale Dimension (Xcode,Reality Composer,Keynote Ready)\n- Textures Files (.PNG)\n- GLB/GLTF,Any importer Such-(Unreal-5 Plus Native Support,Godot,Adobe,AR,Lens Studio,Effector,Spline,Play Canvas,Omniverse,GDevelop,BuildBox.etc)\n\n\n- Vertices-7583\n- Faces-8108\n- Edges-15681\n- Triangles-15146\n\n\nDiffuse,Metallic,Roughness,Normal Map,Specular,AO","imageAlt":"Snow Monkey Japanese Macaque 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/snow-monkey-japanese-macaque","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mHnbJkGPscn5ffrCTX3YM1Da/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Snow_Monkey_Japanese_Macaque.jpg","gridUrl":"https://media.cgtrader.com/variants/mHnbJkGPscn5ffrCTX3YM1Da/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Snow_Monkey_Japanese_Macaque.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snow-monkey-japanese-macaque","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":127,"name":".usdz","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5594218/f85bb44811/snow-monkey-japanese-macaque-3d-model-f85bb44811.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3572876","type":"listingItem","attributes":{"id":3572876,"title":"Japanese hare Animated VFX Grace","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThis Japanese hare has multiple 4K UDIM textures, fur, riging, and 2 animations. The rigging comes with a winkle preset, and fine facial control system. This model is made with Blender and Cycles render at real-world scale.\u003cbr\u003e\nIt consists of body, paws * 2, aqueous humor, lacrimal caruncles * 2, lacrimal glands * 2, mouth, pupils, corneas, tongue, teeth * 2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332, polygons 1,296\u003cbr\u003e\nAqueous humor: Vertices 514; polygons 512\u003cbr\u003e\nLacrimal glands * 2: Vertices 1,052; polygons 1,048\u003cbr\u003e\nLimbus: vertices 2,560, polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988, polygons 2,048\u003cbr\u003e\nSclerae: vertices 1,476; polygons 1,504\u003cbr\u003e\nTongue: vertices 1,098 polygons; 1,096\u003cbr\u003e\nTeeth: vertices 1,308 polygons 1,260\u003cbr\u003e\nTotal: vertices 44,958 polygons; 44,922\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F, CTR_Spine_M and CTR_Spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Hip_Roll controls the latter part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Chest_Roll controls the former part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Neck_Roll controls the root of the neck.\u003cbr\u003e\nCTR_Neck_FK_a and CTR_Neck_FK_b are the FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_Tail_Roll is the controller of the tail.\u003cbr\u003e\nCTR_Jaw controls the jaw.\u003cbr\u003e\nCTR_blink.L and TR_blink.R control the winkle.\u003cbr\u003e\nCTR_Eye.L, CTR_Eye.R and CTR_Eye_Linkage control the movement of the eyes.\u003cbr\u003e\nCTR_Nose_Linkage is the controller of the nose.\u003cbr\u003e\nCTR_lour controls the mastication.\u003cbr\u003e\nCTR_Leg_F.L, CTR_Leg_F.R, CTR_Leg_B.L and CTR_Leg_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Japanese hare Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_Hare_Display_Steal_01.jpg","gridUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_Hare_Display_Steal_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3572876/7f69632a0d/japanese-hare-animated-vfx-grace-3d-model-7f69632a0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3239369","type":"listingItem","attributes":{"id":3239369,"title":"Classic villa 2021 Blender Eevee and Cycles 1 without furniture","price":29.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a villa with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a classic villa with an empty interior for Blender Eevee and cycles. \nEverything in the scene is originally designed and modeled.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles. \n\n\n**Video**\n\nThe video on this page shows the furnished version of this house\nThe furniture is not included in this house.\n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount **\n\n•\tObjects: 1180\n\n•\tVertices: 325,093\n\n•\tEdges: 631,249\n\n•\tFaces: 319,141\n\n•\tTriangles: 596,650\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. 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Badger","price":30.0,"description":"- Japanese Badger(Meles)Japan,Omiya Park Zoo\n- Meles Anakuma Animal Mammal(Mustelidae)Cute,Wildlife\n- 1 Draw Calls\n- Low-Mid Poly \n- Game Ready(Character)\n- Subdivision Surface Ready\n- 13-Animations \n- 4K PBR Textures 1 Material\n- Unreal-Unity FBX\n- Unity2022_346f1.unitypackage\n- Obj File (Rest Pose)\n- Blend File(3.6.5 LTS/ 4.2) \n- USDZ File(AR Ready).Real Scale Dimension (Xcode,Reality Composer,Keynote Ready)\n- Textures Files (.PNG)\n- GLB/GLTF,Any importer Such-(Unreal-5 Plus Native Support,Godot,Adobe,AR,Lens Studio,Effector,Spline,Play Canvas,Omniverse,GDevelop,BuildBox.etc)\n\n\n- Vertices-17879\n- Faces-18517\n- Edges-36363\n- Triangles-35144\n\n\nDiffuse,Metallic,Roughness,Normal Map,Specular,AO","imageAlt":"3D asset Japanese 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finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"976350","type":"listingItem","attributes":{"id":976350,"title":"Samurai Warlord and Japanese Architecture Bundle ","price":30.0,"description":"An award-winning character is here ( Ancient Civilization on Artstation). Optimized topology for Lossless silhouette for both the samurai and the buildings, fully UV mapped, textured and rigged. For realtime or offline-render usage. Masks are included so you can set up and tweak the armor color in realtime as demonstrated in the video demo. 140k poly in total for character mesh and average of  850k for each building.\n\nThis bundle include:\n+Character meshes in FBX and OBJ, with 10 set of 4k TGA texture using PBR metalness, Direct X normal\n+Realistic and stylized head and hairs.\n+25 basic animation for the character.\n+Marmoset Viewer file.\n+Texture usage guide.\n+Building bundles (60 meshes) with substances and textures needed.\n\nHighpoly, Render Scene and UE4 project file is NOT included. If you want the UE4 files, look for this project on Unreal Marketplace. Only the buildings and the samurai is included.\nMore images : https://www.artstation.com/artwork/mro91","imageAlt":"Samurai Warlord and Japanese Architecture 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/samurai-warlord-and-japanese-architecture-bundle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Kt5q4z23pWfLJe7hCijWG5uz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-warlord-and-japanese-architecture-bundle-3d-model-low-poly-animated-rigged-obj-fbx-tga-tbscene-sbsar.jpg","gridUrl":"https://media.cgtrader.com/variants/Kt5q4z23pWfLJe7hCijWG5uz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-warlord-and-japanese-architecture-bundle-3d-model-low-poly-animated-rigged-obj-fbx-tga-tbscene-sbsar.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/samurai-warlord-and-japanese-architecture-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/976350/db4603ddb3/samurai-warlord-and-japanese-architecture-bundle-3d-model-db4603ddb3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956629","type":"listingItem","attributes":{"id":1956629,"title":"House finch - rigged - animated","price":160.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e\n","imageAlt":"House finch - 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Blender Game Engine","price":20.73,"description":"\u003cp\u003eHere is a Tower-House with some window blinds and roller shutters.\u003c/p\u003e\u003cp\u003e    - For activate a roller shutter press the E key when you near\n    - For activate all roller shutters in same time press the P key\u003c/p\u003e","imageAlt":"Tower-House Design - Blender Game Engine 3D asset","url":"https://www.cgtrader.com/3d-models/interior/house-interior/tower-house-design-blender-game-engine","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ckE4Bi8TEzrZY8ZQFkqeMNBJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tower-house-design-blender-game-engine-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dxf-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ckE4Bi8TEzrZY8ZQFkqeMNBJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tower-house-design-blender-game-engine-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dxf-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/tower-house-design-blender-game-engine","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/139123/497a33f78b/tower-house-design-blender-game-engine-3d-model-497a33f78b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2020082","type":"listingItem","attributes":{"id":2020082,"title":"House World of Warcraft","price":2.0,"description":"(I recommend to see my video for a better acquaintance with the model.)\n- This model is provided as obj and fbx models of the House, in Low-polyform.\n- Different versions of 3ds max scenes are provided.\n- SubstancePainter-file provided.\n- Provides full textures for the House, as well as an HDRI-map. Textures in the resolution of 2048x2048.\n- Enjoy using! :)","imageAlt":"House World of Warcraft 3D model","url":"https://www.cgtrader.com/3d-models/exterior/house/house-world-of-warcraft","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Xxxr7yGK6ieDMBUdK4eTnTB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/d-0000.jpg","gridUrl":"https://media.cgtrader.com/variants/2Xxxr7yGK6ieDMBUdK4eTnTB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/d-0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/house-world-of-warcraft","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":101,"name":".spp","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2020082/15b7e4229f/house-world-of-warcraft-3d-model-15b7e4229f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"308664","type":"listingItem","attributes":{"id":308664,"title":"Water mill","price":12.0,"description":"Watermill 3D model.  This is a model of a watermill in a rustic or old style.\nAnimated waterwheel. UV and Unwrap UV map modifier applied. Without interior.\nThe model comes in four formats:\n- 3ds Max 2013 standart material\n- 3ds Max 2014 NVIDIA Mental Ray (render scene)\n- FBX (Multi Format)\n- OBJ\n\nFor any problems please feel free to contact me.\nThanks, have a nice day!","imageAlt":"Water mill 3D asset 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This is Kyoko, a Kitsune with a dark side. I am responsible for every aspect of her, from concept to final render. This character is game ready, fully rigged with PBR textures, she also has blendshapes for blinking and smiling. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. 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PBR texture(Normal,Albedo,RMAO(roughnes,metall,ambient occlusion, material ID, Curvature,\nThe room is not included with the model, it is just an example of what your model might look like in the environment.","imageAlt":"3D model Toy-whale wooden sculpture of whale","url":"https://www.cgtrader.com/3d-models/interior/house-interior/toy-whale-d7261579-5212-4ad4-9db1-ad5e68582004","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Up6YL58Vb7QYYN7K3zt4AALw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender001.jpg","gridUrl":"https://media.cgtrader.com/variants/Up6YL58Vb7QYYN7K3zt4AALw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender001.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/toy-whale-d7261579-5212-4ad4-9db1-ad5e68582004","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/4167450/c62d3d35a3/toy-whale-wooden-sculpture-of-whale-3d-model-c62d3d35a3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2084220","type":"listingItem","attributes":{"id":2084220,"title":"Low-poly House","price":40.0,"description":"- Created in Cinema 4D.\n\n- Low-poly; Game-ready.\n\n- All Materials used are available on all formats.\n\n- No plugins used.\n\n- Used Physical Sky light.\n\n- Formats included - 3DS, FBX, STL, GLB, OBJ, MTL\n\n_Please feel free to leave a comment \u0026 your ratings after buying the model. Thank you!_","imageAlt":"Low-poly House 3D asset animated","url":"https://www.cgtrader.com/3d-models/exterior/house/low-poly-house-fc9046aa-991a-4686-b330-2eb8e51b556c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ev2DfvEuBabTL1Y5su7jsiy1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ev2DfvEuBabTL1Y5su7jsiy1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/low-poly-house-fc9046aa-991a-4686-b330-2eb8e51b556c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2084220/b2935c3e72/low-poly-house-3d-model-b2935c3e72.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2093563","type":"listingItem","attributes":{"id":2093563,"title":"Furniture pack with various textures","price":3.0,"description":"Furniture pack with 4 models:\n- bookshelf\n- cupboard\n- sofa\n- dresser\n23 various textures 2048x2048\nlow poly models ","imageAlt":"Furniture pack with various textures 3D asset","url":"https://www.cgtrader.com/3d-models/interior/house-interior/furniture-pack-with-various-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bApphfxtsmzWerUfVZAE8CXi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/allpack.jpg","gridUrl":"https://media.cgtrader.com/variants/bApphfxtsmzWerUfVZAE8CXi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/allpack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/furniture-pack-with-various-textures","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2093563/5eb4ad388d/furniture-pack-with-various-textures-3d-model-5eb4ad388d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1970875","type":"listingItem","attributes":{"id":1970875,"title":"House Sparrow - rigged - animated","price":160.0,"description":"House Sparrow\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\nFly loop\u003cbr\u003e\nLand and Take Off\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 20 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 16 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-01, Fold-Complete, Fold-Complete1, Fold-flatToSides, WingTipsSpread-01, WingTipsSpread-02 (Lightwave)\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\n\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13.394 verticies\u003cbr\u003e\n9,630 polygons\u003cbr\u003e\n\u003cbr\u003e\nSub patched Geometry:\u003cbr\u003e\n162.705 verticies\u003cbr\u003e\n144,600 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\n3DS MAX\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13,394 verticies\u003cbr\u003e\n9,630 polygons\u003cbr\u003e\n\u003cbr\u003e\nTurbosmothed Geometry:\u003cbr\u003e\n45,471 verticies\u003cbr\u003e\n72,603 polygons\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so no plugins are required. This also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHSparrow Anim Color HI SM\u003cbr\u003e\nhttps://youtu.be/eqpTTv5qLro\u003cbr\u003e\n\u003cbr\u003e\nHSparrow Anim2 Grey HI\u003cbr\u003e\nhttps://youtu.be/yQKArLTmsfI\u003cbr\u003e\n\u003cbr\u003e\nHSparrow TT Grey HI\u003cbr\u003e\nhttps://youtu.be/24zDoUVjllk\u003cbr\u003e\n\u003cbr\u003e\nHSparrow TT Grey LO\u003cbr\u003e\nhttps://youtu.be/DYDqO_RTl3Y\u003cbr\u003e","imageAlt":"nature 3D model House Sparrow - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-rigged-animated-6454fb9c-ed73-4635-95f7-9a58a9f36dcb","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pm5GWLmg8wbcbmnQrVSVBJWC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HSparrowSig-Plain0048.jpg224196c8-1c04-443e-8e97-0e77ffc3e95eZoom.jpg","gridUrl":"https://media.cgtrader.com/variants/pm5GWLmg8wbcbmnQrVSVBJWC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HSparrowSig-Plain0048.jpg224196c8-1c04-443e-8e97-0e77ffc3e95eZoom.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-rigged-animated-6454fb9c-ed73-4635-95f7-9a58a9f36dcb","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1970875/40125a273b/house-sparrow-rigged-animated-3d-model-40125a273b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2961492","type":"listingItem","attributes":{"id":2961492,"title":"High Speed Fan","price":2.0,"description":"A very high quality, fully rigged Fan\n\nThe model is rigged in such way that the fan can be rotated, Fan’s direction and angle can be changed, Speed Button can on \u0026 off and wire can be moved.\n\nPoly-count is kept as low as possible. All textures are very high quality . All polygons are quads and no tris or N-Gons are used in geometry during production.\n\nReady to be used in Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps","imageAlt":"3D High Speed Fan","url":"https://www.cgtrader.com/3d-models/interior/house-interior/high-speed-fan","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xNx1xwivKTzM2fMrUD28ja3q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Fan%201.jpg","gridUrl":"https://media.cgtrader.com/variants/xNx1xwivKTzM2fMrUD28ja3q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Fan%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/high-speed-fan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/2961492/0ad834a45e/high-speed-fan-3d-model-0ad834a45e.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5221694","type":"listingItem","attributes":{"id":5221694,"title":"Asian character people","price":28.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton. 2.The Maya2020 format model has Arnold materials, bindings and a workin animation. 3.The C4D format model has default materials, bindings and a workin animation.\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D model Asian character people","url":"https://www.cgtrader.com/3d-models/character/man/asian-character-people","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YoDnYA9DrKAoiX7avHoB5u5P/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YoDnYA9DrKAoiX7avHoB5u5P/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/asian-character-people","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5221694/2a390307d3/asian-character-people-3d-model-2a390307d3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"699819","type":"listingItem","attributes":{"id":699819,"title":"Door Animated pbr","price":10.0,"description":"\u003cp\u003eLowpoly model was made in C4D R17! It has set of 2k map (2048x2048) version including ( Albedo, normal, Occlusion, specular ,glossiness,metallic,roughness) in png format. Pivot point is aligned . It has detailed texture map and could also be used for some medium close-up shots,scenes ,renders and games. Textures are in zip file.\u003c/p\u003e\u003cp\u003eObject is animated! There is two scene in c4d and fbx format: animated and static that can, if necessary, be animated according to individual tastes\u003c/p\u003e","imageAlt":"Door Animated pbr 3D model","url":"https://www.cgtrader.com/3d-models/interior/house-interior/door-pbr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UfAvoxd1ui7bpU79iAF6uADz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/door-animated-pbr-3d-model-low-poly-animated-obj-fbx-c4d-lwo-lw-lws-lxo-lxl-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/UfAvoxd1ui7bpU79iAF6uADz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/door-animated-pbr-3d-model-low-poly-animated-obj-fbx-c4d-lwo-lw-lws-lxo-lxl-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/door-pbr","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":false},{"id":33,"name":".lxo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/699819/1d33e9b2f6/door-animated-pbr-3d-model-1d33e9b2f6.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956622","type":"listingItem","attributes":{"id":1956622,"title":"House Sparrow - rigged - animated","price":160.0,"description":"House Sparrow\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5 and up\u003cbr\u003e\n3DS MAX 8 and up\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\nFly loop\u003cbr\u003e\nLand and Take Off\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 20 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 16 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-01, Fold-Complete, Fold-Complete1, Fold-flatToSides, WingTipsSpread-01, WingTipsSpread-02 (Lightwave)\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\n\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13.394 verticies\u003cbr\u003e\n9,630 polygons\u003cbr\u003e\n\u003cbr\u003e\nSub patched Geometry:\u003cbr\u003e\n162.705 verticies\u003cbr\u003e\n144,600 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\n3DS MAX\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13,394 verticies\u003cbr\u003e\n9,630 polygons\u003cbr\u003e\n\u003cbr\u003e\nTurbosmothed Geometry:\u003cbr\u003e\n45,471 verticies\u003cbr\u003e\n72,603 polygons\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so no plugins are required. This also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHSparrow Anim Color HI SM\u003cbr\u003e\nhttps://youtu.be/eqpTTv5qLro\u003cbr\u003e\n\u003cbr\u003e\nHSparrow Anim2 Grey HI\u003cbr\u003e\nhttps://youtu.be/yQKArLTmsfI\u003cbr\u003e\n\u003cbr\u003e\nHSparrow TT Grey HI\u003cbr\u003e\nhttps://youtu.be/24zDoUVjllk\u003cbr\u003e\n\u003cbr\u003e\nHSparrow TT Grey LO\u003cbr\u003e\nhttps://youtu.be/DYDqO_RTl3Y\u003cbr\u003e","imageAlt":"3D House Sparrow - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WpRgfHK8iz9onBMqy9FUPw6a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HS-05.jpg","gridUrl":"https://media.cgtrader.com/variants/WpRgfHK8iz9onBMqy9FUPw6a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HS-05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-sparrow-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956622/759efcf57e/house-sparrow-rigged-animated-3d-model-759efcf57e.jpg","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5221482","type":"listingItem","attributes":{"id":5221482,"title":"asiain people","price":28.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton. 2.The Maya2020 format model has Arnold materials, bindings and a workin animation. 3.The C4D format model has default materials, bindings and a workin animation.\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"asiain people 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/asiain-people","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TVe8mX54g6DdDySDoq7Ejtpd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/TVe8mX54g6DdDySDoq7Ejtpd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/asiain-people","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5221482/7116a3bea0/asiain-people-3d-model-7116a3bea0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5362760","type":"listingItem","attributes":{"id":5362760,"title":"Low poly - Stylized cats - Japanese Bobtail Cat","price":19.0,"description":"D model made in Blender (4.1) (FBX file)\n\nThis model contains:\n\nJapanese Bobtail Cat ( Including 4 Animations) / (Blend \u0026 FBX File)\n\n. 4 Animations breakdown:\n1. 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Real Scale Dimension (Xcode ,Reality Composer, Keynote Ready)\n- Textures Files\n- GLB File (Unreal 5.1 Plus Native Support)\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas,Omiverse ) Compatible\n- \n- \n- Triangles -54574\n- Faces -31508\n- Edges -58866\n- Vertices -27363\n\n\n Diffuse, Metallic, Roughness , Normal Map ,Specular Map,AO","imageAlt":"3D model Kishu Inu Japan Dog Breed","url":"https://www.cgtrader.com/3d-models/animal/mammal/kishu-inu-japan-dog-breed","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kYBaewD9We8hbL5Dz5KLSnib/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kishu_inu_rig_ao.jpg","gridUrl":"https://media.cgtrader.com/variants/kYBaewD9We8hbL5Dz5KLSnib/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kishu_inu_rig_ao.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/kishu-inu-japan-dog-breed","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":null,"name":null,"is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5081395/3c51346b20/kishu-inu-japan-dog-breed-3d-model-3c51346b20.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"972569","type":"listingItem","attributes":{"id":972569,"title":"Polygonia Low Poly City Pack","price":35.0,"description":"- Cartoon Low Poly City Scene\n- Created on Cinema 4d R17 (Render Ready on native file)\n- Formats: .blend .obj .3ds .fbx .c4d .stl\n- 361496 Polygons\n- UVW textured\n- Game Ready\n- 4 Skyscraper Buildings \n- 4 Suburbs Buildings,\n-  5 cars, \n- 5 Trees type\n- 7 Road Elements\n- Landscape","imageAlt":"Polygonia Low Poly City Pack 3D asset","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/polygonia-low-poly-city-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tANceFYjKXwev5hjGccYFSC7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polygonia-low-poly-city-pack-3d-model-low-poly-animated-obj-mtl-3ds-fbx-c4d-stl-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/tANceFYjKXwev5hjGccYFSC7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polygonia-low-poly-city-pack-3d-model-low-poly-animated-obj-mtl-3ds-fbx-c4d-stl-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/polygonia-low-poly-city-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/972569/e82541d2dd/polygonia-low-poly-city-pack-3d-model-e82541d2dd.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4611226","type":"listingItem","attributes":{"id":4611226,"title":"hunter","price":25.0,"description":"1.The MAX2016 format model comes with Vray materials and a walking animation, using the Bip skeleton.\n2.The Maya2018 format model has Arnold materials, bindings and a walking animation. \n\n\nPlease note ：that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2018. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D model animated realtime hunter fram","url":"https://www.cgtrader.com/3d-models/character/man/hunter-afcdef83-80fd-4807-983c-a4a2403fa042","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xaeimq8BGF2i8oh9QrGJj89S/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport_014.jpg","gridUrl":"https://media.cgtrader.com/variants/xaeimq8BGF2i8oh9QrGJj89S/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport_014.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/hunter-afcdef83-80fd-4807-983c-a4a2403fa042","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4611226/9367a5f5fe/hunter-3d-model-9367a5f5fe.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"987651","type":"listingItem","attributes":{"id":987651,"title":"Huate House - Third - Seventh 3D Scene","price":49.0,"description":"Huate House from The Third and The Seventh shortfilm\n\nNOTE#1: Color Correction \u0026 Grading are not included. Feel free to retouch it as you want. \nSome third party plugins that i usually use -in AfterEffects- are: Red Giant Magic Bullet, Filmconvert, Osiris LUTs... 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