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It`s up to you!\r\n10800 polygons\r\nanimation:\r\nactivation:\r\nairfield\r\ncomander\r\ndeath\r\ndeath tumbled\r\ndog run\r\nfighting stance\r\nfighting stance off\r\nfighting stance on\r\nidle\r\nidle look\r\nidle stance\r\ninvert pose stance\r\ninvert stance close\r\ninvert stance off\r\njump a down\r\njump forward\r\njump on spot\r\nleft maneuvers\r\nmode off\r\noff \u0026 closed shield\r\npose stance\r\npose stance close\r\nright maneuvers\r\nrun\r\nrun \u0026 roll\r\nrun open shieldv shot\r\nshot2v shot3\r\nsleep mode\r\nsomersault\r\nwakening\r\nwakening close shield\r\nwalk\r\nwalk back\r\nwalk no shield\r\nwalk shield open\r\nbonuos combination:\r\nstance_dog_run\r\nrun_idle look_somersault_shot\r\ncomander_run _dog_shot\r\nshot one_dog_shot_dead\r\nstance_run_somersault_jump\r\nshot_jump_comander_dead\r\naircraft:\r\nwings activation\r\nhatch open\r\nhatch close\u003c/p\u003e","imageAlt":"Conciliator Dragon 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/conciliator-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1MFN4Fd2GLx26TZV7brH1xGm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/conciliator-dragon-3d-model-low-poly-animated-rigged-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/1MFN4Fd2GLx26TZV7brH1xGm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/conciliator-dragon-3d-model-low-poly-animated-rigged-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/conciliator-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/212493/96e0700477/conciliator-dragon-3d-model-96e0700477.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6620586","type":"listingItem","attributes":{"id":6620586,"title":"Animated Garage Metal Roller Door - MDD","price":30.0,"description":"**Game-Ready Animated Roller Door – Fully Rigged, PBR Textured, Unity-Ready**\n\nUpgrade your environment with this **Game Ready Animated Roller Door 3D Model**, designed for instant drag-and-drop use in games, simulations, and real-time applications. The door features a **clean shapekey-driven animation** that can be easily controlled via script, simply invert the shapekey value to open or close the door seamlessly.\n\nThis asset includes **MDD animation files**, but imports to Unity as blend file ready to use - for accurate deformation playback in Blender and FBX. The **GLB, FBX, and .BLEND** versions are ready to import, with Unity-tested support for MDD animation workflows (Unreal Engine untested).\n\n##COMPATIBLE WITH GARAGE 3D MODEL AVAILABLE ON STORE -- GARAGE NOT INCLUDED, SOLD SEPERATELY\n\n### **Key Features**\n\n* **Real-time ready** – optimised topology, clean shading, and game-friendly polycount\n* **Shapekey animation system** – simple to control through code for interactive environments\n* **MDD animation support** – tested and working in Unity 5 (Unreal untested)\n* **Fully PBR-textured** – high-quality 4K + 2K textures, metallic workflow, power-of-two sizes\n* **Clean geometry** – no N-gons, fully manifold, no UV overlaps\n* **Includes multiple formats** – FBX + MDD, GLB, .BLEND, textures, and full project files\n\n### **Technical Details**\n\n* **Meshes:** 1\n* **Vertices:** 11,380\n* **Quads:** 11,358\n* **Materials:**\n  • bbd-rollerdoor01\n  • bbd-rollerdoor01-chain\n* **Textures:** PBR, square, power-of-two (4K + 2K)\n* **UVs:** Fully unwrapped, no overlaps\n\n### **Included Files**\n\n* `bbd-rollerdoor01-3dfiles.zip`\n* Textures (PBR metal/rough)\n* FBX + MDD\n* GLB\n* .BLEND (with working animation)\n\nBring realism and functionality to your game levels, industrial scenes, or interactive simulations with this reliable, optimised animated roller door asset.\n","imageAlt":"Game Ready Animated Roller Door - 3D Model - animated 3","url":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/game-ready-animated-roller-door-3d-model-mdd-ue-compatible","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qwadxhacuevf8puq5t37pg3z037h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rollerdoor.jpg","gridUrl":"https://media.cgtrader.com/variants/qwadxhacuevf8puq5t37pg3z037h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rollerdoor.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/game-ready-animated-roller-door-3d-model-mdd-ue-compatible","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"exterior","subcategorySlug":"industrial-exterior","categoryTitle":"Exterior","subcategoryTitle":"Industrial","schemaImageUrl":"https://img-new.cgtrader.com/items/6620586/91306e26e9/game-ready-animated-roller-door-3d-model-mdd-ue-compatible-3d-model-91306e26e9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2513202","type":"listingItem","attributes":{"id":2513202,"title":"Rigged Grandfather Clock","price":50.0,"description":"**Rigged Grandfather Clock**\n\n- 100% quad design.\n\n- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.\n\n- Fully Rigged\n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.2\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- modelled to real world scales.\n  \n   GrandfatherClock - Approx 2.7cm tall, 54cm wide, 27cm deep.\n\n- Fully and efficiently UV unwrapped onto a single UV map.\n\n- Showcase animation applied to model, 360 frames, 30fps. Includes hand movement, weight movement an pendulum swing.\n\n- Tested in Marmoset toolbag, EEVEE and Cycles.\n\n-----------------\n\n**Rigged Elements**\n\n- Root (Moves entire model) - Contstrained to translate and rotate on floor.\n\n- Minute-Hand - Constrained to rotate on clockface.\n\n- Hour-Hand - Constrained to rotate on clockface.\n\n- Pendulum - Constrained to rotate on pivot point.\n\n- Weight-1, -2 and -3 - Constrained to translate along local vertical axis.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ \n\n-----------------\n\n**Objects in each file format**\n\n- GrandfatherClock (Model Collection)\n\t-Clock_Rig\n\t\t-Animation\n\t\t-Pose\n\t\t-Armature\n\t\t-GradfatherClock\n\n- Widgets (Custom Rig shapes Collection)\n\t-WGT-Hour_Hand\n\t-WGT-Minute_Hand\n\t-WGT-Pendulum\n\t-WGT-Root\n\t-WGT-Weight\n\n-----------------\n\n**Textures included in .png format.**\n\nGrandfatherClock - 4K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n- Alpha\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 16,167\n- Vert count: 17,372\n- Triangulated count: 32,334\n","imageAlt":"3D asset animated Rigged Grandfather Clock","url":"https://www.cgtrader.com/3d-models/household/other/rigged-grandfather-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dKh1QhCbXMPwdQKRmHQ6tNHr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/dKh1QhCbXMPwdQKRmHQ6tNHr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/other/rigged-grandfather-clock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"household","subcategorySlug":"other","categoryTitle":"Household","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2513202/fa72f8a336/rigged-grandfather-clock-3d-model-fa72f8a336.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2493942","type":"listingItem","attributes":{"id":2493942,"title":"Greenwich Concrete Clock","price":25.0,"description":"**Greenwich Concrete Clock**\n\n- All quad design.\n\n- All Textures created in Substance Painter and exported in 2K PBR formats.\n\n- Optimised mesh, all unnecessary edge loops removed. \n\n- Game ready - High poly game.\n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- Subdivision ready.\n\n- Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).\n\n- Highly detailed textures, including dirt build up, rusting and sanding marks. \n\n- modelled to real world scales, \n  \n   Clock - 79.3cm tall, 79.3cm wide, 4.92cm deep\n\n- Fully and efficiently UV unwrapped.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ (No Animation) \n\n-----------------\n\n**Objects in each file format**\n\n- Clock\n- Minute Hand\n- Hour Hand\n\n-----------------\n\n**Textures included in .png format.**\n\nClock - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 2,396\n- Vert count: 2,535\n- Triangulated count: 4,792\n","imageAlt":"3D Greenwich Concrete Clock","url":"https://www.cgtrader.com/3d-models/architectural/decoration/greenwich-concrete-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bVCWEiwJdCCTab2LiwYpE7WQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/bVCWEiwJdCCTab2LiwYpE7WQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/greenwich-concrete-clock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/2493942/9c3979cd0c/greenwich-concrete-clock-3d-model-9c3979cd0c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1853210","type":"listingItem","attributes":{"id":1853210,"title":"Sweet Flower Wall Clock","price":12.0,"description":"3D Model of \"Sweet Flower Wall Clock\"\n---------------------------------------------------\n\n*Animation Data Included....Clock Hands Animated.\n*Preview Images rendered with the \"3D Viewer\".\n---------------------------------------------------\n\nIf you are downloading \"FBX\".\n- \"FBX\" file format have \"Embedded Texture Maps\".\n- When the \"FBX\" file format when imported to Software. Its a good practice to inspect whether the \"GLOSSINESS Texture Map\" is \"INVERTED\" if its assigned to a \"ROUGHNESS shader\" \u0026 Vice- Versa.\n---------------------------------------------------\n\nIf you are downloading \"Max\".\n- Just open the file and hit Render.\n- \"Environment\" setup all included in the \"Max\" file.\n---------------------------------------------------\n\nIf you are downloading \"OBJ\"\n- If you are planning to use \"OBJ\" file format......\"Textures.rar\" is provided in this case. \n- Just create a new Material and assign the \"Texture Maps\" to their respective shaders.\n---------------------------------------------------\n\n*IMPORTANT-\n1. When the \"GLOSSINESS Texture Map\" if attached to a \"ROUGHNESS shader\". Be sure to \"INVERT\" the \"Texture Map\" to ensure correct results.\n---------------------------------------------------\n\n*Technical Details- \nPolygons: 65,476    Vertices: 35,989\n\nTexture Map Resolution = 4096 x 4096\nDIFFUSE\nNORMALS\nSPECULAR\nMETALNESS\nROUGHNESS\nOPACITY\n\n---------------------------------------------------\n*Tip-\nThe Model is intended to get \"Highest Possible Quality\" with 4K Textures. However, In real-time applications like \"Unreal\" or \"Unity\"......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.\n","imageAlt":"3D Sweet Flower Wall Clock","url":"https://www.cgtrader.com/3d-models/furniture/other/sweet-flower-wall-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DPYaACCidihgxdpVSwBfsfQx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sweet-flower-wall-clock-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/DPYaACCidihgxdpVSwBfsfQx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sweet-flower-wall-clock-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/other/sweet-flower-wall-clock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"furniture","subcategorySlug":"other","categoryTitle":"Furniture","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1853210/222fc0d0ae/sweet-flower-wall-clock-3d-model-222fc0d0ae.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2881126","type":"listingItem","attributes":{"id":2881126,"title":"Blue Morpho Butterfly","price":28.0,"description":"**Blue Morpho Butterfly**\n\nAll preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, Unreal Engine, and Element 3D. Enviroments and lighting setups are not included. \n\n**[Technical Information]**\n\n- Real world scale.\n    - Dimensions: **11.4 cm** x **7.6 cm** x **9.2 cm**.\n- All geometry is subdivision ready.\n    - Polycount at subdiv Lv. 0: **3,744** (Base mesh).\n    - Polycount at subdiv Lv. 1: **14,976** (As shown in the wireframes).\n    - Polycount at subdiv Lv. 2: **59,904** (As rendered in Octane).\n- The wings have thickness, and are separate from the body.\n- The butterfly is animated in a 10 second seamless loop flying semi-randomly in-place (Cinema 4D only, but can be exported as an alembic).\n- The hair system is only present in the Cinema 4D files.\n- Includes a Hair Map, which can help you setup hair in your software of choise (for Density/Length).\n- Includes Substance Painter Project file, so you can easily adjust any of the parameters to create infinite variations of the textures.\n- Includes Emission Map for the dorsal (top/blue) part of the wings.\n- Fully unwrapped, non-overlapping UV's.\n- Polygon selections and Vertex Color tags for all sub-parts, so you can easily separate or re-shade specific parts.\n- 8K PBR Textures.\n- Normal maps are OpenGL, invert the green channel to convert to DirectX.\n- No N-gons, Isolated Vertices, or Complex Poles.\n\n**[Files Included]**\n\n**_SPP** - Substance Painter project files. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.\n\n**_TEX_8K** - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need as much detail.\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from. Screnshot attached.\n\n**_ORBX** - Octane Standalone Package with embeded textures (4K). Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.\n\n**_OBJ** - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.\n\n**_E3D** - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. Using the OBJ and PBR textures. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the OBJ/Texture pack. Screnshot attached.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at 2K resolution (Metal/Rough PBR):_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group), **.uasset** (Unreal Engine).\n\nAll files are zipped.\n\n**_If you have any questions or requests, please dont hesitate to get in touch. Also please consider leaving a like or a comment discussing the model, so i know what i can improve._**","imageAlt":"3D model animated Blue Morpho Butterfly","url":"https://www.cgtrader.com/3d-models/animal/insect/blue-morpho-butterfly-751f78e0-1b7b-43eb-9a6c-81423c1ea7e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5o99eAx8RfBh92EMvAYNw6gw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail-cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/5o99eAx8RfBh92EMvAYNw6gw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail-cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/blue-morpho-butterfly-751f78e0-1b7b-43eb-9a6c-81423c1ea7e0","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":114,"name":".orbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2881126/1f634636bf/blue-morpho-butterfly-3d-model-1f634636bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2492835","type":"listingItem","attributes":{"id":2492835,"title":"Brass and Iron Iron Wall Clock","price":25.0,"description":"**Brass and Iron Gear Wall Clock.**\n\n- All quad design.\n\n- All Textures created in Substance Painter and exported in 2K PBR formats.\n\n- Optimised mesh, all unnecessary edge loops removed. \n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- Subdivision ready.\n\n- Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).\n\n- Backfaces are not filled to save on poly counts. \n\n- modelled to real world scales, \n  \n   Clock - 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For other renderers, re-export textures from Substance Painter or adjust settings3.\nNormal maps follow the DirectX format. For OpenGL, invert the green channel or re-export from Substance Painter3.\nUniversal formats (FBX/OBJ) are exported with V-Ray materials. 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The winder is constrained to only\n rotate along it's local axis.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ \n\n-----------------\n\n**Objects in each file format**\n\n- Watch\n- Minute Hand (Parented to Watch)\n- Hour Hand (Parented to Watch)\n- Lid (Parented to Watch)\n- Winder (Parented to Watch)\n\n-----------------\n\n**Textures included in .png format.**\n\nPocketWatch - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n- Alpha\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 6,092\n- Vert count: 6,346\n- Triangulated count: 12,184\n\n\n**Poly Counts at 1 Subdivision Level (According to Blender inspection tools).**\n\n- Face count: 24,368\n- Vert count: 24,870\n- Triangulated count: 48,736","imageAlt":"3D Gold Pocket 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symbol","price":2.1,"description":"File formats:\n\npentagram symbol.mtl OBJ (.obj, .mtl) 2002\n\npentagram symbol.fbx Autodesk FBX (.fbx) 2020\n\npentagram symbol animation.bip KeyShot (.bip, .ksp) 10.0\n\nNative pentagram symbol.ma Autodesk Maya (.ma, .mb) 2020 Default2020\n\nNative untitled.blend Blender (.blend) 3.3 Default 3.3\n\nNative pentagram symbol texture.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020\n\nNative pentagram symbol fr game.ma Autodesk Maya (.ma, .mb) 2020 Default 2020\n\npentagram symbol silver texture.bip KeyShot (.bip, .ksp) 10.0\n\npentagram symbol texture.bip KeyShot (.bip, .ksp) 10.0\n\npentagram symbol.obj OBJ (.obj, .mtl) 2020\n\npentagram symbol animation.3372.mov KeyShot (.bip, .ksp) 10.0\n\nlambert1_basecolor.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0\n\nlambert1_metallic.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0\n\nlambert1_normal.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0\n\nlambert1_height.tx 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models","schemaImageUrl":"https://img-new.cgtrader.com/items/5367305/afa05250ec/pentagram-symbol-3d-model-afa05250ec.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5365198","type":"listingItem","attributes":{"id":5365198,"title":"Invert Light Microscope - Low poly - PBR","price":10.81,"description":"Invert Light Microscope | Low poly | PBR | Laboratory equipment facility\n\n- High quality low poly model.\n- Parts are seperated so you can create animation in your 3d software.\n- 4K texture.\n- UV channel 2 unwrapped (for lightmap in Unity, Unreal Engine).\n- Real world scale.\n- PBR texturing.\n- Rigged.\nNote: The animations are included but for previewing mainly.\n\nCustomer support: nakedsingularity.studio@gmail.com\n\nFollow us on: \n\n- Youtube: http://www.youtube.com/nakedsingularity\n- Facebook: http://www.facebook.com/nakedsingularity\n- Instagram: https://www.instagram.com/nakedsingularity.studio/\n- Twitter: https://twitter.com/N_Singularity3D\n- Artstation: https://www.artstation.com/nakedsingularity\n\n","imageAlt":"3D model Invert Light Microscope - Low poly - 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Aircraft","price":27.0,"description":"\nAnimated 3D model of Advanced aircraft with five texcher created in Maya.\n\nThis drone is my personal concept\nAll objects properly named. \nModel fully rigged and ready for animation. \n\nRIGGED IN MAYA ONLY !\n\nTested in the unreal engine ( you can see in the videos )\nAnimations exported to FBX format.\nModel Exported to FBX formats (Not rigged).\nModel Exported to obj formats (Not rigged).\nSome software (like Cinema4D) requires to invert transparency maps to cast model properly.\n\nProduct contains 5 animations.\n\nTo see more details and animations please download videos in Accompanying Product Files \n\n\n\nFiles: 6 part\n1_aircraft_arnold.mb(model with Arnold material and maya binary format)\n2_Aircraft_phong.mb ( model with phong material To make custom changes and get FBEX and obj export _ Because it is not possible to get export from the Arnold material).\n3_Aircraft_sport.fbx\n4_Aircraft.obj\n5_Folder\u003eanimation\n       A.fly ..16300 frames\n       B.close_open_arms.2300 frames\n       c.start_orbit_blades.1500 frames\n       D.end_orbit_blades.1600 frames\n       E.orbit_blades..400 frames\nFor all the animations, I put the maya binary file to create custom changes and get export.\n\n6_folder\u003eimage\n       A_ambulance\n       B_blue\n       C_grunge blue\n       D.military\n       E.sport\n+ID map\n\n\n\n\n\nTextures:\nFor this model, I've made 5 textures, each in a folder\nThere are 6 photos in each folder with the following specifications :\nBaseColor.png (4096x4096) \nHeight.png (4096x4096)\nMetallic.png(4096x4096)\nNormal.png (4096x4096)\nRoughness.png (4096x4096)\nOcclusionRoughnessMetallic (4096x4096) for unreal Engine\nYou can use each of the five texture height , metallic and roughness for each other and create different and more modes.\n\n\nFor the model to run correctly, install the 5 Maya 2017 update and update 3.0.0.1 Arnold or above\n\n\nThank you for choosing my model, I hope you like it!\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/advanced-aircraft-7d41ff5e-3c0c-43be-ae59-c17040c08d19","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RVScsDREb9wKmxoxKd9PBo5N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/15.jpg","gridUrl":"https://media.cgtrader.com/variants/RVScsDREb9wKmxoxKd9PBo5N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/15.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/advanced-aircraft-7d41ff5e-3c0c-43be-ae59-c17040c08d19","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2364538/b2565344c0/advanced-aircraft-3d-model-b2565344c0.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2495749","type":"listingItem","attributes":{"id":2495749,"title":"Animated Vintage Alarm Clock","price":25.0,"description":"**Animated Vintage Alarm Clock**\n\n- All quad design.\n\n- All Textures created in Substance Painter and exported in 2K PBR formats.\n\n- Optimised mesh, all unnecessary edge loops removed. \n\n- Game ready - High poly game.\n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- Subdivision ready (As shown in renders and 3D view).\n\n- Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).\n\n- Aditional .Blend file includes a full 12 hour animation with ticking second hand.\n\n- Highly detailed textures. \n\n- modelled to real world scales, \n  \n   AlarmClock - 10.8cm tall, 8cm wide, 5.18cm deep\n\n- Fully and efficiently UV unwrapped.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.Blend - Full 12 Hour animation\n\n.FBX (Baked Animation) \n\n.OBJ (No Animation) \n\n-----------------\n\n**Objects in each file format**\n\n- AlarmClock\n- Minute Hand\n- Hour Hand\n- Alarm Hand\n\n**Objects in Aditional .Blend**\n\n- Alarm Clock\n- Second Hand\n- Minute Hand\n- Hour Hand\n- Alarm Hand\n\n-----------------\n\n**Textures included in .png format.**\n\nAlarmclock - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n- Alpha\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 4,410\n- Vert count: 4,715\n- Triangulated count: 8,820\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/interior/bedroom/animated-vintage-alarm-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VqUwG78j4ukwwNvKphkVGmBp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/VqUwG78j4ukwwNvKphkVGmBp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/bedroom/animated-vintage-alarm-clock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"bedroom","categoryTitle":"Interior","subcategoryTitle":"Bedroom","schemaImageUrl":"https://img-new.cgtrader.com/items/2495749/14c3f70547/animated-vintage-alarm-clock-3d-model-14c3f70547.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2504109","type":"listingItem","attributes":{"id":2504109,"title":"Animated Brushed Steel Heart Clock","price":20.0,"description":"**Animated Brushed Steel Heart Clock**\n\n- 100% quad design.\n\n- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.\n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- Subdivision ready.\n\n- modelled to real world scales.\n  \n   Heart Clock - Approx 79.5cm tall, 80cm wide, 3.6cm deep\n\n- Fully and efficiently UV unwrapped.\n\n- Animated hands, 300Frames total, at 30 fps it takes 10 seconds to complete 12 hour cycle.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ \n\n-----------------\n\n**Objects in each file format**\n\n- HeartClock\n- Minute Hand (Parented to HeartClock)\n- Hour Hand (Parented to HeartClock)\n\n-----------------\n\n**Textures included in .png format.**\n\nHeartClock - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 3,577\n- Vert count: 4,104\n- Triangulated count: 7,154\n\n\n**Poly Counts at 1 Subdivision Level (According to Blender inspection tools).**\n\n- Face count: 14,308\n- Vert count: 15,358\n- Triangulated count: 28,616","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/architectural/decoration/animated-brushed-steel-heart-clock","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KQHXLrMkoAUnRUHem1rmyYq5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/KQHXLrMkoAUnRUHem1rmyYq5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/animated-brushed-steel-heart-clock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/2504109/b76a8f79e9/animated-brushed-steel-heart-clock-3d-model-b76a8f79e9.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3637300","type":"listingItem","attributes":{"id":3637300,"title":"For Anime In Blender - Rain Tools","price":20.0,"description":"Hey all!\n\nAnother classic, we have rain! In Anime and other older cartoons, it's rare to have fully animated scenes with integrated rain. It's also a nightmare with particles - even with dynamic paint.\n BUT **_with a post processing tool, you can pretty much have your cake and eat it too!_**\n\n**_So how does this work?_**\n\nThe Rain Mist group uses primarily the global normals to tell which way is up, because rain comes down. So all of the visible upward facing surfaces get rain mist over 5 depth based layers. This is where the exclusion mask comes in. Often you'd have characters or objects under shelter in pouring rain, so what do you need? Masking to prevent it raining under surfaces!\nWhen there is rain and it's under solid cloud cover, the sunlight is effectively from directly above - this allows you to use the sun lamp with the shadow pass as an exclusion mask, like in the demo scene. \n   Just remember that this mask excludes, so you need to invert your shadow pass!\n\nThe rain drops themselves consist of 3 layers, each has individual opacity control and global opacity. I included a perspective slider for when characters are looking up - demo video. It's only limited to one point of perspective (middle top), but does bend the rain when you rotate the overall angle and turn it up - VERY cool effect!\n\nYou simply animate these groups together!\nThe way Blender's compositor works, makes this a breeze! Follow the camera keyframes in the viewport with the compositor open to animate the rotation, for example, and then just add inbetween keyframes and boom, done with the rain rotation.\n\nFor the mist, you just animate your coverage and breakup. The defaults are pretty solid, so you should be good in most instances.\n\nThis should be render engine independent as long as the relevant passes are there, but I only tested it in Eevee so far - speed! hehe.\n\n**_Included:_**\n - _Demo sceen with_\n - _Rain Mist node group_\n - _Rain Drops node group_\n\n**_Rain Mist node group:_**\n - **Image**  \n_Input image_\n - **Depth**  \n_Raw depth information from the renderer. The nodegroup normalizes the depth over the whole scene to keep the coverage consistent. Just makes it easier._\n - **Normal**  \n_Normal pass (Global) to determine what is facing up._\n - **Exclusion Mask**  \n_Anything combined that you want removed (white parts removed, black parts remain - this is for the sake of ease in not having to flip every mask you use)_\n - **Depth Mode (Normalized \u003c-\u003e Direct)**  \n_Recommended that you leave it on Normalized, but you can switch to direct and customize. I caution the use of the map range node - it produces some strange results with values over 1._\n - **Offset - X**  \n_After blurring and breaking up the mist, you can move it a bit. This is before masking again and allows you to have that fringe around the objects. This offsets it on the Canvas X not the global normal X. Default 0 - would only really change in rare situations._\n - **Offset - Y**  \n_After blurring and breaking up the mist, you can move it a bit. This is before masking again and allows you to have that fringe around the objects. This offsets it on the Canvas Y not the global normal X. Default 0.5, cause that's a common use case._\n - **Splash Surface Area**  \n_Default at 0.9 to give max coverage of up facing surface and no glitching._\n - **Breakup**  \n_Gives added roughness to the misting_\n - **White Mist**  \n_Just blurs the breakup result further for a stronger smooth effect._\n - **Blur Size**  \n_Blurs the coverage after exclusion to give the fringe caused by splashing._\n - **Final Mix**  \n_Final mix with the original image_\n\n\n**_Outputs:_**\n - **Image**  \n_Composite of the image with the effect_\n - **Rain Mist Only**  \n_This allows for flexibility. Demonstrated in the demo video! :)_\n\n\n**_Rain Drops Group_**\n - **Image**  \n_Image input for compositing with the rain drop effect_\n - **Depth Map (0-1) (Optional)**  \n_This effect consists of three layers. Normalizing depth can sometimes have unintended rapid switching consequences - like the auto-brightness on some cameras. This effect wants a \"stable\" depth map - ie not normalized, but valued from 0-1. This is optional. It only helps to integrate the rain into the shot more if it actually makes contact with the ground._\n - **Base Scale**  \n_This is the overall scale of the texture used to create the rain drops_\n - **Droplet Length**  \n_Self-explanitory_\n - **Droplet Width**  \n_Self-explanitory_\n - **Density**  \n_The texture base smooth, so it uses a threshold to determine how dense the drops would be, or how thick they'll be in relation to one another. Recommended to stick to the default, unless you want to up it for colorful paint effects or something clever like that! :D_\n - **Relative Scale**  \n_Scale of the rain between layers. Increases/decreases apparent distance over the rain layers_\n - **Relative Offset**  \n_This is an animation control that handles the offset of the animation speed between layers. Remember, drops that are further away, appear to fall slower on a 2D surface, so they are artifically slower. Adjust this control when you adjust Relative Scale._\n - **Perspective**  \n_Shrinks to a point at the top of the screen to create a vanishing point. Creates the illusion of rain falling from above. Demonstrated in the demo video. Also allows you to bend the rain for the camera a bit when you rotate the rain drops effect._\n - **Degrees**  \n_Rotates the rain drops by input degrees. 0' by default._\n - **Randomize Direction**  \n_A small roational offset between layers just to break up that intense linear feeling that can sometimes lend itself to an artifical \"overlay\" kinda feeling._\n - **Animation Speed**  \n_Falling speed._\n - **Final Mix Influence**  \n_Self-explanitory_\n - **Front Layer Opacity**  \n_Rain layer closest to the camera's opacity._\n - **Middle Layer Opacity**  \n_Rain layer at the middle of the depth map opacity._\n - **Back Layer Opacity**  \n_Furthest layer opacity._\n\n**_Outputs:_**\n- **Image**  \n_Composite with the rain effect_\n- **Rain Only**  \n_Allows you to use the raw effect with the depth applied (if used) to add extra softness effects, such as in the demo scene. In classic anime, this is rarely done, so it's simply given as an option._\n\nThis has been a labor of love, coming all the way from 2020 - I kid you not! I hope you love it and that it is of tremendous value to you, not only saving time, but getting the look you want! :D\n\nGOD bless you!\n\nPS, farm house scene was a free model downloaded from CGT - own materials. 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Includes drawers opening and closing.\n\n- Subdivision Ready (As shown in renders).\n\n- Tested in Unity, Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.\n-----------------\n\n**Rigged Elements**\n\n- Root (Moves entire model)\n\n- TopDrawer - Constrained to move along local Y(forward) axis 50cm out, in .Blend file.\n\n- BottomDrawer - Constrained to move along local Y(forward) axis 50cm out, in .Blend file.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ \n\n-----------------\n\n**Objects in each file format**\n\n- Table (Model Collection)\n -Armature\n  -Animation\n  -Pose\n  -Armature\n  -CoffeTable\n\n- Bone Shapes (Custom Rig shapes Collection)\n -WGT-Drawers\n -WGT-Root\n\n-----------------\n\n**Textures included in .png format.**\n\nCoffeeTable - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 3,564\n- Vert count: 3,775\n- Triangulated count: 7,128","imageAlt":"3D model animated Rigged Coffee Table","url":"https://www.cgtrader.com/3d-models/furniture/table/rigged-coffee-table","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a1ei9q9qLvmVU4nQvftBHyuc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/a1ei9q9qLvmVU4nQvftBHyuc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/table/rigged-coffee-table","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"furniture","subcategorySlug":"table","categoryTitle":"Furniture","subcategoryTitle":"Table","schemaImageUrl":"https://img-new.cgtrader.com/items/2516653/af44136adf/rigged-coffee-table-3d-model-af44136adf.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2522833","type":"listingItem","attributes":{"id":2522833,"title":"Rigged French Cabinet","price":30.0,"description":"**Rigged French Cabinet**\n\n- 100% quad design.\n\n- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.\n\n- Fully Rigged and contrained Doors makes it easy to open and close them without going too far or worrying about orientation.\n\n- Logically named objects, materials and textures.\n\n- Modelled in Blender 2.83.2\n\n- Textured in Substance Painter 2020.1.3.\n\n- Rendered in Marmoset Toolbag 3.\n\n- modelled to real world scales.\n  \n   Cabinet - Approx 178cm tall, 140cm wide, 52cm deep.\n\n- Fully and efficiently UV unwrapped onto a single UV map.\n\n- Showcase animation applied to model, 300 frames, 30fps. Includes doors opening and closing.\n\n- Tested in Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.\n\n- Unsuitable for subdivision.\n\n-----------------\n\n**Rigged Elements**\n\n- Root (Moves entire model)\n\n- Doors - Individually constrained to rotate along local Z (Vertical) axis 100° out.\n\n-----------------\n\n**Formats included**\n\n.Blend - Native\n\n.FBX (Baked Animation) \n\n.OBJ \n\n-----------------\n\n**Objects in each file format**\n\n- Cabinet (Model Collection)\n -Armature\n  -CoffeTable\n\n- Bone Shapes (Custom Rig shapes Collection)\n -WGT-Doors\n -WGT-Cabinet\n\n-----------------\n\n**Textures included in .png format.**\n\nCabinet - 2K - \n\n- Diffuse\n- Roughness\n- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)\n- Metallic\n- Alpha\n\n-----------------\n\n**Poly Counts (According to Blender inspection tools).**\n\n- Face count: 4,585\n- Vert count: 5,043\n- Triangulated count: 9,170\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/rigged-french-cabinet","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gX7cR9qFNCxVESD1hso7Tb2C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot005.jpg","gridUrl":"https://media.cgtrader.com/variants/gX7cR9qFNCxVESD1hso7Tb2C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot005.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/kitchen-cabinet/rigged-french-cabinet","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"furniture","subcategorySlug":"kitchen-cabinet","categoryTitle":"Furniture","subcategoryTitle":"Cabinet","schemaImageUrl":"https://img-new.cgtrader.com/items/2522833/11b69ad2e1/rigged-french-cabinet-3d-model-11b69ad2e1.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"874243","type":"listingItem","attributes":{"id":874243,"title":"Medieval Blacksmith Bellows with holder","price":5.0,"description":"See it in action: https://www.youtube.com/watch?v=TUM-2Ha6Syo\n\nMedieval Blacksmith Bellows with holder - PBR Game Ready low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\nSingle mesh, animated. \nIncludes texture sets ready for Unreal Engine 4 and Unity.\n\nPurchase includes:\n.fbx file(version 7.4)\n\nPBR MetalRough separate bellow and bellow holder texture sets in targa format:\nBase color 2048x2048\nMetallic Smoothness 2048x2048\nNormal 2048x2048\nAmbient Occlusion 2048x2048\n\nPlease note, the normal maps are designed to be used with Unity, so you may need to invert the green channel to have them render correctly, depending on your engine! Also, the model is not truescale, please scale it depending on your needs. 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