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|---Run Forward.fbx\n|   |---Running Slide.fbx\n|   |---Running.fbx\n|---Shooter\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Catwalk Walk Forward 02.fbx\n    |---Swagger Walk.fbx\n\n|---Pose\n|   |---2Male Action Pose (2).fbx\n|   |---Male Action Pose (1).fbx\n|   |---Male Action Pose.fbx\n|   |---Male Crouch Pose.fbx\n|   |---Male Dance Pose.fbx\n|   |---Male Dynamic Pose (1).fbx\n|   |---Male Dynamic Pose.fbx\n|   |---Male Locomotion Pose (1).fbx\n|   |---Male Locomotion Pose (2).fbx\n|   |---Male Locomotion Pose (3).fbx\n|   |---Male Locomotion Pose (4).fbx\n|   |---Male Locomotion Pose.fbx\n|   |---Male 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Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward 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\n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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Armor 10","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 15516\nTris: 28006\nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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Armor 5","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 14188\nTris: 25904 \nVerts: 13042\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walk.fbx\n|   |---left strafe.fbx\n|   |---left turn (2).fbx\n|   |---left turn.fbx\n|   |---right strafe walk.fbx\n|   |---right strafe.fbx\n|   |---right turn (2).fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Gesture\n|   |---Crazy Gesture.fbx\n|   |---Crying.fbx\n|   |---Excited.fbx\n|   |---Hand Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   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Armor 8","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 11694\nTris:21268\nVerts: 10671\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walk.fbx\n|   |---left strafe.fbx\n|   |---left turn (2).fbx\n|   |---left turn.fbx\n|   |---right strafe walk.fbx\n|   |---right strafe.fbx\n|   |---right turn (2).fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Gesture\n|   |---Crazy Gesture.fbx\n|   |---Crying.fbx\n|   |---Excited.fbx\n|   |---Hand Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   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Pose.fbx\n|   |---Female Dynamic Pose (1).fbx\n|   |---Female Dynamic Pose.fbx\n|   |---Female Laying Pose (1).fbx\n|   |---Female Laying Pose (2).fbx\n|   |---Female Laying Pose (3).fbx\n|   |---Female Laying Pose (4).fbx\n|   |---Female Laying Pose (5).fbx\n|   |---Female Laying Pose.fbx\n|   |---Female Locomotion Pose (1).fbx\n|   |---Female Locomotion Pose (2).fbx\n|   |---Female Locomotion Pose (3).fbx\n|   |---Female Locomotion Pose.fbx\n|   |---Female Sitting Pose (1).fbx\n|   |---Female Sitting Pose (2).fbx\n|   |---Female Sitting Pose (3).fbx\n|   |---Female Sitting Pose (4).fbx\n|   |---Female Sitting Pose.fbx\n|   |---Female Standing Pose (1).fbx\n|   |---Female Standing Pose (10).fbx\n|   |---Female Standing Pose (12).fbx\n|   |---Female Standing Pose (13).fbx\n|   |---Female Standing Pose (14).fbx\n|   |---Female Standing Pose (15).fbx\n|   |---Female Standing Pose (16).fbx\n|   |---Female Standing Pose (2).fbx\n|   |---Female Standing Pose (3).fbx\n|   |---Female Standing 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|---Neutral Idle.fbx\n|   |---Orc Idle.fbx\n|---Jump\n|   |---Jump.fbx\n|   |---Jumping.fbx\n|---Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walking.fbx\n|   |---left strafe.fbx\n|   |---left turn 90.fbx\n|   |---left turn.fbx\n|   |---right strafe walking.fbx\n|   |---right strafe.fbx\n|   |---right turn 90.fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Rifle 8-Way Locomotion\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   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Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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Armor","price":18.0,"description":"\u003cp\u003eHigh-quality 3D character Riot Armor NYPD Police , ready to close-up, ready game asset, and HD renders. 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Full scene with setting as a preview.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eRENDERING\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- All preview images are rendered with Marmoset Toolbag 3 and Default Scanline\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eTEXTURES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- There are 10 texture set (40 textures in 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(additional)\u003cbr/\u003ePoliceUniform_Normal.png\u003cbr/\u003ePoliceUniform_Specular.png\u003cbr/\u003e\u003c/p\u003e\u003cp\u003ePoliceVest_Diffuse.png\u003cbr/\u003ePoliceVest_Glossiness.png\u003cbr/\u003ePoliceVest_ID.jpeg (additional)\u003cbr/\u003ePoliceVest_Normal.png\u003cbr/\u003ePoliceVest_Specular.png\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eRiotArmor_Police_Idle.max\u003cbr/\u003eRiotArmor_Police_Tpose.max\u003cbr/\u003eRiotArmor_Police_Walk.max\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eRiotArmor_Police_Idle.FBX\u003cbr/\u003eRiotArmor_Police_Walk.FBX\u003cbr/\u003eRiotArmor_Police_OBJ.obj\u003cbr/\u003eRiotArmor_Police_OBJ.mtl\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eGENERAL\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Model is built to real-world scale.\u003cbr/\u003e- Units used: centimeters.\u003cbr/\u003e- Objects Dimensions : Height 180 cm.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eThankyou so much for download this model\u003cbr/\u003ePlease RATE this product if you are satisfied. \u003c/p\u003e","imageAlt":"3D asset Riot 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character in armor with axe and shield","price":57.0,"description":"Low poly model of the character Dwarf\u003cbr\u003e\nSiutable for games of different gentre: RPG, strategy, first-person shooter, etc. \u003cbr\u003e\nIn the arhive, the basic mesh (fbx and maya)\u003cbr\u003e\n\u003cbr\u003e\nTextures at different parts of\u003cbr\u003e\nEye 4096x4096\u003cbr\u003e\nHead 4096x4096\u003cbr\u003e\nBody 4096x4096\u003cbr\u003e\nHair 4096x4096\u003cbr\u003e\nHelm 4096x4096\u003cbr\u003e\nArmor 4096x4096\u003cbr\u003e\nWeapon 4096x4096\u003cbr\u003e\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\u003cbr\u003e\n\u003cbr\u003e\nIn the model it is desirable to use a shader with a two-sided display of polygons.\u003cbr\u003e\n\u003cbr\u003e\nThe model contains 19 animatins\u003cbr\u003e\nIdle (x2)\u003cbr\u003e\nWalk (x2)\u003cbr\u003e\nRun (x3)\u003cbr\u003e\nAtack (x7)\u003cbr\u003e\nBlock (x2)\u003cbr\u003e\nDodge (x1)\u003cbr\u003e\nParryAttack 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M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. 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This Cyborg was suposed to be the final Boss for the Demo of a game i made. He is an alien who experimented with his own body in order to become extremely strong and big, also he installed some robotic arms and legs to be faster and stronger, , and equipped 2 miniguns on his arms. The Character is rigged and has an idle animation which you can check in the marmoset visor or at the Youtube Video. This model is good for any Scifi or futuristic game.\nThe textures are separated in 2 groups, the body and the robotic parts. Textures are all 4K. \nit was sculpted and retopologized in 3DCoat, modeled, rigged and animated in Blender and textured in Substance Painter.","imageAlt":"Cyborg humanoid creature with armor and weapons 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyborg-9b169f2c-9701-4b33-be9b-a7561e90b671","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Zw2xdGszuFpzKeyaedBs44Mn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rend%20front%203.jpg","gridUrl":"https://media.cgtrader.com/variants/Zw2xdGszuFpzKeyaedBs44Mn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rend%20front%203.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyborg-9b169f2c-9701-4b33-be9b-a7561e90b671","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3268640/769ed1e2c3/cyborg-humanoid-creature-with-armor-and-weapons-3d-model-769ed1e2c3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5088707","type":"listingItem","attributes":{"id":5088707,"title":"Knight 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Full Pack","price":350.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \n\nArmor 1 \nPolys: 17334 \nTris: 31258 \nVerts: 15698 \nArmor 2 \nPolys: 13020 \nTris: 23196 \nVerts: 11708 \nArmor 3 \nPolys: 15052 \nTris: 27000 \nVerts: 13689 \nArmor 4 \nPolys: 17560 \nTris: 31390 \nVerts: 15809 \nArmor 5 \nPolys: 14188 \nTris: 25904 \nVerts: 13042\nArmor 6 \nPolys: 9338 \nTris: 17068 \nVerts: 8594 \nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922 \nArmor 8 \nPolys: 11694 \nTris:21268 \nVerts: 10671 \nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343 \nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2017 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing 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Even FACIAL Animation is included (when he is hurt)! Two 2048x2048px textures (Body and accessories).\n\nAnimation Frames:\n\n» 0 - 0 = bindpose\n» 1 - 48 = idle\n» 49 - 92 = walk\n» 93 - 117 = run\n» 118 - 150 = attack_idle\n» 151 - 192 = attack 1\n» 193 - 232 = attack 2\n» 233 - 278 = attack 3\n» 279 - 347 = attack 4\n» 348 - 450 = attack 5\n» 451 - 510 = jump\n» 511 - 526 = hit\n» 527 - 600 = death\n» 601 - 740 = recover\n» 741 - 790 = taunt\n» 791 - 815 = strafe right\n» 816 - 840 = strafe left\n» 841 - 865 = dodge right\n» 866 - 890 = dodge left...","imageAlt":"animated Barbarian 3D model","url":"https://www.cgtrader.com/3d-models/military/military-character/barbarian-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DXAD89vXRUon8HKKgPEBrf6N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/barbarian-3d-model-3d-model-low-poly-animated-rigged-fbx-ma-mb-dae-X-u3d-dbo.jpg","gridUrl":"https://media.cgtrader.com/variants/DXAD89vXRUon8HKKgPEBrf6N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/barbarian-3d-model-3d-model-low-poly-animated-rigged-fbx-ma-mb-dae-X-u3d-dbo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/barbarian-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":66,"name":".dts","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/791197/2bb5e8bf89/barbarian-3d-model-warrior-holding-sword-3d-model-2bb5e8bf89.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3243335","type":"listingItem","attributes":{"id":3243335,"title":"OldVampire1 demon with wings","price":45.0,"description":"Low-poly model of the character OldVampire1\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbx and maya)\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\nfour skins\n\n4 materials\n10 texture maps\n\nIn the model it is desirable to use a shader with a two-sided display of polygons.\n\nThe model contains 27 animations\nattack (x5)\nwalking (x2)\nrunning (x1)\nStrafe LR (x2)\nidle (x3)\ndeath (x4)\nrage\nflying(x6)\nturn180\ngethit(x3)\n\n\nfaces 6760\nverts 6430\ntris 12856","imageAlt":"OldVampire1 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/oldvampire1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4fRvHZ8oksL3f7BBh1eJvwpc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/4fRvHZ8oksL3f7BBh1eJvwpc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/oldvampire1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3243335/6b1752019e/oldvampire1-demon-with-wings-3d-model-6b1752019e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"703019","type":"listingItem","attributes":{"id":703019,"title":"Holographic War Strategy Table  -  Game-Ready","price":9.33,"description":"\u003cp\u003eA staple asset that every space ship and futuristic command center needs. Whether it's a top secret futuristic branch of the military safeguarding the outer reaches of the atmosphere, or an evil race of aliens plotting to destroy the Earth, a holographic war strategy table is a must. \u003c/p\u003e\u003cp\u003eWhats included:\u003c/p\u003e\u003cp\u003e(1) Holographic War Strategy Table\u003c/p\u003e\u003cp\u003eMesh (1)\r\nVertices: 832\r\nPolygons: 770\r\nTriangles: 1,560\u003c/p\u003e\u003cp\u003eTextures (4)\r\nDiffuse Map - 2048 x 2048\r\nNormal Map - 2048 x 2048\r\nEmission Map - 2048 x 2048\r\nHolographic Display Emission Map - 1024 x 1024\u003c/p\u003e\u003cp\u003eAnimations (1)\r\nEarth rotation animation\u003c/p\u003e","imageAlt":"3D asset Holographic War Strategy Table - 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Knight","price":46.0,"description":"Low poly model of the character Black Knight\u003cbr\u003e\nSiutable for games of different gentre: RPG, strategy, first-person shooter, etc. \u003cbr\u003e\nIn the arhive, the basic mesh (fbx and maya)\u003cbr\u003e\n\u003cbr\u003e\nTextures at different parts of\u003cbr\u003e\nEye 4096x4096\u003cbr\u003e\nHead 4096x4096\u003cbr\u003e\nHair 4096x4096\u003cbr\u003e\nHelm 4096x4096\u003cbr\u003e\nArmor 4096x4096\u003cbr\u003e\nWeapon 4096x4096\u003cbr\u003e\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\u003cbr\u003e\n\u003cbr\u003e\nIn the model it is desirable to use a shader with a two-sided display of polygons.\u003cbr\u003e\n\u003cbr\u003e\nThe model contains 20 animatins\u003cbr\u003e\nIdle (x3)\u003cbr\u003e\nEguip(x1)\u003cbr\u003e\nWalk (x5)\u003cbr\u003e\nRun (x1)\u003cbr\u003e\nAtack (x5)\u003cbr\u003e\nBlock (x1)\u003cbr\u003e\nHit(x1)\u003cbr\u003e\nCombat_in(x1)\u003cbr\u003e\nDodge 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Warrior  Vi Remake  Lowpoly Game ready","price":53.0,"description":"Remake : May 3, 2025\n\n1. UE4 Mannequin Rigging : The previous neck02 bone has been removed, while facial and bones remain intact.\n2. Most meshes have been remade.\n3. To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed.\n\nUpdate_02 June 17, 2021\n\nUpdate February 22, 2021\n\n3DS MAX\n\n- This model is made with 3DS MAX 2016. Suitable for render image cuts or game characters.\n- The model is made in real world scale. Unit used: cm\n- The height of the model is 175cm.\n\nAll material is prepared for the Vray renderer. The skin material uses advanced Vray skin.\n\nThis model comes with two Max files.\n\n\"Vi_Remake_FK_IK_Setup\" file\n\n: IK, FK and corresponding controllers are set up. There is no animation. The default \"A\" pose.\n\n\"Vi_Remake_maxbones\" file\n\n: IK, FK are not set up. The default \"A\" pose.\n\n\nGeometry\n\n- 1 character and additional Props (Verts 230,949, Polys 172,731)\n- Parts of character Body (head, arms, legs, Verts 2600 ~ 20000, Polys 2600 ~ 18000 )\n- 3 Hairs (Verts 26000 ~ 52000, Polys 19000 ~ 39000)\n- Cloth, Weapons (Verts 1600~37000, Polys 1,500~10000)\n- All vertex and poly count are before Turbo Smooth.\n\nTextures\n\n- The resolution is 1,024 to 8,192.\n- All textures are in Targa format.\n\n\nUnreal Engine 4.25 Asset Project\n\n - Works with Unreal Engine 4.25+ or higher.\n\n\nPlease note.\n\n-There is Facial morph target in this model. When you create expressions of a face use it. Or, you also can control the controller attached to the face bone by moving it directly. This is not a slide panel format.\n\n- Hair is made of Plane geometry and AlphaMap. Hair is skinned in the body and does not run dynamically.\n- Rigging is in MaxBones. It is not CAT or Biped.","imageAlt":"3D model Viking Warrior Vi Remake Lowpoly Game","url":"https://www.cgtrader.com/3d-models/character/woman/viking-warrior-vi","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r8w7dubyram6xwlwakkkc2udzfox/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Vi_Thum_CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/r8w7dubyram6xwlwakkkc2udzfox/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Vi_Thum_CGTrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/viking-warrior-vi","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2045873/3fb439349f/viking-warrior-vi-remake-lowpoly-game-ready-3d-model-3fb439349f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3884063","type":"listingItem","attributes":{"id":3884063,"title":"Cartoon Soldier Man Army Military Character  Rigged","price":62.0,"description":"**Cartoon Soldier Army Character in Disney / Pixar Style made in Blender 3.0/3.1/3.2/3.3... Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0/3.1/3.2/3.3... (Cycles and EEVEE)\n\nFBX ( With 1 custom weapon and textures )\n\nOBJ ( With 1 custom weapon and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 26 Premade poses with Action Library\n\nIncluded 1 Custom Animations ( Waving )\n\n1 Weapon (M4A1 Cartoony ) \n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 26 Custom Poses included. Simple rig on all the custom assets is also included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0/3.1/3.2/3.3... ( 11 second render in Cycles and 7 seconds in EEVEE )\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D asset Cartoon Soldier Man Army Military Character","url":"https://www.cgtrader.com/3d-models/character/man/cartoon-soldier-male-army-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ge13jW8786x44BJbrrhdmdvu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/Ge13jW8786x44BJbrrhdmdvu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/cartoon-soldier-male-army-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3884063/3d1a56b065/cartoon-soldier-man-army-military-character-rigged-3d-model-3d1a56b065.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2150983","type":"listingItem","attributes":{"id":2150983,"title":"Knight with a shield","price":10.0,"description":"Hi,\nthis is a game ready medieval knight with a shield and with one hand sword. Knight comes with one sword and one shield, but any sword weapon can be used. It comes with 3 texture variations. Textures are 4096x4096 PBR textures with metallic workflow (albedo, metallic, normal, ao). Knight is rigged and comes with 11 animations. You can preview some of them in the video.\n\n- Idle armed\n- Walk, Run\n- Slash 1, Slash 2, Kick, Big attack\n- Shield block 1, Shield block 2\n- Hit, Death\n\nKnight has also humanoid skeleton, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\nIf you have any other questions or need adjustments, feel free to contact me.\n","imageAlt":"3D asset animated Knight with a 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pack 1","price":130.0,"description":"Low-poly model of the character Orc destroyer\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures of different parts of armor 2048x2048\nWeapon 2048x2048\nBody 4096x4096\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\n\nIn the model it is desirable to use a shader with a two-sided display of polygons.\n\nThe model contains 43 animations\n\nfaces 13718\nverts 14653\ntris 26243\n------------------------------------------------------------------------------------------------------------------------------------------------------\nLow-poly model of the character Orc fighter\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures of different parts of armor 2048x2048\nWeapon 2048x2048\nBody 4096x4096\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\n\nIn the model it is desirable to use a shader with a two-sided display of polygons.\n\nThe model contains 43 animations\n\nfaces 11354\nverts 11941\ntris 21817\n----------------------------------------------------------------------------------------------------------------------------------------------------------\nLow-poly model of the character Orc berserker\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures of different parts of armor 2048x2048\nWeapon 2048x2048\nBody 4096x4096\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\n\nIn the model it is desirable to use a shader with a two-sided display of polygons.\n\nThe model contains 45 animations\n\nfaces 14356\nverts 15288\ntris 27399\n-----------------------------------------------------------------------------------------------------------------------------------------------------------\nLow-poly model of the character Orc necromant\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and maya)\n\nTextures of different parts of armor 2048x2048\nWeapon 2048x2048\nBody 4096x4096\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\n\nIn the model it is desirable to use a shader with a two-sided display of polygons.\n\nThe model contains 48 animations\n\nfaces 12000\nverts 12981\ntris 23676\n-----------------------------------------------------------------------------------------------------------------------------------------------------------\nLow-poly model of the character Orc killer\nSuitable for games of different genre: RPG, strategy, first-person shooter, etc.\nIn the archive, the basic mesh (fbh and 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New animations can be added at your request.","imageAlt":"3D asset animated realtime Skeleton Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warrior-daf864e5-5e48-4bad-b36a-ed1db059f200","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FTVPRxQoLCz43D5DkiRdAx7z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/FTVPRxQoLCz43D5DkiRdAx7z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warrior-daf864e5-5e48-4bad-b36a-ed1db059f200","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2582624/c651af8a12/skeleton-warrior-3d-model-c651af8a12.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3720018","type":"listingItem","attributes":{"id":3720018,"title":"Low poly - Stylized Game Character Fantasy Knight ","price":55.0,"description":"3D model made in Blender (4.1) (FBX file)\n\nThis model contains:\n\n. Knight Rigged Model (Constraint Rig) (Blend File)\n\n. Knight Rigged Model (Non-Constraint Rig) (Blend \u0026 FBX File)\n\n. Knight model  Unrigged Model (Blend and FBX File)\n\n. Knight animated model (10 Animation/ Blend/fbx)\n\n. 1 Greatsword\n\n. 1 Shield\n\n3D Details :\n\nSubdiv 0 : Verts : 31,416  Faces : 26,570  Tris : 50,874","imageAlt":"Low poly - Stylized Game Character Fantasy 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-game-character-fantasy-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9xZoUyiS9kgDc7zokVfhGi9T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_Cover%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/9xZoUyiS9kgDc7zokVfhGi9T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_Cover%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-game-character-fantasy-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3720018/e30e79f1d6/low-poly-stylized-game-character-fantasy-knight-3d-model-e30e79f1d6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"689042","type":"listingItem","attributes":{"id":689042,"title":"Hell Horse","price":50.0,"description":"Animated skeletal horse in 3D Max file (version 2009 minimum).\nSuperior mount for your hero.\n\nUnity Asset included.\n\n.FBX files are included.\nDAE (Collada) files included.\nCharacter Studio .BIP animation clip files are included.\n\nmodel\n\nBody and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.\nLOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.\n\nArmor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are defuse, opacity, normals, self illumination(emission) and specular maps included  \nTextures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D asset Russian Tactical Soldier","url":"https://www.cgtrader.com/3d-models/character/man/russian-tactical-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b3zQoWYb6dYUt7honHs9PkDt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport_010.jpg","gridUrl":"https://media.cgtrader.com/variants/b3zQoWYb6dYUt7honHs9PkDt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport_010.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/russian-tactical-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5484301/270f4abc26/russian-tactical-soldier-3d-model-270f4abc26.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2929595","type":"listingItem","attributes":{"id":2929595,"title":"Sci Fi Trooper Game Ready","price":50.0,"description":"- Low-poly model of the character Sci Fi Trooper\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- seven textures pack 4096x4096 or 2048 \n- three skins\n- 15 materials\n- 45 texutres\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- the version for the unreal engine contains an epic skeleton and tuned tissue physics\n- Unity version contains humanoid skeleton\n- \n- faces 19191\n- verts 20483\n- tris 37857\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things\n- ","imageAlt":"3D asset Sci Fi Trooper Game Ready","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-trooper-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1Vqyn7gL33auyVnpwztWT6Nv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/1Vqyn7gL33auyVnpwztWT6Nv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-trooper-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2929595/308b56c2c1/sci-fi-trooper-game-ready-3d-model-308b56c2c1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2178051","type":"listingItem","attributes":{"id":2178051,"title":"Medieval Fantasy Knights package","price":30.0,"description":"Hi, \nthis is a set of low poly, game-ready medieval or fantasy knights. Each knight comes with one melee weapon, but any weapon can be used. Number of vertices is different, but from 10 000 - 18 000 per knight.The number\nKnights have  4096x4096 PBR textures with metallic workflow:\n- albedo\n- metallic\n- normal\n\n**Each knight comes with 3 texture sets, with different color variations or signs or coats of arms. So basicaly in this package is 12 different knights. **\n\n**Animations - you can preview them in video:**\n1. Heavy knight - Idle, Idle look around, Walk, Run, Attack downward, Attack horizontal, Kick, Jump attack, Attack combo, Death\n2. Knight with the shield - Idle armed, Walk, Run, Slash 1, Slash 2, Kick, Big attack, Shield block 1, Shield block 2, Hit, Death\n3. Chainmail knight - idle armed, walk, run, one hand attack, two hand combo, kick, outward slash, sheathing sword, withdrawing sword, death\n4. Knight - idle unarmed, idle armed, walk, run, one hand attack, two hand combo, kick, 360 attack, sheathing sword, withdrawing sword, taunt, die\n\nKnights have humanoid skeletons, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\nIf you have any other questions or need adjustments, feel free to contact me.\n\nNOTE: package contains also separate weapons which you can use as you wish. If you have any questions, feel free to contact me. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=P9YkWVlJRyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=Qgk0Gyts7WY\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 79,191\n- Tris:  150,686\n- Verts: 76,921\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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