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You just import it to your scene and it will work fine in most major 3d applications.\n\nScene file in 3ds max included. \n\nStill frames included in OBJ and FBX.\n\nPreview images rendered in 3ds max Vray next.  HDRI map is not included, please use your own.\n\nSincerely, MBS team\n\n\n\n","imageAlt":"3D High Resolution Animated Waterfall 10 seconds","url":"https://www.cgtrader.com/3d-models/exterior/other/high-resolution-animated-waterfall-10-seconds","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AEQ3zzVSqKEEAL7B8jgpjQjA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%203d%20model.jpg","gridUrl":"https://media.cgtrader.com/variants/AEQ3zzVSqKEEAL7B8jgpjQjA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%203d%20model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/high-resolution-animated-waterfall-10-seconds","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3287491/76e09d4823/high-resolution-animated-waterfall-10-seconds-3d-model-76e09d4823.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2470970","type":"listingItem","attributes":{"id":2470970,"title":"High quality realistically pouring 3d water flow - NO PLUGIN","price":19.0,"description":"Animated with a liquid simulator, 400 frame (13 sec, 30 fps) of realistically pouring water, put any bottle in the center and a camera and enjoy the scene.\n\nThe file itself is an ALEMBIC file, ie. and .abc file. You need to browse for the alembic file there.\n\nAn OBJ and FBX files are also attached but they are only a still frame of the water flow.\n\nYou can drag and drop to any scenes into your 3d application which accepts .acb files.\n\nAll the main 3d applications supports .abc files, here is a list of 3d applications which supports .abc files:\n\nhttps://en.wikipedia.org/wiki/Alembic_(computer_graphics)\n\nApply any material, there are three examples in the previews, rendered in vray, but you can render it in any engine with any materials.\n\nBOTTLES are not included only for representational purposes.\n\nYou can set a custom timeframe, or you can just use it as a still frame. If you have any questions, let me know.\n\nThank you, sincerely yours, Motionblur Studios Team","imageAlt":"High quality realistically pouring 3d water animated 3","url":"https://www.cgtrader.com/3d-models/architectural/other/high-quality-realistically-pouring-3d-water-flow","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JGEgtBrEXc92cCBcG5HpLjet/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%203d%20model.jpg","gridUrl":"https://media.cgtrader.com/variants/JGEgtBrEXc92cCBcG5HpLjet/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%203d%20model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/high-quality-realistically-pouring-3d-water-flow","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2470970/d2eac3cd69/high-quality-realistically-pouring-3d-water-flow-no-plugin-3d-model-d2eac3cd69.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"897739","type":"listingItem","attributes":{"id":897739,"title":"Great Horned Owl - rigged - animated - PBR - VRAY - Standard","price":160.0,"description":"Great Horned Owl\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5\u003cbr\u003e\n3DS Max 2009\u003cbr\u003e\n3DS Max 2020 PBR Art Render\u003cbr\u003e\n3DS Max 2020 VRAY 4.10\u003cbr\u003e\nMAYA 2013\u003cbr\u003e\nC4D R16, and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are (this varies from format to format): GHO Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nGHO-Zero.lws is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero.lws\u003cbr\u003e\nGHOLandTakeOff.lws\u003cbr\u003e\nGHO-FlyLoop.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" [GHO_Locator, Root, FootController_RT, FootController_LT, GHO-Hypernurbs, Root, FootController_RT, FootController_LT] respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 29 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" - Object\" =\u003e “Pose Morph Expression Tag - Blend Shape window all depending on format\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailClosed”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nGHO       38972 verticies\u003cbr\u003e\n           21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree      320 verticies\u003cbr\u003e\n          328 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe  266 verticies\u003cbr\u003e\n\t  288 polys\u003cbr\u003e\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nADDITIONAL YOUTUBE PREVIEWS:\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Flyloop\u003cbr\u003e\nhttps://www.youtube.com/watch?v=n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Fold Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Phonemes\u003cbr\u003e\nhttps://www.youtube.com/watch?v=26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey LO\u003cbr\u003e\nhttps://www.youtube.com/watch?v=vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=1H2-135lqyo\u003cbr\u003e","imageAlt":"3D model Great Horned Owl - 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rigged - animated - Standard - PBR - VRAY Low-poly ","price":70.0,"description":"CROW\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nCinema4D R-13 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nAll models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\nThere are 25 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\nThere are 25 Morph targets. (C4D)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nFold1, Fold2, Fold3, Fold4, Fold5, Fold6, Tips-Spread (Lightwave)\u003cbr\u003e\nFold5, Fold6, Tips-Spread (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29992 verticies\u003cbr\u003e\n23748 polygons\u003cbr\u003e\n-------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n---------------\u003cbr\u003e\nC4D-R13:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29926 verticies\u003cbr\u003e\n38213 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 150dpi, 2000px X 2000px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nCrow Anim Color HI\u003cbr\u003e\nhttps://youtu.be/hr0N4NM-CeE\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/PmNi_9RdD98\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/oA4ws22WT_U\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Color HI\u003cbr\u003e\nhttps://youtu.be/FcY7R5eNhpQ\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey HI\u003cbr\u003e\nhttps://youtu.be/ucOgacDA3ws\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey LO\u003cbr\u003e\nhttps://youtu.be/mTqHiKh7rXo\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam2\u003cbr\u003e\nhttps://youtu.be/0tH6Efd2_io\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam1\u003cbr\u003e\nhttps://youtu.be/dSYtUwFVC7M\u003cbr\u003e\n\u003cbr\u003e\nLand 01\u003cbr\u003e\nhttps://youtu.be/x8tBLdylYlU\u003cbr\u003e\n\u003cbr\u003e\nFlyLoop 01\u003cbr\u003e\nhttps://youtu.be/At7gTPDf9Q8\u003cbr\u003e","imageAlt":"Crow - 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Our long-term collaboration with a variety of top game development companies on various AAA projects serves as a testament to the consistency of the premium quality of our work and excellence of the production pipeline.","imageAlt":"3D model Robo 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reflections)\n- -Ambient occlusion with material bounces/light directions.\n- -Screen space reflections that mix with the baked probe reflections.\n- -Screen space refractions.\n- -Volumetric lighting\n- -HDRI\n- -Bloom\n\n-\n\nThe file that is used to create animations is also added to the files:\n\n- -Easier to render glass (without screen space reflections)\n- -Animated camera\n- -Automated exposure\n- -Animated doors\n- -Animated elevator\n- (4K animations are made using the viewport render function)\n\n-\n\n(verts/poly counts based on quad meshes in the blender file)\napartment building info:\n-number of objects: 3332\n-total verts: 8,721,377\n-total poly: 8,964,991 quads / 16,258,030 tris\n\nfurniture assets info:\n-number of objects: 291\n-total verts: 555,709\n-total poly: 549,552 quads / 1,099,104 tris\n\nconstructive assets info:\n-number of objects: 92\n-total verts: 41,123\n-total poly: 40,255 quads / 73,805 tris\n\n-\n\n- -All renders are made with a GTX960 (4gb) and took 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finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"846017","type":"listingItem","attributes":{"id":846017,"title":"LEGO DUPLO TRAIN HIGH QUALITY 3D","price":35.0,"description":"HIGH QUALITY LEGO DUPLO TRAIN BY: BIZKIT001\n\nThis model was inspired by my baby boy's lego train.\nIt is measured and to accurate size.\n\nEach block is modeled separate and train can be dismantled block by block.\n\nIt is rigged with bones and ready for animations.\n\nTextures and UV Mapping is of high quality. Scene consists of 4 Materials. Red, Blue, Green and Yellow for the blocks with textures required and the 1 Orange Material.\n\nText on blocks can be easily modified with UVW Unwrap modifier. Just move the faces to the correct Letter or number you require.\n\nThis model can be used as a game asset with minor modifications to materials in Unity3d, Unreal Engine and Stingray.\n\nAll Renders are done with Nvidia Mental Ray, so no special plug-ins required.\n\nI have Also included a CorelDraw file with all the textures included If you need to change the font or Colours.\n\nIncluded Formats are : Max 2016, .3ds, .OBJ and FBX\n\nENJOY THIS HIGH QUALITY MODEL. \n\nPLEASE CLICK ON MY USERNAME FOR MORE HIGH QUALITY 3D MODELS","imageAlt":"animated LEGO DUPLO TRAIN HIGH QUALITY 3D","url":"https://www.cgtrader.com/3d-models/vehicle/train/lego-duplo-train-high-quality-3d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gQw2pqyXnp64xGgjeHH5okm8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lego-duplo-train-high-quality-3d-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/gQw2pqyXnp64xGgjeHH5okm8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lego-duplo-train-high-quality-3d-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/train/lego-duplo-train-high-quality-3d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"train","categoryTitle":"Vehicle","subcategoryTitle":"Train","schemaImageUrl":"https://img-new.cgtrader.com/items/846017/286cba26d7/lego-duplo-train-high-quality-3d-3d-model-286cba26d7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2715187","type":"listingItem","attributes":{"id":2715187,"title":"Spotted Hyena Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality spotted hyaena model with multiple 4K maps, rigging, animation, and fur. The body maps in the UDIM format, and fur maps are made separately for some realism. This model is made by Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 14 objects: Body, 2 tears, 2 lacrimal glands, 2 pupils, 2 sclerae, 2 pairs of paws, upper teeth, lower teeth, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,223; polygons 84,197\u003cbr\u003e\nTears: vertices 288; polygons 568\u003cbr\u003e\nLacrimal glands: vertices 466; polygons 920\u003cbr\u003e\nPupils: vertices 986; polygons 1,936\u003cbr\u003e\nSclerae: vertices 1,604; polygons 3,200\u003cbr\u003e\nPaws: vertices 7,680; polygons 15,120\u003cbr\u003e\nUpper teeth: vertices 7,772; polygons 15,262\u003cbr\u003e\nLower teeth: vertices 8,214; polygons 16,130\u003cbr\u003e\nTongue: vertices 1,236; polygons 2,455\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nSpottedHyaenaBodySkinBaseColor1001.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodySkinBaseColor1002.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyHairBaseColor1001.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyHairBaseColor1002.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyNormal_1001.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyNormal_1002.png, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyHairMask_1001.jpg, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodyHairMask_1002.jpg, 4096*4096\u003cbr\u003e\nSpottedHyaenaBodySpecular.png, 2048*2048\u003cbr\u003e\nSpottedHyaenaHeadSpecular.png, 2048*2048\u003cbr\u003e\nSpottedHyaenaHeadSSS.png, 2048*2048\u003cbr\u003e\nSpottedHyaenaTongueNormal.png, 2048*2048\u003cbr\u003e\nSpottedHyaenaTongueBaseColor.png, 2048*2048\u003cbr\u003e\nSpottedHyaenaEyeBaseColor.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nCTRrootbody_e controls the whole character.\u003cbr\u003e\nCTRrootbodyU_e controls the movement and rotation of the body.\u003cbr\u003e\nCTRTangue.001~CTRTangue.016 controls the rotation of the tongue.\u003cbr\u003e\njaw_master controls the rotation of the chin.\u003cbr\u003e\nCTREar01.L~CTREar03.L controls the rotation of the ears.\u003cbr\u003e\nCTRlegF_c.L controls the movement and rotation of the left front leg.\u003cbr\u003e\nCTRlegB_c.L controls the movement and rotation of the left hind leg.\u003cbr\u003e\nCTRspineB_f controls the movement and rotation of the crotch.\u003cbr\u003e\nCTRrootbelly_f controls the movement of the waist and the scaling of the belly.\u003cbr\u003e\nCTRFKtailg.L.001~CTRFKtailg.L.005 controls the rotation of the tail.\u003cbr\u003e\nCTRNeck.001~CTRNeck.002 controls the rotation of the neck.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nEach foot has toe opening and closing and a squeeze controller, which will add more details.\u003cbr\u003e\nLeg IK/FK can be switched by the custom attributes of the foot controllers, which is non-seamless.\u003cbr\u003e\nFacial rigging\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-168 ;\u003cbr\u003e\nLoopable trotting animation at 30FPS, frame range 0-180;\u003cbr\u003e\nLoopable walking animation at 30FPS, frame range 0-145.\u003cbr\u003e\n","imageAlt":"Spotted Hyena Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/spotted-hyena-3c410c13-421f-4467-92e0-5299280c5e8d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eZAwbbngWuh5rYeFQxnKrgJT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/eZAwbbngWuh5rYeFQxnKrgJT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/spotted-hyena-3c410c13-421f-4467-92e0-5299280c5e8d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2715187/a5cd697a3b/spotted-hyena-animated-3d-model-a5cd697a3b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956614","type":"listingItem","attributes":{"id":1956614,"title":"Griffon Vulture - rigged - animated","price":199.0,"description":"Griffon Vulture\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 30 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 30 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-A1\u003cbr\u003e\nWingFold-A2b\u003cbr\u003e\nWingFold-A2d\u003cbr\u003e\nWingFold-A2e\u003cbr\u003e\nWingFold-A3\u003cbr\u003e\nWingFold-A3b\u003cbr\u003e\nWingFold-A4\u003cbr\u003e\nWingFold-A5\u003cbr\u003e\nWingFold-A6\u003cbr\u003e\nWingFold-A7\u003cbr\u003e\nWingTIpsDN\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n19305 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2399 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41453 verticies\u003cbr\u003e\n22051 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n37005 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2433 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41487 verticies\u003cbr\u003e\n39751 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e\n\u003cbr\u003e\nadditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop1\u003cbr\u003e\nhttps://youtu.be/ZOYr5eksMGU\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop2\u003cbr\u003e\nhttps://youtu.be/nh6-l6Dsnu4\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture 01\u003cbr\u003e\nhttps://youtu.be/EtkYN3azgjo\u003cbr\u003e\n\u003cbr\u003e\nPhenome\u003cbr\u003e\nhttps://youtu.be/eRH_qNlLKoA\u003cbr\u003e","imageAlt":"3D Griffon Vulture - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/griffon-vulture-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Fh33UncYJynzqJPuYuF2rFPw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GV_Sig_Color.jpg","gridUrl":"https://media.cgtrader.com/variants/Fh33UncYJynzqJPuYuF2rFPw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GV_Sig_Color.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/griffon-vulture-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956614/1039e05c15/griffon-vulture-rigged-animated-3d-model-1039e05c15.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1924745","type":"listingItem","attributes":{"id":1924745,"title":"MD-520N NOTAR","price":80.0,"description":"Years ago I designed an NOTAR aircraft, but this is a completely new revamp with many additional features and in a much cleaner hierarchy.  This model is almost entirely built in quads, designed natively in C4D.  As such it is rigged for C4D so you can enjoy a ready to animate model in your favorite scene with minimal effort.  The livery is a simple patriotic scheme, and many more to come.  \n\nSome features on the model are easy navigation tools so you can instantly drop the model to low resolution at the flip of a switch.  Rivets are objects on the aircraft for the best results at a subdivision level of 1 or better.  Flight controls are animatable and have several easy features to allow a pilot model to follow the controls as desired.  The rotor has a blade droop feature, and as such you can flatten the blade out during a startup of the motor.  Rotor speed is controlled to allow a clean easy startup at the click of a couple of key frames.  Each door is animateable seperately.  And of course there are nav lights, beacons, landing lights, cockpit lights, and instrument light controls.  Lastly is the aircraft has functional window wipers, which along with the sensor turret can be removed from the scene if desired.\n\nFor all other programs there are 2 models you can choose from, low and high res.  Low res is the default quad model with textures and the high res is a bake of 2X subdivision for static scenes.\n\nThis optimizable aircraft will give a fun and easy path to a great animation or to just drop and add to any current scene.  \n\nNote:  This model is only rigged in Cinema 4D\n\nNote:  All renders performed using Cinema 4D and may not represent other programs.\n\nHappy modeling, if you like this model check out others by Rohr 3D Solutions.","imageAlt":"3D model animated MD-520N NOTAR","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/md-520n-notar-c4d-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rPcruM65x4ndLMB9PoTFQcYu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Car_Studio_Ruschmeyer_V10_Rigged_1_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/rPcruM65x4ndLMB9PoTFQcYu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Car_Studio_Ruschmeyer_V10_Rigged_1_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/md-520n-notar-c4d-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/1924745/23c0b52672/md-520n-notar-3d-model-23c0b52672.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1979023","type":"listingItem","attributes":{"id":1979023,"title":"high poly catfish","price":10.0,"description":"made in blender2.8+photoshop \nhigh poly catfish rigged/animated model \nfacebook:https://www.facebook.com/nattawat.peungbang.35 \nyoutube:https://www.youtube.com/channel/UCB3v3fhCQr6pLG8WbR0CFqA?view_as=subscriber","imageAlt":"high poly catfish 3D","url":"https://www.cgtrader.com/3d-models/animal/fish/high-poly-catfish","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FiWKiPuPWBP6ZPXzeGPaab8E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cafishf.jpg","gridUrl":"https://media.cgtrader.com/variants/FiWKiPuPWBP6ZPXzeGPaab8E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cafishf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/high-poly-catfish","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1979023/c70edfe732/high-poly-catfish-3d-model-c70edfe732.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"80355","type":"listingItem","attributes":{"id":80355,"title":"High-End Camera UAV Drone","price":29.0,"description":"\u003cp\u003e\n\nHigh-End Camera Drone\nModelled and Textured in Cinema4D R15\u003c/p\u003e\u003cp\u003e- low-poly model for games and mid/far distance renders\n- high-poly model for film/advertisement close-up high detailed renders\n- 1 2048x2048 texture and several C4D materials\n- baked versions of both the low-poly and high-poly models so that you can easily open them in most 3D softwares with no re-texturing\n- 4096x4096 baked textures - Color/Occlusion/Normal texture maps\n- rigged and keyframe animated rotor - animated on all objects\n- keyframe animated light material - color can be easily changed by one click / lights animated in .c4d file only\n- rigged camera gyro gimbal for 180 degree movements on the horizontal and appr.50 degrees on the vertical axis\n- 1 camera and 2 lenses - Zoom/Telephoto and Wide-Fisheye\n- focus rings and zoom ring rigged and ready to animate on all objects\n- the model is not based on any current camera drone - it’s a unique work for CGI works\n- size is appr. real world scale - diameter of the rotor chassis is 60cm/23.5 inch\n- layers are named accordingly - please see attached Cinema 4D snapshot of the layers\n- cameras positioned ready to use / you need to turn them on/off as you wish\n- multiple file types available including .vob for VUE\n- preview images rendered with Physical renderer GI on\u003c/p\u003e\u003cp\u003eThis model is great for games and films also.Realistic and unique design.\u003c/p\u003e\u003cp\u003eTotal of appr.15 objects per model\u003c/p\u003e\u003cp\u003eLOW POLY POINTS - without lens : 1517\nLOW POLY POLYGONS - without lens : 1432\u003c/p\u003e\u003cp\u003eLOW POLY POINTS - wide lens : 683\nLOW POLY POLYGONS - wide lens : 703\u003c/p\u003e\u003cp\u003eLOW POLY POINTS - zoom lens : 899\nLOW POLY POLYGONS - zoom lens : 919\u003c/p\u003e\u003cp\u003eHIGH POLY POINTS - without lens : 218634\nHIGH POLY POLYGONS - without lens : 209514\u003c/p\u003e\u003cp\u003eHIGH POLY POINTS - wide lens : 46088\nHIGH POLY POLYGONS - wide lens : 45914\u003c/p\u003e\u003cp\u003eHIGH POLY POINTS - zoom lens : 89936\nHIGH POLY POLYGONS - zoom lens : 89306\u003c/p\u003e\u003cp\u003eFile Types :\u003c/p\u003e\u003cp\u003e- .c4d\n- .dae\n- .dxf\n- .fbx \n- .obj \n- .3ds\n- .wrl\n- .vob for VUE\u003c/p\u003e","imageAlt":"High-End Camera UAV Drone 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/other/high-end-camera-uav-drone","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8fLaGRfj7pc8t7dTMCw9mN3X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/high-end-camera-uav-drone-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-c4d-dxf-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/8fLaGRfj7pc8t7dTMCw9mN3X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/high-end-camera-uav-drone-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-c4d-dxf-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/other/high-end-camera-uav-drone","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":54,"name":".vue","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"other","categoryTitle":"Aircraft","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/80355/3b26fe799d/high-end-camera-uav-drone-3d-model-3b26fe799d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2647031","type":"listingItem","attributes":{"id":2647031,"title":"Northern Cardinal - rigged - animated","price":150.0,"description":"Northern Cardinal Cardinalidae flight fly animated rigged realistic detailed textures materials\n\nCardinal\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nBLENDER 5.1\u003cbr\u003e\nLightWave 2011 - Standard\u003cbr\u003e\nLightWave 2018 - BSDF\u003cbr\u003e\nLightWave 2019 - PBR - BSDF\u003cbr\u003e\nLightWave 2020 and up - PBR - BSDF\u003cbr\u003e\n3ds Max 2009 and up - Standard\u003cbr\u003e\n3ds Max 2020 and up - PBR - VRay\u003cbr\u003e\nFBX - Max 2009\u003cbr\u003e\nFBX - Max 2020\u003cbr\u003e\nFBX- LW 2020\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nAll models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off and Land\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets:\u003cbr\u003e\nlocated when you select the Cardinal mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Cardinal mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailOpened\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use WingFold_06 or WingFold_09.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nMorphs: AI, CDGJKNSTYZ, E, F, LT, MBP, O, U, WQ, Body-Flight, Budy-Puffed 1a, Body Puffed 2a, Crest1, Crest2, Crest3, EyelidsOpened, TailClosed, TailOpened, WingFold_06, WingFold_09, WingTipsDN, WingTIpSpread_01, WingTipSpread_02\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBLENDER:\u003cbr\u003e\n20903 Verticie\u003cbr\u003e\n13988 Polygons\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nCardinala:\u003cbr\u003e\n20775 verticies\u003cbr\u003e\n13988 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nCardinal:\u003cbr\u003e\n20903 verticies\u003cbr\u003e\n13988 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi, 4096px X 4096px\u003cbr\u003e\u003cbr\u003e\n\nCardinal Morphs - https://youtu.be/nEt9XaSHtpM\u003cbr\u003e\nTurnTable Wire - https://youtu.be/620VN7fnKiw\u003cbr\u003e\nTurnTable Wire Low - https://youtu.be/ukxY1dYGt_k\u003cbr\u003e\nTurnTable Color - https://youtu.be/Px8G1OLrEj8\u003cbr\u003e\nFly-Loop - https://youtu.be/PU78Tv1N1Q8\u003cbr\u003e\nMorphs - https://youtu.be/Gk7J18X9wws\u003cbr\u003e\nLand Take Off - https://youtu.be/AnpAMB_cbFI\u003cbr\u003e","imageAlt":"3D model Northern Cardinal - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/northern-cardinal-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bjvunZXEDKnaPfm58iQfSHJD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cardinal-SIG.jpg","gridUrl":"https://media.cgtrader.com/variants/bjvunZXEDKnaPfm58iQfSHJD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cardinal-SIG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/northern-cardinal-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2647031/7ac3f67a19/northern-cardinal-rigged-animated-3d-model-7ac3f67a19.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664267","type":"listingItem","attributes":{"id":664267,"title":"USB Stick High Poly Version ","price":5.81,"description":"The high-poly version of my USB-stick model. Made in Blender. \n\nDemo video: https://www.youtube.com/watch?v=H5QJRTcWrJk \n\nAvailable formats\n\n    VRML (.wrl, .wrz) 16 MB\n    OBJ (.obj) 18.1 MB\n    Stereolithography (.stl) 20.6 MB\n    X3D (.x3d) 12 MB\n    Alias/WaveFront Material (.mtl) 1.15 KB\n    Autodesk FBX(.fbx) (2 files) -\n    Collada (.dae) 25 MB\n    Blender(.blend) (2 files) -\n    DXF (.dxf) 6.02 MB\n    DirectX (.X) 6 MB\n    Other -\n    Marmoset Toolbag Scene (.tbscene) 23.3 MB\n\nMore details\n\n    Publish date2016-11-18\n    Model ID#664267\n    Animated Yes(approved)\n    Rigged Yes(approved)\n    VR / AR / Low-poly Yes(approved)\n    PBR No\n    Geometry Polygon mesh\n    Polygons 220,047\n    Vertices 218,553\n    Textures No\n    Materials Yes\n    UV Mapping Yes\n    Unwrapped UVs No\n    Plugins used No","imageAlt":"USB Stick High Poly Version 3D","url":"https://www.cgtrader.com/3d-models/electronics/computer/usb-stick-high-poly-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3EirPiypYEaxhNs3jL41N2nB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/usb-stick-high-poly-version-3d-model-animated-rigged-obj-fbx-dxf-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/3EirPiypYEaxhNs3jL41N2nB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/usb-stick-high-poly-version-3d-model-animated-rigged-obj-fbx-dxf-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/usb-stick-high-poly-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/664267/0951ef13a5/usb-stick-high-poly-version-3d-model-animated-rigged-obj-fbx-dxf-stl-blend-dae.png","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1953681","type":"listingItem","attributes":{"id":1953681,"title":"Golden Eagle - rigged - animated standard PBR VRAY","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3ds Max 2017 and up - PBR Version\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4\u003cbr\u003e\nCinema4D r13\u003cbr\u003e\nOBJ (includes base obj and morph target objs)\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop-tree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3553 verticies\u003cbr\u003e\n3639 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29408 verticies\u003cbr\u003e\n21265 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3563 verticies\u003cbr\u003e\n3627 polygons\u003cbr\u003e\n\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29460 verticies\u003cbr\u003e\n21189 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e","imageAlt":"3D model Golden Eagle - rigged - animated standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig105-247.jpg","gridUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig105-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1953681/c85d404fed/golden-eagle-rigged-animated-standard-pbr-vray-3d-model-c85d404fed.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1840942","type":"listingItem","attributes":{"id":1840942,"title":"Grand Piano UE4-Ready","price":34.0,"description":"**Brandless Grand Piano based on Steinway's Model D.**\n\nAll non-wireframe images are rendered in UE4\n\n**Modeled to scale** and **Optimized** for use as the main piece of a **real-time scene**. Primarly made for arch viz in **Unreal Engine 4**, but may be used with any PBR renderer.\n\nThe **Mesh is triangulated and edges are split.**\n\nThe **UVs are tightly optimized**, overlapping only on repeating geometries.\n\nThe **Textures** are 2048x2048 png\n\nThe **Rig only covers the non-playable aspect of the piano** (Keys, Hammers, Action and Pedals are not rigged) \n\nThe **Animations** are simple 1 frame poses.\n\n**Zip file includes** .uasset for UE 4.20 and up (drag and drop in your project's content folder, instantly ready for use)\n\nThe **UE4 implementation** allows you to easily:\n* Change the Pose of the piano and seat\n* Change their colors\n* Enable a secondary color for the seat\n* Toggle visibility of seat and music rack\n\nA basic **Blender file** is provided for creation of additional animations or rendering in Cycles.\n\n**I'll be glad to answer any questions or issue regarding the model**","imageAlt":"Grand Piano UE4-Ready 3D asset","url":"https://www.cgtrader.com/3d-models/furniture/other/grand-piano-ue4-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6QMcC4NhfDwEzgwR3BCdVPbF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/grand-piano-ue4-ready-3d-model-low-poly-animated-rigged-fbx-blend-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/6QMcC4NhfDwEzgwR3BCdVPbF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/grand-piano-ue4-ready-3d-model-low-poly-animated-rigged-fbx-blend-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/other/grand-piano-ue4-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"furniture","subcategorySlug":"other","categoryTitle":"Furniture","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1840942/2e7db78dff/grand-piano-ue4-ready-3d-model-2e7db78dff.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1952505","type":"listingItem","attributes":{"id":1952505,"title":"Hedgehog","price":69.99,"description":"Hedgehog rigged middle poly model. \u003cbr\u003e\n\u003cbr\u003e\n**Files:** Cinema 4d(R19), FBX(7.4), OBJ.\u003cbr\u003e\n**Number of characters:** 1\u003cbr\u003e\n**Number of skins**: 1\u003cbr\u003e\n**Textures:** Diffuse, Normals, Roughness.\u003cbr\u003e\n**Texture Resolutions:** 1024x1024, 512x512(textures for hair placement)\u003cbr\u003e\n\u003cbr\u003e\n**Poly-count**:\u003cbr\u003e\n**Triangles:** 4846(body)/1781488(fur)\u003cbr\u003e\n**Vertices**: 4810(body)2226612(fur)\u003cbr\u003e\n\u003cbr\u003e\n**UV mapping:** Non Overlapping\u003cbr\u003e\n\u003cbr\u003e\n**Rigged:** Yes\u003cbr\u003e\n**Animated:** Yes(Cmoution - walk)\u003cbr\u003e","imageAlt":"Hedgehog 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-cb3713ef-e6da-46c3-b6d4-70691ac20a9d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9J1E2pXQ8NYGeGKUtaBDq7Y3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_GR_Hedgehog.jpg","gridUrl":"https://media.cgtrader.com/variants/9J1E2pXQ8NYGeGKUtaBDq7Y3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_GR_Hedgehog.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-cb3713ef-e6da-46c3-b6d4-70691ac20a9d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1952505/1443bf930b/hedgehog-3d-model-1443bf930b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5372981","type":"listingItem","attributes":{"id":5372981,"title":"Electric Train Animated 3D Model","price":14.0,"description":"- Model Name\t\t:\tAnimated Electric Train \n- Native\t\t\t:\tBlender v3.3.1 |  Cycles Render\n- Polygon\t\t\t:\t5588670\n- Vertices\t\t:\t2855713\n- Available formats\t:\t.Blend, .FBX, .OBJ, .DAE, .GLB","imageAlt":"Electric Train Animated 3D Model animated","url":"https://www.cgtrader.com/3d-models/vehicle/train/electric-train-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mppJgsNV6ZsbBXe2Ca7DoD6U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_2.jpg","gridUrl":"https://media.cgtrader.com/variants/mppJgsNV6ZsbBXe2Ca7DoD6U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/train/electric-train-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"train","categoryTitle":"Vehicle","subcategoryTitle":"Train","schemaImageUrl":"https://img-new.cgtrader.com/items/5372981/3d2b0ba71e/electric-train-animated-3d-model-3d-model-3d2b0ba71e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"936570","type":"listingItem","attributes":{"id":936570,"title":"Horse Cart UE4 Ready","price":12.85,"description":"Old horse cart low-poly rigged and posed 3D model specifically setup for Unreal Engine 4 (UE4). Made in Blender and textured in Substance Painter. (All images rendered in UE4)\n\nSee a real-time 3D Preview of the model here: https://www.artstation.com/artwork/D0y0A\n\n**3D Files:** There is a rigged/animated version and a static mesh version. Both versions include 3 level of details.  Five (5) poses are included in FBX format (Idle, Brake, TurnLeft, TurnRight, TraceUp) meant to be used in blend spaces.\n\n- LOD0 = 13,686 tris \n- LOD1 = 7,974 tris \n- LOD2 = 2,136 tris \n\n**Textures:** Two sets of 4096x4096  PNG textures, one clean and the other dirty.\n\n- HorseCart\\_Dirty/Clean_C (Base Color) \n- HorseCart\\_Dirty/Clean_M (Red = Metallic, Green = Roughness) \n- HorseCart\\_Dirty/Clean_N (Normal Map) \n- HorseCart\\_Dirty/Clean_ColorMask (used to mask the paint on the cart, allowing you to change the color) \n\n----------------------------------------------------------\n\n**FOR UE4 ONLY** You will find four (4) folders named. You can simply drag and drop one of those folders into the ../Content folder of your UE4 project and you will get everything ready to use.\n\n**HorseCart_DynamicSkeletal** includes the skeletal mesh with all animations and a Material Instance allowing you to change the Dirtiness and the Color of the paint.\n\n**HorseCart_DynamicStatic** includes the static mesh (No animation) and a Material Instance allowing you to change the Dirtiness and the Color of the paint.\n\n**HorseCart_SimpleSkeletal** includes the skeletal mesh with all animations and make use of only a simple material with no parameters (using the default brown color as seen in the images above)\n\n**HorseCart_SimpleStatic** includes the static mesh (No animation) and make use of only a simple material with no parameters. (using the default brown color as seen in the images above)\n\n**HorseCart by AlexPo (Complete)** includes all the 4K textures and the FBX files, the other zip files only have the uassets.\n\n**HorseCart_Vehicle** includes an alternate skeleton to comply with the requirements of UE4's built-in vehicle system. (although I have not found a way to make it work due to the particular mechanics of this horse cart.\n\n\nIt'll be my pleasure to help or answer any questions you may have for this model.","imageAlt":"Horse Cart UE4 Ready 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/other/horse-cart-ue4-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f3iHBZvHkkGWGFnLpHCc8SYB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-cart-ue4-ready-3d-model-low-poly-animated-rigged-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/f3iHBZvHkkGWGFnLpHCc8SYB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-cart-ue4-ready-3d-model-low-poly-animated-rigged-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/horse-cart-ue4-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/936570/1850eb5201/horse-cart-ue4-ready-3d-model-1850eb5201.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"311266","type":"listingItem","attributes":{"id":311266,"title":"Human Heart Beating High Quality","price":49.0,"description":"High Quality Human Heart Beating\n\nAnimated Heart Beating \n20 frames loop, might be scaled.\n\nOriginally created in 3ds max 2014 using v-ray 3.0 VrayFastSSS material(You will need v-ray 1.5 or higher)\n\nModel suitable for advertising, movies, short films with medical subject\n\nMesh Totals:\n\nVerts: 89373\nPolys: 177316\n\nTextures: bump, diffuse(using vraySSS) each 4096x4096\n\nFeel Free to leave your opinion and check out my other models.","imageAlt":"Human Heart Beating High Quality 3D model","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-heart-beating-high-quality","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jGNxSrbCQRjjHGFKQ8gqhqZn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-heart-beating-high-quality-3d-model-animated-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/jGNxSrbCQRjjHGFKQ8gqhqZn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-heart-beating-high-quality-3d-model-animated-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-heart-beating-high-quality","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/311266/206fbb2071/human-heart-beating-high-quality-3d-model-206fbb2071.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956629","type":"listingItem","attributes":{"id":1956629,"title":"House finch - rigged - animated","price":160.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e\n","imageAlt":"House finch - 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This model is accurately sized to match the real object. \n\nPolygons 4,789\n\nVertices 7,147\n\nThe model is provided with 2k, high-resolution pbr and unity textures\n\n\nBoxer_normal (2048x2048)\n\nBoxer_MetallicSmoothness (2048x2048)\n\nBoxer_diffuse (2048x2048)\n\nHair_normal (512x512)\n\nHair_MetallicSmoothness (512x512)\n\nHair_diffuse (512x512)\n\nBoxer_normal (2048x2048)\n\nBoxer_Glossiness (2048x2048)\n\nBoxer_Specular (2048x2048)\n\nBoxer_diffuse (2048x2048)\n\nHair_normal (512x512)\n\nHair_Glossiness (512x512)\n\nHair_Specular (512x512)\n\nHair_diffuse (512x512)","imageAlt":"3D model UFC Boxer","url":"https://www.cgtrader.com/3d-models/character/man/ufc-boxer-f3077fc6-7500-4381-b424-040ff15f6377","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bcnSCncDGWgdk8qxvNt8bXHd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot048.jpg","gridUrl":"https://media.cgtrader.com/variants/bcnSCncDGWgdk8qxvNt8bXHd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot048.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ufc-boxer-f3077fc6-7500-4381-b424-040ff15f6377","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2326382/b82752833a/ufc-boxer-3d-model-b82752833a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"72954","type":"listingItem","attributes":{"id":72954,"title":"TUNA BLUEFIN","price":75.0,"description":"\u003cp\u003eDetailed model of Atlantic Bluefin Tuna, modeled and animated with Max 2010 and Vray materials. Includes materials and maps. Environment not include.\u003c/p\u003e","imageAlt":"TUNA BLUEFIN 3D model","url":"https://www.cgtrader.com/3d-models/animal/fish/tuna-bluefin","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/piyVdDW43mQwDF4FvCDMeM7t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tuna-bluefin-3d-model-animated-max.jpg","gridUrl":"https://media.cgtrader.com/variants/piyVdDW43mQwDF4FvCDMeM7t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tuna-bluefin-3d-model-animated-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/tuna-bluefin","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/72954/611b646d30/tuna-bluefin-3d-model-611b646d30.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670546","type":"listingItem","attributes":{"id":670546,"title":"Futuristic Control Module High Poly Version","price":30.0,"description":"Here is the high poly version of my control module design which I have sculpted in 3d-Coat. \n\nThe 3d-Coat original file has over 10 million polygons. \n\nHere you can find the game ready version (2,362 polygons) \n\nwith pbr textures: https://www.cgtrader.com/3d-models/vehicle/part/futuristic-control-module-basic-version","imageAlt":"3D animated Futuristic Control Module High Poly Version","url":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/control-module-high-poly-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oGXM8pLMUTkNQiiDWhAeTumF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/futuristic-control-module-high-poly-version-3d-model-animated-rigged-obj-mtl-fbx-stl-blend-dae-x3d.jpg","gridUrl":"https://media.cgtrader.com/variants/oGXM8pLMUTkNQiiDWhAeTumF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/futuristic-control-module-high-poly-version-3d-model-animated-rigged-obj-mtl-fbx-stl-blend-dae-x3d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/control-module-high-poly-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":89,"name":".3b","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"vehicle-part","categoryTitle":"Vehicle","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/670546/517dfb52aa/futuristic-control-module-high-poly-version-3d-model-517dfb52aa.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5655160","type":"listingItem","attributes":{"id":5655160,"title":"High-Quality 3D Bunny Animated Cartoon ","price":16.0,"description":"**High-Quality 3D Bunny Animated Cartoon  - Low Poly 3d model**\n\n**Specifications:**\n- Vertices   : 20821\n- Polygons : 20740\n- Materials: Yes\n- UV: Yes\n- Textures 2K: Yes (2048x2048 resolution, including Base Color, Metallic, Normal, Roughness, and AO maps).\n\n**File Formats:**\n\n- 3DSMAX 2020\n- BLENDER 3.6.1\n- MAYA 2020\n- GLB\n- FBX\n- OBJ\n- DAE","imageAlt":"High-Quality 3D Bunny Animated Cartoon animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/high-quality-3d-bunny-animated-cartoon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CtbNMhUpBn7ioXfX6WM6TmDP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/high-quality-3d-bunny-animated-cartoon.jpg","gridUrl":"https://media.cgtrader.com/variants/CtbNMhUpBn7ioXfX6WM6TmDP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/high-quality-3d-bunny-animated-cartoon.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/high-quality-3d-bunny-animated-cartoon","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5655160/77f35e5e3e/high-quality-3d-bunny-animated-cartoon-3d-model-77f35e5e3e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956635","type":"listingItem","attributes":{"id":1956635,"title":"Common Raven - rigged - animated","price":120.0,"description":"Common Raven\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n\u003cbr\u003e\nQuad and Tris Geometry\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 19 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 4-5 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-2, WingFold-3 (Lightwave)\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-1, WingFold-2, WingFold-3 (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n26,709 verticies\u003cbr\u003e\n17,072 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n301,290 verticies\u003cbr\u003e\n261,488 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n105578 verticies\u003cbr\u003e\n169404 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nAnim Grey LO\u003cbr\u003e\nhttps://youtu.be/0IybKDLYk4A\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Color\u003cbr\u003e\nhttps://youtu.be/9K3qQdVFu20\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/QdAmDIUOZY0\u003cbr\u003e\n\u003cbr\u003e\nTT Raven COLOR HI\u003cbr\u003e\nhttps://youtu.be/g1TIXZKgxco\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey HI\u003cbr\u003e\nhttps://youtu.be/plA4BSlrcq8\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey LO\u003cbr\u003e\nhttps://youtu.be/MY1dNJfhMBM\u003cbr\u003e","imageAlt":"Common Raven - 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Animation fully copies real heart work. Valves also animated.\n\nAnimated FBX with baked vertex animation(0 - 24 frames) included.","imageAlt":"3D asset Heart human","url":"https://www.cgtrader.com/3d-models/science/medical/heart-no-blood-rigged-animated-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eC7C9Seb33b7mxg58gRrBLfE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/heart_nobloody_00.jpg","gridUrl":"https://media.cgtrader.com/variants/eC7C9Seb33b7mxg58gRrBLfE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/heart_nobloody_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/medical/heart-no-blood-rigged-animated-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"science","subcategorySlug":"medical","categoryTitle":"Science","subcategoryTitle":"Medical","schemaImageUrl":"https://img-new.cgtrader.com/items/1958624/f9bdd6f30c/heart-human-3d-model-f9bdd6f30c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4424082","type":"listingItem","attributes":{"id":4424082,"title":"Woman - Summer Outfit 5 - Modular - Rigged","price":71.2,"description":"100% compatible with Metahuman's Normal/Average body. \n\n_______________________\nIMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Female Metahuman (Normal/Average)\n\nThe difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n_________________________________\n\n\u003e - Play (First version - UE 5.0) - https://www.youtube.com/watch?v=WetPXx5lBas\u0026feature=youtu.be\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=GpCvjCnOwpk\u0026feature=youtu.be\n- Live Link Face (For both versions) - https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n______________________\nDETAILS:\n\nAdditional bones:\n- weapon_r\n- weapon_l\n- interaction\n\n______________________\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n_____________________________\nGENERAL:\n\n\u003e - Rigged:(Yes)\n- Rigged: to UE5 skeleton, Quinn: (Yes) First Version\n- Rigged: to MH skeleton: (Yes) - New Version\n- Morph: (Yes)\n- Animated:(Yes) For test only\n- Number of Animations:(5)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n_______________________________\nGeometry Outfit\nLOD 0\n- Polys: 46,559\n- Tris: 92,775\n- Verts: 46,891\n\nGeometry Bat\nLOD 0\n- Polys: 27,494\n- Tris: 53,842\n- Verts: 27,579\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 37,716\n- Tris: 75,432\n- Verts: 78,408\n\n________________________\n- Number of PBR Materials and Material Instances: 16\n- Number of Textures: 43\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n","imageAlt":"Woman - Summer Outfit 5 - Modular - Rigged 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/woman-summer-outfit-5-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b3A7FZ18dfoGVdH6UcUiLTNW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/b3A7FZ18dfoGVdH6UcUiLTNW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/woman-summer-outfit-5-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4424082/e2979c38c7/woman-summer-outfit-5-modular-rigged-3d-model-e2979c38c7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1960097","type":"listingItem","attributes":{"id":1960097,"title":"Heart Grungy Rigged Animated PBR","price":69.0,"description":"3d model of the real human heart.\n\nGrungy textures version.\n\nModel has 18300 triangles count and ready for the subdivision\n\nModel has outside part and interior combined in one model.\n\nTwo materials, one for the outside and another for the interior.\n\nPBR textures pack(Unity standart specular, Unreal Engine 4, Vray) included.\n\nPBR textures comes in PNG 8192x8192 size and have huge size, but you can downscale them as you need and convert from PNG to JPG(note that jpg lose transparency for the PBR engines)\n\nModel animated inside of 3ds max with standart bones. Animation fully copies real heart work. Valves also animated.\n\nAnimated FBX with baked vertex animation(0 - 24 frames) included","imageAlt":"Heart Grungy Rigged Animated PBR 3D asset","url":"https://www.cgtrader.com/3d-models/science/medical/heart-grungy-rigged-animated-pbr-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M6rmNGWwKiSHocLRDDXYKeDt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/heart_grungy_inside_00.jpg","gridUrl":"https://media.cgtrader.com/variants/M6rmNGWwKiSHocLRDDXYKeDt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/heart_grungy_inside_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/medical/heart-grungy-rigged-animated-pbr-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"science","subcategorySlug":"medical","categoryTitle":"Science","subcategoryTitle":"Medical","schemaImageUrl":"https://img-new.cgtrader.com/items/1960097/287accbcb8/heart-grungy-rigged-animated-pbr-3d-model-287accbcb8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2832765","type":"listingItem","attributes":{"id":2832765,"title":"First Person Base Arms Vol 1 - Skinny Male","price":9.99,"description":"**Demo:** https://yarrawah.market/Demo-SkinnyArms\n\n**Update 1.2 - Jan 2021**\n\n- Added second FPS arms mesh with thicker forearms/biceps\n\n**Update 1.1**\n\n- Fixed a bug with the skeleton that would occasionally cause crashes when reassigning skeletons\n\n- Updated finger orientation on some bones to correct some small discrepancies\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nThis asset is designed to drag and drop straight into your project to replace the default mannequin arms. It can be re-targeted or assigned to any skeleton that matches the UE4 default mannequin. I recommend assigning the appropriate skeleton for the best result.\n\n\nNo animations are provided. This is a base/template asset for you to build from for your own game and that is reflected in the pricing. If you require any of the source files, feel free to contact me on discord or via email with proof of purchase.\n\n\nMultiple FPS arm's are currently being produced. I hope to meet a variety of body types and skin tones over time. Body types will be released as separate packages while skin tones will be released as free updates.\n\n\nThis model is designed with maximum quality in mind to give you the best looking result for an asset that will often be taking up a large portion of the screen. This is reflected in the texture resolution and triangle count.\n\n**Technical Details**\n\nFeatures:\n\n - ~8k Triangles Per arm (16.7k total triangle count)\n - Realistic Skin Master Material (Burley Scattering enabled in versions 4.24+)\n - Each arm has it's own unique 4k texture with unique veins and details. This allows you to easily modify the material on a single arm e.g. gore mask, dirt mask, damage etc.\n- Easy to reassign skeleton or retarget animations\n- Dirt Mask\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: Default Animations included with FPS sample map configured\n\nNumber of characters: 2\n\nVertex counts of characters: 16,700 triangles\n\nNumber of Materials and Material Instances: 1 Master, 2 Instances\n\nNumber of Textures: 6 textures including channel packed subsurface masks.\n\nTexture Resolutions: 4k","imageAlt":"3D asset First Person Base Arms Vol 1 - Skinny","url":"https://www.cgtrader.com/3d-models/character/man/fps-arms-skinny","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CFex564BGoZH3vnbrrn6k1zD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main_01.jpg","gridUrl":"https://media.cgtrader.com/variants/CFex564BGoZH3vnbrrn6k1zD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/fps-arms-skinny","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2832765/cd4f4eed03/first-person-base-arms-vol-1-skinny-male-3d-model-cd4f4eed03.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3221284","type":"listingItem","attributes":{"id":3221284,"title":"Escalator animated modular","price":4.99,"description":"**_Modular escalator animated_**\n- The total size of the model is roughly 0.44 by 2.48 by 1.28 meters and it is modular.\n- It is separated into top, middle, and bottom parts, you can repeat or overlap the middle section to extend the length of the escalator. and then scale the middle railing as necessary as used in the animation preview.\n- the animation is looping 25 frames, available in formats .blend and .abc and armature fbx animation.\n- Low poly: 1712vertices, 1430faces.\n- PBR 4k textures: 2 diffuse options, AO, roughness, tangient normal, alpha, and metalness.\n- UV unwrapped: overlapping UVs to preserve the texture details.\n- Available animated formats: blend, abc and fbx.\n- Available non animated formats: obj, gITF, dae, and stl.\n- Materials .blend file is also included.\n\n- \n\n- Update February 2024: added some updated versions with better UV unwrapping after some customers' feedback, updated files are labelled \"Escalator updated ...\" for the formats blend, abc, usdc, fbx, glb, obj, and dae","imageAlt":"Escalator animated modular 3D model","url":"https://www.cgtrader.com/3d-models/interior/other/escalator-animated-modular","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gkJYrQhJRXZbDGahySixyp9e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/gkJYrQhJRXZbDGahySixyp9e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/escalator-animated-modular","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":207,"name":".usd","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3221284/dfd8b3ebae/escalator-animated-modular-3d-model-dfd8b3ebae.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1950517","type":"listingItem","attributes":{"id":1950517,"title":"American Bald Eagle - rigged - animated","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nCinema 4D r13 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and  all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\n\u003cbr\u003eThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\n\u003cbr\u003e\n\u003cbr\u003eThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\n\u003cbr\u003e\n\u003cbr\u003eThere are 23 Morph targets. (Lightwave)\n\u003cbr\u003eThere are 23 Morph targets. (Max)\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\n-\u003cbr\u003e------------\n\u003cbr\u003eThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29593 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25903 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29739 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px","imageAlt":"American Bald Eagle - rigged - animated 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hWFpXJ25Fc2mxnT3rTbxn3of/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig2Eagle-451%200n%20247.jpg","gridUrl":"https://media.cgtrader.com/variants/hWFpXJ25Fc2mxnT3rTbxn3of/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig2Eagle-451%200n%20247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1950517/12a5669181/american-bald-eagle-rigged-animated-3d-model-12a5669181.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954461","type":"listingItem","attributes":{"id":1954461,"title":"Mallard Duck","price":150.0,"description":"Mallard duck\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 2009 and up\u003cbr\u003e\nRigged and Animated for Cinema 4D r13 and up\u003cbr\u003e\nRigged and Animated for MAYA 2013 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling objects are: Mallard Null, Root, LT_Foot, RT_Foot\n\u003cbr\u003e\nMallard_Zero_FIN.xxx is the name given to my BASIC set up, no animation, but it is rigged.\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nMallard_Zero_FIN.xxx\u003cbr\u003e\nMallard_TakeOffAndLand_FIN.xxx\u003cbr\u003e\nMallard_FlyLoop_FIN.xxx\u003cbr\u003e\nMallard_SIG_.xxx\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" or \"LT-FootControll”, “RT-FootControll”  respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 24 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\".\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold_1\u003cbr\u003e\nWingFold_2\u003cbr\u003e\nWingFold_3\u003cbr\u003e\nWingFold_4\u003cbr\u003e\nWingFold_5\u003cbr\u003e\nWingTIpsDN\u003cbr\u003e\nWingTIpsUP\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and \"Tail_Openedù, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsUP2\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlined for flight with:\u003cbr\u003e\n\"BodyFlight\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, Hypernurbs, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nModels:\u003cbr\u003e\nMallard\u003cbr\u003e\n14700 polys\u003cbr\u003e\n24624 points\u003cbr\u003e\n\u003cbr\u003e\nPond - Model generated in each application number vary:\u003cbr\u003e\n16384 polygons\u003cbr\u003e\n16641 verticies\u003cbr\u003e\n--------------------------\u003cbr\u003e\n31084 polygons - Total\u003cbr\u003e\n41625 verticies - Total\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Video Links:\u003cbr\u003e\nMallard Color Anim\u003cbr\u003e\nhttps://youtu.be/_uLx_2hlm8A\u003cbr\u003e\n\u003cbr\u003e\nMallard Grey HI Anim\u003cbr\u003e\nhttps://youtu.be/Z7e4LOpZhNo\u003cbr\u003e\n\u003cbr\u003e\nMallard Grey LO Anim\u003cbr\u003e\nhttps://youtu.be/s-tXHr1Letw\u003cbr\u003e\n\u003cbr\u003e\nMallard Phoneme\u003cbr\u003e\nhttps://youtu.be/NRyHdtFxKRU\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Color HI\u003cbr\u003e\nhttps://youtu.be/59RY4oi6dzE\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Grey HI\u003cbr\u003e\nhttps://youtu.be/Fr_NLHro6lc\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Grey LO\u003cbr\u003e\nhttps://youtu.be/mUYyNLFEUpQ\u003cbr\u003e","imageAlt":"3D animated Mallard Duck","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-ef39a321-cce1-40be-bae3-d35570048d5d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SZYARXsM8dXmm8bQE5C6hZSa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Mallard_Sig_247.jpg","gridUrl":"https://media.cgtrader.com/variants/SZYARXsM8dXmm8bQE5C6hZSa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mallard_Sig_247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-ef39a321-cce1-40be-bae3-d35570048d5d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954461/63e839678b/mallard-duck-3d-model-63e839678b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954570","type":"listingItem","attributes":{"id":1954570,"title":"Dove - rigged - animated","price":160.0,"description":"Dove\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 2008 and up\u003cbr\u003e\nRigged and Animated for Cinema 4D r13 and up\u003cbr\u003e\nRigged and Animated for Maya 2013 (ascii) and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\"[NAME]-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n[BIRD]-TakeOffAndLand-v8.[extension]\u003cbr\u003e\n[BIRD]-TakeOffAndLandLiveBranch-v8.[extension]\u003cbr\u003e\n[BIRD]-FLyUpLong.[extension]\u003cbr\u003e\n[BIRD]-FLyLoop-V8.[extension]\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" (names may differ slightly from application to application Lightwave, 3DS MAX, C4D, Maya)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\nThere are 31 Morph targets.\u003cbr\u003e\n-The 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform.(Lightwave)\u003cbr\u003e\n-The 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n-Use the Blend Window in Maya\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 11 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-----------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, Hypernurbs, etc. so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightwave (Native Format):\u003cbr\u003e\nDove:\u003cbr\u003e\nReal Geometry:\t\tOlive Branch:\t\tGround:\t\u003cbr\u003e\n31530 vertices\t\t518 verticies\t\t8 verticies\u003cbr\u003e\n18534 polygons\t\t507 polygons\t\t6 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n32054 verticies - Total\u003cbr\u003e\u003cbr\u003e\n19093 polygons - Total\n* The other formats will have similar but not necessarily the same counts\u003cbr\u003e\nUnits of measurement are in inches/feet\u003cbr\u003e\nthe maps are RGB or greyscale or Normal 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube Previews:\u003cbr\u003e\n\u003cbr\u003e\nDove Color CU HI\u003cbr\u003e\nhttps://youtu.be/8NdxPmtTv3I\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Color HI\u003cbr\u003e\nhttps://youtu.be/0axohXAEuyg\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Grey HI\u003cbr\u003e\nhttps://youtu.be/8Yu0TIK1DFA\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Grey LO\u003cbr\u003e\nhttps://youtu.be/YvxYRWFBQSA\u003cbr\u003e\n\u003cbr\u003e\nDove Grey CU HI\u003cbr\u003e\nhttps://youtu.be/qTUbC5W_PII\u003cbr\u003e\n\u003cbr\u003e\nDove Grey CU LO\u003cbr\u003e\nhttps://youtu.be/P2H7DmpTRys\u003cbr\u003e\n\u003cbr\u003e\nDove Phonemes\u003cbr\u003e\u003cbr\u003e\nhttps://youtu.be/_cLu9mvRb-Q\n\u003cbr\u003e\nDove Total Grey HI\u003cbr\u003e\nhttps://youtu.be/aRUKk8r-_BE\u003cbr\u003e\n\u003cbr\u003e\nDove Total Grey LO\u003cbr\u003e\nhttps://youtu.be/hIuNgIjdbNg\u003cbr\u003e\n\u003cbr\u003e\nDove Totla Color HI\u003cbr\u003e\nhttps://youtu.be/v9IPJIG4BfQ\u003cbr\u003e","imageAlt":"pigeon 3D Dove - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/dove-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ma1RcTF1JPSEvViuRfQiwhhq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DOVE-SIG.jpg","gridUrl":"https://media.cgtrader.com/variants/Ma1RcTF1JPSEvViuRfQiwhhq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DOVE-SIG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/dove-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954570/ed16fa3087/dove-rigged-animated-3d-model-ed16fa3087.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1968936","type":"listingItem","attributes":{"id":1968936,"title":"Thayers Herring Gull -rigged - animated","price":100.0,"description":"Thayer\"s Herring Gull\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 4 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n\"HerringGull-ZERO\" is the name given to my BASIC set up, no animation.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootRot\" and \"RT-FootRot\" respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 \"neck\" bones, a \"head\" bone and a \"lower beak\" bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe \"Mouth\" and phonemes are controlled by Morph targets located when you select the HG mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\".\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 5 bones each\u003cbr\u003e\nand have 6 Morph positions:\u003cbr\u003e\nFold-1Quarter\u003cbr\u003e\nFold-2Quarter\u003cbr\u003e\nFold-3Quarter\u003cbr\u003e\nFold-4Quarter\u003cbr\u003e\nWingsFlightAngle\u003cbr\u003e\nWingSpread\u003cbr\u003e\n\u003cbr\u003e\nTo make the wing more Horizontal when the body is tilted for flight, use the \"Morph\" target \"WingsFlightAngle\".\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controilled via Morph taget \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty wierd distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon\"t panic, the solution is to \"zero\" out your wing bone positions, as or just before you apply the \"Morph\" targets.\u003cbr\u003e\n\u003cbr\u003e\n\nVerticies: 14690\nPolygons: 22935\n\n\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C 512K\u003cbr\u003e\nhttps://youtu.be/G8gkimDztQ4\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C 512K\u003cbr\u003e\nhttps://youtu.be/6pVoa2WOgzI\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C Backdrop 512K\u003cbr\u003e\nhttps://youtu.be/NJ8ekrSI_Hs\u003cbr\u003e\n\u003cbr\u003e\nTakeOffLoop CAM1 512K\u003cbr\u003e\nhttps://youtu.be/wLeyeS8KWPA\u003cbr\u003e\n\u003cbr\u003e\nTakeOffLoop CAM2 512K\u003cbr\u003e\nhttps://youtu.be/5kajrXqLxqw\u003cbr\u003e","imageAlt":"Thayers Herring Gull -rigged - 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3d animated Great White Shark ancestor","price":39.72,"description":"Realistic CGI 3d model of an ancient Great White Shark.\n\nGreat detail as seen in previews. \n\nVery complete and low price compared to other shark models. \n\n\n\n\nModeled in 3ds max 2017 and Mudbox.\n\nBasic model and turbosmooth subdivisions applied.\n\nMouth, lip and gum opening through bone rig.\n\nIncludes 8192 x 8192 diffuse, specular, bump, displacement, reflection and normal maps. \n\n(A lot of work trying to reproduce shark skin and colors since shark photos offer poor quality).\n\nObjects named and organized in Layers. \n\nMesh subdivision controll.\n\nFurther instructions upon file opening.\n\n(Mudbox file may be provided if asked for).\n\n\n\n\n\n\n1549 animation frames: \n\nmouth openings, roaming slow, roaming faster, turning, uprising, biting, jumping out of water.\n\n\n\n\nThe rendering is setup in Default Scanline Renderer. \n\n\nAlso FBX and OBJ format provided. \n\nNotes:  \n\n       You should replace the shark max file, and the diffuse map and reflection map, with the ones \n       provided in shark update. \n       Obj file only has mesh and mapping coordinates; materials have to be simply applied. \n       Fbx file has mesh, mapping coordinates, all animation and simple bone rig without IK controllers. \n       Fbx file could only be exported in low poly version, but you can apply smoothness and subdivisions.\n       (I used 2 subdivision for shark body and 3 for upper gum) \n       Blend format for blender 2.7 or 2.8 beta - not rigged or animated.\n       Maps can be found inside 3ds max´s file folder.\n\n\n\n\n\n\nModeled in real world scale - around 6,6 meter shark. \n\n\n\n\n\ngreat white shark sharks animal big realistic fish marine 3d model Carcharodon high ocean carcharias sea predator creature \nsurf megalodon","imageAlt":"animated Megalodon - 3d animated Great White Shark","url":"https://www.cgtrader.com/3d-models/animal/fish/jaws-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nM9GQczgGaEd6LT7jndUnJnM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/nM9GQczgGaEd6LT7jndUnJnM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/jaws-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1921373/f20a39abe0/megalodon-3d-animated-great-white-shark-ancestor-3d-model-f20a39abe0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2142994","type":"listingItem","attributes":{"id":2142994,"title":"Cableway 3S Cabin CWA ATRIA","price":89.0,"description":"Realistic (copy) 3d model of Cableway 3S Cabin CWA ATRIA for cableway with door animation.\n\nThis set:\n- 1 file obj standard\n- 1 file 3ds Max 2013 vray material\n- 1 file 3ds Max 2013 corona material\n- 1 file of 3Ds\n- 3 file Cinema 4d\n\nTopology of geometry:\n\n- forms and proportions of The 3D model\n- the geometry of the model was created very neatly\n- there are no many-sided polygons\n- detailed enough for close-up renders\n- the model optimized for turbosmooth modifier\n- Not collapsed the turbosmooth modified\n- apply the Smooth modifier with a parameter to get the desired level of detail\n\n\nMaterials and Textures:\n\n- 3ds max files included Vray-Shaders\n- 3ds max files included Corona-Shaders\n- file e3d full set of materials\n- all texture paths are cleared\n\n\nOrganization of scene:\n\n- to all objects and materials\n- real world size (system units - mm)\n- coordinates of location of the model in space (x0, y0, z0)\n- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)\n\nThe archive contains 3 cabins with different colors and trimmings of seeds. The doors are animated, you can set both open and closed.\nLow-poly model for anti-aliasing (for medium and close angles, turn on TurboSmooth for 1 or 2 iterations)\n\nExcellent renders to you!","imageAlt":"Cableway 3S Cabin CWA ATRIA 3D model animated","url":"https://www.cgtrader.com/3d-models/vehicle/other/cableway-3s-cabin-cwa-atria","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HnYt8PAxr1W8hmQRwyzKcfvU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1main-cg.jpg","gridUrl":"https://media.cgtrader.com/variants/HnYt8PAxr1W8hmQRwyzKcfvU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1main-cg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/cableway-3s-cabin-cwa-atria","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2142994/9c1b690a92/cableway-3s-cabin-cwa-atria-3d-model-9c1b690a92.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2907914","type":"listingItem","attributes":{"id":2907914,"title":"Smoke Simulation","price":2.0,"description":"Disclosure\n:- Fbx, obj, mtl, virsion may not be worked. blender only support .blend virsion for any simulations, Buy it if you want blend file.\n\nsmoke simulation made from blender 2.9 can be used for:-  valid  for all latest virsions \nVfx\nCinimatics\nMovies\nand any other stuff of blender,\n\nlow cost  smoke simulation for u\n\nit is rendered in eevee in blender of 200 res.\nplay time :- about 2-3 second,  \nslow motion can be done in any video editing software,\nu can also mail  me if you want more playtime, no extra charge after buying it.\n\n\nanimated [Simulated]\n\nHope you will like it, so please rate me..........","imageAlt":"Smoke Simulation 3D model","url":"https://www.cgtrader.com/3d-models/space/other/smoke-simulation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bT5AmHH5gcRaRMkvNZZLnnJf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/smokeeeee.jpg","gridUrl":"https://media.cgtrader.com/variants/bT5AmHH5gcRaRMkvNZZLnnJf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/smokeeeee.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/smoke-simulation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2907914/d6f3c1aae4/smoke-simulation-3d-model-d6f3c1aae4.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3404908","type":"listingItem","attributes":{"id":3404908,"title":"Women high neck collar sweat shirt ","price":5.0,"description":"Women high neck collar sweat shirt .Very High Quality Rendered. Made By Clo Standalone. This model has a low polycount . Includes various formats with realistic Wash effect textures and normal map. With Exotic texture you will see the effect on the body.** 2d CAD also provided. Ready Pattern for make actual product.** It can be used for animations, video games, WebGL, VR/AR, VFX, Obj, Presentation. Provided File Formats are Dxf, OBJ, FBX, Zprj, AI, Gltf, xml, mcx . Let me know if any support required in comment box.","imageAlt":"3D model Women high neck collar sweat shirt","url":"https://www.cgtrader.com/3d-models/character/clothing/women-high-neck-collar-sweat-shirt","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tZhV78nT3uES765t8qPv9DbN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ladies%20sweat%20hoodie_0.jpg","gridUrl":"https://media.cgtrader.com/variants/tZhV78nT3uES765t8qPv9DbN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ladies%20sweat%20hoodie_0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/women-high-neck-collar-sweat-shirt","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":33,"name":".lxo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":140,"name":".zpac","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/3404908/dd091db9b1/women-high-neck-collar-sweat-shirt-3d-model-dd091db9b1.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2292380","type":"listingItem","attributes":{"id":2292380,"title":"Ultra High Quality MARS planet with terrain atmosphere  clouds","price":50.0,"description":"24k 16 bit raw heightmap for displace, 24k color/specular/roughness textures. \n\nVolumetric atmosphere presented in .VDB format.\nVolumetric clouds over all planet presented in .VDB format.\nAll volumetrics originally created in Houdini.\nReady for production render in any 3d engine. All maps and shaders included.","imageAlt":"Ultra High Quality MARS planet with terrain 3D model 1","url":"https://www.cgtrader.com/3d-models/space/planet/ultra-high-quality-mars-planet-with-terrain-atmosphere-clouds","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ivDJBpGTkfkCTTcbWxdVhKuU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mars_planet_cam1_4k_780.jpg","gridUrl":"https://media.cgtrader.com/variants/ivDJBpGTkfkCTTcbWxdVhKuU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mars_planet_cam1_4k_780.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/ultra-high-quality-mars-planet-with-terrain-atmosphere-clouds","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/2292380/3b3bd672a8/ultra-high-quality-mars-planet-with-terrain-atmosphere-clouds-3d-model-3b3bd672a8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2353097","type":"listingItem","attributes":{"id":2353097,"title":"wheel high-poly","price":9.0,"description":"All preview images shown, rendered with Vray Next. A few screenshots of the model in the viewports of 3ds max.\n\n**File Format**\n\n- 3dsmax 2017 - Native Format\n- FBX, OBJ, STL\n- Rendering: Vray Next, Corona 3\n- Vray Next and Corona 3 shaders included\n\n**Model**\n\n- Clean topology\n- 1.8 Mln Ploys\n- Separete elements\n- Textures included\n- Open modifier stack\n\n\n**Features**\n\n- High Quality 3d Models\n- Ready for your Movies, TV, advertising, Games etc.\n- Clean mesh with no co-planar faces or isolated vertices\n- No corrections or cleaning up needed\n- Correctly named in English\n- Available formats: *.max *.obj *.fbx, *.stl\n\nReal world scale. All geometry is subdivision ready. Texture Files Included.\n\n_FBX - Autodesk FBX exported from 3ds max. \n\n_OBJ - OBJ/MTL exported from 3ds max. \n\n_MAX - 3ds Max project file with default shaders, using the PBR textures. ","imageAlt":"3D model wheel high-poly","url":"https://www.cgtrader.com/3d-models/car/car/wheel-high-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DX2vjr9KMXxxqo1JRPjZRUVN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ccc_.jpg","gridUrl":"https://media.cgtrader.com/variants/DX2vjr9KMXxxqo1JRPjZRUVN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ccc_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/wheel-high-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2353097/952f2bc3de/wheel-high-poly-3d-model-952f2bc3de.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2047110","type":"listingItem","attributes":{"id":2047110,"title":"Brown Trout","price":14.0,"description":"Animated Brown Trout, with swimming and prey-catching animation. Both movements can be previewed as turntables. The animated model loops at 250 frames. \n\nAll bones are labeled with the corresponding body part and left/right where applicable.\n\n\nWireframe preview images show the base mesh (5,929 vertices). Textured preview images show the model with one level of subdivision applied.\n\n\nIncludes 4K, PBR textures: color, normal, roughness, and alpha maps. Subsurface map is also included, it is not necessary in all cases but may be used in conjunction with transparency map to improve the look in different renderers.\n\nUV islands overlap symmetrically, and can be viewed in the preview images\n\nPreview images are rendered with Cycles.","imageAlt":"3D asset animated realtime Brown Trout","url":"https://www.cgtrader.com/3d-models/animal/fish/stuffed-bunny-toy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VZQPWWse2G2F7cv8oaUC81Du/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BROWNTROUT_TITLE.jpg","gridUrl":"https://media.cgtrader.com/variants/VZQPWWse2G2F7cv8oaUC81Du/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BROWNTROUT_TITLE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/stuffed-bunny-toy","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2047110/2808534216/brown-trout-3d-model-2808534216.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"975544","type":"listingItem","attributes":{"id":975544,"title":"Lexus IS 2018","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R20, model can use Hypernurbs subdivision. Vray version included. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard materials. Previews were rendered using Cinema 4d R20 Studio, Physical renderer. Model scale unit is millimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R20. Compatibility level with other versions may be restricted due to changes in versions of software.","imageAlt":"3D model Lexus IS 2018","url":"https://www.cgtrader.com/3d-models/car/car/lexus-is-2018","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tEEqMoHandEYoPVVmfjJuShw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LIS4_021.jpg","gridUrl":"https://media.cgtrader.com/variants/tEEqMoHandEYoPVVmfjJuShw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LIS4_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/lexus-is-2018","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/975544/ee90358786/lexus-is-2018-3d-model-ee90358786.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1958186","type":"listingItem","attributes":{"id":1958186,"title":"Heart Bloody Rigged Animated PBR","price":69.0,"description":"3d model of the real human heart.\n\nBloody textures version.\n\nModel has 18300 triangles count and ready for the subdivision\n\nModel has outside part and interior combined in one model.\n\nTwo materials, one for the outside and another for the interior.\n\nPBR textures pack(Unity standart specular, Unreal Engine 4, Vray) included.\n\nPBR textures comes in PNG 8192x8192 size and have huge size, but you can downscale them as you need and convert from PNG to JPG(note that jpg lose transparency for the PBR engines)\n\nModel animated inside of 3ds max with standart bones. Animation fully copies real heart work. Valves also animated. \n\nAnimated FBX with baked vertex animation(0 - 24 frames) included.","imageAlt":"3D asset low-poly Heart Bloody Rigged Animated PBR","url":"https://www.cgtrader.com/3d-models/science/medical/heart-bloody-rigged-animated-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vx1RhFJ1cmon2BWrTAJHzTyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/heart_bloody_00.jpg","gridUrl":"https://media.cgtrader.com/variants/Vx1RhFJ1cmon2BWrTAJHzTyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/heart_bloody_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/medical/heart-bloody-rigged-animated-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"science","subcategorySlug":"medical","categoryTitle":"Science","subcategoryTitle":"Medical","schemaImageUrl":"https://img-new.cgtrader.com/items/1958186/c20065ba07/heart-bloody-rigged-animated-pbr-3d-model-c20065ba07.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956602","type":"listingItem","attributes":{"id":1956602,"title":"European Goldfinch - rigged - animated","price":199.0,"description":"European Gold Finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n'EGF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nEGF-FlyLoop.lws\u003cbr\u003e\nEGF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nEuropean Gold Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nEGF Anim Color\u003cbr\u003e\nhttps://youtu.be/LEeqUdGC0ms\u003cbr\u003e\n\u003cbr\u003e\nEGF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/N8eMKqXI5NY\u003cbr\u003e\n\u003cbr\u003e\nEGF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/uEaXV5Qb8vM\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Color\u003cbr\u003e\nhttps://youtu.be/tJdPDfkMiRE\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/TyjPrV1KsKk\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/5nSqazctO0E\u003cbr\u003e","imageAlt":"3D European Goldfinch - rigged - 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- End Sedan Car 02 Driveable Animated Realistic","price":14.99,"description":"Sedan Car Driveable / Animated / Realistic / Customizable , AAA Quality, Fully Customizable with separate Parts / Blueprints / Material Instances , There are Roughness / Metallic / Color parameters in material instances so you can arrange materials easily, Vehicle will be in one blueprint and also 8 separate meshes so you will be able to use as you wish to, great prop for your Levels / Games and Automotive presentations / ArchViz ,\n\nYou can Animate ( Open / Close ) Car doors with 4 buttons ( one button for each , Q E R F ) via keyboard , and you can turn camera view while driving the Car .\n\n\n\nVideo : https://bit.ly/2QLIpNp\n\nFeatures:\n\nRigged , Driveable , Playable\nGood to use in Automotive Industry / ArchViz / Games\nCustomizable Dirt / Edge Wears\nCustomizable Lights\nEasy switch between material values ( roughness / metallic / color )\nOne button Animating Car's Doors\nGame ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Sounds: 9\n\nNumber of Meshes: 8\n\nNumber of Blueprints: 5\n\nNumber of Materials and Material Instances: 15\n\nNumber of Textures: 27\n\n\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25+\n\nYou can easily export FBX models and TGA / Targa textures from project to use all assets in different softwares such as Maya / 3dsmax / Blender / Cinema4d / Modo / Unity/CryEngine and more","imageAlt":"3D model High - End Sedan Car 02 Driveable Animated","url":"https://www.cgtrader.com/3d-models/car/car/high-end-sedan-car-02-driveable-animated-realistic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WU2YGx1iWJhwYQWeAegveiHx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/WU2YGx1iWJhwYQWeAegveiHx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/high-end-sedan-car-02-driveable-animated-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2440587/5b64aee7e5/high-end-sedan-car-02-driveable-animated-realistic-3d-model-5b64aee7e5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"671015","type":"listingItem","attributes":{"id":671015,"title":"Futuristic Drivers Cap Module High-Poly","price":30.0,"description":"Here is the driverâ€™s cap module (High-Poly) out of my vehicle construction set (coming soon). --------------- --------------- Polygons: 870384 Vertices: 895556 Triangles: 1740768 --------------- --------------- 12 available formates: - fbx (7.4 binary and 6.1 ASCII) - obj and mtl - dae - blend (2.78a) - stl - abc (Alembic) - ply - x3d - x - dxf - wrl - raw --------------- Blender Demo Video: https://www.youtube.com/watch?v=JTXmR7NFBtE --------------- --------------- \u003cdiv class=\"details-box__title\"\u003eAvailable formats\u003c/div\u003e \u003cul class=\"details-box__list product-formats\"\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003e3D Studio\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.3ds)\u003c/b\u003e 136 KB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eDXF\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.dxf)\u003c/b\u003e 45.1 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eAlembic\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.abc)\u003c/b\u003e 67.9 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eAutodesk FBX\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.fbx)\u003c/b\u003e 25.2 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eMilkShape 3D \u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.ms3d)\u003c/b\u003e 773 KB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eBlender\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.blend)\u003c/b\u003e 23.2 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eOBJ\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.obj)\u003c/b\u003e 82.8 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eAlias/WaveFront Material\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.mtl)\u003c/b\u003e 803 Bytes\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eAgisoft Photoscan\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.ply)\u003c/b\u003e 4.02 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eStereolithography\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.stl)\u003c/b\u003e 83 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eVRML\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.wrl, .wrz)\u003c/b\u003e 63.9 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eX3D\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.x3d)\u003c/b\u003e 47.6 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eX file\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.x)\u003c/b\u003e 24.6 MB\u003c/li\u003e \u003cli\u003e\u003cb class=\"js-format-link\"\u003eDirectX\u003c/b\u003e \u003cb class=\"product-formats__version\"\u003e\u003c/b\u003e \u003cb class=\"product-formats__extensions\"\u003e(.X)\u003c/b\u003e 24.6 MB\u003c/li\u003e \u003c/ul\u003e \u003cdiv class=\"details-box__title\"\u003eMore details\u003c/div\u003e \u003cul class=\"details-box__list\"\u003e \u003cli\u003eAnimated \u003cspan class=\"val-positive\"\u003eYes\u003c/span\u003e\u003c/li\u003e \u003cli\u003eRigged \u003cspan class=\"val-positive\"\u003eYes\u003c/span\u003e\u003c/li\u003e \u003cli\u003eVR / AR / Low-poly \u003cspan class=\"val-negative\"\u003eNo\u003c/span\u003e\u003c/li\u003e \u003cli\u003eGeometry \u003cspan class=\"\"\u003ePolygon mesh\u003c/span\u003e\u003c/li\u003e \u003cli\u003ePolygons \u003cspan class=\"\"\u003e870,384\u003c/span\u003e\u003c/li\u003e \u003cli\u003eVertices \u003cspan class=\"\"\u003e895,556\u003c/span\u003e\u003c/li\u003e \u003cli\u003eTextures \u003cspan class=\"val-positive\"\u003eYes\u003c/span\u003e\u003c/li\u003e \u003cli\u003eMaterials \u003cspan class=\"val-positive\"\u003eYes\u003c/span\u003e\u003c/li\u003e \u003cli\u003eUV Mapping \u003cspan class=\"val-negative\"\u003eNo\u003c/span\u003e\u003c/li\u003e \u003cli\u003eUnwrapped UVs\u003c/li\u003e \u003cli\u003ePlugins used \u003cspan class=\"val-negative\"\u003eNo\u003c/span\u003e\u003c/li\u003e \u003c/ul\u003e","imageAlt":"3D model Futuristic Drivers Cap Module High-Poly","url":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/drivers-cap-module-high-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pQPje9DJfm1CuybFLJ8gZLuw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/futuristic-drivers-cap-module-high-poly-3d-model-animated-rigged-obj-mtl-3ds-fbx-dxf-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/pQPje9DJfm1CuybFLJ8gZLuw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/futuristic-drivers-cap-module-high-poly-3d-model-animated-rigged-obj-mtl-3ds-fbx-dxf-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/drivers-cap-module-high-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"vehicle-part","categoryTitle":"Vehicle","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/671015/74bdf86048/futuristic-drivers-cap-module-high-poly-3d-model-74bdf86048.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5655988","type":"listingItem","attributes":{"id":5655988,"title":"High-Quality 3D Cute Bull Animated For Games","price":16.0,"description":"**High-Quality 3D Cute Bull Animated for Games \u0026 Animations Low-poly**\n\n**Specifications:**\n\n- Vertices   : 8143\n- Polygons : 8180\n- Materials: Yes.\n- Textures 2K: Yes (2048x2048 resolution, including Base Color, Metallic, Normal, Roughness, and AO maps)\n- Rigged.\n- Animated : 6 animation\n\n**List Animation:**\n\n- Idle\n- Run\n- Walk\n- Victory\n- Dying Backwards\n- Jump\n\n\n**File Formats:**\n\n- Unity 2022.3.13f1 \u003cPackage\u003e\n- BLENDER 3.6.1 \u003cRigged\u003e\n- 3DSMAX 2020 \u003cRigged\u003e\n- FBX \u003cRigged, Animated\u003e\n- OBJ ","imageAlt":"High-Quality 3D Cute Bull Animated For Games animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/high-quality-3d-cute-bull-animated-for-games","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7Y8ZisoYYxUrUZufGy8ktfw5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/high-quality-3d-cute-bull-animated-for-games-3d.jpg","gridUrl":"https://media.cgtrader.com/variants/7Y8ZisoYYxUrUZufGy8ktfw5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/high-quality-3d-cute-bull-animated-for-games-3d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/high-quality-3d-cute-bull-animated-for-games","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5655988/b2bd017611/high-quality-3d-cute-bull-animated-for-games-3d-model-b2bd017611.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"28200","type":"listingItem","attributes":{"id":28200,"title":"High-gun artillery collection","price":15.0,"description":"This pack includes two combat tanks. Modern style, agility, for the future.  \nHigh-gun artillery collection\n  \nTechnical details of the model:  \nCombat super tank set-01 has 507 polygons\n\nCombat super tank set-02 has 899 polygons  \n  \nCoordinates of the location of the model in space (x0, y0, z0)  \nAnimation can be rotated basing on the pivot.  \nAnimation is set up for Cannon Barrel,Tower and all tank wheels.  \nCannon Barrel and Tower can be rotated basing on  \n  \nVideo demo  \n[http://www.youtube.com/watch?v=HcQop3Ogyoo\u0026feature=c4-overview\u0026list=UU6DUM8\\_b-tp1s9tzaSchU6](http://www.youtube.com/watch?v=HcQop3Ogyoo\u0026feature=c4-overview\u0026list=UU6DUM8_b-tp1s9tzaSchU6)\n\n","imageAlt":"High-gun artillery collection 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/future-tank-package","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1QuK2zHaQtZu1zyPNyauiVdQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/future-tank-package-3d-model-low-poly-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/1QuK2zHaQtZu1zyPNyauiVdQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/future-tank-package-3d-model-low-poly-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/future-tank-package","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/28200/c4c725fbe0/high-gun-artillery-collection-3d-model-c4c725fbe0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"625636","type":"listingItem","attributes":{"id":625636,"title":"Sphere-Bot High Poly Rigged and Animated","price":14.1,"description":"The **high poly version** of my sphere-bot , a robot which can transform into the most stable form to protect itself or just to roll around.\n\nAnimations: \n- Rolling \n- Opening / Idle \n- Walk \n- Run \n- Attack \n- Run attack \n- Jump/ Fly\n\n- Here you can find the game ready version with pbr textures: https://www.cgtrader.com/3d-models/character-people/sci-fi/sphere-bot\n\n \n**Available formats**\n \n- **Blender** **(.blend)** **(2 files)** -\n- **Autodesk FBX** **(.fbx)** **(3 files)** -\n- **Maya** **(.ma, .mb)** 4.45 MB\n- **3D Studio** **(.3ds) (Available upon request)** -\n- **OBJ** **(.obj) (Available upon request)** -\n- **Stereolithography** **(.stl) (Available upon request)** -\n \n**More details**\n \n- Animated Yes(approved)\n- Rigged Yes(approved)\n- VR / AR / Low-poly No\n- Geometry Polygon mesh\n- Polygons 896300\n- Vertices 453400\n- Textures No\n- Materials Yes\n- UV Mapping No\n- Unwrapped UVs\n- Plugins used No\n","imageAlt":"Sphere-Bot High Poly Rigged and Animated 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Jurassic Park Inspired model","price":20.0,"description":"Rigged and ready to go, modeled and inspired off of the original 1993 Jurassic Park T Rex, ready to be brought back to life!\n\n-High quality texture maps\n-Shape Keys\n-Rigged\n-animation included\n-Little set included (grass/mountain mesh)","imageAlt":"Rexy Jurassic Park Inspired model animated dinosaurs","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/rexy-jurassic-park-inspired-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Pkg1hDuZLTuSUd5gPHdNUSwM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rexy-jurassic-park-inspired-model-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Pkg1hDuZLTuSUd5gPHdNUSwM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rexy-jurassic-park-inspired-model-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/rexy-jurassic-park-inspired-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/997135/e7b8537e40/rexy-jurassic-park-inspired-model-3d-model-e7b8537e40.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"700046","type":"listingItem","attributes":{"id":700046,"title":"Mercedes-Benz S-Class LWB 2017","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2013 and rendered with Mental ray. This is a fully rigged biped for 3DSMax. It has been tested by several animators. It is a very fast rig .\n\nModel is built to real-world scale Units used: Centimeters. Model is 130 centimeters tall. Scene objects are organized by layers. No third-party renderer or plug-ins needed\n\nFeatures: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) -All colors can be easily modified. -Model is textured with all materials applied. -Diffuse 4096x4096 jpg body and eyes -No cleaning up necessary—just drop your models into the scene and start rendering. -No special plugin needed to open scene. -Ready for rendering in Mental Ray. -8 Morpher for the head -Rigged Biped -File contains \"Tpose\" -Max file -NO RIGGING in MAYA Every model has been checked with the appropriate software.\n\nHope you like it! Also check out my other models, just click on my user name to see complete gallery. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. 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The wings are folded using one of several morph targets.\u003cBR\u003e\n\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cBR\u003e\u003cBR\u003e\n-------------------------\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the \"ROOT\" bone\u003cBR\u003e\nWith Blender \"CenterOfGravity\" controls the upper body 'Root' moves the entire model.\u003cBR\u003e\n\u003cBR\u003e\nDBF-ZERO (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-ZERO (Blender) \u003cBR\u003e\nDBF-ZERO (MAX) \u003cBR\u003e\nis the name given to my BASIC set up, no animation, but it is rigged.\u003cBR\u003e\n\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nDBF-FlyLoop (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-LanfdTakeOff (Blender)\u003cBR\u003e\nDBF-LandTakeOff-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nDBF-LandTakeOff (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-FlyLoop (Blender)\u003cBR\u003e\nDBF-FlyLoop-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cBR\u003e\n\u003cBR\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 25 Morph targets (Shape Keys).\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets (Shape Keys) located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets (Shape Keys) located when you select the DBF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX) - 'Shape Keys' (Blender)\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cBR\u003e\n\u003cBR\u003e\nWingFold-01\u003cBR\u003e\nWingFold-02\u003cBR\u003e\nWingFold-03\u003cBR\u003e\nWingFold-04\u003cBR\u003e\nWingFold-06a\u003cBR\u003e\nWingFold-06b\u003cBR\u003e\nWingFold-07a\u003cBR\u003e\nWingFold-07b\u003cBR\u003e\nWingFold-08b\u003cBR\u003e\nWingTIpsDn\u003cBR\u003e\nWingTIpsSpread-01\u003cBR\u003e\nWingTIpsSpread-02\u003cBR\u003e\nWingTIpsSpread-03\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe eyes have several morph targets:\u003cBR\u003e\nEyeBrowsMUP-LT\u003cBR\u003e\nEyeBrowsMUP-RT\u003cBR\u003e\nEyelidsClosed\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\nMAX potential issue:\u003cBR\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cBR\u003e\n\u003cBR\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cBR\u003e\n\u003cBR\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cBR\u003e\n\u003cBR\u003e\n-----------\u003cBR\u003e\n\u003cBR\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cBR\u003e\n\u003cBR\u003e\nDouble-Barred Finch:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n18428 vertices\u003cBR\u003e\n12758 polygons\u003cBR\u003e\n--------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cBR\u003e\n\u003cBR\u003e\nAdditional Youtube previews:\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Color HI\u003cBR\u003e\nhttps://youtu.be/_bUaLw0CBco\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey HI\u003cBR\u003e\nhttps://youtu.be/13N0LlfyLyI\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey LO\u003cBR\u003e\nhttps://youtu.be/r-o-1FUgWaU\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Color HI\u003cBR\u003e\nhttps://youtu.be/GJ-318EL7yY\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT GRey HI\u003cBR\u003e\nhttps://youtu.be/zOUmSEm8wvc\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Grey LO\u003cBR\u003e\nhttps://youtu.be/FmUDh68tDA0\u003cBR\u003e\n\n","imageAlt":"Double-Barred Finch - rigged - animated 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/double-barred-finch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tfgSWLDFBV9KWa8uKFxxPEp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DBF-Sig-1c-247.jpg","gridUrl":"https://media.cgtrader.com/variants/8tfgSWLDFBV9KWa8uKFxxPEp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DBF-Sig-1c-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/double-barred-finch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954558/2eb14bde66/double-barred-finch-rigged-animated-3d-model-2eb14bde66.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"81556","type":"listingItem","attributes":{"id":81556,"title":"High Quality Classic Football","price":14.99,"description":"\u003cp\u003eA very accurate model of  a football. 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The binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.\n\n","imageAlt":"Napoleon soldier 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/napoleon-soldier-dad0bfbf-2980-4541-9e73-d4dd6aabeb5f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/45t4zGoGBd9UR6ugPZo9ijhi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/45t4zGoGBd9UR6ugPZo9ijhi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/napoleon-soldier-dad0bfbf-2980-4541-9e73-d4dd6aabeb5f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5600106/8d8a098d38/napoleon-soldier-3d-model-8d8a098d38.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"630313","type":"listingItem","attributes":{"id":630313,"title":"UFO Type 6 High Poly Version","price":34.5,"description":"\u003cp\u003eHere is the requested highpoly version of my ufo type 6.\u003c/p\u003e\u003cp\u003eNo textures but 16 Million Polygons!\u003c/p\u003e\u003cp\u003eHere you can find the Game Ready Version with PBR Textures:\nhttps://www.cgtrader.com/3d-models/aircraft/military/ufo-type-6-animated-and-game-ready\u003c/p\u003e","imageAlt":"UFO Type 6 High Poly Version 3D model animated","url":"https://www.cgtrader.com/3d-models/space/spaceship/ufo-type-6-high-poly-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QXGdyENgwxR76m1kui3TyYR4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ufo-type-6-high-poly-version-3d-model-animated-obj-fbx-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/QXGdyENgwxR76m1kui3TyYR4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ufo-type-6-high-poly-version-3d-model-animated-obj-fbx-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/ufo-type-6-high-poly-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/630313/b14760daf3/ufo-type-6-high-poly-version-3d-model-b14760daf3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"607926","type":"listingItem","attributes":{"id":607926,"title":"Bf-109G wwii bf fighter","price":60.0,"description":"Messerschmitt Bf-109G, German fighter from world war 2 era. Model contains main mesh, cocpit mesh, high resolution detailed cocpit mesh with textures, low poly LOD, separate flaps meshes. Detailed cocpit has separate lightmap texture on UVW channel 2 . Check out new models soon!\n\n","imageAlt":"Bf-109G 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/bf","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GxWvzBqyWJteFBgvPdHrZ4HX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bf-109g-3d-model-low-poly-animated-max-obj-fbx-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/GxWvzBqyWJteFBgvPdHrZ4HX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bf-109g-3d-model-low-poly-animated-max-obj-fbx-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/bf","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/607926/c828c9a975/bf-109g-wwii-bf-fighter-3d-model-c828c9a975.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"850862","type":"listingItem","attributes":{"id":850862,"title":"3D Animated Great White Shark ","price":279.0,"description":"High-quality animated model of the Great White Shark.\n\nI present to you the animated model of Great White Shark. Originally was modeled in 3ds max and used tools to create CAT system rigging and excellent animation sequences.\n\nThe Great White Shark model has 5207 polygons, that's why it is perfect for producing films, advertising, posters, and for games.\n\nSAVE from 80 to 120 hours of work of a professional 3d artist to create such a model from the very beginning. Our model is ready for use after download!\n\nThe animated Great White Shark model has a V-Ray material with textures of high-resolution multilayer texture. This Great White Shark model has a clean topology and is good at one iteration of smoothing.\n\n===================\nThe Great Shark model is easily exported to other 3D programs, such as 3D Maya, Unity, etc.\nThe model is animated and has such animations (all animations are looped):\n\nSwim    - 40   keyframes\nAttack   - 260 keyframes\n\nFrame rate: 30 frames per second\n\n===================\n3ds max native CAT tool was used to create rig.\nTo open the mouth, the morph modifier is used.\n\n===================\nThe following file formats are provided:\n3Dmax    2013 Vray\n3Dmax    2013 ScanLine\nFBX\n3DS\nOBJ\n\n===================\nNumber of polygons:\n5207 polygons without smoothing.\n\n===================\nUnits used for measurement is centimeters\n\n===================\n\nThe model is compared with the use of multilayer textures and has:\n\n8192x8192 Normal Map\n8192x8192 Diffuse\n8192x8192 Glossiness\n8192x8192 Ambient Oclusion\n8192x8192 Displacement Map\n\n===================","imageAlt":"animated 3D Animated Great White Shark vray","url":"https://www.cgtrader.com/3d-models/animal/fish/3d-animated-great-white-shark","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xF3KcRgjgpVkfVQ3R9zQNG6F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-animated-great-white-shark-3d-model-low-poly-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/xF3KcRgjgpVkfVQ3R9zQNG6F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-animated-great-white-shark-3d-model-low-poly-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/3d-animated-great-white-shark","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/850862/ef6f99ad08/3d-animated-great-white-shark-3d-model-ef6f99ad08.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"692","type":"listingItem","attributes":{"id":692,"title":"Kermit The Frog Rigged","price":16.0,"description":"\u003cp\u003e3D model of the famous frog Kermit, made with 3D Studio Max V8.\u003cbr\u003e\nThe model is fully RIGGED and ANIMATED in Max version\u003cbr\u003e\nSee the Youtube video:\u003c/p\u003e\u003cp\u003ehttp://www.youtube.com/watch?v=TH4-blNkLN4\u003c/p\u003e\u003cp\u003etextures and materials are included into each archive\u003cbr\u003e\navailable in the following formats: Max V8, 3ds, Obj, Fbx, Lwo\u003cbr\u003e\nthe stool is included too\u003c/p\u003e","imageAlt":"Kermit The Frog Rigged 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/other/kermit-the-frog-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AokKdCJ4LP2bzwYjXH17b24s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kermit-the-frog-rigged-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/AokKdCJ4LP2bzwYjXH17b24s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kermit-the-frog-rigged-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/kermit-the-frog-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/692/a8adcfcdb6/kermit-the-frog-rigged-3d-model-a8adcfcdb6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1957208","type":"listingItem","attributes":{"id":1957208,"title":"Red Tailed Hawk - 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The wings are folded using one of several morph targets.\u003cbr\u003e\n\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n'RTHawk-CM16-ZERO' is the name given to my BASIC set up, no animation.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\nTake Off\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 17 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nhe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Blue Jay mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 2 Morph positions, to spread the wing tips and 2 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nFold-01\u003cbr\u003e\nFold-Closed\u003cbr\u003e\nWingTips-1\u003cbr\u003e\nWingTips-2\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"Tail-Opened\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\n\u003cbr\u003e\nEyebrows-Focus\u003cbr\u003e\nEyebrows-Focus-1\u003cbr\u003e\nEyebrowSurprise\u003cbr\u003e\nEyelidClosed\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than th rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n22131 / verticies / /\u003cbr\u003e\n14336 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n22149 verticies\u003cbr\u003e\n16569 polygons\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so no plugins are required. This also allows the model to render very quickly, especially when compaired to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nThe Maps:\u003cbr\u003e\nRTHawk2012-06 ImageMap.jpg\u003cbr\u003e\nRTHawk2012-06-BUMPMapB.jpg\u003cbr\u003e\nRTHawk2012-06-BUMPMap-C.jpg\u003cbr\u003e\nRTHawk2012-06-TRANPARENCYMap.jpg\u003cbr\u003e\nRTHawk2012-06-TRANSLUCENCYMap.jpg\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nRTH Land WIRE Cam1\u003cbr\u003e\nhttps://youtu.be/F91_iADp04g\u003cbr\u003e\n\u003cbr\u003e\nRTH Land WIRE Cam2\u003cbr\u003e\nhttps://youtu.be/bW2W94hMSVw\u003cbr\u003e\n\u003cbr\u003e\nRTH LandCam1\u003cbr\u003e\nhttps://youtu.be/cjtVJoqdDS8\u003cbr\u003e\n\u003cbr\u003e\nRTH LandCam2\u003cbr\u003e\nhttps://youtu.be/fY3zrLhUNHU\u003cbr\u003e","imageAlt":"3D Red Tailed Hawk - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/red-tailed-hawk-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kfTe6hDbD2beBpMrDGWK32Vh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/RTH-SigOnWhite-0050.jpg","gridUrl":"https://media.cgtrader.com/variants/kfTe6hDbD2beBpMrDGWK32Vh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RTH-SigOnWhite-0050.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-tailed-hawk-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1957208/f28900d7a2/red-tailed-hawk-rigged-animated-3d-model-f28900d7a2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3493033","type":"listingItem","attributes":{"id":3493033,"title":"Girls check shirt","price":4.0,"description":"Girls check shirt. Very High Quality Rendered. Made By Clo Standalone. This model has a low poly count . Includes various formats with realistic Wash effect textures. With Exotic texture, you will see the effect on the body.** 2d CAD also provided. Ready Pattern for making the actual product.** It can be used for animations, video games, WebGL, VR/AR, VFX, Obj, and presentations. Provided File Formats are Dxf, OBJ, FBX, Zprj, AI, Gltf, xml, mcx . 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