{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"cycles","file_types":null},"browser_attributes":{"title":" Animated Cycles 3D Models","description":"Explore fully animated Cycles 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender eevee and cycles. Its inspired by Modern Los Angeles mansions together with a orginal twist.\nThis is a orginal designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. 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Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than older projects, the polycount is optimized\n\nHouse without furniture\n\n- Objects: 935\n- Verticles: 130,910\n- Edges: 249,196\n- Faces: 121,641\n- Triangles: 236,984\n\nFurniture only\n- Objects: 708\n- Verticles: 752,126\n- Edges: 1,464,588\n- Faces: 719,185\n- Triangles: 1,474,332\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1643\n- Verticles: 879,857\n- Edges: 1,707,421\n- Faces: 837,558\n- Triangles: 2,242,936\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n\n- BLEND (native)\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. 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This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a classic villa with a modern furnished interior for Blender Eevee and cycles. \nEverything in the scene is originally designed and modeled.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles. \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount (whole scene excluding car)**\n\n•\tObjects: 2078\n\n•\tVertices: 1,357,809\n\n•\tEdges: 2,640,359\n\n•\tFaces: 1,304,136\n\n•\tTriangles: 2,621,702\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)\n\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n","imageAlt":"Classic villa 2021 Blender Eevee and Cycles 1 3D asset","url":"https://www.cgtrader.com/3d-models/interior/house-interior/classic-villa-2021-blender-eevee-and-cycles-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zhXfMu9EpDYEa4cQ6T5oQqNv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/zhXfMu9EpDYEa4cQ6T5oQqNv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/classic-villa-2021-blender-eevee-and-cycles-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3231120/220969c58f/classic-villa-2021-blender-eevee-and-cycles-1-3d-model-220969c58f.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3175511","type":"listingItem","attributes":{"id":3175511,"title":"Modern villa 2021 Blender Eevee and Cycles 2","price":39.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender Eevee and cycles. Its inspired by Modern Los Angeles mansions together with a original twist.\nThis is a original designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace a existing piece with something newly generated\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n- Objects: 862\n- Verticles: 111,456\n- Edges: 210,470\n- Faces: 100,904\n- Triangles: 201,313\n\nFurniture only\n- Objects: 444\n- Verticles: 500,700\n- Edges: 975,312\n- Faces: 478,161\n- Triangles: 983,148\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1306\n- Verticles: 612,156\n- Edges: 1,185,782\n- Faces: 579,065\n- Triangles: 1,184,461\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n- BLEND (native)\n\n**Exports:**\nAll file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)\n- FBX\n- OBJ\n- DAE\n- GLB\n- STL\n- ABC\n- PLY\n- USDC\n- X3D\n\n\n","imageAlt":"3D asset Modern villa 2021 Blender Eevee and Cycles","url":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n7xJTMayiBLmZVyPxQaEpqWb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%201.jpg","gridUrl":"https://media.cgtrader.com/variants/n7xJTMayiBLmZVyPxQaEpqWb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/modern-villa-2021-blender-eevee-and-cycles-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3175511/21dc3d1e3c/modern-villa-2021-blender-eevee-and-cycles-2-3d-model-21dc3d1e3c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3186381","type":"listingItem","attributes":{"id":3186381,"title":"Modern villa 2021 Blender Eevee and Cycles 2 without furniture","price":24.99,"description":"**NOTE**  (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Video**\n\nThe YouTube video on this page shows the furnished villa. The furniture is not included for this version.\n\n\n**Short description**\n\nThis is a modern contemporary villa with interior for Blender Eevee and cycles. Its inspired by Modern Los Angeles mansions together with a original twist.\nThis is a original designed and modelled house and doesn’t exist in the real world.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements and garden design is originally designed and modelled by me.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n•\tObjects: 864\n\n•\tVertices: 111,456\n\n•\tEdges: 210,470\n\n•\tFaces: 100,904\n\n•\tTriangles: 201,313\n\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass and pool water not exported)\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n\n\n","imageAlt":"3D asset Modern villa 2021 Blender Eevee and Cycles 2 1","url":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Atj981rJ7X89k9iShSpdenqB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/Atj981rJ7X89k9iShSpdenqB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3186381/0c260455ac/modern-villa-2021-blender-eevee-and-cycles-2-without-furniture-3d-model-0c260455ac.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3672478","type":"listingItem","attributes":{"id":3672478,"title":"Sparrow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3153192","type":"listingItem","attributes":{"id":3153192,"title":"Modern villa 2021 Blender Eevee and Cycles 1 without furniture","price":24.99,"description":"**NOTE ** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Video**\n\nThe youtube video on this page shows the furnished villa. The furniture is not included for this version.\n\n\n**Short description**\n\nThis is a modern contemporary villa with interior for Blender eevee and cycles. Its inspired by Modern Los Angeles mansions together with a orginal twist.\nThis is a orginal designed and modeled house and doesn’t exist in the real world.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements and garden design is originally designed and modeled by me.\n\n\n**Eevee**\n\nThis scene is designed and optimized around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n- Objects: 902\n- Verticles: 130,910\n- Edges: 249,196\n- Faces: 121,641\n- Triangles: 236,984\n\n\n\n**Native file**\n\n- BLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass and pool water not exported)\n- FBX\n- OBJ\n- DAE\n- GLB\n- STL\n- ABC\n- PLY\n- USDC\n- X3D\n\n","imageAlt":"3D model Modern villa 2021 Blender Eevee and Cycles 1 1","url":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rP7MykADBxdiXMH6epvjVVZi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/rP7MykADBxdiXMH6epvjVVZi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3153192/82907488dd/modern-villa-2021-blender-eevee-and-cycles-1-without-furniture-3d-model-82907488dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494534","type":"listingItem","attributes":{"id":3494534,"title":"Young Sheep With 5 Animations  VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 5 animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-307;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494534/585988e247/young-sheep-with-5-animations-vfx-grace-3d-model-585988e247.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494557","type":"listingItem","attributes":{"id":3494557,"title":"Young Sheep with 1 Animation VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 1 animation. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e \n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Young Sheep with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494557/5236e76ae7/young-sheep-with-1-animation-vfx-grace-3d-model-5236e76ae7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494585","type":"listingItem","attributes":{"id":3494585,"title":"Assaf Sheep02 With 1 Animation  VFX Grace ","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model.The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Assaf Sheep02 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494585/5aab734971/assaf-sheep02-with-1-animation-vfx-grace-3d-model-5aab734971.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model Black Cock Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A1_BlackCock_Display_Foraging_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A1_BlackCock_Display_Foraging_01.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3733360/0a9a5d20b2/black-cock-animated-vfx-grace-3d-model-0a9a5d20b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3239369","type":"listingItem","attributes":{"id":3239369,"title":"Classic villa 2021 Blender Eevee and Cycles 1 without furniture","price":29.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a villa with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a classic villa with an empty interior for Blender Eevee and cycles. \nEverything in the scene is originally designed and modeled.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles. \n\n\n**Video**\n\nThe video on this page shows the furnished version of this house\nThe furniture is not included in this house.\n\n\n**Animated**\n\nAll doors are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like doors have the pivot point on the hinges.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount **\n\n•\tObjects: 1180\n\n•\tVertices: 325,093\n\n•\tEdges: 631,249\n\n•\tFaces: 319,141\n\n•\tTriangles: 596,650\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass and pool water not exported)\n\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n\n","imageAlt":"3D asset Classic villa 2021 Blender Eevee and Cycles 1 1","url":"https://www.cgtrader.com/3d-models/exterior/house/classic-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zGcdnJdgKtp2RCDRyUGKG2Jy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/zGcdnJdgKtp2RCDRyUGKG2Jy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/classic-villa-2021-blender-eevee-and-cycles-1-without-furniture","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3239369/82444c7abd/classic-villa-2021-blender-eevee-and-cycles-1-without-furniture-3d-model-82444c7abd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2439033","type":"listingItem","attributes":{"id":2439033,"title":"Ladybug Animated","price":60.0,"description":"**Introduction**\u003cbr\u003e\nThis is a 3D ladybug model with 4K high-resolution texture maps, fur, rigging, and animations of flying and crawling. The model is made with Blender 2.79b and rendered by Cycles renderer at real-world scale.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: vertices 14,080; polygons 13,874\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an ABC, and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nLadybug_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Mask.png, 4096*4096\u003cbr\u003e\nLadybug_Shell_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Shell02_Normal.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_BaseColor.png, 4096*4096\u003cbr\u003e\nLadybug_Wing_Mask.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere is a complete controller system.\u003cbr\u003e\nLeg IK + FK, limited stretch control.\u003cbr\u003e\nTail, tentacles, wings have FK controllers.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable crawling animation at 30 fps, frame range 0-8;\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-4;\u003cbr\u003e\nTo achieve realistic animation and motion blur of wings, five layers of wings are added to this project.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Ladybug Animated ladybird 3D model","url":"https://www.cgtrader.com/3d-models/animal/insect/2020-ladybug","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gGfzuXwdmKXSvFSLVaQCz1Ve/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ladybug_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gGfzuXwdmKXSvFSLVaQCz1Ve/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ladybug_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/2020-ladybug","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2439033/2b875b3dff/ladybug-animated-3d-model-2b875b3dff.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494579","type":"listingItem","attributes":{"id":3494579,"title":"Adult Assaf Sheep02 With 4 Animations  VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Adult Assaf Sheep02 With 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494579/cedf879255/adult-assaf-sheep02-with-4-animations-vfx-grace-3d-model-cedf879255.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3486839","type":"listingItem","attributes":{"id":3486839,"title":"Akita Dog Animated VFX Grace","price":400.0,"description":"**Introduction**\u003cbr\u003e\nThis Akita dog model has multiple 4K UDIM maps, fur, rigging and 6 animations, as well as a real oral cavity model. The fur maps and skin maps are made separately to get a more realistic effect. The rigging comes with common expressions presets, including opening mouth, winkle, etc. The model is made with Blender and Cycles at real-world scale. It consists of 5 objects: Body, eyes, upper teeth, lower teeth, toes.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,930; polygons 88,922\u003cbr\u003e\nEyes: vertices 3,068; polygons 3,124\u003cbr\u003e\nUpper teeth: vertices 21,788; polygons 21,752\u003cbr\u003e\nLower teeth: vertices 22,840; polygons 22,800\u003cbr\u003e\nToes: vertices 3,076; polygons 3,072\u003cbr\u003e\nTotal: vertices 139,702; polygons 139,670\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA25A1_AkitaDog_BodyParts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-240\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-30\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-300\u003cbr\u003e\nUnlooped sitting animation at 30 fps, Frame range 0-330\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-295\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Akita Dog Animated VFX Grace domestic 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A1_AkitaDog_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A1_AkitaDog_Display_Lie_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486839/3798dc421d/akita-dog-animated-vfx-grace-3d-model-3798dc421d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2777735","type":"listingItem","attributes":{"id":2777735,"title":"Green Sea Turtle Animated","price":200.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 2 objects: Body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 50,498 polygons 50,496;\u003cbr\u003e\nEyes: vertices 2,824 polygons 2,784;\u003cbr\u003e\nTotal: vertices 53,322 polygons 53,280;\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCheloniaMydas_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1004.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nIt’s manually rigged with Blender armature system, features are as follows:\u003cbr\u003e\nROOT controls the entire character.\u003cbr\u003e\nGravity controls the center of gravity of the body with the customized attribute that switches between IK/FK of the legs.\u003cbr\u003e\nTR_IK_leg_F_b.L/R are the IK controllers of the forefeet.\u003cbr\u003e\nCTR_IK_leg_B_b.L/R are the IK controllers of the hind feet.\u003cbr\u003e\nCTR_FK_neck_a-c controls the rotation of the neck.\u003cbr\u003e\nCTR_IK_head controls the rotation of the head and the stretch of the whole neck.\u003cbr\u003e\nCTR_mouth controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_eye.L/R controls the rotation of the eyes.\u003cbr\u003e\nThe switches between IK/FK above are non-seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 FPS, frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. \u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nSome of the display images are composited slightly.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body. Please turn them on if needed.\u003cbr\u003e\nThe texture maps are baked based on the meshes with Multiresolution modifiers. \u003cbr\u003e\nThe Display and Render are toggled off. \u003cbr\u003e","imageAlt":"3D Green Sea Turtle Animated","url":"https://www.cgtrader.com/3d-models/animal/other/green-sea-turtle-8875765b-bae2-46d1-aaa9-931e7afba92e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pkEAegvacA8rEu7fqxVrsKe4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20210216_%E9%9D%92%E6%B5%B7%E9%BE%9F_%E5%85%A8%E6%99%AF.jpg","gridUrl":"https://media.cgtrader.com/variants/pkEAegvacA8rEu7fqxVrsKe4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20210216_%E9%9D%92%E6%B5%B7%E9%BE%9F_%E5%85%A8%E6%99%AF.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/green-sea-turtle-8875765b-bae2-46d1-aaa9-931e7afba92e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2777735/653b221a31/green-sea-turtle-animated-3d-model-653b221a31.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494564","type":"listingItem","attributes":{"id":3494564,"title":"Assaf Sheep01 with 1 Animation  VFX Grace ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep01 with 1 Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494564/21e3a9fd77/assaf-sheep01-with-1-animation-vfx-grace-3d-model-21e3a9fd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2579119","type":"listingItem","attributes":{"id":2579119,"title":"Grey Donkey Animated","price":160.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of grey donkey with complete texture, fur, rigging, and multiple 4K maps. This model is made with Blender 2.82a and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\n4 sets of maps with different colors are available. And two sets are included in each project.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, sclerae, lacrimal glands, teeth and mouth. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 33,869; polygons 33,818\u003cbr\u003e\nEyes: vertices 1,028; polygons 1,088\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 1,424; polygons 1,392\u003cbr\u003e\nTeeth: vertices 10,984; polygons 10,904\u003cbr\u003e\nMouth: vertices 13,036; polygons 11,260\u003cbr\u003e\nTotal: vertices 61,305 polygons 59,486\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nEquus_asinus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Normal.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_ID.png, 2048*2048\u003cbr\u003e\nEquus_asinus_Head_Normal.png, 8192*8192\u003cbr\u003e\nEquus_asinus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_Mask.png, 2048*2048\u003cbr\u003e\nEquus_asinus_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging with eyelid controller is available.\u003cbr\u003e\nLips controller and nostril controller are available.\u003cbr\u003e\nLeg IK/FK can be switched by controller, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable EatGrass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nA shape key is used to fix interspersion of the neck. \u003cbr\u003e\nHair introduction:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\nDecreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D Grey Donkey Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Equus_asinus_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Equus_asinus_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2579119/ca159f51a5/grey-donkey-animated-3d-model-ca159f51a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3332592","type":"listingItem","attributes":{"id":3332592,"title":"Mute Swan Animated VFX Grace","price":240.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Mute Swan model with multiple 4K maps, rigging, animation and fur. The model has an unlooped swimming animation, a looping flying animation. And it's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of multiple objects: Body, body feathers, pupils, lens, lacrimal caruncle, tongue, wing feathers, tail feathers, wing facets\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,065; polygons 18,058\u003cbr\u003e\nBody feathers: vertices 262,250; polygons 193,166\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nLens: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal caruncle: vertices 772; polygons 768\u003cbr\u003e\nTongue: vertices 5,358; polygons 5,288\u003cbr\u003e\nWing feathers: vertices 44,770; polygons 38,520\u003cbr\u003e\nTail feathers: vertices 5,540; polygons 4,702\u003cbr\u003e\nWing facets: vertices 62,369; polygons 51,582\u003cbr\u003e\nTotal: vertices 342,779; polygons 266,592\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Scapular_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003c\nctr_spine._b controls the entire model\u003cbr\u003e\nctr_spine._f controls the entire model\u003cbr\u003e\nctr_fold_wing.L/R controls the flexion of wings\u003cbr\u003e\nctr_stretch_neck controls the head\u003cbr\u003e\nctr_jaw_root controls the opening and closing of mouth\u003cbr\u003e\nctr_FeaM_total.L/R, ctr_FeaT_total.L/R, ctr_FeaR_total.L/R and ctr_FeaRoot.L/R control the rotation of the wing feathers overall\nctr_fold_tail controls the flexion and extension of tail feathers\u003cbr\u003e\nctr_foot.L/R controls the position and rotation of feet\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nNeck_IKFK: switch the IK/FK of neck\u003cbr\u003e\nLeg_IKFK: switch the IK/FK of legs\u003cbr\u003e\nLeg_Stretch: extension of arms\u003cbr\u003e\nHip_Follow: bottom following\u003cbr\u003e\nFacial rigging available\u003cbr\u003e\nEvery feather is rigged with bones\u003cbr\u003e\nand more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 17-39;\u003cbr\u003e\nUnloopable swimming animation at 30 fps, frame range 0-450;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nIt's normal to see lagging and non-responsive UI while operating, because a lot of processing is applied to create such detailed and realistic feathers.\u003cbr\u003e\nWhen rendering, the Transparency in Max Bounces should be at least 20 or there will be black areas in the rendering image\u003cbr\u003e\nThe initial pose needs to be reset manually if needed. Here are the steps: In pose mode, select all the controllers, then press Alt+R, Alt+G, and Alt+S. \u003cbr\u003eBesides, toggle off the surface deform modifiers of the single feathers.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Mute Swan Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_MuteSwan_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_MuteSwan_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3332592/d02b9ba9d0/mute-swan-animated-vfx-grace-3d-model-d02b9ba9d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2618208","type":"listingItem","attributes":{"id":2618208,"title":"Bison Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. ","imageAlt":"Bison Male Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bison_Male_Effect.jpg","gridUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bison_Male_Effect.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2618208/8a46f21da9/bison-male-animated-3d-model-8a46f21da9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2870157","type":"listingItem","attributes":{"id":2870157,"title":"Springbok Animated","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality springbok model with multiple texture maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, horns, lacrimal glands, teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,602 polygons 49,542\u003cbr\u003e\nEyes: vertices 3,048 polygons 2,976\u003cbr\u003e\nHorns: vertices 534 polygons 3,520\u003cbr\u003e\nLacrimal glands: vertices 854 polygons 850\u003cbr\u003e\nTeeth: vertices 7,392 polygons 7,040\u003cbr\u003e\nTongue: vertices 586 polygons 584\u003cbr\u003e\nTotal: vertices 61,540 polygons 60,992\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSpringbok_Body_Normal.jpg, 6000x6000\u003cbr\u003e\nSpringbok_Horn_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Specular.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_SSS.png, 4096*4096\u003cbr\u003e\nSpringbok_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nSpringbok_Eye_Mask.png, 2048*2048\u003cbr\u003e\nSpringbok_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Height.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and full controllers are equipped with features as follows:\u003cbr\u003e\nFacial rigging supports some detailed animation, such as blinking/closing eyes and lips stretching, etc.\u003cbr\u003e\nCTR_ROOT controls the whole model.\u003cbr\u003e\nROOT_gravity controls the center of gravity of the body with the customized attributes that switch whether the head, neck, and tail rotate following the body.\u003cbr\u003e\nCTR_tail_a-f controls the rotation of the tail.\u003cbr\u003e\nCTR_neck_a-f controls the rotation of the neck.\u003cbr\u003e\nCTR_head controls the movements of the head.\u003cbr\u003e\nCTR_ear_a-g.L/R controls the rotation of the ears.\u003cbr\u003e\nCTR_chin_a/b controls the opening and closing of the mouth.\u003cbr\u003e\nEye_ROOT controls the rotation of eyes.\u003cbr\u003e\nCTR_eyelid_D.L/R  controls the movements of upper eyelids.\u003cbr\u003e\nCTR_eyelid_U.L/R  controls the movements of lower eyelids.\u003cbr\u003e\nCTR_breath controls the breath on the belly.\u003cbr\u003e\nThe controllers of the four paws are all with the attributes of the IK/FK switch and IK stretch.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-163;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-12;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-163;\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 0-150;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. If models need to be moved, please turn off Hair Dynamics, or else some errors of hair style will appear.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the numbers of hair children.\u003cbr\u003e\nIncrease the thickness of hair.\u003cbr\u003e\nDecrease the steps of Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"Springbok Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/springbok","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3S85cW6ZTrWmLfLYxVYxRoT4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Springbok_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/3S85cW6ZTrWmLfLYxVYxRoT4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Springbok_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/springbok","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2870157/e7e5f2c7ad/springbok-animated-3d-model-e7e5f2c7ad.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2537611","type":"listingItem","attributes":{"id":2537611,"title":"Camel Animated ","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality camel model with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\nTwo sets of body maps are available, which can be switched freely.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544 \u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.     \u003cbr\u003e  \nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.    \u003cbr\u003e\nThe neck IK + FK and four limbs IK + FK are switched by custom attributes.    \u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.        \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\n\u003cbr\u003e\u003cbr\u003e","imageAlt":"Camel Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camel_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/rJW5CDDL3i4btgLZZ6kHAcRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camel_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-animated-b109cbf7-f2e6-485e-b574-c2414f418200","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2537611/c22212f279/camel-animated-3d-model-c22212f279.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3564967","type":"listingItem","attributes":{"id":3564967,"title":"Calico Cat 02 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat02_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 02 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat02_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/G4AtAW2qkogDAQb3JmVYhfBB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat02_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-02-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3564967/b8b540ca06/calico-cat-02-animated-vfx-grace-3d-model-b8b540ca06.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2831543","type":"listingItem","attributes":{"id":2831543,"title":"African Buffalo Syncerus Caffer Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality syncerus caffer model with multiple 4K maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale. The body maps are in the UDIM format.\u003cbr\u003e\nThe syncerus caffer consists of 16 objects: Body, cornea*4, lacrimal glands*2, lenses*2, pupils*2, sclerae*2, tongue, upper teeth, and lower teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 20,422 polygons 20,424\u003cbr\u003e\nCorneas*4: vertices 240 polygons 232\u003cbr\u003e\nLacrimal glands*2: vertices 120 polygons 116\u003cbr\u003e\nLenses*2: vertices 228 polygons 224\u003cbr\u003e\nPupils*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nSclerae*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nTongue: vertices 150, polygons 148\u003cbr\u003e\nUpper Teeth: vertices 586, polygons 584\u003cbr\u003e\nLower Teeth: vertices 2,040, polygons 2,016\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Specular.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask01_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask02_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Sclera_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and controllers are equipped with features as follows:\u003cbr\u003e\nThe facial rigging, with a UI control panel, supports some simple expressions.\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe neck of IK/FK chains can be switched by the customized attributes of CTR_front_gravity.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched by the customized attributes of the controllers of feet.\u003cbr\u003e\nThe IK/FK switches above are not seamless.\u003cbr\u003e\nEach hoof has a separate controller.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-192;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-120;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 0-212;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"African Buffalo Syncerus Caffer 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0J731A0_SyncerusCaffer_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0J731A0_SyncerusCaffer_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2831543/8a60ff7f08/african-buffalo-syncerus-caffer-animated-3d-model-8a60ff7f08.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330658","type":"listingItem","attributes":{"id":3330658,"title":"Piggy with 5 Animations VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-9;\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-350;\u003cbr\u003e\nUnlooped playing animation at 30 fps, Frame range 0-220;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Piggy with 5 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Display_Look_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Display_Look_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330658/de857bfaee/piggy-with-5-animations-vfx-grace-3d-model-de857bfaee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2462652","type":"listingItem","attributes":{"id":2462652,"title":"Sheep Animated","price":100.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic 3D sheep with multiple 4K maps, fur, rigging, and animation. This model is made with Blender 2.81a and rendered by Cycles Renderer. \u003cbr\u003e\nIt consists of 10 objects. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 10,710; polygons 10,633\u003cbr\u003e\nExternal eyeballs*2: vertices 1,028; polygons 1,088\u003cbr\u003e\nInner eyeballs*2: vertices 1,220; polygons 1,280\u003cbr\u003e\nTongue: vertices 610; polygons 608\u003cbr\u003e\nTeeth*2: vertices 2,896; polygons 2,816\u003cbr\u003e\nGums*2: vertices 1,083; polygons 1,069\u003cbr\u003e\nTotal: vertices 17,547; polygons 17,494\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nSheep_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Body_ID.png, 4096*4096\u003cbr\u003e\nSheep_Body_Specular.png, 4096*4096\u003cbr\u003e\nSheep_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_SSS.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt’s scalable\u003cbr\u003e\nThe limbs IK/FK and leg stretch limit can be switched by custom attributes of controllers.\u003cbr\u003e\nThe head follow  and neck follow can be switched by custom attributes of the controller. \u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, 0-40.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe scale of the model is 1:0.65. You can scale the empty object of the model to 0.65. \u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"ovis Sheep Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2462652/7208cc028e/sheep-animated-3d-model-7208cc028e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3490653","type":"listingItem","attributes":{"id":3490653,"title":"Emperor Penguin Animated  VFX Grace","price":338.0,"description":"**This package contains only adult emperor penguin models, and does not contain baby penguins. The display image is for viewing purposes only and is not included in the download file.\n\n**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail feathers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-35\u003cbr\u003e\nLoopable gliding animation at 30 fps, frame range 0-24\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Emperor Penguin Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A7_EmperorPenguin_Display_Protect_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YTkv9Xmzy8czvz9cAnd6SwZQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A7_EmperorPenguin_Display_Protect_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/emperor-penguin-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3490653/b992f103e9/emperor-penguin-animated-vfx-grace-3d-model-b992f103e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3233747","type":"listingItem","attributes":{"id":3233747,"title":"African Rhinoceros Animated VFX Grace","price":219.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality African rhinoceros model with a nice topology mesh, completely rigged and animated. We make three different animations to meet different requirements. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of two objects: Body and eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 16,271; polygons 16,230\u003cbr\u003e\nEyes: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 17,235; polygons 17,254\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_BaseColor.jpg, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_Normal.png, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and supports basic expressions.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched seamlessly through Ctr_B_IK/FK_Leg_R, Ctr_B_IK/FK_Leg_L, Ctr_F_IK/FK_Leg_R, Ctr_F_IK/FK_Leg_L.\u003cbr\u003e\nEach toe has a separate controller which helps control the movement of toes\u003cbr\u003e\nCtr_root controls the entire model.\u003cbr\u003e\nCtr_B_Root controls the center of gravity of the body, you can control how the tail, neck, and head follow the body by changing the customized attributes.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\n","imageAlt":"African Rhinoceros Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A3_AfricanRhinoceros_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A3_AfricanRhinoceros_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3233747/03e6692b16/african-rhinoceros-animated-vfx-grace-3d-model-03e6692b16.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3395220","type":"listingItem","attributes":{"id":3395220,"title":"Indian Rhinoceros Animated  VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Indian Rhinoceros model with multiple 4K textures, rigging, hair, and an unlooped animation and two loopable animations. 9 pieces of UDIM UV maps are applied to present subtle details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, eyeballs, pupils, lacrimal caruncles, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 47,128; polygons 47,126\u003cbr\u003e\nEyeballs: vertices 580; polygons 576\u003cbr\u003e\nPupils: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles: vertices 564; polygons 560\u003cbr\u003e\nUpper teeth: vertices 6,388; polygons 6,364\u003cbr\u003e\nLower teeth: vertices 5,564; polygons 5,540\u003cbr\u003e\nTotal: vertices 60,964; polygons 60,918\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Spine_a controls the rotation of the former spine, and comes with a customized attribute Neck_Follow which controls whether the neck follows the former spine to rotate.\u003cbr\u003e\nMCH_Hand_Stretch.L/R and MCH_Toe_Stretch.L/R control the squeeze on each foot pad.\u003cbr\u003e\nCTR_Foot_IK_FK_Root.L comes with customized attributes: IKFK_Switch, controls the switch of IK/FK which is non-seamless; IK_Leg_Rotation, controls the rotation of ankles; IK_Stretch, controls the IK stretch.\u003cbr\u003e\nCTR_Spine_Root_a controls the center of the gravity of the model.\u003cbr\u003e\nROOT controls the entire model.\u003cbr\u003e\nCTR_Arm_Root controls the location of the shoulders.\u003cbr\u003e\nCTR_Ear_Roll rotates the ear.\u003cbr\u003e\nCTR_Mouth_a opens the mouth.\u003cbr\u003e\nCTR_Leg_Root controls the root of the leg.\u003cbr\u003e\nCTR_Hee_Rool is to lift up the heel.\u003cbr\u003e\nCTR_Tail_Roll is to rotate the tail.\u003cbr\u003e\nThe basic facial rigging supports simple facial expression creation, such as winking, breathing, adipose trembling, etc.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30fps, frame range 1-21\u003cbr\u003e\nUnlooped walking animation at 30fps, frame range 0-272\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\n\"The model is in meter units at real-world scale. \u003cbr\u003e\nTextures can be compressed for faster running when the character is placed in the midground and background.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"mammal 3D model Indian Rhinoceros Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A7_IndianRhinoceros_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A7_IndianRhinoceros_Display_Watch_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3395220/e0da9fdd77/indian-rhinoceros-animated-vfx-grace-3d-model-e0da9fdd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409955","type":"listingItem","attributes":{"id":3409955,"title":"African Snail Animated  VFX Grace","price":78.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis giant African snail model is with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 2 objects: Body, shell.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,970; polygons 13,966\u003cbr\u003e\nShell: vertices 3,152; polygons 3,128\u003cbr\u003e\nTotal: vertices 17,122; polygons 17,094\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Height.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt's manually rigged and can be animated completely.\u003cbr\u003e\nThere are many fine controllers which control the deformation of body when the character moves.\u003cbr\u003e\nScalable.\u003cbr\u003e\nPS: The model is too small to be skinned properly, so we scale it up before skinning, then restore it to the original size, thus the scale of JC0K730A0_GiantAfricanSnail_Crawl_grp is 0.028.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped crawling animation at 30fps, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe displace modifier is on for a better result.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D African Snail Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0K730A0_GiantAfricanSnail_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0K730A0_GiantAfricanSnail_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3409955/a18aa571dc/african-snail-animated-vfx-grace-3d-model-a18aa571dc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3560393","type":"listingItem","attributes":{"id":3560393,"title":"Calico Cat 01 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 01 Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A1_CalicoCat01_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/56sQKpFv8Binbk1JYZy6KoQW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A1_CalicoCat01_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/calico-cat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3560393/5e905b9e41/calico-cat-01-animated-vfx-grace-3d-model-5e905b9e41.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410390","type":"listingItem","attributes":{"id":3410390,"title":"Tree Frog Animated VFX Grace","price":150.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, pupils, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,854; polygons 13,852\u003cbr\u003e\nPupils: vertices 1,928; polygons 2,048\u003cbr\u003e\nTongue: vertices 1,510; polygons 1,508\u003cbr\u003e\nTotal: vertices 17,292; polygons 17,408\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThe model is rigged manually and completely.\u003cbr\u003e\nThere is a facial controller to create animations, including mouth opening \u0026 closing, winking, and breathing.\u003cbr\u003e\nThe legs are controlled by IK/FK, FK comes first.\u003cbr\u003e\nScalable.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_back controls the movement of the body.\u003cbr\u003e\nCTR_eyes controls the eyes and simulates wink by scaling up and down.\u003cbr\u003e\nCTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.\u003cbr\u003e\nCTR_belly controls the belly breathing.\u003cbr\u003e\nCTR_IK_foot_F/B.L/R controls the movement of limbs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30fpm, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nA sculpture project and a rigging project without animation are attached.\u003cbr\u003e\n","imageAlt":"Tree Frog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L408A1_TreeFrog_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L408A1_TreeFrog_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410390/e97d81ca9b/tree-frog-animated-vfx-grace-3d-model-e97d81ca9b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B.jpg","gridUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410216/21fac2d09a/siberian-tiger-animated-vfx-grace-3d-model-21fac2d09a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n","imageAlt":"Boer Goat with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3251503/ae2e9d091c/boer-goat-with-1-animation-vfx-grace-3d-model-ae2e9d091c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3258887","type":"listingItem","attributes":{"id":3258887,"title":"Duckling Animated VFX Grace","price":298.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\n This is a high-quality duckling model with multiple 4K maps, 2 different basecolor maps included, rigging, animations and fur. There are two common animations and one swimming group animation. The model is made with Blender and Cycles at real-world scale.\u003cbr\u003e\nIt consists of 5 objects: Body, pupils, sclerae, lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,085; polygons 17,050\u003cbr\u003e\nPupils: vertices 644; polygons 656\u003cbr\u003e\nSclerae: vertices 548; polygons 544v\nLacrimal caruncles: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,444; polygons 19,378\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0JB11A0_Duckling_Body_ID.png, 3840x3840\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck can be switched, which is non-seamless.\u003cbr\u003e\nThe IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nWink or other basic eye animations are supported\u003cbr\u003e\nIt's not scalable. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 1-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range: 1-240\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 1-17\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two basecolor maps that can be switched freely. Please duplicate the body material and hair materials, and then change the basecolor map if a duckling of a different color is needed.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"Duckling Animated VFX Grace animal 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0JB11A0_Duckling_Effect%20map09.jpg","gridUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0JB11A0_Duckling_Effect%20map09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3258887/04cf46c126/duckling-animated-vfx-grace-3d-model-04cf46c126.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2538933","type":"listingItem","attributes":{"id":2538933,"title":"Camel Adult and Baby Animated","price":380.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThese are high-quality camel models with complete textures, fur, rigging and animations, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer. Two sets of body maps are available for each model, which can be switched freely.\u003cbr\u003e\nThey consist of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue. \u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Baby_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nCamel_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nCamel\u003cbr\u003e\nBody: vertices 52,693; polygons 52,626\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e\nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 73,812; polygons 73,036\u003cbr\u003e\nCamel baby\u003cbr\u003e\nBody: vertices 50,800; polygons 50,732\u003cbr\u003e\nPupils*2: vertices 548; polygons 544\u003cbr\u003e    \nSclerae*2: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles*2: vertices 830; polygons 826\u003cbr\u003e\nTeeth: vertices 18,324; polygons 17,624\u003cbr\u003e\nTongue: vertices 677; polygons 664\u003cbr\u003e\nTotal: vertices 71,919; polygons 71,142\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nCamel\u003cbr\u003e\nUnooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-47\u003cbr\u003e\nUnooped drinking animation at 30 fps, frame range 0-400\u003cbr\u003e\nCamel baby\u003cbr\u003e\nUnooped walking animation at 30 fps, frame range 0-200 \u003cbr\u003e\n\n**Rigging**\u003cbr\u003e \nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nFace rigging with controllers for eyelid, lips and nostril areas.\u003cbr\u003e\nThe neck is limited to follow the body to rotate, and the head is limited to follow the neck to rotate. Both limits can be switched by custom attributes.\u003cbr\u003e\nThe neck IK/FK and four limbs IK + FK are switched by custom attributes.\u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning. \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. Decreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e","imageAlt":"Camel Adult and Baby Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Camerl_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/DZ9Jec49iF29SwKj9VuUmNtM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Camerl_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-and-camel-baby-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2538933/fda004e7e6/camel-adult-and-baby-animated-3d-model-fda004e7e6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2744561","type":"listingItem","attributes":{"id":2744561,"title":"Impala Animated","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality impala model, made with Blender and Cycles renderer at real-world scale, with rigging, animation, hair and multiple 4K texture maps. \u003cbr\u003e\nIt consists of 7 objects: Body, 2 horns, lacrimal glands, eyes, tongue, and teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 37,157, polygons 37,116\u003cbr\u003e\nHorns*2: vertices 7,500, polygons 7,468\u003cbr\u003e\nLacrimal glands: vertices 152, polygons 152\u003cbr\u003e\nEyes: vertices 1,736, polygons 1,728\u003cbr\u003e\nTongue: vertices 170, polygons 168\u003cbr\u003e\nTeeth: vertices 4,608, polygons 4,224\u003cbr\u003e\nTotal: vertices 51,323, polygons 50,856\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nImpala_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nImpala_Body_Curve.png, 1024*1024\u003cbr\u003e\nImpala_Body_Normal.png, 4096*4096\u003cbr\u003e\nImpala_Body_Roughness.png, 4096*4096\u003cbr\u003e\nImpala_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_BaseColor.png, 2048*2048\u003cbr\u003e\nImpala_ToothTongue_Normal.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the entire model with all the customized attributes, such as non-seamless IK/FK switch of legs and neck, limited stretch switch on the legs, limited rotation of head, neck, and tail, etc.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_chin_a/b control mouth opening.\u003cbr\u003e\nCTR_eyelib_U.L/R control eyes opening and closing.\u003cbr\u003e\nCTR_eye_L and CTR_eye_R control the eyes’ rotation.\u003cbr\u003e\nFK_Breathing controls breath animation on the belly.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink and smile, can be created with face rigging.\u003cbr\u003e\nMore……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable running animation at 30 fps,\u003cbr\u003e\nUnlooped eating grass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body and horns. To save hardware resources, the Display and Render are toggled off. The texture maps are baked based on the meshes with Multiresolution modifiers. Please turn on the Multiresolution modifiers when high subdivisions are needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Impala Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Impala_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/hhXKpcvPr4TYuV8cqZfTUgpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Impala_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/impala-59c47a08-93ad-45e5-b0f0-32c36aaa8662","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2744561/5b5e4d1ef5/impala-animated-3d-model-5b5e4d1ef5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494977","type":"listingItem","attributes":{"id":3494977,"title":"Young Assaf Sheep With 1 Animation  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 1 animation, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Assaf Sheep With 1 Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494977/65e1b9ed0c/young-assaf-sheep-with-1-animation-vfx-grace-3d-model-65e1b9ed0c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3257176","type":"listingItem","attributes":{"id":3257176,"title":"Ring Tailed Lemur Animated  VFX Grace","price":260.0,"description":"**Introduction**\u003cbr\u003e\n This is a realistic lemur catta model, with textures, animation, rigging, fur, multiple 4K maps in UDIM format to add more details. Skin maps are made separately to enhance realism. The model is completely made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, lacrimal sacs, lacrimal glands, pupils, corneas, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 19,005; polygons 18,978\u003cbr\u003e\nLacrimal sacs: vertices 292; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 88; polygons 84\u003cbr\u003e\nPupils: vertices 386; polygons 384\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 532; polygons 516\u003cbr\u003e\nTeeth: vertices 6,040; polygons 5,736\u003cbr\u003e\nTotal: vertices 27,307; polygons 27,010\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_ID.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Teeth_Normal.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Mouth_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Iris02_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Iris01_Mask.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_EyeBall_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging with an expression control panel is available, which supports expression creation\u003cbr\u003e\nSqueeze and stretch controller available\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\nEach finger has a separate controller\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped Eating animation at 30 fps,\u003cbr\u003e\nLoopable Walking animation at 30 fps,\u003cbr\u003e\nLoopable Running animation at 30 fps, \u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run quickly, the fur is toggled to Render, with Display disabled. You can enable the Display button if needed.\u003cbr\u003e\n\n","imageAlt":"3D model animals Ring Tailed Lemur Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/ring-tailed-lemur-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/homRJjDNWwp1xoqZyJFJ9Pmp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ring_tailed_lemur_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/homRJjDNWwp1xoqZyJFJ9Pmp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ring_tailed_lemur_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ring-tailed-lemur-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3257176/7649efa81d/ring-tailed-lemur-animated-vfx-grace-3d-model-7649efa81d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1904248","type":"listingItem","attributes":{"id":1904248,"title":"Teeth - Mouth for character","price":10.0,"description":"- Teeth - Mouth for character.\n- a collection set of teeth-mouth based on this model you can buy here - \n- https://www.cgtrader.com/3d-models/character/anatomy/great-teeth-collection-mouth-for-character\n\nModel (Subtools).\n - The model has 3 parts -with 3 subdiv levels.\n - 1)Subtool - upper jaw (Top) - 5284 \u003e 21133 \u003e 84532 (polys).\n - 2)Subtool - lower jaw (Bot) - 3514 \u003e 14053 \u003e 56212 (polys).\n - 3)Subtool - tongue (Ton) - 1054 \u003e 4216 \u003e 16864 (polys).\n - Modeling software - ZBrush.\n\nTextures (4096х4096).\n - PBR textures (Substance, Marmoset).\n - Diffuse, Normal, Glossiness, Specular, Height, Ambient Occlusion.\n - Materials created in the programs -Substance, Marmoset.\n - Settings Сolor of teeth, gums and tongue (in Substance), glossines and specular Level (in Marmoset).\n\nAnimation.\n - Сreated \"Mouth Controller\".\n - Contains levers - Open Mouth, Mouth Left-Right, Tongue Out, Tongue Down, Tongue Left-Right, Tongue Bending, Tongue Top Scale, Uvula Left-Right. \n - only the 1 subdiv level is animated.\n - Animation software - Cinema4D.\n\nFormats\n - .fbx, .obj, .ztl, .stl, .tbscene, .sbsar, .png, .c4d, .xml, .factory.\n\n3d print\n - Model rebuilt for 3D printing and saved in STL format.\n - The model consists of 2 parts - top, bottom (tongue is attached to the bottom).\n - Attention! Model not tested for performance! I do not guarantee that the model will function after printing!\n\nPrevious version.\n - This model is updated, but you can download the old version of the model. It is more simple. (.fbx and .obj).\n - (5 Subtools) (2 times less polygons) (no pbr texture) (no animation) (no 3d print).\n\nOther.\n - [if your operating system is not windows, then use the online archive converter].\n - [If you have any problems - write to me, I will help].","imageAlt":"Teeth - Mouth for character 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/teeth-mouth-for-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TpA2BxyPZGZM5CMssKHX3qfq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/TpA2BxyPZGZM5CMssKHX3qfq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/teeth-mouth-for-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/1904248/254fd0feb6/teeth-mouth-for-character-3d-model-254fd0feb6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"657765","type":"listingItem","attributes":{"id":657765,"title":"Animated US Flag","price":19.0,"description":"A very accurate model of an Animated Flag Pole. The model comes in five formats:\n-.blend, rendered with cycles, as seen in the images, animated;\n-.obj, with materials applied;\n-.dae, with materials applied;\n-.stl, 3D print ready;\n-.fbx;\nThis 3d model was originally created in Blender 2.78 and rendered with Cycles.\nThe model has materials applied in all formats, and are ready to import and render.\nFor any problems please feel free to contact me.\nDon't forget to rate and enjoy!","imageAlt":"3D asset Animated US Flag","url":"https://www.cgtrader.com/3d-models/architectural/decoration/animated-us-flag","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3AJjLtsRA6z47cCvby4reYik/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-us-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/3AJjLtsRA6z47cCvby4reYik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-us-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/animated-us-flag","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/657765/f755e2e906/animated-us-flag-3d-model-f755e2e906.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2610379","type":"listingItem","attributes":{"id":2610379,"title":"Greater Kudu Male Animated","price":210.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Strepsiceros model with multiple 4K texture maps, hair, and rigging, made with Blender2.82a and Cycles renderer at real-world scale. There are three animations: Running, walking, and watching. \u003cbr\u003e\nIt consists of 5 objects: Body, horns, eyes, tongue, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,294; polygons 29,160\u003cbr\u003e\nEyes: vertices 1,734; polygons 1,728\u003cbr\u003e\nHorns vertices 9,948; polygons 9,944 \u003cbr\u003e\nLacrimal caruncles: vertices 1,424; polygons 1,392\u003cbr\u003e\nMouth: vertices 1,758; polygons 1,574\u003cbr\u003e\nTotal: vertices 42,734; polygons 42,406\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender\u003cbr\u003e project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nStrepsiceros_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Body_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Normal.png, 4096*4096\u003cbr\u003e\nStrepsiceros_Male_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nStrepsiceros_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nStrepsiceros_OralCavity_Roughness.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging is with eyelid controller, lips controller, nostril controller.\u003cbr\u003e\nLeg IK + FK can be switched by controllers, which is not seamless. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped running at 30 fps, frame range 0-150;\u003cbr\u003e\nUnlooped watching at 30 fps, frame range 0-200;\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe animation data has been converted into action editing clips, which can be used directly.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nThe display images are just used to show the effect of the character.\u003cbr\u003e","imageAlt":"3D Greater Kudu Male Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Strepsiceros_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/UH4VKnAhz5wB4x6kgEFNpJEf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Strepsiceros_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-strepsiceros-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2610379/5c1f5dd311/greater-kudu-male-animated-3d-model-5c1f5dd311.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409984","type":"listingItem","attributes":{"id":3409984,"title":"Russell Viper Animated VFX Grace","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThe model is made after Russell Viper in the real world and two sets of texture maps are available, which can be changed as per your need. There are multiple 4K maps, multiple unlooped animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, gum, teeth, pupils, sclerae, tongue, scales.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,964; polygons 25,962\u003cbr\u003e\nGum: vertices 672; polygons 644\u003cbr\u003e\nTeeth: vertices 1,720; polygons 1,682\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 512; polygons 506\u003cbr\u003e\nScales(total): vertices 1,874,169; polygons 1,677,398\u003cbr\u003e\nTotal: vertices 1,905,221; polygons 1,708,496\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation, which is rotated 90 degrees over the X axis by default. \u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to handle. The features are as follows:\u003cbr\u003e\nCTR_Chin controls opening and closing of the mouth.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_Tongue_Route controls the sticking out of tongue.\u003cbr\u003e\nCTR_Tooth_Roll controls the teeth.\u003cbr\u003e\nCTR_Head controls the rotation of the head, and comes with the customized attributes: IK/FK Controller Switch.\u003cbr\u003e\nCTR_IK_Body_01~10 control the body.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nJU0L908A2_RussellViper_Animation_2.91.2.blend includes 10 unlooped animations at 30fps, and each contains 100 frames. \u003cbr\u003e\nNo scale is included in this project for running faster. \u003cbr\u003e\nJU0L908A2_RussellViper_Crawl_2.91.2.blend comes with scales and an animation: Unlooped crawling animation at 30fp, frame range 0-100.\u003cbr\u003e\nThe scales need to be enabled manually.\u003cbr\u003e\nNotice: The animation can be exchanged with JU0L908A2_RussellViper_Crawl_2.91.2.blend.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe scales of this character are real mesh models.\u003cbr\u003e\nSSS effect is lowered to improve rendering time. And you can raise it back for a more realistic effect.\u003cbr\u003e\nThe model can be directly rendered in the current project.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Russell Viper Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mpv-shot0007.jpg","gridUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mpv-shot0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3409984/4eb3533271/russell-viper-animated-vfx-grace-3d-model-4eb3533271.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2459877","type":"listingItem","attributes":{"id":2459877,"title":"Tarantula spider","price":12.0,"description":"High quality Rigged Tarantula! This photorealistic 3D model is made to assist you add the  realism you need to your  projects.\nThe model was originally created in Blender 2.83 and Zbrush 2020.\nThere is no post-processing used on any of the preview images.\n\nOverview:\n-PBR albedo maps at 2K resolution\n-Clean quad-tri based topology for maximum polygon efficiency.\n-Ready for subdivision.\n-All objects, textures and materials are named appropriately.\n-Fully unwrapped UVs, Non-overlapping UV-islands.\n-No plugins are needed to use this model in Blender 2.8.\nPolygons: 31,632 Vertices: 18,842\nModel is included in 4 file formats. .blend .FBX .DAE .OBJ\nFlawless rig setup in Blender 2.83\nWalk Cycle animation included (for any other animation feel free to contact me, I promise you'll have what you need immediately)\nFur is fully setup and dynamic\nGeometry and fur materials are included in .blend file.\n\nPlease contact me if you have any issues with the model/rig. I will do my best to fix any problems or make adjustments.\n\n\n","imageAlt":"Tarantula spider 3D animated","url":"https://www.cgtrader.com/3d-models/animal/insect/tarantula-0cfaea79-c2d0-4290-9242-cddb0be510c7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/grk9EPAhLCEFrBBygRotEiBr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ProductShot_Perspective.jpg","gridUrl":"https://media.cgtrader.com/variants/grk9EPAhLCEFrBBygRotEiBr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ProductShot_Perspective.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/tarantula-0cfaea79-c2d0-4290-9242-cddb0be510c7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2459877/cd9d14f7d2/tarantula-spider-3d-model-cd9d14f7d2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330694","type":"listingItem","attributes":{"id":3330694,"title":"Donkey Summer with 4 Animations  VFX Grace","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Summer with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330694/b87668184c/donkey-summer-with-4-animations-vfx-grace-3d-model-b87668184c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3259098","type":"listingItem","attributes":{"id":3259098,"title":"Young Mute Swan Animated VFX Grace","price":229.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely. \u003cbr\u003e\nIt consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,295; polygons 17,260\u003cbr\u003e\nPupils*2: vertices 644; polygons 656\u003cbr\u003e\nSclerae*2: vertices 548; polygons 544\u003cbr\u003e\nLacrimal caruncles*2: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,654; polygons 19,588\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_BaseColor.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_Normal.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_BaseColor.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_Normal.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the model can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nThe feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.\u003cbr\u003e\nWink and other basic eye animations are supported.\u003cbr\u003e\nNot scalable.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nThree unlooped swimming animations at 30 fps, frame range 1-450\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThis is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\n Enable Simplify in Render Properties when rendering.\u003cbr\u003e\n 1. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n 2. Decrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n","imageAlt":"Young Mute Swan Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_YoungMuteSwan_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_YoungMuteSwan_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3259098/0ee0ff8b01/young-mute-swan-animated-vfx-grace-3d-model-0ee0ff8b01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494593","type":"listingItem","attributes":{"id":3494593,"title":"Assaf Sheep03 With 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map07.jpg","gridUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494593/83324f89c5/assaf-sheep03-with-1-animation-vfx-grace-3d-model-83324f89c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410182","type":"listingItem","attributes":{"id":3410182,"title":"Spider Pholcus  Animated  VFX Grace","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 20-50\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Spider Pholcus Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410182/0d4a45011a/spider-pholcus-animated-vfx-grace-3d-model-0d4a45011a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330701","type":"listingItem","attributes":{"id":3330701,"title":"Donkey Winter with 2 Animations  VFX Grace","price":180.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Donkey Winter with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330701/267bbf5057/donkey-winter-with-2-animations-vfx-grace-3d-model-267bbf5057.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3300668","type":"listingItem","attributes":{"id":3300668,"title":"Snowshoe Rabbit Animated VFX Grace","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**  \nThis is a snowshoe hare in the summer with multiple 4K UDIM maps, fur, rigging, and animations. And It's made with Blender and Cycles renderer at real-world scale.  \nIt consists of 6 objects: Body, eyeballs, upper teeth, lower teeth, front paws, hind paws.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,759; polygons 21,688  \nEyeballs: vertices 3,148; polygons 3,048  \nUpper teeth: vertices 5,354; polygons 5,120  \nLower teeth: vertices 3,956; polygons 3,760  \nFront paws: vertices 1,318; polygons 1,388  \nHind paws: vertices 1032; polygons 1,089  \nTotal: vertices 36,567; polygons 36,093  \n\n**Formats**  \u003cbr\u003e\nThere is a Blender project and an OBJ file. \n \n**Textures**  \u003cbr\u003e\n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Roughness.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Normal.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_BaseColor.png`, 2048x2048  \n\n**Rigging**  \nWith full controllers, it's easier to create postures and animations. The features are as follows:  \nCTR_ROOT controls the entire model.  \nROOT_gravity controls the center of gravity of the body, and the customized attribute—Head_Follow toggles between whether the head rotates with the body.  \nCTR_gravity_F, stretch_spine_a and CTR_gravity_B control the former, middle and latter spine of the body separately.  \nCTR_foldclaw_b.L, CTR_foldclaw_b.R, CTR_foldclaw_f.L and CTR_foldclaw_f.R control the flexion and extension of toes.  \nCTR_head controls the head.  \n`Root_paw_f.L`, `Root_paw_f.R`, `Root_paw_b.L` and `Root_paw_b.R` control the limbs, the customized attributes can switch the IK/FK of the limbs and the stretch limit of legs.  \nThe facial rigging supports simple facial expression creation.  \nAnd more...  \n\n**Animations**  \nLoopable jumping animation at 30FPS, 0-44 frames;  \n\n**Features**  \nThe model is in meter units at real-world scale.  \nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.  \nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:  \n1. Enable Simplify in Render Properties tab when rendering.  \n2. Decrease the steps of interpolated spine.  \n3. Decrease the number of children, and increase the thickness of hair.  \n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"3D model Snowshoe Rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3300668/0e56f1b821/snowshoe-rabbit-animated-vfx-grace-3d-model-0e56f1b821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494559","type":"listingItem","attributes":{"id":3494559,"title":"Assaf Sheep01 with 4 Animations VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D animated Assaf Sheep01 with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Display_Lie_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494559/c463960ad1/assaf-sheep01-with-4-animations-vfx-grace-3d-model-c463960ad1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"992018","type":"listingItem","attributes":{"id":992018,"title":"Rigged and Animated Low Poly Human Heart","price":15.0,"description":"This is a low poly human heart made in Blender, for the Cycles renderer. It employs a PBR shader and comes with Diffuse, Roughness, SSS and Normal maps. Ideal for games, but can be used for production, as well if you subdivide.\nIt's fully rigged, with 27 frames (counting from frame 0) and has 9 already animated bones with a single heartbeat cycle that goes on in a loop (via a graph editor modifier), which you can pose and animate  to your liking or just move the keyframes around to change the frequency of the heartbeats or exaggerate them.\n\n","imageAlt":"Rigged and Animated Low Poly Human Heart 3D asset","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/rigged-and-animated-low-poly-heart","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C23PNSSx56ZjQHbBf6G8hxGZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-and-animated-low-poly-human-heart-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/C23PNSSx56ZjQHbBf6G8hxGZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-and-animated-low-poly-human-heart-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/rigged-and-animated-low-poly-heart","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/992018/2ece645737/rigged-and-animated-low-poly-human-heart-3d-model-2ece645737.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Male Pig with 7 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336288/064f53f384/male-pig-with-7-animations-vfx-grace-3d-model-064f53f384.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2768557","type":"listingItem","attributes":{"id":2768557,"title":"Giant Anteater Animated","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Giant Anteater Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MyrmecophagaTridactyla_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/awKfXAEz7ppoQjmq4MWRXBv7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MyrmecophagaTridactyla_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/myrmecophagatridactyla","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2768557/9ba441f66d/giant-anteater-animated-3d-model-9ba441f66d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494994","type":"listingItem","attributes":{"id":3494994,"title":"Young Assaf Sheep With 5 Animations VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 5 animations, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-470;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-300;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-345;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Young Assaf Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494994/0b20458a11/young-assaf-sheep-with-5-animations-vfx-grace-3d-model-0b20458a11.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3475547","type":"listingItem","attributes":{"id":3475547,"title":"Female Lion Animated VFX Grace  ","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a female lion model with textures, fur, rigging and animation. The model has realistic muscle structure and 4K UDIM maps, and there is fine facial rigging. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 7 objects: Body, chest, paws, eyes, lacrimal glands, upper teeth and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nChest: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nctr_root controls the entire model.\u003cbr\u003e\nctr_spine_front controls the former spine, and its customized attributes Follow_Neck and Follow_Shoulder control whether the neck and the shoulders move following the former spine.\u003cbr\u003e\nctr_hip controls the latter spine, and its customized attribute Follow_Tail controls whether the tail moves following the latter spine.\u003cbr\u003e\nctr_spine_M_root is the FK controller of the torso.\u003cbr\u003e\nctr_neck_root controls the overall movement of the neck, and its customized attribute Follow_Head controls whether the head moves following the neck and Neck_IKFK controls the switch of IKFK of the neck.\u003cbr\u003e\nCRV_FT_thinF.L/R are the IK controllers of the forepaw, with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_FT_knee.L/R moves following CRV_FT_thinF.L/R;\u003cbr\u003e\n2. IKFK_FL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_FL/R are the IK controllers which control whether the lower ankle rotates following CRV_FT_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_FL/R control the stretch limit of the leg IK.\u003cbr\u003e\nCRV_BK_thinF.L/R are the IK controllers of the hind paws with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_BK_knee.L/R move following CRV_BK_thinF.L/R;\u003cbr\u003e\n2. IKFK_BL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_BL/R are the IK controllers which control whether the lower ankles rotate following CRV_BK_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_BL/R control the stretch limit of the leg IK.\u003cbr\u003e\nctr_claw_fold_F.L, ctr_claw_fold_F.R, ctr_claw_foLd_B.L and ctr_claw_foLd_B.R control the flexion and extension of claws by the attribute Transform, and controls flexion and extension of the paws by Scale.\u003cbr\u003e\nctr_tail_Root_ro is the controller of the tail root, and the customized attribute Tail_IKFK controls the non-seamless switch of the IK/FK of the tail.\u003cbr\u003e\ncrv_tail_root, ctr_taiL_move, ctr_taiL_M_ro and ctr_taiL_totaL are IK controllers of the tail.\u003cbr\u003e\ndrv_chest_foLLow_B controls whether the belly rotates following the latter spine by the customized attribute Chest_Follow_B.\u003cbr\u003e\ndrv_chest_foLLow controls whether the chest rotates following the former spine by the customized attribute Chest_Follow.\u003cbr\u003e\nThere are fine facial controllers for detailed facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-14\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-30\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-20\u003cbr\u003e\nUnlooped lying-down animation at 30 fps, Frame range 0-260\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-497\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display of the fur is disabled.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e","imageAlt":"3D Female Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L918B2_Lioness_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L918B2_Lioness_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475547/e1404c1af4/female-lion-animated-vfx-grace-3d-model-e1404c1af4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409978","type":"listingItem","attributes":{"id":3409978,"title":"Rhino Baby Animated  VFX Grace","price":150.0,"description":"**Introduction**\u003cbr\u003e\nThis baby rhino model is with 4K maps, hair, rigging, animations and realistic skin sculpture details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 9 objects: Body, left sclera, right sclera, left iris, right iris, lacrimal glands, lacrimal caruncles, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 22,692; polygons 22,692\u003cbr\u003e\nLeft sclera: vertices 274; polygons 288\u003cbr\u003e\nRight sclera: vertices 274; polygons 288\u003cbr\u003e\nLeft iris: vertices 306; polygons 320\u003cbr\u003e\nRight iris: vertices 306; polygons 320\u003cbr\u003e    \nLacrimal glands: vertices 532; polygons 528\u003cbr\u003e\nLacrimal caruncles: vertices 452; polygons 448\u003cbr\u003e\nTeeth: vertices 632; polygons 618\u003cbr\u003e\nTongue: vertices 1,585; polygons 1,568\u003cbr\u003e\nTotal: vertices 27,053; polygons 27,070\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L522A0_BabyRhino_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A0_BabyRhino_Body_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity and CTR_Spine control the body.\u003cbr\u003e\nCTR_root controls how the neck follows by the customized attributes.\u003cbr\u003e\nFacial rigging is available, which can create simple facial expressions such as winking, shaking of facial skin, the deformation of lips, etc.\u003cbr\u003e\nCTR_FT_footRoll_L, CTR_FT_footRoll_R, CTR_BK_footRoll_L and CTR_BK_footRoll_R control the movement of limbs.\u003cbr\u003e\nCTR_start_spine controls the latter spine; CTR_end_spine controls the former spine; CTR_Neck.008 controls the root of the neck; CTR_Neck.009 controls the head.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running at 30 fps, frame range 0-80\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the model to keep the details. Only Display is toggled on by default for faster running.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Rhino Baby Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eaDALUTVgvUGqjSLdBfmKysK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A0_BabyRhino_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/eaDALUTVgvUGqjSLdBfmKysK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A0_BabyRhino_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhino-baby-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409978/113ac71baf/rhino-baby-animated-vfx-grace-3d-model-113ac71baf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3334452","type":"listingItem","attributes":{"id":3334452,"title":"Female Pig with 5 Animations  VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-300;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 5 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3334452/4600fdeb1e/female-pig-with-5-animations-vfx-grace-3d-model-4600fdeb1e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2974704","type":"listingItem","attributes":{"id":2974704,"title":"rock cycles land","price":17.0,"description":"The low poly model visualizes a basic concept in geology - the rock cycle, that describes transitions through geologic time among the three main rock types: sedimentary, metamorphic, and igneous. The model includes 3 materials: Land, Magma, Water. Renders from marmoset toolbag.\nTextures PBR shader for games,\nUnwrapped non-overlapping Uvs,\nHigh-quality textures\nUsed with Unity3D, Unreal Engine, etc.\nFormats\nFBX, DAE, GLB, OBJ, Unity Package, USDZ.","imageAlt":"rock cycles land 3D model","url":"https://www.cgtrader.com/3d-models/science/other/rock-cycles-land","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UHXXUoMrw9j9L2eCpTwnHJid/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_1.jpg","gridUrl":"https://media.cgtrader.com/variants/UHXXUoMrw9j9L2eCpTwnHJid/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_1.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/other/rock-cycles-land","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2974704/00eed36e1f/rock-cycles-land-3d-model-00eed36e1f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2072487","type":"listingItem","attributes":{"id":2072487,"title":"Beer Glass","price":20.0,"description":"This blender file contains a beer in a glass. \nIt has a working particle system which simulates carbon dioxide bubbles rising to the top. \nThe scene is lit with 2 emission planes and an HDRi from HDRi Haven. \n\nThis scene can be rendered in Cycles in Blender 2.80. \nAs of recent, this model has gone over reviews and has been deemed suitable for newer versions of Blender, such as Blender 2.82.\n\nThanks for choosing my product!\n\nIf you have any queries, please do not hesitate to send me a message.","imageAlt":"Beer Glass 3D model animated","url":"https://www.cgtrader.com/3d-models/food/beverage/beer-glass-56dc9785-0ff4-4632-b4e9-ee7cdef1f862","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5UrfTQfdKSNM6TaibU1jJdsC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/beer.jpg","gridUrl":"https://media.cgtrader.com/variants/5UrfTQfdKSNM6TaibU1jJdsC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/beer.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/beverage/beer-glass-56dc9785-0ff4-4632-b4e9-ee7cdef1f862","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"food","subcategorySlug":"beverage","categoryTitle":"Food","subcategoryTitle":"Beverage","schemaImageUrl":"https://img-new.cgtrader.com/items/2072487/c0f41e4432/beer-glass-3d-model-c0f41e4432.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2471493","type":"listingItem","attributes":{"id":2471493,"title":"Jaguar Baby - Panthera Onca Animated","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality model of baby jaguar with complete maps, fur, rigging, and animation of running, trotting and walking, including multiple 4K maps in the UDIM format. A skin map of the head is made to make the effect more realistic. This model is made with Blender 2.81 and rendered by Cycles Renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, paws, eyes, sclerae, lacrimal glands, teeth, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 21,501; polygons 21,422\u003cbr\u003e\nPaws: vertices 3,816; polygons 3,672\u003cbr\u003e\nEyes: vertices 1,15;  polygons 1,216\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 880; polygons 872\u003cbr\u003e\nTeeth:  vertices 5,752;   polygons 5,696\u003cbr\u003e\nTongue: vertices 1,349; polygons 1,320\u003cbr\u003e\nTotal: vertices 35,418; polygons 35,222\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nPanthera_onca_Baby_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Mask.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Body_Normal.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Claw_BaseColor.png, 1024*1024\u003cbr\u003e\nPanthera_onca_Baby_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_ID.jpg, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Roughness.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Skin_SSS.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_Head_Specular.png, 4096*4096\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_ID.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Roughness.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_Specular.jpg, 2048*2048\u003cbr\u003e\nPanthera_onca_Baby_OralCavity_SSS.jpg, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are listed below:\u003cbr\u003e\nFace rigging\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe head is limited to follow the neck to rotate and the neck and the tail are limited to follow the body to rotate, and the limit can be switched by custom attributes.\u003cbr\u003e\nFour limbs IK/FK, the legs are limited to follow the body to rotate, limited stretch control, which can be switched by custom attributes.\u003cbr\u003e\nAll of the IK/FK above cannot be switched seamlessly.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-24,\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11,\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-14,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips, which can be used directly, and the animation can be reedited and recreated.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons required.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nSome of the renders are composited.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of fur children, and increasing the thickness of fur.\u003cbr\u003e\nDecreasing the steps of interpolated spine\u003cbr\u003e\nIn addition, the character can be rendered directly in the current project.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Jaguar Baby - Panthera Onca Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-leopard-animated-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v3H75MeTKSVV16jYLi1raRAe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Panthera_onca_Baby_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/v3H75MeTKSVV16jYLi1raRAe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Panthera_onca_Baby_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/panthera-onca-baby-leopard-animated-fur","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2471493/b86dd8f9ea/jaguar-baby-panthera-onca-animated-3d-model-b86dd8f9ea.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"251051","type":"listingItem","attributes":{"id":251051,"title":"Animated Wright Flyer","price":149.0,"description":"\u003cp\u003eA very accurate model of a RIGGED and ANIMATED 1903 Wright Flyer.\u003c/p\u003e\u003cp\u003eThe model is rigged, as it has the propellers, drive chains, engine pulley, rudder and elevator rigged and everything is animated(propellers, chains, engine pulley, rudder and elevator).\u003c/p\u003e\u003cp\u003eThe model comes in five formats:\r\n-.blend, rigged and animated rendered with cycles, as seen in the images;\r\n-.obj, with materials applied and textures;\r\n-.dae, rigged, with materials applied and textures;\r\n-.stl, ready to print in 3D;\r\n-.fbx;\u003c/p\u003e\u003cp\u003eThis 3d model was originally created in Blender 2.76 and rendered with Cycles.\r\nThe model has materials applied in all formats, and are ready to import and render.\r\nThe model is built strictly out of quads and is subdivisable.\u003c/p\u003e\u003cp\u003eIt comes in separate parts, named correctly for the sake of convenience.\u003c/p\u003e\u003cp\u003eFor any problems please feel free to contact me.\u003c/p\u003e\u003cp\u003eDon't forget to rate and enjoy!\u003c/p\u003e","imageAlt":"Animated Wright Flyer 3D","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/animated-wright-flyer","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E8uaGqSenqSqUZfvpk2h1Roc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-wright-flyer-3d-model-animated-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/E8uaGqSenqSqUZfvpk2h1Roc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-wright-flyer-3d-model-animated-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/animated-wright-flyer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/251051/8632473ec9/animated-wright-flyer-3d-model-8632473ec9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330599","type":"listingItem","attributes":{"id":3330599,"title":"Piggy with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Piggy with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330599/d7f766c587/piggy-with-2-animations-vfx-grace-3d-model-d7f766c587.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5556455","type":"listingItem","attributes":{"id":5556455,"title":"sheep","price":18.0,"description":"max2016 files include texture and walking animation;\nC4D 4R25.10 files include texture and walking animation;\nmaya2020 files include texture and walking animation;\nfbx2016 files include texture and walking animation;","imageAlt":"sheep 3D model animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5556455/a140d7456a/sheep-3d-model-a140d7456a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3070697","type":"listingItem","attributes":{"id":3070697,"title":"Flamingo animated","price":100.0,"description":"Flamingo animated\n","imageAlt":"Flamingo animated","url":"https://www.cgtrader.com/3d-models/animal/bird/flamingo-animated-47367704-827e-43f4-89b9-f07f8e05620d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a1i1c6s3eirjvaudsbk08bazp84p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Flamingo_animated_product_render_202605031053.jpg","gridUrl":"https://media.cgtrader.com/variants/a1i1c6s3eirjvaudsbk08bazp84p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Flamingo_animated_product_render_202605031053.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/flamingo-animated-47367704-827e-43f4-89b9-f07f8e05620d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3070697/f0ed4e100e/flamingo-animated-3d-model-f0ed4e100e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330751","type":"listingItem","attributes":{"id":3330751,"title":"Female Deer with 4 Animations  VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\nUnlooped looking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-36;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"Female Deer with 4 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Female_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Female_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330751/8669e8405a/female-deer-with-4-animations-vfx-grace-3d-model-8669e8405a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330710","type":"listingItem","attributes":{"id":3330710,"title":"Donkey Winter with 4 Animations  VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Winter with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330710/97056c4044/donkey-winter-with-4-animations-vfx-grace-3d-model-97056c4044.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4661396","type":"listingItem","attributes":{"id":4661396,"title":"9h Capsule Hotel Hallway and BedTokyo Japan","price":10.0,"description":"A capsule hotel, also known as a pod hotel, is a unique type of basic, affordable accommodation. Each guest occupies a capsule, essentially a bed-sized pod, that you can close either with a door or a curtain (the door will not lock, as per Japanese law). These capsules are arranged in rows, double-stacked. It is typical, but not guaranteed, that your capsule will have an air-conditioning unit as well as power outlets for charging your devices. Belongings are usually stored in a locker provided by the hotel.\nThe first capsule hotel opened in Osaka in 1979. Today you find them all across Japan and beyond.\n\nTextures are packed\n\nScene is Eevee and Cycles Compatible\n\nBed Door and some objects are animated","imageAlt":"9h Capsule Hotel Hallway and BedTokyo Japan 3D model","url":"https://www.cgtrader.com/3d-models/interior/bedroom/9h-capsule-hotel-hallway-only-tokyo-japan","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/W9uJzS1oqxrAKr35AUpoZbGH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capsule%20Hotel%20Eevee%20%28Viewer%20Node%29.jpg","gridUrl":"https://media.cgtrader.com/variants/W9uJzS1oqxrAKr35AUpoZbGH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capsule%20Hotel%20Eevee%20%28Viewer%20Node%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/bedroom/9h-capsule-hotel-hallway-only-tokyo-japan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"interior","subcategorySlug":"bedroom","categoryTitle":"Interior","subcategoryTitle":"Bedroom","schemaImageUrl":"https://img-new.cgtrader.com/items/4661396/e7f3853c35/9h-capsule-hotel-hallway-and-bedtokyo-japan-3d-model-e7f3853c35.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3330674","type":"listingItem","attributes":{"id":3330674,"title":"Donkey Summer with 2 Animations  VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Donkey Summer with 2 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330674/bc4e7f02c9/donkey-summer-with-2-animations-vfx-grace-3d-model-bc4e7f02c9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"136146","type":"listingItem","attributes":{"id":136146,"title":"Multi Gun game ready","price":130.0,"description":"\u003cp\u003eLet me introduce, this is the Multi-Gun a conceptual weapon I hade created in Blender some time ago.\u003c/p\u003e\u003cp\u003everold 3d-View with animation : https://www.verold.com/projects/53322953467cde020000012b\u003c/p\u003e","imageAlt":"Multi Gun game ready 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/multi-gun-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EUUddRgz4eKGRWNdG9cxxZ9B/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/multi-gun-game-ready-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dxf-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/EUUddRgz4eKGRWNdG9cxxZ9B/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/multi-gun-game-ready-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dxf-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/multi-gun-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":7,"name":".dxf","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/136146/a057937f24/multi-gun-game-ready-3d-model-low-poly-animated-rigged-obj-3ds-fbx-dxf-blend-dae.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"676206","type":"listingItem","attributes":{"id":676206,"title":"All 196 Flag Pack","price":299.0,"description":"A model pack containing the flags of all 196 World countries. The models come in five formats:\n-.blend, rendered with cycles, as seen in the images, animated;\n-.obj, with materials applied;\n-.dae, with materials applied;\n-.stl, 3D print ready;\n-.fbx;\nThe model pack contains an archive with separate folders for each country's flag, in which there are separate archives with each of the five different file formats for maximum convenience.\nFlags included :\nAfrica:\nAlgeria; Angola; Benin; Botswana; Burkina Faso; Burundi; Cameroon; Cape Verde; Central African Republic; Chad; Comoros; Côte d'Ivoire; Democratic Republic of Congo; Djibouti; Egypt; Equatorial Guinea; Eritrea; Ethiopia; Gabon; Gambia; Ghana; Guinea; Guinea-Bissau; Kenya; Lesotho; Liberia; Libya; Madagascar; Malawi; Mali; Mauritania; Mauritius; Morocco; Mozambique; Namibia; Niger; Nigeria; Republic of the Congo; Rwanda; Sao Tome and Principe; Senegal; Seychelles; Sierra Leone; Somalia; South Africa; Sudan; Swaziland; Tanzania; Togo; Tunisia; Uganda; Western Sahara; Zambia; Zimbabwe.\nAsia:\nAfghanistan; Armenia; Azerbaijan; Bahrain; Bangladesh; Brunei Darussalam; Cambodia; China; Cyprus; East Timor; Georgia; India; Indonesia; Iran; Iraq; Israel; Japan; Jordan; Kazakhstan; Kingdom of Bhutan; Kuwait; Kyrgyzstan; Laos; Lebanon; Malaysia; Maldives; Mongolia; Myanmar; Nepal; North Korea; Oman; Pakistan; Philippines; Qatar; Saudi Arabia; Singapore; South Korea; Sri Lanka; Syria; Taiwan; Tajikistan; Thailand; Turkey; Turkmenistan; United Arab Emirates; Uzbekistan; Vietnam; Yemen.\nEurope:\nAlbania; Andorra; Austria; Belarus; Belgium; Bosnia and Herzegovina; Bulgaria; Croatia; Czech Republic; Denmark; Estonia; Finland; France; Germany; Great Britain; Greece; Hungary; Iceland; Ireland; Italy; Kosovo; Latvia; Liechtenstein; Lithuania; Luxemburg; Macedonia; Malta; Moldova; Monaco; Montenegro; Nederlands; Norway; Poland; Portugal; Romania; Russia; San Marino; Serbia; Slovakia; Slovenia; Spain; Sweeden; Switzerland; Ukraine; Vatican City.\nNorth America:\nAntigua and Barbuda; Bahamas; Barbados; Belize; Canada; Costa Rica; Cuba; Dominica; Dominican Republic; El Salvador; Grenada; Guatemala; Haiti; Honduras; Jamaica; Mexico; Nicaragua; Panama; Saint Kitts and Nevis; Saint Lucia; Saint Vincent and the Grenadines; Trinidad and Tobago; US.\nSouth America: Argentina; Bolivia; Brazil; Chile; Colombia; Ecuador; Guyana; Paraguay; Peru; Suriname; Uruguay; Venezuela.\nOceania:\nAustralia; Federated States of Micronesia; Fiji; Kiribati; Marshall Islands; Nauru; New Zealand; Palau; Papua New Guinea; Samoa; Solomon Islands; Tonga; Tuvalu; Vanuatu.\n\nThe 3d models were originally created in Blender 2.78 and rendered with Cycles.\nThe models have materials applied in all formats, and are ready to import and render.\nFor any problems please feel free to contact me.\nDon't forget to rate and enjoy!","imageAlt":"3D asset All 196 Flag Pack","url":"https://www.cgtrader.com/3d-models/architectural/other/all-196-flag-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1ALaPXjcPUvyLnQJKQ3KTuLe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/all-196-flag-pack-3d-model-low-poly-animated-obj-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/1ALaPXjcPUvyLnQJKQ3KTuLe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/all-196-flag-pack-3d-model-low-poly-animated-obj-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/all-196-flag-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/676206/a504e0ab5b/all-196-flag-pack-3d-model-a504e0ab5b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"251212","type":"listingItem","attributes":{"id":251212,"title":"Wright Flyer Engine","price":29.0,"description":"\u003cp\u003eA very accurate model of an Wright Flyer Engine .\u003c/p\u003e\u003cp\u003eThe model comes in five formats:\r\n-.blend, animated and rigged, rendered with cycles, as seen in the images;\r\n-.obj, with materials applied and textures;\r\n-.dae, with materials applied and textures;\r\n-.stl, ready to print in 3D;\r\n-.fbx;\u003c/p\u003e\u003cp\u003eThis 3d model was originally created in Blender 2.76 and rendered with Cycles.\r\nThe model has materials applied in all formats, and are ready to import and render.\r\nThe model is built strictly out of quads and is subdivisable.\u003c/p\u003e\u003cp\u003eIt comes in separate parts, named correctly for the sake of convenience.\u003c/p\u003e\u003cp\u003eFor any problems please feel free to contact me.\u003c/p\u003e\u003cp\u003eDon't forget to rate and enjoy!\u003c/p\u003e","imageAlt":"Wright Flyer Engine 3D","url":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/wright-flyer-engine","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wX228CpoDZTNygBPB7u3NrPW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/wright-flyer-engine-3d-model-animated-rigged-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/wX228CpoDZTNygBPB7u3NrPW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/wright-flyer-engine-3d-model-animated-rigged-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/aircraft-part/wright-flyer-engine","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"aircraft-part","categoryTitle":"Aircraft","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/251212/8321ab3819/wright-flyer-engine-3d-model-8321ab3819.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494334","type":"listingItem","attributes":{"id":3494334,"title":"Assaf Sheep Pack Animated  VFX Grace","price":1065.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a collection of 3 adult Assaf sheep. Each model has multiple 4K maps, fur, rigging, and animation. The rigging has a fine facial control system, plus an animation preset of chewing. The models are made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Assaf Sheep Pack Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AssafSheep_Example02.jpg","gridUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssafSheep_Example02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494334/4eb6bde6c7/assaf-sheep-pack-animated-vfx-grace-3d-model-4eb6bde6c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494589","type":"listingItem","attributes":{"id":3494589,"title":"Assaf Sheep03 With 4 Animations VFX Grace ","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 4 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494589/0de433f88a/assaf-sheep03-with-4-animations-vfx-grace-3d-model-0de433f88a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336277","type":"listingItem","attributes":{"id":3336277,"title":"Female Pig with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 2 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336277/62bf312a28/female-pig-with-2-animations-vfx-grace-3d-model-62bf312a28.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"20144","type":"listingItem","attributes":{"id":20144,"title":"Cartoon Dragon","price":18.0,"description":"This is a semi-low-poly dragon made in Blender 2.67 for Cycles rendering. With Subsurf turned on it counts 24544 faces, if it’s turned off it counts 1579 faces. The model has armature and ready for poses, additionally the wins contain animation. Look the video preview inside archive.\n\nPreview http://youtu.be/7Tp-mhQHgNw\n\n","imageAlt":"3D Cartoon 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The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Male Pig with 2 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XBGDtPKcyKRpqZnWYkLCuwbo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/XBGDtPKcyKRpqZnWYkLCuwbo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336327/f9a7d79998/male-pig-with-2-animations-vfx-grace-3d-model-f9a7d79998.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2247403","type":"listingItem","attributes":{"id":2247403,"title":"Rigged Dieline for Box Packaging Design and Product Animation","price":20.0,"description":"Dieline (package layout) that can turn into a box for package design and product animation.  It's subdivision ready, the textures and structure mimic a real-world product package box making it suitable for close-up renders. The mesh and UV layout are set up to make it easy to create your own designs for the package.\n\nThe native file for Blender 2.81 comes with rigging, \"Closing\" and \"Rolling\" actions, and the animation scene in the showcase video ready to render (studio lighting, Eevee and Cycles compatible + Compositing node setup). Exchange formats are the flat layout and closed package version.\n\nMESH INFO: Thickness, bevel, and subdivision can be configurated in the .blend.\n\nTextures (4096x4096): normal map, roughness map, (Bonus) Base color and editable PSD of a package design\n\nUnwrapping: outside and inside are different materials with overlapped and aligned UVs","imageAlt":"Rigged Dieline for Box Packaging Design and Product 3D","url":"https://www.cgtrader.com/3d-models/various/various-models/rigged-dieline-for-box-packaging-design-and-product-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xR73AneM4rsr1KCs2HvxfLj3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_featured.jpg","gridUrl":"https://media.cgtrader.com/variants/xR73AneM4rsr1KCs2HvxfLj3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_featured.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/rigged-dieline-for-box-packaging-design-and-product-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2247403/bfb4a9bca8/rigged-dieline-for-box-packaging-design-and-product-animation-3d-model-bfb4a9bca8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"659113","type":"listingItem","attributes":{"id":659113,"title":"Animated Switzerland Flag","price":19.0,"description":"A very accurate model of an Animated Flag Pole. The model comes in five formats:\n-.blend, rendered with cycles, as seen in the images, animated;\n-.obj, with materials applied;\n-.dae, with materials applied;\n-.stl, 3D print ready;\n-.fbx;\nThis 3d model was originally created in Blender 2.78 and rendered with Cycles.\nThe model has materials applied in all formats, and are ready to import and render.\nFor any problems please feel free to contact me.\nDon't forget to rate and enjoy!","imageAlt":"Animated Switzerland Flag 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/other/animated-switzerland-flag","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sjzd2upmocvKoFFWCuGJU15E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-switzerland-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/sjzd2upmocvKoFFWCuGJU15E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-switzerland-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/animated-switzerland-flag","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/659113/865852ef09/animated-switzerland-flag-3d-model-865852ef09.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3029242","type":"listingItem","attributes":{"id":3029242,"title":"Military Pack for Games","price":99.0,"description":"**Military Pack for Games**. Ready for Blender 3D + Formats: FBX, OBJ+MTL. PBR Materials. Ready for Games.  Tank, ready for Blender 3D + Rig + Animation. Interactions with Drive and Rotator. UV Map Unwrapped. Textures in 4K. Scene, Textures (4K and 8K), Materials, Lights, Camera, Render Settings. Both Cuda and Optix Settings.  Normal Cycles with ''Cycles Boost''. All Project ready for Default Blender 3D (Everything is in One Pack).\n\nBlender 3D versions:\n\n-2.83\n\n-2.90\n\n-2.91\n\n-2.92\n\n-2.93\n\n-3.0+\n\nAlbedo (4096x4096)\n\nMetallic (4096x4096)\n\nNormal Map (4096x4096)\n\nRoughness (4096x4096)\n\nAlpha (4096x4096)\n\nAO (4096x4096)\n\nFormats:\n\n-Blender\n-OBJ+MTL\n-FBX","imageAlt":"3D asset Military Pack for Games","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/military-pack-for-games","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ykRbDLh3pZcegxvt1cWLEzWV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pack.jpg","gridUrl":"https://media.cgtrader.com/variants/ykRbDLh3pZcegxvt1cWLEzWV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/military-pack-for-games","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/3029242/67d644d4b6/military-pack-for-games-3d-model-67d644d4b6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330774","type":"listingItem","attributes":{"id":3330774,"title":"Female Deer 2 Animations  VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. 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The model comes in five formats:\n-.blend, rendered with cycles, as seen in the images, animated;\n-.obj, with materials applied;\n-.dae, with materials applied;\n-.stl, 3D print ready;\n-.fbx;\n\nThis 3d model was originally created in Blender 2.78 and rendered with Cycles.\nThe model has materials applied in all formats, and is ready to import and render.\nFor any problems please feel free to contact me.\n\nDon't forget to rate and enjoy!","imageAlt":"3D model Animated East Germany Flag","url":"https://www.cgtrader.com/3d-models/architectural/other/animated-east-germany-flag","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1bmEY2NnKaJxxLHRuxDc36yv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-east-germany-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/1bmEY2NnKaJxxLHRuxDc36yv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-east-germany-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/animated-east-germany-flag","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/763540/6052758596/animated-east-germany-flag-3d-model-6052758596.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"139353","type":"listingItem","attributes":{"id":139353,"title":"Robot legs version 2 rigged  and animated","price":29.03,"description":"Robot legs version 2 rigged and animated. \n\nIncluding walk cycles and ground detection in Blender-2.7x.\n\n- **https://www.youtube.com/watch?v=0R5nqTGcmQM\u0026feature=youtu.be**\n\n**Available formats**\n\n- Blender Cycles 2.75 (.blend) (2 files)\n- Other Legs manual.docx\n- 3D Studio (.3ds) (Available upon request)\n- Autodesk FBX (.fbx) (Available upon request)\n- OBJ (.obj) (Available upon request) \n- Stereolithography (.stl) (Available upon request) \n\n**More details**\n\n- Animated Yes(approved)\n- Rigged Yes(approved)\n- VR / AR / Low-poly No\n- Geometry Subdivision ready\n- Polygons 33,534\n- Vertices 21,208\n- Textures No\n- Materials Yes\n- UV Mapping No\n- Unwrapped UVs\n- Plugins used No","imageAlt":"3D model Robot legs version 2 rigged and animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/robot-legs-version-2-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eYDvv1G6Bg2Zj59VF6bTno4Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/robot-legs-version-2-rigged-and-animated-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/eYDvv1G6Bg2Zj59VF6bTno4Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/robot-legs-version-2-rigged-and-animated-3d-model-animated-rigged-blend.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/robot-legs-version-2-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/139353/737b7112f0/robot-legs-version-2-rigged-and-animated-3d-model-737b7112f0.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"853662","type":"listingItem","attributes":{"id":853662,"title":"Computer Chair","price":8.0,"description":"Computer chair that was created using Blender.\n\nThis model uses a diffuse map for colors, a gloss map to give certain parts a reflective and shiny surface, and an AO map for calculating shadows. This model comes in 3 versions which are all included. One that is just the basic model combined together with no modifications, one where the sea, base and wheels are separated from each other and one with an animation that is 123 frames long. Also included are the combined maps with just the diffuse and gloss combined and one with the diffuse gloss and AO combined, and the UV Layout to show how the UV Maps for the textures are laid out. This model can be purchased separately or in the Bedroom Furniture Asset Pack.\n\n**Features:**\n- Model is exported into 4 different file formats (FBX,OBJ,DAE/Collada)\n- Textures are in PNG format\n- Textures are 2048x2048\n- Object has been unwrapped and its materials and textures are baked to their UVMaps\n- Object is animated\n- Each exported file type is zipped up in their own separate archives\n- All textures are zipped up into one archive\n- All preview images were rendered using the cycles engine and were exported in PNG format\n\n**There are 3 different versions of object included:**\n- Combined where all parts are combined together in one object\n- Animated object where one of the wheels spin, the base spins, and the seat spins\n- Separate parts object where the seat, base and wheels are separated from each other\n- All 3 versions use the same textures and use the same UVMaps\n- Animation is 123 frames in length\n- Animated object is only available in FBX format\n\n**Included Textures:**\n- ComputerChairDiffuse\n- ComputerChairGloss\n- ComputerChairAO\n- ComputerChairCombinedDiffuseGloss\n- ComputerChairCombinedDiffuseGlossAO\n- ComputerChairUVLayout","imageAlt":"3D model animated Computer Chair 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Stephenson Animated Rocket Locomotive","price":119.0,"description":"A very accurate model of the very first successful steam locomotive, The Rocket.\n\nThe model is animated and rigged(only available in Blender), meaning that the wheels turn and the pistons and cranks work as the track advances, with smoke being exhausted out of the chimney.\n\nFile formats:\n-.blend, animated, rigged, and rendered with cycles;\n-.blend,  rendered with cycles, as seen in the images;\n-.obj, with materials applied and textures;\n-.dae, with materials applied and textures;\n-.fbx, with material slots applied;\n-.stl;\n\n3D Software:\nThis 3d model was originally created in Blender 2.79 and rendered with Cycles.\n\nMaterials and textures:\nThe model has materials applied in all formats, and is ready to import and render.\nThe model comes with multiple png image textures.\n\nPreview scenes:\nThe preview images are rendered in Blender using its built-in render engine 'Cycles'. \nNote that the blend files come directly with the rendering scene included and the render command will generate the exact result as seen in previews.\nScene elements are on a different layer from the actual model for easier manipulation of objects.\n\nGeneral:\nThe model is built strictly out of quads and is subdivisable.\nIt comes in separate parts, named correctly for the sake of convenience.\n\nFor any problems please feel free to contact me.\n\nDon't forget to rate and enjoy!","imageAlt":"3D model The Stephenson Animated Rocket 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You can use it with later Blender versions as well. The calculator cover and the calculator are separated into two different objects. Here you can find and use any of these formats: .blend; .dxf, .obj; .fbx, .stl and .glb. You have to unzip the CalculatorHP49G zip folder in order to use the files appropriately. Also, you can find a short video in mp4 file format. 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Please turn on the Multiresolution modifiers when high subdivisions are needed.\u003cbr\u003e\n","imageAlt":"3D Manta Ray Animated","url":"https://www.cgtrader.com/3d-models/animal/fish/manta-ray-047b453a-5061-483b-99b3-77331222e7a6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XtDLKP8WHXheZYUc8mNcTs7V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MantaRay_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/XtDLKP8WHXheZYUc8mNcTs7V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MantaRay_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/manta-ray-047b453a-5061-483b-99b3-77331222e7a6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2861259/6a85da2819/manta-ray-animated-3d-model-6a85da2819.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1828964","type":"listingItem","attributes":{"id":1828964,"title":"Modern Living Room TV Set","price":9.99,"description":"Modern living room tv set that was created using Blender. This model set can be used in game development, animations, scenes, and much more. This set is a combination of my low poly flat screen tv model and my modern tv set model. Everything that is available with those two models are included in this set along with some extra blend files and model exports.\n\n**Features:**\n- Low poly models\n- Uses metalness workflow and is PBR ready\n- 10 PBR textures and 2 UV Layout textures 2048 x 2048 in PNG format\n- Includes diffuse texture that uses the alpha channel to create transparent glass\n- Textures can be edited in any photo editing software\n- Proper origin placements on all models\n- Includes animation in 60 FPS at 1150 frames\n- Model set and separated models grouped together\n- Models have been unwrapped with matching textures to their UVMap\n- Includes blend files with and without separated parts, with materials, textures, object constraints, and animations\n- Blend files include pre-applied textures and node setups\n- Models have been exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada)\n\n**Included Texture Types:**\n- AO, Diffuse, Diffuse(Alpha), Roughness, Gloss, Metallic\n- UVLayout","imageAlt":"3D model Modern Living Room TV Set","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/modern-living-room-tv-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tmhfEdExq4gSxTdzaMSXsDJa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/modern-living-room-tv-set-3d-model-low-poly-animated-obj-mtl-3ds-fbx-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/tmhfEdExq4gSxTdzaMSXsDJa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/modern-living-room-tv-set-3d-model-low-poly-animated-obj-mtl-3ds-fbx-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/modern-living-room-tv-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/1828964/9173191fdb/modern-living-room-tv-set-3d-model-9173191fdb.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"664335","type":"listingItem","attributes":{"id":664335,"title":"Animated Slovenia Flag","price":19.0,"description":"A very accurate model of an Animated Flag Pole. The model comes in five formats:\n-.blend, rendered with cycles, as seen in the images, animated;\n-.obj, with materials applied;\n-.dae, with materials applied;\n-.stl, 3D print ready;\n-.fbx;\nThis 3d model was originally created in Blender 2.78 and rendered with Cycles.\nThe model has materials applied in all formats, and are ready to import and render.\nFor any problems please feel free to contact me.\nDon't forget to rate and enjoy!","imageAlt":"Animated Slovenia Flag 3D model","url":"https://www.cgtrader.com/3d-models/architectural/other/animated-slovenia-flag","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/A7Aw3caRVCJLh8CDjURD62xW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-slovenia-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/A7Aw3caRVCJLh8CDjURD62xW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-slovenia-flag-3d-model-low-poly-animated-obj-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/animated-slovenia-flag","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/664335/9d11cd8d6b/animated-slovenia-flag-3d-model-9d11cd8d6b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"764204","type":"listingItem","attributes":{"id":764204,"title":"Animated Texas Flag","price":19.0,"description":"A very accurate model of an Animated Flag Pole. 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I made sure to include obj, dae, and fbx so those who are not blender users can use it as well.","imageAlt":"Grizzly Bear 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-bfec9819-b174-4584-a059-95301620ae10","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Et3yzbLfGv3Xy9uLfLJ4ZRi5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/grizzly-bear-3d-model-animated-rigged-obj-mtl-fbx-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/Et3yzbLfGv3Xy9uLfLJ4ZRi5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/grizzly-bear-3d-model-animated-rigged-obj-mtl-fbx-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-bfec9819-b174-4584-a059-95301620ae10","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1838089/91151c0044/grizzly-bear-3d-model-91151c0044.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"665362","type":"listingItem","attributes":{"id":665362,"title":"Animated Mexico Flag","price":19.0,"description":"A very accurate model of an Animated Flag Pole. 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