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1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  70217\n- Maximum polygon count:  70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n-  --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  19457\n- Maximum polygon count:  72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  37943\n- Maximum polygon count:  37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: 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with Groom hair","price":120.0,"description":"\n**Unity project - No**\n\n**UE4 project - support 5.0 and higher**\n\nThe models have a **UE5 Skeleton**\n\n____________________________________\n_Images are rendered in UE5_\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\n\n\n\nDisclamer \n\n_The scene in the preview are not included in the project_\n\n\n____________________________________\n\nPlease note the model only uses **Groom hair** asset\n____________________________________\n\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- Blood mask Face/Body\n- Changing color Skin/Eyes/Hair\n- 19 animation\n- The Groom has LODs\n- Zombie skin\n- The model has a UE5 Skeleton\n\n\n\n\n\n**Model Polycount:**\n\n- Polygons: 16875\n- Vertices: 19467\n- Triangles: 33112\n\n\n\n**Groom**\n\n\nBase (full body)\n\n- Curves: 177013\n- Vertices: 1770130\n\n\n\nFace\n\n- Curves: 9093\n- Vertices: 90930\n\n\n\nNose\n\n- Curves: 495\n- Vertices: 4950","imageAlt":"Yeti with Groom hair 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/yeti-with-groom-hair","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QDLApQ2FMMEdX9KjEnjXfsSQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/QDLApQ2FMMEdX9KjEnjXfsSQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/yeti-with-groom-hair","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5642953/fcbec61f0c/yeti-with-groom-hair-3d-model-fcbec61f0c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2382510","type":"listingItem","attributes":{"id":2382510,"title":"Humanoid Lion - Rigged - Animated - Game Ready","price":59.99,"description":"Low Polygonal Game Ready Animated Model of Humanoid Lion\u003cbr\u003e\n\u003cbr\u003e\nTechnical details\u003cbr\u003e\n\u003cbr\u003e\nGeneral :\u003cbr\u003e\nFaces - 13978\u003cbr\u003e\nVerts - 19634\u003cbr\u003e\nTris - 27618\u003cbr\u003e\n\u003cbr\u003e\nThe Model Contains 13 animation:\u003cbr\u003e\n\u003cbr\u003e\nidle1\u003cbr\u003e\nidle2\u003cbr\u003e\nidle3\u003cbr\u003e\nidle4\u003cbr\u003e\nrun1\u003cbr\u003e\nrun2\u003cbr\u003e\ngrowl1\u003cbr\u003e\ngrowl2\u003cbr\u003e\nattack1\u003cbr\u003e\nattack2\u003cbr\u003e\nattack3\u003cbr\u003e\nstun1\u003cbr\u003e\ndeath1\u003cbr\u003e\n\u003cbr\u003e\nPBR Textures:\u003cbr\u003e\n\u003cbr\u003e\nBody - 4096x4096\u003cbr\u003e\nOther - 2048x2048\u003cbr\u003e\n\u003cbr\u003e\n-Normal\u003cbr\u003e\n-Diffuse\u003cbr\u003e\n-Metallic\u003cbr\u003e\n-Gloss/Rough\u003cbr\u003e\n-AO\u003cbr\u003e\n\u003cbr\u003e\nArchive includes:\u003cbr\u003e\n\u003cbr\u003e\nMaya mb. fbx. and obj.\u003cbr\u003e\nAll textures (PNG/TGA)\u003cbr\u003e","imageAlt":"Humanoid Lion - Rigged - Animated - Game Ready 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/humanoid-lion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wPjEdSpSMSuwtdB6ZfmoY1f2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT%201920x1080.jpg","gridUrl":"https://media.cgtrader.com/variants/wPjEdSpSMSuwtdB6ZfmoY1f2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT%201920x1080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/humanoid-lion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":108,"name":".mdl","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2382510/c26ac496d0/humanoid-lion-rigged-animated-game-ready-3d-model-c26ac496d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6057215","type":"listingItem","attributes":{"id":6057215,"title":"Mythical pack 2","price":300.0,"description":"**Unity project - HDRP URP Built-in (2022.3.19f1)**\n\n**UE project - support 4.19 and higher**\n\nThe models have a **UE4 Skeleton**\n\n-------------------------------------------------------------------------------\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the models have no facial bones, facial animation is done by blendshapes_\n\nImages are rendered in UE5\n\n\n\n\nDisclamer\n\n_The scene  in the preview are not included in the project_\n\n-------------------------------------------------------------------------------\n\n**Satyr**\n\n**Feature:**\n\n- **58 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- Rigged with **Epic Skeleton**.\n- Tail and Ears physics simulation\n- Fur wind simulation (UE)\n- LODs(UE)\n\n\n**LODs:**\n\nLOD0:\n\n- Polygons: 70217\n- Vertices: 112327\n- Triangles: 139573\n\n\nLOD1:\n\n- Polygons: 57972\n- Vertices: 94166\n- Triangles: 115091\n\n\nLOD2:\n\n- Polygons: 51108\n- Vertices: 84601\n- Triangles: 101431\n\n\nLOD3:\n\n- Polygons: 29604\n- Vertices: 61060\n- Triangles: 58961\n\n\nLOD4:\n\n- Polygons: 22811\n- Vertices: 50671\n- Triangles: 45419\n\n\n**UE information:**\n\n\u003e \n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 112327\n- Number of Materials and Material Instances: 23\n- Number of Textures: 47\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n- Extra Bones:\n- Tail,Tail1,Tail2,Tail3,Tail4,Tail5,Tail6,Tail7\n- EarR,EarR1,EarR2\n- EarL,EarL1,EarL2\n\n**Unity information**:\n\n\u003e \n\n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 27\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  70217\n- Maximum polygon count:  70217\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 20\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Forma\n\n-------------------------------------------------------------------------------\n\n**Sasquatch**\n\n**Feature:**\n- **62 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs\n- Fur wind simulation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n\n-  --------------- LOD4-LOD0\n- Polygons: 19457-72932\n- Vertices: 38694-118236\n- Triangles: 37627-145079\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE information:**\n\n\u003e \n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations: 20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 118236\n- Number of Materials and Material Instances: 10\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: No\n- Important/Additional Notes: No\n\n\n**Unity Information:**\n\n\u003e \n- Please note the character has two types of rig: Humanoid and Generic.\n- The animation shown in the preview only works with Generic rig\n- Number of textures: 18\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  19457\n- Maximum polygon count:  72932\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 2\n- Animation type list:\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information:\n- \n- LOD0:\n- Polygons: 72932\n- Vertices: 118236\n- Triangles: 145079\n- LOD1:\n- Polygons: 54467\n- Vertices: 104003\n- Triangles: 108123\n- LOD2:\n- Polygons: 41943\n- Vertices: 90871\n- Triangles: 83099\n- LOD3:\n- Polygons: 27946\n- Vertices: 57404\n- Triangles: 55081\n- LOD4:\n- Polygons: 19457\n- Vertices: 38694\n- Triangles: 37627\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n-------------------------------------------------------------------------------\n\n**Werewolf**\n\n**Feature:**\n- **30 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 21 animation\n- Rigged with Epic Skeleton.\n- Has Humanoid rig\n- Has Generic rig\n\n**Polycount:**\n- Polygons: 37943\n- Vertices: 75848\n- Triangles: 75714\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n\n**Unity Information:**\n\n\u003e - Number of textures: 15\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  37943\n- Maximum polygon count:  37943\n- Number of meshes/prefabs: 2\n- Rigging: Yes\n- Animation count: 21\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Eat: 1\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- **LOD information: No LODs**\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:21\n- Animation types (Root Motion/In-place):\n- - Root Motion 0\n- - In-place 21\n- Number of characters: 1\n- Vertex counts of characters: 75848\n- Number of Materials and Material Instances: 8\n- Number of Textures: 25\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No=\n- Important/Additional Notes: \n\n-------------------------------------------------------------------------------\n\n**Wassermann**\n\n**Feature:**\n\n- 59 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 20 animation\n- The model has a UE4 Skeleton\n- Seaweed wind simulation (UE)\n\n\n**Polycount:**\n\n- Polygons: 20082\n- Vertices: 24289\n- Triangles: 38869\n\n**Unity Technical details**\n\nPlease note the character has two types of rig: Humanoid and Generic.\n\nThe animation shown in the preview only works with Generic rig\n\n-------------------------------------------------------------------------------\n\n**Leshy**\n\n**Feature:**\n\n- **59 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- 20 animation\n- LODs (UE)\n- Fur wind simulation (UE)\n- Rigged with **Epic Skeleton**\n- Has **Humanoid** rig\n- Has **Generic** rig\n\n\n**Animation:**\n\n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n\n**UE Information:**\n\n\u003e - RRigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (Yes)\n- Number of Animations:20\n- Animation types (Root Motion/In-place):\n- Root Motion 0\n- In-place 20\n- Number of characters: 1\n- Vertex counts of characters: 69307\n- Number of Materials and Material Instances: 22\n- Number of Textures: 48\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- Important/Additional Notes: \n\n\n**Unity Information:**\n\n\u003e - Number of textures: 33\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  47728\n- Maximum polygon count:  47728\n- Number of meshes/prefabs: 12\n- Rigging: Yes\n- Animation count: 20\n- Animation type list: \n- Idle: 2\n- Walk: 1\n- Run: 2\n- Hit: 4\n- Attack: 3\n- Jump: 4\n- Death: 2\n- Roar: 1\n- Block: 1\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n","imageAlt":"Mythical pack 2 3D asset","url":"https://www.cgtrader.com/3d-model-packs/mythical-pack-2","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oydny4m1tw4oz6jcl9j9m3rlrun/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/4oydny4m1tw4oz6jcl9j9m3rlrun/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/mythical-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6057215/aa94413d0b/mythical-pack-2-3d-model-aa94413d0b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2784755","type":"listingItem","attributes":{"id":2784755,"title":"Monster Truck 10","price":90.0,"description":"**MONSTER TRUCK 10**\n\n_by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19_\n\n..........................................................................................................................\n\n**DESCRIPTION:**\n\nMy previous model of my MT collection should be the last one but imagination of creating a classic was changed my mind. Source Cinema file has hundreds of objects and most of them still parametric. You can find and change their values to make the model looks some different. Except this source file, others have connected objects and baked textures. Need help? Please contact me asap.\n\nRigged file will give you a nice experience about driving this sports car/truck. Just try it. Youtube video that I made for first model (all models has same controls) is showing you how to control the truck properly.\n\n**Here is the link:**\n\nhttps://www.youtube.com/watch?v=E-Dm67aS5mk\u0026ab_channel=ShadeDancer619\n\n..........................................................................................................................\n\n**I'm NOT PERFECT:**\n\nNobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.\n\nI am writing this in particular because of some simple misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).\n\nA little nice conversation is able to solve all problems in minutes. I know somehow :))\n\n..........................................................................................................................\n\n**FILE FORMATS:**\n\nMT10(SOURCE).C4D is the main file for Cinema 4D users. Mostly parametric objects inside. You can easily change something as you wish. This needs TEX folder for texturing.\n\nMT10.(RIGGED).C4D is the rigged and user data controlled file. This has also connected objects and baked textures. This format needs UVTEX folder for materials.\n\nMT10.C4D has connected objects and baked textures. This format needs UVTEX folder for materials.\n\nMT10.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.\n\nMT10.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.\n\nMT10.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly).\n\nMT10.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.\n\n..........................................................................................................................\n\n**RAR ARCHIVES:**\n\nTEX.RAR has 11 texture JPG images for MT10(SOURCE) file.\n\nUVTEX.RAR has 25 UVW JPG images for other formats.\n\n..........................................................................................................................\n\n**TEXTURES:**\n\nUVW images are in 2048, 3072 and 4096 pixel sizes. All they are high quality JPG images.\n\n..........................................................................................................................\n\n**COUNTS:**\n\n33 objects (in baked formats)\n\n148,185 polygons\n\n147,343 points\n\n..........................................................................................................................\n\n**INFO:**\n\n-Follow my tutorials in youtube:\n\nhttps://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw\n\n-Need some photoshop brushes or images? I'm here:\n\nhttps://shadedancer619.deviantart.com/\n\n**Enjoy!**\n\nSee you...","imageAlt":"3D Monster Truck 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(Poly count: [Insert Poly Count here])\n\nHigh-Quality Textures: Includes detailed PBR textures for the skin, hair, and shorts. Textures are included at [Insert Texture Resolution, e.g., 4K] resolution.\n\nVersatile Design: This character's unique look is perfect for indie games, mobile games, animated short films, VR/AR experiences, or as a stylized avatar.\n\nBring this character to life in your next project! This asset includes the fully rigged mesh, textures, and the source file format ( FBX, Blender).\n\nNote: The images provided show various pose and expression tests. 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With its heavy silhouette and expressive animations, it’s perfect for RPGs, Action-Adventures, or Platformers.\nKey Features:\nStylized Aesthetic: High-quality, hand-crafted look that fits perfectly into modern stylized environments.\nBattle-Ready: Includes a versatile set of 18 animations to cover every combat scenario, from intimidating roars to heavy-hitting attacks.\nNext-Gen Textures: Detailed PBR materials ensure the character looks great under any lighting conditions.","imageAlt":"Creature Monkey 3D 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ghost","price":20.0,"description":"Introducing our hauntingly realistic 3D model of a Halloween Ghost! Dive into the spooky spirit of Halloween with this meticulously crafted and chilling replica. This model captures the eerie essence of a ghost, bringing the thrill and excitement of the holiday to life.\n\nPrepare to be both frightened and fascinated by the haunting details and supernatural features of this Halloween Ghost model. From the ethereal wisps of its flowing robes to the eerie glow of its spectral form, every element has been meticulously designed to replicate the otherworldly presence of a real ghost. The translucent textures and subtle lighting effects further enhance the authenticity, immersing you in a truly spine-tingling experience.\n\nImmerse yourself in the macabre ambiance that this Halloween Ghost model exudes. Picture the ghostly figure hovering in the shadows, its translucent form drifting through the darkness, sending shivers down your spine. Whether you're a fan of horror, a filmmaker, or a game developer, this model will add a touch of fright and excitement to your Halloween-themed projects.\n\nThis 3D Halloween Ghost model is available in various file formats, ensuring compatibility with a wide range of design and visualization software. The high-resolution textures and detailed mesh guarantee that your renderings, animations, or virtual reality experiences will showcase the eeriness and chilling presence of this spectral apparition with bone-chilling realism.\n\nMoreover, this model offers versatility and ease of use. Whether you want to incorporate it into a digital artwork, a haunted house simulation, or a spooky game, it seamlessly integrates into your creative projects. Additionally, you have the freedom to customize the model, adjust the transparency, or add additional effects to create a personalized and unique representation of a Halloween ghost.\n\nUnleash the frightful presence of a Halloween Ghost with this extraordinary 3D model. Whether you're hosting a haunted house event, planning a Halloween party, or simply love the thrill of the holiday, this model will be a centerpiece of your collection, adding an element of horror and excitement to your projects.\n\nHalloween, which is a festival to remember those who have died. Americans' curiosity about ghosts in particular is also channeled in various ways. Baker and Bader (2014) in their research report entitled A Social Anthropology of Ghosts in Twenty-First-Century America revealed that in 2012, there were about 13 paranormal reality series that broadcast ghost hunting on television (ghost haunting) ranging from hunting Bigfoot, Monster , Aliens, UFOs and other supernatural creatures. 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