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Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3652586","type":"listingItem","attributes":{"id":3652586,"title":"Carrion Crow Animated VFX Grace","price":495.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis carrion crow model has 4K UDIM maps of the body, 6K maps of the feathers, fur, rigging with a preset of folding wings, and 7 animations. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of Body, eyelids, pupils, corneas, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,401; polygons 13,400\u003cbr\u003e\nEyelids: vertices 5,472; polygons 5,016\u003cbr\u003e\nPupils: vertices 820; polygons 864\u003cbr\u003e\nCorneas: vertices 724; polygons 768\u003cbr\u003e\nTongue: vertices 212; polygons 212\u003cbr\u003e\nFeathers: vertices 418,408; polygons 298,657\u003cbr\u003e\nTotal: vertices 439,037; polygons 318,917\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Specular.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, and the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, which is not scalable. And it has customized attributes: Feather_Form_Switchover fixes the shape of folded feathers; WingFeather_Switchover controls whether the small feathers on the wings are displayed/rendered when the wings are folded.\u003cbr\u003e\nCTR_gravity_a has multiple cuscomized attributes: Abdomen_Alter controls the breathing of the belly; Neck_Alter fixes the deformation of the neck caused by head raising.\u003cbr\u003e\nCTR_neck_a has multiple customized attributes: \"Head follow rotation\" controls whether the head rotates following the parent controller, and \"Neck follow rotation\" controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs, and its customized attribute IK-FK controls the non-seamless IK/FK switch of the legs; \"Limit leg stretching\" controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_ankle.L and CTR_ankle.R control the heels raising in IK mode, and whether the hind toes rotate by customized attribute Toe_Follow_Rotation.L/R.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_wing_b.L.001, CTR_wing_b.L and CTR_wing_b.R control the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nEach feather has skinned bones, an FK controller, a bending controller. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Flight01 animation at 30 fps, frame range 0-17\u003cbr\u003e\nLoopable Flight02 animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-30\u003cbr\u003e\nUnlooped LandingTweet animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-332\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-215\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, just with Render enabled.\u003cbr\u003e\n\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e\n","imageAlt":"Carrion Crow Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A7_CarrionCrow_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3652586/716155507f/carrion-crow-animated-vfx-grace-3d-model-716155507f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2593645","type":"listingItem","attributes":{"id":2593645,"title":"Realistic Animated Rock Pigeon","price":129.0,"description":"Realistic Animated Rock Pigeon Low Poly Model With Realistic Animations, \n\nPlease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"3D asset Realistic Animated Rock 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Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. ","imageAlt":"Bison Male Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bison_Male_Effect.jpg","gridUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bison_Male_Effect.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2618208/8a46f21da9/bison-male-animated-3d-model-8a46f21da9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3332592","type":"listingItem","attributes":{"id":3332592,"title":"Mute Swan Animated VFX Grace","price":240.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Mute Swan model with multiple 4K maps, rigging, animation and fur. The model has an unlooped swimming animation, a looping flying animation. And it's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of multiple objects: Body, body feathers, pupils, lens, lacrimal caruncle, tongue, wing feathers, tail feathers, wing facets\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,065; polygons 18,058\u003cbr\u003e\nBody feathers: vertices 262,250; polygons 193,166\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nLens: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal caruncle: vertices 772; polygons 768\u003cbr\u003e\nTongue: vertices 5,358; polygons 5,288\u003cbr\u003e\nWing feathers: vertices 44,770; polygons 38,520\u003cbr\u003e\nTail feathers: vertices 5,540; polygons 4,702\u003cbr\u003e\nWing facets: vertices 62,369; polygons 51,582\u003cbr\u003e\nTotal: vertices 342,779; polygons 266,592\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Scapular_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003c\nctr_spine._b controls the entire model\u003cbr\u003e\nctr_spine._f controls the entire model\u003cbr\u003e\nctr_fold_wing.L/R controls the flexion of wings\u003cbr\u003e\nctr_stretch_neck controls the head\u003cbr\u003e\nctr_jaw_root controls the opening and closing of mouth\u003cbr\u003e\nctr_FeaM_total.L/R, ctr_FeaT_total.L/R, ctr_FeaR_total.L/R and ctr_FeaRoot.L/R control the rotation of the wing feathers overall\nctr_fold_tail controls the flexion and extension of tail feathers\u003cbr\u003e\nctr_foot.L/R controls the position and rotation of feet\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nNeck_IKFK: switch the IK/FK of neck\u003cbr\u003e\nLeg_IKFK: switch the IK/FK of legs\u003cbr\u003e\nLeg_Stretch: extension of arms\u003cbr\u003e\nHip_Follow: bottom following\u003cbr\u003e\nFacial rigging available\u003cbr\u003e\nEvery feather is rigged with bones\u003cbr\u003e\nand more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 17-39;\u003cbr\u003e\nUnloopable swimming animation at 30 fps, frame range 0-450;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nIt's normal to see lagging and non-responsive UI while operating, because a lot of processing is applied to create such detailed and realistic feathers.\u003cbr\u003e\nWhen rendering, the Transparency in Max Bounces should be at least 20 or there will be black areas in the rendering image\u003cbr\u003e\nThe initial pose needs to be reset manually if needed. Here are the steps: In pose mode, select all the controllers, then press Alt+R, Alt+G, and Alt+S. \u003cbr\u003eBesides, toggle off the surface deform modifiers of the single feathers.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Mute Swan Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_MuteSwan_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_MuteSwan_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3332592/d02b9ba9d0/mute-swan-animated-vfx-grace-3d-model-d02b9ba9d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"289","type":"listingItem","attributes":{"id":289,"title":"Animated Stork","price":79.0,"description":"The scene includes  original mesh with full Modifiers History.\nDifferent 4K bitmaps including diffuse, specular and displacement. The model has edge-loops based topology with rational polygon count.\n\n**SOFTWARE**\n-\t3dsMax Scanline \u0026 Vray\n-\tMaya \n-\tFBX\n-\tCollada\n-\tOBJ (Geometry, UV's)\n\n\n**TEXTURES / SHADERS**\n-\t4K textures.\n-\t3dsmax versions include Scanline/Standard and Vray materials/shaders scene setups.\n-\tMaya version is Maya Software with standard shaders.\n\n**POLYS / VERTS**\n- Stork\t12.198 / 8.023\n\n**SCENE SETUP**\n\nFrames\n- 50-350\t\tFlight\n- 260-350\t\tFlight Loop","imageAlt":"3D Animated Stork","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-stork","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HxX8EfBXSLLQDPrrNofg6LQR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-stork-3d-model-animated-rigged-max-obj-fbx-ma-mb-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/HxX8EfBXSLLQDPrrNofg6LQR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-stork-3d-model-animated-rigged-max-obj-fbx-ma-mb-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-stork","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/289/a290d9d4d5/animated-stork-3d-model-a290d9d4d5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2937352","type":"listingItem","attributes":{"id":2937352,"title":"Giraffe Animated","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality giraffe model with textures, rigging, animation, and hair. It is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 11 objects: Body,  2*eyeballs, 2*eyes, lacrimal glands, tears, tongue, gums, upper teeth, and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 17,403 polygons 17,352\u003cbr\u003e\nEyeballs*2: vertices 548 polygons 576\u003cbr\u003e\nEyes*2: vertices 612 polygons 640\u003cbr\u003e\nLacrimal glands: vertices 64 polygons 60\u003cbr\u003e\nTears: vertices 1,778 polygons 1,772\u003cbr\u003e\nTongue: vertices 531 polygons 510\u003cbr\u003e\nGums: vertices 204 polygons 202\u003cbr\u003e\nUpper Teeth: vertices 463 polygons 448\u003cbr\u003e\nLower Teeth: vertices 463 polygons 448\u003cbr\u003e\nTotal: vertices 22,066 polygons 22,008\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGiraffe_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGiraffe_Body_BaseColor_1002.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_BaseColor_1003.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_BaseColor_1004.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_Normal_1003.png, 2048*2048\u003cbr\u003e\nGiraffe_Body_Normal_1004.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFully rigged with Blender armature system:\u003cbr\u003e\nFacial rigging supports some detailed animation, such as blinking/closing eyes, the movements of the nose, and lips stretching, etc.\u003cbr\u003e\nCTR_root_a controls the whole model.\u003cbr\u003e\nCTR_gravity_a controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Tail_a-l controls the rotation of the tail.\u003cbr\u003e\nCTR_Neck_Roll_a-h controls the rotation of the neck.\u003cbr\u003e\nCTR_Neck_Stretch_root_a-c controls the stretch of the neck.\u003cbr\u003e\nCTR_Head_a controls the rotation of the head.\u003cbr\u003e\nCTR_Ear_a-d.L controls the rotation of the left ear.\u003cbr\u003e\nCTR_Jaw_a controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_Mouth_Roll_root controls the animation of the upper lip.\u003cbr\u003e\nCTR_Eye_a.L/R controls the rotation of the eyes.\u003cbr\u003e\nCTR_Belly_a controls the breath on the belly.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 1-160;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 1-261;\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-325;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. If models need to be moved, please turn off Hair Dynamics, or else some errors of hairstyle will appear.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"wild Giraffe Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-animated-6ef689e5-8470-40f1-8718-e21057b18d13","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Xk71hoFC9pNkopw8FzNfYXZP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Giraffe_Effect%20map04.jpg","gridUrl":"https://media.cgtrader.com/variants/Xk71hoFC9pNkopw8FzNfYXZP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Giraffe_Effect%20map04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-animated-6ef689e5-8470-40f1-8718-e21057b18d13","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2937352/b9f5b83336/giraffe-animated-3d-model-b9f5b83336.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3784595","type":"listingItem","attributes":{"id":3784595,"title":"Cattle Cow Animated VFX Grace","price":330.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a cattle model with multiple 4K UDIM maps, fur, rigging and 4 animations. The rigging comes with a preset of masticating animation and detailed facial controllers. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, horns, oral cavity, lacrimal glands, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes:vertices 2,186; polygons 2,304\u003cbr\u003e\nHorns: vertices 664; polygons 660\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 172; polygons 168\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 38,527; polygons 38,485\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot, Root01 and Root02 control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the former spine; CTR_Neck_a controls the root of the neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_Tail comes with a customized attribute: Tail_Follow controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow and Neck_Follow control whether the neck and head rotates following the parent controllers, Head_Follow only works when Neck_Follow is set to 1;\u003cbr\u003e\nNeck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with 2 customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with 3 customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L, eye.R and eyes control the eyes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\njaw_master controls the jaw.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-395\u003cbr\u003e\nUnlooped LookAround at 30 fps 0-277\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe tail hair dynamic is baked and is ready for use.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Cattle Cow Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L419A0_Cattle_Display_LookAround_01.jpg","gridUrl":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L419A0_Cattle_Display_LookAround_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3784595/59d52388c5/cattle-cow-animated-vfx-grace-3d-model-59d52388c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"897739","type":"listingItem","attributes":{"id":897739,"title":"Great Horned Owl - rigged - animated - PBR - VRAY - Standard","price":160.0,"description":"Great Horned Owl\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5\u003cbr\u003e\n3DS Max 2009\u003cbr\u003e\n3DS Max 2020 PBR Art Render\u003cbr\u003e\n3DS Max 2020 VRAY 4.10\u003cbr\u003e\nMAYA 2013\u003cbr\u003e\nC4D R16, and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are (this varies from format to format): GHO Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nGHO-Zero.lws is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero.lws\u003cbr\u003e\nGHOLandTakeOff.lws\u003cbr\u003e\nGHO-FlyLoop.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" [GHO_Locator, Root, FootController_RT, FootController_LT, GHO-Hypernurbs, Root, FootController_RT, FootController_LT] respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 29 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" - Object\" =\u003e “Pose Morph Expression Tag - Blend Shape window all depending on format\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailClosed”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nGHO       38972 verticies\u003cbr\u003e\n           21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree      320 verticies\u003cbr\u003e\n          328 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe  266 verticies\u003cbr\u003e\n\t  288 polys\u003cbr\u003e\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nADDITIONAL YOUTUBE PREVIEWS:\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Flyloop\u003cbr\u003e\nhttps://www.youtube.com/watch?v=n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Fold Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Phonemes\u003cbr\u003e\nhttps://www.youtube.com/watch?v=26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey LO\u003cbr\u003e\nhttps://www.youtube.com/watch?v=vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=1H2-135lqyo\u003cbr\u003e","imageAlt":"3D model Great Horned Owl - rigged - animated - PBR - 3","url":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig_White-BackGround.jpg","gridUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig_White-BackGround.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/897739/7ed581e1d4/great-horned-owl-rigged-animated-pbr-vray-standard-3d-model-7ed581e1d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2747769","type":"listingItem","attributes":{"id":2747769,"title":"Moose Male Animated","price":320.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male moose model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. This model is made by Blender and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\nIt consists of 9 objects: Body, horn01, horn02, tears, lacrimal glands, pupils, scleras, oral cavity, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,769, polygons 25,730\u003cbr\u003e\nHorn01: vertices 5,516, polygons 5,494\u003cbr\u003e\nHorn02: vertices 3,688,; polygons 3,663\u003cbr\u003e\nTears: vertices 516, polygons 5,12\u003cbr\u003e\nLacrimal glands: vertices 468, polygons 4,64\u003cbr\u003e\nPupils: vertices 1,028, polygons 1,088\u003cbr\u003e\nSclerae: vertices 1,156, polygons 1,216\u003cbr\u003e\nOral cavity: vertices 9,418, polygons 9,326\u003cbr\u003e\nTongue: vertices 1,535, polygons 1,516\u003cbr\u003e\nTotal: vertices 45,406, polygons 45,346\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nMoose_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Head_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Normal.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_B_neck controls the rotation of the neck by the customized attributes.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_gape controls mouth opening.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_ear.000.L, CTR_ear.001.L, CTR_ear.002.L, CTR_ear.003.L control the ears’ rotation.\u003cbr\u003e\nCTR_B_Spine controls the move and the rotation of the torso.\u003cbr\u003e\nCTR_M_Spine controls the move and the rotation of the belly.\u003cbr\u003e\nCTR_breath controls breath animation on the belly.\u003cbr\u003e\nCTR_Tail_FK.001, CTR_Tail_FK.002, CTR_Tail_FK.003, CTR_Tail_FK.004, and CTR_Tail_FK.005 control the rotation of the tail.\u003cbr\u003e\nCTR_F_leg.L/R, the controllers of the IK of forelegs.\u003cbr\u003e\nCTR_B_leg.L/R, the controllers of the IK of back legs.\u003cbr\u003e\nCTR_F_Leg_IKFK.L switches the IK/FK of the legs by the customized attributes, which is non-seamless. The IK/FK of the other legs is switched with the controllers in the same shape.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink, nostril dilation and contraction, can be created with face rigging.\u003cbr\u003e\nAnd more……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\u003cbr\u003e","imageAlt":"Moose Male Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2747769/caf6779b8e/moose-male-animated-3d-model-caf6779b8e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3854523","type":"listingItem","attributes":{"id":3854523,"title":"Humpback whale Animated OldModel","price":17.5,"description":"The Humpback whale 3d was made in blender 2.9 and painted in substance painter , is subdivison ready and have a clean topology , without subdivision it haves 5105 verts and with it, it haves 18262 verts .\n\nThe texture have two variants one with dirty jaw spots and the other without the dirty spots in the jaw as you can see on the images , comes with 4k, 2k and 1k textures for both variants : diffuse , normal , roughness (dry and wet) ,height/displacement and AO maps , baked normal map from a high poly model and place it in the low poly model , uv wrapped it manually .\n\nEyes and tongue , all is in one texture except for the barbs .\n\nIt iss fully rigged with basic bones , it have a total of 7 animations : idle , swim1 ,swim 2 ,jump for left, right and straight and a mouth open one , more details on the video above.\n\nit comes with fbx ,obj , mtl and stl formats , also have a blend. file with the high poly model ,all the textures used and all the animatons that has been made, and a substance painter file so you can edit it to your likely .\n\nIf you have problems with compatibility like importing the animations in other software like cinema4d feel free to contact me.\n\nI did a remodel of this model with more animations https://www.cgtrader.com/3d-models/animals/fish/humbpack-whale-animated go check it if you interested.\n\nThanks for reading.","imageAlt":"animated Humpback whale Animated OldModel","url":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-animated-19a45729-340b-4420-8da2-ac557ff4fab6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ijkV1JDFFaHjHMhoGsGTdQ8G/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/example1.jpg","gridUrl":"https://media.cgtrader.com/variants/ijkV1JDFFaHjHMhoGsGTdQ8G/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/example1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-animated-19a45729-340b-4420-8da2-ac557ff4fab6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3854523/473568bc16/humpback-whale-animated-oldmodel-3d-model-473568bc16.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2486795","type":"listingItem","attributes":{"id":2486795,"title":"Animated Low Poly Raven Model With PBR Materials","price":120.0,"description":"Low-poly raven model with PBR materials, fully rigged, animated and textured, made in Blender 2.8, game-ready. Several skins available for the eyes and an emission later available, in case you want the eyes to glow demonically. The feathers are all geometry for added realism. The shader is PBR with Diffuse, Roughness, Normal and SSS maps in 4k. Ideal for horror, suspense or anything else.\n\n- Several skins to choose from for the eyes\n- Emission is available for the eyes, with slider to make them glow.\n- Diffuse, Roughness, Normal and Emission maps in PBR, and 4K maps.\n- All feathers are geometry, to give it realism. They flex and move with the mesh.\n- Eevee does not support screen-space refractions on two objects overlapping, so the cornea is a sepparate material, but the material supports the refractive bit of the eye if your rendering engine has the capability (I.E. There's transmission maps are included).\n- The rig has most needed controls included, tho some natural movements are difficult to mimic.\n- There are no controls for blinking nor eyelids, as it was not meant for closeups.\n- Everything is organized in easy to sort-through folders with easily understandable names.\n- Each animation has a marker in the timeline, you can simply copy-paste the keyframes in the sequence you need.\n- The animations are made 1/2 and 1/4 the real speed, so you can adjust to your needs.\n\nFormats included: .BLEND (Native) .OBJ .DAE, .FBX","imageAlt":"Animated Low Poly Raven Model With PBR Materials 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-low-poly-raven-model-with-pbr-materials","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nLjWMh6rK1t3Wg4py38uHCCX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/nLjWMh6rK1t3Wg4py38uHCCX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-low-poly-raven-model-with-pbr-materials","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2486795/58959701df/animated-low-poly-raven-model-with-pbr-materials-3d-model-58959701df.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4021032","type":"listingItem","attributes":{"id":4021032,"title":"Male Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"304928","type":"listingItem","attributes":{"id":304928,"title":"Housefly rigged and animated for Cinema 4d","price":249.0,"description":"THIS PRODUCT USES CORONA RENDER! \n\nThis is a realistic model of Musca Domestica or housefly for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render with Corona render. \n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. \nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\n\nWalk and fly animations are parametric and made with awesome CMotion objects, included in model hierarchy.\nIt is possible to specify any path and surface for CMotion so the Housefly will walk on it or fly along just in a couple of clicks. Animation can be tweaked easily - timing, amplitude, phase offsets etc\n\nAnimation is turned off by default, so if you want model to be animated, just enable corresponding Cmotion object.\n\nDo not turn on several Cmotion objects at the same time because it will offset the controllers in a weird way. \nIf you did, turn off all CMotion objects, select all controllers and reset its transforms \n(Character menu\u003e Commands\u003e Reset PSR) to put rig to default pose.  ","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/insect/rigged-and-animated-housefly-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/MtqwAEmiG85ZrwxKBSmWoJ62/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/rigged-and-animated-housefly-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/304928/f9b9b0abd3/housefly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3410390","type":"listingItem","attributes":{"id":3410390,"title":"Tree Frog Animated VFX Grace","price":150.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, pupils, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,854; polygons 13,852\u003cbr\u003e\nPupils: vertices 1,928; polygons 2,048\u003cbr\u003e\nTongue: vertices 1,510; polygons 1,508\u003cbr\u003e\nTotal: vertices 17,292; polygons 17,408\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThe model is rigged manually and completely.\u003cbr\u003e\nThere is a facial controller to create animations, including mouth opening \u0026 closing, winking, and breathing.\u003cbr\u003e\nThe legs are controlled by IK/FK, FK comes first.\u003cbr\u003e\nScalable.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_back controls the movement of the body.\u003cbr\u003e\nCTR_eyes controls the eyes and simulates wink by scaling up and down.\u003cbr\u003e\nCTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.\u003cbr\u003e\nCTR_belly controls the belly breathing.\u003cbr\u003e\nCTR_IK_foot_F/B.L/R controls the movement of limbs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30fpm, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nA sculpture project and a rigging project without animation are attached.\u003cbr\u003e\n","imageAlt":"Tree Frog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L408A1_TreeFrog_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L408A1_TreeFrog_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410390/e97d81ca9b/tree-frog-animated-vfx-grace-3d-model-e97d81ca9b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1886454","type":"listingItem","attributes":{"id":1886454,"title":"Pigeon - Medium Detail Animated ","price":29.0,"description":"Intended for efficient use in film, animation or visualization as a perfect background detail to bring your scene to life and add a sense of scale. It contains Diffuse, Normal(OpenGL), Roughness and Translucency 2048px textures .\nIt contains a naturalon the spot flying animation. Source file also contains a sitting pose. \n\n**UPDATED**: Blender source file, allowing adjustments of animation and full control included retracted wings pose. \n\n**FBX**: There are 3 levels of geometry detail: HIGH-26912 faces,  MEDIUM- 6728 faces. 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Great for games and animations.\n\nAnimations: 10\n\nidle, croak, walk hop, run hop, attack, jump attack, hit, hit hard, die1, die2\n\nComes with a Diffuse map, normal and specular. \n\nidle, 5-45\ncroak, 46-86\nwalk hop, 87-112\nrun hop, 113-149\nattack, 150-174\njump attack, 175-211\nhit, 212-235\nhit hard, 236-259\ndie1, 260-295\ndie2,296-340","imageAlt":"Toad Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/fish/toad-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BFyqTRy9qCqFy33iLjjfYWPk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/toad-animated-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/BFyqTRy9qCqFy33iLjjfYWPk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/toad-animated-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/toad-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/311283/244ea0a645/toad-animated-3d-model-244ea0a645.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3959132","type":"listingItem","attributes":{"id":3959132,"title":"American Marten Animated VFX Grace","price":286.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Martes Americana model with textures, fur, rigging, and one animation. The body is made after real muscle structures and the fur maps and skin maps are made separately. The model is made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nThe model consists of the body, claws, lacrimal glands, pupils, corneas, upper teeth, and lower teeth.\u003cbr\u003e\nMartesAmericana_Landscape in the project is not exported.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 22,053; polygons 21,924\u003cbr\u003e\nClaws: vertices 5,940; polygons 5,720\u003cbr\u003e\nLacrimal glands: vertices 496; polygons 496\u003cbr\u003e\nPupils: vertices 642; polygons 654\u003cbr\u003e\nCorneas: vertices 1,028; polygons 1,088\u003cbr\u003e\nLower teeth: vertices 1,338; polygons 1,236\u003cbr\u003e\nUpper teeth: vertices 1,342; polygons 1,232\u003cbr\u003e\nTotal: vertices 32,839; polygons 32,350\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0M111A7_MartesAmericana_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Body_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_Normal.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_Roughness.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0M111A7_MartesAmericana_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0M111A7_MartesAmericana_OralCavity_Mask.jpg, 2048*2048\u003cbr\u003e\nJF0M111A7_MartesAmericana_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0M111A7_MartesAmericana_OralCavity_Roughness.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_Follow controls whether the head moves following the parent controller; Neck_Follow controls whether the neck moves following the parent controller, and Head_Follow only works when Neck_Follow is on; Tail_Follow controls whether the tail moves following the parent controller; Neck_IKFK control the non-seamless switch of IK/FK of the neck; Tail_IKFK control the non-seamless switch of IK/FK of the tail; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless switch of IK/FK of the limbs.\u003cbr\u003e\nCTR_mat_open_F.L, CTR_mat_open_F.R, CTR_mat_open_B.L and CTR_mat_open_B.R control the flexion and extension of the toes by their Rotation.\u003cbr\u003e\nCTR_mat_F.L, CTR_mat_F.R, CTR_mat_B.L and CTR_mat_B.R control the squeeze of the foot pads and the flexion and extension of the toes by their Location.\u003cbr\u003e\nThere are facial controllers which support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-484\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"American Marten Animated VFX Grace 3D 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frog ","price":23.0,"description":"Noice:\n\n1-The scene includes 1 low-poly model and 3 different color textures which size are 1024*1024.\n\n2-**4 files include 4 animation:**\n\n- jump: 100 frames\n- idle: 300 frames\n- walk: 38 frames\n- die: 50 frames\n\n3-7 formats:_**3ds max 2014 / maya 2014 / Unreal 5 / Unity /C4D r19 / Blender 5.1 / FBX.**_","imageAlt":"animated frog 3D model realtime","url":"https://www.cgtrader.com/3d-models/animal/reptile/animated-frog","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XyYYNWqzQFADcJcrzVQ2qtYK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-frog-3d-model-low-poly-animated-rigged-max-fbx-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/XyYYNWqzQFADcJcrzVQ2qtYK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-frog-3d-model-low-poly-animated-rigged-max-fbx-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/animated-frog","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/833508/d2058bca8a/animated-frog-3d-model-d2058bca8a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"311902","type":"listingItem","attributes":{"id":311902,"title":"Horse Rigged Animated and Textured","price":50.0,"description":"Horse with three different coats; Chestnut, Black and Grey.\n Rigged, Animated and Textured (4557 faces, 5458 Verts)\n\nThis package includes eight different animations:\n\n3 different idles, walking, trot, canter, gallop and death animations.\n\nAlso this package includes a Horse rig + animations which are created in Autodesk Maya 2016.\n\nIMPORTANT: only Maya format is rigged and animated. \n\nYou can test the model using the link below.\n\nhttps://unityassetdepot.itch.io/horse-test-scene\n\n","imageAlt":"3D asset Horse Rigged Animated and Textured","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-rigged-animated-and-textured","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q4trdeln4n3ocs16fg1jlzaull5b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-rigged-animated-and-textured-3d-model-1d8a55f0d4.jpg","gridUrl":"https://media.cgtrader.com/variants/q4trdeln4n3ocs16fg1jlzaull5b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-rigged-animated-and-textured-3d-model-1d8a55f0d4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-rigged-animated-and-textured","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/311902/1d8a55f0d4/horse-rigged-animated-and-textured-3d-model-1d8a55f0d4.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1026847","type":"listingItem","attributes":{"id":1026847,"title":"Great White Shark - Octane Support","price":39.99,"description":"This Great White Shark is perfect for your videogame projects or for your pre-rendered scenes in Octane.\n\nTextures include a 16k resolution (16384x8192) diffuse texture for film, or a 4096x2048 diffuse texture for videogames.\n The package includes 2 normal tiling textures for extra detail, a 4k normal map and specular masks, and the model also contians non-overlapping lightmap UVs on the second channel (for lightbaking in game engines).\n\nThe shark also includes 4 LOD Levels, and comes fully animated, with the following animations:\n\n- Slow Swimming\n- Fast Swimming\n- Attack (looping)\n- Pose left\n- Pose Right\n- Idle\n\nThe left and right poses can be combined in game engine with the swimming animation to produce accurate turning.\n\nThe Rig also includes a jaw bone and chin bone, for accurate stretching of the mouth when it opens.\n\n","imageAlt":"3D asset Great White Shark - Octane Support","url":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-octane-support","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bE5SjQ7w3nYR1VXdtXFNh6nY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%20Octane%20New.jpg","gridUrl":"https://media.cgtrader.com/variants/bE5SjQ7w3nYR1VXdtXFNh6nY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%20Octane%20New.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-octane-support","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1026847/fdf523e69b/great-white-shark-octane-support-3d-model-fdf523e69b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3389011","type":"listingItem","attributes":{"id":3389011,"title":"Chimpanzee Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, rigging, two animations and two hairstyles, made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped GrabItch animation at 30 fps, frame range 1-360 frames\u003cbr\u003e\nUnlooped FindFood animation at 30 fps, frame range 1-300 frames\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two chimpanzees with different hair shapes, the model, rigging, animation and hair are exchangeable. Only two projects are arranged to save resources, you can apply different hair in different animations as per your need.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Chimpanzee Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_A.jpg","gridUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3389011/681cad8d1b/chimpanzee-animated-vfx-grace-3d-model-681cad8d1b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"715251","type":"listingItem","attributes":{"id":715251,"title":"Cat - Rigged Animated","price":30.0,"description":"Cat Rig is originally created in Maya 2016 and Blender 4.2 using Rigify.\nIt is fully body rigged.\nIK/FK legs\nIK/FK spine\nIK/FK tail\n\nUnwrapped\nTextured\nNo face rig\n\nAnimations only include in FBX format:\n01 - 20 frames: Walk cycle\n21 - 37 frames: Run cycle\n38 - 54 frames: Canter cycle\n55 - 71 frames: Trot cycle\n72 - 112 frames: Sneak cycle\n\nOnly one (run) animation in Blender format.\n\nAdded Rig with fur for Maya (No fur for blender). It can be rendered with Mental Ray and Maya Software Renderer","imageAlt":"Cat - Rigged Animated black 3D model game-ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vpYwSR8aNMsUqbLtLnu397SB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cat-rigged-animated-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/vpYwSR8aNMsUqbLtLnu397SB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cat-rigged-animated-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/715251/9d818ecb9f/cat-rigged-animated-3d-model-9d818ecb9f.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2438806","type":"listingItem","attributes":{"id":2438806,"title":"Asian buffalo - Water buffalo Animated","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality realistic Asian buffalo with complete maps, fur, rigging, and walking animation. There are multiple maps in the UDIM format. The body map and skin map are made separately for some realism. This model is made with Blender 2.81 and Cycles Renderer at real-world scale. If you delete the fur, you need to use the fur map as the skin map, which is also a good look.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nTotal: polygons 43,266  vertices 43,447\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nAsian buffaloBodyBaseColor_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyBaseColor_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyNormal_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodyNormal_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodySpecular_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloBodySpecular_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairBaseColor_1001.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairBaseColor_1002.png, 4096*4096\u003cbr\u003e\nAsian buffaloHairID_1001.png, 2048*2048\u003cbr\u003e\nAsian buffaloHairID_1002.png, 2048*2048\u003cbr\u003e\nAsian buffaloHornBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornDisplacement.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloHornSpecular.png, 4096*4096\u003cbr\u003e\nAsian buffaloPupilBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTeethBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTeethNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueBaseColor.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueNormal.png, 4096*4096\u003cbr\u003e\nAsian buffaloTongueSSS.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe neck is limited to follow the spine to rotate, and this limit can be switched by the custom attributes.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, and this limit can be switched by the custom attributes.\u003cbr\u003e\nIK/FK of four limbs can be switched by the custom attributes, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 1-41\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\nAll display images have been composited.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D model Asian buffalo - Water buffalo Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/2020-asian-buffalo-water-buffalo","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ne4zFFAA7vSfvdnSvpYsaSdk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Asian%20buffalo_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/ne4zFFAA7vSfvdnSvpYsaSdk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Asian%20buffalo_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/2020-asian-buffalo-water-buffalo","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2438806/88f294b4a5/asian-buffalo-water-buffalo-animated-3d-model-88f294b4a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3639358","type":"listingItem","attributes":{"id":3639358,"title":"Yellow Warbler Animated VFX Grace","price":219.0,"description":"**Introduction**\u003cbr\u003e\nThis is a yellow warbler model with 4K maps, fur, rigging and animations, and each feather comes with a separate controller. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, sclerae, irises, all feathers, shoulder feathers, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,108; polygons 10,087\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nAll Feathers: vertices 3,000; polygons 1,920\u003cbr\u003e\nShoulder Feathers: vertices 244; polygons 200\u003cbr\u003e\nTongue: vertices 594; polygons 592\u003cbr\u003e\nTotal: vertices 16,130; polygons 15,103\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the x axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A3_YellowWarbler_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity and FK-Vertebral-Stretch.003 control the center of gravity of the body.\u003cbr\u003e\nFK-Coccyx.001, FK-Vertebral-Rotations.001 and FK-Vertebral-Rotations.002 are FK controllers of the body.\u003cbr\u003e\nFK-Neck-Rotations.001, FK-Neck-Rotations.002 and FK-Skull-Rotations.001 control the neck and the head.\u003cbr\u003e\nFK-Eye, FK-Eye.L and FK-Eye.R control the eyes.\u003cbr\u003e\nFK-Wing-rotation.L and FK-Wing-rotation.R control the root of the wings.\u003cbr\u003e\nFK-WingA-rotation.L, FK-WingB-rotation.L, FK-WingC-rotation.L, FK-WingA-rotation.R, FK-WingB-rotation.R and FK-WingC-rotation.R are FK controllers of the wings.\u003cbr\u003e\nFK-Thigh.L, FK-Thigh.R, FK-Calf.L, FK-Calf.R, FK-foot-Rotations.L and FK-foot-Rotations.R are FK controllers of the legs.\u003cbr\u003e\nIK-FKConvert.L and IK-FKConvert.R switch between IK/FK of the legs by Location, which is non-seamless.\u003cbr\u003e\nCTR_IK.L and CTR_IK.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls folding/unfolding tail feathers by Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-145\u003cbr\u003e\nLoopable tweet01 animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable tweet02 animation at 30 fps, frame range 0-560\u003cbr\u003e\nUnlooped tweet03 animation at 30 fps, frame range 0-270\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Yellow Warbler Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/yellow-warbler-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sfGG9PY86xwDo6HXmvScEum4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A3_YellowWarbler_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/sfGG9PY86xwDo6HXmvScEum4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A3_YellowWarbler_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/yellow-warbler-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3639358/bca0cdd732/yellow-warbler-animated-vfx-grace-3d-model-bca0cdd732.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2123095","type":"listingItem","attributes":{"id":2123095,"title":"dragonfly","price":14.95,"description":"the scene was set up for eevee but it can easily be rendered in cycles\n\neverything is packed into the .blend file, ready to be used\n\nwatch the youtube video for additional info :)","imageAlt":"3D animated animated-animals dragonfly","url":"https://www.cgtrader.com/3d-models/animal/insect/dragonfly-e5e9bd3d-5208-4127-939f-4ce36d0d6bc5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8abRVgBbUL1eTGcqx6iGzKMa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.jpg","gridUrl":"https://media.cgtrader.com/variants/8abRVgBbUL1eTGcqx6iGzKMa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/dragonfly-e5e9bd3d-5208-4127-939f-4ce36d0d6bc5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/2123095/63e60ea003/dragonfly-3d-model-63e60ea003.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B.jpg","gridUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410216/21fac2d09a/siberian-tiger-animated-vfx-grace-3d-model-21fac2d09a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2251344","type":"listingItem","attributes":{"id":2251344,"title":"Whale shark rigged and animated for Cinema 4d","price":249.0,"description":"This is realistic 3d model of the whale shark or Rhincodon typus for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\nDynamics on fins and spine components will add realism and make animating fun.\nParametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls.\nIt is possible to specify any path and the model will swim along it.\n\nCheck out the video showing similar rig in action.\n\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"Whale shark rigged and animated for Cinema 4d 3D model","url":"https://www.cgtrader.com/3d-models/animal/fish/whale-shark-rigged-and-animated-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LqzqpV7bHKpkaBPy8i42ZDgi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/whaleSharkR1.jpg","gridUrl":"https://media.cgtrader.com/variants/LqzqpV7bHKpkaBPy8i42ZDgi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/whaleSharkR1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/whale-shark-rigged-and-animated-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2251344/51fc9682ef/whale-shark-rigged-and-animated-for-cinema-4d-3d-model-51fc9682ef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"972110","type":"listingItem","attributes":{"id":972110,"title":"Animated bee","price":85.0,"description":"High detail HoneyBee \nRigged and animated\nHair Created by Hairfarm plugin \nRendered by corona 1.7\nPlugins require: Corona, Hairfarm.if you dont have this two,contact me before buying.maybe it dosent work properly\nthis model works perfect in 3dsmax ,for other software ,hair dosnt work\nif you want any specific animate or somthing like that send me a message\nhope you like it","imageAlt":"3D Animated bee fly","url":"https://www.cgtrader.com/3d-models/animal/insect/animated-bee","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Y2DTFWv4hv3uD9DmUhnzCM8h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-bee-3d-model-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/Y2DTFWv4hv3uD9DmUhnzCM8h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-bee-3d-model-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/animated-bee","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/972110/8a33820025/animated-bee-3d-model-8a33820025.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"735534","type":"listingItem","attributes":{"id":735534,"title":"Seagull","price":60.0,"description":"Seagull\n\nA low poly model of a Seagull fully rigged and textured. Great for games and animations.\n\nAnimated files available in 3dsmax 2014-17 and FBX.\n\nOther files on request.\n\nFor texture, geometry and animation modifications please contact me through the web sight you purchased model from.\n\n\nAnimations: 25\n\npolys: 9545\nverts: 7093\n\nComes with a Diffuse map, normal and specular. \n","imageAlt":"3D model Seagull","url":"https://www.cgtrader.com/3d-models/animal/bird/seagull-8bee697a-5656-4277-a8df-d7ce102db2cb","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QjApKU22ATL1ET7nG8DaaNLF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/seagull-3d-model-low-poly-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/QjApKU22ATL1ET7nG8DaaNLF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/seagull-3d-model-low-poly-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/seagull-8bee697a-5656-4277-a8df-d7ce102db2cb","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/735534/a1f83b63d9/seagull-3d-model-a1f83b63d9.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2593526","type":"listingItem","attributes":{"id":2593526,"title":"Realistic Animated White Dove Low-poly","price":129.0,"description":"Realistic Animated White Dove Low Poly Model With Realistic Animations, \n\nplease look at the preview videos, you can see the animations and how it works in different software.\n\n_____________________________________\n\n**LOD information (count, number of levels)**\n\n- Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)\n- Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)\n- Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)\n- Polygons_LOD3: 954 (Tris_LOD3: 1,752)\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 4.3 (Eevee Material + Cycle Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n**34 different animations. List of the animations and the frames(30 fps):**\n-     walking: 2-65\n-     running: 67-94\n-     startFlying: 96-136\n-     flying: 177-196\n-     gliding: 197-411\n-     gliding(notFlapping): 232-371\n-     soaring: 137-156\n-     soaringToFlyingTransition: 157-176\n-     flyingTransitionToDescending: 512-531\n-     descending: 532-551\n-     landing: 552-621\n-     gettingHit_DyingInTheAir: 412-443\n-     falling: 444-458\n-     hittingTheFloor: 459-508\n-     startEating: 622-636\n-     eating: 637-891\n-     stopEating: 892-905\n-     pooping: 906-1046\n-     lookingAround: 1047-1251\n-     goingToSleep: 1252-1521\n-     sleeping: 1522-1541\n-     endingOfSleep: 1542-1591\n-     stretching: 1592-1651\n-     cleaningItsWing: 1652-1716\n-     cleaningItsBackWing: 1717-1826\n-     cleaningItself: 1827-1941\n-     scratchingHeadWithFoot : 1942-2081\n-     attack: 2081-2111\n-     gettingHit_DyingOnTheGround: 2111-2150\n-     dancing: 2167-2375\n-     turningLeft(flying): 2390-2409\n-     turningRight(flying): 2412-2431\n-     turningLeft(gliding): 2435-2573\n-     turningRight(gliding): 2581-2719\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\ndon't hesitate to get in touch with me if you need any help.\n","imageAlt":"Realistic Animated White Dove Low-poly 3D asset","url":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-white-dove-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/61obhWNu529rDDMD8Q6EQGrJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/WhiteDoveTitle.jpg","gridUrl":"https://media.cgtrader.com/variants/61obhWNu529rDDMD8Q6EQGrJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/WhiteDoveTitle.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/realistic-animated-white-dove-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2593526/e4c995b937/realistic-animated-white-dove-low-poly-3d-model-e4c995b937.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3518312","type":"listingItem","attributes":{"id":3518312,"title":"Budgerigar Animated VFX Grace","price":494.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThese are two realistic 3D budgerigar models with multiple 4K maps, feathers, rigging and animations. The rigging allows users to control every feather. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThe models consist of body, eyelids, films, pupils, irises, toes, tongue, body feathers, wing feathers and tail feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 19,222; polygons 19,204\u003cbr\u003e\nEyelids: vertices 6,080; polygons 5,760\u003cbr\u003e\nFilms: vertices 514; polygons 512\u003cbr\u003e\nPupils: vertices 1,636; polygons 1,664\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nToes: vertices 3,128; polygons 3,112\u003cbr\u003e\nTongue: vertices 160; polygons 152\u003cbr\u003e\nBody feathers: vertices 217,587; polygons 172,748\u003cbr\u003e\nWing/tail feathers: vertices 14,310; polygons 10,880\u003cbr\u003e\nTotal: vertices 263,857; polygons 215,312\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_BK_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_BK_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_ID.jpg, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_TailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_Tongue_BK_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingCoverts_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather01_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather04_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather05_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather05_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather06_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Female_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_BK_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_BK_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_ID.jpg, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_TailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_Tongue_BK_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingCoverts_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather01_Height.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather03_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather04_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather05_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather06_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L811A6_Budgerigar_Male_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine rigging, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nThere are two sets of skeletons: one for the wings and one for the body.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire body, and are scalable.\u003cbr\u003e\nCTR_Root_a has multiple customized attributes:\u003cbr\u003e\n1. a_IKFK_leg.L and b_IKFK_leg.R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\n2. c_IK_Stretch_leg.L and d_IK_Stretch_leg.R control whether the legs can be stretched in IK mode.\u003cbr\u003e\n3. e_IKFK_neck switches the IK/FK of the neck.\u003cbr\u003e\n4. g_head_follow controls whether the head rotates following CTR_BackGravity.\u003cbr\u003e\n5. h_CTR_Twich is to display/hide some small stretch controllers.\u003cbr\u003e\n6. i_head_independent controls whether the neck rotates following the CTR_BackGravity in IK mode.\u003cbr\u003e\n7. j_IK_neck_seldom is to display/hide infrequently used IK controllers of the neck.\u003cbr\u003e\n8. k_wing_follow controls whether the wings rotate following CTR_BackGravity.\u003cbr\u003e\n9. l_head_FollowRoot controls whether the neck rotates following CTR_Root_b in IK mode; when this is enabled, g_head_follow will be ignored.\u003cbr\u003e\nm_wing_FollowRoot controls whether the wings rotate following CTR_Root_a, when this is enabled, k_wing_follow will be ignored.\u003cbr\u003e\nCTR_right_wing_fold and CTR_left_wing_fold control the folding of the wings by Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the extension and flexion of the feathers on the tail.\u003cbr\u003e\nThe toes have fine controllers to make subtle movements.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-7\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThere are no object that controls feather surface deformation in the attached FBX model.\u003cbr\u003e\nTo reset the initial pose of the model in JF0L811A6_Budgerigar_Couple_Fly_2.83.5, please set a_IKFK_leg.L/R under CTR_Root_a to 0, then press A to select all controllers, and press \u003cALT\u003e+G, \u003cALT\u003e+R, \u003cALT\u003e+S.\u003cbr\u003e","imageAlt":"3D model Budgerigar Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pxz8vn1t6u2r262hyvq14r43lkdb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/budgerigar-animated-vfx-grace-3d-model-bbcd9b0c6e.jpg","gridUrl":"https://media.cgtrader.com/variants/pxz8vn1t6u2r262hyvq14r43lkdb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/budgerigar-animated-vfx-grace-3d-model-bbcd9b0c6e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/budgerigar-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3518312/bbcd9b0c6e/budgerigar-animated-vfx-grace-3d-model-bbcd9b0c6e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2831543","type":"listingItem","attributes":{"id":2831543,"title":"African Buffalo Syncerus Caffer Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality syncerus caffer model with multiple 4K maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale. The body maps are in the UDIM format.\u003cbr\u003e\nThe syncerus caffer consists of 16 objects: Body, cornea*4, lacrimal glands*2, lenses*2, pupils*2, sclerae*2, tongue, upper teeth, and lower teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 20,422 polygons 20,424\u003cbr\u003e\nCorneas*4: vertices 240 polygons 232\u003cbr\u003e\nLacrimal glands*2: vertices 120 polygons 116\u003cbr\u003e\nLenses*2: vertices 228 polygons 224\u003cbr\u003e\nPupils*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nSclerae*2: vertices 1,092 polygons 1,152\u003cbr\u003e\nTongue: vertices 150, polygons 148\u003cbr\u003e\nUpper Teeth: vertices 586, polygons 584\u003cbr\u003e\nLower Teeth: vertices 2,040, polygons 2,016\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1001.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_BodyHair_1002.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Eye_Specular.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask01_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Mask02_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Sclera_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nSyncerusCaffer_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and controllers are equipped with features as follows:\u003cbr\u003e\nThe facial rigging, with a UI control panel, supports some simple expressions.\u003cbr\u003e\nSpine IK/FK\u003cbr\u003e\nThe neck of IK/FK chains can be switched by the customized attributes of CTR_front_gravity.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched by the customized attributes of the controllers of feet.\u003cbr\u003e\nThe IK/FK switches above are not seamless.\u003cbr\u003e\nEach hoof has a separate controller.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-192;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-120;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 0-212;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"African Buffalo Syncerus Caffer 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0J731A0_SyncerusCaffer_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/nT8DQ1dUfFk6oum4m17rVDQo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0J731A0_SyncerusCaffer_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-buffalo-syncerus-caffer-8da0e7a9-d801-4391-bc21-41057edba454","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2831543/8a60ff7f08/african-buffalo-syncerus-caffer-animated-3d-model-8a60ff7f08.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"319","type":"listingItem","attributes":{"id":319,"title":"Animated Polar Bear","price":79.0,"description":"\nRigged and animated polar bear. The scene includes original mesh with full Modifiers History.\n\nThe model has edge-loops based topology with rational polygon count.\n\nDifferent 4K bitmaps including diffuse, specular level, glossiness, specular color, bump, hair generation, density, thickness and scale.\n\n\nThe 3dsmax version includes native Hair \u0026 Fur. For other formats use the bitmaps provided and the hair spline guides to recreate the hair.\n\n**SOFTWARE**\n\n- 3dsMax - Standard \u0026 Vray\n- Maya - Maya Software \u0026 Arnold\n- Cinema4D \n- FBX\n- Alembic\n- OBJ (Geometry, UV's)\n\n\n**TEXTURES / SHADERS**\n\n- 4K textures\n- 3dsMax - Standard \u0026 Vray\n- Maya - Maya Software \u0026 Arnold\n- Cinema4D Standard\n\n**POLYS / VERTS**\n\n- Bear\t10.232 / 9.687\n\n**SCENE SETUP**\n\nFrames\n\n- 00\t\tNeutral Pose\n- 01-09\t\tPoses\n- 10-69\t\tWalk Loop\n\n","imageAlt":"Animated Polar Bear 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-polar-bear","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/coHy3oFifPbrhfsqzWpVVoVw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PolarBear_00%20Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/coHy3oFifPbrhfsqzWpVVoVw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PolarBear_00%20Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-polar-bear","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/319/be5d18f142/animated-polar-bear-3d-model-be5d18f142.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1943348","type":"listingItem","attributes":{"id":1943348,"title":"Past mammals pack - 3d animated past mammals pack ","price":89.99,"description":"Ancient Past mammals pack\n\n\n\nThe largest terrestrial mammals are here.\n\n\n\nYou get: \n\n\nindricotherium \n\nelasmotherium caucasicum\n\nandrewsarchus \n\nwoolly mammoth \n\nsabretooth \n\nterror bird Phorusrhacos\n\nhell pig  daeodon shoshonensis \n\nelephant bird \n\ncave bear\n\n\n\nanimation walking and running frames;\n\n4096 pixel maps;\n\ngood topology;\n\nall objects named;\n\nmouth opening;\n\nears moving;\n\neye blinking;\n\nLayer management (rig can be hidden)\n\n\n\n\nReady to render.\n\n\n\n\n\nYou have nothing to lose, because if you are not satisfied for some reason, the company will promptly solve your problem, or give your money back.\n\n\n\n\n\nNote: When opening the file choose \"Adopt the File´s Gamma and LUT Settings. \n\n\nHell pig daeodon model is now rigged and animated.\n\nThe mammoth and elasmotherium (big rhino) now have fur and animation in FBX format.\n\n\nthe OBJ and FBX files have some limitations: the FBX one is animated with bones and envelopes but the exported rig lost controlability; the controllers don´t work but you can rotate the bones; despite this, the animation is there and every frame in the animation turned into a keyframe. Lights exported are turned off. The OBJ file doesn´t have animation or rigging but only the skeleton. Both files have mapping coordinates but you have to search for the maps and apply them. Map values were lost. No fur for both.   \n\nABCs are fully animated but have no rig. \n\nThe zipped cave bear and elephant bird files have all the 4 file formats. \n\n\n\n\n\nindricotherium: 53236 polygons \n\nelasmotherium:  26440 \n\nAndrewsarchus:  21099  \n\nmammoth:        42346 \n\nsabretooth:     11110\n\nterror bird Phorusrhacos:       11422\n\nhell pig daeodon shoshonensis:  18912\n\nelephant bird:  18871\n\ncave bear:      9818\n\n\n\n\n\n\n\nindricotherium elasmotherium andrewsarchus mammoth sabretooth terror bird hell pig Phorusrhacos daeodon shoshonensis animation skeleton period rhino rhinoceros animated animal 3d","imageAlt":"Past mammals pack - 3d animated past mammals animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/past-mammals-pack-3d-animated-past-mammals-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XqePeAbvmcwr4MZP2qdDck5D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_past_mammal_packa%20-%20UP.jpg","gridUrl":"https://media.cgtrader.com/variants/XqePeAbvmcwr4MZP2qdDck5D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_past_mammal_packa%20-%20UP.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/past-mammals-pack-3d-animated-past-mammals-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1943348/15947d2393/past-mammals-pack-3d-animated-past-mammals-pack-3d-model-15947d2393.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"888611","type":"listingItem","attributes":{"id":888611,"title":"Jellyfish rigged and animated for Cinema 4d","price":249.0,"description":"This is realistic 3d model of the Aurelia aurita (also called the common jellyfish, moon jellyfish, moon jelly, or saucer jelly) for Cinema 4d v16 and up. \nAnatomically correct, rigged, animated, textured and ready to render.\n\nRig combines control objects keyframing and simulation for organic movement. And it is almost realtime, so it is possible to animate highres render geometry.\nSimulation settings and weightmaps can be adjusted to achieve desired motion.\n\nModel comes with cached loop copy of main body and hair. Loop animation length is 50 frames.\n\nLatest versions of Cinema 4d seem to have a little different belt cloth tag behaviour comparing to R16 wich is used in the rig. That is why there is a second version of this model for Cinema 4d versions 19 and up, that behaves correctly in these versions. Please use this file if you are having troubles with main body movement.\n\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"Jellyfish rigged and animated for Cinema 4d 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/jellyfish-rigged-and-animated-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qw51oiKzY5YEikWwrDPmyC2D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/Qw51oiKzY5YEikWwrDPmyC2D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/jellyfish-rigged-and-animated-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/888611/8bce98379a/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-8bce98379a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"879276","type":"listingItem","attributes":{"id":879276,"title":"Ladybug Animated","price":60.0,"description":"Ladybug low poly 3D model\u003cbr\u003e\n\u003cbr\u003e\n7 Animations\u003cbr\u003e\n6 Textures\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\n1892 quad polygons on this mesh\u003cbr\u003e\n1898 vertices\u003cbr\u003e\n\u003cbr\u003e\n**Textures**\u003cbr\u003e\nLadybug_D.png\u003cbr\u003e\nLadybug_N.png\u003cbr\u003e\nLadybugBody_D.png\u003cbr\u003e\nLadybugBody_N.png\u003cbr\u003e\nLadybugWing_D.png\u003cbr\u003e\nLadybugWing_N.png\u003cbr\u003e\n\u003cbr\u003e\n**Animations List**\u003cbr\u003e\n0 - 22 ladybug_takeoff\u003cbr\u003e\n22 - 25 ladybug_flying\u003cbr\u003e\n25 - 48 ladybug_landing\u003cbr\u003e\n50 - 62 ladybug_walking\u003cbr\u003e\n65 - 95 ladybug_idle\u003cbr\u003e\n96 - 117 ladybug_death\u003cbr\u003e\n120 - 138 ladybug_attack\u003cbr\u003e","imageAlt":"3D model Ladybug 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Animated Golden Eagle","price":78.8,"description":"Realistic Animated Golden Eagle Low Poly Model With Realistic Animations, \n\nplease take a look at the preview videos, you can see the animations and how it works in different software.\n_____________________________________\n\n**The model's mesh has 4 levels of details**, **LOD information (count, number of levels):**\n\n- Polygons_LOD0: 19,350 (Tris_LOD0: 38,470)\n- Polygons_LOD1: 11,150(Tris_LOD1: 22,054)\n- Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)\n- Polygons_LOD3: 1,713(Tris_LOD3: 3,276)\n\n_____________________________________\n\n**high-resolution (4k) PBR textures**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n_____________________________________\n\n**Available Formats:**\n- Maya 2024 (Arnold Material)\n- 3DS-Max 2024 (Arnold Material + Default Physic Material)\n- Cinema4D 2023 (Standard Material)\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.3\n- Unity 2021.3.15 (with a c# controller script)\n\n_____________________________________\n\n**27 different animations**, **list of the animations and the frames(30 fps):**\n\n-     takingOff: 0-20\n-     soaring: 21-40\n-     soaringToFlyingTransition: 41-60\n-     flying: 61-80\n-     gliding: 117-256\n-     flyingToDescendingTransition: 299-318\n-     descending: 319-338\n-     landing: 339-378\n-     walking: 379-413\n-     eating: 415-625\n-     lookingAround: 625-802\n-     turningLeft(flying): 804-823\n-     turningRight(flying): 828-847\n-     turningLeft(gliding): 863-1007\n-     turningRight(gliding): 1023-1167\n-     gettingHit_DyingInTheAir: 1170-1201\n-     gettingHit_falling: 1202-1215\n-     gettingHit_hittingTheFloor: 1216-1259\n-     hunting(catchingPrey): 1260-1299\n-     soaring(catchingPrey): 1300-1319\n-     flying(catchingPrey): 1340-1359\n-     gliding(catchingPrey): 1396-1535\n-     descending(catchingPrey): 1598-1617\n-     flyingTurningLeft(catchingPrey): 1623-1642\n-     flyingTurningRight(catchingPrey): 1648-1667\n-     glidingTurningLeft(catchingPrey): 1683-1827\n-     glidingTurningRight(catchingPrey): 1843-1987\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\nplease contact me if you need help or more animations.\n\n","imageAlt":"Realistic Animated Golden Eagle 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/loop-flight-animation-of-a-realistic-golden-eagle-7c992f7f-ca65-4dfa-b7a1-91aab2febef1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SD67cRiaY49uFQEQqQDyKUbY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GoldenEagleTitle.jpg","gridUrl":"https://media.cgtrader.com/variants/SD67cRiaY49uFQEQqQDyKUbY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GoldenEagleTitle.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/loop-flight-animation-of-a-realistic-golden-eagle-7c992f7f-ca65-4dfa-b7a1-91aab2febef1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2594733/3a66f5eee3/realistic-animated-golden-eagle-3d-model-3a66f5eee3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330658","type":"listingItem","attributes":{"id":3330658,"title":"Piggy with 5 Animations VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-9;\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-350;\u003cbr\u003e\nUnlooped playing animation at 30 fps, Frame range 0-220;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Piggy with 5 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Display_Look_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Display_Look_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330658/de857bfaee/piggy-with-5-animations-vfx-grace-3d-model-de857bfaee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3409955","type":"listingItem","attributes":{"id":3409955,"title":"African Snail Animated  VFX Grace","price":78.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis giant African snail model is with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 2 objects: Body, shell.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,970; polygons 13,966\u003cbr\u003e\nShell: vertices 3,152; polygons 3,128\u003cbr\u003e\nTotal: vertices 17,122; polygons 17,094\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Height.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0K730A0_GiantAfricanSnail_Shell_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt's manually rigged and can be animated completely.\u003cbr\u003e\nThere are many fine controllers which control the deformation of body when the character moves.\u003cbr\u003e\nScalable.\u003cbr\u003e\nPS: The model is too small to be skinned properly, so we scale it up before skinning, then restore it to the original size, thus the scale of JC0K730A0_GiantAfricanSnail_Crawl_grp is 0.028.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped crawling animation at 30fps, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe displace modifier is on for a better result.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D African Snail Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0K730A0_GiantAfricanSnail_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gM5i92NRsbyiAvDV4fZMsYPL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0K730A0_GiantAfricanSnail_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/african-snail-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3409955/a18aa571dc/african-snail-animated-vfx-grace-3d-model-a18aa571dc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2538933","type":"listingItem","attributes":{"id":2538933,"title":"Camel Adult and Baby Animated","price":380.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. 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Both limits can be switched by custom attributes.\u003cbr\u003e\nThe neck IK/FK and four limbs IK + FK are switched by custom attributes.\u003cbr\u003e\nAll of the IK and FK mentioned above cannot be switched seamlessly.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe scale of this model to real world scale is 1.6:1. The unit is 1 meter.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe animation data has been converted into action editing clips.\u003cbr\u003e\nJust put the model in the scene to render without cleaning. \u003cbr\u003e \nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\n\nTo make the effect more realistic, the rendering time is pretty long because of  the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\n1. 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Well arranged data by names and separate folders.\n\n$You are paying for ( **Money-back guarantee | Read description carefully before purchasing** )\n\n- Meshes:- Lowpoly Animal Horse 3D Model LOD1 + Highpoly Animal Horse 3D Model LOD2 , Hairs, Tail (See Images | **Note:- Same Mesh But Different Texture** ) \n- Animation:- 20+ real world Animal Horse walk, run, eat, attack etc Animations.\n- Textures:- High Quality Realistic Animal Horse Textures | 2048x2048 | 3 Type(See Image:-Palomino,Brown,White)Texture Diffuse, Texture Normal Mape\n- Polygons:- Gameready Animal Horse 3D Model\n\n1. Lowpoly| Verts/800 \u0026 Faces/900\n\n1. 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rigged and animated for Cinema 4d","price":249.0,"description":"\u003cp\u003eAmerican cockroach 3D model, rigged and animated for Cinema 4d.\u003c/p\u003e\u003cp\u003eTHIS PRODUCT USES CORONA RENDER! ( But materials for Advanced render are included too)\u003c/p\u003e\u003cp\u003eThis is a realistic model of American cockroach or Periplaneta americana  for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render with Corona render.\u003c/p\u003e\u003cp\u003eModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components.\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\u003c/p\u003e\u003cp\u003eWalk animation is parametric and made with awesome CMotion objects, included in model hierarchy.\nIt is possible to specify any path and surface for CMotion so the Housefly will walk on it  just in a couple of clicks. Animation can be tweaked easily - timing, amplitude, phase offsets etc\u003c/p\u003e\u003cp\u003ePlease take a look at attached video to see this model in action.\u003c/p\u003e\u003cp\u003eAnimation is turned on by default, so if you want model animate model with keyframes, just disable Cmotion object.\u003c/p\u003e\u003cp\u003eDo not turn on several Cmotion objects at the same time because it will offset the controllers in a weird way.\nIf you did, turn off all CMotion objects, select all controllers and reset its transforms\n(Character menu\u0026gt; Commands\u0026gt; Reset PSR) to put rig to default pose.  \u003c/p\u003e\u003cp\u003eSometimes visual selector shows nothing, so just click couple of times on duplicate view button, nested in visual selector window, and it will show up in one of duplicated panels.\u003c/p\u003e","imageAlt":"Cockroach rigged and animated for Cinema 4d 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/amercia","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MfPrs79Spp4tAX5hPdzxUkWC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/MfPrs79Spp4tAX5hPdzxUkWC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/amercia","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/617628/f24dc19190/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1971760","type":"listingItem","attributes":{"id":1971760,"title":"House finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n","imageAlt":"Boer Goat with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3251503/ae2e9d091c/boer-goat-with-1-animation-vfx-grace-3d-model-ae2e9d091c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3258887","type":"listingItem","attributes":{"id":3258887,"title":"Duckling Animated VFX Grace","price":298.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\n This is a high-quality duckling model with multiple 4K maps, 2 different basecolor maps included, rigging, animations and fur. There are two common animations and one swimming group animation. The model is made with Blender and Cycles at real-world scale.\u003cbr\u003e\nIt consists of 5 objects: Body, pupils, sclerae, lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,085; polygons 17,050\u003cbr\u003e\nPupils: vertices 644; polygons 656\u003cbr\u003e\nSclerae: vertices 548; polygons 544v\nLacrimal caruncles: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,444; polygons 19,378\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0JB11A0_Duckling_Body_ID.png, 3840x3840\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck can be switched, which is non-seamless.\u003cbr\u003e\nThe IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nWink or other basic eye animations are supported\u003cbr\u003e\nIt's not scalable. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 1-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range: 1-240\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 1-17\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two basecolor maps that can be switched freely. Please duplicate the body material and hair materials, and then change the basecolor map if a duckling of a different color is needed.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"Duckling Animated VFX Grace animal 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0JB11A0_Duckling_Effect%20map09.jpg","gridUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0JB11A0_Duckling_Effect%20map09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3258887/04cf46c126/duckling-animated-vfx-grace-3d-model-04cf46c126.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129601","type":"listingItem","attributes":{"id":129601,"title":"3DRT - Sheep","price":9.0,"description":"Animated 3D model - Sheep. 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LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 3000 triangles and 512x512 textures.\n\n65 animations (IP/RM)\n\n- attack front, back, left, right, upper, run;\n- hit front, middle, back;\n- death left, right;\n- idle 1-6;\n- eat, dig eat, drink;\n- lie 1-2 and sleep;\n- fall\n- fall start;\n- jump place (start, end, full);\n- jump (start, vertically up, horizontally, vertically down high, vertically down low, end);\n- walk (front, back, left, right);\n- trot (front, left, right);\n- run (front, left, right);\n- run jump (front, left, right);\n- turn left, right;\n- turn 180 left, right;\n- swim (front, back, left, right)\n- swim turn left, right;\n- swim enter;\n- swim idle, etc.\n\nAnimations to eat, drink, sleep, and lie are divided into the beginning, cycle and end of the animation.\n","imageAlt":"Red Deer stag 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/deer-stag","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9CEoRtW4nKwYXaSVWRH5N65v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/9CEoRtW4nKwYXaSVWRH5N65v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/deer-stag","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/989810/ffb21a60de/red-deer-stag-3d-model-ffb21a60de.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"139301","type":"listingItem","attributes":{"id":139301,"title":"PRO Elephant Animated - 3d model","price":39.99,"description":"Incredibly realistic elephant model for Pros.\n\n4096 x 4096 maps;\n\nReady to render;\n\n178 walking animation frames;\n\nUnique price.\n\nAttention: The FBX file needs to be put inside the .max elephant folder which has the maps. The OBJ file is not rigged or animated, but the animated max file can be translated to other formats using conversion software, or you can ask Cgtrader if they can convert the file.\n\nNote: use very little or no bumpiness as bump maps seem to worsen the quality of HD diffuse maps.\n\n","imageAlt":"animated PRO Elephant Animated - 3d model","url":"https://www.cgtrader.com/3d-models/animal/mammal/pro-elephant-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yKv4bJoobM73PbZz6udMPM8r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pro-elephant-animated-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/yKv4bJoobM73PbZz6udMPM8r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pro-elephant-animated-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pro-elephant-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/139301/172c8d1225/pro-elephant-animated-3d-model-3d-model-172c8d1225.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1956614","type":"listingItem","attributes":{"id":1956614,"title":"Griffon Vulture - rigged - animated","price":199.0,"description":"Griffon Vulture\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 30 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 30 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-A1\u003cbr\u003e\nWingFold-A2b\u003cbr\u003e\nWingFold-A2d\u003cbr\u003e\nWingFold-A2e\u003cbr\u003e\nWingFold-A3\u003cbr\u003e\nWingFold-A3b\u003cbr\u003e\nWingFold-A4\u003cbr\u003e\nWingFold-A5\u003cbr\u003e\nWingFold-A6\u003cbr\u003e\nWingFold-A7\u003cbr\u003e\nWingTIpsDN\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n19305 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2399 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41453 verticies\u003cbr\u003e\n22051 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n37005 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2433 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41487 verticies\u003cbr\u003e\n39751 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e\n\u003cbr\u003e\nadditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop1\u003cbr\u003e\nhttps://youtu.be/ZOYr5eksMGU\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop2\u003cbr\u003e\nhttps://youtu.be/nh6-l6Dsnu4\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture 01\u003cbr\u003e\nhttps://youtu.be/EtkYN3azgjo\u003cbr\u003e\n\u003cbr\u003e\nPhenome\u003cbr\u003e\nhttps://youtu.be/eRH_qNlLKoA\u003cbr\u003e","imageAlt":"3D Griffon Vulture - 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Each format includes two files, for fast flight and slower.","imageAlt":"Low poly animated bat 3D asset low-poly","url":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-animated-bat","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s2MDxKn7pGjgMa9N1VgLmtsg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/s2MDxKn7pGjgMa9N1VgLmtsg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-animated-bat","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3662789/db8712aa26/low-poly-animated-bat-3d-model-db8712aa26.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"741371","type":"listingItem","attributes":{"id":741371,"title":"Damselfly rigged and animated for Cinema 4d","price":249.0,"description":"Damselfly rigged and animated for Cinema 4d\n\nTHIS PRODUCT USES CORONA RENDER!\n\nThis is a realistic model of damselfly (Platycnemis pennipes ) for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render with Corona render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components.\n\nRig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector for body and face ( tag on a Character object) makes interaction faster and viewport clean.\n\nFly animation is parametric and made with awesome CMotion object included in model hierarchy.\nIt is possible to specify any path and surface for CMotion so the Damselfly will  fly along just in a couple of clicks. Animation can be tweaked easily - timing, amplitude, phase offsets etc\n\nAnimation is turned off by default, so if you want model to be animated, just enable Cmotion object.\n\n\\\\\nAS A BONUS , this model comes with Character template file (kinetic_insectRig.c4d), so you can adjust proportions easy and create rigs for different types of dragonflies keeping the keyframe animation, Cmotion parametric animations and visual selector feature. Also it is possible to add or remove components and rig many kinds of insects with it.\n\\\\\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"3D model Damselfly rigged and animated for Cinema 4d","url":"https://www.cgtrader.com/3d-models/animal/insect/damselfly-rigged-and-animated-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JTMySd3H695iXH1CkoostHx1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/damselfly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/JTMySd3H695iXH1CkoostHx1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/damselfly-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/damselfly-rigged-and-animated-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/741371/bf7d1cbf08/damselfly-rigged-and-animated-for-cinema-4d-3d-model-bf7d1cbf08.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"958095","type":"listingItem","attributes":{"id":958095,"title":"Arabian Camel","price":10.0,"description":"Arabian Camel - Animated - Ready to be used in their projetcts that require low polycount. Only 1.582 triangles with 2 maps of 2048 x 2048 (diffuse and normal). Unity package with Animation Controller.\n\nIncludes 23 animations:\n\n- Stop 1;\n- Stop 2;\n- Idle 1;\n- Idle 2;\n- Walk;\n- Run;\n- Walk Turn Rigth;\n- Walk Turn Left;\n- Bite 1;\n- Bite 2;\n- Kick;\n- Attack;\n- Hit;\n- Eat Grass;\n- Eat Bush;\n- Drink;\n- Sit;\n- Sitting;\n- Lay down;\n- Sleep;\n- Wake up;\n- Get up;\n- Die;\n","imageAlt":"3D model animated Arabian Camel","url":"https://www.cgtrader.com/3d-models/animal/mammal/arabian-camel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RKTtK2uQbvAgHJo7ZFymxA7d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arabian-camel-3d-model-low-poly-animated-rigged-max-3ds-fbx-blend-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/RKTtK2uQbvAgHJo7ZFymxA7d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arabian-camel-3d-model-low-poly-animated-rigged-max-3ds-fbx-blend-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/arabian-camel","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/958095/e70d14a2c2/arabian-camel-3d-model-e70d14a2c2.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3395220","type":"listingItem","attributes":{"id":3395220,"title":"Indian Rhinoceros Animated  VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality Indian Rhinoceros model with multiple 4K textures, rigging, hair, and an unlooped animation and two loopable animations. 9 pieces of UDIM UV maps are applied to present subtle details. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 6 objects: Body, eyeballs, pupils, lacrimal caruncles, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 47,128; polygons 47,126\u003cbr\u003e\nEyeballs: vertices 580; polygons 576\u003cbr\u003e\nPupils: vertices 740; polygons 752\u003cbr\u003e\nLacrimal caruncles: vertices 564; polygons 560\u003cbr\u003e\nUpper teeth: vertices 6,388; polygons 6,364\u003cbr\u003e\nLower teeth: vertices 5,564; polygons 5,540\u003cbr\u003e\nTotal: vertices 60,964; polygons 60,918\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_BaseColor_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Displacement_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Normal_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1004.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1005.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1006.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1007.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1008.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Body_Specular_1009.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A7_IndianRhinoceros_Teeth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Spine_a controls the rotation of the former spine, and comes with a customized attribute Neck_Follow which controls whether the neck follows the former spine to rotate.\u003cbr\u003e\nMCH_Hand_Stretch.L/R and MCH_Toe_Stretch.L/R control the squeeze on each foot pad.\u003cbr\u003e\nCTR_Foot_IK_FK_Root.L comes with customized attributes: IKFK_Switch, controls the switch of IK/FK which is non-seamless; IK_Leg_Rotation, controls the rotation of ankles; IK_Stretch, controls the IK stretch.\u003cbr\u003e\nCTR_Spine_Root_a controls the center of the gravity of the model.\u003cbr\u003e\nROOT controls the entire model.\u003cbr\u003e\nCTR_Arm_Root controls the location of the shoulders.\u003cbr\u003e\nCTR_Ear_Roll rotates the ear.\u003cbr\u003e\nCTR_Mouth_a opens the mouth.\u003cbr\u003e\nCTR_Leg_Root controls the root of the leg.\u003cbr\u003e\nCTR_Hee_Rool is to lift up the heel.\u003cbr\u003e\nCTR_Tail_Roll is to rotate the tail.\u003cbr\u003e\nThe basic facial rigging supports simple facial expression creation, such as winking, breathing, adipose trembling, etc.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30fps, frame range 1-21\u003cbr\u003e\nUnlooped walking animation at 30fps, frame range 0-272\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\n\"The model is in meter units at real-world scale. \u003cbr\u003e\nTextures can be compressed for faster running when the character is placed in the midground and background.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"mammal 3D model Indian Rhinoceros Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A7_IndianRhinoceros_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cyR3GdpBNe9HzWkaV7m4bMQT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A7_IndianRhinoceros_Display_Watch_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/indian-rhinoceros-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3395220/e0da9fdd77/indian-rhinoceros-animated-vfx-grace-3d-model-e0da9fdd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2777735","type":"listingItem","attributes":{"id":2777735,"title":"Green Sea Turtle Animated","price":200.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 2 objects: Body, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 50,498 polygons 50,496;\u003cbr\u003e\nEyes: vertices 2,824 polygons 2,784;\u003cbr\u003e\nTotal: vertices 53,322 polygons 53,280;\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nCheloniaMydas_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_BaseColor_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Mask_1004.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1001.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1002.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1003.png, 4096*4096\u003cbr\u003e\nCheloniaMydas_Normal_1004.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nIt’s manually rigged with Blender armature system, features are as follows:\u003cbr\u003e\nROOT controls the entire character.\u003cbr\u003e\nGravity controls the center of gravity of the body with the customized attribute that switches between IK/FK of the legs.\u003cbr\u003e\nTR_IK_leg_F_b.L/R are the IK controllers of the forefeet.\u003cbr\u003e\nCTR_IK_leg_B_b.L/R are the IK controllers of the hind feet.\u003cbr\u003e\nCTR_FK_neck_a-c controls the rotation of the neck.\u003cbr\u003e\nCTR_IK_head controls the rotation of the head and the stretch of the whole neck.\u003cbr\u003e\nCTR_mouth controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_eye.L/R controls the rotation of the eyes.\u003cbr\u003e\nThe switches between IK/FK above are non-seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 FPS, frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. \u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nSome of the display images are composited slightly.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the body. Please turn them on if needed.\u003cbr\u003e\nThe texture maps are baked based on the meshes with Multiresolution modifiers. \u003cbr\u003e\nThe Display and Render are toggled off. \u003cbr\u003e","imageAlt":"3D Green Sea Turtle 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Clean topology and 4K textures.\nRigged and animated in 3dsmax, Maya Cinema4D and FBX formats.\n\nAnimation:\n- 10-40 - Flight loop (short)\n- 10-70 - Flight loop (long)\n\n**Textures:**\n- PBR Materials \u0026 Textures.\n-  4K textures for Color/Albedo, Specular Level, Specular Color, Glossiness, Bump.\n\n**Polycount:**\n- Faces:      4.072\n- Vertices: 4.087\n\n**Software**\n- 3dsMax (Standard and Vray setups)\n- Maya \n- Cinema4D \n- Blender Cycles Render\n- FBX\n- OBJ (Static Geometry, UV´s, Textures)\n  ","imageAlt":"Animated Seagull","url":"https://www.cgtrader.com/3d-models/animal/bird/animated-seagull","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EpSbHSaLfhWmkC82dUExe8f8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Seagull_Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/EpSbHSaLfhWmkC82dUExe8f8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Seagull_Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/animated-seagull","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/285/85614cbf37/animated-seagull-3d-model-85614cbf37.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"891934","type":"listingItem","attributes":{"id":891934,"title":"Animated Horse 10 colours","price":89.0,"description":"This 3d model was made in blender 2.69 and rendered by Cycles.\nThe light rig/HDRI is not included with the file.\n\nHorse is completly rigged and animated. Inside blender file you will find animations (walk2, trot, galop) and all poses presented on renders here (test_poses).\n\nAlso inside is mesh of textured jaws (teeth, tongue etc.), eyes was made with cornea and another anatomical parts to make it maximal realistic.\n\nTextures:\n1. Colour map (2048x2048).\n2. Normal map (1024x1024).\n3. Specular map (1024x1024).\n\nColours (all 2048x2048):\n1. Dark bay.\n2. Dapple grey.\n3. Pinto.\n4. Spotted blanket.\n5. Smocky black.\n6. Bay.\n7. Palomino.\n8. Buckskin.\n9. Dark buty with yellow spots (sorry I don't know how to name this color).\n10. Cremello.\n\nColours of eyes:\n1. Dark brown.\n2. Light brown.\n3. Blue (for cremello).\n\nRig:\n1. Eyes, nostrils and lips are rigged by key shapes.\n2. All skeleton (armature) of horse is adjusted for most comfortable animating (see pictures).\n\nAnimations:\n1. Walk.\n2. Trot.\n3. Galop.\n\nYou can export this 3D model in any format from Blender (main menu: File -\u003e Export). Also you have to know that mesh in OBJ and 3DS format does not contain rig and hairs. Keep in mind it please.\n\nYou can see animations in little movies presented in previews category on this page.\n\nDISCOUNT AVAILABLE!\nYou can buy this 3D model with discount. To do this just click on my nickname and look for collection containing this model. If you will not find the model, it means that I did not upload it yet, and will do it a bit later, be patient please. Also you can buy my other 3D models with discount by this way.\n\nIf you like my 3D model you can rate it - this would be a pleasure to me.\n\nThank you!","imageAlt":"3D Animated Horse 10 colours","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-10-colours","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wfETMZ6tS9xU6eoB1BkMpSWp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-horse-10-colours-3d-model-animated-rigged-obj-3ds-fbx-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/wfETMZ6tS9xU6eoB1BkMpSWp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-horse-10-colours-3d-model-animated-rigged-obj-3ds-fbx-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-10-colours","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/891934/f2b7161474/animated-horse-10-colours-3d-model-f2b7161474.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2043643","type":"listingItem","attributes":{"id":2043643,"title":"Low-Poly Rat Rigged-Animated Mouse 3D Model","price":12.0,"description":"**Realistic Rat Black rigged animated lowpoly 3D Model**\n\u003e Features: This Pack includes Realistic Rat rigged animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\n**For what you are paying for$ ( **Money-Back Guarantee | Read Description Carefully Before Purchasing **)**\n\nMeshes: Lowpoly Rat (See Images)\n\nRigged: Rigged Rat\n\nAnimated: Walk,death,rest,run,stand, Eat etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Rat Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nReal world scale,Optimized For Real time rendering and VR-AR Lowpoly games.So order now this Realistic Rat rigged animated lowpoly 3D Model. You can easily set this Rat black rigged animated lowpoly 3D Model in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Black Rat rigged animated lowpoly 3D Model make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"Low-Poly Rat Rigged-Animated Mouse 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-rat-rigged-animated-mouse-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Fu471oAF8wHHyPQjif5b2AK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Rigged_Animated_View1_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/3Fu471oAF8wHHyPQjif5b2AK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Rigged_Animated_View1_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-rat-rigged-animated-mouse-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2043643/a002527593/low-poly-rat-rigged-animated-mouse-3d-model-3d-model-a002527593.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4108012","type":"listingItem","attributes":{"id":4108012,"title":"Red Deer Family","price":70.0,"description":"This asset has realistic **RED DEER FAMILY** models.\n\nThe models has 67 bones, 12000 - 16000 tris and 4 levels of LODs. 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The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls 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polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29408 verticies\u003cbr\u003e\n21265 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3563 verticies\u003cbr\u003e\n3627 polygons\u003cbr\u003e\n\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29460 verticies\u003cbr\u003e\n21189 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. 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shark rigged and animated for Cinema 4d ","price":249.0,"description":"This is realistic 3d model of the Carcharhinus leucas or bull shark  for Cinema 4d v16 and up. \nAnatomically correct, fully rigged, animated, textured and ready to render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean. \nDynamics on fins and spine components will add realism and make animating fun. \nParametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls. \nIt is possible to specify any path for CMotion so the model will swim along it.\n\n\\\\ \nAS A BONUS , this model comes with Character template file (kinetic_fishRig.c4d), so you can adjust proportions for different types of fishes keeping procedural animation and visual selector features. Also it is possible to add or remove components and rig many kinds of fishes or swimming creatures with it. \n\\\\\n\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"3D asset Bull shark rigged and animated for Cinema 4d","url":"https://www.cgtrader.com/3d-models/animal/fish/bull-75947907-2335-40a8-b412-559ba0e024e7","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/muREekbfRn6ysioCosxgXLsk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/muREekbfRn6ysioCosxgXLsk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/bull-75947907-2335-40a8-b412-559ba0e024e7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/840137/30985a2727/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-30985a2727.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4084229","type":"listingItem","attributes":{"id":4084229,"title":"White Shark  Animated ","price":24.5,"description":"This model was made in blender 3.2 and painted in substance painter \n\nThe model have 16 animations in total (more details in the video above)\n\nComes with an extra fbx with 4LODS:LOD0=6400,LOD1=4530,LOD2=2795,LOD3=1193\n\nThe model have 2 variants : Megalodon(the one in the preview) with a damaged version another variant that is basiclly a casual white shark without to much detail and with no scratches , comes with 4k, textures for all the variants : Diffuse , Normal (directx and opengl) , Roughness (dry and wet) , and AO maps , uv unwrapped it manually \n\n Comes with fbx,obj,mtl and stl formats ,also 2 substance painter files for each variant and blend file with an control rig (with ik,constraints,etc) and a export rig that is just a copy transforms of the export rig without all the ik bones , also i add a multires modifier with a max of 4 subdivisions if you want to use this model in a”cinematic”way\n\nAlready tested it in Unreal Engine and unity and the animations work fine ,with that said if you have compatibility issues when importing animations to other softwares apart of blender , leave it at the comments so i can fix it .\n\nThis is a remodel of my old Shark models , hope you like it :D\n\n","imageAlt":"White Shark Animated 3D asset","url":"https://www.cgtrader.com/3d-models/animal/fish/white-shark-w-megalodon-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/18p9LafcHvuPM3xSR9bb3kK3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shark2ks.jpg","gridUrl":"https://media.cgtrader.com/variants/18p9LafcHvuPM3xSR9bb3kK3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shark2ks.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/white-shark-w-megalodon-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":101,"name":".spp","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/4084229/e60c77a792/white-shark-animated-3d-model-e60c77a792.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2446756","type":"listingItem","attributes":{"id":2446756,"title":"Pacific Octopus Rigged Animated C4D","price":50.0,"description":"This is my interpretation of a Pacific Octopus.  As a low poly model, painted in PBR 4K textures and fully rigged with dynamics in C4D this model will be a great collection to any marine or ocean scene.\n\nThe rig bones are properly weight mapped to give a smooth flowing movement with dragging the model in the viewer.  Place it on a spline, set your swim settings and let it look as natural as an Octopus does.  Simple controls with a lot of power will allow you to very rapidly make a great looking animation without have any knowledge of rigging or xpresso to get quickly up and running.\n\nOn the C4D model you will also be able to control color as you would see on a real octopus, you can fade from red, to yellow, magenta, to black, all using a simple channel in the rig.\n\nImages displayed show the use of displacement mapping for that perfect lumpy skin the creature has, or choose to not use a displacement map and make a smooth vascular skin.  All textures were created using Substance Painter for a nice combination of realism and lighting.  \n\nThe model offers also offers a pre-animated swimming model in C4D, Blender, FBX, and Marmoset (as seen in the Marmoset Viewable file) and a bone structure using IK and weight mapping to give a clean swimming appearance. \n\nIf you like this model check our other ones out, and happy modeling!","imageAlt":"3D asset Pacific Octopus Rigged Animated C4D","url":"https://www.cgtrader.com/3d-models/animal/fish/pacific-octopus-rigged-animated-c4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2NbcrbXrxsYSGvcPAZBZUuUB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Showcase_Octopus%20V12_Chest_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/2NbcrbXrxsYSGvcPAZBZUuUB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Showcase_Octopus%20V12_Chest_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/pacific-octopus-rigged-animated-c4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2446756/58ec27a997/pacific-octopus-rigged-animated-c4d-3d-model-58ec27a997.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2870157","type":"listingItem","attributes":{"id":2870157,"title":"Springbok Animated","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality springbok model with multiple texture maps, rigging, animation, and fur. It is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, horns, lacrimal glands, teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,602 polygons 49,542\u003cbr\u003e\nEyes: vertices 3,048 polygons 2,976\u003cbr\u003e\nHorns: vertices 534 polygons 3,520\u003cbr\u003e\nLacrimal glands: vertices 854 polygons 850\u003cbr\u003e\nTeeth: vertices 7,392 polygons 7,040\u003cbr\u003e\nTongue: vertices 586 polygons 584\u003cbr\u003e\nTotal: vertices 61,540 polygons 60,992\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSpringbok_Body_Normal.jpg, 6000x6000\u003cbr\u003e\nSpringbok_Horn_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_Normal.jpg, 4096*4096\u003cbr\u003e\nSpringbok_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_Specular.png, 4096*4096\u003cbr\u003e\nSpringbok_Body_SSS.png, 4096*4096\u003cbr\u003e\nSpringbok_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nSpringbok_Eye_Mask.png, 2048*2048\u003cbr\u003e\nSpringbok_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Height.png, 4096*4096\u003cbr\u003e\nSpringbok_Horn_Roughness.png, 4096*4096\u003cbr\u003e\nSpringbok_TongueTeeth_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCreated with the Blender armature system, and full controllers are equipped with features as follows:\u003cbr\u003e\nFacial rigging supports some detailed animation, such as blinking/closing eyes and lips stretching, etc.\u003cbr\u003e\nCTR_ROOT controls the whole model.\u003cbr\u003e\nROOT_gravity controls the center of gravity of the body with the customized attributes that switch whether the head, neck, and tail rotate following the body.\u003cbr\u003e\nCTR_tail_a-f controls the rotation of the tail.\u003cbr\u003e\nCTR_neck_a-f controls the rotation of the neck.\u003cbr\u003e\nCTR_head controls the movements of the head.\u003cbr\u003e\nCTR_ear_a-g.L/R controls the rotation of the ears.\u003cbr\u003e\nCTR_chin_a/b controls the opening and closing of the mouth.\u003cbr\u003e\nEye_ROOT controls the rotation of eyes.\u003cbr\u003e\nCTR_eyelid_D.L/R  controls the movements of upper eyelids.\u003cbr\u003e\nCTR_eyelid_U.L/R  controls the movements of lower eyelids.\u003cbr\u003e\nCTR_breath controls the breath on the belly.\u003cbr\u003e\nThe controllers of the four paws are all with the attributes of the IK/FK switch and IK stretch.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-163;\u003cbr\u003e\nLoopable running animation at 30 FPS, frame range 0-12;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-163;\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 0-150;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nThe hair dynamics have been baked. If models need to be moved, please turn off Hair Dynamics, or else some errors of hair style will appear.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the numbers of hair children.\u003cbr\u003e\nIncrease the thickness of hair.\u003cbr\u003e\nDecrease the steps of Interpolated spine.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"Springbok Animated 3D 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White Dove- LOOP FLIGHT animation","price":48.8,"description":"Realistic Animated White Dove Low Poly Model With Realistic Animations, \n\nPlease look at the preview video and images, you can see the animations and model testing in different software.\n_____________________________________\n\n**The model's mesh has 3 levels of details**, **LOD information (count, number of levels):**\n\n- Polygons_LOD0: 9,145 (Tris_LOD0: 18,174)\n- Polygons_LOD1: 2,608 (Tris_LOD1: 5,144)\n- Polygons_LOD2: 662 (Tris_LOD2: 1240)\n\n_____________________________________\n\n**high-resolution (4k) PBR textures:**\n- Diffuse map\n- Alpha map\n- Normal map\n- Ambient Occlusion map\n- Specular map\n- Roughness map\n\n_____________________________________\n\n**Available Formats:**\n- Maya 2024\n- Blender 3.3 (Eevee Material) \n- FBX \n- Collada Dae\n- Unreal Engine 5.2\n\n\n_____________________________________\n\n**11 different animations**, **list of the animations and the frames(30 fps):**\n\n- soaring: 1-20\n- flying: 41-60\n- gliding: 97-236\n- descending: 299-318\n- turningLeft(flying): 324-343\n- turningRight(flying): 346-365\n- turningLeft(gliding): 369-507\n- turningRight(gliding): 515-653\n- gettingHit_DyingInTheAir: 696-709\n- gettingHit_falling: 696-709\n- gettingHit_hittingTheFloor: 710-760\n\n_____________________________________\n\nthe model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).\n\nI made all the animations the same way.\n\nplease contact me if you need help or more animations.\n","imageAlt":"3D model realistc White Dove- LOOP FLIGHT 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whale rigged and animated for Cinema 4d","price":299.0,"description":"This is realistic 3d model of the killer whale or Orcinus orca for Cinema 4d v16 and up.   \nAnatomically correct, fully rigged, animated, textured and ready to render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.   \nDynamics on fins and spine components will add realism and make animating fun.   \nParametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls.   \nIt is possible to specify any path for CMotion so the model will swim along it.\n\n\\\\   \nAS A BONUS , this model comes with Character template file (kinetic\\_fishRig.c4d), so you can adjust proportions for different types of fishes keeping procedural animation and visual selector features. 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