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Ready for animation!\u003c/p\u003e\u003cp\u003e|| GENERAL ||\u003c/p\u003e\u003cp\u003e- Model is built to real-world scale\n- 3 type cloth model\n- Hat, Eye glass\n- Custome face, Hair\n- Units used: Centimeters. 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The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons:** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices:** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- The model is **rigged** and **animated.**\n- **10 animations** are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined** (e.g. 50% sad, 20% worried).\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n  \n**Textures details:**  \n\n- **Eyelashes and eyebrows can be easily removed from the head (if needed).**\n- **Eyes have 6 textures/colors:** amber, blue, brown, gray, green, hazel, red\n- **Eyelashes have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Eyebrows have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Blender users can change colors (eyes, eyelashes, eyebrows) as they like, and are not limited to 6 (predefined) colors.**\n- **Textures: Color, Metallic, Roughness, Normal, Scattering, AO**\n- Includes a subsurface scattering texture\n- All **textures are 2k 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Basic Man G1","price":24.0,"description":"notice : this package contain all texture and map you need for render as ao,metalic,micron,micronmask,position,wsnormal,rougness,sssmap,transmap and more\n\nas external resource to set them up for any render .\n\n**** any model in G1 Group can share the same cloth they have the same body shape and skin.\n\nif you don't know how to put Cloth on character you can search on YouTube for copyskin for any software *******\n\nthe model have more than 6 material, eyes nail arm body ..\n\n-advance skeleton rig. good for animator to practice .\n\n-the model work with live link\n\n-all material used on characters are modular you can change color of eye ,skin ...\n\nFeatures:\n\n-material : you can change setting like Base Color, Ao, Blend, Diplacement, Glow, metalic, UV, Normal, opacity ,ORM , Roughness , Specular\n\n- High quality model, correctly scaled for an accurate representation of the original object.\n\n- Models resolutions are optimized for polygon efficiency.\n\n- Model is fully textured with all materials applied\n\n-all image with white BG are rendered with unreal engine\n\n- No special plugin needed to open scene\n\n-clean skin ,uv, and ready to anim\n\n- Units: cm\n\n-unreal section\n\n*adapted to unreal engine skeleton ready to use ,this package include unreal file contained this models and work perfectly with third person template with standard unreal animation bp and skeleton.\n\n*facial blend shape work perfect in unreal engine (Tongue ,lips ,brow ,blink , nose Flank,cheek , mouth ...) more than 125 morph controller\n\n*you can control every think with material (multi material setting)\n\n-maya 2022+ section\n\n*rigged with body and face controller ready to manually animate\n\n*blend shape work perfectly\n\n*Hight quality standard material for rendering (you cans use any render engine )\n\n-include FBX for unity\n\n-Blender\n\n****************\n\nHope you like it!\n\nTo look at all my collection, just click on my user name to see complete gallery.\n\n","imageAlt":"animated model Basic Man 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Model is 175-180 centimeters tall. \nNo third-party renderer or plug-ins needed\n","imageAlt":"3D asset animated Complete Low Poly People","url":"https://www.cgtrader.com/3d-models/character/man/complete-people","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tNERzSuZU6LxrMJ1qre1jzzG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/complete-low-poly-people-3d-model-low-poly-animated-rigged-max-obj-fbx-ma-mb-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/tNERzSuZU6LxrMJ1qre1jzzG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/complete-low-poly-people-3d-model-low-poly-animated-rigged-max-obj-fbx-ma-mb-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/complete-people","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/708274/f0c127f941/complete-low-poly-people-3d-model-f0c127f941.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1865291","type":"listingItem","attributes":{"id":1865291,"title":"Skier spider man on skis","price":14.5,"description":"**3D low Poly old game Style Skier Animated \u0026 Rigged**\n_Texture Map included,_\n**board \u0026 pole Texture map,**\n**Skier Texture map**\n_Normal,Diffuse,Specular textures_\n_Unity Package included,_\n_blender source file included,_\n**Animations;**\n\n- ski pose 1,\n\n- ski pose 2,\n\n- jump,\n\n- right rotate,\n\n- left rotate\n","imageAlt":"Skier 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/skier-7dc11794-c95c-4342-806e-0ed0fe62012e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7iMf3itcw2UBMQLEpzscspMH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skier-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/7iMf3itcw2UBMQLEpzscspMH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skier-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/skier-7dc11794-c95c-4342-806e-0ed0fe62012e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1865291/58ee9fe901/skier-spider-man-on-skis-3d-model-58ee9fe901.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2778141","type":"listingItem","attributes":{"id":2778141,"title":"Modern villa 2021 Blender Eevee and Cycles 1","price":39.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished house with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender eevee and cycles. Its inspired by Modern Los Angeles mansions together with a orginal twist.\nThis is a orginal designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace a existing piece with something newly generated\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than older projects, the polycount is optimized\n\nHouse without furniture\n\n- Objects: 935\n- Verticles: 130,910\n- Edges: 249,196\n- Faces: 121,641\n- Triangles: 236,984\n\nFurniture only\n- Objects: 708\n- Verticles: 752,126\n- Edges: 1,464,588\n- Faces: 719,185\n- Triangles: 1,474,332\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1643\n- Verticles: 879,857\n- Edges: 1,707,421\n- Faces: 837,558\n- Triangles: 2,242,936\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n\n- BLEND (native)\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. 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There are also two rig poses to make easy to setup character in Unity 3D Engine, and retarget the rigging to be used in Unreal Engine. - The Collada (.dae) format was createad using Better Collada, exporter meant to be used with Godot Engine (File tested with Godot 3.1), apart of that, the exported file workes with \"FBX viewer\" and must work well with others softwares capable of using Collada. -Unity Package is a pre-imported package with FBX model and Textures pre-imported, plus extra animations and example scene. -Autodesk FilmBoX, or FBX, is the classic filmbox format, a robust binary format supported primarily on all 3D modelers and Game Engines. It is not an open format, but is the preferred format for working with three-dimensional files. The file contained in the package has been tested with Unity 3D, Unreal Engine, and Autodesk FBX Viewer. The Native format is Blender 3D( .blend) and can be used as start point to re-export model to other formats, besides that, blender can edit the model, generate 3d renders and edit the textures directly in Blender Viewport.  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12 Characters","price":69.95,"description":"Email me if you'd like an additional discount: victorod1998@gmail.com\n\nGracias por comprar este espectacular pack de modelos 3D!\n\nEste pack incluye para cada modelo los formatos: .ma .max .3ds .dae .fbx .obj .c4d .blend y .stl \n\nSi ests interesado en comprar ms de mis modelos, o algunos de mi web, no dudes en contactar conmigo y te har\nuna rebaja importante, y de nuevo muchas gracias!\n\n-----------------------------------------------------------------------------------------------------------------------------\n\nThank you for purchasing this spectacular pack of 3D models!\n\nThis pack includes for each model the formats: .ma .max .3ds .dae .fbx .obj .c4d .blend and .stl\n\nIf you are interested in buying more of my models, or some of my website, do not hesitate to contact me and I will\na significant discount, and again thank you very much!","imageAlt":"Pack 12 Characters 3D asset 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For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\nThis model comes with several pre-animated scenes to get you started:\nMan8_VG2_Zero_Fin (base T-Pose and Rigged Scene)\nMan8_VG2_StartWalk-Fin\nMan8_VG2_WalkCane_Fin\nSIG_VG_Both_01\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Flyboy-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThe Z-RT_ThickFingers morphs are to make the fingers thicker while using bones to form the hand into a fist. The bones tend to make the finger thinner when bent to extremes - these morphs are intended as a fix for that.\n\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\n\nThere are 53 morphs in this object - 8 of them are Phoneme controls:\n0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-Open, Eyes-RT, Eyes-Up, HandsSmaller, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RT, Lip-Lower-In, LT_BootBack-DN,, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open.lwo\nMouth-RotateZ-RT, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, Z-LT_ThickFingers, Z-RT_ThickFingers, Fatsuit, Thinsuit, Z-THinner\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n11,619 verticies\n11,156 polys\n\nTop Hat\n462 verticies\n440 polys\n\nWalking Stick\n176 verticies\n162 polys\n\nGround\n8 verticies\n6 polys\n\nTotal\n12,265 verticies\n11,764 polys\n------------------------\nMAX (Man,Top Hat, Walking stick, Ground)\n15,906 verticies\n15,340 polys\n------------------------\n\nImage maps are 4k\n","imageAlt":"3D Victorian Gent - Rigged - 1 model 2 versions - Low","url":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-rigged-one-model-2-versions","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EcH7kmQLHhjKKC9kCzZYdV2Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-max-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/EcH7kmQLHhjKKC9kCzZYdV2Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-max-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/victorian-gent-rigged-one-model-2-versions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1899646/596aa8c5f2/victorian-gent-rigged-1-model-2-versions-low-poly-rigged-3d-model-596aa8c5f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5397584","type":"listingItem","attributes":{"id":5397584,"title":"first emperor of qin","price":45.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton,have tpos files.\n\n2.The Maya2020 format model has Arnold materials, bindings and a workin animation.\n\n3.The C4D format model has default materials, bindings and a workin animation.\n\n4.The blender format model has default materials,no binding ,have tpos .\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"first emperor of qin 3D asset 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Astronaut","price":9.95,"description":"Gracias por comprar este espectacular modelo 3D!\n\nSi ests interesado en comprar ms de mis modelos, o algunos de mi web, no dudes en contactar conmigo y te har\nuna rebaja importante, y de nuevo muchas gracias!\n\n\n\nThank you for purchasing this spectacular 3D model!\n\nIf you are interested in buying more of my models, or some of my website, do not hesitate to contact me and I will make\nyou a significant discount, and again thank you very much!","imageAlt":"Cartoon Astronaut 3D model 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Kitchener","price":35.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton,have workin animation .\n\n2.The Maya2020 format model has Arnold materials, have bindings ,the workin animation .\n\n3.The C4D format model has default materials,have bindings,the workin animation .\n\n4.The Blender2.83 format model has default materials,no bindings ,have TPOS\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings. The FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations. The binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.\n","imageAlt":"chef Kitchener 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/chef-kitchener-18cc01a0-493d-485c-ba84-c04f390361c8","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/juWjauvLaBc2GGGRGrmy7A7Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files.jpg","gridUrl":"https://media.cgtrader.com/variants/juWjauvLaBc2GGGRGrmy7A7Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/chef-kitchener-18cc01a0-493d-485c-ba84-c04f390361c8","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5388615/99f893a68e/chef-kitchener-3d-model-99f893a68e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1959284","type":"listingItem","attributes":{"id":1959284,"title":"Business Man - Animated low-poly character","price":8.0,"description":"This 3d model is ideal for being used as an extra in architectonic visualizations. In addition, it can also be used for mobile games, augmented reality, and virtual reality. The model has textures 2k and a LOD version optimized for mobile. The default version of the model has Morph targets (AKA Shape Keys or Blend Shapes) in facial expressions. The model includes extra animations, which can easily be imported into Unreal Engine and Unity. In addition there are extra poses in the model to facilitate the re-target of the skeleton for both engines.\n\nBusiness_Man_Textures PBR \u003e \n3 Albedo variations - Checkered Suit, Blue Suit and Gray Suit - Size: 2048 x 2048/  Normal map   - Size: 2048 x 2048/ Ambient Occlusion - Size: 2048 x 2048/ Emission - Size: 2048 x 2048/ Metalness - Size: 2048 x 2048/ Roughness - Size: 2048 x 2048/ Specularity - Size: 2048 x 2048/ SSS - Size: 512 x 512/ SSS Thickness - Size: 512 x 512\n","imageAlt":"Business Man - Animated low-poly character 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/business-man-animated-low-poly-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/54KQHY8dadZ3wRNVPqTFnVuN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/-.jpg","gridUrl":"https://media.cgtrader.com/variants/54KQHY8dadZ3wRNVPqTFnVuN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/-.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/business-man-animated-low-poly-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1959284/03613033ae/business-man-animated-low-poly-character-3d-model-03613033ae.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3231120","type":"listingItem","attributes":{"id":3231120,"title":"Classic villa 2021 Blender Eevee and Cycles 1","price":44.99,"description":"**NOTE** (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.\n\nThis project is developed in blender 2.93.0\n\nThis download contains a complete furnished villa with garden. everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a classic villa with a modern furnished interior for Blender Eevee and cycles. \nEverything in the scene is originally designed and modeled.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles. \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\n\n**Cycles**\n\nAll cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.\n\n\n**Other engines/software**\n\nIt’s possible to use this in other (game)engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Polycount (whole scene excluding car)**\n\n•\tObjects: 2078\n\n•\tVertices: 1,357,809\n\n•\tEdges: 2,640,359\n\n•\tFaces: 1,304,136\n\n•\tTriangles: 2,621,702\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)\n\n•\tFBX\n\n•\tOBJ\n\n•\tDAE\n\n•\tGLB\n\n•\tSTL\n\n•\tABC\n\n•\tPLY\n\n•\tUSDC\n\n•\tX3D\n\n","imageAlt":"Classic villa 2021 Blender Eevee and Cycles 1 3D asset","url":"https://www.cgtrader.com/3d-models/interior/house-interior/classic-villa-2021-blender-eevee-and-cycles-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zhXfMu9EpDYEa4cQ6T5oQqNv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/zhXfMu9EpDYEa4cQ6T5oQqNv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/classic-villa-2021-blender-eevee-and-cycles-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3231120/220969c58f/classic-villa-2021-blender-eevee-and-cycles-1-3d-model-220969c58f.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4726280","type":"listingItem","attributes":{"id":4726280,"title":"Man Casual Outfit - Modular - Rigged","price":79.2,"description":"IMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- There are 2 versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=zF4T0J3iauk\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=YfoqtmaYVVU\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 32,829\n- Tris:  65,351\n- Verts: 33,267\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"3D asset animated Man Casual Outfit - Modular - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/man-casual-outfit-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LxnknSraciNrU53zkR9xYwxk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/LxnknSraciNrU53zkR9xYwxk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-casual-outfit-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4726280/a38fe3d0a9/man-casual-outfit-modular-rigged-3d-model-a38fe3d0a9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5140177","type":"listingItem","attributes":{"id":5140177,"title":"Pixar-Style Uncle Character rigged","price":45.0,"description":"Pixar-style Uncle is a Blender Rigify control rig, ready to be animated.\n\nUncle character is available for Blender 3.4 and above, and Blender 4.0.\n\n================================================\n\n**Model:**\n\nModeling into Blender 3.4. Poly Count : 37,335 Verts Count : 49,727 Clean Topology and Low Poly Model.\n\n================================================\n\n**Features:**\n\nClean topology.\n\n- 46 Poses\n- 18 Face Expression\n- 7 Eye Brows\n- 10 Mouth Poses\n- 41 Hand Poses\n- 11 Animation\n\nAll models is completely UVunwrapped.\n\n================================================\n\n**Rig:**\n\nCharacter is Rigged for Blender.\n\n================================================\n\n**Animation:**\n\n- Idle,\n- Jog,\n- Run,\n- Run Escape,\n- Anxious Talk,\n- Freightened,\n- General Talk,\n- Scared,\n- Walk angry.\n- Walk Happy,\n- Walk Standard,\n\n11 Animation are included.\n\n================================================\n\n**Hair:**\n\nrealistic Game Hair\nTexture and shader:\n\nHigh Res PBR Textures. File Included.\n\n================================================\n\n**File Format:**\n\n- Blend ( Blender 3.4 )\n- FBX\n- OBJ , MTL\n- STL\n- GLB\n- DAE\n\n================================================\n\nFor More Visit Profile. For Contact Email.","imageAlt":"3D model Pixar-Style Uncle Character rigged","url":"https://www.cgtrader.com/3d-models/character/man/pixar-style-uncle-character-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1HtYaiddUqGfB5ZpeJ7mw2Jm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Uncle%20thumnail.jpg","gridUrl":"https://media.cgtrader.com/variants/1HtYaiddUqGfB5ZpeJ7mw2Jm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Uncle%20thumnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/pixar-style-uncle-character-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5140177/2641121a50/pixar-style-uncle-character-rigged-3d-model-2641121a50.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2014897","type":"listingItem","attributes":{"id":2014897,"title":"Casual Style - Old Man - Animated Low-Poly Character","price":8.0,"description":"This low polygon 3D Character is meant to be usead in all kind of realtime interactions like Archtectural Visualizations, Virtual Reality, Augmented Reality, online 3d Worlds and PC or mobile games. The textures are mixed 2k and 1k sizes. The model is exported in many formats (FBX, GLTF, COLLADA, BLEND) what makes it easy to import in any Game Engine. It have many animations that can be used with it or retarget for other models. Morph targets (aka shape keys/ blend shapes) are mesh animations used to control facial expressions, in this case it comes with various custom morphs and extras if you intend to use it in VRchat (known as Visemes). There are also two rig poses to make easy to setup character in Unity 3D Engine, and retarget the rigging to be used in Unreal Engine.\n\nImportant: \n-This model has animation and facial expressions, but no helper bones or IK solvers. If you need, import the model in FBX Format into Blender, Maya, 3D Max or other software you like  and you can add helpers and IK Solver.\n-The model has facial expressions accessible through morph targets (AKA Shapekeys or Blend shapes), but not animated expressions. With them you can create animations in your software, such as Blender, Maya, 3ds Max or other. With them you can create vertex animations in your software, such as Blender, Maya, 3ds Max or other. Later you can for example insert them blend into your skeletal  animations,for example, create a talk cycle and sync with voice audio. Export to Unreal or Unity via FBX. Apart from this there are tools available for both Unity and Unreal that can automatically access expressions and make them play synchronized with audio. But if you prefer, even within these engines you can animate them manually.\n\n","imageAlt":"Casual Style - Old Man - Animated Low-Poly 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/casual-style-old-man-animated-low-poly-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AGFy4bTG6kGmsv7yGotrYXD3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/title_logo.jpg","gridUrl":"https://media.cgtrader.com/variants/AGFy4bTG6kGmsv7yGotrYXD3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/title_logo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/casual-style-old-man-animated-low-poly-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2014897/bb7e3adbd7/casual-style-old-man-animated-low-poly-character-3d-model-bb7e3adbd7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2199619","type":"listingItem","attributes":{"id":2199619,"title":"Casual Man with Polo Shirt - With VRCHAT VISEMES","price":6.0,"description":"Nice male character wearing jeans and polo shirt. Made with Blender, this character is low poly and will work well in Reatilme simulations like VR or AR, Computer Game Projects and even mobile games. Its casual look also makes it a great choice for ArchViz and virtual tours, and perhaps for distant renderings. Bundled in it is a collection of free animations that you can use with this character or perhaps redirect to other characters. There are two extra poses to help with the task, one is the T pose to set up the Unity Humanoid avatar and an A pose to help with the process of retargeting the Unreal Epic Skeleton character. This character also includes blend shapes (shape keys / morph targets) that can control facial expressions. Some of these are pre-configured to work as VRCHAT Visemas. Of course, you can use the same phonemes with Papagayo, a handy program for creating lip sync.​\n\n    verts : 1647/ faces: 1614/ Tris: 3200\n    Textures: Albedo - Color \u003e 2k/ Normal Map \u003e 1k/ Ambient Occlusion \u003e 1k/ Metallic \u003e 1k/ Roughness \u003e 1k \n\n**UPDATED!**\n- Added FBX Scene File with 4K Textures (Albedo/ Normal)\n- Added glTF/glb Scene File with 4K Textures (Albedo/ Normal/ Occlusion-Metallic -Roughness)\n- Added Blender 2.79 Internal renderer project file (4k Textures)\n- Added Blender 2.79 Cycles renderer project file  (4k Textures)\n- Added Blender 3.2.1 Eevee/ Cycles renderer project file  (4k Textures)\n- Added new 4k textures  zipped file(Albedo, Ambient Occlusion, Normal Map, Metalness and Roughness)\n- Morph Targets enhanced(same as blend shapes or shapekeys)\n\n**UPDATED!**\n\n-  08-22-23 - Added updated model to support the quality standard adopted by the store (Model Version 2)\n- Added new textures (4K) with higher visual quality. 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This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Short description**\n\nThis is a modern contemporary villa with a furnished interior for Blender Eevee and cycles. Its inspired by Modern Los Angeles mansions together with a original twist.\nThis is a original designed and modeled house and doesn’t exist in the real world.\n\n\n**Car**\n\nThis furnished version features one of my car designs for free\nBy default the car is turned off in the render layers, but can be switched on.\n\n\n**Day and night version**\n\nThere are 2 blend files available with both a fully baked day and night version of this villa, Both versions can be set to cycles \n\n\n**Animated**\n\nAll doors and window covers are animated by keyframes.\nThese keyframes can be moved to suit your animation or static renders.\nThe doors are parented to the floor of the house, so when moving and rotating the structure, the doors will keep opening like they should.\n\nThe animations are not exported into other file formats.\n\n\n**Performance (Eevee)**\n\nThe scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 8gb RAM and 6gb GPU memory. (although the rendered Eevee viewport uses less than 4gb RAM and GPU memory)\nIf your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.\n\nThe car and 3D grass particles are turned off in the viewport for optimization reasons, but are easy to enable in the outliner.\nIf you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.\n\n\n**Cycles**\n\nAll cycles settings are already setup (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room\nWhen rendering with Cycles, Try to only turn on the lights of the spaces that are actually visible on the renders. Especially the sunlight’s quality will be much more noisy when many lights are turned on.\n\n\n**Originality**\n\nThe complete structure, all elements, garden design and furniture is originally designed and modeled by me.\nThe artwork are renders from older projects, as well as procedurally generated canvas arts (these artworks are available in the blend file, but not exported into other file formats).\n\n\n**Eevee**\n\nThis scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automatically adopt the lighting and reflections. \n\n**Scene setup**\n\nObjects are named and grouped into categories, so they can be easily hidden/unhidden\nAll objects are easily movable, and objects like interior doors have the pivot point on the hinges.\n\n\n**Procedural art**\n\nThis house contains a few canvasses with modern art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace a existing piece with something newly generated\n\n\n**Other engines/software**\n\nIt’s possible to use this in other engines as well but for optimization reasons some materials use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game engine or photo editing software.\n\nSome materials like the pool water and canvas arts are procedurally generated and need to be replaced by alternative sources your preferred software.\n\nThe 3D grass is a particle system and can't be exported from Blender.\n\n\n**Use cases:**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n- Objects: 862\n- Verticles: 111,456\n- Edges: 210,470\n- Faces: 100,904\n- Triangles: 201,313\n\nFurniture only\n- Objects: 444\n- Verticles: 500,700\n- Edges: 975,312\n- Faces: 478,161\n- Triangles: 983,148\n\nHouse and furniture combined (whole scene by default)\n- Objects: 1306\n- Verticles: 612,156\n- Edges: 1,185,782\n- Faces: 579,065\n- Triangles: 1,184,461\n\nCar (disabled in the scene by default)\n- Objects: 52\n- Verticles: 1,176,386\n- Edges: 2,326,742\n- Faces: 1,151,878\n- Triangles: 2,316,176\n\n\n**Native file**\n- BLEND (native)\n\n**Exports:**\nAll file exports are exported using blenders default settings. 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This model can be used for commercial purposes and works with realtime game engines.\n\n\n**Video**\n\nThe YouTube video on this page shows the furnished villa. The furniture is not included for this version.\n\n\n**Short description**\n\nThis is a modern contemporary villa with interior for Blender Eevee and cycles. 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Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, Film scene\n\nFeel free to use the assets in and around this house for projects as well.\n\n\n**Materials**\n\nThis project uses high quality PBR materials.\n\n\n**Polycount**\n\nEven though this project has more detail than my older projects, the polycount is optimized\n\nHouse without furniture\n•\tObjects: 864\n\n•\tVertices: 111,456\n\n•\tEdges: 210,470\n\n•\tFaces: 100,904\n\n•\tTriangles: 201,313\n\n\n\n**Native file**\n\n•\tBLEND (native)\n\n\n**Exports:**\n\nAll file exports are exported using blenders default settings. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\nhttps://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\nThe difference between the first version and the new version. Download the version you need. Enjoy :)\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\u003e - PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=Z-Sp5Z_ZqVU\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=oHJjye5IJyA\u0026feature=youtu.be\n- Live Link Face (For UE both versions) - https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\nDETAILS:\n\n- The project uses the HDRIBackdrop plugin. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings. The FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations. 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The clothes are loosely bound to the skeleton and can be used to produce seamless animations.","imageAlt":"3D asset animated realtime Shaolin monk","url":"https://www.cgtrader.com/3d-models/character/man/shaolin-monk-0203a207-4458-4026-8641-9ba5d1bc4742","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KpYBGkxAAimj8mFmyqRxoFeb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/KpYBGkxAAimj8mFmyqRxoFeb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/shaolin-monk-0203a207-4458-4026-8641-9ba5d1bc4742","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5150780/1e87a07e86/shaolin-monk-3d-model-1e87a07e86.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4087571","type":"listingItem","attributes":{"id":4087571,"title":"Military Barracks - Scene 3","price":30.0,"description":"3D models of a soldier and a general in a military office with a desk, chairs, files, flags and a phone. 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It has been created in different 3D Studio Max versions and also in FBX, OBJ and blend.\n\nFormats :\n\n- FBX\n- OBJ\n- 3D Max - v 2022 Scanline\n- 3D Max - v 2021 Scanline\n- 3D Max - v 2020 Scanline\n- 3D Max - v 2019 Scanline\n- 3D Max - v 2022 Arnold\n- 3D Max - v 2020 Arnold\n- Blender 3.3\n- Textures","imageAlt":"3D model Military Barracks - Scene 3","url":"https://www.cgtrader.com/3d-models/character/man/military-barracks-scene-3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z1ZUqrEnBDAc73iNCRNmgQUa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/Z1ZUqrEnBDAc73iNCRNmgQUa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/military-barracks-scene-3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4087571/0db7b69774/military-barracks-scene-3-3d-model-0db7b69774.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4646749","type":"listingItem","attributes":{"id":4646749,"title":"Man Backpacker - Modular - Rigged","price":103.2,"description":"\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2)  https://www.youtube.com/watch?v=CKkpT86WYDw\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=EmNiJzF5Tcc\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 60,332\n- Tris:  115,898\n- Verts: 58,577\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 48\n- Number of Textures: 89\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"Chinese Swordman 3D model","url":"https://www.cgtrader.com/3d-models/character/man/chinese-swordman-913e363b-0fcd-4930-93a1-57db3b45379a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6tT8dfscBi7pjpA7BH9H9AXv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/6tT8dfscBi7pjpA7BH9H9AXv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/chinese-swordman-913e363b-0fcd-4930-93a1-57db3b45379a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5397612/fb1c421875/chinese-swordman-3d-model-fb1c421875.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3168180","type":"listingItem","attributes":{"id":3168180,"title":"Iron guard","price":25.0,"description":"Here is two kinds of the Iiron guardian-golems who know only one word - \"Duty\". 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Units used: Centimeters. The character is 180 cm tall**\n\n ............................................. .............................................\n\n**Rigged In Maya 2014**\n\n ............................................. .............................................\n\n**Animation Availble Formate:\nMaya(ma,mb),Max,FBX**\n\n ............................................. .............................................\n\n**Animation Frame Rate:**\n\n- 01: Walk animation \u003e 1 to 24\n- 02: turn leftback and rightback \u003e 30 to 140 \n- 03:IDle animation 140 to 250\n- 04 :Run animation \u003e\u003e 260 to 284 \n- 05: look left right 300 to 400\n- 06:sitting on chier animation 400 tp 800\n\n ............................................. .............................................\n\n**Size **\n\n- Vertex :3780\n- Edges  :7549\n- Faces  :3775\n- Tris   :7389\n- UVs    :4251\n\n ............................................. .............................................\n\n**Model Foramte:**\n\n- Blender \n- Max 2014\n- 3ds \n- Maya 2014 (ma,mb)\n- fbx\n- obj\n\n ............................................. .............................................\n\n**Textures:**\n\n- 01: head diffuse and normal 2048X2048\n- 02: shuit diffuse and normal 2048X2048\n\n ............................................. .............................................\n\nNote - Attach video and more screen shot so please check all....","imageAlt":"3D asset Man Rigged And Animated Character","url":"https://www.cgtrader.com/3d-models/character/man/man-rigged-and-animated-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LhCaxDDE4RgHyRVpzMJ8sg4C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pose.jpg","gridUrl":"https://media.cgtrader.com/variants/LhCaxDDE4RgHyRVpzMJ8sg4C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pose.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/man-rigged-and-animated-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2561966/d1a2262018/man-rigged-and-animated-character-3d-model-d1a2262018.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5520418","type":"listingItem","attributes":{"id":5520418,"title":"Construction Jobs - Project Owner","price":14.8,"description":"3D model made in Blender (4.1) (FBX file)\n\nThis model contains:\n\nConstruction Jobs - Project Owner (Blend \u0026 FBX File)\n\nStatic and Animation\n\n3D Details : Subdiv 0 : Verts : 12,596 Faces : 12,326 Tris : 24,318","imageAlt":"Construction Jobs - Project Owner 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/construction-jobs-project-owner","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KGp61E9FYuRAV43ws1XB1duU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_Cover.jpg","gridUrl":"https://media.cgtrader.com/variants/KGp61E9FYuRAV43ws1XB1duU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_Cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/construction-jobs-project-owner","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5520418/c2b0a09757/construction-jobs-project-owner-3d-model-c2b0a09757.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2289081","type":"listingItem","attributes":{"id":2289081,"title":"Male Character - James","price":30.0,"description":"**Realistic Adult Male Character**\n\n· Organized scene with detailed layers and passes\n\n· Clean topology and high resolution textures\n\n· Fully rigged and animated with clothes\n\nModel includes full body and clothes, different high resolution maps for both body/face and clothes including diffuse, normal, reflection, gloss and displacement. All textures are from 1K upto 4K (body and face ). Poly counts are minimized without losing quality of model.\n\nEasy-to-use animation and face emotions control. \n\nReady to use _Emotions Control_ under Data menu - using _Shape key values_\n\n**SOFTWARE:**\n\nBlender 2.79 or newer  - .blend\n\nStereolithography - .stl\n\n3D Studio - .3ds\n\nWavefront - .obj\n\nCollada - .dae\n\nAutodesk FBX - .fbx","imageAlt":"Male Character - James 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/male-character-james","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qtDABKRQFX44Ku7EXa9CfKPh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Character_010_1.jpg","gridUrl":"https://media.cgtrader.com/variants/qtDABKRQFX44Ku7EXa9CfKPh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Character_010_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-character-james","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2289081/7cb5419d7f/male-character-james-3d-model-7cb5419d7f.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5389353","type":"listingItem","attributes":{"id":5389353,"title":"Military Boss","price":26.0,"description":"Game Ready model of Military Boss. Suitable for your projects of genre: Shooters, survival, action, horror, etc. For Blender, UE4, Unity.\n\n**Features:**\n\n- Hight Quality Model \u0026 Materials\n- Blender, UE4, Unity version\n- PBR Materials\n- Reasonable poly count\n- Optimized the density of the textures\n- Maps Occlusion, Roughness, Metallic are collected in ORM packages\n- 5 sets of textures for the character\n\n**Technical Details:**\n\n**Available file formats:**\n\n- Blender Scene 3.6 (Native)\n- Unreal Engine 4.27 and later\n- Unity 2022 [Built-in | URP | HDRP]\n- FBX (for UE4 \u0026 Unity)\n- FBX (only mesh)\n- STL (only mesh)\n- OBJ \u0026 MTL (only mesh)\n- PNG for Textures\n\n**3D Specification:**\n\n- 1 Unique Meshes (5 material presets)\n- Rigged: Yes\n- Animated: No\n- 6 PBR Materials\n- 10 Textures 4096x4096\n- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)\n\n**Textures ZIP file:**\n\n- 15 Textures 4096x4096\n- Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack\n\n**Tris count:**\n\n- Military Boss - 16904 tris / 8472 verts\n\n**Unreal Engine Specification:**\n\n- Rigged with Epic Skeleton. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 46,474\n- Tris: 90,235\n- Verts: 45,771\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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Poly Count : 32,026 Verts Count : 46,044 Clean Topology and Low Poly Model.\n\n================================================\n\n**Features:**\n\nClean topology.\n\n- 46 Poses \n- 18 Face Expression \n- 7 Eye Brows \n- 10 Mouth Poses \n- 41 Hand Poses \n- 10 Animation \n\nAll models is completely UVunwrapped.\n\n================================================\n\n**Rig:**\n\nCharacter is Rigged for Blender.\n\n================================================\n\n**Animation:**\n\n- Idle,\n- Jog,\n- Run,\n- Run Escape,\n- Anxious Talk,\n- Freightened,\n- General Talk,\n- Scared,\n- Walk angry.\n- Walk Happy,\n- Walk Standard,\n\n11Animation are included.\n\n================================================\n\n**Hair:**\n\nrealistic Game Hair\n================================================\n\n**Texture and shader:**\n\nHigh Res PBR Textures. File Included.\n\n================================================\n\n**File Format:**\n\n- Blend ( Blender 3.4 )\n- FBX\n- OBJ , MTL\n- STL\n- GLB\n- DAE\n\n================================================\n\nFor More Visit Profile. For Contact Email.","imageAlt":"3D asset Pixar-Style Father Character Rigged","url":"https://www.cgtrader.com/3d-models/character/man/pixar-style-father-character-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qi3BW1FbZwKmXNTpt5LADXs4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dad%20Thumnail.jpg","gridUrl":"https://media.cgtrader.com/variants/Qi3BW1FbZwKmXNTpt5LADXs4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dad%20Thumnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/pixar-style-father-character-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5139841/b965efe629/pixar-style-father-character-rigged-3d-model-b965efe629.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2458328","type":"listingItem","attributes":{"id":2458328,"title":"Fireman Person - Oskar","price":30.0,"description":"Fireman 3D Model - Oskar\n\n· Organized scene with detailed layers and passes\n\n· Clean topology and high resolution textures\n\n· Fully rigged and animated with clothes\n\n·Textures are applied and packed into files (All the textures are also provided seperately for free access)\n\nModel includes full body and clothes, different high resolution maps for both body/face and clothes including diffuse, normal, reflection, gloss and displacement. All textures are from 1K and 2K/4K (body and face ). Poly counts are minimized without losing quality of model. Almost all files format are supported and native files are available in native fole formats: Blender; Cinema4D as well as 3Ds Max.\n\nEasy-to-use animation and face emotions control.\n\nReady to use Emotions Control under Data menu - using Shape key values\n\nSOFTWARE:\n\nBlender - .blend (native file for 2.8)\n\nStereolithography - .stl\n\n3D Studio - .3ds\n\nWavefront - .obj\n\nCollada - .dae\n\nAutodesk FBX - .fbx\n\nAutodesk 3Ds Max - .max (native file for 2020)\n\nCinema 4D - .c4d (native file for R21)","imageAlt":"3D asset animated Fireman Person - Oskar","url":"https://www.cgtrader.com/3d-models/character/man/fireman-person-oskar","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8GDpqw22DuEjJjGXsKGw3s7G/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Character_18_10.jpg","gridUrl":"https://media.cgtrader.com/variants/8GDpqw22DuEjJjGXsKGw3s7G/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Character_18_10.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/fireman-person-oskar","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2458328/41f37cd828/fireman-person-oskar-3d-model-41f37cd828.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5520395","type":"listingItem","attributes":{"id":5520395,"title":"Construction Jobs - Painter","price":14.8,"description":"3D model made in Blender (4.1) (FBX file)\n\nThis model contains:\n\nConstruction Jobs - Painter (Blend \u0026 FBX File)\n\nStatic and Animation\n\n3D Details : Subdiv 0 : Verts : 18.492 Faces : 18.046 Tris : 35.112","imageAlt":"Construction Jobs - Painter 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/construction-jobs-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zv9gC2Ed3Lx3ZPcRGuu1wQA7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_Cover.jpg","gridUrl":"https://media.cgtrader.com/variants/zv9gC2Ed3Lx3ZPcRGuu1wQA7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_Cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/construction-jobs-painter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5520395/cb5ffcfab6/construction-jobs-painter-3d-model-cb5ffcfab6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"712052","type":"listingItem","attributes":{"id":712052,"title":"Fisherman  - 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Modular - Rigged - Animated","price":71.2,"description":"IMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n____________________________________\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n____________________________________\n\n- 2. (New version - UE 5.1) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n____________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n____________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n\n____________________________________\n\n- PLAY/MODULAR (New version - UE 5.1) https://www.youtube.com/watch?v=wclI4F0lLyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=wUak5gWNjEc\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n____________________________________\n\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n____________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n____________________________________\n\nDETAILS:\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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Units used: Centimeters. The character is 180 cm tall**\n\n ............................................. .............................................\n\n**Rigged In Maya 2014**\n\n ............................................. .............................................\n\n**Animation Availble Formate:\nMaya(ma,mb),Max,FBX**\n\n ............................................. .............................................\n\n**Animation Frame Rate:**\n\n- 01: Walk animation \u003e 1 to 24\n- 02: turn leftback and rightback \u003e 30 to 140 \n- 03:IDle animation 140 to 250\n- 04 :Run animation \u003e\u003e 260 to 284 \n- 05: look left right 300 to 400\n- 06:sitting on chier animation 400 tp 800\n\n ............................................. .............................................\n\n**Size **\n\n- Vertex :3780\n- Edges  :7549\n- Faces  :3775\n- Tris   :7389\n- UVs    :4251\n\n ............................................. .............................................\n\n**Model Foramte:**\n\n- Blender \n- Max 2014\n- 3ds \n- Maya 2014 (ma,mb)\n- fbx\n- obj\n\n ............................................. .............................................\n\n**Textures:**\n\n- 01: head diffuse and normal 2048X2048\n- 02: shuit diffuse and normal 2048X2048\n\n ............................................. .............................................\n\nNote - Attach video and more screen shot so please check all....","imageAlt":"Man Rigged And Animated Character 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/man-rigged-and-animated-character-f13e7fb4-30d5-4971-a3df-c009586ef4f4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7ZYrzKogq3Hij7yk88eX5oi6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pose.jpg","gridUrl":"https://media.cgtrader.com/variants/7ZYrzKogq3Hij7yk88eX5oi6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pose.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/man-rigged-and-animated-character-f13e7fb4-30d5-4971-a3df-c009586ef4f4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2561980/10fd6c26ef/man-rigged-and-animated-character-3d-model-10fd6c26ef.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5397620","type":"listingItem","attributes":{"id":5397620,"title":"oldman avatar","price":45.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton,have tpos files..\n\n2.The Maya2020 format model has Arnold materials, bindings and a workin animation\n\n3.The C4D format model has default materials, bindings and a workin animation.\n\n4.The blender format model has default materials,no binding ,have tpos .\n\nPlease note :that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. 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(First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n______________________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n______________________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n______________________________________________\n\n- PLAY/MODULAR (New version - UE 5.1) https://www.youtube.com/watch?v=lcKlXIGtrU4\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=vfeE_idE_k4\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n______________________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n______________________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n______________________________________________\n\nDETAILS:\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\nRigged: to UE5 Skeleton, Manny:(Yes) - First Version\nRigged: to MH skeleton:(Yes) - New Version\nMorph: (Yes)\nAnimated:(Demo)\nCloth Simulation No)\nAnimation types (Root Motion/In-place):(No)\nNumber of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 27,494\n- Tris: 53,842\n- Verts: 27,579\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 16\n- Number of Textures: 43\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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They can be downsized without losing quality if needed.\r - 10 bodies, 12 pants, 12 shoes, 10 heads, 5 beards, 5 haircuts, 3 hands\r - 10 linked misc objects: axe, bucket, cudgel, firewood, hammer, pick, pint, pitchfork, sack and a sickle.\r - 65 animations !\r Triangles count:\r ~ 3000 per full character.\n\nFormats included:\n\n.b3d (Blitz3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .max (3dsmax 9.0) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .unitypackage \r .x (XNA)\n\nAnimations:\n\n000 - 009 T-pose\r 010 - 040 walk\r 045 - 075 walk-back\r 080 - 110 walk-right-45\r 115 - 145 walk-left-45\r 150 - 180 strafe-right\r 185 - 215 strafe-left\r 220 - 240 run\r 245 - 265 run-right-45\r 270 - 290 run-left-45\r 295 - 325 run-jump\r 330 - 365 jump\r 370 - 400 roll-left\r 400 - 430 roll-right\r 430 - 460 roll-forward\r 460 - 490 roll-backward\r 490 - 590 idle-1\r 590 - 780 idle-2\r 790 - 800 gethit-1\r 800 - 815 gethit-2\r 830 - 880 death-1\r 885 - 930 death-2\r 930 - 990 get-up\r 990 - 1020 attack-1\r 1020 - 1050 attack-2\r 1060 - 1120 spell-cast\\_01\r 1120 - 1180 spell-cast\\_02\r 1190 - 1210 attack\\_axe\\_01\r 1210 - 1230 attack\\_axe\\_02\r 1230 - 1250 attack\\_axe\\_03\r 1255 - 1310 axe-work\\_01\r 1315 - 1340 hummer-work\\_02\r 1350 - 1390 pick-work\\_01\r 1400 - 1450 sickle-work\\_01\r 1455 - 1510 pitchfork-work\\_01\r 1515 - 1590 sack\\_pick\\_up\r 1595 - 1635 sack\\_carry\r 1640 - 1680 sack\\_drop\r 1680 - 1720 firewood\\_pick\\_up\r 1725 - 1765 firewood\\_carry\r 1770 - 1790 firewood\\_drop\r 1800 - 1850 greeting\r 1850 - 1890 bow\r 1890 - 1950 talk2\r 1950 - 1990 talk3\r 1990 - 2030 disagree\r 2030 - 2070 angry\r 2070 - 2130 calling\r 2130 - 2190 waving\r 2190 - 2240 cheer\r 2240 - 2290 applause\r 2290 - 2390 talk4\r 2390 - 2490 talk5-hands-crossed\r 2490 - 2590 agresive\r 2590 - 2610 sit\\_chair\r 2610 - 2700 sit\\_idle\r 2705 - 2800 sit\\_drinking\r 2800 - 2865 sit\\_cheer-beer\r 2865 - 2910 sit\\_calling\r 2910 - 2960 sit\\_hand-wipe\r 2960 - 3040 sit\\_talk\r 3040 - 3240 sit\\_eat\r 3240 - 3260 get\\_up\r 3260 - 3310 lay\\_ground\r 3310 - 3410 sleep\\_idle\n\n","imageAlt":"animated 3DRT - Peasants Construction Kit","url":"https://www.cgtrader.com/3d-models/character/man/3drt-peasants-construction-kit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EdgBdKfDSGiqeTHBniWzMojV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-peasants-construction-kit-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/EdgBdKfDSGiqeTHBniWzMojV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-peasants-construction-kit-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/3drt-peasants-construction-kit","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/129311/82153fc131/3drt-peasants-construction-kit-3d-model-82153fc131.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4671791","type":"listingItem","attributes":{"id":4671791,"title":"Man - Martial Uniform 2 - Modular - Rigged","price":79.2,"description":"- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- UE 5.2 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n\n________________________________\n\n- PLAY/MODULAR (UE 5.2) https://youtu.be/EAFGHNkVpUg\n- Live Link Face - https://www.youtube.com/watch?v=AWRWU3emthI\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\nGENERAL:\n\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 31,472\n- Tris:  61,825\n- Verts: 31,237\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512   (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man - Martial Uniform 2 - Modular - 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/man-martial-uniform-2-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vjdwa5Q2epbbKgGUWEBjRz2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/Vjdwa5Q2epbbKgGUWEBjRz2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-martial-uniform-2-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4671791/78b64f5ee3/man-martial-uniform-2-modular-rigged-3d-model-78b64f5ee3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4280487","type":"listingItem","attributes":{"id":4280487,"title":"West Cowboy 2","price":25.0,"description":"3D model of a West cowboy ( gun included ). The model includes bones and several animations example. Model ideal to be used in games, advertising and video production. Low-poly models to be used easily in any project.\n\n- Rendered in Arnold for 3D Studio Max 2022 and 2020\n- Including MAX 2022 Scanline, 2021, 2020 and 2019, FBX, OBJ and Blend 3.3 formats\n- The textures of the model are applied with UV Unwrap.\n- All materials and textures are included.\n- Bones Rigged\n- Animations examples (walk - idle - gun fire - run)\n- Maps -png (1024 x 1024) - 31869 polygons 16417 triangles","imageAlt":"West Cowboy 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/west-cowboy-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oAHugTWwysj9KJuRiDCKFHMj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/oAHugTWwysj9KJuRiDCKFHMj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/west-cowboy-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4280487/c1729cf542/west-cowboy-2-3d-model-c1729cf542.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3197950","type":"listingItem","attributes":{"id":3197950,"title":"Holographic crypto card NFT Template - animated in Blender","price":49.0,"description":"Create your own NFT collectible card faster: This is a complete 3D scene displaying a holographic cryptocollectible card, with 2 layers of perpsective, to give it a nice effect. This asset is for anyone who'd like to save some time making their own NFT. \n\n**The pack includes:**\n\n- 3D model of a collectible card, rigged and animated rotating (UVs are clean and unwrapped).\n- Holographic shading: card's setup such as when it rotates, there is a holographic effect that makes your card look shiny/rare. You can disconnect that effect in the shader's node.\n- A glass layer in front of the card to display the card's title and number with a shiny effect.\n- Lighting and render-ready setup made in Blender 2.91.0, with Eevee.\n- Card exported in OBJ and FBX formats, so you can also use the 3D model in any other software.\n- Textures (including HDRI map), Compositing nodes and Shading ready.\n- A .PSD File for your to easily change the asset's displayed artwork and write whatever you like in the template.\n- Compositing nodes setup for you to render the asset from Blender directly with a soft lens distortion and a vignetting effect.\n\nThe model is clean and in quads, allowing you to also modify the content as you please. I kept the level of polygons low enough so the scene doesn't lag.\n\n**Process:**\n- Render on compositing tab.\n- I included an organized photoshop file for you to easily change the text/art and generate the texture for each layer of the card.\n- Simple disclaimer: make sure to connect each texture file to your shaders if they are not properly rendering upon opening. Our computer paths are simpy different :) \n\nI have more NFT assets available on my profile, come and check out my collection for Blender and Maya.\n\nCopyright: You are not allowed to get this 3D model, modify it (or not) and sell it again on any 3D marketplace. This 3D asset should be used as a template for you to create your own art/create your own NFTs only.","imageAlt":"3D model Holographic crypto card NFT Template - animated 1","url":"https://www.cgtrader.com/3d-models/various/various-models/holographic-crypto-card-nft-template-animated-in-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9NpZCTib2h3WFxfu3bQhS6cB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/9NpZCTib2h3WFxfu3bQhS6cB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/holographic-crypto-card-nft-template-animated-in-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/3197950/bdeb55088c/holographic-crypto-card-nft-template-animated-in-blender-3d-model-bdeb55088c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5474456","type":"listingItem","attributes":{"id":5474456,"title":"china Warrior","price":45.0,"description":"1.The MAX2016 format model comes with Vray materials and a workin animation, using the Bip skeleton,have tpos files.\n\n2.The Maya2020 format model has Arnold materials, bindings and a workin animation.\n\n3.The C4D format model has default materials, bindings and a workin animation.\n\n4.The blender format model has default materials,no binding ,have tpos .","imageAlt":"china Warrior 3D model","url":"https://www.cgtrader.com/3d-models/character/man/china-warrior-6486593c-dab2-4754-a452-96d6919d02c1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k68YaM7uptXQSGXtkzpK6X7e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/k68YaM7uptXQSGXtkzpK6X7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/china-warrior-6486593c-dab2-4754-a452-96d6919d02c1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5474456/cc35446d81/china-warrior-3d-model-cc35446d81.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4606793","type":"listingItem","attributes":{"id":4606793,"title":"Man in Overalls 1 - Modular - Rigged","price":79.2,"description":"\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n___________________________________________\n\n- There are 2 versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n\n___________________________________________\n\n- 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n___________________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. 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