{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"gentleman","file_types":null},"browser_attributes":{"title":" Animated Gentleman 3D Models","description":"Explore fully animated Gentleman 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"gentleman 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"Gentleman  3D models\" id=\"6e0380141a9c19dbdcff57e3fb4c40c6\" href=\"/3d-models/gentleman\"\u003e\u003cspan itemprop=\"name\"\u003eGentleman  3D models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/animated-3d-models/gentleman","validBrowserType":[{"tag":"Low-poly Gentleman","category_url":"/low-poly-3d-models/gentleman"},{"tag":"Rigged Gentleman","category_url":"/rigged-3d-models/gentleman"},{"tag":"Animated Gentleman","category_url":"/animated-3d-models/gentleman"},{"tag":"3D printed Gentleman","category_url":"/3d-print-models/gentleman"}],"relatedTagsUrlWithoutTag":"https://www.cgtrader.com/animated-3d-models","currentProductType":"cg","searchingFree":false,"isTopBannerVisible":true},"tags":[["character",{"thumbnailUrl":"https://media.cgtrader.com/variants/xAE3Q8swmvTEE6U4wcayjcGh/32d69f4c24e98012509fbe07e0c3cba3db52c110c584bf0d90d37cc033ef0b38/cover_01.png"}],["man",{"thumbnailUrl":"https://media.cgtrader.com/variants/F5CF9QSYdWPNG7stTRh6bQr8/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/manuel-animated-001-dancing-free-low-poly-3d-model-3d-model-low-poly-animated-rigged-max-c4d-ma-mb.jpg"}],["animated",{"thumbnailUrl":"https://media.cgtrader.com/variants/BAHg92eWqthCe1wd4ozztNAu/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/Garbage_CGT.jpg"}],["suit",{"thumbnailUrl":"https://media.cgtrader.com/variants/fo8o30554pafnxtsfxf2shy2pq33/967407403eef8f15290e883ad2d39f54ebdf20e07eace9cc38c1f66bf5708bb2/humano-elegant-business-man-standing-and-smiling-0101-3d-model-ed3f5ce64a.png"}],["rigged",{"thumbnailUrl":"https://media.cgtrader.com/variants/BAHg92eWqthCe1wd4ozztNAu/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/Garbage_CGT.jpg"}],["game",{"thumbnailUrl":"https://assets.cgtrader.com/assets/parental_lock/grid-748ba35d4c23c92ba6272c9b7b641a0a9a3ce35c0a4dde3dfd738a4ca04e987d.png"}],["cartoon",{"thumbnailUrl":"https://media.cgtrader.com/variants/7uGfwJWHrMggSHCe7UQNipUK/3f223245f7bf85c38047ea969bc08e306a91b3438ff89828ac73f8fa8aaede2e/cartoon-woman-rigged-3d-model-rigged-obj-mtl-fbx-ma-mb-mel.jpeg"}],["elegant",{"thumbnailUrl":"https://media.cgtrader.com/variants/QvzrnqBoGNcPhxenCvg9Wqhp/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/PJBR1022%20%283%29.jpg"}],["formal",{"thumbnailUrl":"https://media.cgtrader.com/variants/MA3dTqrMLW79LbNTRY2N2c3k/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/Untitled-6-Recovered.jpg"}],["human",{"thumbnailUrl":"https://media.cgtrader.com/variants/seKWKTwKACrBcdutsPKXEmE4/3f223245f7bf85c38047ea969bc08e306a91b3438ff89828ac73f8fa8aaede2e/realistic-white-male-and-female-low-poly-3d-model-obj.jpeg"}],["victorian",{"thumbnailUrl":"https://media.cgtrader.com/variants/d1MpdK7P6BYTFZC6G5UxJS1s/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/1950.jpg"}],["fashion",{"thumbnailUrl":"https://media.cgtrader.com/variants/reBB2VdPi8N5gi8zbHUZfS2w/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/16-fashion-girls-scan-vol-2-3d-model-low-poly-obj-fbx.jpg"}],["male",{"thumbnailUrl":"https://assets.cgtrader.com/assets/parental_lock/grid-748ba35d4c23c92ba6272c9b7b641a0a9a3ce35c0a4dde3dfd738a4ca04e987d.png"}],["classic",{"thumbnailUrl":"https://media.cgtrader.com/variants/s53k8m9c81cnlevxbs5jh2an4n5k/967407403eef8f15290e883ad2d39f54ebdf20e07eace9cc38c1f66bf5708bb2/150-architectural-kitbash-vol-01-3d-model-011190c9d9.png"}],["people",{"thumbnailUrl":"https://media.cgtrader.com/variants/7xmpMUgPY1QA9uTVPUb2pQnV/bd05887eeff7ef4953f590568f2f2f487a1202a6ecdcd2266fe9306d7941ba97/00_MEGA_TREAPL_2023%20-PLAZA.JPG"}],["textures",{"thumbnailUrl":"https://media.cgtrader.com/variants/87hv8Bkn6tqmzZdUWrAoRVFy/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/E000.jpg"}],["animation",{"thumbnailUrl":"https://media.cgtrader.com/variants/uM6SaxRsRkHC52NL7o1nWJUS/0614d84bdc59a9966ecae828cdf598d52b24aff775161cff6edd2989d8b52400/B-9-14.jpg"}]],"seo_tags":[{"key":"Gentleman","tag":"gentleman","count":0,"show":true},{"key":"Character","tag":"character","count":371,"show":true},{"key":"Man","tag":"man","count":276,"show":true},{"key":"Fashion","tag":"fashion","count":157,"show":true},{"key":"Male","tag":"male","count":157,"show":true},{"key":"Clothing","tag":"clothing","count":132,"show":true},{"key":"Hat","tag":"hat","count":118,"show":true},{"key":"Design","tag":"design","count":99,"show":true}],"is_mobile_s_s_r":false,"data":[{"id":"1899646","type":"listingItem","attributes":{"id":1899646,"title":"Victorian Gent - Rigged - 1 model 2 versions - Low Poly-rigged","price":65.0,"description":"Victorian Gent - Rigged - one model 2 versions\n\nVictorian Gent - one model 2 versions Rigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max 2017 and up\n\nOBJ Files include the base object and the 53 morph target objects.\n\n*************** MAX USERS***************\n2009 and 2017 versions are already setup and work correctly.\n\nThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\nThis model comes with several pre-animated scenes to get you started:\nMan8_VG2_Zero_Fin (base T-Pose and Rigged Scene)\nMan8_VG2_StartWalk-Fin\nMan8_VG2_WalkCane_Fin\nSIG_VG_Both_01\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Flyboy-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThe Z-RT_ThickFingers morphs are to make the fingers thicker while using bones to form the hand into a fist. The bones tend to make the finger thinner when bent to extremes - these morphs are intended as a fix for that.\n\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\n\nThere are 53 morphs in this object - 8 of them are Phoneme controls:\n0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-Open, Eyes-RT, Eyes-Up, HandsSmaller, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RT, Lip-Lower-In, LT_BootBack-DN,, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open.lwo\nMouth-RotateZ-RT, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, Z-LT_ThickFingers, Z-RT_ThickFingers, Fatsuit, Thinsuit, Z-THinner\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n11,619 verticies\n11,156 polys\n\nTop Hat\n462 verticies\n440 polys\n\nWalking Stick\n176 verticies\n162 polys\n\nGround\n8 verticies\n6 polys\n\nTotal\n12,265 verticies\n11,764 polys\n------------------------\nMAX (Man,Top Hat, Walking stick, Ground)\n15,906 verticies\n15,340 polys\n------------------------\n\nImage maps are 4k\n","imageAlt":"3D Victorian Gent - Rigged - 1 model 2 versions - Low","url":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-rigged-one-model-2-versions","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EcH7kmQLHhjKKC9kCzZYdV2Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-max-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/EcH7kmQLHhjKKC9kCzZYdV2Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-max-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-rigged-one-model-2-versions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1899646/596aa8c5f2/victorian-gent-rigged-1-model-2-versions-low-poly-rigged-3d-model-596aa8c5f2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2877297","type":"listingItem","attributes":{"id":2877297,"title":"Victorian Man 1 - five in one - Low Poly Rigged Animated","price":75.0,"description":"Victorian Dickens Man 1 - one model 2 versions 3 color maps - All Quad\u003cbr\u003e\nThis is a general Victorian man in greatcoat and top hat - He Doesn't have to be singing. You can apply the \"0-B_FatMan3\" morph to make him a \u003cbr\u003edifferent person. and on top of that there are 3 Image map sets to change the colors of his clothes. Works well in Dickensian street scene or steam punk scenario.\n\u003cbr\u003e\u003cbr\u003e\nVictorian Dickens Man 1 - one model 2 versions 3 color maps Rigged and Animated for Lightwave version 11.6 and LW 2020 and up and for 3DS Max \u003cbr\u003eversion 8.5 and 3DS Max 2020 and up\n\u003cbr\u003eMax: Standard, VRAY, ARNOLD\n\u003cbr\u003eLW: Standard, BSDF, PBR\n\u003cbr\u003eOBJ: including  the obj morphs.\u003cBR\u003e\nGLTF\u003cBR\u003e\n\u003cbr\u003eFBX:LW 2011, LW 2018, LW 2020, Max 2009, Max, 2020\n\u003cbr\u003e\u003cbr\u003e\n*************** MAX USERS***************\n\u003cbr\u003e2009 and 2020 versions are already setup and work correctly.\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later \u003cbr\u003eversion of 3DS Max (I don’t know when they changed things) you’ll need to: 1) \n\u003cbr\u003egoto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\u003cbr\u003e\u003cbr\u003e\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn \u003cbr\u003eup the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n\u003cbr\u003e\u003cbr\u003e*************** MAX USERS***************\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eThis model comes with several pre-animated scenes to get you started:\n\u003cbr\u003eVM-ZERO.lws (base T-Pose and Rigged Scene)\n\u003cbr\u003eVM-WalkStopTIP-FIN.lws\n\u003cbr\u003eVM-WalkStop-FIN\n\u003cbr\u003eVM-SING-01.lws (Man is Carolling with sheet music)\n\u003cbr\u003eSIG_VG_Both_01\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\u003cbr\u003e\u003cbr\u003e\nn Lightwave “VM-Master” moves the entire rigged object\n\u003cbr\u003eIn Max the “LOC-POINT” moves the entire rigged object\n\u003cbr\u003e\u003cbr\u003e\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\n\u003cbr\u003eLW: The main controlling Bone is the \"ROOT\" bone\n\u003cbr\u003e\u003cbr\u003e\n\u003cbr\u003eMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\n\u003cbr\u003eLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\u003cbr\u003e\u003cbr\u003e\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\n\u003cbr\u003eLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\u003cbr\u003e\u003cbr\u003e\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\u003cbr\u003e\u003cbr\u003e\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\u003cbr\u003e\u003cbr\u003e\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\u003cbr\u003eLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\u003cbr\u003e\u003cbr\u003e\nThe eyes have bare not connected to the bones that cam control them - the Eye Morphs do a great job instead.\n\u003cbr\u003e\nThe Top Hat is optional (it's visibility can be turned on or off as desired).\n\u003cbr\u003e\nThere are 46 morphs in this object - 8 of them are Phoneme controls:\n\u003cbr\u003e0-B_FatMan3, 0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, C1_Collar=LT-Down, \nC!-Collar-RT-Down, C2_CollarScarf-LT-DN, C2_CollarScarf-RT-DN, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, EyeLidsOpened, EyeLidsOpened-Wide, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-Down-1, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RotateZ-RT, Jaw-RT, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT\n\u003cbr\u003e\u003cbr\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\u003cbr\u003e\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n\u003cbr\u003e------------------------\n\u003cbr\u003eGeometry:\n\u003cbr\u003eLightwave\n\u003cbr\u003eMan \n\u003cbr\u003e18956 verticies\n\u003cbr\u003e15129 polys\n\n\u003cbr\u003eTop Hat\n\u003cbr\u003e446 verticies\n\u003cbr\u003e440 polys\n\n\u003cbr\u003eHolly Decoration on Hat\n\u003cbr\u003e1112 verticies\n\u003cbr\u003e902 polys\n\u003cbr\u003e\u003cbr\u003e\nGround\n\u003cbr\u003e8 verticies\n\u003cbr\u003e6 polys\n\u003cbr\u003e\u003cbr\u003e\nSheet Music\n\u003cbr\u003e588 verticies\n\u003cbr\u003e576 polys\n\u003cbr\u003e\u003cbr\u003e\nTotal\n\u003cbr\u003e12,265 verticies\n\u003cbr\u003e11,764 polys\n\u003cbr\u003e------------------------\n\u003cbr\u003eLW (Man,Top Hat, Holly, Music, Ground)\n\u003cbr\u003e21216 verticies\n\u003cbr\u003e17124 polys\n-\u003cbr\u003e-----------------------\n\u003cbr\u003eMAX (Man,Top Hat, Holly, Music, Ground)\n\u003cbr\u003e20715 verticies\n\u003cbr\u003e16475 polys\n\u003cbr\u003e\u003cbr\u003e\nImage maps are 4k\n\u003cbr\u003e\u003cbr\u003e\nYoutube sample videos here:\n\u003cbr\u003eMorphs Anim: https://youtu.be/-aiK6EkARnc\n\u003cbr\u003eVM WalkTipStop HI: https://youtu.be/FwY2Ap5CWcw\n\u003cbr\u003eVM WalkTipStop WIRE: https://youtu.be/pLmgsEC149w\n\u003cbr\u003eVM WalkStop HI: https://youtu.be/QBZTDGZtX6I\n\u003cbr\u003eVM WalkStop LO Wire: https://youtu.be/byCA4TD81jI\n\u003cbr\u003eVM WalkStop FAT HI: https://youtu.be/FiH1hk3hEtg\n\u003cbr\u003eVM WalkStop FAT WIRE: https://youtu.be/kdRCWbOksrY","imageAlt":"Victorian Man 1 - 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It contains some common character animations. I  hope you like it.\u003cbr\u003e\nIf you have any questions, please feel free to contact me.\u003cbr\u003e\nE-mail: sgzxzj13@163.com","imageAlt":"Male Doctor 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/male-doctor-e82b96cf-d219-4512-b974-3377225135b4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zna0f8czh8idhoqplj6kl12euw2w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/male-doctor-3d-model-9d7096fb95.jpg","gridUrl":"https://media.cgtrader.com/variants/zna0f8czh8idhoqplj6kl12euw2w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/male-doctor-3d-model-9d7096fb95.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-doctor-e82b96cf-d219-4512-b974-3377225135b4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4128874/9d7096fb95/male-doctor-3d-model-9d7096fb95.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4111417","type":"listingItem","attributes":{"id":4111417,"title":"Older White Man","price":9.99,"description":"This is Joe Biden who served as the 46th president of the United States.\u003cbr\u003e\nIt contains 10 common character animations such as idle, talking, walking, waving, and running.\u003cbr\u003e\nIf you want more beautiful models, please feel free to contact me.\u003cbr\u003e\nE-mail: sgzxzj13@163.com","imageAlt":"Older White Man 3D model","url":"https://www.cgtrader.com/3d-models/character/man/older-white-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2cgvvWLBMbe7CAnmTNx3AFKK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QQ%E6%88%AA%E5%9B%BE20221115144131.jpg","gridUrl":"https://media.cgtrader.com/variants/2cgvvWLBMbe7CAnmTNx3AFKK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QQ%E6%88%AA%E5%9B%BE20221115144131.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/older-white-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4111417/a69e25a68c/older-white-man-3d-model-a69e25a68c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"996773","type":"listingItem","attributes":{"id":996773,"title":"Regency Man 1811-1820 - Low poly - rigged - animated","price":50.0,"description":"human, person, character, regency, victorian, english, darcy, gentleman, Edwardian, rig, animated, walk cycle\n\nRegency Man 1811-1820\n\nRegency Man Rigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max version 2017 and up\n\n*************** MAX USERS***************\nThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 and 2017 model work correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\nThis model comes with several pre-animated scenes to get you started:\nRegencyMan_Zero (base T-Pose and Rigged Scene)\nRegencyMan-StartWalking\nRegencyMan_JWalker\nRegencyMan_WalkCycle-02-Repeat\nRegencyMan_WalkCycle-single\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “RegencyMan_2_MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\nLW: the Knees and Elbows are a bit different and are managed by “LT_Elbow_Control” and “RT_Elbow_Control” and “LT_Knee_Dir” and “RT_Knee_Dir” objects - In addition, there are “LT_KneeRotate” and “LRT_KneeRotate” controls - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThere are 46 morphs in this object - 8 of them are Phoneme controls:\nF, AI, CDGJKNSTYZ, E, L, O, U and WQ - the remaining are as follows: CheecksPuffed, EyebrowArch-LT, EyebrowArch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrow-DN-Both, EyelidsOpened, EyelidsOpenedWide, Eyes-DN, Eyes-LT, Eyes-RT, EyesUP, JawBack, JawDown, JawForward, Jaw-LT, JawRotateZ-LT, Jaw-RT, LeftCollarUp, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open, Motuh-Pucker, MouthRotateZ-RT, MouthUp, MouthWhistle, NoseScrunch, RightCollarUp, Smile, Snarl-LT, Snarl-RT, Squint, ThinMan03, UpperLip-In, UpperLip-Out\n\nBut if you have positioned the model by moving the bones, AND you try to use morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n10648 verticies\n10171 polys\n\nHat\n363 verticies\n330 polys\n\nCrop\n273 verticies\n260 polys\n\nGround\n8 verticies\n6 polys\n\nTotal:\n11,292 verticies\n10,767 polys\n------------------------\nMAX (Max counts the polys and verticies of the object and all of it’s morphs into the total)10648+\nMan, Hat, Crop, Ground\n34,996 verticies\n34,487 polys\n\nImage maps are 2k\n","imageAlt":"3D model Regency Man 1811-1820 - 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Stede Bonnet","price":9.0,"description":"The 3D model of the Pirate Flag of Stede Bonnet (also called the Gentleman Pirate) used by the pirate during his short piratical career from 1717 to 1718, in the Caribbean Sea and the Atlantic Ocean. \n\nAll colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect. This version of the Pirate Flag will embellish your 3D scenes about Piracy, historical or fictional. This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines. The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.\n\nOriginally created with Blender 2.80 and rendered with Eevee.\n\nLow poly model\n\n**SPECIFICATIONS**\n\n- Objects : 6\n- Polygons : 2484\n- Subdivision ready : Yes\n- Render engine : Eevee (Cycles ready)\n\n**ANIMATED ASSET**\n\n- Objects : 1\n- Polygons : 36\n- Materials : 1\n- LODs : No\n\n**ANIMATIONS**\n\n- Rigged : Yes (including armature and bones, no physics animations)\n- Actions : 2 (Simple in 138 frames - Natural in 575 frames)\n- Loop : Yes\n\n**STATIC ASSETS**\n\n- Objects : 5\n- Polygons : 144 or 576\n- Materials : 1 (sames as the animated version)\n- LODs : Yes\n- Number of LODs : 2\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ (No animated)\n- GLTF\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 2K\n- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh and AO\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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All our characters include a 10s walking sequence.\n\nTreapl characters are premium quality scanned 3d people for high-end architecture - we love presenting both -attractive professional models as well as casual everyday people.\n\nAll character are ~60,000 polygons and are available in the following formats:\n\n8K texture maps with masks for skin, hair reflection map, clothing, shoes\n3ds max 2012 with a realistic Vray SSS2 shader\n3ds max 2012 with a standard 3ds max material\nrigged FBX\n3ds Max Biped\n3ds Max CAT\n\nGet ultimate realism painfree !","imageAlt":"7x ANIMATED RIGGED BUSINESS DIVERSE PEOPLE 3D model 2","url":"https://www.cgtrader.com/3d-model-packs/7x-animated-rigged-business-diverse-people-asian-african-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5MPwH8JveWo32nt7VggR3fdq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7x-animated-rigged-business-diverse-people-asian-african-woman-3d-model-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/5MPwH8JveWo32nt7VggR3fdq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7x-animated-rigged-business-diverse-people-asian-african-woman-3d-model-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/7x-animated-rigged-business-diverse-people-asian-african-woman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4037631/1c736e9987/7x-animated-rigged-business-diverse-people-asian-african-woman-3d-model-1c736e9987.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6634022","type":"listingItem","attributes":{"id":6634022,"title":"Character Model Pack","price":137.5,"description":"Discover a captivating collection of 3D character models perfect for your next creative project. 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Dive into this imaginative world and let these characters enhance your creations.","imageAlt":"Character Model Pack 3D asset","url":"https://www.cgtrader.com/3d-model-packs/character-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xw38dus9ugxtz6mghwk0xc1queo7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/character-model-pack-3d-model-be9ba66af0.jpg","gridUrl":"https://media.cgtrader.com/variants/xw38dus9ugxtz6mghwk0xc1queo7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/character-model-pack-3d-model-be9ba66af0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/character-model-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6634022/be9ba66af0/character-model-pack-3d-model-be9ba66af0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4640052","type":"listingItem","attributes":{"id":4640052,"title":"Stylized NPC - House Staff Pack","price":54.99,"description":"This pack contains 4 highly optimized assets, all rigged and animated.\n\nCompatible with Mixamo or other third-party humanoid animations. Humanoid mecanim ready.\n\n\n**_=== Stylized NPC - Rich Gentleman Butler ===_**\n\nPolygon Count: 950\n\nTriangle Count: 1852\n\n\n**Animations:**\n\n• Attack\n\n• Bow\n\n• Death\n\n• Desperate\n\n• Hit\n\n• Idle1\n\n• Idle2\n\n• Run\n\n• Special Attack\n\n• Walk\n\n• Wiping/Waving\n\n\n**Removable Parts:**\n\n• Monocle\n\n• Ribbon\n\n(Object can be disabled in the hierarchy if needed for story/character upgrade)\n\n\n\n**_=== Stylized NPC - Maid ===_**\n\nPolygon Count: 1502\n\nTriangle Count: 2966\n\n\n**Color Variants:**\n\n• Maid Brown\n\n• Maid Green\n\n• Maid Red\n\n\n**Animations:**\n\n• Attack\n\n• Bow\n\n• Chores\n\n• Death\n\n• Funny Speed Walk\n\n• Hit\n\n• Idle\n\n• Run\n\n• Special Attack\n\n• Walk\n\n\n**Removable Parts:**\n\n• Elf Ear\n\n• Chest Ribbon\n\n• Glasses\n\n• Maid Headdress\n\n(Object can be disabled in the hierarchy if needed for story/character upgrade)\n\n\n\n_**=== Stylized NPC - Chef ===**_\n\nPolygon Count: 1431\n\nTriangle Count: 2834\n\n\n**Animations:**\n\n• Attack\n\n• Cook\n\n• Death\n\n• Hit\n\n• Idle1\n\n• Idle2\n\n• Run1\n\n• Run2\n\n• Special Attack\n\n• Walk1\n\n• Walk2\n\n\n**Removable Parts:**\n\n• Bandana Upper Arm\n\n• Beard\n\n• Hat\n\n• Mustache\n\n• Wok\n\n(Object can be disabled in the hierarchy if needed for story/character upgrade)\n\n\n\n_**=== Stylized NPC - Gardener ===**_\n\nPolygon Count: 1316\n\nTriangle Count: 2476\n\n\n**Animations:**\n\n• Attack\n\n• Death\n\n• Gardening\n\n• Hit\n\n• Idle\n\n• Run\n\n• Sowing\n\n• Special Attack\n\n• Walk\n\n\n**Removable Parts:**\n\n• Hand Shovel\n\n• Hat\n\n• Pouch\n\n(Object can be disabled in the hierarchy if needed for story/character upgrade)\n\n\n_____________________________________________________________________________\n\n**Support**\n\nYour satisfaction is my top priority!\n\nIf you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).\n\nPlease leave a review if you are satisfied with the product. It will help us create more for you :)\n\n_____________________________________________________________________________","imageAlt":"3D asset Stylized NPC - House Staff Pack","url":"https://www.cgtrader.com/3d-model-packs/stylized-npc-house-staff-pack-dc299c08-b58d-4472-a792-f3c760619cbc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mN9jMG5h1QqX4HDhYgxEVJq5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/mN9jMG5h1QqX4HDhYgxEVJq5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/stylized-npc-house-staff-pack-dc299c08-b58d-4472-a792-f3c760619cbc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4640052/d59352f831/stylized-npc-house-staff-pack-3d-model-d59352f831.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3220963","type":"listingItem","attributes":{"id":3220963,"title":"MAN 1 TO 5","price":15.0,"description":"\u003e FOR FULL PREVIEWS  OF EACH CHARACTER PLEASE SELECT THE PRODUCT FROM CONTENT TAB OR GO TO MY PROFILE\n\n\n\n**MAN _ 01 TO MAN _ 05**\n\n_05 CHARACTERS WITH 250 ANIMATIONS_\n\n_THIS COLLECTION CONTAINING 05 LOW POLY MALE CHARACTERS _\n \n \n IN THIS PROJECT TOTAL 70 MALE CHARACTERS ARE INCLUDED\n  \n               \n YOU CAN DOWNLOAD ITS BY\n                                          \n                                          : SINGLE CHARACTERS \n\n                                          : COLLECTION OF 05 CHARACTERS      \n               \n                                          : COLLECTION OF 20 CHARACTERS     \n  \n                                          : COLLECTION OF 35 CHARACTERS  \n\n                                          : COLLECTION OF 70 CHARACTERS\n\n\n \n\u003e  PLEASE VISIT MY PROFILE TO VIEW AND DOWNLOAD CHARACTERS BY SINGLE WISE OR COLLECTION WISE. \n COLLECTION WISE DOWNLOAD WILL BE REDUCE THE COST\n LOW POLY, REALISTIC HIGH POLY CHARACTERS \u0026 BASE MESH CHARACTERS ARE AVAILABLE IN MY PROFILE PAGE\n\n\n\n\n**AVAILABLE FILE FORMATS**  \n\n\n- 3DS MAX   _     (MAX)   ____  VERSION- 2017  \n- MAYA          _ (.MA )    ____    VERSION- 2017  \n-  UNITY _  (.UNITYPACKAGE) _ VERSION -2018\n- CINEMA 4D  _   (.C4D)     ____VERSION- R19      \n- BLENDER    _ (.BLEND) ____VERSION- 2.9\n- FBX     _      (.FBX)      ____ VERSION- 7.4                  \n- COLLADA        (.DAE)  \n- OBJ    (.OBJ)\n     \n\n\n YOU CAN ALSO IMPORT IN \"UNREAL ENGINE\" AS BASE MESH WITH FBX FORMAT THEN NEEDED TO CREATE UNREAL RIG BASE\n     \n SUPPORT IN MAJOR 3D SOFTWARE'S WHICH SUPPORT FBX,OBJ,DAE FORMATS                                          \n\n\n\n\n**NOTES :-**\n\n\n    - CREATED WITH 3DS MAX SOFTWARE'S WITHOUT ANY PLUGINS\n   \n    - NO ADDITIONAL PLUGINS USED IN ANY SOFTWARE \n\n    - SINGLE MESH\n\n    - ITS A COLLECTION OF CHARACTERS, BUT EACH CHARACTERS IN SEPARATE SCENES\n   \n    - 8K TEXTURES , NORMAL MAP INCLUDED\n\n    - UV MAPPED\n    \n    - 250 ANIMATIONS INCLUDED WITH BOTH FBX 7.4, 7.5 VERSION\n  \n    - RIGGED USING ADOBE MIXAMO BONE RIGS\n   \n    - RELATIVE TEXTURE PATH USED\n\n    - FBX FILES HAVE BOTH Y-UP AND Z-UP AXIS MODE\n     \n    - SOME CHANGES MAY BE NEEDED IN MATERIALS VALUE AS PER YOUR RENDER PLUGIN \n\n    - PRODUCT QUALITY IS HIGHER THAN PREVIEW IMAGES (PREVIEWS WAS RENDERED IN  LOW QUALITY RENDER SETTINGS)             \n\n    - IF YOUR SOFTWARE VERSION IS OLDER YOU CAN IMPORT FBX, OBJ,3DS,DAE  FORMATS \n","imageAlt":"MAN 1 TO 5 3D model","url":"https://www.cgtrader.com/3d-model-packs/man-1-to-5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nY8b6VDHrBq1ZzPwtzdg8JUi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MAN%201-5.jpg","gridUrl":"https://media.cgtrader.com/variants/nY8b6VDHrBq1ZzPwtzdg8JUi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MAN%201-5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/man-1-to-5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3220963/64425b06f0/man-1-to-5-3d-model-64425b06f0.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6741593","type":"listingItem","attributes":{"id":6741593,"title":"John Watson MD - Victorian Gentleman - Body and Face Rigged","price":75.0,"description":"John Watson, MD - Victorian Gentleman - Body and Face Rigged \u003cBR\u003e\n\u003cBR\u003e\nThe Included files:\u003cBR\u003e\nWatson19d-Anim.blend\u003cBR\u003e\nWatson19d-Anim_InSitu.blend\u003cBR\u003e\nWatson19d-ConsultingRoom-01a.blend\u003cBR\u003e\nWatson19d-ZERO.blend\u003cBR\u003e\nOBJ-Static\u003cBR\u003e\nGLTF-Static and Animated\u003cBR\u003e\nFBX-Static and Animated\u003cBR\u003e\n\u003cBR\u003e\nIt is built with Blender's Rigify.\u003cBR\u003e\n- First go to the N Panel (press N on the keyboard) \u003cBR\u003e\n- Select the ITEM tab\u003cBR\u003e\n- Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)\u003cBR\u003e\n- To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.\u003cBR\u003e\n- In the same way grab the similar shape at the foot to move the foot and bend the knee.\u003cBR\u003e\n- To move fingers - select one of  the straight lines coming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cBR\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cBR\u003e\n- Grab the Gear shape (or arrows) at the shoulder to rotate the elbow\u003cBR\u003e\n- The arrows at the thighs rotate the knee\u003cBR\u003e\n-The big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cBR\u003e\n- The 3 purple discs in the torso can twist the torso\u003cBR\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cBR\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cBR\u003e\n- The disc at the toes will raise the toe\u003cBR\u003e\n- The disc at the neck will rotate the neck area\u003cBR\u003e\n- The disc above the head will rotate the head\u003cBR\u003e\n- The coat has it's own set of controlling discs.\u003cBR\u003e\n\u003cBR\u003e\nThat should get you started.\u003cBR\u003e\n-----------------------\u003cBR\u003e\nThis Model Uses a FREE addon from GitHub called “Dynamic Parent” in order to hold or pick up and put down items:\u003cBR\u003e \nhttps://github.com/romanvolodin/dynamic_parent\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nThe face rig is also built in Blender's Rigify there are controller shapes for the mouth open and close, the eyelids the cheeks, the jaw line, the tongue and teeth, the eyebrows, the lips the chin, the nose - 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Featuring a commanding hand-painted/painterly aesthetic with a sharp chiseled facial structure, dark stylized hair, and a tailored three-piece suit with a patterned red tie. This character is production-ready and comes bundled with essential movement animations for instant gameplay integration.\n\nKey Technical Highlights:\n\nAccuRig Skeleton \u0026 Rigging: Rigged using Reallusion AccuRig for clean, realistic limb deformations and effortless animation retargeting across major game engines.\n\nIncludes 2 Essential Animations:\n\nIdle Animation: Natural, subtle breathing idle loop.\n\nWalk Cycle: Smooth, stylized walking animation loop.\n\nClean T-Pose Included: Delivered in a standard, perfectly aligned T-Pose for custom rigging setups or engine skeletal imports (Unreal Engine / Unity).\n\nFully Modular Sub-Meshes: Built with separated mesh components (Jacket, Vest, Shirt, Tie, Trousers, Shoes, Hair, Head/Body)! Easily toggle clothes on/off, customize outfit layers, or attach custom gear.\n\nPremium Painterly Art Style: Crisp volumetric edge-wear, rich fabric shading, hand-painted leather shoes, and a captivating expression that holds up in any light condition.\n\nTechnical Details:\n\nTotal Character: 1 Fully Rigged \u0026 Animated Male Character (Modular Parts)\n\nRigging Framework: AccuRig Skeleton (T-Pose Included)\n\nIncluded Animations: 2 (Idle Breathing Loop \u0026 Walk Cycle Loop)\n\nPolycount: Low Poly (Optimized for real-time engine performance and smooth joint deformation)\n\n PAIR WITH OUR FEMALE DETECTIVE \u0026 WEAPONS!\nBuild a fully cohesive, immersive game world! Visit my store to discover our connected universe of stylized assets. 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Each model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10 000 triangles for environment), and high-poly(100 000 triangles), which allows for the use of this model in production rendering(such as 3ds Max, Maya, Cinema4D, Blender, V-Ray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. Ideal for use in animation, game development, advertising, or interactive experiences. All textures are 4096*4096 in size. If you like this model, please give it a thumbs up and leave a comment. Your feedback is appreciated!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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Dressed in a classic vintage overcoat, suit shirt, tie, and a stylish bowler hat, this character is perfect for cinematic CG rendering, game development, virtual production, or animation projects. The package includes a complete Unreal Engine (UE) project file for a seamless, out-of-the-box experience.\n\nKey Features:\n\nFull Unreal Engine Support: Comes with a dedicated UE project file with fully configured materials and skeleton setup.\n\nProfessional Body Rig: Fully rigged body skeleton, ready for complex animations, poses, and mocap data.\n\nFacial Expressions Ready: Features detailed facial rigging (Blendshapes/Bones) for vivid expressions, lip-sync, and speech animation.\n\nHigh-Detail Textures: Features high-resolution PBR textures showcasing realistic fabric weaves, leather details, and skin shaders.\n\n这是一款高品质、写实风的男士 3D 角色模型。角色身着经典的英伦风大衣、西装衬衫、打着领带并配戴复古圆顶硬礼帽，非常适合用于电影级 CG 渲染、游戏开发、虚拟制片或动画项目。本商品内含完整的 Unreal Engine (UE) 工程文件，开箱即用。\n\n核心卖点：\n\n完整虚幻引擎支持： 带有专属 UE 工程文件，材质与骨骼已完全配置完毕。\n\n专业全身绑定： 拥有高质量的全身骨骼绑定，支持各种复杂的肢体动作与姿态。\n\n面部表情绑定： 包含细腻的面部表情绑定（Blendshapes / 骨骼），可轻松制作生动的说话口型与表情神态。\n\n精细材质纹理： 大衣的粗花呢纹理、皮革鞋面、西装面料及皮肤均配备高分辨率贴图，细节丰富。","imageAlt":"Realistic Gentleman Character UE Project Full ...","url":"https://www.cgtrader.com/3d-models/character/man/realistic-gentleman-character-ue-project-full-body-facial-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ioe211ff00d4eyopcfanpdkz9h49/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/realistic-gentleman-character-ue-project-full-body-facial-rigged-3d-model-d6bcce7642.jpg","gridUrl":"https://media.cgtrader.com/variants/ioe211ff00d4eyopcfanpdkz9h49/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/realistic-gentleman-character-ue-project-full-body-facial-rigged-3d-model-d6bcce7642.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/realistic-gentleman-character-ue-project-full-body-facial-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7178361/d6bcce7642/realistic-gentleman-character-ue-project-full-body-facial-rigged-3d-model-d6bcce7642.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6631280","type":"listingItem","attributes":{"id":6631280,"title":"Vintage Gentleman Character model pack","price":35.0,"description":"This detailed Vintage Gentleman Character model pack is designed for diverse applications in animation and storytelling. Featuring a distinct bearded character in a classic plaid vest and rolled-up shirt, it offers a charming retro aesthetic suitable for period films, commercials, or educational animations. Each model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10 000 triangles for environment), and high-poly(100 000 triangles), which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. \n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. Textures are 4096*4096 in size. \n\nPlease like and leave a comment for the model if you enjoyed it.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"3D asset Vintage Gentleman Character model pack","url":"https://www.cgtrader.com/3d-models/character/man/vintage-gentleman-character-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qrjm31x8egei3u0m71yf55qsxqzt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/qrjm31x8egei3u0m71yf55qsxqzt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/vintage-gentleman-character-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6631280/2ed6aae575/vintage-gentleman-character-model-pack-3d-model-2ed6aae575.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6632777","type":"listingItem","attributes":{"id":6632777,"title":"Elegant Owl Gentleman model pack","price":60.0,"description":"The \"Elegant Owl Gentleman model pack\" features a distinctive character combining the wisdom of an owl with refined human attire. This model is perfect for fantasy games, animations, or storytelling scenarios needing a dash of whimsy and class. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. \n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. \n\nAll textures are 4096*4096 in size. Please like and leave a comment if you enjoy this model!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"Victorian Gentleman Character Rigged and Animated 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/victorian-gentleman-character-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tajcdmak3qpge0kidqsbjdhkxtx1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/tajcdmak3qpge0kidqsbjdhkxtx1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/victorian-gentleman-character-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6304224/80c688296a/victorian-gentleman-character-rigged-and-animated-3d-model-80c688296a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6399272","type":"listingItem","attributes":{"id":6399272,"title":"man avatar","price":45.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton,have walking animation and have TPOS files\n\n2.The Maya2020 format model has Arnold materials, have bindings ,the walking animation and have TPOS files\n\n3.The C4D format model has default materials,have bindings,the walking animation and have TPOS files\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. 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All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size. \n \nPerfect for use in cinematic animations, marketing presentations, and character-driven game environments. If you enjoy this model, please like and leave a comment!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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This detailed model captures the elegance of a traditional gentleman's outfit. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for use in historical scenes, film productions, and period games, the model leverages PBR textures: Diffuse, NormalMap, reflection/roughness/metallic. The textures are 4096x4096 in size, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. If you like this model, please leave a comment and like!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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Ideal for period dramas, classic video games, or historical simulations, this model brings a touch of elegance and authenticity. \n\nEach model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.\n\nIf you liked this model, please like and leave a comment. Your feedback is appreciated!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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Please like and leave a comment for the model if you found it useful.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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Dressed in a stylized black overcoat, formal suit, tie, glasses, and holding a traditional bowler hat, this character is custom-tailored for neo-noir mystery games, vintage spy thrillers, historical dramas, or modern stylized animations.\n\nHat and glasses can be hidden or removed.\n\nThe asset is fully optimized for real-time game engines and high-end cinematic rendering, offering a complete professional setup alongside a dedicated Unreal Engine project file.\n\nKey Features\n\nComplete UE5 Integration: Includes a fully configured Unreal Engine project file with master materials, high-resolution textures, and blueprints ready to run out of the box.\n\nFull Body Rigging: Professionally rigged and weight-painted, 100% compatible with standard humanoid animations (including Epic Mannequin and Advanced Locomotion System). 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Whether for animations, games, or architectural visualizations, this model showcases an elder gentleman in a refined beige suit, bringing sophistication and realism to any project.\n\nEach model has 3 levels of detail: low-poly(1000 triangles for mobile), middle-poly(10,000 triangles for environment), and high-poly(100,000 triangles), which allows for the use of this model in production rendering(such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nSuitable for rendering professional environments, interactive demos, or character integration. Ideal for virtual reality or educational applications that require lifelike human representation. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.\n\nIf you enjoyed this model, please like and leave a comment.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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You can apply the \"0-B_FatMan3\" morph to make him a different person. and on top of that there are 3 Image map sets to change the colors of his clothes. Works well in Dickensian street scene or steam punk scenario.\u003cBR\u003e\n\u003cBR\u003e\nVictorian Dickens Man 1 - one model 2 versions 3 color maps Rigged and Animated for Blender\u003cBR\u003e\nOBJ: including  the obj morphs.\u003cBR\u003e\nFBX from:LW 2011, LW 2018, LW 2020, Max 2009, Max, 2020\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started:\u003cBR\u003e\nVM-Dickens-6_SIG - Signature setup 3 men singing\u003cBR\u003e\nVM1-Dickens-6_FAT_Walk-03 -MOCAP Walk with the \"0-B_FatMan3\" shape key used\u003cBR\u003e\nVM1-Dickens-6_PoseTests-02 - Just a bunch of poses to see what he can do\u003cBR\u003e\nVM1-Dickens-6_SING 02a - Regular Man Singing\u003cBR\u003e\nVM1-Dickens-6_Walk-03 - Regular Man MOCAP Walk\u003cBR\u003e\nVM1-Dickens-6_ZERO - Base Man Ready for you to animate\u003cBR\u003e\nVM1-FatMan -Dickens-6_SING 02a - Fat Man Singing\u003cBR\u003e\nVM1-FatMan -Dickens-6_ZERO - Fat Man MOCAP Walk\u003cBR\u003e\nVM2-Dickens-6_ZERO - Man with Blue Great Coat\u003cBR\u003e\nVM3-Dickens-6_ZERO - Man with Mauve Great Coat\u003cBR\u003e\n\u003cBR\u003e\n-----------------------\u003cBR\u003e\nThe walk animation is not key framed manually - it was applied as a MOCAP file. As such it cannot be edited in the basic key frame way.\u003cBR\u003e\n\u003cBR\u003e\nBUT it can be altered easily with a very nice addon called \"ANIMATION LAYERS\" - I am in no way associated with them but if you have ever used MOTION BUILDER, it works in a similar way by allowing you to add layers above the MOCAP animation and make you changes on those additional layers which Over ride the Base MOCAP animation.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nIt is built with Blender's Rigify.\u003cBR\u003e\n- First go to the N Panel (press N on the keyboard) \u003cBR\u003e\n- Select the ITEM tab\u003cBR\u003e\n- Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)\u003cBR\u003e\n- To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.\u003cBR\u003e\n- In the same way grab the similar shape at the foot to move the foot and bend the knee.\u003cBR\u003e\n- To move fingers - select one of  the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cBR\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cBR\u003e\n- Grab the Gear shape (or arrows) at the shoulder torotate the elbow\u003cBR\u003e\n- The arrows at the thighs rotate the knee\u003cBR\u003e\n-The big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cBR\u003e\n- The 3 purple discs in the torso can twist the torso\u003cBR\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cBR\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cBR\u003e\n- The disc at the toes will raise the toe\u003cBR\u003e\n- The disc at the neck will rotate the neck area\u003cBR\u003e\n- The disc above the head will rotate the head\u003cBR\u003e\n- The coat has it's own set of controlling discs.\u003cBR\u003e\n\u003cBR\u003e\nThat should get you started.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\u003cBR\u003e\n\u003cBR\u003e\nThere are 46 morphs in this object - 8 of them are Phoneme controls:\u003cBR\u003e\n0-B_FatMan3, 0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, C1_Collar=LT-Down, \nC!-Collar-RT-Down, C2_CollarScarf-LT-DN, C2_CollarScarf-RT-DN, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, EyeLidsOpened, EyeLidsOpened-Wide, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-Down-1, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RotateZ-RT, Jaw-RT, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT\n\u003cBR\u003e\u003cBR\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n------------------------\u003cBR\u003e\nGeometry:\u003cBR\u003e\n\u003cBR\u003e\nMan \u003cBR\u003e\n18802 verticies\u003cBR\u003e\n15128 polys\u003cBR\u003e\n\u003cBR\u003e\nTop Hat\u003cBR\u003e\n446 verticies\u003cBR\u003e\n440 polys\u003cBR\u003e\n\u003cBR\u003e\nHolly Decoration on Hat\u003cBR\u003e\n1112 verticies\u003cBR\u003e\n902 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nSheet Music\u003cBR\u003e\n588 verticies\u003cBR\u003e\n576 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\nImage maps are 4k\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples are here:\u003cBR\u003e\nMorphs Anim: https://youtu.be/-aiK6EkARnc\u003cBR\u003e\nVM FAT WALK BLENDER: https://youtu.be/9O7JTbdPqcE\u003cBR\u003e\nVM Walk BLENDER: https://youtu.be/H--DzBZ3LFc\u003cBR\u003e\nVM_FAT_TT_Color: https://youtu.be/C-fEWIJb3PY\u003cBR\u003e\nVM_TT_COLOR-1: https://youtu.be/jT0cjp5RSo0\u003cBR\u003e\nVM_TT_FAT_WIRE: https://youtu.be/EX2caPtbyj8\u003cBR\u003e\nVM_TT_WIRE: https://youtu.be/RLp-QKsrOwI\u003cBR\u003e","imageAlt":"Victorian Man BLENDER - five in one Low Poly - 3D model 1","url":"https://www.cgtrader.com/3d-models/character/man/victorian-man-blender-five-in-one-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sdST7ZomSmY2QeH7b9zUbsDU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/VG_SIG_247.jpg","gridUrl":"https://media.cgtrader.com/variants/sdST7ZomSmY2QeH7b9zUbsDU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/VG_SIG_247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/victorian-man-blender-five-in-one-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4149603/ad0f355992/victorian-man-blender-five-in-one-low-poly-rigged-animated-3d-model-ad0f355992.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4341340","type":"listingItem","attributes":{"id":4341340,"title":"Stylized NPC - Rich Gentleman Butler","price":15.0,"description":"**Highly optimized, rigged, and animated.**\n\nPolygon Count: 950\n\nTriangle Count: 1852\n\n\n**Animations:**\n\n• Attack\n\n• Bow\n\n• Death\n\n• Desperate\n\n• Hit\n\n• Idle1\n\n• Idle2\n\n• Run\n\n• Special Attack\n\n• Walk\n\n• Wiping/Waving\n\n**Removable Parts:**\n\n• Monocle\n\n• Ribbon\n\n(Object can be disabled in the hierarchy if needed for story/character upgrade)\n\n_____________________________________________________________________________\n\n\n**Support**\n\nYour satisfaction is my top priority!\n\nIf you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).\n\nPlease leave a review if you are satisfied with the product. It will help us create more for you :)","imageAlt":"Stylized NPC - Rich Gentleman Butler 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/stylized-npc-rich-gentleman-butler","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Y9FpEP3V3LTy678Tp7xFz8nX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Image%20Template%201950.jpg","gridUrl":"https://media.cgtrader.com/variants/Y9FpEP3V3LTy678Tp7xFz8nX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image%20Template%201950.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-npc-rich-gentleman-butler","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4341340/67a63572d1/stylized-npc-rich-gentleman-butler-3d-model-67a63572d1.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3352782","type":"listingItem","attributes":{"id":3352782,"title":"Victorian Gent Wizard - MOCAP Rig and Motion Capture Data","price":69.0,"description":"Victorian Gent Wizzard - MOCAP Rig and Motion Capture Data Rigged and Animated for Lightwave version 2020 and up and for 3DS Max version 2020 and up.\u003cBR\u003e\u003cBR\u003e\n\n-------ALL YOU NEED TO START-----------------------------------------------------\u003cBR\u003e\nThe following can get confusing - Just know that you can open:\u003cBR\u003e\u003cBR\u003e\n\nIn Lightwave\n\"00-VG1_Mocap_MASTER_BoneSetup_Rig.lws\" - The model is in a T-Pose and ready to add MOCAP files from this:\u003cBR\u003e\n\"02-HMOT 3 with coat\" folder\u003cBR\u003e\nor\u003cBR\u003e\nMAGIC-VG_Mocap_M_Stand 1H Magic Attack 01_69_Coat-VG2 6.lws - To see a magic spell animation already created.\u003cBR\u003e\u003cBR\u003e\n\nMAX\u003cBR\u003e\n\"VGA1a-Mocap_SetUp_Rig-E5-ARNOLD.max\" - The model is in a T-Pose and ready to add MOCAP files from this:\u003cBR\u003e\n\"03-MAX xaf Anims Coat\" folder\u003cBR\u003e\nor\u003cBR\u003e\nVGA2a-Cast Spell-ARNOLD-16-FIN.max - To see a magic spell animation already created.\u003cBR\u003e\n------------------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nThis model comes with several pre-animated scenes to get you started:\u003cBR\u003e\nMAX\u003cBR\u003e\nVGA1a-Mocap_SetUp_Rig-E5-ARNOLD,max\u003cBR\u003e\nVGA1a-SAMPLE-1-E5-ARNOLD.max\u003cBR\u003e\nVGA2a-Cast Spell-ARNOLD-SIG--FRAME 37-FIN.max\u003cBR\u003e\nVGA2a-Cast Spell-ARNOLD-16-DARK-FIN.max\u003cBR\u003e\nVGA2a-SAMPLE-1-E5-ARNOLD.max\u003cBR\u003e\u003cBR\u003e\n\nLIGHTWAVE\u003cBR\u003e\n00-VG1_Mocap_MASTER_Rig.lws\u003cBR\u003e\nMAGIC-VG_Mocap_M_Stand 1H Magic Attack 01_69_Coat-VG2 6.lws\u003cBR\u003e\nMAGIC-VG_Mocap_M_Stand 1H Magic Attack 01_69_Coat-VG2 4-SIG.lws\u003cBR\u003e\n00-VG1_Mocap_SAMPLE.lws\u003cBR\u003e\u003cBR\u003e\n\nVictorian Gent (VG) - MOCAP Rig and Motion Capture Data\u003cBR\u003e\nVictorian Gent (VG)  Rigged and Animated for Lightwave 2020 and up and for 3DS Max version 2020 and up\u003cBR\u003e\u003cBR\u003e\n\nIdeally you would use the “Traditional Pose” model (the other one available) for close up or specific motions that you need to animate by hand.\u003cBR\u003e\u003cBR\u003e\n\nAnd you would use this model for gross motions, walking, jumping etc... although you can hand pose this one too, it just works differently.\u003cBR\u003e\u003cBR\u003e\n\nThis rig is designed primarily for the motion capture data to animate. 38 MOCAP sets in all\u003cBR\u003e\u003cBR\u003e\n\n-------MORPH MOTIONS-----------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nOne important thing to bear in mind - in both Lightwave and Max, so long as the models are being animated from the MOCAP motion (hmot - Lightwave and xaf - Max)\u003cBR\u003e\nthe morphs in the model will not work.\u003cBR\u003e\n\nYou have to BAKE the MOCAP motions, and then the Morphs become available -  as well, all of the motions become keyframes and are now editable.\u003cBR\u003e\u003cBR\u003e\n\nThis Model includes 25 motion capture (MOCAP) data files for you to apply:\u003cBR\u003e\u003cBR\u003e\n\nCrouchToStand_83B \tStandToSit_67\t\t\tTurn_LT_90_28\nJogInPlace_77C \t\tStartWalkInPlace_88\t\tTurn_RT_90_28 \nJump_65\t\t\tStartWalkStop_212B\t\tWalk1_InPlace_88-B \nQuickFormalBow_82\tStartWalkStopSalute_280-C\tWalkBackwardsInPlace_36  \nRunInPlace_21C\t\tStopWalkInPlace_90\t\tWalkTurnSit_455  \nSalute_85 \t\tT-Pose_10 \nSittingIdle_128 \tTalking-Seq2_364 \nSitToStand_68\t\tTalking0_113 \nStandingIdle_90\t\tTalking1_155 \nStandToCrouch_19\tTalking2_118 \u003cBR\u003e\u003cBR\u003e\n\nand 13 MAGIC MOCAP poses:\u003cBR\u003e\u003cBR\u003e\n\nM_Crouch Idle_40_Coat \u003cBR\u003e\nM_Crouch To Standing Idle_30_Coat \u003cBR\u003e\nM_Stand 1H cast spell 01_90_Coat \u003cBR\u003e\nM_Stand 1H Magic Attack 01_69_Coat \u003cBR\u003e\nM_Stand 2H Magic Area Attack 02_95_Coat \u003cBR\u003e\nM_Stand 2H Magic Attack 01-77 \u003cBR\u003e\nM_Stand 2H Magic Attack 03S-129 \u003cBR\u003e\nM_Stand Block React Large_40_Coat \u003cBR\u003e\nM_Stand idle 02_150_Coat \u003cBR\u003e\nM_Stand idle_55_Coat\u003cBR\u003e \nM_Stand React Death Backward_109_Coat \u003cBR\u003e\nM_Stand Walk Back_36_Coat \u003cBR\u003e\nM_Stand Walk Forward_34._Coat \u003cBR\u003e\u003cBR\u003e\n\n---------THE SCENES---------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nFor both 3DS Max and Lightwave this model comes with the following scenes:\nMocap_MASTER_BoneSetup - the base model and rig from which the characterized master was made.\u003cBR\u003e\nMocap_SetUp_Rig - Use this rig and scene to add your MOCAP data to (The Master)\u003cBR\u003e\nMAGIC-VG_Mocap_M_Stand 1H Magic Attack 01_69_Coat-VG2 4-SIG2 - Signature image (In it’s own folder)\u003cBR\u003e\u003cBR\u003e\n\nAnd the following folders:\u003cBR\u003e\n1b Import for MOCAP in MAX - The fbx to import into Max for MOCAP\u003cBR\u003e\nChacterized for MotionBuilder - the characterized fbx\u003cBR\u003e\u003cBR\u003e\n\n03-MAX xaf Anims Coat - Max xaf (MOCAP) files\u003cBR\u003e\n02-HMOT 3 with coat - Lightwave hmot (MOCAP) files\u003cBR\u003e\u003cBR\u003e\n\n03-MOCAPs-for VG Coat - Motionmixer files\u003cBR\u003e\u003cBR\u003e\n\n---------MOVE THE CHARACTER---------------------------------------------------\u003cBR\u003ev\n\nTo move the character:\nIn Lightwave simply select the Character and move\u003cBR\u003e\nThe Top hat has it's own master Null so you san move it separately\u003cBR\u003e\u003cBR\u003e\n\nIn Max \u003cBR\u003e\nThe Character has a \"0-Master\" dummy healper - use that to move the sharacter.\u003cBR\u003e\nThe Top hat has it's own dummy healper so you san move it separately\u003cBR\u003e\n------------------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nMotion capture has always been the “Big Mystery” but it looks so cool, that is is worth the effort to work through.\u003cBR\u003e\u003cBR\u003e\n\nI have tried to make this as easy as possible by providing characterized motion files and base setup scenes that you can run without effort. It will take some work to make changes to those scenes, and unhappily there is not a lot of help out there for Lightwave. For Max much more is available.\u003cBR\u003e\u003cBR\u003e\n\n--------THE MORPH TARGETS----------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nThere are 53 morphs in this object - 8 of them are Phoneme controls:\u003cBR\u003e\n0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-Open, Eyes-RT, Eyes-Up, HandsSmaller, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RT, Lip-Lower-In, LT_BootBack-DN,, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open.lwo, Mouth-RotateZ-RT, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, Z-LT_ThickFingers, Z-RT_ThickFingers, Fatsuit, Thinsuit, Z-THinner\u003cBR\u003e\u003cBR\u003e\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\u003cBR\u003e\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\u003cBR\u003e\n\n--------SPECs----------------------------------------------------\u003cBR\u003e\u003cBR\u003e\n\nGeometry:\u003cBR\u003e\nLightwave\u003cBR\u003e\nMan \u003cBR\u003e\n11,619 verticies\u003cBR\u003e\n11,156 polys\u003cBR\u003e\u003cBR\u003e\n\nTop Hat\u003cBR\u003e\n462 verticies\u003cBR\u003e\n440 polys\u003cBR\u003e\u003cBR\u003e\n\nWalking Stick\u003cBR\u003e\n176 verticies\u003cBR\u003e\n162 polys\u003cBR\u003e\u003cBR\u003e\n\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\u003cBR\u003e\n\nTotal\u003cBR\u003e\n12,265 verticies\u003cBR\u003e\n11,764 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\nMAX (Man,Top Hat, Walking stick, Ground)\u003cBR\u003e\n15,906 verticies\u003cBR\u003e\n15,340 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\u003cBR\u003e\n\nImage maps are 4k\u003cBR\u003e\u003cBR\u003e\u003cBR\u003e\n\nYoutube links to the MOCAP files in this model:\u003cBR\u003e\nPIX-Magic Attack Dark-FIN Lightwave - https://youtu.be/_1TXF2217YM\u003cBR\u003e\nVG_Magic-MAX - https://youtu.be/uR6GG2MSYAM\u003cBR\u003e\u003cBR\u003e\n\nVG1-Color-TT -  https://youtu.be/sGcd8sLlopE\u003cBR\u003e\nVG1-Grey_HI-TT - https://youtu.be/o4Bfdtkgx-4\u003cBR\u003e\nVG2-Color-TT - https://youtu.be/1ksmahN8clY\u003cBR\u003e\na-SitStandWalk - https://youtu.be/nGfCVtPkq8o\u003cBR\u003e\na-Start-Walk-Stop-211 - https://youtu.be/OdsZSXrl5Ng\u003cBR\u003e\na-Walk_31 - https://youtu.be/wK2aRQEvdnE\u003cBR\u003e\nJogInPlace - https://youtu.be/5PcSoFFWDv8\u003cBR\u003e\nJump - https://youtu.be/ShUa2j1PCJw\u003cBR\u003e\nM_Crouch Idle - https://youtu.be/TG5RdAbAKEk\u003cBR\u003e\nM_Crouch To Standing Idle - https://youtu.be/cnq8vk047nA\u003cBR\u003e\nM_Stand 1H cast spell 01 - https://youtu.be/zCqqH0Bo8YUM_Stand 1H Magic Attack 01 - https://youtu.be/s2QdoTHNN00\u003cBR\u003e\nM_Stand 2H Magic Area Attack 02 - https://youtu.be/rlDvoU25mtk\u003cBR\u003e\nM_Stand 2H Magic Attack 01 - https://youtu.be/jOg0W6Bvk-E\u003cBR\u003e\nM_Stand 2H Magic Attack 03S - https://youtu.be/pYc_eA1Iu4c\u003cBR\u003e\nM_Stand Block React Large - https://youtu.be/25-U3ToMrSE\u003cBR\u003e\nM_Stand idle 02 - https://youtu.be/F8ZJKZ8bmKY\u003cBR\u003e\nM_Stand idle_55 - https://youtu.be/gy_VJBVhPKwM_Stand React M_Stand React Death Backward - https://youtu.be/E19yv7LTScU\u003cBR\u003e\nM_Stand Walk Back - https://youtu.be/eyYKbJcYXu0\u003cBR\u003e\nM_Stand Walk Forward - https://youtu.be/OojUmyqHq-Q\u003cBR\u003e\nRunInPlace - https://youtu.be/cegvFuJTHB4\u003cBR\u003e\nSit-To-Stand - https://youtu.be/N65F6k_Fgds\u003cBR\u003e\nSitting-Idle - https://youtu.be/WTlbYqOtUQM\u003cBR\u003e\nStand-To-Crouch - https://youtu.be/Q-AfOKmXvsg\u003cBR\u003e\nStand-To-Sit - https://youtu.be/EtOcwxVxWyw\u003cBR\u003e\nStanding-Idle - https://youtu.be/VC-kksSiLSc\u003cBR\u003e\nStart-Walk-In-Place - https://youtu.be/4qbD_98Zb-Q\u003cBR\u003e\nStart-Walk-Stop - https://youtu.be/yTkTJJrrF5M\u003cBR\u003e\nStopWalk-InPlace - https://youtu.be/2iu7bVU1CEQ\u003cBR\u003e\nTalking_0 - https://youtu.be/GtddV2JFb8I\u003cBR\u003e\nTalking_1 - https://youtu.be/YFtkSvtD0zg\u003cBR\u003e\nTalking_2 - https://youtu.be/qVMKqF3TS4s\u003cBR\u003e\nTurn Left 90 - https://youtu.be/fh-dfbh_rZk\u003cBR\u003e\nTurn Right 90 - https://youtu.be/U4v0XJcIQ8k\u003cBR\u003e\nWalk 1 InPlace - https://youtu.be/RZJkhUKAYEs\u003cBR\u003e\nWalk 2 InPlace - https://youtu.be/I1e_7w5QgBM\u003cBR\u003e\nWalk Backwards InPlace - https://youtu.be/SnpYZHR5BY8\u003cBR\u003e\nMorphs2 - https://youtu.be/y5WIcLeYDmM\u003cBR\u003e\n","imageAlt":"3D asset Victorian Gent Wizard - MOCAP Rig and Motion 1","url":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-wizzard-mocap-rig-and-motion-capture-data","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FsKVD37cmwP7DqokXEebXpcQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2-MagicAttack-frame%2028-light.jpg","gridUrl":"https://media.cgtrader.com/variants/FsKVD37cmwP7DqokXEebXpcQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2-MagicAttack-frame%2028-light.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-wizzard-mocap-rig-and-motion-capture-data","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":204,"name":".rps","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3352782/395fcc6621/victorian-gent-wizard-mocap-rig-and-motion-capture-data-3d-model-395fcc6621.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4454598","type":"listingItem","attributes":{"id":4454598,"title":"Victorian Diplomat - Rigged and MOCAP - Victorian Tuxedoed Gent","price":65.0,"description":"All Quad - Rigged and Mocap\n\nThis model comes with several pre-animated scenes to get you started:\nThe “-B” version of the scenes are the Tuxedoed Gent without the medals.\nVictDip_SIG-01e.blend\nVictDip_Test Positions.blend\nVictDip_ZERO.blend\nVictDip-B_Test Positions.blend\nVictDip-B_ZERO.blend\nVictDip-B-Walk-BowAnim.blend\u003cBR\u003e\nVictDip-Walk-BowAnim.blend\u003cBR\u003e\n-----------------------\u003cBR\u003e\nThe walk animation is not keyframed manually - it was applied as a MOCAP file. As such it cannot be edited in the basic key frame way.\u003cBR\u003e\n\u003cBR\u003e\nBUT it can be altered easily with a very nice addon called \"ANIMATION LAYERS\" - I am in no way associated with them but if you have ever used MOTION BUILDER, it works in a similar way by allowing you to add layers above the MOCAP animation and make you changes on those additional layers which Over ride the Base MOCAP animation.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nIt is built with Blender's Rigify.\u003cBR\u003e\n- First go to the N Panel (press N on the keyboard) \u003cBR\u003e\n- Select the ITEM tab\u003cBR\u003e\n- Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)\u003cBR\u003e\n- To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.\u003cBR\u003e\n- In the same way grab the similar shape at the foot to move the foot and bend the knee.\u003cBR\u003e\n- To move fingers - select one of  the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cBR\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cBR\u003e\n- Grab the Gear shape (or arrows) at the shoulder torotate the elbow\u003cBR\u003e\n- The arrows at the thighs rotate the knee\u003cBR\u003e\n-THe big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cBR\u003e\n- The 3 purple discs in the torso can twist the torso\u003cBR\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cBR\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cBR\u003e\n- The disc at the toes will raise the toe\u003cBR\u003e\n- The disc at the neck will rotate the neck area\u003cBR\u003e\n- The disc above the head will rotate the head\u003cBR\u003e\n- The coat has it's own set of controlling discs.\u003cBR\u003e\n\u003cBR\u003e\nThat should get you started.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nThe OBE (Order of the British Empire and Order of St. Michael and St. George can be removed from the model by editing them out from the Shape Keys.\u003cBR\u003e\n\u003cBR\u003e\nThere are 55 Shape Keys (morph maps):\u003cBR\u003e\n\u003cBR\u003e\nBasis, O-A, 0-CDGIKNSTYZ, O-Closed, O-E, O-EV, 0-T, O-MBP, O-U, O-WQ, CheeksPuffed, Collar-LT-DN, Collar-RT-DN, Collar _LT_UP, Collar RT UP, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both,Eyes-DN,Eyes-LT,Eyes-Open, Eyes-Open-Wide\nEyes-RT, Eves-Up ,FatSuit1 ,Fingers-Thicker ,HandsSmaller ,Jaw-Back ,Jaw-DN ,Jaw-Forward ,Jaw-LT ,Jaw-RotateZ-LT ,Jaw-RT ,Lip-Lower-In ,MidMouth-LT ,MidMouth-RT ,Mouth-DN ,Mouth-Frown ,Mouth-Open ,Mouth-Open-Wide ,Mouth-RotateZ-RT ,Mouth-Up ,Mouth-Whistle ,Nose-Scrunch ,Smile ,Snarl-LT ,Snarl-RT ,Squint ,Thinner-Suit ,UpperLin-IN\nUpperLin-OUT, Thinner ,ShoulderFix clean\u003cBR\u003e\n\u003cBR\u003e\nIf you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\nVictorian Diplomat\u003cBR\u003e\n16064 polygons\u003cBR\u003e\n20924 vertices\u003cBR\u003e\n\u003cBR\u003e\nGround Plane\u003cBR\u003e\n1 polygon\u003cBR\u003e\n4 verices\u003cBR\u003e\n\u003cBR\u003e\nImage maps are 4k\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples are here:\u003cBR\u003e\nVictorian DiplomatTurn Table WIRE: https://youtu.be/Vv_WIK5NBS0\u003cBR\u003e\nVictorian Diplomat Turn Table Color: https://youtu.be/Ho9JnmGzahY\u003cBR\u003e\nVictorian Diplomat Walk Bow WIRE: https://youtu.be/fcZdx5fa4Fo\u003cBR\u003e\nVictorian Diplomat Walk Bow: https://youtu.be/3FAvXcHjml4\u003cBR\u003e","imageAlt":"Victorian Diplomat - 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Perfect for animations, virtual reality projects, and presentations requiring a formal, sleek look. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Textures are 4096*4096 in size to ensure high quality. If you enjoyed the model, please like and leave a comment.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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It showcases a sophisticated, classic look with immaculate details and textures. \n\nEach model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe model's textures are PBR, Diffuse, NormalMap, and Reflection/Roughness/Metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.\n\nIdeal for scenes involving theatrical shows, concerts, or high-society events.\n\nPlease like and leave a comment if you enjoyed the model!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"3D asset Elegant Tuxedo Performer model pack","url":"https://www.cgtrader.com/3d-models/character/man/elegant-tuxedo-performer-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zrvf5lmo4zelxc5kzgegrnxuubj8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/zrvf5lmo4zelxc5kzgegrnxuubj8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/elegant-tuxedo-performer-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6627263/6a78b5658c/elegant-tuxedo-performer-model-pack-3d-model-6a78b5658c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6477508","type":"listingItem","attributes":{"id":6477508,"title":"Elegant Formal Tuxedo model pack","price":30.0,"description":"The Elegant Formal Tuxedo model pack features a sophisticated, classic tuxedo ensemble complete with a bow tie and elegant shoes. Perfect for formal event simulations, fashion design, or character customization in various applications. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. 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select one of  the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cBR\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cBR\u003e\n- Grab the Gear shape (or arrows) at the shoulder torotate the elbow\u003cBR\u003e\n- The arrows at the thighs rotate the knee\u003cBR\u003e\n-THe big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cBR\u003e\n- The 3 purple discs in the torso can twist the torso\u003cBR\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cBR\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cBR\u003e\n- The disc at the toes will raise the toe\u003cBR\u003e\n- The disc at the neck will rotate the neck area\u003cBR\u003e\n- The disc above the head will rotate the head\u003cBR\u003e\n- The coat has it's own set of controlling discs.\u003cBR\u003e\n\u003cBR\u003e\nThat should get you started.\u003cBR\u003e\n-----------------------\u003cBR\u003e\n\u003cBR\u003e\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\u003cBR\u003e\n\u003cBR\u003e\nThere are 55 Shape Keys (morph maps):\u003cBR\u003e\n\u003cBR\u003e\nBasis, O-A, 0-CDGIKNSTYZ, O-Closed, O-E, O-EV, 0-T, O-MBP, O-U, O-WQ, CheeksPuffed, Collar-LT-DN, Collar-RT-DN, Collar _LT_UP, Collar RT UP, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both,Eyes-DN,Eyes-LT,Eyes-Open, Eyes-Open-Wide\nEyes-RT, Eves-Up ,FatSuit1 ,Fingers-Thicker ,HandsSmaller ,Jaw-Back ,Jaw-DN ,Jaw-Forward ,Jaw-LT ,Jaw-RotateZ-LT ,Jaw-RT ,Lip-Lower-In ,MidMouth-LT ,MidMouth-RT ,Mouth-DN ,Mouth-Frown ,Mouth-Open ,Mouth-Open-Wide ,Mouth-RotateZ-RT ,Mouth-Up ,Mouth-Whistle ,Nose-Scrunch ,Smile ,Snarl-LT ,Snarl-RT ,Squint ,Thinner-Suit ,UpperLin-IN, UpperLin-OUT, Thinner ,ShoulderFix clean\u003cBR\u003e\n\u003cBR\u003e\nIf you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\nTop Hat\u003cBR\u003e\n440 polygons\u003cBR\u003e\n462 vertices\u003cBR\u003e\n\u003cBR\u003e\nVictorian Gent\u003cBR\u003e\n11226 polygons\u003cBR\u003e\n11711 vertices\u003cBR\u003e\n\u003cBR\u003e\nCane\u003cBR\u003e\n162 polygons\u003cBR\u003e\n176 vertices\u003cBR\u003e\n\u003cBR\u003e\nGround Plane\u003cBR\u003e\n1 polygon\u003cBR\u003e\n4 verices\u003cBR\u003e\n\u003cBR\u003e\nImage maps are 4k\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples are here:\u003cBR\u003e\nBlender_VG_TT_Color.mp4 - 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The asset cannot be re-sold undmodified or retextured alone.  There is no restriction in selling a completed work such as a game, avatar, character or video that includes this asset.\nUse of the asset for training AI models is not permitted.\n\nBlu3arrow Productions is not responsible for any personal or financial losses incurred by use of this asset.\n\nIt is forbidden to use this asset for the purpose of slandering other individuals or groups.\n\nPlease credit Blu3arrow Productions for use of this asset.","imageAlt":"A true gentlemans set 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/clothing/a-true-gentlemans-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x1zzH2oPRqF5TJZx7ePKfr8m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Gentlemens%20all%20image.jpg","gridUrl":"https://media.cgtrader.com/variants/x1zzH2oPRqF5TJZx7ePKfr8m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Gentlemens%20all%20image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/a-true-gentlemans-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/3943420/5b1cd6e771/a-true-gentlemans-set-3d-model-5b1cd6e771.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4724533","type":"listingItem","attributes":{"id":4724533,"title":"Single Cigarette - 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