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This model also allow easy modification on the wings aspect by editing feathers morph targets. \nIts also very easy to animate and using only 3dsmax standard tools.\nOriginally created with 3ds Max 2010\nIK and animations only supported by 3ds Max files. FBX, OBJ and other formats only the static model. \nThis model itself contains 182 separate objects (276 counting riggin, control, lights and etc), each feather is a separete object (with exception of the body small feathers)\nThis model contains about 60.000 polygons with TurboSmooth OFF \n\t- Each feather contains 36 polygons\n\t- Very Small Feather witch cover wings body contains about 12.000 polygons\n\t- Wings body contains 524 polygons\nThis model contains about 240.000 polygons with TurboSmooth ON (set to 1 iterations)\nThis model contain most quads and some tris\nThis model contains Standard materials only\nThis product includes 3ds Max files for default scanline and finalRender (separate downloads). Use finalRender version for better lighting.\n|| TEXTURES ||\nModel use 5 materials 1 for the wing body and 4 for wing feathers. The 4 feather materials is actually the same, but its make easier to change the groups of feathers materials.\nMaterials are created using digital painting.\nConcerning the textures list:\nWingBody (inside very small feathers):\n- BirdWingsColor.jpg - 1024x1024\n- BirdWingsSpec.jpg - 1024x1024\n- BirdWingsBump.jpg - 1024x1024\n- BirdWingsAlpha.jpg - 512x512\nFeathers:\n- FeatherColor.jpg - 2048x2048\n- FeatherBumpSpec.jpg- 2048x2048\n- FeatherAlpha.jpg - 2048x2048\n- FeatherAlpha2.jpg - 2048x2048\n- FeatherAlpha3.jpg - 2048x2048 (optional)\n\nAnimations included with this file are:\nWings Flaping (135 frames)\nWings Closing (35 frames)\nRig Test (260 frames)","imageAlt":"animated Pair of Bird Wings 3DS Max","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/pair-of-bird-angel-wings","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dy7rCMZC4ARe5VhQjTJ1hNHG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pair-of-bird-wings-3ds-max-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/dy7rCMZC4ARe5VhQjTJ1hNHG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pair-of-bird-wings-3ds-max-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/pair-of-bird-angel-wings","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/785081/3c419ddc30/pair-of-bird-wings-3ds-max-3d-model-3c419ddc30.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"72518","type":"listingItem","attributes":{"id":72518,"title":"Animated Horses 3DS Max","price":249.0,"description":"\u003e _New Version Publish Date: **October 2024**_\n\nRealistic horses with saddle, reins and horseshoes. \n\n- PBR standard Physical materials\n- Texture based muscle system\n- Render setup for Vray\n- Different hair styles\n- Organized scene with detailed Layers\n- Clean topology and high resolution textures (4k to 6k)\n- Fully rigged and animated in 3ds max including the following animations:\n\n        1. Walk (loop 35 - 62)\n\n        2. Gallop (loop 80 - 94)\n\n        3. Rise and Stand on back legs (100 - 215)\n\n**SOFTWARE**\n\n- 3dsMax 2020+ (Vray Render, Scanline Render)\n- FBX (Static Geometry, UV´s, Textures)\n- DAE (Static Geometry, UV´s, Textures)\n- OBJ (Static Geometry, UV´s, Textures)\n\n**TEXTURES / SHADERS**\n\n- Hi-res and very detailed textures, up to 6K.\n- PBR Materials \u0026 Textures included for Black, Brown, Brown Dark, Brown Light, Brown Light Mottled, Brown Pale Dark, Brown Pale Light, Champagne, Chestnut, Chestnut Mottled, Chestnut White, Cream, Light Gray, Mottled Gray, Pale, Pearl Dark, Pearl Mottled, Percheron, Pinto, Pinto Black, Pinto Bright, Pinto Light and White.\n- Black, Blonde, Brown and White Hair included with Long \u0026 Short styles (Caches included) and a “low poly” Polygonal strips version.\n\n**POLYS\t --       VERTEX**\n\n- Horse                      5.396             5.406\n- Mane(1)\t            1.248\t            2.600\n- Tail\t                    1.584\t            3.300\n- Saddle                 18.782         18.778\n- Reins     \t         14.818\t         14.948\n\n\n","imageAlt":"Animated Horses 3DS 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for Heroes Light Version","price":34.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included. \nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 3\nVertex counts of characters: 14,572 (LOD 8,429 vertexes), 14,888 (7,225 vertexes), 15,352 (LOD 7,902 vertexes)\nTexture Resolutions: 4096x4096, 2048x2048\nNumber of Animations: 36 animations.\nAnimation types: 23 place animations and 13 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD versions included \n\t\t\t\t    3D MAX 2009 file with rigged character \t\t\t\t\t\tincluded\n\t\t\t\t    Blueprint of modular characters included\n\t\t\t\t    Material instances of body armor and hair \t\t\t\t\t\tincluded\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nLight armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Horse for Heroes Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/670624/205ef7bae0/horse-for-heroes-light-version-3d-model-205ef7bae0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711663","type":"listingItem","attributes":{"id":711663,"title":"Skeletal Horse Light Version","price":20.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nOBJ files included.\nDAE (Collada) files included.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody 15,155 polygons, 15,458 verts. and 30,094 triangles.\nLOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 37 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eTextures are opacity, normals, self illumination and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D model Skeletal Horse Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeletal-horse-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JWAuBVC2fK5yThB6VWuTutkT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeletal-horse-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/JWAuBVC2fK5yThB6VWuTutkT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeletal-horse-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeletal-horse-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711663/ea92eb1506/skeletal-horse-light-version-3d-model-ea92eb1506.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"54561","type":"listingItem","attributes":{"id":54561,"title":"Neurons-fly-through neuron light","price":95.0,"description":"Neurons-fly-through visualization package:\n\nThis package contains an animated 3ds max project and accompanying After effects project files. The 3ds max file contains a large neural network environment and includes animated omni-lights to simulate neural synapses (see Vimeovideo on top). It also includes an environment map and library of shaders to make different kinds of render outputs possible.\n\nThe project file is setup with all necessary render elements, output formats and directory inputs. The render elements are combined in an After Effects project file (included and setup).\n\nNote: For sake of data amount the render elements are not included in this package but the fist frames of every pass are, so one can use the After Effects file to see the result and fiddle around with variables. In this way one can determine which passes he wants to use to get his desired result and needs only those passes rendered out.\n\nThis combination provides a complete setup to create different kinds of animations and looks. (camera in 3ds max file is animated over a nurbs curve which can be altered easily) It is no problem to add secondary animation ore objects (for instance like nanobots,virus, etc.) You can simulate electron microscopy effects, Jelly like shading, or something out of this world.(see example renders on top) The After Effects files provides additional options to alter the look of the project. For instance, one can change lighting and shading conditions in near real-time, including refraction and reflections. This is done through a plug-in which is able to make use of Zbuffer and normal information to perform shading functions inside After Effects. The plugin is called Normality and is developed by Stefan Minning. You can download the After Effects plugin for free on his website.(http://www.3dcg.net/software/normality/\n\nAll techniques and explanation on how to work with this project are described in a detailed PDF guide included in this package.\n\nAlso delivered with this package is an 11 seconds Full HD output Quicktime movie,low compression for maximum quality (see Vimeo sample). The animation begins in the middle of traveling through a neural network and stops by entering a neuron. It can be used as an in-between for interior visualization of a neuron.\n\nPs. you need to have Frischluft Lenscare, Video copilot Optical flares, Normality and Magic bullet Looks (After Effects plugins) to make the After Effects files work. Al web links to plugins are included in the PDF guide.\n\nFeel free to ask additional questions should you have any, (click the small envelope icon next to the Author name or enter his profile and use the green contact button on the left).\n\nHave fun, ","imageAlt":"Neurons-fly-through neuron light 3D","url":"https://www.cgtrader.com/3d-models/science/medical/neurons-fly-through","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yrrwkqJneXm8Nsyd32DpTVQG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/neurons-fly-through-3d-model-animated-rigged-max-obj-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/yrrwkqJneXm8Nsyd32DpTVQG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/neurons-fly-through-3d-model-animated-rigged-max-obj-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/medical/neurons-fly-through","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"science","subcategorySlug":"medical","categoryTitle":"Science","subcategoryTitle":"Medical","schemaImageUrl":"https://img-new.cgtrader.com/items/54561/ef1c476cde/neurons-fly-through-neuron-light-3d-model-ef1c476cde.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/819717/17a758b467/adam-warrior-light-3d-model-17a758b467.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"671057","type":"listingItem","attributes":{"id":671057,"title":"Samurai Hero Light Version","price":50.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\nOBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nThis character is combination of ranged and melee unit.\n\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nBody with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \nSamurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\nSamurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\nWeapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"3D asset Samurai Hero Light Version","url":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/671057/7cbe48c67f/samurai-hero-light-version-3d-model-7cbe48c67f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711713","type":"listingItem","attributes":{"id":711713,"title":"Dwarves Warriors Light Version","price":98.0,"description":"I used Character Studio 3D MAX to make animations.\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Assets Included.\nUnreal Asset Included.\n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Dwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\nDwarf Champion\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. \n\nDwarf Paladin\nCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\nBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\n\nCharacter includes 125 animations. \n\n​Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. ","imageAlt":"Dwarves Warriors Light Version 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711713/ee2d476909/dwarves-warriors-light-version-3d-model-ee2d476909.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670600","type":"listingItem","attributes":{"id":670600,"title":"Animated Hunter Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\n\nBut animated FBX file is included.\nOBJ files included.\nUnity Asset Included.\nUnreal Asset Included.\n\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D asset Animated Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670600/8823e67453/animated-hunter-light-version-3d-model-8823e67453.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1027919","type":"listingItem","attributes":{"id":1027919,"title":"RATKINS ARMY LIGHT VERSION","price":70.0,"description":"\u003cp\u003e8 animated fantasy characters in one pack.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX. MAX(rigged only), OBJ, DAE (collada) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Pack icluded.\u003cbr/\u003eUnreal Pack included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLow polygonal character versions (LODs) included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThere are 3 color for ratkins body and for each armor type.\u003c/p\u003e\u003cp\u003eRatkin Shaman have special body textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Body - 7,292 polygons, 13,676 triangles, 7,200 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Gunner - 74 animations, with all armor and weapons10,724 (5,274 LOD) polygons, 21,042 (10,251 LOD) triangles and 11,190 (5,721 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Shaman - 62 animations, with armor and weapons 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Slave - 54 animations, with all armor and weapons 7,332 (2,708 LOD)  polygons, 14,469 (5,303 LOD) triangles and 7,735 (2,765 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Warlord - 66 animations, with all armor and weapons 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Warrior - 66 animations, with all armor and weapons 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: No\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: Yes\u003c/p\u003e\u003cp\u003eNumber of characters: 9 character blueprints (5 body and armor in one FBX file and 4 body armor and helmet in different FBX files) 17 \u0026quot;characters\u0026quot; including skeleton, armors amd helmets.\u003c/p\u003e\u003cp\u003eVertex counts of characters: from 10,695 to 12,270\u003c/p\u003e\u003cp\u003eNumber of Textures: 43 diffuse, specular, metallic opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 1024x1024, 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 14 Materials and 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 139 animations.\u003c/p\u003e\u003cp\u003eAnimation types: on place animations and root motion\u003c/p\u003e\u003cp\u003eIntended Platform: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant\\Additional Notes: PBR materials setup, Physics Asset setup included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eThere are in YouTube preview pages animations list of each character.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model RATKINS ARMY LIGHT VERSION","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UxLDMSxnvMHzTSvZdWUrkPqF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/UxLDMSxnvMHzTSvZdWUrkPqF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1027919/e87f914e24/ratkins-army-light-version-3d-model-e87f914e24.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1001180","type":"listingItem","attributes":{"id":1001180,"title":"Dolphin Animation Pack - UE4 3ds Max","price":24.99,"description":"The Unreal 4 Ocean Dolphin Pack is comes with a built in spline animation system allowing you to quickly and efficiently animate multiple Dolphins within seconds. \nThis package also includes the 3D Studio Max file for the dolphin, along with FBX, OBJ and jpg files.  \n The Unreal 4 Project additionally includes includes a vertex animated mesh for optional use with the Fish School System - an unreal blueprint system available for purchase seperately.\n\nIf you would like to preview before buying, please download the free Demonstration application at:  \n https://goo.gl/9SfWXi\n\nThe package includes 3 animations, 4 LODs, 6 Material Variations (3 dry, 3 wet), and a range of adjustable blueprint settings allowing maximum customization.   \n The Material parent has been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control.\n\nAdditionally, a demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, \u0026 Depth of Field, along with many dolphins with their paths set up, demonstrating what can be accomplished with the Dolphin Spline Blueprint.\n\nFeatures:  \n 1 Skeletal mesh, with a Physics Asset  \n 3 Swimming Animations blended together in a BlendSpace1D, used in an Animation Blueprint  \n 1 Spline Blueprint which allows control of movement speed timing, animation intensity, playrate, acceleration, deceleration, material type and whether or not to play dynamically or maintain a constant speed.  \n 1 Parent Material and 6 Dolphin Material Instances (3 wet \u0026 3 dry)  \n 1 Vertex Animation Static Mesh for usage with the Fish School System.   \n 1 Parent Material and 3 Dolphin Vertex Animation Material Instances (for the Vertex Animation 3 LODS)  \n 2 Dolphin Diffuse Textures (Young and Old)  \n Scaled to Epic skeleton: Yes\n\nRigged to Epic skeleton: No  \n Animated: Yes  \n Vertex counts of characters:\n\nLOD0=4524  \n LOD1=4397  \n LOD2=1360  \n LOD3=368\n\nTexture Resolutions:   \n Primary Textures:  \n 1x 4096x4096  \n 3x 2048x2048  \n 2x 1024x1024  \n 2x 512x512\n\nVertex Animation Textures:  \n 2x 2441x52  \n 2x 692x52  \n 2x 186x52\n\nNumber of Animations: 3  \n Animation types: In-place  \n Supported Platforms: Desktop PC / Xbox 1/ PS4 / HTC Vive / Oculus Rift  \n Blueprint Documentation Included: Yes","imageAlt":"Dolphin Animation Pack - UE4 3ds Max animated","url":"https://www.cgtrader.com/3d-models/animal/fish/dolphin-pack-with-ue4-blueprint","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TXtMd8ePwabWWqmCt9ajDj4H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dolphin-animation-pack-ue4-3ds-max-3d-model-low-poly-animated-rigged-max-obj-mtl-3ds-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/TXtMd8ePwabWWqmCt9ajDj4H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dolphin-animation-pack-ue4-3ds-max-3d-model-low-poly-animated-rigged-max-obj-mtl-3ds-fbx-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/dolphin-pack-with-ue4-blueprint","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1001180/579376f62c/dolphin-animation-pack-ue4-3ds-max-3d-model-579376f62c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,","imageAlt":"Adam Archer Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670889/0bfc0f8d48/adam-archer-light-version-3d-model-0bfc0f8d48.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"769303","type":"listingItem","attributes":{"id":769303,"title":"Robot Pepper","price":39.0,"description":"Robot Pepper\nH - 1200 mm\nMade in Japan\n\nLow poly Model with animation","imageAlt":"3D asset Robot Pepper","url":"https://www.cgtrader.com/3d-models/electronics/computer/robot-pepper","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RApbKV3vQvLbJxkKMVUDR7xU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/robot-pepper-3d-model-low-poly-animated-max-obj-fbx-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/RApbKV3vQvLbJxkKMVUDR7xU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/robot-pepper-3d-model-low-poly-animated-max-obj-fbx-mat.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/robot-pepper","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/769303/4d225d528e/robot-pepper-3d-model-4d225d528e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128718","type":"listingItem","attributes":{"id":2128718,"title":"Santa Claus","price":29.0,"description":"Ready to use in the games, projects and presentation.\n\nYou can find all texture maps at tex.zip file.\n\nThe model has 3 animations: walk, give present and sleigh drive.\n\nSculpting: ZBrush. Animation and rigging: Cinema 4D. Textures: Substance Painter. ","imageAlt":"Santa Claus 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/santa-claus-b1056fd4-431c-4614-87b6-e23ebd54c2ed","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SHb1jDo3WVQ98HTkg8F6g3hP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/santa_sleigh_0011.jpg","gridUrl":"https://media.cgtrader.com/variants/SHb1jDo3WVQ98HTkg8F6g3hP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/santa_sleigh_0011.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/santa-claus-b1056fd4-431c-4614-87b6-e23ebd54c2ed","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2128718/b30eaa5497/santa-claus-3d-model-b30eaa5497.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3112788","type":"listingItem","attributes":{"id":3112788,"title":"Modular military character 2","price":70.0,"description":"A Game-Ready lowpoly modular character with PBR textures. Character ready for Unreal Engine \u0026 Unity (HDRP \u0026 URP supported). \n\n- Rigged with Epic skeleton and UE5 Manny skeleton for Unreal Engine \u0026 Humanoid rig for Unity (Compatible with all standard animations).\n- Character have 112 modular skeletal meshes with several skins for each module: \n11 Heads, 18 bodies, 3 shirts, 3 pants, 3 boots, 7 tactical vests, 9 outfit pouches, 3 helmets, 4 caps, 9 head equipments, 4 backpacks, 3 firearms, 2 holsters, 18 vest patches, 7 radio, 8 military equipments.\n- Modules allow you to assemble several millions different characters.\n- All modules are 100% compatible with first pack - Modular military character.\n- Custom materials in UE allow to completely customize the look.\n\n**Vertex/Tris counts of characters:**\n\n- Minimum modules: 5 745 / 11 363\n- Average: 10 263 / 19 876\n- Maximum: 13 610 / 26 181\n\n**Package contains:**\n- Rigged \u0026 skinned character, file format: mb, max, fbx, blend, c4d, dae.\n- Textures resolution: 2048x2048, PNG-Format\n- Unreal Engine package file, ready to import into UnrealEngine project\n- Unitypackage file, ready to import into Unity project content folders.\n\nUE Video tutorial: Using animaton packs with modular military project- https://youtu.be/yJvS2p6sG0A .\n\nUE Video tutorial: Changing modules - https://youtu.be/e9myIlzoz0g .\n\nUE Video tutorial: Using Modular military with Advanced Locomotion System - https://youtu.be/NNEvUlq8nIw.","imageAlt":"Modular military character 2 3D 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Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \nPopulate your game world with a diverse collection of **25 stylized everyday characters**, designed to add realism, familiarity, and charm to your project. These modern citizens are perfect for city scenes, simulators, casual games, and any stylized environment.    \n\nCharacters feature:     \n- Casual, office, tourist, and street-style clothing     \n- Accessories such as glasses, hats, cameras, and headphones     \n- A variety of age groups, including young adults, seniors, and more     \n\n\n### **IDEAL FOR**   \n- Urban \u0026 casual games     \n- Stylized environments \u0026 city-building games\n- Social simulators and party games   \n- Mobile games \u0026 creative prototypes   \n- Crowd scenes and NPCs   \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 163K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Casual Characters 2 3D 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Character rigged with Epic skeleton and UE5 Manny skeleton. \n- Unity package file. Unitypackage ready to import into Unity project content folders. Character has Humanoid rig.\n\n- UE4 Video tutorial: Using animaton packs with modular military project- https://youtu.be/yJvS2p6sG0A .\n- UE4 Video tutorial: Changing modules - https://youtu.be/e9myIlzoz0g .\n- UE4 Video tutorial: Using Modular military with Advanced Locomotion System - https://youtu.be/NNEvUlq8nIw.","imageAlt":"Modular military character 3D model","url":"https://www.cgtrader.com/3d-models/military/military-character/modular-military","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LZf9pJidMXmSxGr69fr6vcF5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT.jpg","gridUrl":"https://media.cgtrader.com/variants/LZf9pJidMXmSxGr69fr6vcF5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/modular-military","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/2619478/e866379e08/modular-military-character-3d-model-e866379e08.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3581641","type":"listingItem","attributes":{"id":3581641,"title":"Cartoon Characters","price":89.0,"description":"### **KEY FEATURES**  \n\n- **25 characters:** This pack includes a collection of 25 unique stylized characters.       \n- **Animations:** Each character comes with 6 unique animations and is fully compatible with the **Mixamo animation library**, which features over **2,600 animations.**      \n- **Rig:** The models use a **Humanoid rig**, allowing for seamless animation retargeting — including full support for **Mixamo animations**.       \n- **Optimized for Game Engines:**  The model features an optimized mesh with a low polygon count and a **single texture**.     \n- **Multiple Formats Supported:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \n\nDesigned with playful proportions, casual detail, and stylized outfits, these characters are perfect for everyday life simulations, story-driven games, or open-world environments.    \nFrom beachgoers and fashionistas to construction workers and students — this pack offers a wide range of personalities and styles to fit any urban or suburban setting.     \n\nEach character includes:    \n- Realistic body proportions with stylized design    \n- A variety of outfits: casual, sporty, beachwear, workwear    \n- Distinct hairstyles, accessories, and eyewear    \n- A diverse range of skin tones, ages, and personalities    \n\nPerfect for top-down, third-person, or stylized narrative games!    \n\n### **IDEAL FOR**   \n- Casual \u0026 stylized games     \n- Life simulation \u0026 story-driven games   \n- Urban environments and city builders   \n- Top-down and third-person stylized games   \n- NPCs for open worlds and everyday scenarios    \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 228K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Cartoon Characters 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-6-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhitttdnjjmaug5m729tm8pbz2pr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cartoon%20Characters%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/hhitttdnjjmaug5m729tm8pbz2pr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon%20Characters%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-6-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/3581641/2d05e4ac7b/cartoon-characters-3d-model-2d05e4ac7b.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2323159","type":"listingItem","attributes":{"id":2323159,"title":"Forest Golems","price":79.99,"description":"New Forest Golems to be your foe, companion or your main character\n\nCheck the Animations Here:\nhttp://bit.ly/2xQDHHD\n\n\nThey're so many amazing Environments but is so sad that there's no life to populate them.. So here is some beautiful Forest Elementals/Ents/Golems :)\n\nINCLUDES **UNITY** AND **UNREAL PROJECTS**  plus the **Source Files**\n\nFeatures:\n\nIncludes Poly Art, Toon and Realistic Styles with 1 LOD each\n4 Different Types of Golems.\n61 Unique Animations + its RootMotion \u0026 InPlace versions.\nScaled to Epic Skeleton: No\n\nRigged: Yes\n\nRigged to Epic Skeleton: Rider: Yes Horse: No\n\nAnimated: Yes\n\nNumber of characters: 12 Golems (4 Poly Art, 4 Toon, 4 Realistic)\n\nStatic Meshes: Trunks : 16 PolyArt, 16 Toon 16 Realistics\n\nTriangle counts of characters:\n\nPoly Art:\nGolem 1: 4294\nGolem 2: 4075\nGolem 3: 4906\nGolem 4: 4471\nToon:\nGolem 1: 5373\nGolem 2: 4430\nGolem 3: 5854\nGolem 4: 4969\nRealistic:\nGolem 1: 18,1 K\nGolem 2: 14,6 K\nGolem 3: 12,8 K\nGolem 4: 10,5 K\nTexture Resolutions: 4K Realistic, 2k Toons and Custom Poly Art Material\n\nNumber of Animations: 88 Animations (with same Animations Retargeted to UE Mannequin)\n\nAnimation Types: Root Motion \u0026 InPlace","imageAlt":"3D model Forest Golems","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/forest-golems","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5CKGH55ZNpQYHddgcURafFsK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/5CKGH55ZNpQYHddgcURafFsK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/forest-golems","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2323159/a7223a5163/forest-golems-3d-model-a7223a5163.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3281657","type":"listingItem","attributes":{"id":3281657,"title":"Casual Characters","price":89.0,"description":"### **KEY FEATURES**  \n\n- **25 characters:** This pack includes a collection of 25 unique stylized characters.       \n- **Animations:** Each character comes with 6 unique animations and is fully compatible with the **Mixamo animation library**, which features over **2,600 animations.**      \n- **Rig:** The models use a **Humanoid rig**, allowing for seamless animation retargeting — including full support for **Mixamo animations**.       \n- **Optimized for Game Engines:**  The model features an optimized mesh with a low polygon count and a **single texture**.     \n- **Multiple Formats Supported:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \nPopulate your game world with a diverse collection of **25 stylized everyday characters**, designed to add realism, familiarity, and charm to your project. These modern citizens are perfect for city scenes, simulators, casual games, and any stylized environment.    \n\nCharacters feature:     \n- Casual, office, tourist, and street-style clothing     \n- Accessories such as glasses, hats, cameras, and headphones     \n- A variety of age groups, including young adults, seniors, and more     \n\n\n### **IDEAL FOR**   \n- Urban \u0026 casual games     \n- Stylized environments \u0026 city-building games\n- Social simulators and party games   \n- Mobile games \u0026 creative prototypes   \n- Crowd scenes and NPCs   \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 163K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"3D asset Casual Characters","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-3-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/shcf9b076l85vzz7n65lye0zl8jz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Casual%20Characters%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/shcf9b076l85vzz7n65lye0zl8jz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Casual%20Characters%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-3-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/3281657/6d221e0896/casual-characters-3d-model-6d221e0896.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"189181","type":"listingItem","attributes":{"id":189181,"title":"Aircraft interior","price":199.0,"description":"3ds max 2012 model of cargo aircraft interior.\n\nThis is the huge hipoly model made for using with polysmooth modifiers(turbosmooth, subdivide etc).\nIf you interesting in PBR optimized lowpoly fully unwraped version - check this one https://www.cgtrader.com/3d-models/aircraft/military-aircraft/aircraft-interior-pbr\n\nParts have turbosmooth and symmetry modifiers.\n\nSimple rig of doors.\n\nColorcorrect plugin used in vray materials\n\nRendered in max 2015 with vray 3\n\nPreview pictures have post processing in after effects.\n\n","imageAlt":"3D Aircraft interior","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/aircraft-interior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pSWJQinBsisWwLFRfgjxSrqd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aircraft-interior-3d-model-animated-rigged-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/pSWJQinBsisWwLFRfgjxSrqd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aircraft-interior-3d-model-animated-rigged-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/aircraft-interior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/189181/31f2602741/aircraft-interior-3d-model-31f2602741.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3609405","type":"listingItem","attributes":{"id":3609405,"title":"Cartoon Characters","price":89.0,"description":"### **KEY FEATURES**  \n\n- **25 characters:** This pack includes a collection of 25 unique stylized characters.       \n- **Animations:** Each character comes with 6 unique animations and is fully compatible with the **Mixamo animation library**, which features over **2,600 animations.**      \n- **Rig:** The models use a **Humanoid rig**, allowing for seamless animation retargeting — including full support for **Mixamo animations**.       \n- **Optimized for Game Engines:**  The model features an optimized mesh with a low polygon count and a **single texture**.     \n- **Multiple Formats Supported:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \n\nDesigned with playful proportions, casual detail, and stylized outfits, these characters are perfect for everyday life simulations, story-driven games, or open-world environments.    \nFrom beachgoers and fashionistas to construction workers and students — this pack offers a wide range of personalities and styles to fit any urban or suburban setting.     \n\nEach character includes:    \n- Realistic body proportions with stylized design    \n- A variety of outfits: casual, sporty, beachwear, workwear    \n- Distinct hairstyles, accessories, and eyewear    \n- A diverse range of skin tones, ages, and personalities    \n\nPerfect for top-down, third-person, or stylized narrative games!    \n\n### **IDEAL FOR**   \n- Casual \u0026 stylized games     \n- Life simulation \u0026 story-driven games   \n- Urban environments and city builders   \n- Top-down and third-person stylized games   \n- NPCs for open worlds and everyday scenarios    \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 228K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Cartoon Characters 3D model 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Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \n\nDesigned with playful proportions, casual detail, and stylized outfits, these characters are perfect for everyday life simulations, story-driven games, or open-world environments.    \nFrom beachgoers and fashionistas to construction workers and students — this pack offers a wide range of personalities and styles to fit any urban or suburban setting.     \n\nEach character includes:    \n- Realistic body proportions with stylized design    \n- A variety of outfits: casual, sporty, beachwear, workwear    \n- Distinct hairstyles, accessories, and eyewear    \n- A diverse range of skin tones, ages, and personalities    \n\nPerfect for top-down, third-person, or stylized narrative games!    \n\n### **IDEAL FOR**   \n- Casual \u0026 stylized games     \n- Life simulation \u0026 story-driven games   \n- Urban environments and city builders   \n- Top-down and third-person stylized games   \n- NPCs for open worlds and everyday scenarios    \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 228K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"3D model Cartoon Characters 2","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-6-06","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yyxmEYVh7yR4cdgjHjhZ1ZQb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/yyxmEYVh7yR4cdgjHjhZ1ZQb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/characters-6-06","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/3614202/3d02c5a420/cartoon-characters-2-3d-model-3d02c5a420.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3344932","type":"listingItem","attributes":{"id":3344932,"title":"Casual Characters 3 ","price":89.0,"description":"### **KEY FEATURES**  \n\n- **25 characters:** This pack includes a collection of 25 unique stylized characters.       \n- **Animations:** Each character comes with 6 unique animations and is fully compatible with the **Mixamo animation library**, which features over **2,600 animations.**      \n- **Rig:** The models use a **Humanoid rig**, allowing for seamless animation retargeting — including full support for **Mixamo animations**.       \n- **Optimized for Game Engines:**  The model features an optimized mesh with a low polygon count and a **single texture**.     \n- **Multiple Formats Supported:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \nPopulate your game world with a diverse collection of **25 stylized everyday characters**, designed to add realism, familiarity, and charm to your project. These modern citizens are perfect for city scenes, simulators, casual games, and any stylized environment.    \n\nCharacters feature:     \n- Casual, office, tourist, and street-style clothing     \n- Accessories such as glasses, hats, cameras, and headphones     \n- A variety of age groups, including young adults, seniors, and more     \n\n\n### **IDEAL FOR**   \n- Urban \u0026 casual games     \n- Stylized environments \u0026 city-building games\n- Social simulators and party games   \n- Mobile games \u0026 creative prototypes   \n- Crowd scenes and NPCs   \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 163K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"3D asset Casual Characters 3","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/cartoon-characters-3-03","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/l9l03j5yimdv9wvc9qsbpdbojhp7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Casual%20Characters%203%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/l9l03j5yimdv9wvc9qsbpdbojhp7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Casual%20Characters%203%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/cartoon-characters-3-03","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/3344932/dcf19aeae9/casual-characters-3-3d-model-dcf19aeae9.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3406691","type":"listingItem","attributes":{"id":3406691,"title":"Casual Characters 4","price":89.0,"description":"### **KEY FEATURES**  \n\n- **25 characters:** This pack includes a collection of 25 unique stylized characters.       \n- **Animations:** Each character comes with 6 unique animations and is fully compatible with the **Mixamo animation library**, which features over **2,600 animations.**      \n- **Rig:** The models use a **Humanoid rig**, allowing for seamless animation retargeting — including full support for **Mixamo animations**.       \n- **Optimized for Game Engines:**  The model features an optimized mesh with a low polygon count and a **single texture**.     \n- **Multiple Formats Supported:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.    \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.      \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Modular Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Modular Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \nPopulate your game with style and comfort using this collection of **25 stylized characters** in cozy, single-color tracksuits. Designed for casual, modern environments, these characters are perfect for crowd systems, urban scenes, or mobile games with a clean and minimal aesthetic.    \nWhether walking through parks, jogging around town, or hanging out in public spaces.     \n\nCharacters feature:     \n- Casual, office, tourist, and street-style clothing     \n- Soft and modern single-tone fleece tracksuits      \n- Gender-diverse and age-varied silhouettes    \n- Simple, expressive stylized faces   \n- A variety of age groups, including young adults, seniors, and more     \n\n\n### **IDEAL FOR**   \n- Urban and casual simulation games     \n- Crowd systems and NPC background filler    \n- Stylized city builders or mobile games   \n- Mobile games \u0026 creative prototypes   \n- Projects that need variety without visual noise   \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 161K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. 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Gestione dei nuovi Curve\neditor, Motion Pannel e Game Export.\n\nAllegate alle lezioni sono disponibili i file 3dsmax 2017\nSono presenti 19 video avi MP4 risoluzione 1920 x 1080\nCompatibili per computer con sistema operativo Windows ed Apple. \nIl corso ha una durata 1 ora e 30 minuti in italiano.\n\n**Leggi la descrizione completa:**  http://www.tutors3d.com/2--animazione-base-2.html\n\nCosa dicono gli utenti di questi corsi ?\n\nAlessandro D. ' Comunque complimenti, il corso davvero spettacolare '\n\nFrank: Come spiega Marcello ! Non credo che esistano corsi migliori dei suoi... \nSe posso darvi un consiglio ..fate questo piccolo investimento lo ringrazierete ... \nParola mia... Quando ho comprato i suoi corsi, avevo bisogno di colmare varie lacune, invece mi si aperto un mondo.. \nProvate e vedrete. Solitamente non mi spendo mai per nessuno... Quasi nessuno! Per non parlare del corso di animazione poi !!!!\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto.\nUn grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... '\n\nNota: Utilizza sempre e solo win rar per estrarre gli archivi \npartendo dal primo archivio.\n","imageAlt":"animated 3ds max 2017 Animazione Upgrade vol 65 MP4","url":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2017-animazione-upgrade-vol-65-mp4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fqxJY3e3GN8mZhnSeyoNdF5g/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3ds-max-2017-animazione-upgrade-vol-65-mp4-3d-model-animated-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/fqxJY3e3GN8mZhnSeyoNdF5g/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3ds-max-2017-animazione-upgrade-vol-65-mp4-3d-model-animated-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/3ds-max-2017-animazione-upgrade-vol-65-mp4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/1886045/811faa2bb7/3ds-max-2017-animazione-upgrade-vol-65-mp4-3d-model-811faa2bb7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"840037","type":"listingItem","attributes":{"id":840037,"title":"Tower Light Low Poly PBR","price":47.3,"description":"3D model of Tower Light with Power Engine.\n- Resolution of textures: \n2048x2048 \n- Originally created with 3ds Max 2014 \n- Textured created with Substance Painter \n- Unit system is set to centimeter. 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3 parts - Upper jaw, Tongue, Lower jaw\n - FBX Model + Rigged\n - PBR textures (all maps)\n - Model+Textures ~ 5mb.\n\nModel:\n- FBX model\n- 2 Subdivision ready\n- the topology is made by hand, has no flaws\n- Rigged all SD\n\nTextures:\n- [4096x4096]\n- [2048x2048] \n- [weight optimized]\n- BaseColor, AO, Roughness, Metalness, Normal\n- Gloss, Specular, Scatter\n- Parts masks (to easy color change)\n- UV map is made by hand, all seams are hidden\n\nAnimation:\n- Model is rigged\n- Has a animation, as in the video\n- Weights are perfectly adjusted\n\nPacks:\n- Unity pack\n- Unreal Engine pack\n\nBlender scene:\n- Rigged model\n- Material ready\n- You can easy change the color of your teeth and gums\\tongue.\n- May be scaled \u0026 animated \u0026 render\n\nMaya scene:\n- Rigged model\n- Has instructions - how to import textures\n- May be scaled \u0026 animated \u0026 render\n\n3ds Max scene:\n- Rigged model\n- Material ready\n- May be scaled \u0026 animated \u0026 render\n\nCinema4D scene:\n- Rigged model\n- Materials ready\n- Has instructions - 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Rig has very flexible settings, please see the video\n\nthere are textures for the model:  (color/sss/roughness/normal/detail(can be matched to color)  - 4k\nhdri\n\ngeometry: faces 4614 vertex 4632 \n\nHave shape keys for correct deformation. elbow, wrist joint, all joints on the fingers\n\nthere are light sources in the scene, which allows you to do instant renderings!\n\nIf you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!\n","imageAlt":"dark skin hand anatomy man 3D model animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/2591147/2efb665d93/dark-skin-hand-anatomy-man-3d-model-2efb665d93.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"862457","type":"listingItem","attributes":{"id":862457,"title":"Stickman 11 pack -Rigged","price":90.0,"description":"A lowpoly Rigged Stickman that comes with a static model aswell.\n\nThe scene is set up in 3Ds Max 2016 with Vray 3.4\n\n\u0026\n\nC4D R16 Physical Render\n\nThe character is rigged and animated with CAT, with a simple walkcycle and some static poses for each costume, and has 11 different item sets which are:\n\nThe Offshore Man\nThe Businessman\nThe Chef\nThe Policeman\nThe Doctor\nThe Fireman\nThe Health Personell\nThe Repairman\nThe Scuba Diver\nThe Patient\nThe SWAT\n\nThe character is lit and rendered with Vray, in a standard studiolight setup. The materials are easily customizable.\n\nThe scene is set up with layers and naming conventions for straight away use.\n\nThe scene was built in 3Ds Max 2016, The scene is also downgraded all the way down to Max 2013 in case that's needed.\n\nPlease Contact me if you have any questions!","imageAlt":"Stickman 11 pack -Rigged 3D","url":"https://www.cgtrader.com/3d-models/character/clothing/stickman-11-pack-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CX4UvLcw1E4E7F23U18RZJRN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stickman-11-pack-rigged-3d-model-animated-rigged-max-obj-fbx-c4d-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/CX4UvLcw1E4E7F23U18RZJRN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stickman-11-pack-rigged-3d-model-animated-rigged-max-obj-fbx-c4d-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/stickman-11-pack-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/862457/3149fa04a4/stickman-11-pack-rigged-3d-model-3149fa04a4.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2734802","type":"listingItem","attributes":{"id":2734802,"title":"cartoon hand 01","price":29.0,"description":"cartoon hand. anatomy/ has a rig IK and FK. Rig has very flexible settings.\n\nthere are textures for the model: (color/sss/roughness/normal) - 2k, hdri\n\ngeometry: faces 3845 vertex 3845\n\neditable nail color\n\nLight sources in the scene, which allows you to do instant renderings!\n\nIf you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!","imageAlt":"cartoon hand 01 3D model animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/cartoon-hand-01-8b9ebc1f-6c1c-4ad4-bbce-3596026361f6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nLnRqJFPVbqYnRPGSZbfcxfa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/nLnRqJFPVbqYnRPGSZbfcxfa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/cartoon-hand-01-8b9ebc1f-6c1c-4ad4-bbce-3596026361f6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/2734802/95b090812b/cartoon-hand-01-3d-model-95b090812b.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1877669","type":"listingItem","attributes":{"id":1877669,"title":"3ds max 2017 Modellazione News vol 64 MP4","price":29.99,"description":"3ds max 2017 Modellazione News vol 64 MP4\n\nIn questo Video Corso dedicato a 3dsmax 2017 sono analizzate le news della modellazione.\n\n**Argomenti:** Analisi dei nuovi tools di selezione e Coordinate. Utilizzo dei nuovi modificatori e Compound Object.\nLa nuova fluido dinamica associata agli studi di climatizzazione e animazione dei dati per simulazioni architettoniche. \nNuovi Tools di organizzazione file 3ds max e siti di modelli 3d per acquisti e vendita dei modelli.\n\nAllegate alle lezioni sono disponibili i file 3dsmax 2017\nSono presenti 17 video avi MP4 risoluzione 1920 x 1080\nCompatibili per computer con sistema operativo Windows ed Apple.\nIl corso ha una durata di 2 ore in italiano.\n\n**Indice delle lezioni :**\n\n001_3ds max_Selezione Point To Point\n\n002_3ds max_Nuova Selezione Sub Object\n\n003_3ds max_Coordinate Local Aligned\n\n004_3ds max_Nuovo Working Pivot\n\n005_3ds max_Nuovo Bevel Profile\n\n006_3ds max_Nuove Booleane\n\n007_3ds max_Nuove Booleane e Livelli\n\n008_3ds max_Nuove Booleane e Vertici\n\n009_3ds max_Importare un file CSV\n\n010_3ds max_Impostare il CFDVelocityField\n\n011_3ds max_Pressione Velocità Temperatura\n\n012_3ds max_CFD Spline\n\n013_3ds max_CFD Spline Multiple\n\n014_3ds max_CFD Spline Multiple Animate\n\n015_3ds max_Load Asset Library\n\n016_3ds max_Contenuti Asset Library\n\n017_3ds max_Creative Market\n\n**Cosa dicono gli utenti di questi corsi ?**\n\nAlessandro D. ' Comunque complimenti, il corso davvero spettacolare '\n\nFrank: Come spiega Marcello ! Non credo che esistano corsi migliori dei suoi... \nSe posso darvi un consiglio ..fate questo piccolo investimento lo ringrazierete ... \nParola mia... Quando ho comprato i suoi corsi, avevo bisogno di colmare varie lacune, invece mi si aperto un mondo.. \nProvate e vedrete. Solitamente non mi spendo mai per nessuno... Quasi nessuno! Per non parlare del corso di animazione poi !!!!\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto.\nUn grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... 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' Comunque complimenti, il corso davvero spettacolare '\n\nFrank: Come spiega Marcello ! Non credo che esistano corsi migliori dei suoi... \nSe posso darvi un consiglio ..fate questo piccolo investimento lo ringrazierete ... \nParola mia... Quando ho comprato i suoi corsi, avevo bisogno di colmare varie lacune, invece mi si aperto un mondo.. \nProvate e vedrete. Solitamente non mi spendo mai per nessuno... Quasi nessuno! Per non parlare del corso di animazione poi !!!!\n\nBruno V. ' Ciao Marcello.\nComplimenti....sto guardando i video corsi e sono davvero ben fatti..'\n\nJesus D. ' Thank you, wonderful teacher! '\n\nFrancesco V. ' Come sempre esprimo la mia soddisfazione per la qualit dei corsi. Si impara davvero tanto.\nUn grande Grazie. '\n\nRiccardo ' Grazie 1000 Marcello.\nCome al solito sei sempre disponibilissimo e questo ti fa onore, PROFESSIONISTA AL 100%...... '\n\nNota: Utilizza sempre e solo win rar per estrarre gli archivi \npartendo dal primo archivio. 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Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Hell Horse Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/hell-horse-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uYGUjRFKq4s49mH8gzRMLwSm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hell-horse-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/uYGUjRFKq4s49mH8gzRMLwSm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hell-horse-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/hell-horse-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711671/708adbeeed/hell-horse-light-version-3d-model-708adbeeed.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"917193","type":"listingItem","attributes":{"id":917193,"title":"Milwaukee Museum The Third and The Seventh - EXTERIOR 3D model","price":95.0,"description":"Milwaukee Museum The Third and The Seventh - EXTERIOR 3D model\n\nMilwaukee Museum (Calatrava) from The Third and The Seventh 3D model (Exterior)\n\nhttps://vimeo.com/7809605\n\nNOTE: Color Correction \u0026 Grading are not included. Feel free to retouch it as you want. \nSome third party plugins that i usually use -in AfterEffects- are: Red Giant Magic Bullet, Filmconvert, Osiris LUT's... Please, google them for further info.\n\nNOTE#2: Also, i've included several 360º enviroments txt for different moods and a clouds time-lapse. LDR \u0026 HDR. Feel free to play with them.\n\n*Warning*: It may ask you for a VrayScatter plugin. It's NOT involved in the scenes SO ignore them ;)","imageAlt":"animated Milwaukee Museum The Third and The Seventh - 2","url":"https://www.cgtrader.com/3d-models/architectural/other/milwaukee-museum-the-third-and-the-seventh-exterior-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CaX85ZtoxD5vG5TCqYyJCe3N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/milwaukee-museum-the-third-and-the-seventh-exterior-3d-model-3d-model-animated-max.jpg","gridUrl":"https://media.cgtrader.com/variants/CaX85ZtoxD5vG5TCqYyJCe3N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/milwaukee-museum-the-third-and-the-seventh-exterior-3d-model-3d-model-animated-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/milwaukee-museum-the-third-and-the-seventh-exterior-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/917193/9d78e8d861/milwaukee-museum-the-third-and-the-seventh-exterior-3d-model-3d-model-9d78e8d861.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"825453","type":"listingItem","attributes":{"id":825453,"title":"Animated Fairy Tales AR VR Unity 3dsmax","price":75.0,"description":"Requires Unity 5.4.1 or higher./3dsmax 2014 or higher.\nAnimated Fairy Tales. \nLow polygon \nMobile Ready! \nAR/VR Ready!\nARCORE / ARKIT\nAnimated Fairy Tales Scene\nLooped animations\nAnimations:\n1 - Flying around in circles.\nCompatible with:\n- v2.0 : Unity 5.4.1 or higher\n\nSPECS:\n-------\nPoly count : 29134\nTriangles count : 50.043\nVertex count : 26664\nUnWrapped UVs : Yes, non-overlapping \nAmbient Occlusion : No \nTextures: \n\u003e DiffuseMap: 1024x1024px\n\nIf you have troubles or questions, please contact us! \n\nWe can do custom assets too! \n\nBest Regards!\nSouthStudios.net\ninfo@SouthStudios.net","imageAlt":"animated Animated Fairy Tales AR VR Unity","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-fairy-tales-unity-3dsmax-ar-vr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zVprgVmYwEPxReqxWRUc9fJn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-fairy-tales-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/zVprgVmYwEPxReqxWRUc9fJn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-fairy-tales-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-fairy-tales-unity-3dsmax-ar-vr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/825453/163be30f8d/animated-fairy-tales-ar-vr-unity-3dsmax-3d-model-163be30f8d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711699","type":"listingItem","attributes":{"id":711699,"title":"Dwarf Wizard Light Version","price":40.0,"description":"Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones. \n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nCharacter has 125 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n 1. S_IDLE: 0 - 100fr.,\n 2. S_Bowing: 101 - 151fr.,\n 3. S_Disappoined: 152 - 257fr.,\n 4. S_Drinking: 258 - 313fr.,\n 5. S_Eating: 314 - 434fr.,\n 6. S_Explanation: 435 - 480fr.,\n 7. S_Greeting: 481 - 541fr.,\n 8. S_Looking_around: 542 - 718fr.,\n 9. S_Pick_object: 719 - 759fr.,\n 10. S_pointing_A: 760 - 820fr.,\n 11. S_Reject: 821 - 921fr.,\n 12. S_salute_B: 922 - 982fr.,\n 13. S_Shrugs: 983 - 1028fr.,\n 14. S_sit_down: 1029 - 1054fr.,\n 15. S_Sitinhg_Talking_A: 1055 - 1190fr.,\n 16. S_Sitting: 1191 - 1276fr.,\n 17. S_Came_up: 1277 - 1303fr.,\n 18. S_Talking_A: 1304 - 1349fr.,\n 19. S_Talking_B: 1350 - 1485fr.,\n 20. S_Thinking: 1486 - 1561fr.,\n 21. S_Use_object: 1562 - 1602fr.,\n 22. S_warning: 1603 - 1663fr.,\n 23. S_waving: 1664 - 1709fr.,\n 24. S_making_potion: 1714 - 1744fr.,\n 25. M_falling_down: 1749 - 1789fr.,\n 26. M_Jump_runing_a: 1794 - 1834fr.,\n 27. M_Jump_standing_Start: 1839 - 1884fr.,\n 28. M_Jump_standing_Loop: 1885 - 1887fr.,\n 29. M_Jump_standing_Endbip: 1888 - 1914fr.,\n 30. M_Jump_Walking_Start: 1919 - 1930fr.,\n 31. M_Jump_Walking_Loop: 1931 - 1933fr.,\n 32. M_Jump_Walking_End: 1934 - 1949fr.,\n 33. M_Run: 1954 - 1976fr.,\n 34. M_Run_Jump_Start: 1977 - 1992fr.,\n 35. M_Run_Jump_Loop: 1993 - 1995fr.,\n 36. M_Run_Jump_End: 1996 - 2011fr.,\n 37. M_Sneaking: 2016 - 2066fr.,\n 38. M_strafe_run_left: 2071 - 2097fr.,\n 39. M_strafe_run_right: 2102 - 2128fr.,\n 40. M_Strife_leftt: 2133 - 2168fr.,\n 41. M_Strife_right: 2173 - 2208fr.,\n 42. M_walk: 2213 - 2248fr.,\n 43. M_Walking_back_A: 2253 - 2288fr.,\n 44. M_Walking_With_Tourch: 2293 - 2396fr.,\n 45. RM_falling_down: 2401 - 2441fr.,\n 46. RM_Jump_runing_a: 2446 - 2486fr.,\n 47. RM_Jump_standing: 2491 - 2566fr.,\n 48. RM_Jump_Walking: 2571 - 2601fr.,\n 49. RM_Run: 2606 - 2628fr.,\n 50. RM_Run_Jump: 2633 - 2666fr.,\n 51. RM_Sneaking: 2671 - 2721fr.,\n 52. RM_strafe_run_left: 2726 - 2752fr.,\n 53. RM_strafe_run_right: 2757 - 2783fr.,\n 54. RM_Strife_leftt: 2788 - 2823fr.,\n 55. RM_Strife_right: 2828 - 2863fr.,\n 56. RM_walk: 2868 - 2903fr.,\n 57. RM_Walking_back_A: 2908 - 2943fr.,\n 58. RM_Walking_With_Tourch: 2948 - 3051fr.,\n\n1 hand sword:\n 59. 1H_PutWeapon_Back: 3056 - 3096fr.,\n 60. 1H_TookWeaponOut: 3097 - 3137fr.,\n 61. 1H_COMBAT_mode: 3138 - 3188fr.,\n 62. 1H_Block_to: 3189 - 3206fr.,\n 63. 1H_Block_Keep: 3207 - 3257fr.,\n 64. 1H_Block_from: 3258 - 3268fr.,\n 65. 1H_Dodge_backwards: 3269 - 3304fr.,\n 66. 1H_dodge_to_left: 3305 - 3340fr.,\n 67. 1H_dodge_to_right: 3341 - 3376fr.,\n 68. 1H_Heavy Smash: 3377 - 3417fr.,\n 69. 1H_Hit_from_back: 3418 - 3453fr.,\n 70. 1H_Hit_from_front: 3454 - 3489fr.,\n 71. 1H_R_parry_high_right: 3490 - 3525fr.,\n 72. 1H_R_parry_mid_front: 3526 - 3561fr.,\n 73. 1H_sword_swing_high_left: 3562 - 3597fr.,\n 74. 1H_sword_swing_high_right: 3598 - 3633fr.,\n 75. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,\n 76. 1H_sword_swing_low_left: 3670 - 3705fr.,\n 77. 1H_sword_swing_low_right: 3706 - 3741fr.,\n 78. 1H_Wide_Slash_Combo: 3742 - 3792fr.,\n 79. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,\n 80. 1H_Down_back: 3844 - 3884fr.,\n 81. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,\n 82. 1H_Die_fall_backward: 3926 - 4059fr.,\n 83. 1H_Die_fall_forward: 4064 - 4204fr.,\n 84. 1H_Die_knocked_backward: 4209 - 4226fr.,\n 85. M_1H_Casual_walk: 4231 - 4267fr.,\n 86. M_1H_run: 4272 - 4298fr.,\n 87. M_1H_Cautious_walk: 4303 - 4343fr.,\n 88. M_2W_walk_R_swing_left: 4344 - 4379fr.,\n 89. M_2W_walk_R_swing_right: 4380 - 4415fr.,\n 90. RM_1H_Casual_walk: 4420 - 4456fr.,\n 91. RM_1H_Cautious_walk: 4461 - 4501fr.,\n 92. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,\n 93. RM_1H_run: 4561 - 4587fr.,\n 94. RM_2W_walk_R_swing_left: 4592 - 4627fr.,\n 95. RM_2W_walk_R_swing_right: 4632 - 4667fr.,\n\nwizard's:\n 96. M_PutWeapon_Back: 4672 - 4712fr.,\n 97. M_TookWeaponOut: 4713 - 4753fr.,\n 98. M_combat_mode_B: 4754 - 4829fr.,\n 99. M_duck_below_swing: 4830 - 4865fr.,\n 100. M_magic_light_spell: 4866 - 4916fr.,\n 101. M_magic_shot_stright: 4917 - 4952fr.,\n 102. M_combat_mode_A: 4957 - 5032fr.,\n 103. M_Block_to: 5033 - 5048fr.,\n 104. M_Block_Keep: 5049 - 5124fr.,\n 105. M_Block_from: 5125 - 5135fr.,\n 106. M_magic_helix_spell: 5136 - 5206fr.,\n 107. M_staff_block: 5207 - 5242fr.,\n 108. M_staff_earthquake_spell: 5243 - 5278fr.,\n 109. M_staff_Hit_stright_down: 5279 - 5314fr.,\n 110. M_staff_swing_right: 5315 - 5350fr.,\n 111. M_dying_B: 5351 - 5416fr.,\n 112. M_combat_mode_C: 5421 - 5496fr.,\n 113. M_buff_spell_A: 5497 - 5547fr.,\n 114. M_Drinking_potion: 5548 - 5603fr.,\n 115. M_fire_ball_strong_spell: 5604 - 5679fr.,\n 116. M_spell_Barier_start: 5680 - 5698fr.,\n 117. M_spell_Barier_keep: 5699 - 5734fr.,\n 118. M_spell_Barier_end: 5735 - 5750fr.,\n 119. M_spell_cast_B: 5751 - 5786fr.,\n 120. M_spell_cast_D: 5787 - 5822fr.,\n 121. M_spell_curse: 5823 - 5883fr.,\n 122. M_spell_sleep: 5884 - 5924fr.,\n 123. M_speil_summoning: 5929 - 5964fr.,\n 124. M_speil_fast_loop: 5969 - 5999fr.,\n 125. M_Dying_A: 6004 - 6044fr.,","imageAlt":"Dwarf Wizard Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711699/53522d7004/dwarf-wizard-light-version-3d-model-53522d7004.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"840221","type":"listingItem","attributes":{"id":840221,"title":"Animated Snow Life AR VR Unity 3dsmax","price":75.0,"description":"Requires Unity 5.4.1 or higher./3dsmax 2014 or higher.\nAnimated Snow Life AR VR\nLow polygon \nMobile Ready! \nAR/VR Ready!\nIos/Android Ready! \nARCore/Arkit Ready! \nLooped animation\nSpecs texts!\nCompatible with:\n- v1.0 : Unity 5.4.1 or higher\n\nSPECS:\n-------\nPoly count : 52511\nVertex count : 59569\nUnWrapped UVs : Yes, non-overlapping \nAmbient Occlusion : No \nTextures: \n\u003e DiffuseMaps: 2048x2048px\n\n\u003e NormalMaps: 2048x2048px\n\n\u003e All maps set to 1024x1024px for Ios/Android\n\nIf you have troubles or questions, please contact us! \nWe can do custom assets too! \n\nBest Regards!\nSouthStudios.net\ninfo@SouthStudios.net","imageAlt":"Animated Snow Life AR VR Unity 3dsmax animated","url":"https://www.cgtrader.com/3d-models/character/other/animated-snow-life-ar-vr-unity-3dsmax","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vQ2Q7K52PbtLuCdHS6WTiS7X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-snow-life-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/vQ2Q7K52PbtLuCdHS6WTiS7X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-snow-life-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/animated-snow-life-ar-vr-unity-3dsmax","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/840221/caf4fa0983/animated-snow-life-ar-vr-unity-3dsmax-3d-model-caf4fa0983.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4567101","type":"listingItem","attributes":{"id":4567101,"title":"Studio light with stand","price":8.99,"description":"you can use these models in All type of project like all type of video, animation etc.  crafted with utmost attention to detail. this model is rigged , just download and use in your project . this studio light and stand can usable a studio project , I also have some studio lights stand for this studio light, must check these models on my page.  if you need any other format or need any changing in this or need printable file for 3d printer , you can ask me for that change , I will happy to improve that.\n\nThanks","imageAlt":"Studio light with stand 3D model","url":"https://www.cgtrader.com/3d-models/electronics/video/studio-light-with-stand","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sVvGQ2hkvCukZiud3RrjKKq2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/sVvGQ2hkvCukZiud3RrjKKq2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/video/studio-light-with-stand","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":147,"name":".sat","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":4,"name":".dwg","is_native":false}],"categorySlug":"electronics","subcategorySlug":"video","categoryTitle":"Electronics","subcategoryTitle":"Video","schemaImageUrl":"https://img-new.cgtrader.com/items/4567101/4f403c97bc/studio-light-with-stand-3d-model-4f403c97bc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"140256","type":"listingItem","attributes":{"id":140256,"title":"Ultimate Horse Collection - 3d model","price":59.94,"description":"Photorealistic horse model. Ready to use.\n\n(some preview images are bigger than 600 x 600; click to expand)\n\n(I placed watermarks in the large images to prevent fraudulent usage)\n\n4096 x 4096 diffuse, specular and bump maps.\n\n4 different body tones available in material editor:\n\n- brown\n\n- red (orange brown)\n\n- white\n\n- black\n\nunlimited walking and running animations, straightwards as well as in circles, perfected in CAT (but the previews are short).\n\ngrassing animation\n\nfacial animation easy CAT instructions within the file (when opening max file).\n\nmouth and lips opening.\n\near rotation\n\neye blinking\n\nfur (can be removed).\n\nclean topology\n\nanecdotal price.\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\".\n\nYou have 2 fur options within the file: crest up and crest down (the neck´s hair), in the modifiers, besides the tail fur and the rest. You also have another option which is the crest in renderable lines, which gives it a nice look and is faster to render. The lines are grouped and linked to the bones. This type of hair is good for walking or even running, and was not easy to achieve, but for great neck rotations you should use the included modifier fur variations, which you can enable or disable in the modifier panel - the lamp signals. And in the fur´s properties you can go to dynamics and click on live, for the gravity to take over the hair. For bending down the neck you should use \"crest down\".\n\nWarning for FBX and OBJ:\n\nThe OBJ format doesn´t have hair or animation or rigging but is completely mapped, and you should remove your material editor´s predefined bluriness that is applied to the horse diffuse map. That bluriness decreases the map´s quality and makes the UV´s limits noticeable. Zero blur is better. This exported format also acquired exagerated specular levels. When importing the obj file, if it says 'missing map file', just ignore that.\n\nThe FBX doesn´t have fur but it has the renderable hair lines, only a bit too thick. It has basic rigging without controlers, and has facial animation, and is completely mapped. When I imported the FBX file it showed the maps in the viewport but not in the material editor. I did not notice any bump or specular applied. You will need to apply the diffuse, specular and bump maps manually, and please remove your material editor´s predefined bluriness that is applied to the horse diffuse map. That bluriness decreases the map´s quality and makes the UV´s limits noticeable. Zero blur is better.\n\nIf you have any questions, feel free to contact us. Thank you.\n\n","imageAlt":"Ultimate Horse Collection - 3d model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/ultimate-horse-collection-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nTiZXvVCKxTVpvCGi9Zpzrsw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ultimate-horse-collection-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/nTiZXvVCKxTVpvCGi9Zpzrsw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ultimate-horse-collection-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ultimate-horse-collection-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/140256/3560a32f7d/ultimate-horse-collection-3d-model-3d-model-3560a32f7d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"698675","type":"listingItem","attributes":{"id":698675,"title":"Adam Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e","imageAlt":"3D asset Adam Knight Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/698675/91cc905268/adam-knight-light-version-3d-model-91cc905268.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"940450","type":"listingItem","attributes":{"id":940450,"title":"Dead Army Light Vershion","price":80.0,"description":"Low polygonal game ready animated models of 5 dead warriors.\n\n\"Light\" means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX and DAE (Collada) are included.\n\nUnity Assets Included.\n\nI used Character Studio 3D MAX to make animations.\n\nAnimation lists included. Also they can be found on You Tube preview page in description.\n\nAnimations with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \n\nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nDead Archer\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).\nWeapons: Bow, knife with skabbard\n\nCharacter and all parts (exept flags and skirt) have LOD versions.\nModel with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes. \n\n133 Animation for long bow and knife combat and general moves. 91 \"on place\" animations. And 42 animations with root motion data used by Unity Mecanim.\n \nRig has 75 bones.\n\nDead Knight\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).\nWeapons: Long Sword\nCharacter and all parts (exept cloak and skirt) have LOD versions.\nModel with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes. \n\n102 Animation for long sword style combat and general moves. 69 \"on place\" animations. And 33 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Shaman\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Guard\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).\nWeapons: Shield and sword\nCharacter and all parts have LOD versions.\nModel with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes. \n92 Animation for mace, axe or sword combat with or without shield and general moves. 64 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\n \nRig has 74 bones.\n\nDead Walker\n\nBody parts: Body and Hair\nWeapons: Axe\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. And 28 animations with root motion data.\n\nRig has 74 bones.\n","imageAlt":"3D model Dead Army Light Vershion","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-army-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QCsZZeDsWFjKZzke9UZLPBmM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dead-army-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/QCsZZeDsWFjKZzke9UZLPBmM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dead-army-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-army-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/940450/6012605bf1/dead-army-light-vershion-3d-model-6012605bf1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670597","type":"listingItem","attributes":{"id":670597,"title":"Bones Dragon Light Version","price":25.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nAsset contains 2 FBX files with different  polygons number of the dragon:\nHigh polygonal version 12,449 polygons, 23,366 triangles and 12,236 \nLow polygonal version 7,830 polygons, 14,758 triangles and 7,923 \n\nRig has 63 bones. \n\nTextures: diffuse, specular and normals maps. \nTIF file format 2048x2048\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 12,236 (1,923 LOD)\nTexture Resolutions: 2048x2048, 1024x1024\nNumber of Animations: 46 animations.\nAnimation types: 31 place animations and 15 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included,\n\nAnimation list:\n\n 1. Dragon_Idle: 0 - 75 fr.,\n 2. Dragon_going_asleep: 76 - 116 fr.,\n 3. Dragon_sleeping: 117 - 217 fr.,\n 4. Dragon_waking_up: 218 - 258 fr.,\n 5. Dragon_Looking_around: 259 - 409 fr.,\n 6. Dragon_speaking: 410 - 535 fr.,\n 7. Dragon_bite: 536 - 594 fr.,\n 8. Dragon_Combo_3_slashs: 595 - 670 fr.,\n 9. Dragon_Flame_throwing: 671 - 746 fr.,\n 10. Dragon_Flame_throwing_stright: 747 - 805 fr.,\n 11. Dragon_Get_Crit_Hit: 806 - 846 fr.,\n 12. Dragon_Get_Hit: 847 - 872 fr.,\n 13. Dragon_jump: 873 - 917 fr.,\n 14. Dragon_leftHand_slash: 918 - 953 fr.,\n 15. Dragon_rightHand_slash: 954 - 989 fr.,\n 16. Dragon_turn_45_left: 990 - 1015 fr.,\n 17. Dragon_turn_45_right: 1016 - 1041 fr.,\n 18. Dragon_death: 1042 - 1082 fr.,\n 19. Dragon_run: 1087 - 1111 fr.,\n 20. Dragon_run_jump: 1112 - 1147 fr.,\n 21. Dragon_death_runing: 1148 - 1186 fr.,\n 22. Dragon_walk: 1191 - 1231 fr.,\n 23. Dragon_sneaking: 1236 - 1296 fr.,\n 24. Dragon_swiming: 1301 - 1326 fr.,\n 25. Dragon_Flying_Start: 1331 - 1396 fr.,\n 26. Dragon_FLY_B: 1401 - 1441 fr.,\n 27. Dragon_FLY_A: 1446 - 1646 fr.,\n 28. Dragon_Flying_Flame_throwing: 1651 - 1851 fr.,\n 29. Dragon_Landing: 1856 - 1876 fr.,\n 30. Dragon_Falling_down: 1881 - 1911 fr.,\n 31. Dragon_Falling_down_Death: 1917 - 1940 fr.,\n 32. Dragon_RM_jump: 1945 - 1989 fr.,\n 33. Dragon_RM_run: 1994 - 2018 fr.,\n 34. Dragon_RM_run_jump: 2023 - 2058 fr.,\n 35. Dragon_RM_death_runing: 2063 - 2101 fr.,\n 36. Dragon_RM_sneaking: 2106 - 2166 fr.,\n 37. Dragon_RM_swiming: 2171 - 2196 fr.,\n 38. Dragon_RM_turn_45_left: 2201 - 2226 fr.,\n 39. Dragon_RM_turn_45_right: 2231 - 2256 fr.,\n 40. Dragon_RM_walk: 2261 - 2301 fr.,\n 41. Dragon_RM_Flying_Start: 2306 - 2371 fr.,\n 42. Dragon_RM_FLY_B: 2376 - 2416 fr.,\n 43. Dragon_RM_FLY_A: 2421 - 2621 fr.,\n 44. Dragon_RM_Flying_Flame_throwing: 2626 - 2826 fr.,\n 45. Dragon_RM_Landing: 2831 - 2851 fr.,\n 46. 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Feel free to retouch it as you want. \nSome third party plugins that i usually use -in AfterEffects- are: Red Giant Magic Bullet, Filmconvert, Osiris LUTs... Please, google them for further info.\n\nNOTE: #2 Also a free collection of LUTs are included for different final color variations in Vray Buffer and/or your favorite comp software for you to play with ;)\n","imageAlt":"animated Chillida Praise The Horizon Third - Seventh 3D","url":"https://www.cgtrader.com/3d-models/architectural/other/chillida-praise-the-horizon-third-seventh-3d-scene","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hZKWhnYdkkWr5Eo6Gt69foLR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chillida-praise-the-horizon-third-seventh-3d-scene-3d-model-animated-max-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/hZKWhnYdkkWr5Eo6Gt69foLR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chillida-praise-the-horizon-third-seventh-3d-scene-3d-model-animated-max-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/chillida-praise-the-horizon-third-seventh-3d-scene","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/987662/aec1613190/chillida-praise-the-horizon-third-seventh-3d-scene-3d-model-aec1613190.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"822324","type":"listingItem","attributes":{"id":822324,"title":"Animated Human Body Digestive System AR VR Unity 3dsmax","price":75.0,"description":"Requires Unity 5.4.1 or higher.\nAnimated Human Body Digestive System\nLow polygon \nMobile Ready! \nAR/VR Ready!\nARKIT/ARCORE Ready! \nIos/Android Ready! \nLooped animation\nSpecs texts!\nCompatible with:\n- v1.0 : Unity 5.4.1 or higher\n\nSPECS:\n-------\nPoly count : 48851\nTriangles count : 72036\nVertex count : 37386\nUnWrapped UVs : Yes, non-overlapping \nAmbient Occlusion : No \nTextures: \n\u003e DiffuseMaps: 2048x2048px\n\n\u003e NormalMaps: 2048x2048px\n\n\u003e All maps set to 1024x1024px for Ios/Android\n\nIf you have troubles or questions, please contact us! \nWe can do custom assets too! \n\nBest Regards!\nSouthStudios.net\ninfo@SouthStudios.net","imageAlt":"Animated Human Body Digestive System AR VR animated 1","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/animated-human-body-digestive-system-ar-vr-unity-3dsmax","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BvZXNawnA3KqE7PfZA5yidLg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-human-body-digestive-system-ar-vr-unity-3dsmax-3d-model-low-poly-animated-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/BvZXNawnA3KqE7PfZA5yidLg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-human-body-digestive-system-ar-vr-unity-3dsmax-3d-model-low-poly-animated-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/animated-human-body-digestive-system-ar-vr-unity-3dsmax","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/822324/910fcdb035/animated-human-body-digestive-system-ar-vr-unity-3dsmax-3d-model-910fcdb035.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"826076","type":"listingItem","attributes":{"id":826076,"title":"Animated Earth AR VR Unity 3dsmax ","price":45.0,"description":"Requires Unity 5.4.1 or higher./3dsmax 2014 or higher\nAnimated Earth\nLow polygon \nMobile Ready! \nAR/VR Ready!\nIos/Android Ready! \nARCORE / ARKIT\nLooped animation\nSpecs texts!\nCompatible with:\n- v1.0 : Unity 5.4.1 or higher\n\nSPECS:\n-------\nPoly count : 1257\nTriangles count : 2438\nVertex count : 2502\nUnWrapped UVs : Yes, non-overlapping \nAmbient Occlusion : No \nTextures: \n\u003e DiffuseMaps: 2048x2048px\n\n\u003e NormalMaps: 2048x2048px\n\n\u003e All maps set to 1024x1024px for Ios/Android\n\nIf you have troubles or questions, please contact us! \nWe can do custom assets too! \n\nBest Regards!\nSouthStudios.net\ninfo@SouthStudios.net","imageAlt":"Animated Earth AR VR Unity 3dsmax animated","url":"https://www.cgtrader.com/3d-models/space/planet/animated-earth-421a5f7a-a754-4c60-98ee-a77b660c5521","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5hxoK1r8W1wNkfqEjfbZG7iY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-earth-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/5hxoK1r8W1wNkfqEjfbZG7iY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-earth-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/animated-earth-421a5f7a-a754-4c60-98ee-a77b660c5521","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/826076/20e2bea0b7/animated-earth-ar-vr-unity-3dsmax-3d-model-20e2bea0b7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1023052","type":"listingItem","attributes":{"id":1023052,"title":"Goblins Army Light Version","price":50.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game. May act as warrior, archer, wizard, knight, rogue...\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ files are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003ePreview 1: https://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003ePreview 2: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003ePreview 3: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003ePreview 4: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003ePreview 5: https://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Bandit\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons has 11,281 polygons, 22,940 triangles and 11,789 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Shaman\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Slave\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes.\u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and mustache.\u003c/p\u003e","imageAlt":"3D asset Goblins Army Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1023052/fca8c338b9/goblins-army-light-version-3d-model-fca8c338b9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2593645","type":"listingItem","attributes":{"id":2593645,"title":"Realistic Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"3D asset Realistic Animated Rock Pigeon","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PigeonTitle_.jpg","gridUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PigeonTitle_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593645/5741b87fdc/realistic-animated-rock-pigeon-3d-model-5741b87fdc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"643967","type":"listingItem","attributes":{"id":643967,"title":"3D animated Black Bear","price":19.85,"description":"Beautiful CGI black bear for 3ds max. \n\nAlready rigged and animated.\n\nWalking to running animation.\n\nFur integration.\n\nGum display through morphing.\n\nGood topology.\n\n4096 pixel diffuse, specular and bump maps.\n\nFur disablement option.\n\nUseful in games or movies.\n\nReady to render.\n\nAll objects named.\n\nLayer management.\n\nLow price.\n\n\n\n\n\n\nNote: \n\n\nWhen opening, choose \"adopt file´s gamma and lut settings\".\n\nTurbosmooth mesh iterations can be applied but is not recommended with fur.\n\n\nFur is very demanding on machine. A single frame can take a few minutes to render depending on angle and distance. A top machine is recommended. \n\n\nThe FBX format is all mapped and rigged and animated, but it has no fur nor animation controllers. The OBJ format is only mapped. Shine, blur, bump and reflection values may need to be readjusted in the material editor of the different 3d software. You may need to place the materials in your material editor.\n\n\nThe diffuse map should have little to no blur (also because of the seems) and the bump maps should have 1.0 blur.","imageAlt":"3D animated Black Bear animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animated-black-bear","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w9wiP7nJK6SMGE2S3NYC9hKz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-animated-black-bear-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/w9wiP7nJK6SMGE2S3NYC9hKz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-animated-black-bear-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-animated-black-bear","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/643967/24010eada5/3d-animated-black-bear-3d-model-24010eada5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"826105","type":"listingItem","attributes":{"id":826105,"title":"Animated Mars AR VR Unity 3dsmax","price":45.0,"description":"Requires Unity 5.4.1 or higher./3dsmax 2014 or higher\nAnimated Mars\nLow polygon \nMobile Ready! \nAR/VR Ready!\nIos/Android Ready! \nLooped animation\nSpecs texts!\nCompatible with:\n- v1.0 : Unity 5.4.1 or higher\n\nSPECS:\n-------\nPoly count : 1257\nTriangles count : 2438\nVertex count : 1257\nUnWrapped UVs : Yes, non-overlapping \nAmbient Occlusion : No \nTextures: \n\u003e DiffuseMaps: 2048x2048px\n\n\u003e NormalMaps: 2048x2048px\n\n\u003e All maps set to 1024x1024px for Ios/Android\n\nIf you have troubles or questions, please contact us! \nWe can do custom assets too! \n\nBest Regards!\nSouthStudios.net\ninfo@SouthStudios.net","imageAlt":"animated Animated Mars AR VR Unity 3dsmax","url":"https://www.cgtrader.com/3d-models/space/planet/animated-mars-ar-vr-unity-3dsmax","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/764nrKD665iJEkGU85uFdvZX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-mars-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/764nrKD665iJEkGU85uFdvZX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-mars-ar-vr-unity-3dsmax-3d-model-low-poly-animated-rigged-max-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/animated-mars-ar-vr-unity-3dsmax","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/826105/5d7786facb/animated-mars-ar-vr-unity-3dsmax-3d-model-5d7786facb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. 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Guard Light Version","price":10.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval City Guard in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included \u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003eUnreal Asset included.\u003c/p\u003e\u003cp\u003ePreview: http://www.youtube.com/watch?v=9elrmUifIuI\u003c/p\u003e\u003cp\u003eI used Character Studio MAX to make animations.\u003c/p\u003e\u003cp\u003eThis character has 28 animations. \u003c/p\u003e\u003cp\u003eModel with halberd has 1,059 polygons, 1,854 triangles and 951 vertexes.\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 - body and 1024x1024 - halberd\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e1) Guardlooking_around: 0 - 176 fr.,\u003c/p\u003e\u003cp\u003e2) GuardfromStandingFreeto_Combat: 177 - 197 fr.,\u003c/p\u003e\u003cp\u003e3) Guardcombat_mode: 198 - 248 fr.,\u003c/p\u003e\u003cp\u003e4) Guarddodge_backwards: 249 - 284 fr.,\u003c/p\u003e\u003cp\u003e5) Guarddodgeto_left: 285 - 320 fr.,\u003c/p\u003e\u003cp\u003e6) Guarddodgeto_right: 321 - 356 fr.,\u003c/p\u003e\u003cp\u003e7) Guardduckbelowhigh_swing: 357 - 392 fr.,\u003c/p\u003e\u003cp\u003e8) Guardparry_1: 393 - 428 fr.,\u003c/p\u003e\u003cp\u003e9) Guardparry_2: 429 - 464 fr.,\u003c/p\u003e\u003cp\u003e10) Guardparryfromstright_down: 465 - 500 fr.,\u003c/p\u003e\u003cp\u003e11) Guardspecalattack_A: 501 - 536 fr.,\u003c/p\u003e\u003cp\u003e12) Guardspecalattack_B: 537 - 582 fr.,\u003c/p\u003e\u003cp\u003e13) Guardspecialattack_C: 583 - 628 fr.,\u003c/p\u003e\u003cp\u003e14) Guardswing_left: 629 - 664 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Spider AR VR Unity 3dsmax","price":45.0,"description":"\u003cp\u003eRequires Unity 5.4.1 or higher./3dsmax 2014 or higher.\r\nAnimated Spider\r\nLow polygon \r\nMobile Ready! \r\nAR/VR Ready!\r\nIos/Android Ready! \r\nLooped animation\r\nSpecs texts!\r\nCompatible with:\r\n- v1.0 : Unity 5.4.1 or higher\u003c/p\u003e\u003cp\u003eSPECS:\r\n-------\r\nPoly count : 7992\r\nTriangles count : 8264\r\nVertex count : 4731\r\nUnWrapped UVs : Yes, non-overlapping \r\nAmbient Occlusion : No \r\nTextures: \r\n\u0026gt; DiffuseMaps: 2048x2048px\u003c/p\u003e\u003cp\u003e\u0026gt; NormalMaps: 2048x2048px\u003c/p\u003e\u003cp\u003e\u0026gt; All maps set to 1024x1024px for Ios/Android\u003c/p\u003e\u003cp\u003eIf you have troubles or questions, please contact us! \r\nWe can do custom assets too! \u003c/p\u003e\u003cp\u003eBest Regards!\r\nSouthStudios.net\r\ninfo@SouthStudios.net\u003c/p\u003e","imageAlt":"animated game-ready Animated Spider AR VR Unity 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Footman Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 8,121\nNumber of Textures: 11 diffuse, specular, metallic and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 46 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, shield and sword - 8,123 polygons, 15,279 triangles and 8,121 vertexes\n\nRig has 40 bones.\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512X512 for shield and sword. \n\nAnimation list:\n\n1) Skeleton_Idle: 0 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) 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