{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"bird","file_types":null},"browser_attributes":{"title":" Animated Bird 3D Models","description":"Explore fully animated Bird 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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VFX Grace ","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThis is a European roller model with multiple 4K UDIM maps, fur, rigging and animations. The rigging is detailed enough to control each feather separately or multiple feathers in batches, and controllers that fold the wings are available. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of feathers, body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nAll feathers: vertices 262,992; polygons 182,466\u003cbr\u003e\nBody: vertices 32,291; polygons 32,232\u003cbr\u003e\nEyes: vertices 3,144; polygons 3,136\u003cbr\u003e\nTotal: vertices 298,427; polygons 217,834\u003cbr\u003e\n\nProject Format\t**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_BodyFeathers_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_ChinFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_EarFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather01_Normal.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_Feather_BaseColor.1001-1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A2_EuropeanRoller_WingFeather_U_Normal.1003.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nROOT controls the entire model, and its customized attribute Head_Follow controls whether the head rotates following the parent controller; IK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode; Leg_IK/FK.L and Leg_IK/FK.R control the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_gravity_a and CTR_gravity_b control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.\u003cbr\u003e\nCTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b are controllers of the jaw.\u003cbr\u003e\nCTR_pupil.L and CTR_pupil.R are controllers of the eyes.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the winkle.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Tail folds and unfolds the tail feathers by Location.\u003cbr\u003e\nThere are more detailed controllers of the body and the claws.\u003cbr\u003e\nEach feather comes with a separate controller, which makes it possible to control each feather separately or all feathers entirely.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-265\u003cbr\u003e\nUnlooped tweet animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\nEuropean roller, coraciidae, blue, bird, animal, feather, Blender, Cycles\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model EuropeanRoller VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A2_EuropeanRoller_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/3j5HHMKTxeYqvzWAaLAkM99T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A2_EuropeanRoller_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/europeanroller-vfx-grace-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4792018/1e239d42e9/europeanroller-vfx-grace-3d-model-1e239d42e9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2980384","type":"listingItem","attributes":{"id":2980384,"title":"Sparrow flying in air","price":90.0,"description":"Sparrow 3D model\u003cbr\u003e\n\u003cbr\u003e\n13 Animations in-place\u003cbr\u003e\n6 Textures (4096x4096) and (2048x2048)\u003cbr\u003e\n2 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n2368 quad polygons on this mesh\u003cbr\u003e\n2723 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nT_Sparrow_D\u003cbr\u003e\nT_Sparrow_N\u003cbr\u003e\nT_Sparrow_S\u003cbr\u003e\nT_SparrowWings_D\u003cbr\u003e\nT_SparrowWings_N\u003cbr\u003e\nT_SparrowWings_S\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nfallin(390-425)\u003cbr\u003e\nfly(355-360)\u003cbr\u003e\nflyleft(428-433)\u003cbr\u003e\nflyright(436-441)\u003cbr\u003e\nhop(316-324)\u003cbr\u003e\nhopleft(444-452)\u003cbr\u003e\nhopright(455-463)\u003cbr\u003e\nidle1(0-200)\u003cbr\u003e\nidle2(200-245)\u003cbr\u003e\nlanding(363-387)\u003cbr\u003e\npeck(278-313)\u003cbr\u003e\npreen(245-275)\u003cbr\u003e\ntakeoff(327-352)\u003cbr\u003e","imageAlt":"3D asset animated Sparrow flying in air","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-7b394a8d-ffbf-4d39-b52e-71f2ddc179b6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VdiqK9pHoXNphs1squrEu3Pu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sparrow_Screenshot_02.jpg","gridUrl":"https://media.cgtrader.com/variants/VdiqK9pHoXNphs1squrEu3Pu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sparrow_Screenshot_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-7b394a8d-ffbf-4d39-b52e-71f2ddc179b6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2980384/8b73ed2365/sparrow-flying-in-air-3d-model-8b73ed2365.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"689131","type":"listingItem","attributes":{"id":689131,"title":"White Dove Animated","price":99.0,"description":"The scene includes  original mesh with full Modifiers History.\nDifferent 8K bitmaps including diffuse, specular, reflection, refraction, displacement and translucency, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.\nModifiers History allows you to deeply customize the model, each modifier is properly named after its effect on the model.\nThe scene is organized in properly named Layers.\n\n\n**SOFTWARE**\n-\t3dsMax [Vray \u0026 Scanline]\n-\tMaya [Vray, Arnold \u0026 Maya Software]\n-      Cinema 4D [Default Render]\n-      Blender – Cycles Render – _**only Flight Loop animation**_\n-\tFBX (Geometry, UV's, Animation)\n-\tOBJ (Geometry, UV's)\n-\tCollada (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n-\tVery detailed 8K textures.\n-\t3dsmax and Maya versions include Vray materials/shaders and scene setup.\n\n**POLYS/VERTEX**\n- Dove\t3.514 / 4.695\n\n**SCENE SETUP**\n\n**_*Blender version only Wings spread and Flight Loop_**\n\nFrames\n- -5\t\tWings spread\n- 0\t        \tWings folded\n- 10\t\t        Wings folded pose\n- 20\t\t        Wings open\n- 40\t\t        Flight pose\n- 50 – 69\t\tFlight loop\n- 100\t\tLanding pose","imageAlt":"3D White Dove Animated bird","url":"https://www.cgtrader.com/3d-models/animal/bird/white-dove-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YSxQU1vsicpf2HADWHDHmhAB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dove_White_00.jpg","gridUrl":"https://media.cgtrader.com/variants/YSxQU1vsicpf2HADWHDHmhAB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dove_White_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-dove-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/689131/d94424e5d1/white-dove-animated-3d-model-d94424e5d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3652586","type":"listingItem","attributes":{"id":3652586,"title":"Carrion Crow Animated VFX Grace","price":495.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis carrion crow model has 4K UDIM maps of the body, 6K maps of the feathers, fur, rigging with a preset of folding wings, and 7 animations. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of Body, eyelids, pupils, corneas, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,401; polygons 13,400\u003cbr\u003e\nEyelids: vertices 5,472; polygons 5,016\u003cbr\u003e\nPupils: vertices 820; polygons 864\u003cbr\u003e\nCorneas: vertices 724; polygons 768\u003cbr\u003e\nTongue: vertices 212; polygons 212\u003cbr\u003e\nFeathers: vertices 418,408; polygons 298,657\u003cbr\u003e\nTotal: vertices 439,037; polygons 318,917\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Specular.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, and the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, which is not scalable. And it has customized attributes: Feather_Form_Switchover fixes the shape of folded feathers; WingFeather_Switchover controls whether the small feathers on the wings are displayed/rendered when the wings are folded.\u003cbr\u003e\nCTR_gravity_a has multiple cuscomized attributes: Abdomen_Alter controls the breathing of the belly; Neck_Alter fixes the deformation of the neck caused by head raising.\u003cbr\u003e\nCTR_neck_a has multiple customized attributes: \"Head follow rotation\" controls whether the head rotates following the parent controller, and \"Neck follow rotation\" controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs, and its customized attribute IK-FK controls the non-seamless IK/FK switch of the legs; \"Limit leg stretching\" controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_ankle.L and CTR_ankle.R control the heels raising in IK mode, and whether the hind toes rotate by customized attribute Toe_Follow_Rotation.L/R.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_wing_b.L.001, CTR_wing_b.L and CTR_wing_b.R control the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nEach feather has skinned bones, an FK controller, a bending controller. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Flight01 animation at 30 fps, frame range 0-17\u003cbr\u003e\nLoopable Flight02 animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-30\u003cbr\u003e\nUnlooped LandingTweet animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-332\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-215\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, just with Render enabled.\u003cbr\u003e\n\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e\n","imageAlt":"Carrion Crow Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A7_CarrionCrow_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3652586/716155507f/carrion-crow-animated-vfx-grace-3d-model-716155507f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4314072","type":"listingItem","attributes":{"id":4314072,"title":"Lazuli Bunting Bird Animated VFX Grace","price":160.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality lazuli bunting model with 4K maps, rigging, 4 animations and fur. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyelids, third eyelids, lens, oral cavity, pupils, tongue, wing feathers, tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 6,891; polygons 6,874\u003cbr\u003e\nEyelids: vertices 11,152; polygons 10,880\u003cbr\u003e\nThird eyelids: vertices 1,156; polygons 1,216\u003cbr\u003e\nLens: vertices 964; polygons 1,024\u003cbr\u003e\nOral cavity: vertices 1,469; polygons 1,416\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nTongue: vertices 102; polygons 100\u003cbr\u003e\nWing feathers: vertices 5,950; polygons 4,200\u003cbr\u003e\nTail feathers: vertices 1,305; polygons 936\u003cbr\u003e\nTotal: vertices 30,209; polygons 27,926\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Body_BaseColor.png, 6144*6144\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Body_Normal.png, 6144*6144\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Body_Roughness.png, 6144*6144\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Feather01_B_BaseColor.png, 6144*6144\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Feather01_F_BaseColor.png, 6144*6144\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Feather02_B_BaseColor.png, 8192*8192\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Feather02_F_BaseColor.png, 8192*8192\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Feather03_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Belly_Feather_Blue_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Belly_Feather_Orange_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Belly_Feather_Pale_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Belly_Feather_Pale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Body_White_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_Hair_Tail_Feather_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A5_LazuliBuntingMale_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCtrl_Global_Control controls the entire model.\u003cbr\u003e\nCtrl_IK_Shin.L and Ctrl_IK_Shin.R control the legs, and their customized attribute IK/FK controls the non-seamless control of IK/FK of the legs.\u003cbr\u003e\nCtrl_Neck_Rotate controls the neck, and its customized attribute Neck Pin controls whether the neck rotates following the spine; Neck_Ro controls whether the head rotates following the neck.\u003cbr\u003e\nCtrl_HandBone_StretchBone controls the head.\u003cbr\u003e\nCtrl_SpineControl controls the latter center of gravity of the body.\u003cbr\u003e\nCtrl_FlyControl controls the former center of gravity of the body.\u003cbr\u003e\nCTR_Paw_Hold.R and CTR_Paw_Hold.L control the claws.\u003cbr\u003e\nCtrl_CollectWing.R and Ctrl_CollectWing.L control the folding of wing feathers by Location.\u003cbr\u003e\nCtrl_CollectTailFeather controls folding tail feathers by Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wing and tail feathers conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-16\u003cbr\u003e\nUnlooped JumpAndTweet animation at 60 fps 0-300\u003cbr\u003e\nUnlooped LandAndTweet animation at 60 fps 0-300\u003cbr\u003e\nUnlooped Tweet animation at 60 fps 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D model Lazuli Bunting Bird Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/lazuli-bunting-bird-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fj2VEZwzKYwwZN7LmWcG93H5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A5_LazuliBuntingMale_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/fj2VEZwzKYwwZN7LmWcG93H5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A5_LazuliBuntingMale_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/lazuli-bunting-bird-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4314072/ee361fffa3/lazuli-bunting-bird-animated-vfx-grace-3d-model-ee361fffa3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2593526","type":"listingItem","attributes":{"id":2593526,"title":"Realistic Animated White Dove Low-poly","price":129.0,"description":"Realistic Animated White Dove Low Poly Model With Realistic Animations, \n\nplease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 4.3 (Eevee Material + Cycle Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"Realistic Animated White Dove Low-poly 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-white-dove-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/61obhWNu529rDDMD8Q6EQGrJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/WhiteDoveTitle.jpg","gridUrl":"https://media.cgtrader.com/variants/61obhWNu529rDDMD8Q6EQGrJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/WhiteDoveTitle.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-white-dove-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593526/e4c995b937/realistic-animated-white-dove-low-poly-3d-model-e4c995b937.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3672478","type":"listingItem","attributes":{"id":3672478,"title":"Sparrow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3518312","type":"listingItem","attributes":{"id":3518312,"title":"Budgerigar Animated VFX Grace","price":494.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThese are two realistic 3D budgerigar models with multiple 4K maps, feathers, rigging and animations. The rigging allows users to control every feather. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThe models consist of body, eyelids, films, pupils, irises, toes, tongue, body feathers, wing feathers and tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 19,222; polygons 19,204\u003cbr\u003e\nEyelids: vertices 6,080; polygons 5,760\u003cbr\u003e\nFilms: vertices 514; polygons 512\u003cbr\u003e\nPupils: vertices 1,636; polygons 1,664\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nToes: vertices 3,128; polygons 3,112\u003cbr\u003e\nTongue: vertices 160; polygons 152\u003cbr\u003e\nBody feathers: vertices 217,587; polygons 172,748\u003cbr\u003e\nWing/tail feathers: vertices 14,310; polygons 10,880\u003cbr\u003e\nTotal: vertices 263,857; polygons 215,312\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_BK_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_BK_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_ID.jpg, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_TailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Tongue_BK_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather04_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather05_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather05_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather06_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_BK_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_BK_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_ID.jpg, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_TailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Tongue_BK_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather06_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine rigging, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nThere are two sets of skeletons: one for the wings and one for the body.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire body, and are scalable.\u003cbr\u003e\nCTR_Root_a has multiple customized attributes:\u003cbr\u003e\n1. a_IKFK_leg.L and b_IKFK_leg.R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\n2. c_IK_Stretch_leg.L and d_IK_Stretch_leg.R control whether the legs can be stretched in IK mode.\u003cbr\u003e\n3. e_IKFK_neck switches the IK/FK of the neck.\u003cbr\u003e\n4. g_head_follow controls whether the head rotates following CTR_BackGravity.\u003cbr\u003e\n5. h_CTR_Twich is to display/hide some small stretch controllers.\u003cbr\u003e\n6. i_head_independent controls whether the neck rotates following the CTR_BackGravity in IK mode.\u003cbr\u003e\n7. j_IK_neck_seldom is to display/hide infrequently used IK controllers of the neck.\u003cbr\u003e\n8. k_wing_follow controls whether the wings rotate following CTR_BackGravity.\u003cbr\u003e\n9. l_head_FollowRoot controls whether the neck rotates following CTR_Root_b in IK mode; when this is enabled, g_head_follow will be ignored.\u003cbr\u003e\nm_wing_FollowRoot controls whether the wings rotate following CTR_Root_a, when this is enabled, k_wing_follow will be ignored.\u003cbr\u003e\nCTR_right_wing_fold and CTR_left_wing_fold control the folding of the wings by Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the extension and flexion of the feathers on the tail.\u003cbr\u003e\nThe toes have fine controllers to make subtle movements.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-7\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThere are no object that controls feather surface deformation in the attached FBX model.\u003cbr\u003e\nTo reset the initial pose of the model in JF0L811A6_Budgerigar_Couple_Fly_2.83.5, please set a_IKFK_leg.L/R under CTR_Root_a to 0, then press A to select all controllers, and press \u003cALT\u003e+G, \u003cALT\u003e+R, \u003cALT\u003e+S.\u003cbr\u003e","imageAlt":"3D model Budgerigar Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1T1gxjuVn3SCJgSFY6QKmbfG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A6_Budgerigar_Display_C_01.jpg","gridUrl":"https://media.cgtrader.com/variants/1T1gxjuVn3SCJgSFY6QKmbfG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A6_Budgerigar_Display_C_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3518312/bbcd9b0c6e/budgerigar-animated-vfx-grace-3d-model-bbcd9b0c6e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4285126","type":"listingItem","attributes":{"id":4285126,"title":"Animated Falcon","price":149.0,"description":"Rigged and animated high detailed falcon. Clean topology and high res 4K textures.\nDifferent 4K bitmaps including diffuse, specular, glossiness, opacity and displacement, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.\n\n\n**SOFTWARE**\n\n- 3ds Max – Standard \u0026 Vray\n- Maya – Standard \u0026 Arnold\n- Cinema4D – Standard\n- Blender – Cycles Render\n- Alembic\n- FBX\n- OBJ (Static Geometry, UV´s, Textures)\n\n\n**TEXTURES / SHADERS**\n\n- \t4K textures (Color, Specular Color, Specular Level, Glossiness, Displacement, Bump, Opacity/Transparency)\n- \tPBR Materials\n\n**POLY COUNT** \n\n\t\t  Faces / Verts\n\n- \t\t   5511 / 4068\n\n**SCENE SETUP**\n\n Frames\n\n- 00\t\tNeutral Pose\n- 20\t\tWings Folded\n- 30-47\t\tFlight Loop\n- 47-220\tExtended Flight\n","imageAlt":"Animated Falcon 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-falcon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AksoP3x6dv7T1cfAxjYsYQtz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Falcon_00_Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/AksoP3x6dv7T1cfAxjYsYQtz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Falcon_00_Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-falcon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4285126/92929de446/animated-falcon-3d-model-92929de446.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6592665","type":"listingItem","attributes":{"id":6592665,"title":"Phoenix ","price":65.0,"description":"**PHOENIX DRAGON 3D MODEL**\n- Formats: Blender Project file (with fully rigged armature \u0026 animations), animated FBX.\n- Software requirement: Blender (version 4.2 - higher version).\n- Render engine: Cycles \u0026 EEVEE\n- Polycount: 205708 polygons (include Feather Alpha Cards.\n- Feather format: Alpha Cards, optimized for render speed, no particles system requirement.\n- Textures: 8 Materials, 2048 - 4096 resolution (Base Color, Ambient Occlusion, Roughness, Normal Map, Subsurface Scattering, Opacity)\n- Model size: 2.45m wingspan x 2m length x 0.5m height\n- Addons requirement: No\n- Animations list:  Idling, Take Off, Landing, Intimidate, Hit React, Flying, Flying Left, Flying Right, High Speed Flying, Gliding, Gliding Left, Gliding Right, Hovering.\n- Note: The render quality depends on each user’s render engine when used outside of Blender. In addition, when importing into other software, you may need to set up the materials again using the texture maps I provided, due to differences in material systems between softwares.\n- Concept: designed by me - HuyKhoi2407.\n- If you encounter any problems or errors with this product, please contact me, I am always happy to assist you. Sometimes I can reply a little late due to time zone difference, so please forgive me, and sorry if my English is not good.","imageAlt":"3D asset animated Phoenix","url":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hzdwt9g1mde05kuwt7ki73pof4o3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/phoenix%20thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/hzdwt9g1mde05kuwt7ki73pof4o3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/phoenix%20thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6592665/5c012ce42b/phoenix-3d-model-5c012ce42b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5111450","type":"listingItem","attributes":{"id":5111450,"title":"Seagull Animation - VFX Grace","price":467.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality seagull model with maps, hair cards, rigging, 5 animations and a realistic muscle structure. In addition, there are complex feather cards and maps, with a total number of 540,000 faces for all the feathers which significantly increase the realism. Fine rigging makes it possible to control every feather and more details for the animation. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, tongue, claws and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,602; polygons 10,574\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,304\u003cbr\u003e\nTongue: vertices 355; polygons 344\u003cbr\u003e\nClaws: vertices 3,824; polygons 3,802\u003cbr\u003e\nFeathers: vertices 732,488; polygons 543,986\u003cbr\u003e\nTotal: vertices 919,716; polygons 717,772\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_Height.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_SSS.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Tail2Feather_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Bump.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_FK_follow controls whether the head rotates following CTR_spineroot_a.001;\u003cbr\u003e\nNeck_FK_follow controls whether the neck rotates following CTR_spineroot_a.001 in FK mode;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK controllers of the neck;\u003cbr\u003e\nNeck_IK_follow controls whether the head rotates following CTR_spineroot_a.001 in IK mode;\u003cbr\u003e\nCTR_spineroot_a.001 controls the movement of the center of the body.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_foot_a.L and CTR_foot_a.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FK_thigh.L, CTR_FK_shin.L, CTR_FK_foot.L, CTR_FK_thigh.R, CTR_FK_shin.R and CTR_FK_foot.R are leg controllers.\u003cbr\u003e\nCTR_leg_setting.L and CTR_leg_setting.R comes with two customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK mode of the legs;\u003cbr\u003e\nIK_repair_joggle fixes the shaking of legs when the feet are not moving much on the Z axis.\u003cbr\u003e\nCTR_jaw_b opens the mouth.\u003cbr\u003e\nCTR_foldtailwing controls the folding and unfolding of the tail.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R fold the wings with Location quickly and conveniently, and improve the efficiency.\u003cbr\u003e\nEach feather comes with skinned bone and a separate FK controller, detailed controller and bending controller. Fine rigging makes it possible to control every feather conveniently. Besides, there are some controllers which are to bend, rotate, fold and unfold all the feathers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped Look01 animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped Look02 animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-290\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome objects for feather rigging in the project are not rendered or exported.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Seagull Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0T_Seagull_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0T_Seagull_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5111450/5afa0a2b74/seagull-animation-vfx-grace-3d-model-5afa0a2b74.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2593645","type":"listingItem","attributes":{"id":2593645,"title":"Realistic Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"3D asset Realistic Animated Rock Pigeon","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PigeonTitle_.jpg","gridUrl":"https://media.cgtrader.com/variants/eFcSDGdoTw9hqxwMFBD6SXsL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PigeonTitle_.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-rock-pigeon-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593645/5741b87fdc/realistic-animated-rock-pigeon-3d-model-5741b87fdc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"361","type":"listingItem","attributes":{"id":361,"title":"Animated Bald Eagle","price":129.0,"description":"The scene includes original mesh with full Modifiers History.\nDifferent 8K bitmaps including diffuse, specular, reflection, refraction, and displacement, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n\n-\t3dsMax Scanline \u0026 Vray\n-\tMaya [Vray, Arnold \u0026 Maya Software]\n-      Cinema4D \n-      Blender Cycles Render\n-\tFBX \n-\tCollada (Geometry, UV's)\n-\tOBJ (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n\n-\tVery detailed 8K textures.\n-\t3dsmax versions include Scanline/Standard and Vray materials/shaders scene setups.\n-\tMaya version is Maya Software with standard shaders.\n\n**POLYS**\n\n- Eagle\t26.565\n\n**SCENE SETUP**\nFrames\n\n- 00-29\t\tPoses\n- 30-250\t\tAttack\n- 250-455\tFlight Loop","imageAlt":"3D model animals Animated Bald Eagle","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-bald-eagle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VY2HRmGX4nUEsgBfW4v3xqe5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eagle-Bald-00.jpg","gridUrl":"https://media.cgtrader.com/variants/VY2HRmGX4nUEsgBfW4v3xqe5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eagle-Bald-00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-bald-eagle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/361/4c44ec1347/animated-bald-eagle-3d-model-4c44ec1347.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4769767","type":"listingItem","attributes":{"id":4769767,"title":"Pigeon","price":128.0,"description":"Film and Television White Pigeon Beautiful Pigeon Seagull White Pigeon Realistic Carrier Pigeon Peace Pigeon Flying Bird Carrier Pigeon Wild Pigeon Bird Model\n\nFile format:\n\n-3ds Max 2016 V-Ray Version 3.2 fbx obj\n\nTexture:\n\nBody 4096 * 4096 (diffuse reflection, opacity)\n\npigeon\n\nFace: 12260\n\nPoint: 12429\n\nbranch\n\nFace: 2578\n\nPoint: 2580\n\nThe max file contains a set of controllers that manipulate animation in detail.\n\nThe controller controls speed, amplitude, fluctuation, motion, and rotation. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality egret model with 4K maps, realistic fur, rigging and a flying animation. The rigging follows real bones. The wings come with a folding controller, and can be switched between IK/FK. The legs and neck can also be switched between IK/FK. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 12,840; polygons 12,788\u003cbr\u003e\nEyes: vertices 2,500; polygons 2,496\u003cbr\u003e\nFeathers: vertices 7,366; polygons 5,088\u003cbr\u003e\nTongue: vertices 137; polygons 128\u003cbr\u003e\nTotal: vertices 22,843; polygons 20,500\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L811A3_Egret_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Feather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L811A3_Egret_Feather_Normal.jpg, 2048*2048\u003cbr\u003e\nJF0L811A3_Egret_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L811A3_Egret_Hair_Alpha.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Body controls the center of gravity of the body, and its customized attribute Head_Follow controls whether the head moves following it in IK mode; Neck_ikfk controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_SpineBack, CTR_Tail_.001, CTR_Tail_.002 and CTR_SpineMid are spine controllers of the body.\u003cbr\u003e\nCTR_neck.001 is the controller of the root of the neck.\u003cbr\u003e\nCTR_Head and CTR_Head.001 are head controllers.\u003cbr\u003e\nCTR_CloseWing.L and CTR_CloseWing.R control the folding of wings by Location.\u003cbr\u003e\nCTR_CloseTail controls the folding and unfolding of the feathers on the tail by Location.\u003cbr\u003e\nCTR_FootRoot.R and CTR_FootRoot.L are IK controllers of the legs, and its customized attribute L-Leg-IK-FK and R-Leg-IK-FK control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nCTR_ArmIK.L and CTR_ArmIK.R are IK 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Death (stand,fly and etc.). Turn Left/Right (stand, fly), Eat, Hit (Front,Back,Middle) and etc.\nAll animations you can see in the video.\n\n","imageAlt":"Seagull 3D asset animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/animal/bird/seagull-9a5dc4eb-051b-4e25-80aa-1732f03afb80","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j4ZS746ote8aTfbprN1VhPJS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/j4ZS746ote8aTfbprN1VhPJS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/seagull-9a5dc4eb-051b-4e25-80aa-1732f03afb80","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3541829/1bfcbd6ce4/seagull-3d-model-1bfcbd6ce4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3795169","type":"listingItem","attributes":{"id":3795169,"title":"CROW - BLENDER - Rigged and Animated","price":70.0,"description":"**CROW - BLENDER** \u003cBR\u003e\n\u003cBR\u003e\nRigged and Animated for Blender 3.1 and up and for 3DS Max version 2020 and up\u003cBR\u003e\n\u003cBR\u003e\nFormats:\u003cBR\u003e\nBlender - BSDF\u003cBR\u003e\n3DS Max 2020 - Arnold\u003cBR\u003e\nFBX - Binary and ASCII \u003cBR\u003e\n\u003cBR\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------------------\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nCROW3-Flyloop\u003cBR\u003e\nCROW3-Land\u003cBR\u003e\nCROW3-TakeOff\u003cBR\u003e\nCROW3-ZERO (rigged unanimated)\u003cBR\u003e\n\u003cBR\u003e\n3DS Max: The main controlling objects are: Null, Root, LT_Foot, RT_Foot\u003cBR\u003e\nBlender: ROOT (Metarig position control), LTFoot, RT Foot (Foot rotation), Move_IK.R, Move_IK.L (position Feet)\u003cBR\u003e\n\u003cBR\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 24 Morph targets (Shape Keys in Blender).\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets\u003cBR\u003e\n_AI\u003cBR\u003e\n_CDGJKNSTY\u003cBR\u003e\n_E\u003cBR\u003e\n_FV\u003cBR\u003e\n_LT\u003cBR\u003e\n_MBP\u003cBR\u003e\n_O\u003cBR\u003e\n_U\u003cBR\u003e\n_WQ\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cBR\u003e\n\u003cBR\u003e\nWF_01\u003cBR\u003e\nWF_02\u003cBR\u003e\nwf_04a\u003cBR\u003e\nWingFolder 1\u003cBR\u003e\nWingFolded 2\u003cBR\u003e\nWingTips_DN\u003cBR\u003e\nWingTipsSpread\u003cBR\u003e\nWingTipsSpread 2\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailOpened”, the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe eyes have several morph targets:\u003cBR\u003e\nEyebrows_DN\u003cBR\u003e\nEyebrows_UP\u003cBR\u003e\nEyelids_Closed\u003cBR\u003e\n\u003cBR\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cBR\u003e\nBodyFlight\u003cBR\u003e\n\u003cBR\u003e\nThe face can be altered with:\u003cBR\u003e\nBeakLarger\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\n\u003cBR\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cBR\u003e\n\u003cBR\u003e\nBLENDER:\u003cBR\u003e\n\u003cBR\u003e\nCROW3    28554 verticies\u003cBR\u003e\n          17878 polys\u003cBR\u003e\n\u003cBR\u003e\nGround    4 verticies\u003cBR\u003e\n\t  0 polys\u003cBR\u003e\n\u003cBR\u003e\n3DS MAX:\u003cBR\u003e\n\u003cBR\u003e\nCROW3    35756 verticies\u003cBR\u003e\n          28555 polys\u003cBR\u003e\n\u003cBR\u003e\nGround    4 verticies\u003cBR\u003e\n\t  1 polys\u003cBR\u003e\n---------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 72dpi 4k\u003cBR\u003e\n\u003cBR\u003e\nYouTube Videos:\nCrow3 Wire TT: https://youtu.be/1HBMn4rjm00\nCrow3 Color TT: https://youtu.be/M0EODAo6hkk\nCrow3-Land: https://youtu.be/betZwHGo-sc\nCrow3-TakeOff: https://youtu.be/zeMKeSEPH58\n\n\n\n\n\n","imageAlt":"CROW - 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The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n-\t3dsMax Scanline \u0026 Vray\n-\tMaya \n-\tFBX\n-\tCollada\n-\tOBJ (Geometry, UV's)\n\n\n**TEXTURES / SHADERS**\n-\t4K textures.\n-\t3dsmax versions include Scanline/Standard and Vray materials/shaders scene setups.\n-\tMaya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n- Stork\t12.198 / 8.023\n\n**SCENE SETUP**\n\nFrames\n- 50-350\t\tFlight\n- 260-350\t\tFlight Loop","imageAlt":"3D Animated Stork","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-stork","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HxX8EfBXSLLQDPrrNofg6LQR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-stork-3d-model-animated-rigged-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/HxX8EfBXSLLQDPrrNofg6LQR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-stork-3d-model-animated-rigged-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-stork","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/289/a290d9d4d5/animated-stork-3d-model-a290d9d4d5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2486795","type":"listingItem","attributes":{"id":2486795,"title":"Animated Low Poly Raven Model With PBR Materials","price":120.0,"description":"Low-poly raven model with PBR materials, fully rigged, animated and textured, made in Blender 2.8, game-ready. Several skins available for the eyes and an emission later available, in case you want the eyes to glow demonically. The feathers are all geometry for added realism. The shader is PBR with Diffuse, Roughness, Normal and SSS maps in 4k. Ideal for horror, suspense or anything else.\n\n- Several skins to choose from for the eyes\n- Emission is available for the eyes, with slider to make them glow.\n- Diffuse, Roughness, Normal and Emission maps in PBR, and 4K maps.\n- All feathers are geometry, to give it realism. They flex and move with the mesh.\n- Eevee does not support screen-space refractions on two objects overlapping, so the cornea is a sepparate material, but the material supports the refractive bit of the eye if your rendering engine has the capability (I.E. There's transmission maps are included).\n- The rig has most needed controls included, tho some natural movements are difficult to mimic.\n- There are no controls for blinking nor eyelids, as it was not meant for closeups.\n- Everything is organized in easy to sort-through folders with easily understandable names.\n- Each animation has a marker in the timeline, you can simply copy-paste the keyframes in the sequence you need.\n- The animations are made 1/2 and 1/4 the real speed, so you can adjust to your needs.\n\nFormats included: .BLEND (Native) .OBJ .DAE, .FBX","imageAlt":"Animated Low Poly Raven Model With PBR Materials 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-low-poly-raven-model-with-pbr-materials","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nLjWMh6rK1t3Wg4py38uHCCX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/nLjWMh6rK1t3Wg4py38uHCCX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-low-poly-raven-model-with-pbr-materials","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2486795/58959701df/animated-low-poly-raven-model-with-pbr-materials-3d-model-58959701df.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4793668","type":"listingItem","attributes":{"id":4793668,"title":"GreyHeron Animation VFX Grace","price":199.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a gray heron model with 4K maps, fur, rigging and animations. Each feather is controlled by a separate controller, and there is a controller for folding the wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 19,054; polygons 19,026\u003cbr\u003e\nEyes: vertices 1,496; polygons 1,568\u003cbr\u003e\nFeathers: vertices 274,511; polygons 190,714\u003cbr\u003e\nTotal: vertices 295,061; polygons 211,308\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0LA12A3_GreyHeron_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_Mask.jpg, 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4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_CovertsMIV_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Face_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Neck_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Neck_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Rectrices_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesPR_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_RemigesSE_BaseColor.png, 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4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\n\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nRoot control the entire model, and its customized attribute IK_strength_L and IK_strength_R control whether the legs can be stretched in IK mode; Leg_IK-FK.L and Leg_IK-FK.R controls the IK/FK switch of the legs; Neck_Follow controls whether the root of the neck moves following the center of gravity of the body; Neck_IK-FK controls the IK/FK switch of the neck; Neck_strength controls whether the neck can be stretched in IK mode.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the movement of the eyes by the Location, and control the winkle by the Scale.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the wing folding by the Location.\u003cbr\u003e\nCTR_Tail controls tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-266\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\n\ngrey heron, heron, wader, ciconiiformes, bird, wing, feather, fly, animal, realistic, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\n","imageAlt":"GreyHeron Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A3_GreyHeron_Display_Sit_01.jpg","gridUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4793668/b8af631389/greyheron-animation-vfx-grace-3d-model-b8af631389.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1827942","type":"listingItem","attributes":{"id":1827942,"title":"Doves Animated","price":149.0,"description":"The scene includes original mesh with full Modifiers History.\nDifferent 8K bitmaps including diffuse, specular, reflection, refraction, displacement and translucency, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n-\t3dsMax [Vray \u0026 Standard]\n-\tMaya [Vray, Arnold \u0026 Maya Software]\n-      Cinema 4D [Default Render]\n-      Blender – Cycles Render – **_only Flight Loop animation_**\n-\tFBX (Geometry, UV's, animation)\n-\tOBJ (Geometry, UV's)\n-\tCollada (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n-\tVery detailed 8K textures.\n-\t3dsmax and Maya versions include Vray materials/shaders and scene setup.\n\n**POLYS / VERTEX**\nDove\t3.514 / 4.695\n\n**SCENE SETUP**\n\n**_*Blender version only Wings spread and Flight Loop_**\n\nFrames (White Dove)\n- -5\t\tWings spread\n- 0\t\tWings folded\n- 10\t\tWings folded pose\n- 20\t\tWings open\n- 40\t\tFlight pose\n- 50 – 69\t\tFlight loop\n- 100\t\tLanding pose\n\n\nFrames (Rock Dove)\n - -10       Wings spread\n - 0        Wings folded\n- 10        Wings folded pose   \n- 60      Wings open\n- 90       Flight pose\n- 100-130   Flight loop","imageAlt":"Doves Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/doves-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YCEmds4rE6AGtCFCMmw8YD8y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Doves%20-%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/YCEmds4rE6AGtCFCMmw8YD8y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Doves%20-%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/doves-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1827942/4c8fba1a31/doves-animated-3d-model-4c8fba1a31.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5285295","type":"listingItem","attributes":{"id":5285295,"title":"Indigo Bunting Bird","price":30.0,"description":"- Indigo Bunting Bird(blue canaries)seed-eating bird\n- Passerina cyanea Animal Bird(Cardinalidae)Cute,Pet,migratory bird\n- 1 Draw Calls\n- LowPoly\n- Game Ready(Assets)\n- Subdivision Surface Ready\n- Single-Animations \n- 4K PBR Textures 1 Material\n- Unreal/Unity FBX \n- Blend File 3.6.5 LTS/4 Plus\n- USDZ File(AR Ready). Real Scale Dimension (Xcode ,Reality Composer, Keynote Ready)\n- Textures File\n- GLB/GlTF  (Unreal 5.1 Plus Native Support,Godot,Spark AR,Lens Studio,Effector,Spline,Play Canvas,Omniverse,GDevelop-5,BuildBox)\n\n\n- Triangles -15092\n- Faces -9840\n- Edges -18523\n- Vertices -8697\n\nDiffuse,Metallic,Roughness,Normal Map,Specular Map,AO","imageAlt":"3D model Indigo Bunting Bird","url":"https://www.cgtrader.com/3d-models/animal/mammal/indigo-bunting-bird","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WWpdtatktLp24FriraMK4ogM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/indigo_bunting_bird_rig_ao_0001.jpg","gridUrl":"https://media.cgtrader.com/variants/WWpdtatktLp24FriraMK4ogM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/indigo_bunting_bird_rig_ao_0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indigo-bunting-bird","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5285295/4fab63d3a8/indigo-bunting-bird-3d-model-4fab63d3a8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5776300","type":"listingItem","attributes":{"id":5776300,"title":"Realistic Animated Raven","price":197.4,"description":"Realistic Animated Raven Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 36,280  (Verts_LOD0: 58,151)\n- Polygons_LOD1: 14,446  (Verts_LOD1: 14,661)\n- Polygons_LOD2: 5,630  (Verts_LOD2: 5,885)\n- Polygons_LOD3: 1,768  (Verts_LOD3: 1,916)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n- Alpha map \n\n**Available Formats:**\n- **Maya 2024** (Arnold Material)\n- **3DS-Max 2024** (Arnold Material + Default Physic Material)\n- **Cinema4D 2023** (Standard Material)\n- **Blender 4.3** (Cycles Material)\n- **FBX** \n- **Collada Dae**\n- **Unreal Engine 5.4.2**\n- **Unity 2022.3.10** (with a c# controller script)\n\n**38 different animations. Here is the list of the animations and the frames(30 fps):**\n\n-     walking: 2-65\n-     running: 67-94\n-     hopping: 96-109\n-     startFlying: 111-137\n-     soaring: 138-153\n-     soaringToFlyingTransition:154-169\n-     flying: 170-185\n-     gliding(GlidingWithTransitionFromFlying): 186-365\n-     gliding(notFlapping): 195-355\n-     gettingHit_Part1_DyingInTheAir: 366-397\n-     gettingHit_Part2_Falling: 398-411\n-     gettingHit_Part3_HittingTheFloor: 412-455\n-     flyingTransitionToDescending: 457-472\n-     descending: 473-488\n-     landing: 489-525\n-     jumping: 525-543\n-     eating: 544-706\n-     drinkingWater:707-800\n-     cawing: 801-880\n-     pooping: 881-978\n-     lookingAround: 979-1208\n-     yawning: 1209-1247\n-     sleeping_Part1_tendingToSleep: 1248-1440\n-     sleeping_Part2_loopSleeping: 1440-1480\n-     sleeping_Part3_wakingUp: 1481-1523\n-     stretching: 1524-1582\n-     cleaningItsWing: 1583-1646\n-     cleaningBackFeathers: 1647-1742\n-     cleaningChestFeathers: 1743-1860\n-     cleaningBeakWithFoot : 1861-2000\n-     attacking: 2001-2030\n-     gettingHit_DyingOnTheGround: 2031-2069\n-     dancing: 2073-2293//(2070-2306)\n-     flying_TurningLeft: 2310-2325\n-     flying_TurningRight: 2328-2343\n-     gliding_TurningLeft: 2346-2505\n-     gliding_TurningRight: 2507-2667\n-     huntingCatchingPrey: 2670-2722\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n\n","imageAlt":"Realistic Animated Raven 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-raven","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uLMCbW6WWsjqHcrqdK6vG9R3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Title.jpg","gridUrl":"https://media.cgtrader.com/variants/uLMCbW6WWsjqHcrqdK6vG9R3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-raven","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5776300/031557e67e/realistic-animated-raven-3d-model-031557e67e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3633208","type":"listingItem","attributes":{"id":3633208,"title":"Pigeon Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4425981","type":"listingItem","attributes":{"id":4425981,"title":"Bird Coracias Caudatus VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality coracias caudatus model with high-quality 4K maps, fur, riggings and 5 realistic animations. The feathers are all made and layered after real reference, and the body feathers are made as facets. Each piece of feather has a separate controller and can be controlled separately, and there is also a preset wing-folding controller. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes and all feathers(multiple objects).\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 32,291; polygons 32,232\u003cbr\u003e\nEyes: vertices 3,144; polygons 3,136\u003cbr\u003e\nFeathers: vertices 239,637; polygons 164,471\u003cbr\u003e\nTotal: vertices 275,072; polygons 199,839\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an Fbx file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BackFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Body_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChestFeathers01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChestFeathers02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_ChinFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_EarFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1005.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1006.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1007.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1008.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_BaseColor.1009.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1003.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1004.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1005.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1006.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1007.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1008.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_Feathers_Normal.1009.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_HeadFeathers_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_D_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA25A3_CoraciasCaudatus_WingFeather_U02_BaseColor.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nROOT controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller;\u003cbr\u003e\nIK_Stretch.L and IK_Stretch.R control whether the legs can be stretched in IK mode;\u003cbr\u003e\nLeg_IK/FK.Land Leg_IK/FK.R switch between IK/FK of the legs non-seamlessly.\u003cbr\u003e\nCTR_gravity_a and CTR_gravity_b control the front and rear center of gravity of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_spine_c, CTR_FK_spine_b and CTR_FK_spine_a are FK controllers of the spine.\u003cbr\u003e\nCTR_FK_neck_d, CTR_FK_neck_c, CTR_FK_neck_b and CTR_FK_neck_a are FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b are controllers of the jaw.\u003cbr\u003e\nCTR_pupil.L and CTR_pupil.Rare controllers of the eyes.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the winkling.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the wing-folding effect by Location, which improves productivity.\u003cbr\u003e\nCTR_Tail controls the folding and unfolding of the tail feathers by Location.\u003cbr\u003e\nThere are more detailed controllers of the body and talons.\u003cbr\u003e\nEach feather comes with a separate controller, which enables the feathers to be controlled both individually or entirely.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped looking-around animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped taking-off animation at 30 fps, frame range 0-265\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e\n","imageAlt":"Bird Coracias Caudatus VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/bird-coracias-caudatus-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c6Tf7i1z6oXESFLrzJ1G5b28/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A3_CoraciasCaudatus_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/c6Tf7i1z6oXESFLrzJ1G5b28/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A3_CoraciasCaudatus_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bird-coracias-caudatus-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4425981/ef98745399/bird-coracias-caudatus-vfx-grace-3d-model-ef98745399.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3240066","type":"listingItem","attributes":{"id":3240066,"title":"Raven","price":90.0,"description":"Raven 3D model\u003cbr\u003e\n\u003cbr\u003e\n15 Animations in Root motion\u003cbr\u003e\n4 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n1264 quad polygons on this mesh\u003cbr\u003e\n1377 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nT_Raven_D\u003cbr\u003e\nT_Raven_N\u003cbr\u003e\nT_RavenWings_D\u003cbr\u003e\nT_RavenWings_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nattack (741-787)\u003cbr\u003e\neat (631-657)\u003cbr\u003e\nfly (360-378)\u003cbr\u003e\nflyleft (547-565)\u003cbr\u003e\nflyright (568-586)\u003cbr\u003e\nglide (460-544)\u003cbr\u003e\nhop (589-600)\u003cbr\u003e\nhopleft (603-614)\u003cbr\u003e\nhopright (617-628)\u003cbr\u003e\nidle (0-300)\u003cbr\u003e\nlanding (381-457)\u003cbr\u003e\ntakeoff (300-357)\u003cbr\u003e\nwalk (660-684)\u003cbr\u003e\nwalkleft (687-711)\u003cbr\u003e\nwalkright (714-738)\u003cbr\u003e","imageAlt":"dove 3D asset animated low-poly Raven","url":"https://www.cgtrader.com/3d-models/animal/bird/raven-5060ba7e-abda-4b10-9b62-70b28155509e","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sK5557Na4azMu8Aw38p9ukDg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Raven_Screenshot_11.jpg","gridUrl":"https://media.cgtrader.com/variants/sK5557Na4azMu8Aw38p9ukDg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Raven_Screenshot_11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/raven-5060ba7e-abda-4b10-9b62-70b28155509e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3240066/47f8067c7e/raven-3d-model-47f8067c7e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4157287","type":"listingItem","attributes":{"id":4157287,"title":"Red Hen Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality red hen model with 4K PBR maps, rigging and three animations. The body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, nails, lacrimal glands, pupils, corneas, third eyelids, tongue, feathers.\u003cbr\u003e\nRedHen_OtherObjects_grp contains empty objects without textures or maps, which are neither rendered nor included in the FBX file.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nNails: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelids: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nFeathers: vertices 348,928; polygons 214,810\u003cbr\u003e\nTotal: vertices 371,969; polygons 237,814\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A2_RedHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Hip_Feather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 comes with a customized attribute Follow_Hip which controls whether the tail rotates following it.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_EyeMembrane.L and CTR_EyeMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_L controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_R controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the bones can be stretched when moving.\u003cbr\u003e\nctr_hip.R is the controller of the hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the bones can be stretched when moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, the Location controls the extension and flexion of the claws.\u003cbr\u003e\nctr_fold_tail controls the feathers on the tail.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers or each feather separately.\u003cbr\u003e\nThe body comes with more assistant controllers which fix the deformation of the animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12;\u003cbr\u003e\n2. Set Transparency under Light Paths to 40;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12;\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Red Hen Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/red-hen-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A2_RedHen_Display_Nest_01.jpg","gridUrl":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_RedHen_Display_Nest_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-hen-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4157287/f78b717df1/red-hen-animated-vfx-grace-3d-model-f78b717df1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1827930","type":"listingItem","attributes":{"id":1827930,"title":"Rock Dove Animated","price":99.0,"description":"Animated rock dove. The scene includes original mesh with full Modifiers History.\nDifferent 8K bitmaps including color, specular, glossiness, opacity, bump, displacement and translucency. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n-\t3dsMax [Vray \u0026 Standard]\n-\tMaya [Vray, Arnold \u0026 Maya Software]\n-      Cinema 4D [Default Render]\n-       Blender – Cycles Render – **_only Flight Loop animation_**\n-\tFBX (Geometry, UV's, animation)\n-\tOBJ (Geometry, UV's)\n-\tCollada (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n-\tVery detailed 8K textures.\n-\t3dsmax version features Vray and Standard materials and scene setup.\n-\tMaya version features Standard shaders and scene setup.\n\n**POLYS / VERTICES**\n- Rockdove\t3.514 / 4.695\n\n**SCENE SETUP**\n\n**_*Blender version only Wings spread and Flight Loop_**\n\nFrames\n- -10\t\tWings spread\n- 0\t\tWings folded\n- 10\t\tWings folded pose\n- 60\t\tWings open\n- 90\t\tFlight pose\n- 100 – 130\tFlight loop","imageAlt":"3D model Rock Dove Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/rock-dove-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wxGXWUArmV5DPiEVgzrncBLj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rockdove-00.jpg","gridUrl":"https://media.cgtrader.com/variants/wxGXWUArmV5DPiEVgzrncBLj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rockdove-00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/rock-dove-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1827930/a61f67c2dd/rock-dove-animated-3d-model-a61f67c2dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3782993","type":"listingItem","attributes":{"id":3782993,"title":"Aquila Nipalensis Animated VFX Grace","price":329.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality aquila nipalensis model with detailed head, claws and wing feathers, textures, fur and 5 animations. The feathers follow the real reference, the body UV applies 4K UDIM maps, and the body feathers are made as facets. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue and third eyelids.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 37,376; polygons 37,136\u003cbr\u003e\nEyes: vertices 2,568; polygons 2,688\u003cbr\u003e\nFeathers: vertices 391,772; polygons 309,354\u003cbr\u003e\nTongue: vertices 116; polygons 108\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nTotal: vertices 432,346; polygons 349,798\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_neck_a is the controller of the root of the neck, and its customized attribute Neck_Follow controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_Head_Rot is the FK controller of the head, and its customized attribute FK-IK controls the non-seamless switch of IK/FK of the neck; Head_Follow controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_Head_FK_Transfer controls the location of head when the neck is in FK mode.\u003cbr\u003e\nCTR_Head_IK_Transfer.001 is the controller of head when the neck is in IK mode.\u003cbr\u003e\nCTR_Eyeball.L and CTR_Eyeball.R are controllers of eyes.\u003cbr\u003e\nCTR_Eyemask.L and CTR_Eyemask.R control the third eyelids.\u003cbr\u003e\nupper_arm_parent.L and upper_arm_parent.R are controllers of legs, their customized attribute FK_limb_follow controls whether the legs rotate following the center of gravity in FK mode; IK_FK controls the non-seamless switch of IK/FK of the legs; IK_follow controls whether the legs move following the root controller in IK mode; pole_vector controls whether the vector controllers follow the IK controllers of the feet.\u003cbr\u003e\nCTR_root_scapulars_a.L and CTR_root_scapulars_a.R are controllers of the shoulders, and its customized attribute Scapular_Follow_Wing_Loc controls whether the feathers on the shoulders follow the wing controllers; Scapular_Follow_Wing_Rot controls whether the the feathers on the shoulders rotate following the controllers of the wings.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the folding of the wings.\u003cbr\u003e\nCTR_tail controls the folding of the tail.\u003cbr\u003e\nThe feet and feathers come with mode detailed controllers.\u003cbr\u003e\nEach feather comes with skinned bones, which makes it easy to shape a single feather or all feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-220\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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The scene includes original mesh with full Modifiers History.\nDifferent 8K bitmaps including diffuse, specular, reflection, refraction, and displacement, perfect for extreme close-up shots. 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The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n\n- 3dsMax Scanline \u0026 Vray\n- Maya \n- Cinema 4D \n- FBX\n- Collada\n- OBJ (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n\n- 4K textures.\n- 3dsmax versions include Standard Scanline and Vray scene setups.\n- Maya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n\n-  Goose 12.017 / 7.777  \n\n**SCENE SETUP**\n\n Frames  \n\n-  80 Wings rest  \n-  100-150 Flight Loop\n\n","imageAlt":"feather 3D model Animated Canada Goose","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-canada-goose","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sYqGa8ASH6JFkQhDyboJcPUX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-canada-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/sYqGa8ASH6JFkQhDyboJcPUX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-canada-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-canada-goose","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/937444/eb77f4c672/animated-canada-goose-3d-model-eb77f4c672.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5084441","type":"listingItem","attributes":{"id":5084441,"title":"Ara Macao Animation - VFX Grace","price":318.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality scarlet macaw model with multiple 4K maps, hair cards, rigging and 4 realistic animations. It comes with complex feather cards and maps, with 130,000 faces in total which makes it more realistic. The detailed rigging allows you to control each piece of feather and fine-tune the animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, head, eyes, tongue and feathers.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 28,752; polygons 28,714\u003cbr\u003e\nHead: vertices 3,921; polygons 3,784\u003cbr\u003e\nEyes: vertices 3,338; polygons 3,456\u003cbr\u003e\nTongue: vertices 1,602; polygons 1,600\u003cbr\u003e\nFeathers: vertices 187,884; polygons 130,783\u003cbr\u003e\nTotal: vertices 225,503; polygons 168,337\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0F_AraMacao_Body_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Specular.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_B_BaseColor.png, 409 64096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Specular.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with a customized attribute:\u003cbr\u003e\nFeatherSmooth prevents interspersed feathers.\u003cbr\u003e\nCTR_gravity_a controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs. It comes with three customized attributes:\u003cbr\u003e\nFK-IK switches between IK/FK of the legs.\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched.\u003cbr\u003e\nIK_StretchStrength controls the strength of leg stretching.\u003cbr\u003e\nFK_thigh_b.L, FK_shin.L, CTR_ROLL_foot.L, FK_thigh_b.R, FK_shin.R and CTR_ROLL_foot.R are FK controllers of the legs.\u003cbr\u003e\nCTR_gravity_b controls the chest. It comes with two customized attributes:\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the chest;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_chin opens the mouth.\u003cbr\u003e\nCTR_feather controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_feather.L and CTR_feather.R fold the wings by Location, which makes it quick and easy.\u003cbr\u003e\nEach feather comes with a skinned bone and a separate FK controller, detailed controller and bending controller, which makes it possible to control every feather. Besides, there are controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-14\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped takeoff animation at 30 fps, frame range 150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nMask modifier is applied, causing the cached vertex, edges and faces in the OBJ file to be different from that in Blender. This doesn't affect anything.\u003cbr\u003e\n\n","imageAlt":"Ara Macao Animation - VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0F_AraMacao_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0F_AraMacao_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5084441/03bebb04a5/ara-macao-animation-vfx-grace-3d-model-03bebb04a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1834313","type":"listingItem","attributes":{"id":1834313,"title":"Red-crowned crane","price":39.0,"description":"️Important Notes about FBX Files:\n\nThis product is based on the included Blender file (.blend).\n\nThe FBX file that appears by default on CGTrader is automatically generated and may not reflect the full functionality or animation.\n\nIf you are using Unity, a properly exported FBX file is included in the zip file:\n\nRedCrownedCraneFBXForGameEngine.zip\n\nInside this zip, the model and animation FBX files are separated as is common in game engine workflows. \nPlease import both into your project and assign the animation manually as needed. \nUse the textures from the included Blender file for best visual quality.\n\nBlender(2.76) file of 3D model and animations of Red-crowned crane. Bones count:205 Low Poly: Polygons:1616 Vertices:2286 Middle Poly: Polygons:6378 Vertices:7837\n\nI have described a method for dividing actions as an example of a solution to the problems pointed out in the review.\n\nEfficient Use of Blender Assets:\n\nhttps://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html\n\nHow to bake action:\n\nhttps://eizouasobi.blogspot.com/2024/04/how-to-bake-actions-in-blender.html\n\nHow to split action:\n\nhttps://eizouasobi.blogspot.com/2024/04/how-to-split-actions-in-blender.html\n\nI've added a file(RedCrownedCraneAnimBakeSplitAction.zip) that has undergone this splitting procedure (November 2025)","imageAlt":"3D model Red-crowned crane","url":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-7cdf7953-1c15-48c5-a222-11e0c632c402","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1kBjtpaFHg1MbNTJtt7cqBMT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/red-crowned-crane-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/1kBjtpaFHg1MbNTJtt7cqBMT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/red-crowned-crane-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-7cdf7953-1c15-48c5-a222-11e0c632c402","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1834313/25ec8f1da5/red-crowned-crane-3d-model-25ec8f1da5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3762970","type":"listingItem","attributes":{"id":3762970,"title":"White Hen Animated VFX Grace","price":240.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a white hen model with multiple 4K maps, rigging and 3 animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body claws, lacrimal glands, pupils, feathers, corneas, third eyelid, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 3,884; polygons 3,880\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nFeathers: vertices 347,265; polygons 212,864\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelid: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nTotal: vertices 371,556; polygons 237,220\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L629A2_WhiteHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 has a customized attribute Follow_Hip that controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode, Neck_IKFK controls the non-seamless IK/FK switch of the neck.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless IK/FK switch of the leg; Leg_Stretch_L controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless IK/FK switch of the leg; Leg_Stretch_R controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the lower hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nctr_hip.R is the controller of the lower hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, and its Location controls the extension, flexion and bending of the claws.\u003cbr\u003e\nctr_fold_tail controls the tail feathers.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R controls the folding of wing feathers by Location.\u003cbr\u003e\nThere are FK controllers of the wings, and each feather has skinned bones and separate controllers, which make it possible to control the shape of every feather separately or some feathers in batches.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 40 or larger for there are too many feathers.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D White Hen Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/white-hen-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3sneQPJzZqkhdTpqrJQrzd1b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A2_WhiteHen_LookEgg_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/3sneQPJzZqkhdTpqrJQrzd1b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_WhiteHen_LookEgg_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-hen-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3762970/c7e9efe25e/white-hen-animated-vfx-grace-3d-model-c7e9efe25e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"284","type":"listingItem","attributes":{"id":284,"title":"Animated Sparrow","price":79.0,"description":"Rigged and animated sparrow. The scene includes original mesh with full Modifiers History.  \n The model has edge-loops based topology with rational polygon count.  \n   \n Different 8K bitmaps including color diffuse, specular, glossiness, opacity, displacement and translucency, perfect for extreme close-up shots.   \n   \n **SOFTWARE**\n\n- 3dsMax  Scanline\n- Maya \n- Cinema 4D \n- FBX  \n- OBJ\n\n**TEXTURES / SHADERS**\n\n- 8K textures.\n- 3dsmax versions include Scanline/Standard and Vray scene setups.\n- Maya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n\nSparrow 3.530 / 4.746\n\n**SCENE SETUP**\n\nFrames\n\n- -10                   Neutral - Wings spread\n- 0                      Wings folded\n- 10                    Wings folded pose\n- 20                    Wings unfolding\n- 40                    Flight pose\n- 50 – 69             Flight loop\n- 100                  Landing pose\n\n","imageAlt":"3D Animated Sparrow","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-sparrow-46ba9f2a6976570b0353203ec4474217","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MZygEzLKxYauSCJaQgbwURpw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sparrow-00.jpg","gridUrl":"https://media.cgtrader.com/variants/MZygEzLKxYauSCJaQgbwURpw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sparrow-00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-sparrow-46ba9f2a6976570b0353203ec4474217","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/284/58cf4dafa2/animated-sparrow-3d-model-58cf4dafa2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2103599","type":"listingItem","attributes":{"id":2103599,"title":"Kingfisher","price":60.0,"description":"Kingfisher 3D model\u003cbr\u003e\n\u003cbr\u003e\n11 Animations in root motion\u003cbr\u003e\n4 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eLow poly model\u003c/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\n2772 quad polygons on this mesh\u003cbr\u003e\n3012 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nKingfisher_D\u003cbr\u003e\nKingfisher_N\u003cbr\u003e\nKingfisherEye_D\u003cbr\u003e\nKingfisherFeathers_D\u003cbr\u003e\nKingfisherFeathers_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nfishing\u003cbr\u003e\nfly\u003cbr\u003e\nflyinplace\u003cbr\u003e\nflyleft\u003cbr\u003e\nflyright\u003cbr\u003e\nidle\u003cbr\u003e\nlanding\u003cbr\u003e\ntakeoff\u003cbr\u003e\nwalk\u003cbr\u003e\nwalkleft\u003cbr\u003e\nwalkright\u003cbr\u003e","imageAlt":"3D model animated Kingfisher","url":"https://www.cgtrader.com/3d-models/animal/bird/kingfisher-1a37342a-1c6d-4bcb-9561-ebe34fc4e039","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hA69Ju8JwKVFjJrDwXuJ5Eqm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Kingfisher_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/hA69Ju8JwKVFjJrDwXuJ5Eqm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Kingfisher_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/kingfisher-1a37342a-1c6d-4bcb-9561-ebe34fc4e039","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2103599/c8600aba51/kingfisher-3d-model-c8600aba51.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2647031","type":"listingItem","attributes":{"id":2647031,"title":"Northern Cardinal - rigged - animated","price":150.0,"description":"Northern Cardinal Cardinalidae flight fly animated rigged realistic detailed textures materials\n\nCardinal\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nBLENDER 5.1\u003cbr\u003e\nLightWave 2011 - Standard\u003cbr\u003e\nLightWave 2018 - BSDF\u003cbr\u003e\nLightWave 2019 - PBR - BSDF\u003cbr\u003e\nLightWave 2020 and up - PBR - BSDF\u003cbr\u003e\n3ds Max 2009 and up - Standard\u003cbr\u003e\n3ds Max 2020 and up - PBR - VRay\u003cbr\u003e\nFBX - Max 2009\u003cbr\u003e\nFBX - Max 2020\u003cbr\u003e\nFBX- LW 2020\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nAll models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off and Land\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets:\u003cbr\u003e\nlocated when you select the Cardinal mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the Cardinal mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailOpened\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use WingFold_06 or WingFold_09.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nMorphs: AI, CDGJKNSTYZ, E, F, LT, MBP, O, U, WQ, Body-Flight, Budy-Puffed 1a, Body Puffed 2a, Crest1, Crest2, Crest3, EyelidsOpened, TailClosed, TailOpened, WingFold_06, WingFold_09, WingTipsDN, WingTIpSpread_01, WingTipSpread_02\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBLENDER:\u003cbr\u003e\n20903 Verticie\u003cbr\u003e\n13988 Polygons\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nCardinala:\u003cbr\u003e\n20775 verticies\u003cbr\u003e\n13988 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nCardinal:\u003cbr\u003e\n20903 verticies\u003cbr\u003e\n13988 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi, 4096px X 4096px\u003cbr\u003e\u003cbr\u003e\n\nCardinal Morphs - https://youtu.be/nEt9XaSHtpM\u003cbr\u003e\nTurnTable Wire - https://youtu.be/620VN7fnKiw\u003cbr\u003e\nTurnTable Wire Low - https://youtu.be/ukxY1dYGt_k\u003cbr\u003e\nTurnTable Color - https://youtu.be/Px8G1OLrEj8\u003cbr\u003e\nFly-Loop - https://youtu.be/PU78Tv1N1Q8\u003cbr\u003e\nMorphs - https://youtu.be/Gk7J18X9wws\u003cbr\u003e\nLand Take Off - https://youtu.be/AnpAMB_cbFI\u003cbr\u003e","imageAlt":"3D model Northern Cardinal - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/northern-cardinal-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bjvunZXEDKnaPfm58iQfSHJD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cardinal-SIG.jpg","gridUrl":"https://media.cgtrader.com/variants/bjvunZXEDKnaPfm58iQfSHJD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cardinal-SIG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/northern-cardinal-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2647031/7ac3f67a19/northern-cardinal-rigged-animated-3d-model-7ac3f67a19.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7098577","type":"listingItem","attributes":{"id":7098577,"title":"Rainbow Rooster Crowing Animated Rigged For Blender","price":249.0,"description":"Rainbow Rooster Crowing Animated Rigged For Blender is a three-dimensional model of domesticated bird, which is raised for its meat. \n\nDomestic Rainbow Rooster refers to a decorative poultry figure which depicts a rooster covered in rainbow shades. \n\nFor poultry farming, ornithology science, fauna, biology science, farming industry, supermarket products, food marketing, and farm animals.\n\nThis animation set includes 1 rooster animation designed to capture natural bird behavior and expressive body language. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\nCrowing (non-looped, in-place)\nExpressive crowing action with head raised upward, chest expansion, and subtle feather vibration. Duration: up to 5 sec.\n\nTechnical details:\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 8 png (4096x4096)\n- 6 png (2048x2048)\n- 5 png (922x1763)\n- 2 png (676x701)\n- 2 png (628x1842)\n- 2 png (442x2241)\n- 1 png (402x663)\n- 4 png (276x1356)\n- 3 png (265x591)\n- 4 png (251x820)\n- Dimensions 32,9 x 63,3 x H63,9 cm\n\n\n(c) 3d_molier International\n","imageAlt":"Rainbow Rooster Crowing Animated Rigged For Bl...","url":"https://www.cgtrader.com/3d-models/animal/bird/rainbow-rooster-crowing-animated-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5r8dsy8ekwk36dt30pxpl8b6vofy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rainbow_Rooster_Crowing_Animated_Rigged_For_Blender_002.jpg","gridUrl":"https://media.cgtrader.com/variants/5r8dsy8ekwk36dt30pxpl8b6vofy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rainbow_Rooster_Crowing_Animated_Rigged_For_Blender_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/rainbow-rooster-crowing-animated-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7098577/6f7351c8e4/rainbow-rooster-crowing-animated-rigged-for-blender-3d-model-6f7351c8e4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3787341","type":"listingItem","attributes":{"id":3787341,"title":"Duck Rigged Animated 3","price":40.0,"description":"3D Realistic White Duck with Animations\n\n**PACKAGE INCLUDE**\n\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Model is built to real-world scale.\n- Many different format like blender, fbx, obj, iclone, dae\n- No additional plugin is needed to open the model.\n- 3d print ready in different poses\n- Separate Loopable Animations\n- Ready for animation\n- High Quality materials and textures\n- Triangles = 1628\n- Vertices = 856\n- Edges = 2485\n- Faces = 1628\n\n**ANIMATIONS**\n\n- Idle\n- Walk\n- Eat\n\n**3D PRINT POSES ( STL \\ OBJ )**\n\n- Stand\n- Look Up\n- Look Down\n- Side Look\n- Eat\n- Walk","imageAlt":"Duck Rigged Animated 3 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ofgur2yjw188hms9jyntu0uq7o94/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/White%20Duck.jpg","gridUrl":"https://media.cgtrader.com/variants/ofgur2yjw188hms9jyntu0uq7o94/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/White%20Duck.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3787341/536d2982f2/duck-rigged-animated-3-3d-model-536d2982f2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"347","type":"listingItem","attributes":{"id":347,"title":"Animated Geese","price":129.0,"description":"Snow and Canada Goose animated 3D models  \n The scene includes original mesh with full Modifiers History.  \n Different 4K bitmaps including diffuse, specular, bump and displacement. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n\n- 3dsMax Scanline \u0026 Vray\n- Maya \n- Cinema 4D \n- FBX\n- Collada\n- OBJ (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n\n- 4K textures.\n- 3dsmax versions include Standard Scanline and Vray scene setups.\n- Maya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**  \n\n-  Goose 12.017 / 7.777 \n\n\n**SCENE SETUP**\n\n Frames  \n\n- 80 Wings Rest  \n- 100-150 Flight Loop\n\n","imageAlt":"Animated Geese 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-geese","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J4W1Hyqea2ck1MrD9TXqyM2D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-geese-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/J4W1Hyqea2ck1MrD9TXqyM2D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-geese-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-geese","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/347/fc64196b07/animated-geese-3d-model-fc64196b07.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436807","type":"listingItem","attributes":{"id":4436807,"title":"Red-Crowned Crane Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a red-crowned crane model with multiple 4K maps, realistic fur, detailed riggings and animations. It comes with realistic feather effects and detailed riggings, as well as wing-folding animations. The detailed feather control system allows you to control each piece of feather. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consistes of the body, tongue, headsarcoma, two pupils, two scleras, feathers.-\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 26,065; polygons 26,034\u003cbr\u003e\nTongue: vertices 138; polygons 136\u003cbr\u003e\nHeadSarcoma: vertices 26,282; polygons 24,736\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nScleras: vertices 1,092; polygons 1,152\u003cbr\u003e\nFeathers: vertices 186,753; polygons 134,486\u003cbr\u003e\nTotal: vertices 241,422; polygons 187,696\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1002.tga, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_ID.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Translucent.jpg, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_total controls the entire model.\u003cbr\u003e\nCTR_spine_weight controls the center of gravity of the body.\u003cbr\u003e\nCTR_neck_Ik is a controller with customized attributes, its attribute Head_LocateFollow controls whether the head moves following the body; Head_RotateFollow controls whether the head rotates following the body; Neck_Follow controls whether the root of the neck moves following the body; Neck_IKFK switch between the IK/FK of the neck. Notice: If Neck_IKFK is set to 1, then Head_LocateFollow should also be set to 1. And Head_RotateFollow only works when Head_LocateFollow is set to 1.\u003cbr\u003e\nCTR_spine_ro-in.001, CTR_spine_ro-in.002, CTR_spine_ro-in.003, CTR_spine_ro-in.004 and CTR_spine_ro-in.005 are FK controllers of the body.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_FK_neck_ro, CTR_FK_neck_ro.001, CTR_FK_neck_ro.002, CTR_FK_neck_ro.003…… are FK controllers of the neck.\u003cbr\u003e\nCTR_head is an IK controller of the head.\u003cbr\u003e\nCTR_beak_up, CTR_beak.001 and CTR_beak are mouth controllers.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the feet, their customized attribute Foot_IK _FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_toe_ro-up.L and CTR_toe_ro-up.R control the bending of toes.\u003cbr\u003e\nCTR_FK_WingRoot.L and CTR_FK_WingRoot.R are controllers of the root of the wings.\u003cbr\u003e\nCTR_Wing_b.L, CTR_Wing_c.L, CTR_Wing_d.L, CTR_Wing_b.R, CTR_Wing_c.R and CTR_Wing_d.R are FK controllers of the wings.\u003cbr\u003e\nCTR_Fold_Root controls the folding and unfolding of the wings and feathers on the tail by its Location.\u003cbr\u003e\nCTR_Fold wing.L and CTR_Fold wing.R control the folding of wings which improves the efficiency.\u003cbr\u003e\nCTR_Fold Tail controls the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_Fold wing.L, CTR_Fold wing.R and CTR_Fold Tail only work when the Location of CTR_Fold_Root is 0.\u003cbr\u003e\nIn addition, the toes have detailed controllers which are capable of creating more detailed effects.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers which help all artists greatly. Besides, there are some controllers which are to bend, rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround01 animation at 30 fps, frame range 0-360\u003cbr\u003e\nUnlooped LookAround02 animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-335\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\n","imageAlt":"3D Red-Crowned Crane Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.jpg","gridUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4436807/b649341da9/red-crowned-crane-animation-vfx-grace-3d-model-b649341da9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3259098","type":"listingItem","attributes":{"id":3259098,"title":"Young Mute Swan Animated VFX Grace","price":229.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely. \u003cbr\u003e\nIt consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,295; polygons 17,260\u003cbr\u003e\nPupils*2: vertices 644; polygons 656\u003cbr\u003e\nSclerae*2: vertices 548; polygons 544\u003cbr\u003e\nLacrimal caruncles*2: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,654; polygons 19,588\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_BaseColor.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_Normal.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_BaseColor.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_Normal.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the model can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nThe feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.\u003cbr\u003e\nWink and other basic eye animations are supported.\u003cbr\u003e\nNot scalable.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nThree unlooped swimming animations at 30 fps, frame range 1-450\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThis is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\n Enable Simplify in Render Properties when rendering.\u003cbr\u003e\n 1. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n 2. 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The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n\n- 3dsMax  Scanline \u0026 Vray\n- Maya \n- Cinema 4D \n- FBX\n- Collada\n- OBJ (Geometry, UV's)\n\n**TEXTURES / SHADERS**\n\n- 4K textures.\n- 3dsmax versions include Standard Scanline and Vray scene setups.\n- Maya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n\n-  Goose 12.017 / 7.777  \n\n**SCENE SETUP**\n\n Frames  \n\n-  80 Wings rest  \n-  100-150 Flight Loop\n\n","imageAlt":"3D anserini Animated Snow Goose","url":"https://www.cgtrader.com/3d-models/animal/bird/anim-9df1d6b2-ec24-47a2-86bf-f7cf5b489db5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BQ8x77TXASbSMfJ6Q1o8GUd2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-snow-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/BQ8x77TXASbSMfJ6Q1o8GUd2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-snow-goose-3d-model-animated-rigged-max-obj-mtl-fbx-c4d-ma-mb-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/anim-9df1d6b2-ec24-47a2-86bf-f7cf5b489db5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/937461/c9624d43d4/animated-snow-goose-3d-model-c9624d43d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3933118","type":"listingItem","attributes":{"id":3933118,"title":"GoldFinch - BLENDER - Rigged and Animated","price":75.0,"description":"Goldfinch - BLENDER\u003cBR\u003e\nBLENDER 5.0\u003cBR\u003e\nFBX\u003cBR\u003e\nGLTF\u003cBR\u003e\nOBJ\u003cBR\u003e\n\n\u003cBR\u003e\nAll Quad Geometry \u003cBR\u003e\n \u003cBR\u003e\nAll models come with several pre-animated scenes to get you started. \u003cBR\u003e\n \u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e \n \u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets. \u003cBR\u003e\n \u003cBR\u003e\n------------------------- \u003cBR\u003e\n\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nZero\u003cBR\u003e\nLand-Take off\u003cBR\u003e\nFly loop\u003cBR\u003e\n \u003cBR\u003e\nThe main controlling object is the \"ROOT\" bone \u003cBR\u003e\n \u003cBR\u003e\nI have provided several scene files to get you started: \u003cBR\u003e\nTake-Off and Land \u003cBR\u003e\nFly loop \u003cBR\u003e\n ZERO\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. \u003cBR\u003e\n\u003cBR\u003e\nThere are 2 'neck' bones, a 'head' bone and a 'lower beak' bone. \u003cBR\u003e\n \u003cBR\u003e\nThere are 15 Morph targets (Shape Keys). \u003cBR\u003e\n \u003cBR\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets (Shape Keys): \u003cBR\u003e\n \u003cBR\u003e\nBut the mouth can be opened and closed with a bone as well. \u003cBR\u003e\n \u003cBR\u003e\nThe wings are controlled by 3 bones each \u003cBR\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing \u003cBR\u003e\n \u003cBR\u003e\nThe Tail spread is controlled via Morph target  (Shape Key)\"TailOpened\", the Tail bone controls position and rotation. \u003cBR\u003e\n \u003cBR\u003e\nThe toes are controlled by 12 bones on each foot. \u003cBR\u003e\n  \u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out. \u003cBR\u003e\n \u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets (Shape Keys). \u003cBR\u003e\n 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Bunting Blue Bird","price":35.0,"description":"- Indigo Bunting Bird(blue canaries)seed-eating bird\n- Passerina cyanea Animal Bird(Cardinalidae)Cute,Pet,migratory bird\n- 1 Draw Calls\n- Low-Poly \n- Game Ready(Character)\n- Subdivision Surface Ready\n- 11-Animations \n- 4K PBR Textures Single Material \n- Unreal-Unity FBX\n- Obj File (Rest Pose)\n- Blend File(3.6.5 LTS/ 4.2) \n- USDZ File(AR Ready).Real Scale Dimension (Xcode,Reality Composer,Keynote Ready)\n- Textures Files (.PNG)\n- GLB/GLTF,Any importer Such-(Unreal-5 Plus Native Support,Godot,Adobe,Spark AR,Lens Studio,Effector,Spline,Play Canvas,Omniverse,GDevelop,BuildBox.etc)\n\n\n- Vertices-11516\n- Faces-8474\n- Edges-19491\n- Triangles-14723\n\n\nDiffuse,Metallic,Roughness,Normal Map,Specular,AO\n","imageAlt":"3D asset Indigo Bunting Blue 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birds - big animation pack","price":50.0,"description":"Mixall studio presents a good solution for your games, VR projects and simulators: Cartoon birds - big animation pack.\n\n\nA ready-made solution for you of collection cartoon birds. All birds have 8 animations.\n\n\n Key Features \n\n11 cartoon birds:\n- Duck\n\n- Eagle\n\n- Owl\n\n- Parrot\n\n- Pelican\n\n- Pigeon\n\n- Raven\n\n- Seagull\n\n- Sparrow\n\n- Swallow\n\n- Vulture\n\n\nProps:\n- Log\n\n- Perch_1\n\n- Perch_2\n\n- Tree\n\n- Ground\n\n\n8 animations:\n- Idle\n\n- Flying\n\n- Flying 2\n\n- Eating\n\n- Landing\n\n- Take off\n\n- Dead\n\n- Death in flight\n\nNumber of unique models/prefabs: 16/16;\n\nNumber of polygons: from 222 to 5938;\n\nNumber of textures: 33;\n\nTexture size: 2048x2048;\n\nTypes of texture maps: Albedo, Normal, Metallic;\n\nUV mapping: Yes.\n\nThe project is built in URP (Universal Render Pipeline).\n\nPolygon count of:\n\nDuck 5574 tris\n\nEagle 4111 tris\n\nOwl 4424 tris\n\nParrot 4458 tris\n\nPelican 5938 tris\n\nPigeon 3452 tris\n\nRaven 3630 tris\n\nSeagull 4118 tris\n\nSparrow 3694 tris\n\nSwallow 3336 tris\n\nVulture 4359 tris\n\nLog 94 tris\n\nPerch_1 308 tris\n\nPerch_2 308 tris\n\nTree 222 tris\n\nGround 508 tris\n\n","imageAlt":"Cartoon birds - big animation pack 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-birds-big-animation-pack-324124f0-03d0-415f-851c-4e352a0cb2ef","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lj13mhlft0oltd3zw8sob4j7iznm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/19.jpg","gridUrl":"https://media.cgtrader.com/variants/lj13mhlft0oltd3zw8sob4j7iznm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/19.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cartoon-birds-big-animation-pack-324124f0-03d0-415f-851c-4e352a0cb2ef","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6643444/646e23091d/cartoon-birds-big-animation-pack-3d-model-646e23091d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4429603","type":"listingItem","attributes":{"id":4429603,"title":"Duck Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic duck model with complete textures, fur, rigging and animations. There are multiple 4K PBR maps. The model and fur are made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, eyelids, legs, pupils, scleras,tears, tongue, wings and tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,562; polygons 10,540\u003cbr\u003e\nEyelids: vertices 258; polygons 240\u003cbr\u003e\nLeg: vertices 6,598; polygons 6,582\u003cbr\u003e\nPupils: vertices 2,660; polygons 2,656\u003cbr\u003e\nScleras: vertices 548; polygons 544\u003cbr\u003e\nTears: vertices 144; polygons 112\u003cbr\u003e\nTongue: vertices 6,578; polygons 6,576\u003cbr\u003e\nWings: vertices 18,140; polygons 13,536\u003cbr\u003e\nTail feathers: vertices 1,030; polygons 748\u003cbr\u003e\nTotal: vertices 46,518; polygons 41,534\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the x-axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219B0_DomesticDuck_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219B0_SquirrelMonkey_ToothTongue_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers and facial rigging, it's easier for the artist to handle.\u003cbr\u003e\nCTR_gravity_b comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK of the neck;\u003cbr\u003e\nTail_Follow controls whether the tail moves following ROLL_spine_a controller.\u003cbr\u003e\nCTR_featail.L controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_wing.L/R control the folding and unfolding of the wings.\u003cbr\u003e\nCTR_blink.L/R control the winkling.\u003cbr\u003e\nCTR_toe.L/R control the flexion and extension of the flippers.\u003cbr\u003e\nCTR_foot.R/L come with a customized attribute, IKFK which switches between IK/FK of the legs.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped swimming01 animation at 30 fps, frame range 0-440\u003cbr\u003e\nUnlooped swimming02 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped swimming03 animation at 30 fps, frame range 0-580\u003cbr\u003e\nUnlooped swimming04 animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe texture is optimized, you can change ShaderQuality of body to 0 to apply the optimized texture, and 1 for the high-quality texture.\u003cbr\u003e\nAn add-on, Hair Shape Key, is applied and included in the project for the correct effects of folding and unfolding wings.\u003cbr\u003e\nThe demo contains both optimized textures(L) and high-quality textures(H), the optimized textures significantly increase rendering speed and reduce noises, but the feathers will have shadows.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nYou can customize the quality of the feathers. Below are the methods:\u003cbr\u003e\n1. Change hair segments\u003cbr\u003e\n2. Disable or enable Simplify in Render Properties\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Duck Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219B0_DomesticDuck_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/6W15c79Vq5R93YR9ayBU8z3r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219B0_DomesticDuck_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duck-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4429603/a798896766/duck-animated-vfx-grace-3d-model-a798896766.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741338","type":"listingItem","attributes":{"id":5741338,"title":"Black Kite Animation -  Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Black Kite character featuring a model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and 4K resolution textures are used. Complex feather cards and textures are created in Blender, with the total feather polygons reaching 240,000 faces for a highly realistic effect. The rigging is meticulously crafted to enable flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, nictitating membrane, pupils, eyeballs, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 33,452; polygons: 33,198\u003cbr\u003e\nLacrimal glands: vertices: 420; polygons: 416\u003cbr\u003e\nNictitating membrane: vertices: 1,092; polygons: 1,152\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 246; polygons: 236\u003cbr\u003e\nFeathers: vertices: 340,993; polygons: 244,736\u003cbr\u003e\nTotal: vertices: 378,515; polygons: 282,170\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Sclera_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root: Controls the entire model, with three customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Switches the feather sway on/off.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the amplitude for the feather swaying from side to side.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the amplitude for the feather swaying from up to down.\u003cbr\u003e\n\nCTR_SpineRoot_a: Controls the body’s rear center of gravity with seven customized attributes:\u003cbr\u003e\nHead_Location_Follow: Controls whether the head follows position.\u003cbr\u003e\nHead_Root_Follow: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IK-FK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IK-FK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nNeck_IK-FK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_Root_Follow: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Root_Follow: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_SpineRoot_b: Controls the body’s front center of gravity.\u003cbr\u003e\nCTR_Head: Controls the head.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailFeaFold: Controls the tail feather folding.\u003cbr\u003e\nThe body has additional controllers to allow for more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped catch-fish animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Black Kite Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/black-kite-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7mbZnqt6qPHNYoGELBFK4pCT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/black-kite-animation-3d-model-rigging-blender-3d-model-e3e6d4b816.jpg","gridUrl":"https://media.cgtrader.com/variants/7mbZnqt6qPHNYoGELBFK4pCT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/black-kite-animation-3d-model-rigging-blender-3d-model-e3e6d4b816.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-kite-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741338/e3e6d4b816/black-kite-animation-blender-3d-model-e3e6d4b816.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2621273","type":"listingItem","attributes":{"id":2621273,"title":"Mallard Duck","price":90.0,"description":"**Mallard Duck Low poly 3D model Animated**\u003cbr\u003e\n\u003cbr\u003e\n23 Animations In-place\u003cbr\u003e\n23 Animations in Root Motion\u003cbr\u003e\n9 Textures (4096x4096)\u003cbr\u003e\n4 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\nPolygons: 9070\u003cbr\u003e\nVertices: 9292\u003cbr\u003e\nPolygonal Quads only Geometry\u003cbr\u003e\n\u003cbr\u003e\n**Textures**\u003cbr\u003e\nT_Mallard_D\u003cbr\u003e\nT_Mallard_N\u003cbr\u003e\nT_Mallard_S\u003cbr\u003e\nT_MallardWings_D\u003cbr\u003e\nT_MallardWings_N\u003cbr\u003e\nT_MallardWings_S\u003cbr\u003e\nT_MallardWingsBack_D\u003cbr\u003e\nT_MallardWingsBack_N\u003cbr\u003e\nT_MallardWingsBack_S\u003cbr\u003e\n\u003cbr\u003e\n**Animations List**\u003cbr\u003e\ndeath(753-783)\u003cbr\u003e\neat(203-263)\u003cbr\u003e\nfly(579-594)\u003cbr\u003e\nflyleft(924-939)\u003cbr\u003e\nflyright(942-957)\u003cbr\u003e\nglide(670-750)\u003cbr\u003e\nidle(27-200)\u003cbr\u003e\nidletolay(266-275)\u003cbr\u003e\nlanding(597-667)\u003cbr\u003e\nlay(332-505)\u003cbr\u003e\nlaytoidle(305-314)\u003cbr\u003e\nrun(317-329)\u003cbr\u003e\nrunleft(840-852)\u003cbr\u003e\nrunright(855-867)\u003cbr\u003e\nswim(278-302)\u003cbr\u003e\nswimleft(960-984)\u003cbr\u003e\nswimright(987-1011)\u003cbr\u003e\ntakeoff(508-576)\u003cbr\u003e\nturnleft(870-894)\u003cbr\u003e\nturnright(897-921)\u003cbr\u003e\nwalk(0-24)\u003cbr\u003e\nwalkleft(786-810)\u003cbr\u003e\nwalkright(813-837)\u003cbr\u003e","imageAlt":"3D model animated Mallard Duck","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-60620561-7d7f-49df-8f09-5e609af33ed3","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mHfLzRAL3DqdtpsPS9VbiUs2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MallardWings_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/mHfLzRAL3DqdtpsPS9VbiUs2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MallardWings_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-60620561-7d7f-49df-8f09-5e609af33ed3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2621273/742f22dca3/mallard-duck-3d-model-742f22dca3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741169","type":"listingItem","attributes":{"id":5741169,"title":"Hyacinth Macaw Character Animation - Blender","price":296.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Hyacinth Macaw character, featuring a detailed model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and the textures are created in 4K resolution. Complex feather cards and textures were crafted in Blender, with the total feather polygon counts reaching 190,000 for a highly realistic effect. The rigging includes precise controls to allow for flexible body and feather movement, and four lifelike animations add dynamic realism. Created in Blender and rendered with Cycles, the model is scaled to true proportions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(including tongue), pupils, eyeballs, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody (including tongue): vertices: 36,549; polygons: 36,516\u003cbr\u003e\nPupils: vertices: 532; polygons: 544\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nFeathers: vertices: 282,398; polygons: 195,524\u003cbr\u003e\nTotal: vertices: 320,443; polygons: 233,608\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_SubsurfaceColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Body_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Head_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Normal.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Feathers01_BaseColor.1005.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingBack_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0B_HyacinthMacaw_Scapulars_Feather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model, with four customized attributes:\u003cbr\u003e\nLeg_IKFK_L: Switches between IK and FK for the left legs.\u003cbr\u003e\nLeg_IKFK_R: Switches between IK and FK for the right legs.\u003cbr\u003e\nLeg_Stretch_L: Controls stretching for the left legs.\u003cbr\u003e\nLeg_Stretch_R: Controls stretching for the right legs.\u003cbr\u003e\n\nCTR_gravity: Controls the center of gravity with six customized attributes:\u003cbr\u003e\nHead_Follow_Location: Controls whether the head follows position.\u003cbr\u003e\nHead_Follow_Rotation: Controls whether the head follows rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows.\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows.\u003cbr\u003e\nWing_Follow: Controls whether the wing follows.\u003cbr\u003e\n\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailWingFold: Controls the folding of the tail feathers.\u003cbr\u003e\nCTR_blink.L: Controls the opening and closing of the left eye.\u003cbr\u003e\nCTR_blink.R: Controls the opening and closing of the right eye.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\n\nAdditionally, the body has more controllers. Each feather comes with skinned bone and separate FK controllers, linked controllers, and bending controllers, allowing for detailed adjustments. These controllers are designed for easy creation of detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-24\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-153\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Hyacinth Macaw Character Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.jpg","gridUrl":"https://media.cgtrader.com/variants/je297MaQMcSb4ms4wmvyR6j2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hyacinth-macaw-character-animation-3d-model-rigging-blender-model-3d-model-b524caf704.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hyacinth-macaw-character-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5741169/b524caf704/hyacinth-macaw-character-animation-blender-3d-model-b524caf704.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2697676","type":"listingItem","attributes":{"id":2697676,"title":"Animated Seagull","price":69.0,"description":"This is an animated seagull. THE ANIMATION IS PRE-BAKED! \u003cbr\u003e\nIf you want to fumble with the rigging or re-animate it then you have to do it in Lightwave or you just re-rig the whole thing in your favorite package\u003cbr\u003e\nThe animation was done in Lightwave and exported to Blender using ALEMBIC \u003cbr\u003e\nThe ALEMBIC format is versatile, loads into every package: Maya, Max, Houdini, C4D etc... \u003cbr\u003e\n2K Textures. Hand painted. COLOR and  ALPHA \u003cbr\u003e\nThe ALPHA texture is used for soft feathers and it gives a more artistic effect. This bird is not PBR\u003cbr\u003e\nUse it in visualization, far/medium shots but don't use it in close-ups. \u003cbr\u003e\nThe best approach is to load the Blender file and see what it does. 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Designed to deliver realistic visual quality and fluid animation, this model is ideal for a wide range of digital media applications including games, animations, virtual reality, and simulations. Presented as a digital asset, the Animated Pigeon model integrates seamlessly into various projects, offering both aesthetic appeal and dynamic motion.\n\nGeometry Specifications\nPolygons: 4,145\nVertices: 6,928\nThe model features a well-crafted geometry composed of both quads and triangles. This combination optimizes the balance between visual detail and rendering efficiency, ensuring high-quality performance across different platforms and applications. The polygon and vertex counts allow for detailed and smooth surface modeling, capturing the intricate features of a pigeon, such as its feathers, beak, and overall structure.\n\nTexturing and Materials\nTextures: The model employs high-resolution textures to enhance visual detail and realism. These textures accurately depict the coloration, pattern, and fine details of the pigeon’s feathers, beak, and eyes, contributing to a lifelike appearance.\nMaterials: Various materials are utilized to define the surface properties of the pigeon. These materials simulate realistic attributes such as the reflective quality of the eyes, the matte texture of feathers, and the subtle shading on the beak and feet, further enhancing the model's realism.\nAnimation and Rigging\nRigged: The model is fully rigged with an internal skeleton, allowing for realistic movement and posing. This rigging system includes bones and joints that enable the pigeon to perform various actions such as flapping its wings, walking, and pecking.\nAnimated: The model includes pre-defined animations, demonstrating natural pigeon behaviors and movements. These animations are designed to be fluid and convincing, showcasing actions like flying, landing, and cooing. The animations add dynamic interaction capabilities to the model, making it suitable for diverse digital scenes.\nUV Mapping\nUV Mapped: The model is UV mapped, ensuring precise and accurate application of textures to its geometry. This technique allows the textures to align perfectly with the model’s surfaces, providing a consistent and realistic appearance. UV mapping is critical for maintaining the integrity of the visual details, especially in complex areas like feather arrangements and facial features.\nUsage and Applications\nThe Animated Pigeon 3D model is versatile and applicable across various fields, including:\n\nGame Development: Enhancing game environments with a realistic and animated pigeon that can interact with players and other in-game elements, adding depth to urban and natural settings.\nAnimation and Film: Serving as a detailed and animated character for films, TV shows, and animated sequences, bringing life to urban scenes or wildlife documentaries.\nVirtual Reality: Contributing to immersive VR experiences by introducing a dynamic and interactive bird character that reacts to user inputs and virtual environments.\nSimulation Training: Providing realistic animated pigeon behavior for training simulations in fields like environmental studies, urban planning, or ornithology.\nEducational Tools: Being used in educational applications to teach about bird anatomy, behavior, and ecology through an engaging and interactive 3D model.","imageAlt":"Pigeon Animated and Rigged 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-and-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xSv6ujn2QXhGUmwRDnTvDc5N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/14.jpg","gridUrl":"https://media.cgtrader.com/variants/xSv6ujn2QXhGUmwRDnTvDc5N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/14.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-and-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":90,"name":".ac","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5356811/df6943aa27/pigeon-animated-and-rigged-3d-model-df6943aa27.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3876524","type":"listingItem","attributes":{"id":3876524,"title":"Crow Animated 3D model","price":27.0,"description":"Animated and rigged 3d model of a carrion crow.\n\nScale in cm. wingspan : 130 cm\n\nQuads and this topology.\n\nRigged with offset groups and controls with parent constraint to the bones and to each other.\n\nAll the controls are in 0,0,0 translate, rotate position.\n\nRendered with marmoset Toolbox.\n\nThe model is meant for real time rendering. The renders are as close as what you will get in Unreal Engine.\n\nThere are many controls named descriptively.\n\nTextures are Albedo, Normal, Multichannel specular(you can choose between Red or Green) and alpha channel for the feather transparency.\n\nI have added the marmoset file in which the renders were done, but it will render the same in maya with the proper adjustments.","imageAlt":"Crow Animated 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/bird/crow-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z7RyVfPrD4cSHmH7nTkstZTP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender001_FullQuality.jpg","gridUrl":"https://media.cgtrader.com/variants/z7RyVfPrD4cSHmH7nTkstZTP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender001_FullQuality.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/crow-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3876524/1bcf0ece96/crow-animated-3d-model-3d-model-1bcf0ece96.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4144914","type":"listingItem","attributes":{"id":4144914,"title":"White Chicken Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality white model with textures, fur, rigging and animations. The textures apply PBR, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, nails, lacrimal caruncles, pupils, corneas, feathers.\u003cbr\u003e\nWhiteCock_OtherObjects_grp contains empty objects without textures or maps, which are neither rendered nor included in the FBX file.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nNails: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal caruncles: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nFeathers: vertices 228,987; polygons 120,901\u003cbr\u003e\nTotal: vertices 252,925; polygons 144,751\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BackFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather04_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_BellyFeather04_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Head_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Head_Mask.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Head_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Head_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Head_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_HipFeather_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_HipFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_NeckFeather_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_NeckFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_NeckFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_NeckFeather_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L629A1_WhiteCock_ShoulderFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_ShoulderFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_ShoulderFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_ShoulderFeather_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_ShoulderFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather01_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather01_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_TailFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing01_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing02_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_WhiteCock_Wing03_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller and its different rotation action.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller and its different rotation action.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers or each feather separately.\u003cbr\u003e\nThe body and the neck come with detailed controllers which fix the deformation of the animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12;\u003cbr\u003e\n2. Set Transparency under Light Paths to 40;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12;\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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The birds ctrl should be made a child of the paths ctrl in your software. \nUnity 2020 Package included (update coming soon). \nUnreal 5, use unique bone-names fbx.\nGLTF coming soon...","imageAlt":"3D asset Background Birds Pigeon Flock Updated V5 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- Sparrow","price":19.0,"description":"Animated lowpoly 3d model - Sparrow. \r Triangles count - 786\r 2048x2048 .tga textures\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .psa .psk (UDK) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\nAnimations:\r 0 - 5 stand\\_pose\r 10 - 70 idle\\_01\r 80 - 180 idle\\_02\r 180 - 240 idle\\_eat\r 250 - 280 walk\r 300 - 320 take\\_off\r 320 - 350 fly\r 360 - 420 fly\\_idle\r 420 - 450 land\r 450 - 520 death\n\n","imageAlt":"3DRT - Sparrow vermin 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White-Eye","price":45.0,"description":"Update(January 2026):-Added files that bake actions and split them into separate animations(WhiteEyeBakeAnimIPSplitAction.zip, Blender4.5.1).This makes NLA editing easier.https://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html\n\n️Important Notes about FBX Files:\n\nThis product is based on the included Blender file (.blend).\n\nThe FBX file that appears by default on CGTrader is automatically generated and may not reflect the full functionality or animation.\n\nIf you are using Unity, a properly exported FBX file is included in the zip file:\n\nWhiteEyeFBXForGameEngine.zip\n\nAnimation names are listed in the documentation.\n\nFBX files are available in Unity and Unreal Engine scales. \n\nInside this zip, the model and animation FBX files are separated as is common in game engine workflows. \nPlease import both into your project and assign the animation manually as needed. \n\n\nThis is a 3Dmodel and animations of White-Eye(Zosterops japonicus).\n\nTwo models were included.\nWhiteEyeMiddlePoly\n7636 Verts\n6816 Faces\n\nWhiteEyeLowPoly\n2100 Verts\n1756 Faces\n\nThese models tailored to Blender's unit.\nThe wing span is about 18.5cm.\n\nThe feature of the model is that it has a realistic proportion of the skeleton so that the pose folding feathers and the flapping animation are reproduced.\n\nThe flapping motion is not just a vertical motion but a three-dimensional motion of the humerus, ulna and metacarpals is reproduced.\n\nThe animation set has basic items that you can move freely within the game engine.\n\nnote:To use Root Motion with UE5, I need 3dsMax.\nHow to import to the game engine:\nhttps://eizouasobi.blogspot.com/2019/01/how-to-use-in-game-engine.html\n","imageAlt":"3D model Warbling 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The model portrays a rooster with a pronounced comb and flowing tail feathers.\n\nFor poultry farming, ornithology science, fauna, biology science, farming industry, supermarket products, food marketing, and farm animals.\n\nThis animation set includes 3 rooster animations designed to capture natural bird behavior and expressive body language. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\nCrowing (non-looped, in-place)\nExpressive crowing action with head raised upward, chest expansion, and subtle feather vibration. Duration: up to 5 sec.\n\nWalking (looped and non-looped, in-place / root motion)\nSlow natural walking cycle with characteristic head bobbing, body sway, and realistic leg movement. Loop version up to 3 sec\n\nEating (non-looped, in-place)\nGround pecking behavior with multiple pecks, smooth transitions, and optional head turns for natural repetition. Duration: up to 5 sec.\n\nTechnical details:\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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beak","url":"https://www.cgtrader.com/3d-models/animal/bird/pelican-e791f958-845a-4070-8b9f-a2b5f7602674","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8mqQ2kyKk4Eu6zZoqPZSQW1v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pelican_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/8mqQ2kyKk4Eu6zZoqPZSQW1v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pelican_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pelican-e791f958-845a-4070-8b9f-a2b5f7602674","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2370419/886aac71e8/pelican-with-beak-3d-model-886aac71e8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3296540","type":"listingItem","attributes":{"id":3296540,"title":"Pigeon","price":90.0,"description":"Pigeon 3D model\u003cbr\u003e\n\u003cbr\u003e\n13 Animations in Root motion\u003cbr\u003e\n4 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n1152 quad polygons on this mesh\u003cbr\u003e\n1252 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nT_Pigeon_D\u003cbr\u003e\nT_Pigeon_N\u003cbr\u003e\nT_PigeonWings_D\u003cbr\u003e\nT_PigeonWings_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\neat(467-520)\u003cbr\u003e\nfly(550-555)\u003cbr\u003e\nflyleft(691-696)\u003cbr\u003e\nflyright(699-704)\u003cbr\u003e\nglide(585-669)\u003cbr\u003e\nidle(0-335)\u003cbr\u003e\nlanding(558-582)\u003cbr\u003e\npreen(338-426)\u003cbr\u003e\nscratching(429-464)\u003cbr\u003e\ntakeoff(522-547)\u003cbr\u003e\nwalk(672-688)\u003cbr\u003e\nwalkleft(707-723)\u003cbr\u003e\nwalkright(726-742)\u003cbr\u003e\n\u003cbr\u003e\nThe Blender file is provided as the native, fully editable source.\u003cbr\u003e\nFBX exports are included for Unity, Unreal, or other engines\u003cbr\u003e","imageAlt":"3D model animated realtime Pigeon","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-66960f22-bd35-4ea2-b582-b65f65507304","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wMD7eQk9HmrpcmEyu8YMA431/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pigeon_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/wMD7eQk9HmrpcmEyu8YMA431/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pigeon_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-66960f22-bd35-4ea2-b582-b65f65507304","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3296540/ea55f541ba/pigeon-3d-model-ea55f541ba.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2097901","type":"listingItem","attributes":{"id":2097901,"title":"Seagull Flock -Animated-Low Poly ","price":25.0,"description":"This asset contains a simplified and animated flock of Low Poly Seagulls. Intended for efficient use in film or visualization as a perfect background detail to bring your scene to life and add a sense of scale. It contains Diffuse, Roughness, Normal (OpenGL) and Translucency 1024px textures . In 1200 frames the flock circles the space in an irregular path, each bird with subtle variations. There are 11 birds containing 151 faces as well as a higher polycount smoothed version. Tested and working in Blender 2.8, Maya 2018, 3DS max 2019 and Unity 5.6 Cinema4D S22. Animation is looped. They can take several minutes to import in some software. UPDATE: keyframes have been reduced on control objects. One bird has corrected rotation. ","imageAlt":"Seagull Flock -Animated-Low Poly 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/low-poly-seagull-flock","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/whkszyRncReha41RKCDfFjSm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render.jpg","gridUrl":"https://media.cgtrader.com/variants/whkszyRncReha41RKCDfFjSm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/low-poly-seagull-flock","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2097901/7599ecf241/seagull-flock-animated-low-poly-3d-model-7599ecf241.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3606077","type":"listingItem","attributes":{"id":3606077,"title":"Mallard Female Animated VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a female mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, oral cavity, tongue, teeth, eyes, third eyelids, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 3,658; polygons 3,615\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 768; polygons 532\u003cbr\u003e\nEyes: vertices 616; polygons 656\u003cbr\u003e\nThird eyelids: vertices 356; polygons 392\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 203,249; polygons 146,001\u003cbr\u003e\nTotal: vertices 251,396; polygons 193,728\u003cbr\u003e\nThe objects are applied Mask and Solidify modifiers\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_Feather_Mask.png, 2024*2024\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Neck_IK_FK controls the IK/FK switch of the neck; Neck_follow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_FoldTail controls the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls the tail feather folding by the Location.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_leg_IKFK.L and CTR_leg_IKFK.R control the non-seamless IF/FK of the legs by their customized attributes.\u003cbr\u003e\nCTR_FoldClaw.L and CTR_FoldClaw.R control the flexion and extension of the feet by their Location.\u003cbr\u003e\nCTR_IK_head controls the head in IK mode, and its customized attribute Neck_IK_follow_Head_Roll controls whether the neck rotates following the head.\u003cbr\u003e\nFine rigging makes it possible to control every feather conveniently.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-15\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"Mallard Female Animated VFX Grace realistic 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3606077/2633dca732/mallard-female-animated-vfx-grace-3d-model-2633dca732.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3812334","type":"listingItem","attributes":{"id":3812334,"title":"Golden Eagle - BLENDER - Rigged and Animated","price":80.0,"description":"Golden Eagle - BLENDER\u003cBR\u003e\n\u003cBR\u003e\nRigged and Animated for:\u003cBR\u003e\nBlender 3.1\u003cBR\u003e\nBlender FBX ASCII\u003cBR\u003e\nBlender FBX BINARY\u003cBR\u003e\n\u003cBR\u003e\nThe models come with several pre-animated scenes to get you started.\u003cBR\u003e\n\u003cBR\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------------------\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nZero\u003cBR\u003e\nLand-Take off\u003cBR\u003e\nFly loop\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the 'ROOT MAIN' bone (Metarig position control), LTFoot, RT Foot (Foot rotation), Move_IK.R, Move_IK.L (position Feet)\u003cBR\u003e\n\u003cBR\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 23 Morph targets.\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:\u003cBR\u003e\nlocated when you select the mesh and go to 'Object Data Properties' =\u003e 'Shape Keys'\u003cBR\u003e\n\u003cBR\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cBR\u003e\n\u003cBR\u003e\nWingFold-01\u003cBR\u003e\nWingFold-02\u003cBR\u003e\nWingFold-03\u003cBR\u003e\nWingFold-04-Folded\u003cBR\u003e\nWingFold-05\u003cBR\u003e\nWingFold-06\u003cBR\u003e\nWingFold-07\u003cBR\u003e\nWingTIpsDown\u003cBR\u003e\nWingTIpsSpread-01\u003cBR\u003e\nWingTIpsSpread-02\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\n\u003cBR\u003e\nEAGLE:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n25799 verticies\u003cBR\u003e\n17530 polygons\u003cBR\u003e\n\u003cBR\u003e\nOutcrop and tree:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n17941 verticies\u003cBR\u003e\n18487 polygons\u003cBR\u003e\n\u003cBR\u003e\nSkyGlobe\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n98 verticies\u003cBR\u003e\n96 polygons\u003cBR\u003e\n--------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples:\u003cBR\u003e\nGE BLENDER FlyLoop: https://youtu.be/GM-6kCLn9HA\u003cBR\u003e\nGE BLENDER LandTakeOff: https://youtu.be/1_anJr7jKaw\u003cBR\u003e\nGE Land-WIRE-Short: https://youtu.be/QiKLWSEuUOg","imageAlt":"Golden Eagle - BLENDER - Rigged and Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j68WYWdSbdcAT3tYKmHTb3kp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GE-SIG-02-247.jpg","gridUrl":"https://media.cgtrader.com/variants/j68WYWdSbdcAT3tYKmHTb3kp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GE-SIG-02-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3812334/84d65cca3d/golden-eagle-blender-rigged-and-animated-3d-model-84d65cca3d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4383811","type":"listingItem","attributes":{"id":4383811,"title":"Rooster","price":60.0,"description":"**Rooster Low Poly 3D model Animated**\u003cbr\u003e\n\u003cbr\u003e\n17 Animations in Root Motion\u003cbr\u003e\n8 Animations In-place\u003cbr\u003e\n6 Textures (4096x4096)\u003cbr\u003e\n4 Materials\u003cbr\u003e\n1 Sample Level\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\nPolygons: 3286\u003cbr\u003e\nVertices: 3626\u003cbr\u003e\nPolygonal Quads only Geometry\u003cbr\u003e\n\u003cbr\u003e\n**Textures**\u003cbr\u003e\nT_Rooster_D\u003cbr\u003e\nT_Rooster_N\u003cbr\u003e\nT_RoosterFeathers_D\u003cbr\u003e\nT_RoosterFeathers_N\u003cbr\u003e\nT_RoosterWings_D\u003cbr\u003e\nT_RoosterWings_N\u003cbr\u003e\n\u003cbr\u003e\n**Animations List**\u003cbr\u003e\ncrowing(1874-1926)\u003cbr\u003e\neat(1342-1871)\u003cbr\u003e\nfly(1958-1964)\u003cbr\u003e\nflyleft(2001-2007)\u003cbr\u003e\nflyright(2010-2016)\u003cbr\u003e\ngetup(1319-1339)\u003cbr\u003e\nidle(399-822)\u003cbr\u003e\nidle2(945-1318)\u003cbr\u003e\nlanding(1967-1998)\u003cbr\u003e\nlaydown(924-944)\u003cbr\u003e\nrandomwalk(90-398)\u003cbr\u003e\nscratch(899-921)\u003cbr\u003e\ntakeoff(1929-1955)\u003cbr\u003e\nturnleft(823-858)\u003cbr\u003e\nturnright(861-896)\u003cbr\u003e\nwalk(55-87)\u003cbr\u003e\nwalkslow(0-52)\u003cbr\u003e\n","imageAlt":"3D asset animated game-ready Rooster","url":"https://www.cgtrader.com/3d-models/animal/bird/rooster-5807ef14-ffb0-42b1-b6bb-6115cda7dd8b","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vrzXfPrHkyqZuQYu14SjsnKD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rooster_Screenshot_03.jpg","gridUrl":"https://media.cgtrader.com/variants/vrzXfPrHkyqZuQYu14SjsnKD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rooster_Screenshot_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/rooster-5807ef14-ffb0-42b1-b6bb-6115cda7dd8b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4383811/61c34d17cc/rooster-3d-model-61c34d17cc.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4904198","type":"listingItem","attributes":{"id":4904198,"title":"RAVEN - Blender - Rigged and Animated","price":75.0,"description":"**RAVEN**\u003cbr\u003e\n_Common Raven_\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nBlender\u003cbr\u003e\nBlender FBX \u003cbr\u003e\nOBJ\u003cbr\u003e\n\nThe models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets (Shape Keys).\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nRAVEN_9C_ZERO-FIN\u003cbr\u003e\nRAVEN_9C_Color LandTakeOff-FIN\u003cbr\u003e\nRAVEN_9C_FlyLoop-FIN\u003cbr\u003e\n\u003cbr\u003e\nPIX-RAVEN_9C_SIG\u003cbr\u003e\nRAVEN_9C_Morphs-02\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT MAIN' bone (Rigify-like position control), LT Foot, RT Foot\u003cbr\u003e\n4 Wing-Arm Controls on each wing\u003cbr\u003e\n5 Octagon shapes along the body from Head to tail to control the body movements\u003cbr\u003e\nEach toe has 3 joint controls\u003cbr\u003e\nand a beak control\u003cbr\u003e\nBehind each leg are some square shapes - these control the 'knee' positions on the legs if your leg bends the wrong wang find and move these controllers to fix the issue.\u003cbr\u003e\u003cbr\u003e\n--------------------------------\u003cbr\u003e\nMorph targets (Shape Keys).\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object Data Properties' =\u003e 'Shape Keys'\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each and 11 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nThere are 36 morphs or Blend shapes for the model:\u003cbr\u003e\nBasis\u003cbr\u003e\nEye Ridge-01\u003cbr\u003e\nEye Ridge-02\u003cbr\u003e\nBeak Wide Base\u003cbr\u003e\nBEAK2\u003cbr\u003e\nBEAK3- \u003cbr\u003e\nBEAK4\u003cbr\u003e\nBEAK5 Long\u003cbr\u003e\n\"\u003e\"AI\u003cbr\u003e\n\"\u003e\"E\u003cbr\u003e\n\"\u003e\"FV\u003cbr\u003e\n\"\u003e\"CDGJKNSTYZ\u003cbr\u003e\n\"\u003e\"LT\u003cbr\u003e\n\"\u003e\"0\u003cbr\u003e\n\"\u003e\"U\u003cbr\u003e\n\"\u003e\"WQ\u003cbr\u003e\nBody For Flight EyeLid_Opened\u003cbr\u003e\nIris Opened\u003cbr\u003e\nEyebrows UP\u003cbr\u003e\nEyebrows DN1\u003cbr\u003e\nEyebrows DN2\u003cbr\u003e\nEyebroes DN3\u003cbr\u003e\nNeck FEA Out\u003cbr\u003e\nTop of Head FEA\u003cbr\u003e\nBack of Head Shape\u003cbr\u003e\n-TailSpread\u003cbr\u003e\n-WingTipSpread01\u003cbr\u003e\n-WingTipSpread02\u003cbr\u003e\n-WingTips-DN\u003cbr\u003e\n-WingFold-01a\u003cbr\u003e\n-WinfgFold-02\u003cbr\u003e\n-WinfgFold-03\u003cbr\u003e\n-WingFold-04\u003cbr\u003e\n-WingFolded-01\u003cbr\u003e\n-WingFolded-02- \u003cbr\u003e\n-WingFolded-02b\u003cbr\u003e\n-WingFolded-03-High\u003cbr\u003e\n\u003cbr\u003e\n--------------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\nTo fold the wings use the morphs (shape keys) noted above.\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n--------------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe FBX Files contain all the Blend (morph) positions\u003cbr\u003e\nThe OBJ file: the model is there - no Blends (morphs) and the maps are not well placed, but all the maps and UVs are there for you to place.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nRaven\u003cbr\u003e\n52608 verticies\u003cbr\u003e\n30475 polygons\u003cbr\u003e\n\u003cbr\u003e\n\n\n-------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 144pi, 4096 X 4096\u003cbr\u003e\n\u003cbr\u003e\nYoutube Samples:\u003cbr\u003e\nRAVEN Morphs: https://youtu.be/EABcQpMNh7M\u003cbr\u003e\nRAVEN FlyLoop Cam03: https://youtu.be/wms9JFHq88E\u003cbr\u003e\nRAVEN FlyLoop Cam02: https://youtu.be/yIiGabQftF0\u003cbr\u003e\nRAVEN FlyLoop Cam01: https://youtu.be/CVOv7me-s60\u003cbr\u003e\nRavin Color TT: https://youtu.be/1hoUKuQNWsE\u003cbr\u003e\nRaven WIRE TT: https://youtu.be/7GGuUWB-64w\u003cbr\u003e\nRAVEN Color LandTakeOff: https://youtu.be/i6x2FKj4nxc\u003cbr\u003e","imageAlt":"3D RAVEN - Blender - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/raven-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KArdpvc5vnFiDnjJVz5FTUm5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Raven_9C_SIG2.jpg","gridUrl":"https://media.cgtrader.com/variants/KArdpvc5vnFiDnjJVz5FTUm5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Raven_9C_SIG2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/raven-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4904198/c6ff473b79/raven-blender-rigged-and-animated-3d-model-c6ff473b79.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2280850","type":"listingItem","attributes":{"id":2280850,"title":"White-tailed Eagle","price":75.0,"description":"White-tailed eagle 3D model\u003cbr\u003e\n\u003cbr\u003e\n12 Animations in root motion\u003cbr\u003e\n5 Textures (4096x4096)\u003cbr\u003e\n3 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n\u003cbr\u003e\n3520 quad polygons on this mesh\u003cbr\u003e\n4222 vertices on this mesh\u003cbr\u003e\n\u003cbr\u003e\nTextures\u003cbr\u003e\nEagle_D\u003cbr\u003e\nEagle_N\u003cbr\u003e\nEagleEye_D\u003cbr\u003e\nEagleFeathers_D\u003cbr\u003e\nEagleFeathers_N\u003cbr\u003e\n\u003cbr\u003e\nAnimations List\u003cbr\u003e\nattack\u003cbr\u003e\nfly\u003cbr\u003e\nflyleft\u003cbr\u003e\nflyright\u003cbr\u003e\nglide\u003cbr\u003e\nhunt\u003cbr\u003e\nidle\u003cbr\u003e\nlanding\u003cbr\u003e\ntakeoff\u003cbr\u003e\nturnleft\u003cbr\u003e\nturnright\u003cbr\u003e","imageAlt":"White-tailed Eagle 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/bird/white-tailed-eagle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/79nWo7PYZfzGNviY8R1xGtid/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eagle_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/79nWo7PYZfzGNviY8R1xGtid/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eagle_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-tailed-eagle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2280850/7643de0332/white-tailed-eagle-3d-model-7643de0332.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5157287","type":"listingItem","attributes":{"id":5157287,"title":"Snowy White Owl Animated","price":50.0,"description":"White Snowy Owl model with textured, rigged And Animated\n\nRigged: (Yes) FK Only\nAnimated: (Yes)\nNumber of Animations: 28\nAnimation types (In-place):\nNumber of characters: 1\nVertex counts of characters: 2,120\nNumber of Materials and Material Instances: 2\nNumber of Textures: 2\nTexture Resolutions: (2096 / 2096)\nRig Model Format Available in -\n\n3DS MAX - 2018, Autodesk maya - 2018, Blender file, Unreal Engine 5.2 and\nFbx Format, Obj, Dae, Glb, Stl Added to.\n\nAnimations Files Available in 3 Software Only -\n\n1. Unreal Engine 5.2 ( Animation Files is assemble as an Asset Pack,\nfile has Content folders, very easy to import and use in your project\nand scene).\n\n2 Autodesk Maya 2018 ( Animation were Animated\nin this Software Only, Note when you will open any animation files it\nwill ask for main rig file to browse in the Reference Editor, i did this\nto reduce the files size plus if you will edit or Modify the model, the\nanimation files will automatic take it)\n\n3. FBX Format ( All animation with skeleton only, not meshes)\n\nAnimation List\n\nThe Animation is in 30 Frame rate. I have attached all animation preview link\n\nhttps://www.youtube.com/watch?v=S1DsjJ4nrs0\n\n1. Anim_Owl_angry Frame (1-153)\n2. Anim_Owl_angry_up Frame (1-153)\n3. Anim_Owl_Death Frame (1-64)\n4. Anim_Owl_Eating Frame (1-254)\n5. Anim_Owl_Fly_Four Frame (1-31)\n6. Anim_Owl_Fly_Look_Down Frame (1-169)\n7. Anim_Owl_Fly_one Frame (1-39)\n8. Anim_Owl_Fly_Shout Frame (1-59)\n9. Anim_Owl_Fly_Three Frame (1-36)\n10. Anim_Owl_Fly_Two Frame (1-41)\n11. Anim_Owl_Haunting Frame (1-43)\n12. Anim_Owl Head_Roll Frame (1-132)\n13. Anim_Owl_Idle Frame (1-150)\n14. Anim_Owl_Itching Frame (1-238)\n15. Anim_Owl_Itching_two Frame (1-135)\n16. Anim_Owl_Landing Frame (1-87)\n17. Anim Owl_Look_Down Frame (1-169)\n18. Anim_Owl_Look_Left Frame Frame (1-221)\n19. Anim_Owl_Look_Right Frame (1-221)\n20. Anim Owl Seepling Frame (1-89)\n21. Anim Owl Seepling_Two Frame (1-97)\n22. Anim_Owl_Shouting Frame (1-107)\n23. Anim_Owl_Sit Frame (1-238)\n24. Anim Owl Takeoff Frame (1-51)\n25. Anim_Owl_Walk Frame (1-45)\n26. Anim_Owl_Walk_open_walk Frame (1-45)\n27. Anim_Owl_Wing_Wave Frame (1-119)\n28. Anim_Owl_Yawn Frame (1-119)\n","imageAlt":"Snowy White Owl Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/snowy-white-owl-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EpaFgqVqDnTouxJm4DdspKer/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render_snap_0.jpg","gridUrl":"https://media.cgtrader.com/variants/EpaFgqVqDnTouxJm4DdspKer/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_snap_0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/snowy-white-owl-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":17,"name":".max","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5157287/07ed6f1a13/snowy-white-owl-animated-3d-model-07ed6f1a13.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7104271","type":"listingItem","attributes":{"id":7104271,"title":"Top Chicken - 8k - 3d animated","price":29.99,"description":"Realistic CGI 3d model of a large red hen chicken.\n\nNice detail as seen in previews. \n\nComplete and low price compared to other models. \n\n\n\n\nModeled in 3ds max 2020.\n\nBasic model that can use turbosmooth subdivisions (1 or 2 is good).\n\nMouth opening and crests motion. \n\nWings flapping. \n\n\nIncludes 8192 x 8192 diffuse (color), normal, bump maps and eye reflection map. \n\n\nObjects and rig named and organized in Layers. \n\n........................................................................... \n\nBody object, eyes, tongue, crests (tongue has same map as crests). \n\n............................................................................ \n\n\n\nAnimated in 3ds max.\n\n\nincludes 1 bipede character animation rigged bird: \n\neating, jumping and staring animations. \n\n\n\n\n........................................................................... \n\ntotal objects:\n\npolygons:  25025   (without mesh subdivisions)  \n\nvertices:  38541   (without mesh subdivisions)  \n\n\n\n\n\n...........................................................................  \n\n\n191 animation frames \n\n\n\n\n(shadows are not set up at highest quality) \n\n\nThe rendering is setup in Default Scanline Renderer. \n\n\nNative file is for 3ds max 2020, but also 3ds max 2017, FBX, OBJ and ABC formats are provided. \n\n\n\n\n\n\nObj files - only have mesh and mapping coordinates - no rig or animation; materials have to be simply applied. \n        \n       Fbx file has mesh and animation, mapping coordinates, and maps embeded. \n \n       Maps can be found inside 3ds max´s file folder. \n\n       Alembic (ABC) file contains all animation and mapping coordinates.\n\n       (Normal map should be uploaded with \"override 1 and not \"automatic\"). \n\n\n--------------------------------------------------------------------------------------- \n\n\n- you should not use too much normal and bump map value in other software -\n \n       \n---------------------------------------------------------------------------------------\n\n\n\n \n\n\n\n\n\nModeled in real world scale (almost 80 cm tall). \n\n\nReady to render. \n\n(no plugins required) \n\n\nApproved by VC standards.\n\n\n\n\n\n\n\n\nchicken hen bird animal wild farm domestic model creature bipedal bipede feather feathered beack avian aviary rooster 3d cgi fbx","imageAlt":"animated Top Chicken - 8k - 3d animated","url":"https://www.cgtrader.com/3d-models/animal/bird/top-chicken-8k-3d-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n9qdvygh7tq2trcft5ae4ptokc2w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/n9qdvygh7tq2trcft5ae4ptokc2w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/top-chicken-8k-3d-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7104271/d4e13e39b6/top-chicken-8k-3d-animated-3d-model-d4e13e39b6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3642207","type":"listingItem","attributes":{"id":3642207,"title":"Indian Peafowl Animated VFX Grace","price":549.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Indian peafowl model with multiple 4K maps, fur, rigging and 3 realistic animations. The fine rigging controls each feather separately. And there is a controller that folds the wings and a controller that folds/unfolds the tail. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body feathers, body, shoulder feathers, tail feather shaft, feather crown, eyes, third eyelids, feathers, tail feathers, lacrimal glands, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody Feathers: vertices 120,855; polygons 82,872\u003cbr\u003e\nBody: vertices 36,163; polygons 36,130\u003cbr\u003e\nShoulder Feathers: vertices 10,338; polygons 7,720\u003cbr\u003e\nConspicuous Eyespots: vertices 11,242; polygons 9,856\u003cbr\u003e\nTail Feathers Shaft: vertices 33,870; polygons 32,830\u003cbr\u003e\nFeather crown: vertices 960; polygons 896\u003cbr\u003e\nEyes:vertices 2,376; polygons 2,496\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nFeathers: vertices 5,393; polygons 4,918\u003cbr\u003e\nTail Feathers: vertices 1,540; polygons 1,200\u003cbr\u003e\nLacrimal Glands: vertices 572; polygons 480\u003cbr\u003e\nTongue: vertices 122; polygons 120\u003cbr\u003e\nTotal: vertices 223,945; polygons 180,030\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_ID.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_ID.png, 1024*1024\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nThere are four skeletons:\u003cbr\u003e\nIndianPeafowl_Rig_grp is the main skeleton that controls the body and drives the other skeletons;\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are tail feather skeletons that control the tail feathers.\u003cbr\u003e\nIndianPeafowl_TailPile_Rig_grp is the skeleton of downy feathers on the tail.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire model, and CTR_Root_a has multiple customized attributes:\u003cbr\u003e\nHead_LocateFollow controls whether the head moves following the center of gravity of the body in IK mode;\u003cbr\u003e\nHead_RotateFollow controls whether the head moves following the center of gravity of the body in IK mode when Head_LocateFollow is enabled;\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R control the IK/FK switch of the legs;\u003cbr\u003e\nIKFK_neck controls the IK/FK switch of the neck;\u003cbr\u003e\nIK_Stretch_leg.L and IK_Stretch_leg.R control the IK stretch of the legs;\u003cbr\u003e\nIK_Stretch_neck controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nOpen_Screen controls tail unfolding.\u003cbr\u003e\nCTR_wing_fold.L and CTR_wing_fold.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding/unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_screen_fold controls the folding/unfolding of tail feathers\u003cbr\u003e\nMCH_Axes controls the size of conspicuous eyespots on the tail feathers\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, fold multiple feathers in batches.\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are skeletons of tails feathers, IndianPeafowl_CovertsUP01_grp is the main controller, IndianPeafowl_CovertsUP02_grp is controlled by IndianPeafowl_CovertsUP01_grp.\u003cbr\u003e\nCTR_Root_CovertsUP_parent_a and CTR_Root_CovertsUP control the entire tail feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U.L and CTR_fold_CovertsUP_U.R fold and unfold the feathers in batches.\u003cbr\u003e\nCTR_Root_CovertsUP_U00, CTR_Root_CovertsUP_U00.R, CTR_Root_CovertsUP_U00.L, CTR_Root_CovertsUP_U4, CTR_Root_CovertsUP_U4.R and CTR_Root_CovertsUP_U4.L are main controllers of the feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U00.L, CTR_fold_CovertsUP_U00.R, CTR_fold_CovertsUP_U4.L and CTR_fold_CovertsUP_U4.R fold and unfold the feather shaft.\u003cbr\u003e\nEach feather shaft comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which control the shape of the feathers overall. Conspicuous eyespots on the tail feather can be controlled separately or entirely.\u003cbr\u003e\nIndianPeafowl_Body comes with customized attributes that control the size of the tip and root of every tail feather shaft and conspicuous eyespots on the tail feather separately; U0_Hair_CovertsUP_Root and U0_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U0 layer; U1_Hair_CovertsUP_Eye_Root and U1_Hair_CovertsUP_Eye_Tip control the size of the tip and root of all conspicuous eyespots of U1 layer; U1_Hair_CovertsUP_Root and U1_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U1 layer;\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped SpreadTail animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-315\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamic is baked according to the animation duration and is ready for use.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D model Indian Peafowl Animated VFX 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Animated Golden Eagle","price":78.8,"description":"Realistic Animated Golden Eagle Low Poly Model With Realistic Animations, \n\nplease take a look at the preview videos, you can see the animations and how it works in different software.\n_____________________________________\n\n**The model's mesh has 4 levels of details**, **LOD information (count, number of levels):**\n\n- Polygons_LOD0: 19,350 (Tris_LOD0: 38,470)\n- Polygons_LOD1: 11,150(Tris_LOD1: 22,054)\n- Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)\n- Polygons_LOD3: 1,713(Tris_LOD3: 3,276)\n\n_____________________________________\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n_____________________________________\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n_____________________________________\n\n**27 different animations**, **list of the animations and the frames(30 fps):**\n\n-     takingOff: 0-20\n-     soaring: 21-40\n-     soaringToFlyingTransition: 41-60\n-     flying: 61-80\n-     gliding: 117-256\n-     flyingToDescendingTransition: 299-318\n-     descending: 319-338\n-     landing: 339-378\n-     walking: 379-413\n-     eating: 415-625\n-     lookingAround: 625-802\n-     turningLeft(flying): 804-823\n-     turningRight(flying): 828-847\n-     turningLeft(gliding): 863-1007\n-     turningRight(gliding): 1023-1167\n-     gettingHit_DyingInTheAir: 1170-1201\n-     gettingHit_falling: 1202-1215\n-     gettingHit_hittingTheFloor: 1216-1259\n-     hunting(catchingPrey): 1260-1299\n-     soaring(catchingPrey): 1300-1319\n-     flying(catchingPrey): 1340-1359\n-     gliding(catchingPrey): 1396-1535\n-     descending(catchingPrey): 1598-1617\n-     flyingTurningLeft(catchingPrey): 1623-1642\n-     flyingTurningRight(catchingPrey): 1648-1667\n-     glidingTurningLeft(catchingPrey): 1683-1827\n-     glidingTurningRight(catchingPrey): 1843-1987\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\nplease contact me if you need help or more animations.\n\n","imageAlt":"Realistic Animated Golden Eagle 3D 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Red Parrot","price":99.0,"description":"Rigged and animated high detailed parrot. Clean topology and high res 4K textures.\n\nFully rigged and animated:\n- 0 – Neutral Pose\n- 20 – Wings Folded\n- 100-360 – Flight Loop\n\n**SOFTWARE**\n- 3ds Max – Standard \u0026 Vray\n- Maya – Arnold \u0026 Vray\n- Cinema4D – Standard\n- Blender Cycles Render\n- Alembic\n- FBX\n- OBJ (Static Geometry, UV´s, Textures)\n\n**TEXTURES / SHADERS**\n- Hi-res and very detailed 4K textures \n- PBR Materials \u0026 Textures","imageAlt":"3D Animated Red Parrot","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-red-parrot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wzvR4e56HtMphYNo7FR2pWLK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Parrot%20Red%2000%20Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/wzvR4e56HtMphYNo7FR2pWLK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Parrot%20Red%2000%20Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-red-parrot","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/286/711d563828/animated-red-parrot-3d-model-711d563828.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1971760","type":"listingItem","attributes":{"id":1971760,"title":"House finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7108172","type":"listingItem","attributes":{"id":7108172,"title":"Newborn Chick Rushes Animated Fur Rigged For Blender","price":169.0,"description":"Newborn Chick Rushes Animated Fur Rigged For Blender is a three-dimensional model of baby chick, that is a young chicken poultry bird.\n\nA baby chick is a newly hatched chicken and represents the earliest stage of this poultry bird’s life. Chicks need warmth, food, and water to survive.\n\nFor poultry farming, livestock breeding, veterinary science, rural industry, animal husbandry, farm management, and food production.\n\nThis animation set includes 1 base animation capturing the natural behavior of a baby chick, including idle, feeding, and movement transitions. The pack focuses on lifelike motion, curiosity, and juvenile energy.\n\nAnimations included:\n\n    Walk  Run Transition (non-looped, in-place / root motion)\n    Smooth transition from a calm walk to a playful run, showing natural acceleration and wing motion. Duration: up to 5 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 6 png (4096x4096)\n- Dimensions 5,12 x 9,61 x H6,88 cm\n\n\n(c) 3d_molier International\n","imageAlt":"Newborn Chick Rushes Animated Fur Rigged For B...","url":"https://www.cgtrader.com/3d-models/animal/bird/newborn-chick-rushes-animated-fur-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xx3bmi8wyz41znxriaehnq4lmnty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Newborn_Chick_Rushes_Animated_Fur_Rigged_For_Blender_003.jpg","gridUrl":"https://media.cgtrader.com/variants/xx3bmi8wyz41znxriaehnq4lmnty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Newborn_Chick_Rushes_Animated_Fur_Rigged_For_Blender_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/newborn-chick-rushes-animated-fur-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7108172/fd21129958/newborn-chick-rushes-animated-fur-rigged-for-blender-3d-model-fd21129958.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5740731","type":"listingItem","attributes":{"id":5740731,"title":"Oriental Magpie Animation - Blender","price":385.0,"description":"**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 7,762; polygons: 7,714\u003cbr\u003e\nPupils: vertices: 4,228; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nThird eyelids: vertices: 2,050; polygons: 1,984\u003cbr\u003e\nEyelids: vertices: 2,792; polygons: 2,592\u003cbr\u003e\nFeet: vertices: 18,924; polygons: 18,922\u003cbr\u003e\nTongue: vertices: 354; polygons: 352\u003cbr\u003e\nFeathers: vertices: 231,060; polygons: 150,714\u003cbr\u003e\nTotal: vertices: 271,142; polygons: 190,470\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot_a controls the rear center of gravity. It comes with 7 customized attributes:\u003cbr\u003e\nHead_Loc_Follow controls whether the head follows the parent location;\u003cbr\u003e\nHead_Rot_Follow controls whether the head follows the parent rotation;\u003cbr\u003e\nLeg_IK-FK_L switches between IK/FK for the left leg;\u003cbr\u003e\nLeg_IK-FK_R switches between IK/FK for the right leg;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK for the neck;\u003cbr\u003e\nNeck_Root_Follow controls whether the neck follows the body;\u003cbr\u003e\nTail_Root_Follow controls whether the tail follows the body;\u003cbr\u003e\nCTR_SpineRoot_b controls the front center of gravity.\u003cbr\u003e\nCTR_FeaFold is the root controller for folding wings.\u003cbr\u003e\nCTR_FeaFold_Shape controls the shape keys for folding wings.\u003cbr\u003e\nCTR_WingFold.L is the root controller for folding the left wing.\u003cbr\u003e\nCTR_WingFold_Shape.L controls the shape keys for folding the left wing.\u003cbr\u003e\nCTR_WingFold.R is the root controller for folding the right wing.\u003cbr\u003e\nCTR_WingFold_Shape.R controls the shape keys for folding the right wing.\u003cbr\u003e\nCTR_TailFeaFold controls the folding and extension for the tail.\u003cbr\u003e\nCTR_NictitatingMembrane.L controls the opening and closing of the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R controls the opening and closing of the right third eyelid.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the rotation of the jaw.\u003cbr\u003e\nCTR_openclaw_F.L controls the bending of the left claws.\u003cbr\u003e\nCTR_openclaw_F.R controls the bending of the right claws.\u003cbr\u003e\nAdditionally, the body has more auxiliary controllers for creating more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-259\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-296\u003cbr\u003e\nUnlooped look-for-food animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-332\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-126\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden, with Render enabled. To display hair, simply click the display button.\u003cbr\u003e\nThe feathers on the ears are replaced with \"OrientalMagpie_Ear_Feather\", please do not remove or disable it, which will cause rendering to fail to be displayed.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D model Oriental Magpie Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.jpg","gridUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5740731/ce197d7f7c/oriental-magpie-animation-blender-3d-model-ce197d7f7c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7116144","type":"listingItem","attributes":{"id":7116144,"title":"Avian Great Blue Heron Animated Rigged","price":279.0,"description":"Avian Great Blue Heron Animated Rigged is a 3d model of a stylized bird in an animated pose, resembling a heron with its distinctive features.\n\nThis model captures the elegance and dynamic posture of a heron with exaggerated features. The character has a vibrant color palette, with detailed feathers and expressive facial features, making it suitable for animations and video game applications. The wings are spread wide, and the bird appears lively and energetic, adding a touch of personality and animation-ready appeal.\n\nFor animation projects, video games, character design, educational content, wildlife documentaries, nature-themed stories, environmental awareness projects, virtual reality experiences, simulation games, animated films, interactive media, bird-watching apps, eco-friendly initiatives, storytelling, digital art presentations, and creative advertisements.\n\nAvian Great Blue Heron Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nAvian Great Blue Heron Animated Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 5 png (4096x4096)\n- 1 png (402x734)\n- 1 png (372x510)\n- 1 png (279x501)\n- 1 png (197x400)\n- 11 png (181x670)\n- 2 png (127x328)\n- 2 png (113x499)\n- 2 png (105x473)\n- 2 png (100x114)\n- 2 png (99x137)\n- 1 png (91x185)\n- 2 png (76x199)\n- 4 png (76x153)\n- 2 png (74x238)\n- 3 png (67x79)\n- 2 png (35x115)\n- 2 png (30x336)\n- 2 png (8x3)\n-Dimensions 188,24 x 99,02 x H127,05cm\n\n\n(c) 3d_molier International\n","imageAlt":"Avian Great Blue Heron Animated Rigged","url":"https://www.cgtrader.com/3d-models/animal/bird/avian-great-blue-heron-animated-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z2eow7v8yc42hv87fh7dd7qrcxgk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Avian_Great_Blue_Heron_Animated_Rigged_003.jpg","gridUrl":"https://media.cgtrader.com/variants/z2eow7v8yc42hv87fh7dd7qrcxgk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Avian_Great_Blue_Heron_Animated_Rigged_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/avian-great-blue-heron-animated-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7116144/ff0c821b65/avian-great-blue-heron-animated-rigged-3d-model-ff0c821b65.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2353363","type":"listingItem","attributes":{"id":2353363,"title":"Great Blue Heron - Ardea Herodias","price":70.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a near-realistic 3D character with full maps, rigging, fur, animation. The model is made with Blender 2.79b and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blend file, an ABC file, a FBX file, an obj and a stl file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nArdea herodias_BigFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_Body_Height.png, 4096*4096\u003cbr\u003e\nArdea herodias_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nArdea herodias_MiddleFeather01_BaseColor.png, 6000*6000\u003cbr\u003e\nArdea herodias_MiddleFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_SailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_WingFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nArdea herodias_WingFeatherPlane_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith a complete controller, it can be deformed well.\u003cbr\u003e\nLeg IK/FK, can be switched by custom attributes.\u003cbr\u003e\nThe neck is limited to follow the head to rotate. The limit can be switched by custom attributes. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flighting animation, frame range 0-211\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\n","imageAlt":"3D Great Blue Heron - Ardea Herodias","url":"https://www.cgtrader.com/3d-models/animal/bird/ardea-herodias","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sha7XoF5biaLaLnzgQToS1s4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ardea%20herodias.jpg","gridUrl":"https://media.cgtrader.com/variants/sha7XoF5biaLaLnzgQToS1s4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ardea%20herodias.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ardea-herodias","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2353363/7bb570cada/great-blue-heron-ardea-herodias-3d-model-7bb570cada.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"278","type":"listingItem","attributes":{"id":278,"title":"Animated Wild Parrot","price":99.0,"description":"Rigged and animated high detailed parrot. Clean topology and high res 4K textures.\n\nFully rigged and animated:\n- 0 – Neutral Pose\n- 20 – Wings Folded\n- 100-360 – Flight Loop\n\n**SOFTWARE**\n- 3ds Max  – Standard \u0026 Vray\n- Maya – Arnold \u0026 Vray\n- Cinema4D – Standard\n- Blender Cycles Render\n- Alembic\n- FBX\n- OBJ (Static Geometry, UV´s, Textures)\n\n**TEXTURES / SHADERS**\n- Hi-res and very detailed 4K textures \n- PBR Materials \u0026 Textures","imageAlt":"Animated Wild Parrot 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-wild-parrot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Dh2qY9Rt9bKB9yGVw3UXtXH6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Parrot_Wild_00_Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/Dh2qY9Rt9bKB9yGVw3UXtXH6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Parrot_Wild_00_Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-wild-parrot","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":6,"name":".c4d","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/278/4d7a9b11ac/animated-wild-parrot-3d-model-4d7a9b11ac.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4905080","type":"listingItem","attributes":{"id":4905080,"title":"Cape Robin Chat Bird","price":25.0,"description":"**v2 blend file Updated with 21 extra Animations as requested**\n\n- Cape Robin-Chat ( small passerine bird)Muscicapidae\n- Cossypha caffra Animal Bird    (flycatcher)  \n- 1 Draw Calls\n- Low Poly\n- Game Ready\n- Single Animation\n- 4K PBR Textures Material \n- Unreal FBX (Unreal 4,5 Plus)\n- Unity FBX  \n- Blend File \n- USDZ File (AR Ready). Real Scale Dimension\n- Textures Files\n- GLB File (Unreal 5.1  Plus Native Support)\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas,Omiverse ) Compatible\n\n\n\n- Triangles : 11430\n- Vertices  : 6354\n- Faces     : 6686\n- Edges     : 13028\n\n Diffuse, Metallic, Roughness , Normal Map ,Specular Map,AO,","imageAlt":"Cape Robin Chat Bird 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/cape-robin-chat-bird","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5m8tqs1mpu789pxebehtbl9op1q5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cape_Robin_v2.jpg","gridUrl":"https://media.cgtrader.com/variants/5m8tqs1mpu789pxebehtbl9op1q5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cape_Robin_v2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/cape-robin-chat-bird","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4905080/280597c1f0/cape-robin-chat-bird-3d-model-280597c1f0.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3972787","type":"listingItem","attributes":{"id":3972787,"title":"Great Horned Owl - Blender - Rigged and Animated","price":80.0,"description":"**Great Horned Owl - Blender**\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nBlender\u003cbr\u003e\nBlender FBX \u003cbr\u003e\u003cbr\u003e\nOBJ\n\u003cbr\u003e\nThe models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero\u003cbr\u003e\nGHO-Land-Take off\u003cbr\u003e\u003cbr\u003e\nGHO-Fly loop\n\u003cbr\u003e\nThe main controlling object is the 'ROOT MAIN' bone (Metarig position control), LT Foot, RT Foot (Foot rotation), Move_IK.R, Move_IK.L (position Feet)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object Data Properties' =\u003e 'Shape Keys'\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nxxxxxxxxxxxxxxxxx\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailClosed', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlined for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\u003cbr\u003e\n\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\n\u003cbr\u003e\nGHO    \u003cbr\u003e   \n38972 verticies\u003cbr\u003e\n21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree   \u003cbr\u003e   \n1314 verticies\u003cbr\u003e\n1550 polys\u003cbr\u003e\n\u003cbr\u003e\nGround \u003cbr\u003e\n8 verticies\u003cbr\u003e\n6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe \u003cbr\u003e\n482 verticies\u003cbr\u003e\n512 polys\u003cbr\u003e\n\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\n\nYoutube Samples:\u003cbr\u003e\nGHO Land and Take Off Night: https://youtu.be/EMfs_TyQnCc\u003cbr\u003e\nGHO Land and Take Off Day: https://youtu.be/GcVdJ55pL3M\u003cbr\u003e\nGHO Turn Table WIRE: GHO Turn Table WIRE\u003cbr\u003e\nGHO Turn Table Color: https://youtu.be/EMQjEufUsy0\u003cbr\u003e\nGHO FlyLoop: https://youtu.be/ylSHTMIL1io\u003cbr\u003e\n","imageAlt":"3D asset Great Horned Owl - Blender - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6atBt3w6urzDYrs69NN7GS8r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GHO-SIG_177-247.jpg","gridUrl":"https://media.cgtrader.com/variants/6atBt3w6urzDYrs69NN7GS8r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GHO-SIG_177-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3972787/70afd966c6/great-horned-owl-blender-rigged-and-animated-3d-model-70afd966c6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3669479","type":"listingItem","attributes":{"id":3669479,"title":"Mandarin Duck Male Animated VFX Grace","price":242.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male mandarin duck model with textures, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, head, sclerae, pupils, lacrimal glands, tears, tongue, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 23,030; polygons 22,998\u003cbr\u003e\nHead: vertices 1,511; polygons 1,490\u003cbr\u003e\nSclerae: vertices 292; polygons 320\u003cbr\u003e\nPupils: vertices 356; polygons 384\u003cbr\u003e\nLacrimal glands: vertices 1,024; polygons 1,024\u003cbr\u003e\nTears: vertices 2,564; polygons 2,560\u003cbr\u003e\nTongue: vertices 7,096; polygons 7,144\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 436; polygons 388\u003cbr\u003e\nFeathers: vertices 326,603; polygons 217,372\u003cbr\u003e\nTotal: vertices 381,788; polygons 272,496\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Specular.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Metallic.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Mask.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather05_F_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nMandarinDuck_Face03_Feather_Rig_grp controls the shape of the tassel.\u003cbr\u003e\nMandarinDuck_Coverts_Rig_grp and MandarinDuck_Remiges_Rig_grp are skeletons of feathers.\u003cbr\u003e\nMandarinDuck_Body_Rig_grp is the main rigging that controls the model.\u003cbr\u003e\nCTR_gravity controls the movement of the body, and it has 7 customized attributes:\u003cbr\u003e\nHead_hair_puff switches between fluffy hair and smooth hair;\u003cbr\u003e\nhead_IK_follow controls whether the head moves following the body in IK mode;\u003cbr\u003e\nneck_FK switches to FK control of neck;\u003cbr\u003e\nneck_IK_IKSpline switches the control mode of the neck between IK and Spline IK;\u003cbr\u003e\nneck_IK_Stretch controls the stretch limit of the neck in IK mode;\u003cbr\u003e\nneck_follow controls whether the root of the neck moves following the body in IK or FK mode;\u003cbr\u003e\ntongue_IKFK controls the switch of IK/FK of the tongue.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R come with 2 customized attributes:\u003cbr\u003e\n\"IK_FK\" controls the IK/FK switch of the legs;\u003cbr\u003e\n\"IK_stretch\" controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_toe_action.L and CTR_toe_action.R control the extension and flexion of the feet.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Fold_Rectrices controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-378\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nA part of the feathers have two UVs for a better result.\u003cbr\u003e\nTo fix the intersection with swimming animation, an add-on, Hair_ShapeKey_v4_1 is applied, which supports Blender 2.93. Please install Hair_ShapeKey_v4_1 in advance.\u003cbr\u003e\nTo reset the model to the default posture:\u003cbr\u003e\n1. Disable all shape keys whose name includes \"Animation_Repair\" of the object MandarinDuck_Body;\u003cbr\u003e\n2. Disable all the hair shape keys whose name includes \"hair_shape\" under particle systems MandarinDuck_Hair_Chest\" and \"MandarinDuck_Hair_Head02\" of the object MandarinDuck_Body.\u003cbr\u003e\n3. Disable all the hair shape keys whose name includes \"hair_shape\" under the particle system \"MandarinDuck_Hair_Head01\" of the object \"MandarinDuck_Head\".\u003cbr\u003e\n4. Remove all animation data and key frames in the object \"MandarinDuck_Face03_Feather_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\n5. Remove all animation data and key frames in the object \"MandarinDuck_Body_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 25 or larger;\u003cbr\u003e\n3. 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The attention to detail in the textures and colors makes it ideal for a variety of visual projects.\n\nFor visualization of: agricultural visualization projects, educational purposes, farming simulations, animated films, virtual reality farming experiences, culinary promotional materials, pet care applications, agribusiness presentations, poultry industry marketing, educational animation, game development, academic research, and avian studies.\nWhite Chicken Set Animated Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. 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Real Scale Dimension\n- Textures Files\n- GLB File\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas ) Compatible\n\nTriangles: 7521\nVertices: 3914\n\nDiffuse , Metallic, Roughness , Normal Map ,Specular Map,AO","imageAlt":"Finches Birds Animals 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/finches-birds-animals","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pUtUGHTpXHRyAXSJfqTmRuFr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animations_0004.jpg","gridUrl":"https://media.cgtrader.com/variants/pUtUGHTpXHRyAXSJfqTmRuFr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animations_0004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/finches-birds-animals","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4796175/7bda87c0a6/finches-birds-animals-3d-model-7bda87c0a6.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7119660","type":"listingItem","attributes":{"id":7119660,"title":"Avian Great Blue Heron Animated Rigged","price":279.0,"description":"Avian Great Blue Heron Animated Rigged is a 3d model of a stylized bird in an animated pose, resembling a heron with its distinctive features.\n\nThis model captures the elegance and dynamic posture of a heron with exaggerated features. The character has a vibrant color palette, with detailed feathers and expressive facial features, making it suitable for animations and video game applications. The wings are spread wide, and the bird appears lively and energetic, adding a touch of personality and animation-ready appeal.\n\nFor animation projects, video games, character design, educational content, wildlife documentaries, nature-themed stories, environmental awareness projects, virtual reality experiences, simulation games, animated films, interactive media, bird-watching apps, eco-friendly initiatives, storytelling, digital art presentations, and creative advertisements.\nAvian Great Blue Heron Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nAvian Great Blue Heron Animated Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 5 png (4096x4096)\n- 1 png (402x734)\n- 1 png (372x510)\n- 1 png (279x501)\n- 1 png (197x400)\n- 11 png (181x670)\n- 2 png (127x328)\n- 2 png (113x499)\n- 2 png (105x473)\n- 2 png (100x114)\n- 2 png (99x137)\n- 1 png (91x185)\n- 2 png (76x199)\n- 4 png (76x153)\n- 2 png (74x238)\n- 3 png (67x79)\n- 2 png (35x115)\n- 2 png (30x336)\n- 2 png (8x3)\n-Dimensions 188,24 x 99,02 x H127,05cm\n\n\n(c) 3d_molier International\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/bird/avian-great-blue-heron-animated-rigged-316dec84-bb1b-4dfe-836a-38d55b11088e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9ne3luvrtkzhea7f006pmz4nd7v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Avian_Great_Blue_Heron_Animated_Rigged_002.jpg","gridUrl":"https://media.cgtrader.com/variants/c9ne3luvrtkzhea7f006pmz4nd7v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Avian_Great_Blue_Heron_Animated_Rigged_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/avian-great-blue-heron-animated-rigged-316dec84-bb1b-4dfe-836a-38d55b11088e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7119660/9df4c0f393/avian-great-blue-heron-animated-rigged-3d-model-9df4c0f393.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4741456","type":"listingItem","attributes":{"id":4741456,"title":"American Robin - Blender - Rigged and Animated","price":75.0,"description":"American Robin - Blender  \n  \nRigged and Animated for:  \nBlender  \nBlender FBX   \nOBJ  \nGLTF  \n  \nThe models come with several pre-animated scenes to get you started.  \n  \nThe feathers are geometry so they render fast and no plugins are needed.  \nThe wings are animated using the 3 bones within each. The wings are folded using one of several Shape Keys.  \nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets (Shape Keys).  \n  \n-------------------------  \nI have provided several scene files to get you started:  \n  \nAR-FlyLoop.blend  \nAR-LTO.blend (Land Take Off)  \nAR-ZERO.blend  \n  \nThe main controlling object is the 'ROOT MAIN' bone (Rigify-like position control), LT Foot, RT Foot  \n4 Wing-Arm Controls on each wing  \n5 Octagon shapes along the body from Head to tail to control the body movements  \nEach toe has 3 joint controls  \nand a beak control  \nBehind each leg are some square shapes - these control the 'knee' positions on the legs if your legt bends the wrong wang find and move these controllers to fix the issue.  \n21 Morph targets (Shape Keys).  \n  \nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:  \nlocated when you select the mesh and go to 'Object Data Properties' =\\\u003e 'Shape Keys'  \n  \nBut the mouth can be opened and closed with a bone as well.  \n  \nThe wings are controlled by 3 bones each30 morph positions to manipulate the wing  \n  \nBasis  \nEyeLid Opened  \nTail-Closed  \nWing\\_Fold\\_01  \nWing\\_Fold\\_02  \nWing\\_Fold\\_03  \nWing-Fold-Complete 1  \nWing-Fold-Complete 2  \n-Al  \n-E  \n-FV  \n-CDGJKNSTYZ  \n-LT  \n-O  \n-U  \n-WO  \n-MBP  \nBody for Flight  \nWingTipsDN  \nWingTipsSpread  \nWingTipsSpreadUP  \n  \nxxxxxxxxxxxxxxxxx  \n  \nThe Tail spread is controlled via Morph target 'TailClosed', the Tail bone controls position and rotation.  \n  \nThe toes are controlled by 12 bones on each foot.  \n  \nTo fold the wings use the morphs (shape keys) noted above.  \n  \nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.  \n  \nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.  \n  \n-------------  \n  \nAmerican Robin:  \n44842 verticies  \n23628 polygons  \n  \n--------------------------  \n  \nthe maps are RGB or greyscale, 144pi, 4096 X 4096  \n  \nYoutube Samples:  \nAmerican Robin-FlyLoop.mp4: https://youtu.be/6EjId8pWZrA  \nAmerican Robin-LTO.mp4: https://youtu.be/DJ6ErQvhD\\_E  \nAmerican Robin-TT-COLOR.mp4: https://youtu.be/Us\\_MFVoc\\_0o  \nAmerican Robin-TT-WIRE.mp4: https://youtu.be/FdZm0kAlzM8\n\n","imageAlt":"American Robin - Blender - Rigged and Animated 3D 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