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Protective Suit - Modular - Rigged","price":103.2,"description":"Realistic 3D model of Man - Protective Suit - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=QeZ1HqvKUPI\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n This is not a Metahuman's body and face. This is our creation.\n But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 50,320\n- Tris: 94,330\n- Verts: 47,652\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris: 88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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No Retargeting Needed)\n\t- Just copy paste to \"Content - Characters\" folder and change Skeletal Mesh Asset to \"SKM_HazmatSuit\" in BP_ThirdPersonCharacter.\n\t- 23.761 Polygons, 24.267 Vertices\n\t- 8.845 Polygons, 9.202 Vertices (Low/Optimized Version) *NEWUPDATE\n\nTexture Files\n\t- 2K PBR Textures (BaseColor, Glossiness, Metalness, Normal, NormalX, Roughness, Specular, Height, ColorID)\n\t- 4K PBR Textures (BaseColor, Glossiness, Metalness, Normal, NormalX, Roughness, Specular, Height, ColorID)\n\t- New Update : Add (ORM RGB_Packed) Textures for Unreal Engine\n\nAll preview images rendered in real-time.\nAll scenes are Real World Scale (cm) \nAll models are centered at origin.\nNo external plugins required for any of the included files. \n\n--------------------------------------------------------------------------------------------------------------\n\nThank you so much for purchasing this model.\nPlease RATE this product if you are satisfied.\n\n","imageAlt":"Bio Hazard Protective Suit 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/hazmat-suit-1870159c-00eb-4482-acf3-0f7f28632fc8","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jx2hcevw5i6d3q5r3qhsc171az4x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HazmatSuit_MainThumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/jx2hcevw5i6d3q5r3qhsc171az4x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HazmatSuit_MainThumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/jx2hcevw5i6d3q5r3qhsc171az4x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HazmatSuit_MainThumbnail.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/hazmat-suit-1870159c-00eb-4482-acf3-0f7f28632fc8","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":149,"name":".bip","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6386725/9e21d0feb0/bio-hazard-protective-suit-3d-model-9e21d0feb0.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4061329","type":"listingItem","attributes":{"id":4061329,"title":"Hazmat Suit Soldier with Rig","price":49.0,"description":"Hazmat Suit Soldier with Rig\n\nThis is a fully game ready and rigged hazmat suit soldier character. Fully original character that I have created from scratch. \n\nThe character was assembled in Maya 2019 and the rig is based on Human IK. The rig was tested with custom animations and retargeting animations from Mixamo. Mixamo animations will work with this character using the Maya HIK Definition template, no need to adjust the retargeting at all. \n**Important : Please select \"hazmat_man_IK\" character in Maya Human IK panel and choose control rig to animate.**\n\nThe character is fully setup in Unreal Engine 4.27 and is compatible with Unreal Engine 5. The Unreal Engine project file comes with demo animations that will play when executing the level.\nThe suit color and dirt amount and even skin color can be adjusted using material instances. Also included is the camo pattern for the material that can be adjusted as well.\n\nIt is possible to create further animations in Maya and export them to Unreal Engine for game and film work.\n\n**Formats**\n- Maya 2019\n- Unreal Engine 4.27.2 Project File (Tested asset migration to Unreal Engine 5 with no issues).\n- .fbx with rig\n- .obj\n\n****Geometry****\n\n- Clean topology\n- 38029 Faces\n- 716554 Tris\n- 37987 Verts\n- Clean and non-overlapping UVs.\n\n**Rig**\n\n- Human IK Rig\n- Fully skinned character\n- Compatible with Mixamo via Human IK retargeting (no adjusting needed)\n\n**Textures**\n\n- PBR Metal-Roughness maps with channel packing for optimization. \n- Materials be adjusted in Unreal Engine with parameters included in material instances.\n- Texture sizes vary from 4K to 2K. 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Accurately based on real-world equipment, it’s ideal for realistic, sci-fi, post-apocalyptic, and futuristic scenarios.\n\n**Key Features:**\n\n- Five Color Variations: Military Green, Ember Orange, Hazard Yellow, Desert Beige, and Pandemic White.\n- Optimized Design: 28,639 vertices, 33,352 triangles, and 2 densely packed 4K texture sets.\n- Versatile Applications: Detailed enough for closeups while remaining performance-friendly.\n\nNote: MetaHuman not included. Create your own or download the Metahuman in the previews here - https://www.artstation.com/blogs/thehaberdasher/PQ97d/attaching-custom-outfits-to-your-metahuman-models-a-step-by-step-guide\n\nVideo tutorial to help you easily add this outfit to your MetaHuman characters - https://www.youtube.com/watch?v=qhfxIDllnZs\u0026t=86s\n\nFeel free to reach out if you have any feedback or suggestions! 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