{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"astra","file_types":null},"browser_attributes":{"title":" Animated Astra 3D Models","description":"Explore fully animated Astra 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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I am sure it will fulfill your needs as it has been designed to be simple, self adjusting, very powerfull and ready to go in any of your scene. This car model is 198k vertices without subsurf, render calculation is fast. With full rigging armature , auto color instance, auto-wheel rotation, ground and obstacle detection, auto steering and banking, drift control, acceleration and brake simulation. This 3D model is aimed to be integrated in architectural visualisations and films, so the artist can focus on the whole architecture scene.\n\nAll credits to www.abzhprod.com https://youtu.be/gOd4cCsXXuU\n\n-- Layers layout -- Layer 1: full model excluding wheels Layer 2: rigging armature Layer 4: disk and caliper brake Layer 5: tire, rim, logo Layer 6: cameras and lights Layer 7: road curve, ground detection, suspension, empty controls Layer 10: ground and road\n\n-- Setup and adjustements -- - Make sure you are using Cycles Render. - Dimensions are in metric system and corresponding the real model, scale 1:1. - Install the \"object\\_get\\_path\\_length.py\" script addon with File / User Preferences / addons tab / install from file / activate / save user settings - You can append or link the car using the group \"Group\\_Car\\_Full\" - You can automatically change the carshell color while using instances (Particules tab if you want to create it for several cars) Just select a part of the car body, Material tab, in the Node Editor, connect the ColorRamp node instead of the RGB node. - You need to bake the \"suspension\\_sim\\_OBJ\" object in the Physics tab, Cloth Cache, Bake. You could change the number of frames to bake. - Each time you change the offset of the ground detection object, you need to bake the suspension, otherwise the car seems to shake. - You can change the offset from the ground of the ground detection object in the Modifier tab, offset. - Same for the offset of the road. - The ground object has a displace modifier, to create height variations. - The road\\_curve object wrap the ground. - The road object wrap the ground. - The road object self adapt to the curves of the the road\\_curve object, you just need to adapt the lenght in the array modifier. - In order for the wheel to rotate at the correct speed, you need to calcule the lenght of the road with the previously installed addon. Select the road\\_curve object, toggle the properties panel (press N), last property \"Curve Length\", press Calculate. You need to Copy/paste this value. Select the armature, object tab, custom properties, pathlen. Change the \"distance\" custom property for the steering tracking. - This wheel rotation calculation is set up in the Graph Editor, change \"F-curve\" to \"Drivers\" in the menu. In the 3D view, select the armature then change to Pose Mode instead of Object Mode. Select the \"wheel.fl\" bone, the little bone at each wheel. Sometimes easier to find in wireframe view (press Z) In the Graph Editor, toggle the properties panel (press N) to see the drivers calculation. On a different car, you need to adjust the tire wheel diameter in the Driver \"Scripted Expression\", here 0.6 meters. You need to change it for each bone wheel. - Another driver is set up for the armature \"steer.track\" bone. - To animated the car along the road\\_curve object, you need to keyframe (press I) versus time the offset of the Main.Control Empty object. Select the Main.Control Empty object, Constraint tab, Follow Path offset. This offset must to set between 0.05 and 0.95 to avoid weird reactions. If the car explode totally, uncheck and check again \"Fixed position\". - That's it, your car is driving alone, very powerfull isn't it ?\n\n- For drifting, you need to keyframe (press I) the rotation on the Z axis of the Drift.Control Empty object.\n\nThanks to blazraidr\n\n","imageAlt":"Opel Astra 3D model","url":"https://www.cgtrader.com/3d-models/car/car/opel-astra--2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g2hGGhPifAvdqmEhcA9scUba/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/opel-astra-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/g2hGGhPifAvdqmEhcA9scUba/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/opel-astra-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/opel-astra--2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/124296/cd36f5d205/opel-astra-3d-model-cd36f5d205.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5204","type":"listingItem","attributes":{"id":5204,"title":"Opel Vectra 2003","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. 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All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software.\n\n","imageAlt":"Opel Vectra 2003 3D model","url":"https://www.cgtrader.com/3d-models/car/car/opel-vectra-2003","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HqU6wrQJ2kkEz1wnQrEgb8fN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ve03_021.jpg","gridUrl":"https://media.cgtrader.com/variants/HqU6wrQJ2kkEz1wnQrEgb8fN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ve03_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/opel-vectra-2003","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5204/4f6d44ad66/opel-vectra-2003-3d-model-4f6d44ad66.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6030","type":"listingItem","attributes":{"id":6030,"title":"Opel Insignia 2009","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. 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Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software. This model was created, saved and exported from Cinema 4d R20. Compatibility level with other versions may be restricted due to changes in versions of software. 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Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software. This model was created, saved and exported from Cinema 4d R20. Compatibility level with other versions may be restricted due to changes in versions of software. ","imageAlt":"3D model Opel Astra Sports Tourer Electric 2024","url":"https://www.cgtrader.com/3d-models/car/car/opel-astra-sports-tourer-electric-2024","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/27z7hnf2kdo805o1bystuyslq7mt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/OALT_021.jpg","gridUrl":"https://media.cgtrader.com/variants/27z7hnf2kdo805o1bystuyslq7mt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/OALT_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/opel-astra-sports-tourer-electric-2024","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/6966158/d98b489c82/opel-astra-sports-tourer-electric-2024-3d-model-d98b489c82.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5772838","type":"listingItem","attributes":{"id":5772838,"title":"Cyberpunk Girl - Astra - Game Ready","price":13.0,"description":"\n### **Key Features:**\n- Low-poly model\n- Fully modular\n- Completely rigged\n- Adjustable body parts\n\n### **Polygon Count | The character does not have an LOD system**\n-Polygons 353  -Vertices: 335.9k\n\n### **Rigging**\n- Created in Blender without the use of external plugins\n- Physics can be applied to various parts of the model\n\n### **Animations**\n- Includes animations for:\n  - Idle\n  - Walk\n  - Run\n  - Jump\n  - Fall\n\n### **Blendshapes**\n- Facial expressions configured with blendshapes\n- Compatible for facial animations in live streams\n- Support for LiveLinkFace\n\n### **Modularity**\n- The model is completely modular!\n- Add or remove any body part or clothing. If you prefer, you can remove all the clothing entirely.\n- Private parts are not modeled and do not have morphs or rigging. They are applied as textures.\n- To avoid intersections between the body and clothing, the body is segmented into multiple pieces.\n- Parts covered by clothing should be turned off or hidden to reduce polygon count.\n- Full body included\n- Underwear included\n- Weapons included\n\n### **Unity**\n- Demonstration rendering scene included\n- Epic skeleton with additional bones\n- Physics not included\n- Standard third-person animations are included\n- Project compatible with HDRP (High Definition Render Pipeline) and URP (Universal Render Pipeline)\n\n### **Unreal**\n- Demonstration rendering scene included\n- Epic skeleton with additional bones\n- Physics not included\n- Standard third-person animations are included\n\n### **4K Textures**\n- High-quality textures in 4K resolution for enhanced detail\n- Textures are compressed for better optimization\n- Each texture set contains:\n  - BaseColor\n  - Normal\n  - Roughness\n  - Metallic\n  - Opacity\n\n---\n\n**Is it possible to use this model in Blender, Cinema 4D, AutoCAD, and other programs?**  \nYes, you can. Files in .fbx format are compatible with various platforms. However, the rig and blendshapes were created in Blender, so some software may not recognize them correctly. I'm sorry, but I can't provide support for those programs, as I don't have experience with them. The only software I provide support for are Blender, Unreal Engine, and Unity.\n\n**If I need assistance with the model, how can I get in touch with you?**  \nFeel free to send me any questions using the messaging system on CGTrader!\n\n**Is it possible to request customization? Do you accept commissions?**  \nYes, we accept customization requests! Feel free to send me your ideas, and let's discuss what you need.\n\nThank you!!\n","imageAlt":"Cyberpunk Girl - Astra - Game Ready 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyberpunk-girl-astra-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8f81nr1CcwnAbuDPboQytBPf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader%20ThumbNail.jpg","gridUrl":"https://media.cgtrader.com/variants/8f81nr1CcwnAbuDPboQytBPf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader%20ThumbNail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyberpunk-girl-astra-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5772838/f03af930d6/cyberpunk-girl-astra-game-ready-3d-model-f03af930d6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3796115","type":"listingItem","attributes":{"id":3796115,"title":"Astra Mk1 Missile","price":30.0,"description":"Astra is an Indian all weather beyond-visual-range active radar homing air-to-air missile.\nAstra is designed to be capable of engaging targets at varying range and altitudes.\n\nAbout Model:\nMiddle polygon model with animated elements.\nAll elements of the model are completely based on textures, and do not depend on the settings of materials.\n\n3D format: 3DS MAX 2009, FBX, OBJ.\nTextures: JPG (Diffuse, Bump). The Textures of 8k size included (Diffuse, Bump).\n\nThis 3D model is presented as is, namely in those 3D formats that are indicated above. \nPlease note that the author of this 3D model will not remodel or convert the model to any other 3D formats.\nTherefore, if you have any questions about the 3D model, contact the authors before purchasing the 3D model in order to avoid misunderstandings.\n\nPresented model renders made with \"Mental Ray\".\n\nAnimation of the 3D model was made in the 3DS Max program for review. The animation may not display correctly in other programs.","imageAlt":"Astra Mk1 Missile 3D model","url":"https://www.cgtrader.com/3d-models/military/rocketry/astra-mk1-missile","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bughew1w8TPx1zoZ7zXEv6TW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Astra%20Mk1-01.jpg","gridUrl":"https://media.cgtrader.com/variants/Bughew1w8TPx1zoZ7zXEv6TW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Astra%20Mk1-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/rocketry/astra-mk1-missile","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"rocketry","categoryTitle":"Military","subcategoryTitle":"Rocketry","schemaImageUrl":"https://img-new.cgtrader.com/items/3796115/b9d0cba36c/astra-mk1-missile-3d-model-b9d0cba36c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2097861","type":"listingItem","attributes":{"id":2097861,"title":"Opel Astra 2014","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 4096x4096 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software.","imageAlt":"Opel Astra 2014 3D","url":"https://www.cgtrader.com/3d-models/car/car/astra-hatchback-2010","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pZ7hYH8UFyanzU2hJsC8s8uS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/OAL4_021.jpg","gridUrl":"https://media.cgtrader.com/variants/pZ7hYH8UFyanzU2hJsC8s8uS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/OAL4_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/astra-hatchback-2010","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2097861/792f1b9036/opel-astra-2014-3d-model-792f1b9036.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2092433","type":"listingItem","attributes":{"id":2092433,"title":"Opel Astra Sports Tourer 2011","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software.","imageAlt":"3D model Astra Sports Tourer 2011","url":"https://www.cgtrader.com/3d-models/car/car/astra-sports-tourer-2011","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u8ic9payQXvq12p1Laec4ptu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/OAT_021.jpg","gridUrl":"https://media.cgtrader.com/variants/u8ic9payQXvq12p1Laec4ptu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/OAT_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/astra-sports-tourer-2011","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2092433/3b866cee88/opel-astra-sports-tourer-2011-3d-model-3b866cee88.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5108047","type":"listingItem","attributes":{"id":5108047,"title":"Opel Astra Sedan 2016","price":99.0,"description":"Polygon saving but accurate 3d model created according to real reference. Native format is Cinema 4d R21, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. ONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. Textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxxtex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Previews were rendered using Cinema 4d R21 Studio, Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved and exported from Cinema 4d R21. Compatibility level with other versions may be restricted due to changes in versions of software.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/car/car/opel-astra-sedan-2016","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/N8ug7dJ2Pjd5t6MbiivN9W8Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/OAS4_021.jpg","gridUrl":"https://media.cgtrader.com/variants/N8ug7dJ2Pjd5t6MbiivN9W8Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/OAS4_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/opel-astra-sedan-2016","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5108047/c791f55e54/opel-astra-sedan-2016-3d-model-c791f55e54.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5387427","type":"listingItem","attributes":{"id":5387427,"title":"ATR  ATR-72-600 Astra","price":89.0,"description":"The ATR 72 regional airliner is a twin engine short haul passenger transport for commercial and military operators.  Aerospatiale and Aeritalia combined efforts to build this family of regional airliners.  A jointly owned company was spun off to build the ATR family of aircraft.  They developed the ATR 72 series in the 1980s as a stretched variant of the ATR 42.  The ATR 72 has also been used as a cargo aircraft, corporate transport, maritime patrol and a military transport.  \nThe model was built near to scale in real units and built based on drawings, photos, and other documents. This model has the following animateable features; ailerons, flaps, elevators, rudder, propellers, retractable landing gear and doors, and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase one for digital printing we do not guarantee that your print will be successful.\nExporting of models is limited but good for several software applications.  This model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.No cleaning up necessary, just drop your models into the scene and start rendering.No special plug-ins are needed to open scene.\nIn most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  Be advised our models are not designed for 3d printing unless they are advertised for that purpose.\n","imageAlt":"3D ATR ATR-72-600 Astra","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/atr-atr-72-600-astra","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5zUGJLmQyYuJfETJyEyjfyiu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ATR-42-600%20Astra0001.jpg","gridUrl":"https://media.cgtrader.com/variants/5zUGJLmQyYuJfETJyEyjfyiu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ATR-42-600%20Astra0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/atr-atr-72-600-astra","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/5387427/7477142fee/atr-atr-72-600-astra-3d-model-7477142fee.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5386081","type":"listingItem","attributes":{"id":5386081,"title":"ATR-42-320 Astra","price":89.0,"description":"The ATR 42-321 regional airliner is a twin engine short haul passenger transport for commercial and military operators.  Aerospatiale and Aeritalia combined efforts to build this family of regional airliners.  A jointly owned company was spun off to build the ATR family of aircraft.  They developed the ATR 42 series in the 1970s.  The ATR 42 has also been used as a cargo aircraft, corporate transport, maritime patrol and a military transport.  \nThe model was built near to scale in real units and built based on drawings, photos, and other documents. This model has the following animateable features; ailerons, flaps, elevators, rudder, propellers, retractable landing gear and doors, and wheels.   These models render very well and look very realistic using good animation, lighting and rendering technique. It can be used in an animated or static position within a scene, animation or animated video, or possibly programming for a flight simulation application. \nThis model was not designed for 3d printing, these are to be used as digital files only.  If you purchase one for digital printing we do not guarantee that your print will be successful.\nExporting of models is limited but good for several software applications.  This model is fully textured with all materials UVW mapped and applied. Most materials are planar mapped and major materials include texturing.  All textures and materials are included as shown. Objects are logically named for ease of scene management.No cleaning up necessary, just drop your models into the scene and start rendering.No special plug-ins are needed to open scene.\nIn most cases the liveries are based on actual service liveries or paint schemes.  Many of the units, airlines or countries who flew the plane are represented here. \nDreamscape Studios is a US 3d modeling firm specializing in building high definition, accurate, and detailed 3D models of commercial, civilian, and military airplanes, ships, buildings and other subjects.Dreamscape 3d models are built in ultra-low to ultra-high polygon count, (most often) near to scale and include a good amount of detail based on the resolution target. If you have a question, error or problem with the model, let us know and we will do our best to provide or get a solution for you.  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