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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. 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The main feature of the model besides the animation (height adjustment using the animation slider) is also the ability to automatically change the width of the curtains to your dimensions. There is a width controller under each curtain with which you can set the needed one.\nEverything is described in detail in the video below with subtitles in Russian and English, namely the change in width, the change in the height of each curtain, the change in the length of the cord. \n\n Video with detailed description of the process and with Russian subtitles: https://www.youtube.com/watch?v=1XoOIyfeYAU\u0026t\n\n Video with detailed description of the process and with English subtitles: https://www.youtube.com/watch?v=tDUpVDB8mCY  \n\nMODELS: \n- Correct and accurate UVW mapping \n- UVW unwrapped for curtain \n- Materials can be easily modified \n- On the blinds used modifiers TURBOSMOOTH \n- Adapted and appropriate for V-Ray and Corona renderers \n- Model does not include any backgrounds or scenes used in preview images. \n- Scene units - mm.\n\n Included:\n-file 3d max 2013 Vray 3.0 (1.1 mb)\n-file 3d max 2016 Vray 3.4 (1.1 mb)\n-file 3d max 2016 Corona 1.4 (1.1 mb)\n-file fbx (2.6 mb) \n\n PS There is no animation in the fbx file.","imageAlt":"Animated roller blinds with automatic width adjustment 3D","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/animated-roller-blinds-with-automatic-width-adjustment","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gFz8kyd3hFMLrA4bDbewDvGY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-roller-blinds-with-automatic-width-adjustment-3d-model-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/gFz8kyd3hFMLrA4bDbewDvGY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-roller-blinds-with-automatic-width-adjustment-3d-model-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/animated-roller-blinds-with-automatic-width-adjustment","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/865912/eccc79483a/animated-roller-blinds-with-automatic-width-adjustment-3d-model-eccc79483a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2085943","type":"listingItem","attributes":{"id":2085943,"title":"Cuban Link Bracelet with Diamonds","price":12.0,"description":"This is a production ready \"cuban link bracelet with diamonds.\" The model was made using vray and has 2 procedural materials. Because of this, the model is not UV'd at all. You don't need it for these materials to work accurately. If you are not using vray then you will need a material for the diamonds, and one for the gold (but don't worry, I can share my knowledge for free for anyone to use - scroll down!) WORKS AS IS!\n\nI tried to keep the scene simplistic, so there are no render layers. There is a light set up that has a sweep across the bracelet. I also have a camera setup as well. I attached a .mov so you can see how the light interacts with the bracelet. The render settings are set up for an ideal render at 1920x1080 but feel free to alter any of those settings. The HDRI being used is completely free, you can try more out too if you don't like the one I used (https://hdrihaven.com/hdris/). Lastly, there is no rig because I tried keeping it very simple.  Oh, also, you will notice a Louis pattern in the .mov; I did not include the Louis floor because I don't own the rights to the image I used for it!\n\nIf you have any questions or concerns please contact me @ cameronrichardscott@gmail.com\nI respond usually within 24 hours :D\n\nNow onto the quick shader demo  (this universally applies to any PBR workflow):\n\nTo make a gold shader:\n1. Diffuse\u003e black\n2. Reflection\u003e yellowish/orange with a value of 3.0\n3. Glossiness\u003e 0.95 / Roughness\u003e 0.05\n3. Reflection IOR\u003e 8-11 works nice visually\n\nTo make a diamond shader:\n1. Diffuse\u003e black\n2. Reflection\u003e white\n3. Glossiness\u003e 1.0 / Roughness\u003e 0\n4. Refraction\u003e white\n5. Refraction IOR\u003e 2.47\n","imageAlt":"Cuban Link Bracelet with Diamonds 3D","url":"https://www.cgtrader.com/3d-models/character/clothing/cuban-link-bracelet-with-diamonds","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t9Y5ZLJdqKTHEPm27D7cyurN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview01.jpg","gridUrl":"https://media.cgtrader.com/variants/t9Y5ZLJdqKTHEPm27D7cyurN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/cuban-link-bracelet-with-diamonds","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/2085943/2f5e4066c5/cuban-link-bracelet-with-diamonds-3d-model-2f5e4066c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3646291","type":"listingItem","attributes":{"id":3646291,"title":"For Anime in Blender - Shine Shader","price":12.0,"description":"Hey all!\n\nThis is a highlight feature that is often used in small amounts and to great effect. When your character strikes that pose in their brand new suit - **_SHING_**! lol.\n\nI made it at shader level, because it is rare that it's over everything and this way, you have better local control of where you want it and where you don't. It's also a lot faster, more flexible, easier to animate and higher quality that way.\n\n**_Works in Cycles and Eevee!_**  \n\n**_NOTE:_**  \n - Anime Metal Shader not included (not Cycles compatible)\nWas needed to demonstrate it properly.\n - Included material is visible at the end. This shader works extremely well in Eevee and Cycles and supports a texture output, as demonstrated in the video, that you can use in various creative ways. Think even video transitions!\n - Compositing is easy! Just load values over 1 and it should isolate quite well! If you have other objects above 1, then mask first without clamping and blur and add.\n\n**_Included:_**  \n - _Shine Shader on a gold-like material in a turntable scene; **Cycles**_  \n\n**_Shine Shader_**  \n - **Bands Threshold**  \n_This is what you animated to bring it in and take it out again. Going between 0 and 1 is solid. If you want to do video transitions using shapes, go for 2 to fill out the shape completely._\n - **Bands Rotation**  \n_Rotates all axes at the same time - very effective! Hint; 2.3 is opposite diagonal_\n - **Texture Scale**  \n_Scales the bands_\n - **Animation Offset**  \n_This helps if you don't like how the bands start or end and lets you shift the animation backwards or forwards for different bands._\n - **Animation Speed Control**  \n_Multiplication based, so you can go faster or even reverse for a different direction! Great suggestion - always shine shader against the motion of the shape if it's moving - looks incredible! If it has stopped - you can follow the direction it followed to compliment it's pose._\n - **Brightness (Texture and Emission)**  \n_This setting is what makes it pop in the compositor. By default, it's set to 2 - it's not often, except for other lights, that you'd have values that go that high. Other lights and explosions would be the common exceptions, but then you can mask first, as mentioned._\n\n**_Outputs:_**  \n - **Emission**  \n_This is an emission shader output for you to simply add it to whatever you already have. This is at the top, because it's what you would do in most cases._\n - **Texture**  \n_If you need it to be more subtle and simply illustrate the material is shiny, then you can include it as part of your textures and colors. Adjust brightness as needed for this though!_\n\nSo excited about this and it looks incredible! It also demonstrates how much effects can depend on their material counterparts, so make sure you get that right as well!\n\n**You can use my metal shader or use any NPR metal you can find that really pops!**  \nhttps://www.cgtrader.com/3d-models/scripts-plugins/rendering/for-anime-in-blender-metal-shader\n\nHave a stunning day!\n\nGOD bless you!","imageAlt":"For Anime in Blender - Shine Shader 3D","url":"https://www.cgtrader.com/3d-models/scripts-plugins/rendering/for-anime-in-blender-shine-shader","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mbCsLG6in9fSrcfVczFUtUkK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/000-ThumbShine.jpg","gridUrl":"https://media.cgtrader.com/variants/mbCsLG6in9fSrcfVczFUtUkK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/000-ThumbShine.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/rendering/for-anime-in-blender-shine-shader","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"rendering","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Rendering","schemaImageUrl":"https://img-new.cgtrader.com/items/3646291/2a4719fa33/for-anime-in-blender-shine-shader-3d-model-2a4719fa33.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6018200","type":"listingItem","attributes":{"id":6018200,"title":"Blind Ronin","price":6.99,"description":"Lowpoly model of the Blind Ronin, a masterless samurai wandering the feudal countryside of ancient Japan. 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The animation of this model is same as animation Preview in sketch.fab. If you dont know how to setup blending mode of textures, ask 3d mentors they teach you how alpha clip, opaque, alpha hashed, alpha blend works in shader nodes.\n\nHere is the animation link:\n\nhttps://l1nq.com/Q1HjO\n\nhttp://tiny.cc/qvcs001\n\n\n\n\nor Contact me for any questions:\nmephenaijphaton369@gmail.com\n\n","imageAlt":"JIGEN Kara Warrior Celestial Being FBX 3D 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