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Your support helps us grow and move forward.   \nAs a token of appreciation and a small gift for the upcoming/past holiday, we have prepared this free pack for you.   \nMerry Christmas and Happy New Year!   \nWarm regards, your ithappy team._   \n\n**KEY HIGHLIGHTS**  \n\nIncludes: a Demo Scene, a Santa character with 27 thematic animations. Over 130 unique assets for building a house, interior, and environment.      \n  \n---  \n\n### **KEY FEATURES**  \n\n- **Demo scene.** A small location shown in the images: a gingerbread house, interior, Santa, and environment assembled from unique assets.      \nThe models are anatomically accurate and can be used both for games and medical projects. All objects include the necessary animations.        \n- **110 unique assets.** Models for building the house, interior, festive Christmas atmosphere, and a small environment.      \n- **Santa.** A Santa character model with 27 unique thematic animations, separate clothing pieces, individual facial assets (beard, mustache, glasses), and 9 different facial expressions.    \n- **Ease of Use.** The pack includes two files with different Unity versions, and in each one, the scene is set up in three render pipelines. Simply download the version you need and open the scene in your preferred render pipeline. Everything is clear and easy to use.      \n- **Optimized Models.** Lightweight meshes, few textures, and simple shaders ensure smooth performance on mobile, VR/AR, PC, and consoles while keeping visuals high-quality.     \n- **Support.** Free updates and technical support available in our Discord (https://discord.gg/ithappy).     \n\n---  \n\n### **Demo Scene**      \nDemo scene — the location shown in the images.    \nIt is a gingerbread house built from modular assets, so you can modify, rebuild, and customize it if needed.    \nInside, there is a festive New Year interior on both the first and second floors.    \nThe scene also includes a small surrounding environment in the form of a platform, made as a large round gingerbread, on which the house is placed.     \n\n### **110 Unique Assets**      \n- **Christmas Decorations**    \nChristmas tree, wreaths, garlands, gift boxes, stocking, clock.     \n- **Fireplace \u0026 Fire**     \nFireplace, fireplace fire, decorative fire light.     \n- **Furniture \u0026 Interior**     \nBed, sofa, armchair, tables, nightstands, cabinets, kitchen furniture, stove, sink, lamps, rugs, bean bag.     \n- **Small Interior Props**     \nBooks, papers, paint jars, tools, cutlery, kitchen props.     \n- **Modular Gingerbread House**     \nWalls, roof parts, doors, windows, icing elements, chocolate tiles, decorative details, gingerbread platform.    \n- **Winter Environment Props**    \nSnow piles, snow elements, winter decorations, snowman.     \n\n### **Santa Claus**     \nAssets: hat, hair, glasses, mustache, beard, Santa coat, pants, gloves, boots       \nAnimations include dances in various styles, basic movement (walking, running, fast running), jumps and acrobatic elements, idle animations, communication gestures, interaction with objects, greetings, and everyday actions.    \nYou can also use animations from Mixamo, which offers more than 2,600 unique animations. Add them to your project by following this guide.    \n\n**FILES**        \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.       \n\n**COMPATIBILITY**    \n\n- Blender 3.6+   \n- Unity 2021.3+    \n- Unity 6000+      \n- Unreal Engine 4.20+    \n- Unreal Engine 5.0+    \n- Godot Engine 3.4+    \n- Roblox       \n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Geometry:**     \n   - 128 Unique Assets       \n   - 121k triangles all pack          \n   - Santa with full outfit has 13.6k tris.    \n\n- **Materials:** All models use 10 materials        \n- **Textures:** All models use 6 texture.        \n\n---  \n\n### **SUPPORT**     \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd     \n\nWe would love to hear from you: support@ithappystudios.com       \nWe aim to respond within 24 hours.      \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*      \n\n---  \n\n### **FOLLOW US**     \n\nNew packs coming out, updates, promotions, tutorials:    \nDISCORD - https://discord.com/invite/jxrQM8hXnd    \nYOUTUBE - https://www.youtube.com/@ithappystudios     ","imageAlt":"Christmas Pack FREE 3D asset","url":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/christmas-pack-c88556bc-1c2b-49e9-8bbf-1e028507e38c","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ytvumru5gsq7d8n27egxlleipqjz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_Christmas%20Pack%20Free%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/ytvumru5gsq7d8n27egxlleipqjz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Christmas%20Pack%20Free%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/human-anatomy/christmas-pack-c88556bc-1c2b-49e9-8bbf-1e028507e38c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/6658918/2bb6d24e57/christmas-pack-free-3d-model-2bb6d24e57.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6902084","type":"listingItem","attributes":{"id":6902084,"title":"Dinosaur-Compsognathus - 110 Animations - Unreal Engine Projects","price":169.89,"description":"- .Compsognathus Model.\n\n- .I have tried to add sense of reality. 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The most-voted themes will always be my priority, and I'll be producing more models in those areas.\n\nThank you.","imageAlt":"Dinosaur-Compsognathus - 110 Animations - 3D model 2","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-compsognathus-110-animations-unreal-engine-projects","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/i8xfn3u55yis79gnarg7txfxbv7w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dinosaur-compsognathus-110-animations-unreal-engine-projects-3d-model-5afaf5c351.jpg","gridUrl":"https://media.cgtrader.com/variants/i8xfn3u55yis79gnarg7txfxbv7w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dinosaur-compsognathus-110-animations-unreal-engine-projects-3d-model-5afaf5c351.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-compsognathus-110-animations-unreal-engine-projects","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/6902084/5afaf5c351/dinosaur-compsognathus-110-animations-unreal-engine-projects-3d-model-5afaf5c351.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6902035","type":"listingItem","attributes":{"id":6902035,"title":"Dinosaur-Compsognathus - 110 Animations - Unity Projects","price":169.89,"description":"- .Compsognathus Model.\n\n- .I have tried to add sense of reality. 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You can classify the project as hdrp and use the hdrp wizard.\n- . click convert selected built-in materials to hdrp\nas easy as that\n\"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards\"\net voila, you're compatible with urp and hdrp\n---------------------------------------------------\n-. Textures Type PBR Unity\n- . 25 items\n-.Format: PNG\n-.Resolution:\n- .4096x4096 - 1024x1024\n- .Albedo\n- .Normal\n- .Metallic\n-. Real Size 9 meter(CM)\n---------------------------------------------------\n. ** - Formats : **\n. unitypackage - Unity\n- .Your positive feedback is very valuable to me, and I'm shaping all my future work based on it. The most-voted themes will always be my priority, and I'll be producing more models in those areas.\nThank you.","imageAlt":"3D model Dinosaur-Compsognathus - 110 Animations - Unity","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-compsognathus-110-animations-unity-projects","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v4f083guzqkha95fkv28r497b046/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/v4f083guzqkha95fkv28r497b046/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dinosaur-compsognathus-110-animations-unity-projects","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/6902035/e381b96e73/dinosaur-compsognathus-110-animations-unity-projects-3d-model-e381b96e73.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7089279","type":"listingItem","attributes":{"id":7089279,"title":"Molding 110 3D model","price":12.0,"description":"3D-KINGS presents its website:\nYou can request your own design on our website, and our team will contact you to upload or design it for you in the highest quality, created by a team of top designers in Morocco.\nThe first Moroccan platform specializing in design and training on CNC router software.\nHigh-quality 3D/2D classic model designs, training courses, and after-sales service, all provided by top designers in Morocco.","imageAlt":"animated Molding 110 3D model","url":"https://www.cgtrader.com/3d-models/interior/living-room/molding-110-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eeqynsl37hx9nfxvgvtarzy0b19l/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%D8%B1%D8%A8%D9%8A%D8%B9%20110.jpg","gridUrl":"https://media.cgtrader.com/variants/eeqynsl37hx9nfxvgvtarzy0b19l/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%D8%B1%D8%A8%D9%8A%D8%B9%20110.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/living-room/molding-110-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"interior","subcategorySlug":"living-room","categoryTitle":"Interior","subcategoryTitle":"Living Room","schemaImageUrl":"https://img-new.cgtrader.com/items/7089279/86a37f34d4/molding-110-3d-model-3d-model-86a37f34d4.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2256788","type":"listingItem","attributes":{"id":2256788,"title":"Crane STOTHERT-PITT with three liveries","price":140.0,"description":"Crane STOTHERT\u0026PITT with three liveries\n\n- LOD0 - 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1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr2.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"Crane STOTHERT-PITT with three liveries 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-with-three-liveries","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9dbEnikXVGqG9VHurkDx1Z97/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT___001.jpg","gridUrl":"https://media.cgtrader.com/variants/9dbEnikXVGqG9VHurkDx1Z97/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT___001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-with-three-liveries","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":134,"name":".cob","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2256788/b524debd9c/crane-stothert-pitt-with-three-liveries-3d-model-b524debd9c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5402782","type":"listingItem","attributes":{"id":5402782,"title":"Horses PRO - 4 in 1 Bundle","price":349.0,"description":"Horse Pro 4 in 1\n( Premium Models complete with 5 Loopable Animations.)\n\n4 different Textures to create 4 different horses.\n\n- Walk Cycle: Frame 10-49\n- Run Cycle: Frame 60-74\n- Trot Cycle: Frame 80-99\n- Rearing Cycle: Frame 110-239\n- Idle Cycle: Frame 250-500\n\nDetailed Features:\n\n1. Five loopable animations - Walk, Gallop, Trot, Rearing \u0026amp; Idle. Total of 500 frames. \n2. Four different Textures to create 4 different horses\n3. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n4. Sliders also control mouth opening \u0026amp; eye lids closing.\n5. Rigged with user friendly Controls to create all kinds of actions.\n6. Optimized \u0026amp; clean modeling topology that can be further subdivided  for high detailed rendering.*\n7. Model contains polygons not more than 4 sides.\n8. Fully textured ( including opacity map for mane \u0026amp; tail) and materials applied.\n9. High resolution UV unwrapped Texture \u0026amp; Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026amp; detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026amp; we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"3D model Horses PRO - 4 in 1 Bundle","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-4-in-1-bundle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yGdVh7GMXDExBCqBrtSeEpKQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_All_Horses_ProA.jpg","gridUrl":"https://media.cgtrader.com/variants/yGdVh7GMXDExBCqBrtSeEpKQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_All_Horses_ProA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-4-in-1-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5402782/4ff46d7990/horses-pro-4-in-1-bundle-3d-model-4ff46d7990.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7018063","type":"listingItem","attributes":{"id":7018063,"title":"Helicopter CH-47F Chinook Australian Army Complex  --21--","price":199.0,"description":"This is **NOT RIPPED** model from any game. Watch video above\n\nRealistic 3d model of Helicopter CH-47F Chinook Australian Army\n\n**COMPLEX ANIMATION**\n\n**Static** and **Basic Animation** versions are not included and available as separate models (see my profile)\n\nIncluded armament and/or equipment. Each available as separate model (see my profile):\n- Helicopter Cargo Hook\n- Helicopter Hook C-160\n- M130 Flares Dispenser\n- Machine Gun M134\n- Machine Gun M134 Ver.2\n\n**Photoshop file** is available. You can easily create custom livery\n\nFile formats:\n- 3ds Max 2024\n- Unity 2022.3.62f3\n- FBX \n\nPoly count:\n- 319.462 polys\n- 599.813 tris\n- 331.846 verts\n\nStatistics:\n- 110 meshes\n- 11 materials\n- 55 textures\n\nPBR textures are available for **Specular-Glossiness** and **Metalness-Roughness** workflows\n\nTextures resolution: \n- 4096 x 4096 px for large objects (fuselage, interior, cockpit)\n- 256 x 256 px for small objects (cage)\n\nTextures list (*.PNG): \n- Base Color\n- Metallic\n- Roughness\n- Diffuse\n- Specular\n- Glossiness\n- Normal\n- Ambient Occlusion\n- Opacity\n- Emission\n\nAnimations count: 62\n\n- **Animation name : Frames**\n- Full_Animation : 0-200\n- Rotor_Front_Rotate : 210-310\n- Rotor_Front_Blurred_Rotate : 310-410\n- Blades_Front_Bend : 420-470\n- Blades_Front_Blurred_Bend : 480-530\n- Rotor_Back_Rotate : 550-650\n- Rotor_Back_Blurred_Rotate : 650-750\n- Blades_Back_Bend : 760-810\n- Blades_Back_Blurred_Bend : 820-870\n- Door_Pilot_Left : 880-930\n- Door_Pilot_Right : 940-990\n- Door_Side_Top : 1000-1070\n- Door_Side_Bottom : 1070-1140\n- Door_Back_Top : 1150-1200\n- Door_Back_Bottom : 1200-1300\n- Back_Door_Ramp : 1300-1350\n- Bottom_Hatch : 1360-1410\n- Bottom_Hook_Rotate : 1410-1460\n- Gear_Front_Left_Dump : 1470-1520\n- Gear_Front_Right_Dump : 1530-1580\n- Gear_Back_Left_Dump : 1590-1640\n- Gear_Back_Right_Dump : 1650-1700\n- Gears_Back_Turn_Left : 1710-1760\n- Gears_Back_Turn_Right : 1770-1820\n- Wheel_Front_Left_Rotate : 1830-1880\n- Wheel_Front_Right_Rotate : 1880-1930\n- Wheel_Back_Left : 1930-1980\n- Wheel_Back_Right : 1980-2030\n- Search_Light_Left : 2030-2080\n- Search_Light_Right : 2090-2140\n- Navi_Lights_On : 2150-2160\n- Search_Light_Left_On : 2160-2170\n- Search_Light_Right_On : 2170-2180\n- Beacon_Bottom_On : 2180-2230\n- Beacon_Top_On : 2230-2280\n- Passenger_Seats_Fold : 2280-2290\n- Camera_Ver_Rotate : 2290-2390\n- Camera_Hor_Rotate : 2390-2440\n- Gun_Barrels_Rotate : 2440-2450\n- Gunner_Shoot_Down : 2450-2500\n- Gunnder_Shoot_Right : 2500-2550\n- Gunner_Shoot_Left : 2560-2610\n- CoPilot_Pedal_Left : 2620-2670\n- CoPilot_Pedal_Right : 2680-2730\n- Pilot_Pedal_Left : 2740-2790\n- Pilot_Pedal_Right : 2800-2850\n- CoPilot_Cyclic_Forward : 2860-2910\n- CoPilot_Cyclic_Backward : 2920-2970\n- CoPilot_Cyclic_Left : 2980-3030\n- CoPilot_Cyclic_Right : 3040-3090\n- Pilot_Cyclic_Forward : 3100-3150\n- Pilot_Cyclic_Backward : 3160-3210\n- Pilot_Cyclic_Left : 3220-3270\n- Pilot_Cyclic_Right : 3280-3330\n- CoPilot_Head_Down : 3340-3390\n- CoPilot_Head_Up : 3400-3450\n- CoPilot_Head_Left : 3460-3510\n- CoPilot_Head_Right : 3520-3570\n- Pilot_Head_Down : 3580-3630\n- Pilot_Head_Up : 3640-3690\n- Pilot_Head_Left : 3700-3750\n- Pilot_Head_Right : 3760-381\n\nMore information:\n- Game ready - perfectly fits for Unity and Unreal\n- Low poly\n- Real world scale\n- Units used: meters\n- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations\n- All parts are fully UV unwraped. No multi-materials or color fills\n- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)\n- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)\n\n\nOriginally created with 3ds Max 2021. No 3rd party plugins required. \n\nSoftware used:\n- 3ds Max 2021 for modeling\n- RizomUV for unwrapping\n- Photoshop and Substance Painter for texturing\n- Marmoset Toolbag for rendering\n\nTags:\n\nchinook,ch-47,ch,47,ch47,boeing,australia,australian,helicopter,transport,air,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots || strike,attack,american,avia,animation,animated,rig,rigged,psd,photoshop,custom,pbr,3dsmax,maya,cinema4d,blender,unity,unreal,fbx,obj\n\nchinook ch-47 ch 47 ch47 boeing australia australian helicopter transport air force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia animation animated rig rigged psd photoshop custom pbr 3dsmax maya cinema4d blender unity unreal fbx obj","imageAlt":"Helicopter CH-47F Chinook Australian Army Comp...","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/helicopter-ch-47f-chinook-australian-army-complex-21","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/l2l9fnutdhakrhdzhq1pw85suife/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1200.jpg","gridUrl":"https://media.cgtrader.com/variants/l2l9fnutdhakrhdzhq1pw85suife/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1200.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/helicopter-ch-47f-chinook-australian-army-complex-21","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":217,"name":".psd","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/7018063/c8ef484fdc/helicopter-ch-47f-chinook-australian-army-complex-21-3d-model-c8ef484fdc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711699","type":"listingItem","attributes":{"id":711699,"title":"Dwarf Wizard Light Version","price":40.0,"description":"Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones. \n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nCharacter has 125 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n 1. S_IDLE: 0 - 100fr.,\n 2. S_Bowing: 101 - 151fr.,\n 3. S_Disappoined: 152 - 257fr.,\n 4. S_Drinking: 258 - 313fr.,\n 5. S_Eating: 314 - 434fr.,\n 6. S_Explanation: 435 - 480fr.,\n 7. S_Greeting: 481 - 541fr.,\n 8. S_Looking_around: 542 - 718fr.,\n 9. S_Pick_object: 719 - 759fr.,\n 10. S_pointing_A: 760 - 820fr.,\n 11. S_Reject: 821 - 921fr.,\n 12. S_salute_B: 922 - 982fr.,\n 13. S_Shrugs: 983 - 1028fr.,\n 14. S_sit_down: 1029 - 1054fr.,\n 15. S_Sitinhg_Talking_A: 1055 - 1190fr.,\n 16. S_Sitting: 1191 - 1276fr.,\n 17. S_Came_up: 1277 - 1303fr.,\n 18. S_Talking_A: 1304 - 1349fr.,\n 19. S_Talking_B: 1350 - 1485fr.,\n 20. S_Thinking: 1486 - 1561fr.,\n 21. S_Use_object: 1562 - 1602fr.,\n 22. S_warning: 1603 - 1663fr.,\n 23. S_waving: 1664 - 1709fr.,\n 24. S_making_potion: 1714 - 1744fr.,\n 25. M_falling_down: 1749 - 1789fr.,\n 26. M_Jump_runing_a: 1794 - 1834fr.,\n 27. M_Jump_standing_Start: 1839 - 1884fr.,\n 28. M_Jump_standing_Loop: 1885 - 1887fr.,\n 29. M_Jump_standing_Endbip: 1888 - 1914fr.,\n 30. M_Jump_Walking_Start: 1919 - 1930fr.,\n 31. M_Jump_Walking_Loop: 1931 - 1933fr.,\n 32. M_Jump_Walking_End: 1934 - 1949fr.,\n 33. M_Run: 1954 - 1976fr.,\n 34. M_Run_Jump_Start: 1977 - 1992fr.,\n 35. M_Run_Jump_Loop: 1993 - 1995fr.,\n 36. M_Run_Jump_End: 1996 - 2011fr.,\n 37. M_Sneaking: 2016 - 2066fr.,\n 38. M_strafe_run_left: 2071 - 2097fr.,\n 39. M_strafe_run_right: 2102 - 2128fr.,\n 40. M_Strife_leftt: 2133 - 2168fr.,\n 41. M_Strife_right: 2173 - 2208fr.,\n 42. M_walk: 2213 - 2248fr.,\n 43. M_Walking_back_A: 2253 - 2288fr.,\n 44. M_Walking_With_Tourch: 2293 - 2396fr.,\n 45. RM_falling_down: 2401 - 2441fr.,\n 46. RM_Jump_runing_a: 2446 - 2486fr.,\n 47. RM_Jump_standing: 2491 - 2566fr.,\n 48. RM_Jump_Walking: 2571 - 2601fr.,\n 49. RM_Run: 2606 - 2628fr.,\n 50. RM_Run_Jump: 2633 - 2666fr.,\n 51. RM_Sneaking: 2671 - 2721fr.,\n 52. RM_strafe_run_left: 2726 - 2752fr.,\n 53. RM_strafe_run_right: 2757 - 2783fr.,\n 54. RM_Strife_leftt: 2788 - 2823fr.,\n 55. RM_Strife_right: 2828 - 2863fr.,\n 56. RM_walk: 2868 - 2903fr.,\n 57. RM_Walking_back_A: 2908 - 2943fr.,\n 58. RM_Walking_With_Tourch: 2948 - 3051fr.,\n\n1 hand sword:\n 59. 1H_PutWeapon_Back: 3056 - 3096fr.,\n 60. 1H_TookWeaponOut: 3097 - 3137fr.,\n 61. 1H_COMBAT_mode: 3138 - 3188fr.,\n 62. 1H_Block_to: 3189 - 3206fr.,\n 63. 1H_Block_Keep: 3207 - 3257fr.,\n 64. 1H_Block_from: 3258 - 3268fr.,\n 65. 1H_Dodge_backwards: 3269 - 3304fr.,\n 66. 1H_dodge_to_left: 3305 - 3340fr.,\n 67. 1H_dodge_to_right: 3341 - 3376fr.,\n 68. 1H_Heavy Smash: 3377 - 3417fr.,\n 69. 1H_Hit_from_back: 3418 - 3453fr.,\n 70. 1H_Hit_from_front: 3454 - 3489fr.,\n 71. 1H_R_parry_high_right: 3490 - 3525fr.,\n 72. 1H_R_parry_mid_front: 3526 - 3561fr.,\n 73. 1H_sword_swing_high_left: 3562 - 3597fr.,\n 74. 1H_sword_swing_high_right: 3598 - 3633fr.,\n 75. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,\n 76. 1H_sword_swing_low_left: 3670 - 3705fr.,\n 77. 1H_sword_swing_low_right: 3706 - 3741fr.,\n 78. 1H_Wide_Slash_Combo: 3742 - 3792fr.,\n 79. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,\n 80. 1H_Down_back: 3844 - 3884fr.,\n 81. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,\n 82. 1H_Die_fall_backward: 3926 - 4059fr.,\n 83. 1H_Die_fall_forward: 4064 - 4204fr.,\n 84. 1H_Die_knocked_backward: 4209 - 4226fr.,\n 85. M_1H_Casual_walk: 4231 - 4267fr.,\n 86. M_1H_run: 4272 - 4298fr.,\n 87. M_1H_Cautious_walk: 4303 - 4343fr.,\n 88. M_2W_walk_R_swing_left: 4344 - 4379fr.,\n 89. M_2W_walk_R_swing_right: 4380 - 4415fr.,\n 90. RM_1H_Casual_walk: 4420 - 4456fr.,\n 91. RM_1H_Cautious_walk: 4461 - 4501fr.,\n 92. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,\n 93. RM_1H_run: 4561 - 4587fr.,\n 94. RM_2W_walk_R_swing_left: 4592 - 4627fr.,\n 95. RM_2W_walk_R_swing_right: 4632 - 4667fr.,\n\nwizard's:\n 96. M_PutWeapon_Back: 4672 - 4712fr.,\n 97. M_TookWeaponOut: 4713 - 4753fr.,\n 98. M_combat_mode_B: 4754 - 4829fr.,\n 99. M_duck_below_swing: 4830 - 4865fr.,\n 100. M_magic_light_spell: 4866 - 4916fr.,\n 101. M_magic_shot_stright: 4917 - 4952fr.,\n 102. M_combat_mode_A: 4957 - 5032fr.,\n 103. M_Block_to: 5033 - 5048fr.,\n 104. M_Block_Keep: 5049 - 5124fr.,\n 105. M_Block_from: 5125 - 5135fr.,\n 106. M_magic_helix_spell: 5136 - 5206fr.,\n 107. M_staff_block: 5207 - 5242fr.,\n 108. M_staff_earthquake_spell: 5243 - 5278fr.,\n 109. M_staff_Hit_stright_down: 5279 - 5314fr.,\n 110. M_staff_swing_right: 5315 - 5350fr.,\n 111. M_dying_B: 5351 - 5416fr.,\n 112. M_combat_mode_C: 5421 - 5496fr.,\n 113. M_buff_spell_A: 5497 - 5547fr.,\n 114. M_Drinking_potion: 5548 - 5603fr.,\n 115. M_fire_ball_strong_spell: 5604 - 5679fr.,\n 116. M_spell_Barier_start: 5680 - 5698fr.,\n 117. M_spell_Barier_keep: 5699 - 5734fr.,\n 118. M_spell_Barier_end: 5735 - 5750fr.,\n 119. M_spell_cast_B: 5751 - 5786fr.,\n 120. M_spell_cast_D: 5787 - 5822fr.,\n 121. M_spell_curse: 5823 - 5883fr.,\n 122. M_spell_sleep: 5884 - 5924fr.,\n 123. M_speil_summoning: 5929 - 5964fr.,\n 124. M_speil_fast_loop: 5969 - 5999fr.,\n 125. 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Fully rigged to do all kinds of actions.\n2. Optimized and clean model topology that can be further subdivided  for high detailed rendering.*\n3. Model contains polygons not more than 4 sides.\n4. Fully textured and materials applied.\n5. High UV unwrapped texture map of 4096 x 4096. \n6. Besides the body and limbs, rig also controls eyes, ears, mouth and tail movements.\n7. Morph targets also controls mouth opening and eye blink.\n8. Inner mouth - teeth, gums and tongue are also accurately modeled.\n9. Real world scale.\n\n*The original model is smoothened using  subdivision, which renders exactly like the high quality preview images, yet preserving the original low mesh density like the wireframe preview. User only needs to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products.\nPlease contact us if you need help with our models.\n\nMotionCow  \n","imageAlt":"3D Polar Bear 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Vertex for RIG\n\nTextures:\n\nAnt AO (4096x4096)\nAnt Color (4096x4096)\nAnt Normal Map (4096x4096)\nAnt Opacity (4096x4096)\nAnt Reflections (4096x4096)\nAnt Roughness (4096x4096)\nAnt Transmissive (4096x4096)\n\n+ 2 Textures for Instance Fur (Fur Transparent Gradient + Color Gradient for Fur).\n\nFormats:\n\nBlender 3D\n\nDAE\n\nFBX 2023\n\nUSD\n\nGLB + All Textures Packed\n\nLWO+ LWS For\n\n- Fiber FX + Settings\n- Instance + Settings\n\nOBJ+MTL\n\n-Ant With Fur\n-Ant Without Fur\n\nFBX\n\n- Ant + RIG (Ready for Animation)\n\nBest Regards.\nAdrian","imageAlt":"animated Ant 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1900C V18","price":89.0,"description":"\u003cp\u003eThe Beechcraft 1900C is a 19 passenger, pressurized twin-engine turboprop aircraft for regional airliner operators built by Beechcraft division of the Raytheon Company. It is also used as a cargo or freight aircraft, executive transport and a military light transport aircraft.  The aircraft is designed to operate in all weather and at smaller regional airports as well as small airports in rural areas.  This aircraft is a very popular aircraft with a long history.  It has a range of 600 miles and a speed of 280 knots cruise.   \u003c/p\u003e\u003cp\u003eThis medium poly model is built near to scale and includes all the textures and materials you see here.  The model includes animateable features including landing gear, landing gear doors, ailerons, elevators, rudders, and propellers.  Propellers are animated. This model comes in many available liveries and in dae, dwg, dxf, fbx, lwo, max, obj, stl and 3ds formats for your immediate downloading.  This model looks great in in-flight animations as well as sitting on the tarmac in a ground scene.\u003c/p\u003e","imageAlt":"Beechcraft 1900C V18 3D","url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/beechcraft-b1900d-airliner-mp-v18","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TMLNN2NzRjSq3iFhiQf3HeKG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/beechcraft-1900c-v18-3d-model-animated-rigged-max-obj-fbx-lwo-lw-lws-dxf-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/TMLNN2NzRjSq3iFhiQf3HeKG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/beechcraft-1900c-v18-3d-model-animated-rigged-max-obj-fbx-lwo-lw-lws-dxf-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/beechcraft-b1900d-airliner-mp-v18","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/251346/02ecfb770c/beechcraft-1900c-v18-3d-model-02ecfb770c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129127","type":"listingItem","attributes":{"id":129127,"title":"3DRT - Spiders","price":28.86,"description":"15 Spiders monsters 3d lowpoly pack.\r 3 different meshes + 5 texture skins for each. \r 2048x2048 diffuse and normal maps included.\r 1472 triangles mesh.\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 7.0) \r .ms3d (Milkshape3D) \r .psa .psk (UDK) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\n18 animations:\n\n10 - 40 walk\\_1\r 45 - 75 walk\\_back\r 80 - 110 walk\\_left\r 115 - 145 walk\\_right\r 150 - 170 walk\\_2\r 175 - 205 walk\\_3\r 210 - 230 walk\\_4\r 240 - 270 jump\r 275 - 340 death\\_1\r 345 - 440 death\\_2\r 445 - 460 hit\\_1\r 460 - 490 hit\\_2\r 490 - 590 idle\\_1\r 590 - 690 idle\\_2\r 690 - 730 attack\\_1\r 730 - 760 attack\\_2\r 770 - 830 eat\n\n","imageAlt":"animated 3DRT - Spiders","url":"https://www.cgtrader.com/3d-models/animal/insect/3drt-spiders","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7zyx5ZfFP27sD1SDxV9PsCXT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-spiders-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/7zyx5ZfFP27sD1SDxV9PsCXT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-spiders-3d-model-low-poly-animated-rigged.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/3drt-spiders","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/129127/f1edbe8a4c/3drt-spiders-3d-model-f1edbe8a4c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129023","type":"listingItem","attributes":{"id":129023,"title":"3DRT - Eskimo vs Penguins","price":58.65,"description":"Eskimo vs penguins 3d lowpoly pack.\r 3 meshes for both sides + 5 texture versions on each.\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .psa .psk (UDK) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\nAnimations list:\r 0 - 9 T-pose\r 10 - 110 idle-01\r 150 - 365 idle-02\r 310 - 470 idle-03\r 475 - 505 walk-01\r 510 - 540 walk-02\r 545 - 575 walk-03\r 580 - 610 walk-back\r 615 - 645 walk-left-45\r 650 - 680 walk-left-90\r 685 - 715 walk-right-45\r 720 - 750 walk-right-90\r 755 - 775 run-01\r 780 - 800 run-02\r 805 - 825 run-03\r 830 - 850 run-left-45\r 855 - 875 run-left-90\r 880 - 900 run-right-45\r 905 - 925 run-right-90\r 930 - 950 roll-backward\r 955 - 975 roll-forward\r 980 - 1000 roll-left\r 1005 - 1030 roll-right\r 1035 - 1055 jump-0p\r 1055 - 1075 jump-01\r 1075 - 1078 jump-pose\r 1080 - 1090 hit-01\r 1090 - 1105 hit-02\r 1105 - 1125 hit-fall\r 1125 - 1155 get-up\r 1160 - 1210 death-01\r 1215 - 1255 death-02\r 1260 - 1295 death-03\r 1300 - 1320 attack-01\r 1320 - 1345 attack-02\r 1345 - 1365 attack-03\r 1365 - 1395 throw\r 1395 - 1425 cry-01\r 1425 - 1455 cry-02\r 1455 - 1495 drinking\r 1495 - 1545 eating\r 1545 - 1565 drop-obj\r 1565 - 1585 pick-obj\r 1585 - 1615 no\r 1615 - 1645 yes\r 1645 - 1705 crying\r 1705 - 1762 joke\r 1765 - 1820 build\r 1825 - 1925 sitting\r 1930 - 2030 sleep\n\n","imageAlt":"3DRT - Eskimo vs Penguins animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-eskimo-vs-penguins","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/W6RWJjSgn1xSyzAJU6bocMtE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-eskimo-vs-penguins-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/W6RWJjSgn1xSyzAJU6bocMtE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-eskimo-vs-penguins-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-eskimo-vs-penguins","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/129023/13a1e3ad63/3drt-eskimo-vs-penguins-3d-model-13a1e3ad63.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129201","type":"listingItem","attributes":{"id":129201,"title":"3DRT - Toonworld Family","price":197.79,"description":"ptimized for real-time engines.\n\n6 mesh versions \r 2 LODs included\r 6 skin textures for each model(1024x1024 .jpg) \r 4 .PSD files for texture customization.\r Over 80 cool animations. \r Triangles count:\r Male - 1743 /726\r Female - 1590/566\r Female skirt - 1654/614\r Boy - 1514/580\r Girl - 1624/540 \r Girl Skirt 1688/556\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .fbx \r .max (3dsmax 9.0) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .unitypackage \r .x (DirectX)\n\nAnimations list:\n\n000 - 001 T-pose \r 001 - 340 MOVE \r 001 - 035 walk \r 035 - 105 walk\u0026fall \r 110 - 140 run \r 140 - 225 run\u0026fall \r 230 - 250 jump\\_small \r 250 - 290 jump\\_big \r 290 - 330 jump\u0026roll \r 335 - 590 LADDER \r 335 - 350 grab \r 350 - 380 climb up \r 380 - 410 climb down \r 410 - 480 fall \r 500 - 530 jump\\_right \r 530 - 560 jump\\_left \r 560 - 590 jump\\_back \r 600 - 855 ROPE \r 600 - 615 grab \r 615 - 645 climb up \r 645 - 675 climb down \r 675 - 745 fall \r 765 - 795 jump\\_right \r 795 - 825 jump\\_left \r 825 - 855 jump\\_back \r 860 - 1050 FISHING ROD \r 860 - 895 walk \r 900 - 930 run \r 940 - 975 fishing\\_start \r 975 - 1050 fish\\_loop \r 1060 - 1210 NET \r 1060 - 1095 walk \r 1100 - 1129 run \r 1130 - 1180 catch \r 1190 - 1430 HOVE \r 1190 - 1225 walk \r 1230 - 1260 run \r 1265 - 1293 dig\\_start \r 1293 - 1360 dig\\_loop \r 1360 - 1430 plant the plant\r 1440 - 1570 AXE \r 1440 - 1475 walk \r 1480 - 1510 run \r 1520 - 1545 chop \r 1550 - 1570 cutting \r 1580 - 1605 BROOM \r 1580 - 1615 walk \r 1620 - 1650 run \r 1660 - 1720 sweep \r 1720 - 1800 strike \r 1810 - 2000 SOCIALIZE \r 1810 - 1870 talk \r 1870 - 1930 listen \r 1930 - 1990 laugh \r 1990 - 2050 get angry \r 2050 - 2110 clap \r 2110 - 2170 waving \r 2170 - 2270 cry \r 2270 - 2370 think \r 2380 - 2460 dance happy \r 2470 - 2570 dance \r 2580 - 2620 jumping happy \r 2630 - 2670 pet charging \r 2670 - 2750 pet stroking \r 2760 - 2761 OTHERS \r 2760 - 2810 eat \r 2820 - 2860 drink \r 2870 - 2890 sit down \r 2890 - 2910 stand up \r 2910 - 2940 lie down \r 2940 - 2990 sleep \r 2990 - 3030 stand up \r 3030 - 3100 assemble \r 3100 - 3550 ITEMS \r 3100 - 3160 push \r 3160 - 3200 pull \r 3200 - 3250 pick and carry \r 3250 - 3300 pick it \r 3300 - 3350 get out of pocket\r 3350 - 3440 show \r 3440 - 3500 give \r 3500 - 3550 drop \r 3550 - 4000 IDLE \r 3550 - 3650 standing \r 3660 - 3760 sitting","imageAlt":"animated 3DRT - Toonworld Family","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-toonworld-family","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SiRY5DGAAUrTb3EQVmMDnmnb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-toonworld-family-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/SiRY5DGAAUrTb3EQVmMDnmnb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-toonworld-family-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-toonworld-family","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/129201/2bc1d13f04/3drt-toonworld-family-3d-model-2bc1d13f04.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"712214","type":"listingItem","attributes":{"id":712214,"title":"Ratkin Skeleton Light Version","price":15.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n DAE (Collada) and OBJ are included.\n\nUnity Asset included.\n\nModel with weapons has 10,380  polygons, 20,281 triangles and 10,165 vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, self-illumination and normals maps. \nTIF file format 2048x2048 512x512. \n\nCharacter has 54 animations. \n\n\nAnimation list:\n\n1. Ratkin_1H_COMBAT_mode: 1 - 50 fr.\n 2. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.\n 3. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.\n 4. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.\n 5. Ratkin_1H_Heavy Smash: 145f - 185 fr.\n 6. Ratkin_1H_Jump_Swing: 190f - 235 fr.\n 7. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.\n 8. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.\n 9. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.\n 10. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.\n 11. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.\n 12. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.\n 13. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.\n 14. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.\n 15. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.\n 16. Ratkin_1H_Knocked_backward: 600f - 641 fr.\n 17. Ratkin_1H_Down_back: 646f - 686 fr.\n 18. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.\n 19. Ratkin_1H_Knocked_forward: 736f - 764 fr.\n 20. Ratkin_1H_Down_forward: 769f - 809 fr.\n 21. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.\n 22. Ratkin_1H_Moving_left: 851f - 871 fr.\n 23. Ratkin_1H_Moving_right: 876f - 896 fr.\n 24. Ratkin_1H_Tracking: 901f - 1076 fr.\n 25. Ratkin_1H_warning: 1081f - 1141 fr.\n 26. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.\n 27. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.\n 28. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.\n 29. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.\n 30. Ratkin_1H_Dying_A: 1306f - 1371 fr.\n 31. Ratkin_1H_Dying_B: 1376f - 1416 fr.\n 32. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.\n 33. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.\n 34. Ratkin_1H_Casual_walk: 1465f - 1501 fr.\n 35. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.\n 36. Ratkin_1H_combat_run: 1551f - 1573 fr.\n 37. Ratkin_1H_run: 1578f - 1604 fr.\n 38. Ratkin_1H_Jump_runing: 1609f - 1649 fr.\n 39. Ratkin_Walking_back_A: 1654f - 1689 fr.\n 40. Ratkin_Digging_A: 1694f - 1729 fr.\n 41. Ratkin_IDLE: 1734f - 1834 fr.\n 42. Ratkin_anger: 1839f - 1889 fr.\n 43. Ratkin_Eating: 1894f - 2014 fr.\n 44. Ratkin_Looking_around: 2019f - 2195 fr.\n 45. Ratkin_Pick_object: 2200f - 2240 fr.\n 46. Ratkin_pointing_A: 2245f - 2305 fr.\n 47. Ratkin_Shrugs: 2310f - 2355 fr.\n 48. Ratkin_Stretching: 2360f - 2460 fr.\n 49. Ratkin_Talking_A: 2465f - 2505 fr.\n 50. Ratkin_Talking_B: 2510f - 2660 fr.\n 51. Ratkin_Climbing_wall: 2665f - 2695 fr.\n 52. Ratkin_Crawling: 2700f - 2730 fr.\n 53. Ratkin_falling_down: 2735f - 2775 fr.\n 54. Ratkin_Jump_standing: 2780f - 2855 fr.\n\n","imageAlt":"3D model Ratkin Skeleton Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kwWmvzhKBLFwh9hprsLzq7uC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-skeleton-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/kwWmvzhKBLFwh9hprsLzq7uC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-skeleton-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/712214/1a17c6f4ab/ratkin-skeleton-light-version-3d-model-1a17c6f4ab.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4507755","type":"listingItem","attributes":{"id":4507755,"title":"Warrior-Arab-Optimize","price":20.0,"description":"**Warrior (Arab) (Low Poly) + Props**\n\n**Optimize for Mobile Game**\n\n**Warrior LOD 0 =** Triangles:2624 -  Vertices:1625\n\n**Warrior  LOD 1=** Triangles:1338 -  Vertices:878\n\n**Sword=** verts:110 -  Triangles:182\n\n **Shield Model** = verts: 166 -  Triangles: 160\n\n**include Animation : Idle , Walk , Run , 3x Attack , Death**\n\n**Include 2 LOD**\n\n**include Albedo +  Normal Map + Metallic**\n\n \u003cb\u003e\u003cp style=\"color:Blue;font-size:20px;\"\u003eLike the Asset?\u003c/p\u003e \u003c/b\u003e\n\n  \u003cb\u003e\u003cp style=\"color:Blue;font-size:20px;\"\u003eLeave a review and rate us.\u003c/p\u003e \u003c/b\u003e","imageAlt":"Warrior-Arab-Optimize 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/arab-warrior","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RnKbXy4af9oh3iiT96GmVFFY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgtrader_cov.jpg","gridUrl":"https://media.cgtrader.com/variants/RnKbXy4af9oh3iiT96GmVFFY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader_cov.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/arab-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4507755/69544415e5/warrior-arab-optimize-3d-model-69544415e5.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3486791","type":"listingItem","attributes":{"id":3486791,"title":"Chinese Rural Dog Animated VFX Grace","price":520.0,"description":"**Introduction**\u003cbr\u003e\nThis dog model has multiple 4K maps, fur, rigging and 6 animations. There is a fine facial controller and a realistic oral cavity, too. The body applies UDIM UV. This model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, eyelids, toes, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,924; polygons 88,922\u003cbr\u003e\nEyelids: vertices 564; polygons 564\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nToes: vertices 3,204; polygons 3,168\u003cbr\u003e\nLower teeth: vertices 20,504; polygons 20,464\u003cbr\u003e\nUpper teeth: vertices 5,474; polygons 5,438\u003cbr\u003e\nTotal: vertices: 121,718; polygons: 121,536\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-110\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-242\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-140\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-480\u003cbr\u003e\nUnlooped yelping animation at 30 fps, Frame range 0-245\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-378\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Chinese Rural Dog Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A0_Dog_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A0_Dog_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486791/046d8a97c5/chinese-rural-dog-animated-vfx-grace-3d-model-046d8a97c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638867","type":"listingItem","attributes":{"id":638867,"title":"3DRT - Chibii-robot-14","price":8.96,"description":"3DRT-Chibii-robot-14 3D model\n\nChibii Robot - 14 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"3DRT - Chibii-robot-14 animated low-poly","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-14","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fBt58XNd5VxtQEMnc4DPj1Dh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-14-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/fBt58XNd5VxtQEMnc4DPj1Dh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-14-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-14","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638867/1a792ce4b7/3drt-chibii-robot-14-3d-model-1a792ce4b7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638858","type":"listingItem","attributes":{"id":638858,"title":"3DRT Chibii-robot 09","price":8.96,"description":"3DRT-Chibii-robot-09 3D model\n\nChibii Robot -09 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"animated VR / AR ready 3DRT Chibii-robot 09","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-09","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yEGGFuZvH5L2mZMeorA6shX8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-09-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/yEGGFuZvH5L2mZMeorA6shX8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-09-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-09","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638858/e4c062fb61/3drt-chibii-robot-09-3d-model-e4c062fb61.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638875","type":"listingItem","attributes":{"id":638875,"title":"3DRT - Chibii-robot-17","price":8.96,"description":"3DRT-Chibii-robot-05 3D model\n\nChibii Robot -05 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"animated 3DRT - Chibii-robot-17","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-17","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/npXjts5iPkqC9Pt6k6GNSbJB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-17-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/npXjts5iPkqC9Pt6k6GNSbJB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-17-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-17","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638875/dde30b497d/3drt-chibii-robot-17-3d-model-dde30b497d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638872","type":"listingItem","attributes":{"id":638872,"title":"3DRT - Chibii-robot-15","price":8.96,"description":"3DRT-Chibii-robot- 15 3D model\n\nChibii Robot - 15 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"3DRT - Chibii-robot-15 animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-15","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SntMvrtSybna2PmLJ4UcLq2E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-15-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/SntMvrtSybna2PmLJ4UcLq2E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-15-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-15","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638872/1867cc04a7/3drt-chibii-robot-15-3d-model-1867cc04a7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670600","type":"listingItem","attributes":{"id":670600,"title":"Animated Hunter Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\n\nBut animated FBX file is included.\nOBJ files included.\nUnity Asset Included.\nUnreal Asset Included.\n\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D asset Animated Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670600/8823e67453/animated-hunter-light-version-3d-model-8823e67453.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664415","type":"listingItem","attributes":{"id":664415,"title":"Skeleton Hero Knight","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity  Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"3D asset Skeleton Hero Knight","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h3zTrWaFFHY6F2Xo5byypxQ7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-knight-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664415/3f88ca594f/skeleton-hero-knight-3d-model-3f88ca594f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"657960","type":"listingItem","attributes":{"id":657960,"title":"Adam Adventurer","price":90.0,"description":"Low polygonal game ready animated model of man in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\n\nWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\n\nweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\n\nArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,","imageAlt":"Adam Adventurer 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/657960/132056594f/adam-adventurer-3d-model-132056594f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7055691","type":"listingItem","attributes":{"id":7055691,"title":"Sci-Fi Dragon 4Wings","price":69.99,"description":"This pack contains:\n\nCharacter - Sci-Fi Dragon 4Wings\n FEATURES\nAnimated (45 animations)\n4 skin for each item\n\n\n About product\nThis is game-ready animated character It is ideal for RPG, FPS and all related genres.\n*sound, FX not included*\n\nCharacter has Custom skeleton\n\nIdle - 3\nTurn - 6\nRoar - 1\nWalk - 4\nDeath - 2\nAttack - 7\nGethit - 7\nAccelerated - 3\nFly - 4\nTransitions - 2\nCharacter:\n\nTriangles: 55 450\n\nVertices: 38 110\n\n Support\nMy friend, don't be shy, write to us - dramaturg34ru@mail.ru\n\nI'm waiting for your every question, whether it's the stupidest question, or if you need some kind of \"special character animation\".\n\nI will be happy to reply to any of your messages ","imageAlt":"3D model Sci-Fi Dragon 4Wings","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-dragon-4wings","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0iut2ggrezx4s5ovlqt01le2yxbl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/main_3840x2160.jpg","gridUrl":"https://media.cgtrader.com/variants/0iut2ggrezx4s5ovlqt01le2yxbl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/main_3840x2160.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-dragon-4wings","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7055691/911743b016/sci-fi-dragon-4wings-3d-model-911743b016.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,","imageAlt":"3D asset Adam And Eva Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709531/452393c2b4/adam-and-eva-adventurer-light-version-3d-model-452393c2b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638873","type":"listingItem","attributes":{"id":638873,"title":"3DRT - Chibii-robot-16","price":8.96,"description":"3DRT-Chibii-robot-16 3D model\n\nChibii Robot - 16 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"animated 3DRT - Chibii-robot-16","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-16","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8pE3UeroSBcRFs433F2zVYE8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-16-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/8pE3UeroSBcRFs433F2zVYE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-16-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-16","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638873/63de6a13dd/3drt-chibii-robot-16-3d-model-63de6a13dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"128862","type":"listingItem","attributes":{"id":128862,"title":"3DRT - Orc Fantasy Character","price":58.71,"description":"Fully rigged and animated fantasy Orc monsters pack. \r .3ds .max-7.0 file versions included \r 6 different 1024x1024 .jpg texture skins\r 2LODs included: \r Models are game-ready and optimized for real-time engines.\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dts (Torque engine) \r .fbx \r .max (3dsmax 7.0) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .w3d (Adobe Director) \r .x (DirectX)\n\nAnimations list: \r 000 - 100 Idle \r 110 - 150 Walk \r 160 - 190 Run \r 200 - 300 Atack 1 \r 300 - 360 Atack 2 \r 360 - 450 Atack 3 \r 500 - 590 Death 1 \r 600 - 680 Death 2 \r 700 - 730 Strafe right \r 740 - 770 Strafe left \r 780 - 860 Jump \r 870 - 920 dodge left \r 920 - 970 dodge front\n\nHigh LOD 6201 triangles\r Low LOD 2437 triangles\n\n","imageAlt":"animated 3DRT - Orc Fantasy Character","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-orc-fantasy-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MgQ7QgEW3ywganjVfjQjkBge/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-orc-fantasy-character-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/MgQ7QgEW3ywganjVfjQjkBge/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-orc-fantasy-character-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-orc-fantasy-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":47,"name":".w3d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":66,"name":".dts","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/128862/f03ccf62dd/3drt-orc-fantasy-character-3d-model-f03ccf62dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709306","type":"listingItem","attributes":{"id":709306,"title":"Adam And Eva Archers Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,","imageAlt":"Adam And Eva Archers Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/NBa472Jp1G8dU3hmyEvNJfjU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709306/5fb3c93c42/adam-and-eva-archers-light-version-3d-model-5fb3c93c42.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1905306","type":"listingItem","attributes":{"id":1905306,"title":"Double Door ","price":8.49,"description":"**Description **\nThis exclusive Door can be used to fill up your game environment.  \n\nWith PBR textures 2k resolutions and LODs, you can now optimize your project as you want. This door also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae.\n  \n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow.\n\nThis door is Rigged and Animated \n\nModel Details \n\n**Total Poly Count - 7697**\n\n                        LOD0 Poly Count - 3607\n\n                        LOD1 Poly Count - 2352\n\n                        LOD2 Poly Count - 1738\n\n**Total Tris Count - 14344**\n\n                        LOD0 Tris Count - 6772\n\n                        LOD1 Tris Count - 4416\n\n                        LOD2 Tris Count - 3156\n\n\n\n**Total Vertex Count - 7381**\n\n                        LOD0 Vertex Count - 3466\n\n                        LOD1 Vertex Count - 2282\n\n                        LOD2 Vertex Count - 1633\n\n\n**Texture Details **\nTexture Resolution - 2K\n\n Texture Maps \n\n                        Albedo\n\n                        AO (Ambient Occlusion)\n\n                        Metallic\n\n                        Normal\n\n\n**Rigging Details**\nModels has Four controls  \n1) Left door Open and close\n2) Right door  Open and close\n3) Both door open and close\n4) Global control\n\n\n**Animation Details**\nFrom Frame  0 to 5\t\u003e\u003e Left door open                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  \nFrom Frame 55\tto 105 \u003e\u003eLeft door Close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   \nFrom Frame 110 to 160\t \u003e\u003e Right door open                                                                                                                                                                                                                                                                                                                                                                                                                                                                             \nFrom Frame 165 to 215 \u003e\u003e \tRight door Close                                                                                                                                                                                                                                                                                                                                                                                                                                                                        \nFrom Frame 220 to\t270\t \u003e\u003e Both Door Open                                                                                                                                                                                                                                                                                                                                                                                                                                                                           \nFrom Frame 275 to  325 \u003e\u003e Both Door Close                                                                                                                                                                                                                                                                                                                                                                                                                                                                             \nFrom Frame330 to 350 \u003e\u003e Door jam                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              \n\nWe will also customize (if you need further customizations) the asset as according to your project requirement. \n\nEnjoy and please rate the asset!\n\n**Note**: The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma )and Alembic will have the rig controls. Other File formats will have the preset animation's but not the rigging controls. Floor texture and Background image will not be provided for this assset. ","imageAlt":"3D asset animated Double Door","url":"https://www.cgtrader.com/3d-models/architectural/door/double-door-a531944d-d77f-4b5b-998d-c9718d8cec08","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wen41343KDKRNEvgEN6G1Uzh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2%20%28icon%29.jpg","gridUrl":"https://media.cgtrader.com/variants/Wen41343KDKRNEvgEN6G1Uzh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2%20%28icon%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/double-door-a531944d-d77f-4b5b-998d-c9718d8cec08","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/1905306/9464521210/double-door-3d-model-9464521210.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5568066","type":"listingItem","attributes":{"id":5568066,"title":"VIKING R 1","price":41.99,"description":"VIKING 1 A pose Low_poly character \nredy for game for Unreal engine and Unity\nEpic RIGG 5 + Humanoid rigg\n - 19 - Animations\n  - attack_1\n  - attack_2\n  - run\n  - walk\n  - idle\n  - attack_idle\n  - death\n  - impact\n  - jump\n  - kick\n  - Block\n  - block_idle\n  - block_impact\n  - Block_up\n  - block_up_idle\n  - block_up_impact\n  - Block_down\n  - block_down_idle\n  - block_impact\n - additional rigg\n  - jaw\n  - tongue_01-02\n  - eye_r/l\n  - skirt_front_01-03\n  - sword_l\n  - weapon_r\n - High Quality PBR textures TARGA 4k. 5 UV\n  - Beard\n  - Body\n  - Head\n  - Outfit\n  - Weapon\n\n  - Base color\n  - Roughness\n  - Normal\n  - Alpha\n  - Metalic\n  - AO\n  - specular\n  - Albedo + Alpha (for unity)\n\n - super optimized character in balance between quality and polygon economy.\n - The finished character with an ax and a shield has only 11754 quad polygons\n\n  - low_poly character polygon 11440 Verts 23797 tris - 21392 \n  - axe polygon - 110 verts - 120 tris - 220\n  - shield polygon - 204 verts - 202 tris - 368\n\n  - just in case if panadabits there is a stock\n  - (body under clothes 1952 verts - 1963 - tris - 3884)\n - format\n  - Maya\n  - Fbx\n  - UE4 V 4.26-5.3+\n  - Unity","imageAlt":"3D model VIKING R 1","url":"https://www.cgtrader.com/3d-models/character/man/viking-r-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/idSJTRHCxPr6b8wqos4WeNvB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/idSJTRHCxPr6b8wqos4WeNvB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/viking-r-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":212,"name":".svg","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":213,"name":".ai","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5568066/7a9115b339/viking-r-1-3d-model-7a9115b339.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6238036","type":"listingItem","attributes":{"id":6238036,"title":"Cute Bee 01 - Honey Pals","price":19.99,"description":"This package includes an animated stylized 3D bee character, ideal for casual, mobile, kids, or stylized adventure games. With clean topology and polished animations, it's perfect for flying, idle, attack, and more. \nWings and facial features bring life to your scenes.\n\"Cute Bee\" is part of the charming Honey Pals series — a great fit for games focused on nature, fun, or friendship!\n\nNumber of textures: 1\nTexture dimensions: 2048×2048\nDetailed Polygon Count\nBee:\nVertices: 2,925\nFaces: 2,879\nTriangles: 5,490\nSting:\nVertices: 57\nFaces: 53\nTriangles: 110\nTotal:\nVertices: 2,982\nFaces: 2,932\nTriangles: 5,600\nNumber of meshes/prefabs: 2 meshes / 1 prefab\n\nAnimation count: 10\n\nAnimation types: Attack, Die, Shoot, Fly Fast, Fly Normal, Fly Idle, Get Hit, Idle on Ground, Land, Takeoff\n\nUV mapping: Yes (non-overlapping)\n\nLOD information: No LODs included\n\nTypes of materials and texture maps: Stylized PBR with Albedo and Metallic/Smoothness maps\n\nAdditional animations are planned for future updates.\nSuggestions and requests are always welcome!","imageAlt":"3D asset Cute Bee 01 - Honey Pals","url":"https://www.cgtrader.com/3d-models/animal/insect/cute-bee-01-honey-pals","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hsddsp3309bln2jebco8sr2v78zt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cute%20Bee%2001%20Honey%20Pals_06.jpg","gridUrl":"https://media.cgtrader.com/variants/hsddsp3309bln2jebco8sr2v78zt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cute%20Bee%2001%20Honey%20Pals_06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/cute-bee-01-honey-pals","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/6238036/b9d467a31c/cute-bee-01-honey-pals-3d-model-b9d467a31c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2120520","type":"listingItem","attributes":{"id":2120520,"title":"Realistic Tree and Forest Pack 02","price":69.0,"description":"dviz realistic Tree and Forest Pack 02 , is a photo-realistic pack ( UE4 Realistics Tree, Realistic Grass, Realistics Stumps, Realistics Rocks, Realistic Plants ), optimized to Archviz. Can Be Use Game Dev. too. This package was designed with the goal to be photorealistic . All Geometries, Materials, Textures were ideally designed. This Pack Contains Trees, Dry Trees,  Rocks, Stumps, Plants, Grass, Twigs and More.\n\n**You tube Demo Video:https:**//www.youtube.com/watch?v=NIOkWQlV4LE\u0026feature=youtu.be\n\n**PDF Catalogue: https:**//drive.google.com/file/d/1MTInTPNWHQQVfhh0Cebnpor8daw70Pds/view?fbclid=IwAR2AEimIGS6KkXGwG2_0Uj51fWnZZzED2ikqlnyL4doKXX615nl3tmF6n08\n\n**dvizWebSite:** https://www.dviz.com.br/3dproducts\n\nFeatures:\n\n10 Realistic High-Poly Tree Models With Several Controls\n10 Realistic Low-Poly Tree Models With Several Controls\n10 Realistic Dry Tree Models With Several Controls\n15 Realistic Rocks Models With Several Controls\n06 Realistic Grass Models With Several Controls\n22 Realistics Plants With Several Controls\n10 Realistics Stumps With Several Controls\n06 Realistics Twigs With Several Controls\n122 Physically correct Materials with Several Adjustements\n152 Textures 1024, 2048 , 4096 , 8192 \nRealistic Ground Materials\n2 Example Map \nTexture Sizes:\n\n1024\n2048\n4096\n8192\nTexture Size: 1024 - 8192\n\nCollision: Yes\n\nVertex Count:\n\nLODs: Yes, All Meshes. (Generated in The Unreal)\n\nNumber of Meshes: 218 \n\nNumber of Materials and Material Instances: 110\n\nNumber of Textures: 152\n\nSupported Development Platforms: Desktop, Mac, VR\n\nSupported Target Build Platforms: Desktop, Mac, VR, XBOX, PlayStation\n\nDocumentation: No\n\nImportant/Additional Notes: Specially designed for archviz. However, Good Game Fps ( Hi-end Platforms )","imageAlt":"Realistic Tree and Forest Pack 02 3D model animated","url":"https://www.cgtrader.com/3d-models/plant/grass/realistic-tree-and-forest-pack-02","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n4JgRufXDof3b2NthjtieoTv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capa%2001_New.jpg","gridUrl":"https://media.cgtrader.com/variants/n4JgRufXDof3b2NthjtieoTv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capa%2001_New.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/grass/realistic-tree-and-forest-pack-02","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"plant","subcategorySlug":"grass","categoryTitle":"Plant","subcategoryTitle":"Grass","schemaImageUrl":"https://img-new.cgtrader.com/items/2120520/fe93caa28c/realistic-tree-and-forest-pack-02-3d-model-fe93caa28c.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4556927","type":"listingItem","attributes":{"id":4556927,"title":"Warrior Camel Rider-Arab-Optimize","price":50.0,"description":"**Warrior Camel Rider (Arab)(Low Poly) + Props- V 1.1**\n\n**Optimize for Mobile Game**\n\n**Warrior LOD 0 Model=** \nTriangles:2624 -\nVertices:1625\n\n**Warrior  LOD 1 Model=** \nTriangles:1338 -\nVertices:878\n\n**Camel LOD 0 Model=** \nTriangles:3672 -\nVertices:2057\n\n**Camel LOD 1 Model=** \nTriangles:1376 -\nVertices:842\n\n**Sword Model=** \nverts:110 -\nTriangles:182\n\n**Shield Model=** \nverts:166 -\nTriangles:160\n\n**include Animation:** Idle, Walk,2x Attack, Death\n\n**Include 2 LOD**\n\n**include Albedo+Normal Map+Metallic**\n\n\n\n- **Like the Asset?**\n- \n- **Leave a review and rate us.**","imageAlt":"Warrior Camel Rider-Arab-Optimize 3D model","url":"https://www.cgtrader.com/3d-models/character/man/warrior-camel-rider-arab-optimize","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EtQScLhVW5AQjbBovCJNcQWD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CgArt.jpg","gridUrl":"https://media.cgtrader.com/variants/EtQScLhVW5AQjbBovCJNcQWD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CgArt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/warrior-camel-rider-arab-optimize","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4556927/57a3f94f0c/warrior-camel-rider-arab-optimize-3d-model-57a3f94f0c.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709183","type":"listingItem","attributes":{"id":709183,"title":"Eva And Adam Horseman Archers","price":160.0,"description":"Low polygonal game ready animated models of man, woman and horse in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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There are files for Substance Painter, so you can change textures maps, as you wish.\n\nThe model has 3 animations: walk(1-40 frames), attack(50-80 frames) and swim(90-110 frames).\n\nSculpting: ZBrush. Animation and rigging: Maya 2018, Cinema 4D. Textures: Substance Painter. Render: VRay 3.6.","imageAlt":"3D asset Cancer","url":"https://www.cgtrader.com/3d-models/animal/other/cancer-2cae327b-cca9-4f01-92b5-1d789c6136f0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r99GWHwmAB5D8c6KEtgGRrft/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cancer_c4d_.jpg","gridUrl":"https://media.cgtrader.com/variants/r99GWHwmAB5D8c6KEtgGRrft/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cancer_c4d_.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/cancer-2cae327b-cca9-4f01-92b5-1d789c6136f0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2077449/329422c1a4/cancer-crayfish-3d-model-329422c1a4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"129020","type":"listingItem","attributes":{"id":129020,"title":"3DRT -  Chibii People Males","price":118.28,"description":"Chibii people males.\r - Just 342 tris mesh.\r - 90 - 1024x1024 .tga textures\r - 34 custom accessory objects.\r - 120 animations!\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .ms3d (Milkshape3D) \r .unity(4.x mecanim) \r .x (DirectX) \r .x (XNA)\n\nAnimations list:\r 0 - 9 T-pose\r 10 - 40 walk-01\r 45 - 75 walk-02\r 80 - 110 walk-03\r 115 - 145 walk-back\r 150 - 180 walk-right-45\r 185 - 215 walk-right-90\r 220 - 250 walk-left-45\r 255 - 285 walk-left-90\r 290 - 310 run-01\r 315 - 335 run-02\r 340 - 360 run-03\r 365 - 385 run-right-45\r 390 - 410 run-right-90\r 415 - 435 run-left-45\r 440 - 460 run-left-90\r 465 - 495 climbs\\_stairs\\_up\r 500 - 530 climbs\\_stairs\\_down\r 535 - 565 climbs\\_ladder\\_up\r 565 - 595 climbs\\_ladder\\_down\r 600 - 625 jump\r 627 - 628 jump-pose\r 630 - 640 get hit-01\r 640 - 655 get hit-02\r 655 - 670 get hit-03\r 670 - 690 get hit-fall\r 690 - 720 get-up\r 720 - 770 death-01\r 780 - 820 death-02\r 825 - 860 death-03\r 865 - 920 death-04\r 925 - 980 attack-punch\r 980 - 1020 attack-kick\r 1020 - 1060 attack-loop\r 1060 - 1090 attack-big-kick\r 1090 - 1110 dodge-left\r 1110 - 1130 dodge-right\r 1130 - 1190 combat-idle\r 1190 - 1220 win\r 1220 - 1280 lose\r 1280 - 1310 joy-01\r 1310 - 1360 joy-02\r 1360 - 1390 drool-01\r 1390 - 1460 drool-02\r 1460 - 1530 intimidate-01\r 1535 - 1600 drinking\r 1650 - 1700 eating\r 1700 - 1720 pick-obj\r 1720 - 1740 drop-obj\r 1740 - 1830 idle-01\r 1830 - 1930 idle-02\r 1940 - 2130 idle-03\r 2140 - 2240 idle-04\r 2305 - 2450 idle-05\r 2460 - 2560 idle-sitting\r 2560 - 2660 idle-sitting-talk\r 2670 - 2800 talk-speech\r 2800 - 2900 talk-discuss-01\r 2900 - 3000 talk-discuss-02\r 3000 - 3030 talk-yes\r 3030 - 3060 talk-no\r 3060 - 3120 laughing\r 3120 - 3180 no idea\r 3180 - 3220 give\r 3220 - 3250 take\r 3250 - 3280 push\r 3280 - 3320 hungry\r 3325 - 3365 applaud-01\r 3370 - 3410 applaud-02\r 3415 - 3450 beg\r 3450 - 3490 giggle\r 3490 - 3520 cheer\r 3520 - 3560 cry\r 3560 - 3590 kiss\r 3590 - 3630 bye\r 3630 - 3660 dial\r 3660 - 3700 phone-talk\r 3700 - 3730 phone-talk-end\r 3735 - 3780 crying\r 3785 - 3815 angry\r 3820 - 3870 stroke-pet\r 3870 - 3930 play\\_pet\r 3930 - 4030 gym-01\r 4030 - 4130 gym-02\r 4130 - 4245 gym-03\r 4245 - 4305 fixing\r 4305 - 4380 build\r 4380 - 4450 cooking\r 4450 - 4510 digging\r 4510 - 4600 painting\r 4600 - 4700 clearing\r 4705 - 4805 sitting-on-ground\r 4810 - 4910 sleep-on-ground\r 4920 - 4950 swimming\r 4955 - 4995 carrying\r 5000 - 5040 pushing-loop\r 5045 - 5095 limping\r 5100 - 5200 dancing-01\r 5200 - 5300 dancing-02\r 5300 - 5400 dancing-03\r 5410 - 5500 - fall\r 5505 - 5595 - guitar\\_play\r 5600 - 5695 - singing\r 5700 - 5795 - drilling\r 5800 - 5895 - hammering\r 5900 - 5995 - bake\r 6000 - 6095 - roll\r 6100 - 6195 - weigh\r 6200 - 6295 - use\\_tablet\r 6300 - 6395 - read\\_book\r 6400 - 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Reindeer Animated Rigged Model 3D Model","price":48.0,"description":"**Reindeer Rigged and Animated Model: Game ready low poly deer model**\n\n------------------------------------------------------------------------------------------------------------------\n\n**available texture high resolution**\n\n------------------------------------------------------------------------------------------------------------------\n\n**Model availble different formate** .....ma,mb,obj.fbx,3ds,max,Blender\n\n.............................................................\n\n**Rigging**\nMaya 2014\n\n------------------------------------------------------------------------------------------------------------------\n\n**animation available Formate**\nMaya,Max,FBX\n\n------------------------------------------------------------------------------------------------------------------\n\n**Render:**\nmaya 2014 mental ray\nno plugin use\nsimple setting in mental ray\nyou can use any other maya 2014,15,16\n\n------------------------------------------------------------------------------------------------------------------\n\n**Format:**\n3ds\nFbx\nMax\nMaya(mb,ma)\nObj\n\n------------------------------------------------------------------------------------------------------------------\n\n**Texture::**\nDiffuse map 4096X4096\nNormal Map 4096X4096\n\n------------------------------------------------------------------------------------------------------------------\n\n**LOW POW SIZE:**\nSize:\nVertex:5961\nEdges:12071\nFaces:6131\nTris:11910\nUvs:6846\n\n------------------------------------------------------------------------------------------------------------------\n\n**\u003e Animation frames:**\n\n\u003e 01: Run animation 1 to 48\n\n\u003e 02: walk animation 52 to 110\n\n\u003e 03: kick animation 125 to 160\n\n\u003e 04: Jump animation 160 to 200\n\n\u003e 05: attack animation 200 to 240\n\n\u003e 06: Idle Animation 240 to 400\n\n\u003e 07: Run attack 402 to 448\n\n................................................................\n\n**Here Attached more screen shot and video so please check all.............**","imageAlt":"Snow Reindeer Animated Rigged Model 3D 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Ficus Microcarpa","price":19.0,"description":"These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog.\nKim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm.\nALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited!\nPolycounts range from 100k to 600k. Download includes one model. \n\nFicus Microcarpa: Chinese Banyan \nFicus microcarpa, also known as Chinese banyan, is native in a range from China through tropical Asia and the Caroline Islands to Australia. In the mediterranean, where it is commonly cultivated, it can grow up to heights of 40 ft; however, in tropical climates it can grow much taller. The largest Ficus Microcarpa on record is in Hawaii, reaching up to 110 ft in height and 250 ft in crown spread, with over 1000 aerial trunks. The species occurs mainly at low elevations, and its natural habitats include tropical rainforests, river edges, coasts, swamps and mangroves. The tree is considered a major invasive species in Hawaii, Florida, Bermuda, Central America, and South America. Ficus. microcarpa is widely used as a street and ornamental tree in areas of coastal California. Its strong roots can lift sidewalks and pavements, and now that symbiotic fig wasp populations have been established in California as well, the trees produce fertile fruit which is feasted upon by birds, who subsequently spread the seeds. \n","imageAlt":"3D model XfrogPlants Chinese Banyan - Ficus Microcarpa","url":"https://www.cgtrader.com/3d-models/plant/other/xfrogplants-chinese-banyan-ficus-microcarpa","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wtv3nx2Tr2zQ1WvUgKiUu2o8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ficus_microcarpa_01.jpg","gridUrl":"https://media.cgtrader.com/variants/Wtv3nx2Tr2zQ1WvUgKiUu2o8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ficus_microcarpa_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/xfrogplants-chinese-banyan-ficus-microcarpa","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3038094/eb4a60059d/xfrogplants-chinese-banyan-ficus-microcarpa-3d-model-eb4a60059d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"757703","type":"listingItem","attributes":{"id":757703,"title":"Eva Hunter","price":90.0,"description":"Low polygonal game ready animated model of Medieval Hunter Female in 3D MAX 2011 file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nUnity Asset Included.\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers \n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nFBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D asset Eva Hunter","url":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hje1SVJfVsVcrX2ihg5ew8gE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/hje1SVJfVsVcrX2ihg5ew8gE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/757703/826498c004/eva-hunter-3d-model-826498c004.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5402441","type":"listingItem","attributes":{"id":5402441,"title":"Horse PRO - Dark Brown","price":249.0,"description":"Dark Brown Horse Pro\n( Premium Model complete with 5 Loopable Animations )\n\n- Walk Cycle: Frame 10-49\n- Run Cycle: Frame 60-74\n- Trot Cycle: Frame 80-99\n- Rearing Cycle: Frame 110-239\n- Idle Cycle: Frame 250-500\n- Detailed Features:\n\n1. Five loopable animations - Walk, Gallop, Trot, Rearing \u0026 Idle. Total of 500 frames. \n2. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n3. Sliders also control mouth opening \u0026 eye lids closing.\n4. Rigged with user friendly Controls to create all kinds of actions.\n5. Optimized \u0026 clean modeling topology that can be further subdivided  for high detailed rendering.*\n6. Model contains polygons not more than 4 sides.\n7. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n8. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"3D Horse PRO - Dark Brown","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-dark-brown","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cCbQBpN9BubAqD2bjWL38NkE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_DarkBrown_Horse_ProA.jpg","gridUrl":"https://media.cgtrader.com/variants/cCbQBpN9BubAqD2bjWL38NkE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_DarkBrown_Horse_ProA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-dark-brown","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5402441/8d5a20605a/horse-pro-dark-brown-3d-model-8d5a20605a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"129401","type":"listingItem","attributes":{"id":129401,"title":"3DRT - Brutal Army Squad","price":68.66,"description":"Brutal army squad pack.\r - 4 character classes: engineer, medic, assault and heavy.\r (jointed version with soldier + gun single mesh included)\r (each soldier + all guns in a single file are supplied as well)\r - 6 guns, grenade and blowtorch. Included as static files as extra bonus.\r - each character can use all the guns with suitable animations.\r - 2048x2048 .tga texture per each character.\r - 70 animations\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .ms3d (Milkshape3D) \r .psa .psk (UDK) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\nAnimation list: \r 0 - 9 T-pose\r 10 - 40 walk01\r 45 - 75 walk-back\r 80 - 110 walk02\r 115 - 145 walk03\r 150 - 180 strafe-right\r 185 - 215 strafe-left\r 220 - 240 run01\r 245 - 265 run02\r 270 - 290 run03\r 295 - 325 run-jump\r 330 - 365 jump\r 370 - 470 idle01\r 495 - 590 idle02\r 595 - 770 idle03\r 790 - 800 hit01\r 800 - 815 hit02\r 815 - 880 death01\r 885 - 930 death02\r 930 - 990 get-up\r 990 - 1010 attack01\r 1010 - 1030 attack02\r 1030 - 1050 attack03\r 1050 - 1080 attack04\r 1080 - 1110 attack05\r 1115 - 1125 stand\\_firing\\_rifle\\_one\r 1125 - 1145 stand\\_firing\\_rifle\r 1150 - 1160 stand\\_firing\\_minigun\r 1160 - 1185 stand\\_firing\\_shotgun\r 1190 - 1240 stand\\_firing\\_flamethrow\r 1245 - 1260 stand\\_firing\\_pisol\r 1265 - 1280 kneel\r 1280 - 1380 knee\\_idle\r 1380 - 1390 knee\\_firing\\_rifle\\_one\r 1390 - 1410 knee\\_firing\\_rifle\r 1410 - 1420 knee\\_firing\\_minigun\r 1420 - 1445 knee\\_firing\\_shotgun\r 1450 - 1500 knee\\_firing\\_flamethrow\r 1510 - 1525 knee\\_firing\\_pisol\r 1525 - 1540 stand\\_up\r 1545 - 1575 walk\\_firing\\_rifle-minigun\r 1580 - 1610 walk\\_firing\\_shotgun\r 1615 - 1645 walk\\_firing\\_flamethrow\r 1650 - 1680 walk\\_firing\\_pistol\r 1685 - 1710 rpg\\_take\r 1710 - 1740 rpg\\_idle\r 1760 - 1790 rpg\\_walk\r 1790 - 1820 rpg\\_walk\\_firing\r 1830 - 1850 rpg\\_run\r 1860 - 1880 rpg\\_kneel\r 1880 - 1940 rpg\\_kneel\\_idle\r 1940 - 1960 rpg\\_kneel\\_firing\r 1960 - 1980 rpg\\_kneel\\_stand\\_up\r 1990 - 2020 switch\\_weapon\r 2030 - 2070 use\\_01\r 2070 - 2150 use\\_02\r 2150 - 2195 use\\_03\r 2200 - 2225 granade\r 2225 - 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I'm excited to introduce you to an exhilarating map pack: Forest Bar! This pack contains 500 unique meshes, offering a wide range of possibilities for your games or film projects. With its detailed design and flexible usage, Forest Bar will elevate your art to new heights. Download now and unleash your creativity!\"\n\n\nScreenshots are unedited and reflect the actual content.\nHigh detailed Modular Forest Bar.\nSuper fast and easy to customize.\n\nPlugin Setup,\n\n\"To run the forest, install the Procedural Content Generation Framework plugin from within the plugin.\"\n\n Features \n\nAutomatic Vegetation\nPivot Painter Wind\nInteractive Foliage\nTree PCG System\nLandscape Blend Model\nLandscape,Tile Texture Parallax Map\nRVT\nVertex Painting\nMaster Material\nParticles\nTrash Paint\nElectric Pole System\nOpening Doors\n\nTechnical Details\nFeatures:\n\n High Attention to Details\n\nNanite \u0026 Lumen Compatible\n\nIncluding Showcased Map\n\n Attention to Detail / AAA Quality\n\nUnique Concepts of Assets\n\nHigh-Quality Assets\n\nGame-ready / Optimized\n\nModular structures\n\nModular walls, floors, ceiling, roof, and more.\n\nInterior and Exterior Props (Bar,Kitchen,Forest)\n\nFabric Physics\n\nLODs: \"For trees, automatic LOD is used, and for the 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Standard Render\n\nTextures can easily be transferred to RedShift, Arnold, or any Render Engine\n\n================================================\n\nBonus Walk Cycle File.","imageAlt":"Cartoon Boy Rig Cinema 4D 3D 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- Black","price":249.0,"description":"Realistic Black Pegasus ( Rigged and Animated )\n\n- 3 different mane variations included.\n- Scene includes 1 looped flying / galloping cycle ( frame 50 - 110 ).\n\nFeatures:\n\n1. Three mane variations for 3 different looks, easily accessible using blend shapes or morph targets.\n2. Fully rigged to do all kinds of actions.\n3. Scene includes 1 looped flying / galloping cycle ( frame 50 - 110 ).\n4. Optimized and clean topology that can be further subdivided for high detailed rendering.*\n5. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n6. High resolution UV texture map of 4096 x 4096. \n7. Mouth opening, eyelids closing controlled by morph targets, set-up appropriately in all 3D applications.\n8. Real world scale.\n\n*The original model is smoothened using subdivision, which renders exactly like the high quality preview images, yet preserving the original low mesh density like the wireframe preview. Users only need to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products.\nPlease contact us if you need help with our models.\n\nMotionCow\n","imageAlt":"Pegasus - Black 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/pegasus-black","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lt222xea5x8ejr9jp2ro4zztners/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pegasus-black-3d-model-2b2306b5df.jpg","gridUrl":"https://media.cgtrader.com/variants/lt222xea5x8ejr9jp2ro4zztners/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pegasus-black-3d-model-2b2306b5df.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pegasus-black","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5370230/2b2306b5df/pegasus-black-3d-model-2b2306b5df.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664418","type":"listingItem","attributes":{"id":664418,"title":"Skeleton Hero Lieutenant","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nUnity Asset included.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Lieutenant 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/h7Fw4Sd9BPncUVfk2FC7Gokw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-lieutenant-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-lieutenant","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664418/73dd97114e/skeleton-hero-lieutenant-3d-model-73dd97114e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"791276","type":"listingItem","attributes":{"id":791276,"title":"NPC Villager","price":22.99,"description":"Animated model bundle pack \r\n\r\n47 texture variations!, 4 mesh variations!, 13 animations!, 4136 triangles, textures in dds and png format, ready to use in your 3D work. You can make a large number of combinations (over 100) and fill your game with different NPC characters. MAKE YOUR GAME LIVE!!!\r\nLet them runing, walking, work something, sitting, talking!...\r\n\r\nIncluded in this bundle pack:\r\n\r\n»4 Animated meshes (with hair, without belt, bald, bald without belt).\r\n»47 amaizing texture variations with high-quality clothing patterns.\r\n»10 model formats.\r\n»2149 animation frames.\r\n»Color, spec, normal maps included!\r\n»Unity package added!​\r\n110 MB DOWNLOAD!\r\n\r\nAnimation Frame Ranges: \r\n\r\n0\t-\t65\t-\tAttack\t \t 974\t\t-       1074\t-\tgreeting\r\n66\t-\t116\t-\tbreakdown\t 1075\t-\t1475\t-\tsitidle\r\n117\t-\t195\t-\tEating\t \t 1476\t-\t1776\t-\ttalk\r\n196\t-\t396\t-\thammering\t 1777\t-\t1817\t-\twalk\r\n397\t-\t797\t-\tidle\t \t         1818\t-\t1948\t-\twalkdrunk\r\n798\t-\t948\t-\tpickup\t \t 1949\t-\t2149\t-\ttableworking\r\n949\t-\t973\t-\trun\t \t \t\t \t\t \r\n","imageAlt":"NPC Villager 3D model","url":"https://www.cgtrader.com/3d-models/character/man/npc-villager-6fe7d9eb-e2fb-41aa-a3a3-2b59508d7504","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/S5mNaKoKfsHPSa45NySGf9mJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/S5mNaKoKfsHPSa45NySGf9mJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/npc-villager-6fe7d9eb-e2fb-41aa-a3a3-2b59508d7504","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":66,"name":".dts","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":63,"name":".gmf","is_native":false},{"id":67,"name":".ms3d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/791276/b963e2972f/npc-villager-3d-model-b963e2972f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664425","type":"listingItem","attributes":{"id":664425,"title":"Skeleton Hero Warlord","price":40.0,"description":"Low polygonal game ready animated model of Skeleton Hero in 3D Max file version 2009.\n\nPack includes 3D MAX and FBX files with LOD (low polygonal version).\nBIP - Character Studio Animation clips included.\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\". Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. SH_1H_IDLE: 6370 - 6470., \n","imageAlt":"Skeleton Hero Warlord 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9TkwNyWcsSpce95pdSzc99Qh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-hero-warlord-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-hero-warlord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/664425/d529c31a27/skeleton-hero-warlord-3d-model-d529c31a27.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5409134","type":"listingItem","attributes":{"id":5409134,"title":"Brown Bear PRO","price":249.0,"description":"Brown Bear PRO: Rigged \u0026 Animated\n( Premium Model complete with 5 Loopable Animations )\n\nAnimation ( frame )\n- Neutral Pose : 0 \n- Walk Cycle : 10-59 \n- Run Cycle : 70-92 \n- Stand-Up : 110-170 \n- Stand-Sniffing : 180-330 \n- Stand-Down : 330-375 \n- Grazing-Start : 380-390 \n- Grazing : 390-690 \n- Grazing-End : 670-700\n- Roar : 700-810\n\nFeatures:\n\n1. Five loopable animations - Walk, Run, Stand, Graze \u0026 Roar. Total of 810 frames. \n2. Rigged with user friendly Controls to create all kinds of actions.\n3. Optimized \u0026 clean model topology that can be further subdivided for high detail rendering.*\n4. Model contains polygons not more than 4 sides.\n5. High resolution UV unwrapped Texture map of 4096 x 4096. \n6. Besides the body \u0026 limbs, rig also controls eyes, ears, mouth \u0026 tail movements.\n7. Morph targets also control eyelids blink.\n8. Inner mouth - Teeths, gums \u0026 tongue are also accurately modeled.\n9. Real world scale.\n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"3D Brown Bear PRO","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-pro","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MbQo5CA6eM6CDsV8MMaoiiwK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_BrownBear_PRO_AAB.jpg","gridUrl":"https://media.cgtrader.com/variants/MbQo5CA6eM6CDsV8MMaoiiwK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_BrownBear_PRO_AAB.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-pro","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5409134/a2a20cb691/brown-bear-pro-3d-model-a2a20cb691.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664407","type":"listingItem","attributes":{"id":664407,"title":"Skeleton Hero Captain ","price":40.0,"description":"Pack includes FBX file with LOD (low polygonal version).\n\nUnity Asset included.\n\nArmor set includes 8 changeable armors and weapons: helmet, chest, shoulders, gloves, legs armor, boots, shield, sword.\n\nModel has - 12,244(LOD 6,899) polygons, 23,080(LOD 13,148) triangles, 12,236(LOD 7,210) vertexes\n\nRig has 39 bones.\n\nTextures: TIF, 512x512, 1024x1024, 2048x2048. Color, specular, normals, opacity maps.\n\nCharacter has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields. And shares same animations as rest of \"Skeleton Hero\" characters\n\nThere are standard \"on place\" animations and several animations which includes \"root motion\" . Such animations have \"RM\" letters in their names.\n\nAnimation list:\n\ngeneral animations:\n\n1. SH_anger: 0 - 50., \n 2. SH_arm_kick_right: 51 - 76., \n 3. SH_Drinking: 77 - 177., \n 4. SH_Eating: 178 - 298., \n 5. SH_Ecstatic: 299 - 374., \n 6. SH_Hurray: 375 - 420., \n 7. SH_Idle: 421 - 521., \n 8. SH_Jump_standing: 522 - 597., \n 9. SH_Looking_around: 598 - 774., \n 10. SH_Pick_object: 775 - 815., \n 11. SH_pointing_A: 816 - 876., \n 12. SH_salute: 877 - 937., \n 13. SH_Say_No: 938 - 988., \n 14. SH_Talking: 989 - 1034., \n 15. SH_Talking_B: 1035 - 1185., \n 16. SH_thinking: 1186 - 1261., \n 17. SH_Throwing: 1262 - 1367., \n 18. SH_Tracking: 1368 - 1543., \n 19. SH_waving: 1544 - 1589., \n 20. SH_Climbing_ladder_down: 1594 - 1634., \n 21. SH_Climbing_ladder_up: 1639 - 1679., \n 22. SH_Digging_A: 1684 - 1719., \n 23. SH_Digging_B: 1724 - 1769., \n 24. SH_falling_down: 1774 - 1814., \n 25. SH_Jump_runing: 1819 - 1859., \n 26. SH_Run: 1864 - 1886., \n 27. SH_strafe_run_left: 1891 - 1917., \n 28. SH_strafe_run_right: 1922 - 1948., \n 29. SH_Strife_leftt: 1953 - 1988., \n 30. SH_Strife_right: 1993 - 2028., \n 31. SH_Swimming: 2033 - 2063., \n 32. SH_walking_back: 2068 - 2103., \n 33. SH_RM_Climbing_ladder_down: 2108 - 2148., \n 34. SH_RM_Climbing_ladder_up: 2153 - 2193., \n 35. SH_RM_falling_down: 2198 - 2238., \n 36. SH_RM_Jump_runing: 2243 - 2283., \n 37. SH_RM_Jump_standing: 2288 - 2363., \n 38. SH_RM_Run: 2368 - 2390., \n 39. SH_RM_strafe_run_left: 2395 - 2421., \n 40. SH_RM_strafe_run_right: 2426 - 2452., \n 41. SH_RM_Strife_leftt: 2457 - 2492., \n 42. SH_RM_Strife_right: 2497 - 2532., \n 43. SH_RM_Swimming: 2537 - 2567., \n 44. SH_RM_Walking_back: 2572 - 2607., \n\n2 handed weapon animations:\n\n 45. SH_2H_PutWeapon_Back: 2612 - 2652., \n 46. SH_2H_TookWeaponOut: 2653 - 2693., \n 47. SH_2H_combat_mode: 2694 - 2744., \n 48. SH_2H_Dodge_Jump_Backward: 2745 - 2770., \n 49. SH_2H_Dodge_Jump_Left: 2771 - 2796., \n 50. SH_2H_Dodge_Jump_Right: 2797 - 2822., \n 51. SH_2H_duck_below_high_swing: 2824 - 2859., \n 52. SH_2H_Heavy Smash: 2860 - 2901., \n 53. SH_2H_Hit_from_back: 2902 - 2937., \n 54. SH_2H_Hit_from_front: 2938 - 2973., \n 55. SH_2H_Jump 360 smash: 2974 - 3084., \n 56. SH_2H_parry_high_front: 3085 - 3120., \n 57. SH_2H_parry_high_right: 3121 - 3156., \n 58. SH_2H_parry_low_front: 3157 - 3192., \n 59. SH_2H_parry_low_left: 3193 - 3228., \n 60. SH_2H_Power_Down_Blow: 3229 - 3264., \n 61. SH_2H_Power_Trust: 3265 - 3300., \n 62. SH_2H_swing_high_straight_down: 3301 - 3336., \n 63. SH_2H_swing_mid_left: 3337 - 3372., \n 64. SH_2H_swing_mid_right: 3373 - 3408., \n 65. SH_2H_thrust_mid: 3409 - 3444., \n 66. SH_2H_moveTOblock: 3445 - 3451., \n 67. SH_2H_block: 3452 - 3482., \n 68. SH_2H_moveFROMblock: 3483 - 3489., \n 69. SH_2H_Knocked_backward: 3490 - 3530., \n 70. SH_2H_Down_back: 3531 - 3571., \n 71. SH_2H_Recover_from_knocked_backward: 3572 - 3612., \n 72. SH_2H_Knocked_forward: 3613 - 3641., \n 73. SH_2H_Down_forward: 3642 - 3682., \n 74. SH_2H_Recover_from_knocked_forward: 3683 - 3715., \n 75. SH_2H_Casual_walk: 3720 - 3756., \n 76. SH_2H_Cautious_walk: 3761 - 3801., \n 77. SH_2H_combat_run: 3806 - 3828., \n 78. SH_2H_Die_fall_backward: 3833 - 3966., \n 79. SH_2H_Die_fall_forward: 3971 - 4111., \n 80. SH_2H_Die_knocked_backward: 4116 - 4133., \n 81. SH_2H_Die_knocked_forward: 4138 - 4155., \n 82. SH_RM_2H_Casual_walk: 4160 - 4196., \n 83. SH_RM_2H_Cautious_walk: 4201 - 4241., \n 84. SH_RM_2H_combat_run: 4246 - 4268., \n 85. SH_RM_2H_Die_knocked_backward: 4273 - 4290., \n 86. SH_RM_2H_Die_knocked_forward: 4295 - 4312., \n 87. SH_RM_2H_Dodge_Jump_Backward: 4317 - 4342., \n 88. SH_RM_2H_Dodge_Jump_Left: 4347 - 4372., \n 89. SH_RM_2H_Dodge_Jump_Right: 4377 - 4402., \n 90. SH_2H_IDLE: 4407 - 4507., \n\n1 handed weapon animations:\n\n 91. SH_1H_PutWeapon_Back: 4512 - 4552., \n 92. SH_1H_TookWeaponOut: 4553 - 4593., \n 93. SH_1H_360_Jump_swing: 4594 - 4639., \n 94. SH_1H_360_Right_Jump_Smash: 4640 - 4710., \n 95. SH_1H_banging_shield: 4711 - 4731., \n 96. SH_1H_COMBAT_mode: 4732 - 4782., \n 97. SH_1H_Dodge_Jump_Backward: 4783 - 4808., \n 98. SH_1H_Dodge_Jump_Left: 4809 - 4834., \n 99. SH_1H_Dodge_Jump_Right: 4835 - 4860., \n 100. SH_1H_duck_below_high_swing: 4861 - 4896., \n 101. SH_1H_Heavy Smash: 4897 - 4937., \n 102. SH_1H_Hit_from_back: 4938 - 4973., \n 103. SH_1H_Hit_from_front: 4974 - 5009., \n 104. SH_1H_shield_block_high_left: 5010 - 5045., \n 105. SH_1H_shield_block_high_right: 5046 - 5081., \n 106. SH_1H_sword_parry_from_stright_down: 5083 - 5118., \n 107. SH_1H_sword_parry_high_left: 5119 - 5154., \n 108. SH_1H_sword_parry_high_right: 5155 - 5190., \n 109. SH_1H_sword_parry_low_front: 5191 - 5226., \n 110. SH_1H_sword_shield_blow: 5227 - 5262., \n 111. SH_1H_sword_swing_high_left: 5263 - 5298., \n 112. SH_1H_sword_swing_high_right: 5299 - 5334., \n 113. SH_1H_sword_swing_high_straight_down: 5335 - 5370., \n 114. SH_1H_sword_thrust_mid: 5371 - 5406., \n 115. SH_1H_moveTOblock: 5407 - 5413., \n 116. SH_1H_shield_block_keeping: 5414 - 5444., \n 117. SH_1H_moveFROMblock: 5445 - 5451., \n 118. SH_1H_Knocked_backward: 5452 - 5493., \n 119. SH_1H_Down_back: 5494 - 5534., \n 120. SH_1H_Recover_from_knocked_backward: 5535 - 5575., \n 121. SH_1H_Knocked_forward: 5576 - 5604., \n 122. SH_1H_Down_forward: 5605 - 5645., \n 123. SH_1H_Recover_from_knocked_forward: 5646 - 5678., \n 124. SH_1H_Casual_walk: 5683 - 5719., \n 125. SH_1H_Cautious_walk: 5724 - 5764., \n 126. SH_1H_combat_run: 5769 - 5791., \n 127. SH_1H_Die_fall_backward: 5796 - 5929., \n 128. SH_1H_Die_fall_forward: 5934 - 6074., \n 129. SH_1H_Die_knocked_backward: 6079 - 6096., \n 130. SH_1H_Die_knocked_forward: 6101 - 6118., \n 131. SH_RM_1H_Casual_walk: 6123 - 6159., \n 132. SH_RM_1H_Cautious_walk: 6164 - 6204., \n 133. SH_RM_1H_combat_run: 6209 - 6231., \n 134. SH_RM_1H_Die_knocked_backward: 6236 - 6253., \n 135. SH_RM_1H_Die_knocked_forward: 6258 - 6275., \n 136. SH_RM_1H_Dodge_Jump_Backward: 6280 - 6305., \n 137. SH_RM_1H_Dodge_Jump_Left: 6310 - 6335., \n 138. SH_RM_1H_Dodge_Jump_Right: 6340 - 6365., \n 139. 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Toon Reindeer Rigged and Animated ","price":48.0,"description":"**Cartoon Reindeer Rigged and Animated model: Game ready low poly deer model **\n\n.............................................................\n\n**Rigging**\n\n- Maya 2014\n\n.............................................................\n\n**Animation available Formate**\n\n- Maya (NAtive)\n- Max\n- FBX \n\n.............................................................\n\n**Render:**\n\n- maya 2014 mental ray \n- no plugin use \n\n..........................................................\n\n**Model Formate**\n\n- Blender\n- 3ds\n- Fbx\n- Max\n- Maya(mb,ma)\n- Obj\n\n.............................................................\n\n**Texture::**\n\n- Diffuse map 4096X4096\n\n.............................................................\n\n**LOW POW SIZE:**\n\n- Vertex:5961\n- Edges:12071\n- Faces:6131\n- Tris:11910\n- Uvs:6846\n\n.............................................................\n\n**Animation frames:**\n\n- 01: Run animation  1 to 48\n- 02: walk animation 52 to 110 \n- 03: kick animation 125 to 160\n- 04: Jump animation 160 to 200\n- 05: attack animation 200 to 240\n- 06: Idle Animation 240 to 400\n- 07: Run attack 402 to 448\n\n.............................................................\n\n**Note - Here Attached more screen shot and video so please check all**","imageAlt":"Cartoon Toon Reindeer Rigged and Animated 3D 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deer rigged animated black","price":48.0,"description":"**Reindeer Rigged and Animated Model: Game ready low poly deer model**\n\n------------------------------------------------------------------------------------------------------------------\n\n**available texture high resolution**\n\n------------------------------------------------------------------------------------------------------------------\n\n**Model availble different formate** .....ma,mb,obj.fbx,3ds,max,Blender\n\n.............................................................\n\n**Rigging**\nMaya 2014\n\n------------------------------------------------------------------------------------------------------------------\n\n**animation available Formate**\nMaya,Max,FBX\n\n------------------------------------------------------------------------------------------------------------------\n\n**Render:**\nmaya 2014 mental ray\nno plugin use\nsimple setting in mental ray\nyou can use any other maya 2014,15,16\n\n------------------------------------------------------------------------------------------------------------------\n\n**Format:**\n3ds\nFbx\nMax\nMaya(mb,ma)\nObj\n\n------------------------------------------------------------------------------------------------------------------\n\n**Texture::**\nDiffuse map 4096X4096\nNormal Map 4096X4096\n\n------------------------------------------------------------------------------------------------------------------\n\n**LOW POW SIZE:**\nSize:\nVertex:5961\nEdges:12071\nFaces:6131\nTris:11910\nUvs:6846\n\n------------------------------------------------------------------------------------------------------------------\n\n**\u003e Animation frames:**\n\n\u003e 01: Run animation 1 to 48\n\n\u003e 02: walk animation 52 to 110\n\n\u003e 03: kick animation 125 to 160\n\n\u003e 04: Jump animation 160 to 200\n\n\u003e 05: attack animation 200 to 240\n\n\u003e 06: Idle Animation 240 to 400\n\n\u003e 07: Run attack 402 to 448\n\n................................................................\n\n**Here Attached more screen shot and video so please check all.............**","imageAlt":"animated low-poly 3D deer rigged animated 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robot","price":8.96,"description":"Chibii Robot -04  lowpoly 3d animated pack.\n-20 skins versions \n-2048x2048 diffuse .jpg textures.\nAvailable in a Chibii Robots bundle pack.\n\nFormats included:\n.b3d (Blitz3D)\n.blend (Blender3D)\n.dae (Autodesk)\n.dae (Collada)\n.fbx\n.ma (Maya)\n.max (3dsmax 9.0)\n.ms3d (Milkshape3D)\n.unitypackage\n.x (DirectX)\n.x (XNA)\n\n109 animations:\n0 - 9 T-pose\n10 - 40 walk-01\n45 - 75 walk-02\n80 - 110 walk-03\n115 - 145 walk-back\n150 - 180 walk-right-45\n185 - 215 walk-right-90\n220 - 250 walk-left-45\n255 - 285 walk-left-90\n290 - 310 run-01\n315 - 335 run-02\n340 - 360 run-03\n365 - 385 run-right-45\n390 - 410 run-right-90\n415 - 435 run-left-45\n440 - 460 run-left-90\n465 - 495 climbs_stairs_up\n500 - 530 climbs_stairs_down\n535 - 565 climbs_ladder_up\n565 - 595 climbs_ladder_down\n600 - 625 jump\n627 - 628 jump-pose\n630 - 640 hit-01\n640 - 655 hit-02\n655 - 670 hit-03\n670 - 690 hit-fall\n690 - 720 get-up\n720 - 770 death-01\n780 - 820 death-02\n825 - 860 death-03\n865 - 920 death-04\n925 - 980 attack-punch\n980 - 1020 attack-kick\n1020 - 1060 attack-dubble\n1060 - 1090 attack-combo\n1090 - 1110 dodge-left\n1110 - 1130 dodge-right\n1130 - 1190 aggressive-idle\n1190 - 1220 win\n1220 - 1280 lose\n1280 - 1310 joy-01\n1310 - 1360 joy-02\n1360 - 1390 mimic-01\n1390 - 1460 mimic-02\n1460 - 1530 mimic-03\n1535 - 1600 drinking\n1650 - 1700 eating\n1700 - 1720 pick-obj\n1720 - 1740 drop-obj\n1740 - 1830 idle-01\n1830 - 1930 idle-02\n1940 - 2130 idle-03\n2140 - 2300 idle-04\n2305 - 2450 idle-05\n2460 - 2560 idle-sitting\n2560 - 2660 idle-sitting-talk\n2670 - 2800 talk-speech\n2800 - 2900 talk-discuss-01\n2900 - 3000 talk-discuss-02\n3000 - 3030 talk-yes\n3030 - 3060 talk-no\n3060 - 3120 joking\n3120 - 3180 empty\n3180 - 3220 give\n3220 - 3250 take\n3250 - 3280 push\n3280 - 3320 duck\n3325 - 3365 applaud-01\n3370 - 3410 applaud-02\n3415 - 3450 trep\n3450 - 3490 cackle\n3490 - 3520 cheer\n3520 - 3560 action-01\n3560 - 3590 action-02\n3590 - 3630 action-03\n3630 - 3730 action-04\n3735 - 3780 action-05\n3785 - 3815 evil\n3820 - 3870 action-06\n3870 - 3930 action-07\n3930 - 4030 gym-01\n4030 - 4130 gym-02\n4130 - 4245 gym-03\n4245 - 4305 fixing\n4305 - 4380 build\n4380 - 4450 cooking\n4450 - 4510 digging\n4510 - 4600 painting\n4600 - 4700 clearing\n4705 - 4805 sitting-on-groun\n4810 - 4910 sleep-on-groun\n4920 - 4950 swimming\n4955 - 4995 carrying\n5000 - 5040 pushing\n5045 - 5095 limping\n5100 - 5200 dancing-01\n5200 - 5300 dancing-02\n5300 - 5400 dancing-03\n5410 - 5500 fall\n5505 - 5595 guitar_play\n5600 - 5695 singing\n5700 - 5795 drilling\n5800 - 5895 hammer_in\n5900 - 5995 bake\n6000 - 6095 rolling\n6100 - 6195 weighs\n6200 - 6295 separating\n6300 - 6400 injection\n6400 - 6450 deactivation","imageAlt":"animated 3DRT-Chibii-robot-04 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Pegasus\n( Rigged and Animated )\n\n3 different mane variations included.\nFeatures:\n\n1. Three mane variations for 3 different looks, easily accessible using blend shapes or morph targets.\n2. Fully rigged to do all kinds of actions.\n3. Scene includes 1 looped flying / galloping cycle ( frame 50 - 110 ).\n4. Optimized and clean topology that can be further subdivided for high detailed rendering.*\n5. Fully textured ( including opacity map for mane and tail) and materials applied.\n6. High resolution UV texture map of 4096 x 4096. \n7. Mouth opening, eyelids closing controlled by morph targets, set-up appropriately in all 3D applications.\n8. Real world scale.\n\n*The original model is smoothened using subdivision, which renders exactly like the high quality preview images, yet preserving the original low mesh density like the wireframe preview. Users only need to crank up the subdivision to get a high poly and detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models and we proudly stand behind all our products.\nPlease contact us if you need help with our models.\n\nMotionCow\n","imageAlt":"3D animated Pegasus","url":"https://www.cgtrader.com/3d-models/animal/mammal/pegasus-1103a5a4-0de4-4ff0-95d4-ad94255fc307","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kdFpHfL5vF7yzwKz1r4QRzEs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_Pegasus_A.jpg","gridUrl":"https://media.cgtrader.com/variants/kdFpHfL5vF7yzwKz1r4QRzEs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_Pegasus_A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pegasus-1103a5a4-0de4-4ff0-95d4-ad94255fc307","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5369782/27f5e98f14/pegasus-3d-model-27f5e98f14.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4828550","type":"listingItem","attributes":{"id":4828550,"title":"Viking 1 A pose Low-poly character redy for games","price":54.99,"description":"Viking A pose Low_poly character redy for game for Unreal engine and Unity\nEpic RIGG 5 + Humanoid rigg\n\n - 19 - Animations\n  - atack_1\n  - atack_2\n  - run\n  - walk\n  - idle\n  - atack_idle\n  - death\n  - impact\n  - jump\n  - kick\n  - Block\n  - block_idle\n  - block_impact\n  - Block_up\n  - block_up_idle\n  - block_up_impact\n  - Block_down\n  - block_down_idle\n  - block_impact\n\n - additional rigg\n  - jaw\n  - tongue_01-02\n  - eye_r/l\n  - skirt_front_01-03\n  - sword_l\n  - weapon_r\n\n - PBR textures TARGA, for the whole character, \nincluding his weapon and shield, only 1 set of textures (in 4 color options) and 1 beard pack\n- having a size from 256-4k\n\n - blue\n - yellow\n - red\n - brown\n\n  - Base color\n  - Rougness\n  - Normal\n  - Alpha_eyelashes and (alpha body+eyelashes)\n  - Metalic\n  - AO\n  - specular\n  - Albedo + Alpha (for hair)\n\n - super optimized character in balance between quality and polygon economy.\nThe finished character with an ax and a shield has only 7580 quad polygons\n - low_poly character polygon 7286 Verts 8631 tris - 14465 \n - axe polygon - 110 verts - 120 tris - 220\n - shield polygon - 184 verts - 182 tris - 328\n\n - just in case if panadabits there is a stock\n(body under clothes 1953 verts - 1963 - tris - 3884)\n\n - format\n  - Maya\n  - Fbx\n  - UE4 V 5.1\n  - Unity\n\n - dear buyers! we try to create characters that will be as convenient as possible for you .... \nthe minimum number of textures while maintaining high quality! beautiful mesh mesh, \nbalanced between mesh quality and polygon count\n\ncontacts\ntg @Anvar_Anvar_Anvar\nLeon112233@list.ru","imageAlt":"Viking 1 A pose Low-poly character redy for games 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/viking-1-a-pose-low-poly-character-redy-for-games","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iEv6D3BYByWTjc2HyA3wheHS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/41.jpg","gridUrl":"https://media.cgtrader.com/variants/iEv6D3BYByWTjc2HyA3wheHS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/41.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/viking-1-a-pose-low-poly-character-redy-for-games","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4828550/ecbce5634b/viking-1-a-pose-low-poly-character-redy-for-games-3d-model-ecbce5634b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638863","type":"listingItem","attributes":{"id":638863,"title":"3DRT - Chibii-robot-12","price":8.96,"description":"3DRT-Chibii-robot-12 3D model\n\nChibii Robot -12 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"3DRT - Chibii-robot-12 animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-12","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3gYmRAASz7z9cLgzhjciXHSh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-12-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/3gYmRAASz7z9cLgzhjciXHSh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-12-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-12","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638863/d3b2c0b98d/3drt-chibii-robot-12-3d-model-d3b2c0b98d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670872","type":"listingItem","attributes":{"id":670872,"title":"Adam Adventurer Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nModel with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes. \n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data. \nRig has 73 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\u003c/p\u003e\u003cp\u003eParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots, Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\u003c/p\u003e\u003cp\u003eAnimations\n general\u003c/p\u003e\u003cp\u003e 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\u003c/p\u003e\u003cp\u003eWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\u003c/p\u003e\u003cp\u003eweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\u003c/p\u003e\u003cp\u003eArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\u003c/p\u003e\u003cp\u003ev.1.1\u003c/p\u003e\u003cp\u003e 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,\u003c/p\u003e","imageAlt":"3D model Adam Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670872/0c5f2e0d49/adam-adventurer-light-version-3d-model-0c5f2e0d49.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"712212","type":"listingItem","attributes":{"id":712212,"title":"Ratkin Skeleton","price":50.0,"description":"Low polygonal game ready animated model of Ratkin Skeleton in 3D Max file version 2009.\n\n.FBX, DAE (Collada) and OBJ are included.\nRigged version in 3D MAX 2009 file included.\n\nUnity Asset included.\n\nModel with weapons has 10,380  polygons, 20,281 triangles and 10,165 vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, self-illumination and normals maps. \nTIF file format 2048x2048 512x512. \n\nCharacter has 54 animations. BIP (Character Studio) files are included.\n\nAnimation list:\n\n1. Ratkin_1H_COMBAT_mode: 1 - 50 fr.\n 2. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.\n 3. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.\n 4. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.\n 5. Ratkin_1H_Heavy Smash: 145f - 185 fr.\n 6. Ratkin_1H_Jump_Swing: 190f - 235 fr.\n 7. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.\n 8. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.\n 9. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.\n 10. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.\n 11. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.\n 12. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.\n 13. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.\n 14. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.\n 15. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.\n 16. Ratkin_1H_Knocked_backward: 600f - 641 fr.\n 17. Ratkin_1H_Down_back: 646f - 686 fr.\n 18. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.\n 19. Ratkin_1H_Knocked_forward: 736f - 764 fr.\n 20. Ratkin_1H_Down_forward: 769f - 809 fr.\n 21. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.\n 22. Ratkin_1H_Moving_left: 851f - 871 fr.\n 23. Ratkin_1H_Moving_right: 876f - 896 fr.\n 24. Ratkin_1H_Tracking: 901f - 1076 fr.\n 25. Ratkin_1H_warning: 1081f - 1141 fr.\n 26. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.\n 27. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.\n 28. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.\n 29. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.\n 30. Ratkin_1H_Dying_A: 1306f - 1371 fr.\n 31. Ratkin_1H_Dying_B: 1376f - 1416 fr.\n 32. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.\n 33. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.\n 34. Ratkin_1H_Casual_walk: 1465f - 1501 fr.\n 35. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.\n 36. Ratkin_1H_combat_run: 1551f - 1573 fr.\n 37. Ratkin_1H_run: 1578f - 1604 fr.\n 38. Ratkin_1H_Jump_runing: 1609f - 1649 fr.\n 39. Ratkin_Walking_back_A: 1654f - 1689 fr.\n 40. Ratkin_Digging_A: 1694f - 1729 fr.\n 41. Ratkin_IDLE: 1734f - 1834 fr.\n 42. Ratkin_anger: 1839f - 1889 fr.\n 43. Ratkin_Eating: 1894f - 2014 fr.\n 44. Ratkin_Looking_around: 2019f - 2195 fr.\n 45. Ratkin_Pick_object: 2200f - 2240 fr.\n 46. Ratkin_pointing_A: 2245f - 2305 fr.\n 47. Ratkin_Shrugs: 2310f - 2355 fr.\n 48. Ratkin_Stretching: 2360f - 2460 fr.\n 49. Ratkin_Talking_A: 2465f - 2505 fr.\n 50. Ratkin_Talking_B: 2510f - 2660 fr.\n 51. Ratkin_Climbing_wall: 2665f - 2695 fr.\n 52. Ratkin_Crawling: 2700f - 2730 fr.\n 53. Ratkin_falling_down: 2735f - 2775 fr.\n 54. Ratkin_Jump_standing: 2780f - 2855 fr.\n","imageAlt":"Ratkin Skeleton 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UoMiyxsWoZcrjGab2MZk1RJ8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-skeleton-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/UoMiyxsWoZcrjGab2MZk1RJ8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-skeleton-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/712212/2ae2156927/ratkin-skeleton-3d-model-2ae2156927.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664037","type":"listingItem","attributes":{"id":664037,"title":"Eva Archer Playable Character","price":90.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer in 2009 3D MAX file.\u003c/p\u003e\u003cp\u003eCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003eModel with all armors and weapons: 18,529 polygons, 36,560 triangles and 20,056 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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jump\\_left \r 825 - 855 jump\\_back \r 860 - 1050 FISHING ROD \r 860 - 895 walk \r 900 - 930 run \r 940 - 975 fishing\\_start \r 975 - 1050 fish\\_loop \r 1060 - 1210 NET \r 1060 - 1095 walk \r 1100 - 1129 run \r 1130 - 1180 catch \r 1190 - 1430 HOVE \r 1190 - 1225 walk \r 1230 - 1260 run \r 1265 - 1293 dig\\_start \r 1293 - 1360 dig\\_loop \r 1360 - 1430 plant the plant\r 1440 - 1570 AXE \r 1440 - 1475 walk \r 1480 - 1510 run \r 1520 - 1545 chop \r 1550 - 1570 cutting \r 1580 - 1605 BROOM \r 1580 - 1615 walk \r 1620 - 1650 run \r 1660 - 1720 sweep \r 1720 - 1800 strike \r 1810 - 2000 SOCIALIZE \r 1810 - 1870 talk \r 1870 - 1930 listen \r 1930 - 1990 laugh \r 1990 - 2050 get angry \r 2050 - 2110 clap \r 2110 - 2170 waving \r 2170 - 2270 cry \r 2270 - 2370 think \r 2380 - 2460 dance happy \r 2470 - 2570 dance \r 2580 - 2620 jumping happy \r 2630 - 2670 pet charging \r 2670 - 2750 pet stroking \r 2760 - 2761 OTHERS \r 2760 - 2810 eat \r 2820 - 2860 drink \r 2870 - 2890 sit down \r 2890 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resolution 1024 X 1024\n\nAll formats have joints rigging and animation\n\nIts animations are shown in the video. please take a look at it!\n\nThe Obj file does not have animation\n\nIf you need more animations or if you need a small change in this model, please contact me. I'll do it for you without additional charges.","imageAlt":"3D asset Animated Piranha Fish - Loop Animation with 1160","url":"https://www.cgtrader.com/3d-models/animal/fish/animated-piranha-fish-loop-animation-with-1160-frames","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gui5chrVrDUWvu2S6E5BcLBP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/gui5chrVrDUWvu2S6E5BcLBP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/animated-piranha-fish-loop-animation-with-1160-frames","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2506049/7cb387eac0/animated-piranha-fish-loop-animation-with-1160-frames-3d-model-7cb387eac0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6489178","type":"listingItem","attributes":{"id":6489178,"title":"Sofa Isola","price":4.5,"description":"Sofa with modular elements, modular, aggregatible, free. 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Supports pbr.\n\n-. Polygons = 133408\n\n-. Vertex = 133832\n\n-. Tris  = 266526\n\n- .Video Unreal Engine\n\n- .Ready . World Scale (cm) . Model is scaled correctly 12.8 m\n\n- .Walking, run, speed run, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right\n\n- .Total: 110 animations\n\n---------------------------------------------------\n\n-. Textures Type Unreal Engıne\n\n 24 items Format:\n\n-. Base Color\n\n-. Normal Map\n\n-. Occlusion Roughness Metallic\n\n \n-. Textures PNG Resolution: \n\n- .4096x4096\n\n-. Real Size 12.8 meter(CM)\n---------------------------------------------------\n-Texture Types PBR Unity 24 items Format: PNG\n-AlbedoTransparency\n-Normal\n-MetallicSmoothness\n- Model is scaled correctly 12.8 m\n- PBR Shader.\n\n-. Textures PNG Resolution:\n- .4096x4096\n\n-. Real Size 12.8 meter(CM)\n---------------------------------------------------\n\n- . ** - Formats : **\n- . uasset - Unreal Engine 4.26+\n- . unitypackage - Unity\n\n- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you. 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Five loopable animations - Walk, Gallop, Trot, Rearing \u0026 Idle. Total of 500 frames. \n2. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n3. Sliders also control mouth opening \u0026 eye lids closing.\n4. Rigged with user friendly Controls to create all kinds of actions.\n5. Optimized \u0026 clean modeling topology that can be further subdivided  for high detailed rendering.*\n6. Model contains polygons not more than 4 sides.\n7. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n8. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). 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2014,15,16\n\n------------------------------------------------------------------------------------------------------------------\n\n**Format:**\n3ds\nFbx\nMax\nMaya(mb,ma)\nObj\n\n------------------------------------------------------------------------------------------------------------------\n\n**Texture::**\nDiffuse map 4096X4096\nNormal Map 4096X4096\n\n------------------------------------------------------------------------------------------------------------------\n\n**LOW POW SIZE:**\nSize:\nVertex:5961\nEdges:12071\nFaces:6131\nTris:11910\nUvs:6846\n\n------------------------------------------------------------------------------------------------------------------\n\n**\u003e Animation frames:**\n\n\u003e 01: Run animation 1 to 48\n\n\u003e 02: walk animation 52 to 110\n\n\u003e 03: kick animation 125 to 160\n\n\u003e 04: Jump animation 160 to 200\n\n\u003e 05: attack animation 200 to 240\n\n\u003e 06: Idle Animation 240 to 400\n\n\u003e 07: Run attack 402 to 448\n\n................................................................\n\n**Here Attached more screen shot and video so please check all.............**","imageAlt":"Reindeer Rigged Animated model 3D 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- Toon Spawns","price":38.81,"description":"Toon Spawns lowpoly 3d characters pack.\r - 3 mesh figure versions.\r - 20 texture skins for each (up to 2048x2048 resolution).\r - 1014 triangles mesh.\r \r Formats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .ms3d (Milkshape3D) \r .psa .psk (UDK) \r .unitypackage \r .x (DirectX) \r .x (XNA)\n\nAnimations list:\r 0 - 3 T-POSE\r 10 - 100 Idle1\r 110 - 210 Idle2\r 225 - 325 Idle3\r 330 - 380 walk1\r 385 - 425 walk2\r 430 - 490 walk3\r 500 - 540 strafe\\_left\r 550 - 590 strafe\\_right\r 595 - 640 walk\\_back\r 645 - 675 run1\r 680 - 710 run2\r 710 - 740 jump\r 815 - 850 Attack1\r 850 - 895 Attack2\r 920 - 980 death1\r 1000 - 1070 death2\r 1000 - 1080 death3\r 1200 - 1350 stand up\r 1370 - 1480 wake\\_up\r 1480 - 1520 cast1\r 1520 - 1580 cast2\r 1590 - 1720 pray\r 1730 - 1745 hit1\r 1745 - 1765 hit2\r 1770 - 1810 walk-45\r 1815 - 1855 walk+45\n\n","imageAlt":"animated VR / AR ready 3DRT - Toon Spawns","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-toon-spawns","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ERtstBP7ux6N7fMWuzBA8AdQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-toon-spawns-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/ERtstBP7ux6N7fMWuzBA8AdQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-toon-spawns-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-toon-spawns","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/129021/c4f1dd21eb/3drt-toon-spawns-3d-model-c4f1dd21eb.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"658918","type":"listingItem","attributes":{"id":658918,"title":"Dwarf Slayer","price":90.0,"description":"Low polygonal game ready animated model of dwarf Slayer in 3D Max file version 2009.\n\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\nAnimated FBX, DAE (Collada) and OBJ are included.\nUnity Asset included.\n\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back.\n\n.FBX are included.\nBIP (Character Studio) files are included.\n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones. \nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, \n\nCharacter has 112 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n  1. S_IDLE: 0 - 100 fr.,\n 2. S_boring: 101 - 226 fr.,\n 3. S_Drinking: 227 - 282 fr.,\n 4. S_Eating: 283 - 403 fr.,\n 5. S_Explanation: 404 - 449 fr.,\n 6. S_Greeting: 450 - 510 fr.,\n 7. S_Looking_around: 511 - 687 fr.,\n 8. S_salute_B: 688 - 748 fr.,\n 9. S_Say_No: 749 - 799 fr.,\n 10. S_sit_down: 800 - 825 fr.,\n 11. S_Sitinhg_Talking_A: 826 - 961 fr.,\n 12. S_Sitting: 962 - 1047 fr.,\n 13. S_Came_up: 1048 - 1074 fr.,\n 14. S_Talking_B: 1075 - 1210 fr.,\n 15. S_Use_object: 1211 - 1251 fr.,\n 16. S_warning: 1252 - 1312 fr.,\n 17. S_making_potion: 1317 - 1352 fr.,\n 18. M_falling_down: 1357 - 1397 fr.,\n 19. M_Jump_runing_a: 1402 - 1442 fr.,\n 20. M_Run: 1447 - 1469 fr.,\n 21. M_Run_Jump: 1470 - 1503 fr.,\n 22. M_Sneaking: 1508 - 1558 fr.,\n 23. M_strafe_run_left: 1563 - 1589 fr.,\n 24. M_strafe_run_right: 1594 - 1620 fr.,\n 25. M_Strife_leftt: 1625 - 1660 fr.,\n 26. M_Strife_right: 1665 - 1700 fr.,\n 27. M_walk: 1705 - 1740 fr.,\n 28. M_Jump_Walking: 1741 - 1771 fr.,\n 29. M_Walking_back_A: 1776 - 1811 fr.,\n 30. M_Walking_With_Tourch: 1816 - 1919 fr.,\n 31. RM_falling_down: 1924 - 1964 fr.,\n 32. RM_Jump_runing_a: 1969 - 2009 fr.,\n 33. RM_Jump_Walking: 2014 - 2044 fr.,\n 34. RM_Run: 2049 - 2071 fr.,\n 35. RM_Run_Jump: 2076 - 2109 fr.,\n 36. RM_Sneaking: 2114 - 2164 fr.,\n 37. RM_strafe_run_left: 2169 - 2195 fr.,\n 38. RM_strafe_run_right: 2200 - 2226 fr.,\n 39. RM_Strife_leftt: 2231 - 2266 fr.,\n 40. RM_Strife_right: 2271 - 2306 fr.,\n 41. RM_walk: 2311 - 2346 fr.,\n 42. RM_Walking_back_A: 2351 - 2386 fr.,\n 43. RM_Walking_With_Tourch: 2391 - 2494 fr.,\n\n2 weapons battle:\n\n 44. 2W_wapons_back: 2499 - 2539 fr.,\n 45. 2W_wapons_ready: 2540 - 2575 fr.,\n 46. 2W_Combat_Mode: 2576 - 2626 fr.,\n 47. 2W_Block_to: 2627 - 2644 fr.,\n 48. 2W_Block_Keep: 2646 - 2696 fr.,\n 49. 2W_Block_from: 2697 - 2707 fr.,\n 50. 2W_Combo_360_Smash: 2708 - 2793 fr.,\n 51. 2W_Dodge_backwards: 2794 - 2829 fr.,\n 52. 2W_dodge_to_left: 2830 - 2865 fr.,\n 53. 2W_dodge_to_right: 2866 - 2901 fr.,\n 54. 2W_duck_below_high_swing: 2902 - 2937 fr.,\n 55. 2W_Heavy_Smash: 2938 - 2978 fr.,\n 56. 2W_Hit_from_back: 2979 - 3014 fr.,\n 57. 2W_Hit_from_front: 3015 - 3050 fr.,\n 58. 2W_L_parry_from_stright_down: 3051 - 3086 fr.,\n 59. 2W_L_parry_high_left: 3087 - 3122 fr.,\n 60. 2W_L_parry_mid_front: 3123 - 3158 fr.,\n 61. 2W_L_swing_high_left: 3159 - 3194 fr.,\n 62. 2W_L_swing_high_right: 3195 - 3230 fr.,\n 63. 2W_L_swing_high_straight_down: 3231 - 3266 fr.,\n 64. 2W_L_swing_low_left: 3267 - 3302 fr.,\n 65. 2W_L_swing_low_right: 3303 - 3338 fr.,\n 66. 2W_L_swing_mid_left: 3339 - 3374 fr.,\n 67. 2W_L_swing_mid_right: 3375 - 3410 fr.,\n 68. 2W_R_parry_from_stright_down: 3411 - 3446 fr.,\n 69. 2W_R_parry_high_right: 3447 - 3482 fr.,\n 70. 2W_R_parry_mid_front: 3483 - 3518 fr.,\n 71. 2W_R_swing_high_left: 3519 - 3554 fr.,\n 72. 2W_R_swing_high_right: 3555 - 3590 fr.,\n 73. 2W_R_swing_high_straight_down: 3591 - 3626 fr.,\n 74. 2W_R_swing_low_left: 3627 - 3662 fr.,\n 75. 2W_R_swing_low_right: 3663 - 3698 fr.,\n 76. 2W_R_swing_mid_left: 3699 - 3734 fr.,\n 77. 2W_R_swing_mid_right: 3735 - 3770 fr.,\n 78. 2W_Roar: 3771 - 3821 fr.,\n 79. 2W_scissors_bow: 3822 - 3857 fr.,\n 80. 2W_Smash Frenzy_on_place: 3858 - 3968 fr.,\n 81. 2W_Whirlwind: 3969 - 4044 fr.,\n 82. 2W_windmill_blow: 4045 - 4085 fr.,\n 83. 2W_Drinking_potion: 4086 - 4141 fr.,\n 84. 2W_magic_light_spell: 4142 - 4192 fr.,\n 85. 2W_magic_shot_stright: 4193 - 4228 fr.,\n 86. 2W_spell_Barier_keep: 4233 - 4268 fr.,\n 87. 2W_Combat_Mode_B: 4269 - 4319 fr.,\n 88. 2W_Behead: 4320 - 4360 fr.,\n 89. 2W_Knocked_backward_onPlace: 4365 - 4406 fr.,\n 90. 2W_Down_back: 4407 - 4447 fr.,\n 91. 2W_Recover_from_knocked_backward: 4448 - 4488 fr.,\n 92. 2W_Knocked_forward: 4489 - 4517 fr.,\n 93. 2W_Down_forward: 4518 - 4558 fr.,\n 94. 2W_Recover_from_knocked_forward: 4559 - 4591 fr.,\n 95. 2W_Die_fall_backward: 4592 - 4725 fr.,\n 96. 2W_Die_fall_forward: 4730 - 4870 fr.,\n 97. 2W_Die_knocked_backward: 4875 - 4892 fr.,\n 98. 2W_Die_knocked_forward: 4897 - 4914 fr.,\n 99. M_2W_Casual_walk: 4919 - 4955 fr.,\n 100. M_2W_combat_run: 4960 - 4982 fr.,\n 101. M_2W_Cautious_walk: 4987 - 5027 fr.,\n 102. M_2W_walk_L_swing_left: 5032 - 5067 fr.,\n 103. M_2W_walk_L_swing_right: 5072 - 5107 fr.,\n 104. M_2W_walk_R_swing_left: 5112 - 5147 fr.,\n 105. M_2W_walk_R_swing_right: 5152 - 5187 fr.,\n 106. RM_2W_Casual_walk: 5192 - 5228 fr.,\n 107. RM_2W_combat_run: 5233 - 5255 fr.,\n 108. RM_2W_Cautious_walk: 5260 - 5300 fr.,\n 109. RM_2W_walk_L_swing_left: 5305 - 5340 fr.,\n 110. RM_2W_walk_L_swing_right: 5345 - 5380 fr.,\n 111. RM_2W_walk_R_swing_left: 5385 - 5420 fr.,\n 112. RM_2W_walk_R_swing_right: 5425 - 5460 fr.,","imageAlt":"3D asset animated Dwarf Slayer","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bhbae2aJW7zf5brkU8wdPnBv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-slayer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/Bhbae2aJW7zf5brkU8wdPnBv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658918/d283903f6f/dwarf-slayer-3d-model-d283903f6f.jpg","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"631601","type":"listingItem","attributes":{"id":631601,"title":"Fantasy Characters  Pack  Vol 2","price":35.0,"description":"\u003cp\u003ePack contains 10 characters,\nThe characters are perfectly suited to android games. \nOptimized mesh, texture (512-512),\nAnimations are on the same timeline\u003c/p\u003e\u003cp\u003e1.Character Octopus.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-100)\n-Walk-(101-130)\n-Swim-(131-180)\n-Jamp-(181-235)\n-Attack(1)-(236-295)\n-Attack(2)-(296-335)\n-Attack(3)-(336-365)\n-Attack(magic)-(336-400)\n-Get hit-(401-420)\n-Dead-(421-475)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,664 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e2.Character Ghost.Contains 8 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Fly-(61-90)\n-Attack(1)-(91-140)\n-Attack(2)-(141-215)\n-Attack(3)-(216-270)\n-Attack(magic)-(271-320)\n-Get hit-(321-345)\n-Dead-(346-390)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,114 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e3.Character Hippo.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-180)\n-Jump-(181-225)\n-Attack(1)-(226-285)\n-Attack(2)-(286-320)\n-Attack(3)-(321-355)\n-Attack(magic)-(356-382)\n-Get hit-(383-400)\n-Dead-(401-435)\n-Walk-(436-466)\n-Run-(467-501)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,746 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e4.Character Alien.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-180)\n-Jump-(181-220)\n-Attack(1)-(221-300)\n-Attack(2)-(301-350)\n-Attack(3)-(351-420)\n-Attack(magic)-(421-450)\n-Get hit-(451-470)\n-Dead-(471-500)\n-Walk-(501-530)\n-Run-(531-554)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,794 tris\n-Textures: Diffuse (all 512-512 size)\u003c/p\u003e\u003cp\u003e5.Character Golem.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Jump-(61-100)\n-Attack(1)-(101-150)\n-Attack(2)-(151-215)\n-Attack(3)-(216-250)\n-Attack(4)-(251-285)\n-Get hit-(286-300)\n-Dead-(301-330)\n-Walk-(331-360)\n-Run-(361-385)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,708 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e6.Character Eared Crank.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Jump-(61-100)\n-Attack(1)-(101-145)\n-Attack(2)-(146-190)\n-Attack(3)-(191-235)\n-Attack(4)-(236-270)\n-Get hit-(271-290)\n-Dead-(291-315)\n-Walk-(316-346)\n-Run-(347-370)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,644 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e7.Character Crab.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Jump-(61-100)\n-Attack(1)-(101-125)\n-Attack(2)-(126-150)\n-Attack(3)-(151-185)\n-Get hit-(186-200)\n-Dead-(201-220)\n-Walk-(221-240) \u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,109 tris\n-Textures: Diffuse (all 512-512 size)\u003c/p\u003e\u003cp\u003e8.Character Fat.Contains 10 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Jump-(61-105)\n-Attack(1)-(106-140)\n-Attack(2)-(141-190)\n-Attack(3)-(191-225)\n-Attack(4)-(236-270)\n-Get hit-(226-245)\n-Dead-(246-290)\n-Walk-(291-321)\n-Run-(322-341)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 2,179 tris\n-Textures: Diffuse (all 512-512 size) \u003c/p\u003e\u003cp\u003e9.Character Mechanical Demon.Contains 7 animations \u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Attack(1)-(61-100)\n-Attack(2)-(101-150)\n-Attack(3)-(151-210)\n-Get hit-(211-230)\n-Dead-(231-275)\n-Fly-(276-300)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,191 tris\n-Textures: Diffuse (all 512-512 size)\u003c/p\u003e\u003cp\u003e10.Character Ant.Contains 8 animations\u003c/p\u003e\u003cp\u003e-Idle-(1-60)\n-Jump-(61-110)\n-Attack(1)-(111-150)\n-Attack(2)-(151-190)\n-Attack(3)-(191-220)\n-Get hit-(221-240)\n-Dead-(241-270)\n-Pun-(271-295)\u003c/p\u003e\u003cp\u003eInfo: \n-Model has 1,855 tris\n-Textures: Diffuse (all 512-512 size)\u003c/p\u003e","imageAlt":"3D asset Fantasy Characters Pack Vol 2","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-characters-pack-vol2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tQdpFcCtxruY6EmNV6Zbmm5d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fantasy-characters-pack-vol-2-3d-model-low-poly-animated-rigged-fbx-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/tQdpFcCtxruY6EmNV6Zbmm5d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fantasy-characters-pack-vol-2-3d-model-low-poly-animated-rigged-fbx-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-characters-pack-vol2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/631601/d1fc7b49f7/fantasy-characters-pack-vol-2-3d-model-d1fc7b49f7.png","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5772286","type":"listingItem","attributes":{"id":5772286,"title":"Tiger Rigged Animated","price":269.0,"description":"--- Tiger  ---\n \nRealistic Tiger 3D model with 4K PBR Map ,Rigged,Animated and Fur No add-on needed.\n \n********** Important   ********** \n\n\u003e This product used new hair system form geometry node and created and rigged in blender 4.4  so it will operate best on blender vesion 4.4 or above\n\u003e File formats other than Blender(FBX,OBJ) are exported as base mesh  and will not have advanced features like Hair and rig.\n \n**********   This product doesn't include model of prob and background use in preview render **********  \n  \n--- Qualification ---\n\nThe model constain 6 mesh objects : body, claws, eye, mouth, teeth, tongue  which fully rigged and use new blender hair system for fur. The model used  PBR Maps .Having real-world scale originally created with Blender v4.4\n \n--- Real-world scale ---\n\nthe model based on Real-world scale of the object\n           Raccoon : height: 110 cm / width 43.7cm / lengtht 275 cm(indculed tail) \n\n--- Product details---\n \n- Low polygon model with UV / Fur / Rigged / Animated\n    \n- The combined model has 54,024 Polygons/ 54,711 Vertices.\n\n- Animation : Walk  / Run Cycle and the pose in preview image .\n\n- 4K PBR Map Blender File ready for renders and can easily made modification if needed.\n\nThank you for checking out this product. If you liked it please cosider to check out my other models too just click on my username to see it.\n\nThank you !! :)\n  ","imageAlt":"Tiger Rigged Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/tiger-fur-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4eblpivzsul73mt20xv3bg7uumo9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CC-02.jpg","gridUrl":"https://media.cgtrader.com/variants/4eblpivzsul73mt20xv3bg7uumo9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CC-02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/tiger-fur-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5772286/5706f91a17/tiger-rigged-animated-3d-model-5706f91a17.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/819717/17a758b467/adam-warrior-light-3d-model-17a758b467.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"214668","type":"listingItem","attributes":{"id":214668,"title":"Grim reaper","price":58.65,"description":"Grim reaper animated lowpoly 3d model.\r Removable scythe, cloth and hair.\r Whole model mesh 6898 triangles.\n\nFormats included:\r .blend (Blender3D)\r .dae (Autodesk)\r .dae (Collada)\r .fbx\r .ma (Maya)\r .ms3d (Milkshape3D)\r .unitypackage\r .x (DirectX)\r .x (XNA)\r 11 animations:\r tpos 0-5\r Idle\\_01 10-110\r Idle\\_02 115-215\r fly 220-260\r fly\\_fast 265-295\r hit\\_01 300-320\r death\\_01 325-400\r death\\_02 410-500\r attack\\_01 510-550\r attack\\_02 570-640\r spellcast 650-740\r spellcast\\_loop 750-800\n\n","imageAlt":"3D model animated VR / AR ready Grim reaper","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/grim-reaper--3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1aoYx5NDtkLzHh6Ky3Z4oMPZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/grim-reaper-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/1aoYx5NDtkLzHh6Ky3Z4oMPZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/grim-reaper-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/grim-reaper--3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/214668/20f1a347be/grim-reaper-3d-model-20f1a347be.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"778717","type":"listingItem","attributes":{"id":778717,"title":"Heinkel He 111 B3-DB","price":29.0,"description":"The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.\n\nThe 3D model is ready for game and low poly using. All materials are ready for PBR rendering.\n\nOriginally created with Blender 2.79\n\nLow poly model\n\nSPECIFICATIONS\n\nObjects : 10 \nPolygons : 6889 \nSubdivision ready : Yes \nRender engine : Cycles render\n\nTEXTURES\n\nMaterials in scene : 2 \nTexture size mixed (4096px \u0026 1024px) \nTextures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are included \nTextures formats : PNG\n\nGENERAL\n\nReal scale : Yes \nScene objects are organized by armature's skeletons and groups\n\nADDITIONAL NOTES\n\nFile formats don't include textures. All textures are in a specific folder named 'Textures' \nThe model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.","imageAlt":"Heinkel He 111 B3-DB 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/heinkel-he-111-b3-db","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QrDvYEm8N8rtPMJWfCeSsTLY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/heinkel-he-111-b3-db-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/QrDvYEm8N8rtPMJWfCeSsTLY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/heinkel-he-111-b3-db-3d-model-low-poly-animated-rigged-obj-3ds-fbx-blend-dae-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/heinkel-he-111-b3-db","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/778717/8960bddad5/heinkel-he-111-b3-db-3d-model-8960bddad5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"739084","type":"listingItem","attributes":{"id":739084,"title":"3DRT - Chibiimons - Mushroom","price":19.0,"description":"Chibiimons Mushroom cartoon character.\n3 skins.\n1024x1024 .tga diffuse and normal textures.\n2 LODs.\n\nTriangles count: low/high LOD.\nMushroom 544/2752\n\nFormats included:\n.b3d (Blitz3D)\n.blend (Blender3D)\n.dae (Autodesk)\n.dae (Collada)\n.fbx\n.fbx (UDK-ready)\n.max (2012 biped)\n.ms3d (Milkshape3D)\n.unitypackage\n.x (DirectX)\n.x (XNA)\n\n38 animations:\n1 - 5 t-pose\n10 - 40 walk_01\n45 - 75 walk_02\n80 - 110 walk_03\n115 - 145 walk_back\n150 - 180 walk_right\n185 - 215 walk_left\n220 - 240 run_01\n245 - 270 run_02\n275 - 305 run_03\n310 - 340 jumpy\n345 - 380 run_jump\n380 - 415 run_jump-360\n415 - 460 run_fall\n460 - 600 stend-up\n610 - 710 idle_1\n710 - 910 idle_2\n910 - 1110 idle_3\n1110 - 1380 idle_4\n1380 - 1700 idle_5\n1700 - 1880 talk_01\n1880 - 2030 talk_02\n2030 - 2130 emotion_01\n2130 - 2260 emotion_02\n2260 - 2360 emotion_03\n2360 - 2440 emotion_04\n2440 - 2510 emotion_05\n2510 - 2620 listen\n2630 - 2700 scared\n2710 - 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","imageAlt":"Suchomimus Tenerensis Unreal Engine and Unity 3D asset","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/suchomimus-tenerensis-b479c254-3857-4871-bf3a-027d6a9c9476","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JZFQYVAq7MstbxmE6uvL49cE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A001.jpg","gridUrl":"https://media.cgtrader.com/variants/JZFQYVAq7MstbxmE6uvL49cE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/suchomimus-tenerensis-b479c254-3857-4871-bf3a-027d6a9c9476","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/4871591/9b4eabff67/suchomimus-tenerensis-unreal-engine-and-unity-project-3d-model-9b4eabff67.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"637961","type":"listingItem","attributes":{"id":637961,"title":"3DRT-Chibii-robot-02 robot with eyes","price":8.96,"description":"Chibii Robot -02  lowpoly 3d animated pack.\n-20 skins versions \n-2048x2048 diffuse .jpg textures.\nAvailable in a Chibii Robots bundle pack.\n\nFormats included:\n.b3d (Blitz3D)\n.blend (Blender3D)\n.dae (Autodesk)\n.dae (Collada)\n.fbx\n.ma (Maya)\n.max (3dsmax 9.0)\n.ms3d (Milkshape3D)\n.unitypackage\n.x (DirectX)\n.x (XNA)\n\n109 animations:\n0 - 9 T-pose\n10 - 40 walk-01\n45 - 75 walk-02\n80 - 110 walk-03\n115 - 145 walk-back\n150 - 180 walk-right-45\n185 - 215 walk-right-90\n220 - 250 walk-left-45\n255 - 285 walk-left-90\n290 - 310 run-01\n315 - 335 run-02\n340 - 360 run-03\n365 - 385 run-right-45\n390 - 410 run-right-90\n415 - 435 run-left-45\n440 - 460 run-left-90\n465 - 495 climbs_stairs_up\n500 - 530 climbs_stairs_down\n535 - 565 climbs_ladder_up\n565 - 595 climbs_ladder_down\n600 - 625 jump\n627 - 628 jump-pose\n630 - 640 hit-01\n640 - 655 hit-02\n655 - 670 hit-03\n670 - 690 hit-fall\n690 - 720 get-up\n720 - 770 death-01\n780 - 820 death-02\n825 - 860 death-03\n865 - 920 death-04\n925 - 980 attack-punch\n980 - 1020 attack-kick\n1020 - 1060 attack-dubble\n1060 - 1090 attack-combo\n1090 - 1110 dodge-left\n1110 - 1130 dodge-right\n1130 - 1190 aggressive-idle\n1190 - 1220 win\n1220 - 1280 lose\n1280 - 1310 joy-01\n1310 - 1360 joy-02\n1360 - 1390 mimic-01\n1390 - 1460 mimic-02\n1460 - 1530 mimic-03\n1535 - 1600 drinking\n1650 - 1700 eating\n1700 - 1720 pick-obj\n1720 - 1740 drop-obj\n1740 - 1830 idle-01\n1830 - 1930 idle-02\n1940 - 2130 idle-03\n2140 - 2300 idle-04\n2305 - 2450 idle-05\n2460 - 2560 idle-sitting\n2560 - 2660 idle-sitting-talk\n2670 - 2800 talk-speech\n2800 - 2900 talk-discuss-01\n2900 - 3000 talk-discuss-02\n3000 - 3030 talk-yes\n3030 - 3060 talk-no\n3060 - 3120 joking\n3120 - 3180 empty\n3180 - 3220 give\n3220 - 3250 take\n3250 - 3280 push\n3280 - 3320 duck\n3325 - 3365 applaud-01\n3370 - 3410 applaud-02\n3415 - 3450 trep\n3450 - 3490 cackle\n3490 - 3520 cheer\n3520 - 3560 action-01\n3560 - 3590 action-02\n3590 - 3630 action-03\n3630 - 3730 action-04\n3735 - 3780 action-05\n3785 - 3815 evil\n3820 - 3870 action-06\n3870 - 3930 action-07\n3930 - 4030 gym-01\n4030 - 4130 gym-02\n4130 - 4245 gym-03\n4245 - 4305 fixing\n4305 - 4380 build\n4380 - 4450 cooking\n4450 - 4510 digging\n4510 - 4600 painting\n4600 - 4700 clearing\n4705 - 4805 sitting-on-groun\n4810 - 4910 sleep-on-groun\n4920 - 4950 swimming\n4955 - 4995 carrying\n5000 - 5040 pushing\n5045 - 5095 limping\n5100 - 5200 dancing-01\n5200 - 5300 dancing-02\n5300 - 5400 dancing-03\n5410 - 5500 fall\n5505 - 5595 guitar_play\n5600 - 5695 singing\n5700 - 5795 drilling\n5800 - 5895 hammer_in\n5900 - 5995 bake\n6000 - 6095 rolling\n6100 - 6195 weighs\n6200 - 6295 separating\n6300 - 6400 injection\n6400 - 6450 deactivation","imageAlt":"3DRT-Chibii-robot-02 animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-72e6d58f-3bdf-4b92-94c4-76486185c550","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fDvCjsPhvqusGCBnyXG1DSrc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-02-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/fDvCjsPhvqusGCBnyXG1DSrc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-02-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-72e6d58f-3bdf-4b92-94c4-76486185c550","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/637961/1d28c80fec/3drt-chibii-robot-02-robot-with-eyes-3d-model-1d28c80fec.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"109226","type":"listingItem","attributes":{"id":109226,"title":"Josh elite trooper","price":49.0,"description":"Formats included: \r .dts (Torque engine) \r .fbx \r .max (3dsmax 7.0) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .w3d (Adobe Director) \r .x (DirectX) \r .x (XNA)\n\nFully rigged and animated sci-fi elite trooper male model. \r 1024x1024 .tga body texture\r 2954 triangles mesh\n\nAnimations list: \r 000-030 run forward\r 040-070 run backwards\r 080-110 walk forward\r 120-150 walk backwards\r 160-190 strafe right\r 190-220 strafe left\r 230-260 jump\r 260-270 bullet hit\r 270-290 fire \r 300-370 reload gun\r 380-430 death-01\r 440-500 death-02 \r 510-650 Idle\n\n","imageAlt":"3D asset Josh elite trooper","url":"https://www.cgtrader.com/3d-models/character/man/josh-elite-trooper","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nsPKcs9Yd51kMX9Jm2oa4EQd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/josh-elite-trooper-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/nsPKcs9Yd51kMX9Jm2oa4EQd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/josh-elite-trooper-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/josh-elite-trooper","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":47,"name":".w3d","is_native":false},{"id":66,"name":".dts","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/109226/eb1ea92ff5/josh-elite-trooper-3d-model-eb1ea92ff5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1909966","type":"listingItem","attributes":{"id":1909966,"title":"Door Pack - 3","price":21.99,"description":"This Exclusive Door pack contains 4 different doors each with PBR, 2k textures and Albedo, Metallic, Ambient Occlusion and normal map. This pack also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae.\nThis exclusive Door pack can be used to fill up your game environment, you can now optimize your project as you want.  \n\n**SPLIT DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 2887 (inc LOD's)\n\nTotal Vertex Count - 3013 (inc LOD's)\n\n**Rigging Details**\n\nModel has Five controls\n\n1) Upper Door Open and close\n\n2) Upper Lock Open and close\n\n3) Lower door Open and close\n\n4) Lower door lock open and close\n\n5) Global Control\n\n**Animation Details**\n\nFrom Frame 0 to 25 \u003e\u003e Upper Door Lock open\n\nFrom Frame 10 to 40 \u003e\u003e Upper Door Open\n\nFrom Frame 40 to 70 \u003e\u003e Upper Door Close\n\nFrom Frame 80 to 100 \u003e\u003e Lower door Lock Open\n\nFrom Frame 105 to 120 \u003e\u003e Lower door Open\n\nFrom Frame 140 to 180 \u003e\u003e Lower door Close\n\n\n**SINGLE DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 3101 (inc LOD's)\n\nTotal Vertex Count - 3002 (inc LOD's)\n\n**Rigging Details**\n\nModel has Three controls\n\n1) Door Open and close\n\n 2) Door Lock Open and close \n\n3) Global Control\n\n**Animation Details**\n\nFrom Frame 0 to 25 \u003e\u003e Door Lock open\n\nFrom Frame 06 to 52 \u003e\u003e Door Open\n\nFrom Frame 60 to 90 \u003e\u003e Door close\n\nFrom Frame 105 to 120 \u003e\u003e Door Jam\n\n\n**SIMPLE DOOR - Rigged and Animated**\n\n**Mesh Detail**\nTotal Poly Count - 2558 (inc LOD's)\n\nTotal Vertex Count - 2664(inc LOD's)\n\n**Rigging Details**\n\nModel has Three controls\n\n1) Door Open and close\n\n2) Door Lock Open and close\n\n3) Global Control\n\n**Animation Details**\n\nFrom Frame 0 to 13 \u003e\u003e Door Lock open\n\nFrom Frame 11 to 48 \u003e\u003e Door Open\n\nFrom Frame 58 to 85 \u003e\u003e Door close\n\nFrom Frame 100 to 115 \u003e\u003e Door Jam\n\n\n**DOUBLE DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 7697 (inc LOD's)\n\nTotal Vertex Count - 7381 (inc LOD's)\n\n**Rigging Details**\n\nModel has Four controls\n\n1) Left door Open and close\n\n2) Right door Open and close\n\n3) Both door open and close\n\n4) Global control\n\n**Animation Details**\n\nFrom Frame 0 to 5 \u003e\u003e Left door open\n\nFrom Frame 55 to 105 \u003e\u003eLeft door Close\n\nFrom Frame 110 to 160 \u003e\u003e Right door open\n\nFrom Frame 165 to 215 \u003e\u003e Right door Close\n\nFrom Frame 220 to 270 \u003e\u003e Both Door Open\n\nFrom Frame 275 to 325 \u003e\u003e Both Door Close\n\nFrom Frame 330 to 350 \u003e\u003e Door jam\n\n\nWe will also customize (if you need further customization) the asset as according to your project requirement.\n\nEnjoy and please rate the asset!\n\n**Note**:  The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma )and Alembic will have the rig controls. Other File formats will have the preset animation's but not the rigging controls. Floor texture and Background image will not be provided for any of the assets in this pack. ","imageAlt":"Door Pack - 3 3D model","url":"https://www.cgtrader.com/3d-models/architectural/door/door-pack-3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AeakDCTe8G3mWmaHPpbrFmQi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Door%20Pack_3.jpg","gridUrl":"https://media.cgtrader.com/variants/AeakDCTe8G3mWmaHPpbrFmQi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Door%20Pack_3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/door-pack-3","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/1909966/50cd0db69b/door-pack-3-3d-model-50cd0db69b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1909980","type":"listingItem","attributes":{"id":1909980,"title":"Door Pack - 4","price":21.99,"description":"This Exclusive Door pack contains 4 different doors each with PBR 2k textures and Albedo, Metallic, Ambient Occlusion and normal map. This pack also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae\nThis exclusive Door pack can be used to fill up your game environment, you can now optimize your project as you want\n\n**DOUBLE DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 7697 (inc LOD's)\n\nTotal Vertex Count - 7381 (inc LOD's)\n\n**Rigging Details**\n\nModel has Four controls \n\n1) Left door Open and close\n\n2) Right door Open and close\n\n3) Both door open and close\n\n4) Global control\n\n**Animation Details**\n\nFrom Frame 0 to 5 \u003e\u003e Left door open\n\nFrom Frame 55 to 105 \u003e\u003eLeft door Close\n\nFrom Frame 110 to 160 \u003e\u003e Right door open\n\nFrom Frame 165 to 215 \u003e\u003e Right door Close\n\nFrom Frame 220 to 270 \u003e\u003e Both Door Open\n\nFrom Frame 275 to 325 \u003e\u003e Both Door Close\n\nFrom Frame 330 to 350 \u003e\u003e Door jam\n\n\n**SLIDING DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 505 (inc LOD's)\n\nTotal Vertex Count - 436 (inc LOD's)\n\n**Rigging Details**\n\nModel has Two controls\n\n1) Door Open and close\n\n2) Global Control\n\n**Animation Details**\n\nFrom Frame 0 to 35 \u003e\u003e Door open\n\nFrom Frame 45 to 75 \u003e\u003e Door Close\n\n\n**SINGLE DOOR - Rigged and Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 3101 (inc LOD's)\n\nTotal Vertex Count - 3002 (inc LOD's)\n\n**Rigging Details**\n\nModel has Three controls\n\n1) Door Open and close\n \n2) Door Lock Open and close \n\n3) Global Control\n\n**Animation Details**\n\nFrom Frame 0 to 25 \u003e\u003e Door Lock open\n\nFrom Frame 06 to 52 \u003e\u003e Door Open\n\nFrom Frame 60 to 90 \u003e\u003e Door close\n\nFrom Frame 105 to 120 \u003e\u003e Door Jam\n\n\n**REVOLVING DOOR - Not rigged or Animated**\n\n**Mesh Detail**\n\nTotal Poly Count - 2804 (inc LOD's)\n\nTotal Vertex Count - 2525 (inc LOD's)\n\nWe will also customize (if you need further customization) the asset as according to your project requirement.\n\nEnjoy and please rate the asset!\n\n**Note**: The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma ) and Alembic will have the rig controls. Other File formats will have the preset animation but not the rigging controls. Floor texture and Background image will not be provided for any of the assets in this pack. The revolving  door is neither animated nor rigged.","imageAlt":"Door Pack - 4 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/door/door-pack-4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HA14NVZGZGfLrcCzaZLvV2hV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Door%20Pack_4.jpg","gridUrl":"https://media.cgtrader.com/variants/HA14NVZGZGfLrcCzaZLvV2hV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Door%20Pack_4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/door-pack-4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/1909980/07489e750d/door-pack-4-3d-model-07489e750d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"129463","type":"listingItem","attributes":{"id":129463,"title":"3DRT - Minotaurs","price":58.94,"description":"Minotaurs 3d characters monsters pack.\r 3658 triangles body + 528 axes.\r 2048x2048 high detailed textures, normal and specular maps.\r 7 different texture skins.\n\nFormats included:\n\n.b3d (Blitz3D) \r .blend (Blender3D) \r .dae (Autodesk) \r .dae (Collada) \r .fbx \r .ma (Maya) \r .max (3dsmax 9.0) \r .max (9.0 - bones) \r .ms3d (Milkshape3D) \r .unitypackage \r .unitypackage(5.x) \r .x (DirectX) \r .x (XNA)\n\n33 animations:\n\n0 - 5 T-pose\r 10 - 110 idle01\r 115 - 265 Idle02\r 270 - 460 Idle03\r 465 - 505 walk01\r 510 - 540 walk02\r 545 - 575 walk03\r 580 - 610 walk\\_back\r 615 - 645 walk-45\r 650 - 680 walk+45\r 685 - 715 strafe\\_left\r 720 - 750 strafe\\_right\r 755 - 780 run01\r 785 - 810 run02\r 815 - 840 run03\r 845 - 870 run-45\r 875 - 900 run+45\r 905 - 940 run\\_jump\r 945 - 985 jump\r 1000 - 1040 hit01\r 1040 - 1080 hit02\r 1080 - 1120 hit03\r 1125 - 1170 attack01\r 1170 - 1235 attack02\r 1235 - 1295 attack03\r 1300 - 1400 death\\_1\r 1405 - 1505 death\\_2\r 1510 - 1610 death\\_3\r 1615 - 1715 emo\\_1\r 1715 - 1825 emo\\_2\r 1825 - 1935 emo\\_3\r 1940 - 1970 walk\\_attack\r 1980 - 2030 run\\_attack\n\n","imageAlt":"animated 3DRT - Minotaurs","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-minotaurs","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rrmtqkXGZaY3ary1Mdy89b9Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-minotaurs-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/rrmtqkXGZaY3ary1Mdy89b9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-minotaurs-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/3drt-minotaurs","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/129463/72afd115a6/3drt-minotaurs-3d-model-72afd115a6.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2618192","type":"listingItem","attributes":{"id":2618192,"title":"Animated Siege Weapons","price":40.0,"description":"5 game ready Animated Siege Weapons including not animated version and broken versions in 3D Max file (version 2009 minimum).\n\n.FBX, and .OBJ files are included.\nTextures are in .TIF file format. (diffuse, normals and specular) 2048x2948 and 1024x1024\n\nUnity asset included. \nUnreal Pack included.\n\nUnreal Technical Details:\n​Scaled to Epic skeleton: Yes\nPhysically-Based Rendering: Yes\nTexture Size: 2048x2948 and 1024x1024\nCollision: Yes. Custom collisions for animated characters, automatically generated for not animated props\nVertex Count: from 5998 to 21 (generally from 3500 to 2500)\nLODs: No\nNumber of Meshes: 20\nNumber of Materials and Material Instances: 15 no instances.\nNumber of Textures: 29. Color, normals, specular and metallic (in speculars alpha)\nDocumentation Included: Yes\nImportant\\Additional Notes: 4 - 6 animations per weapon. (loading, idle, shotting, moving...)\n\n1. Ballista: 1483 polygons, 1703 vertexes, 2881 triangles. \n2. Ballista Destroyed: 1598 polygons, 1787 vertexes, 3101 triangles.\n3. Ballista Animated: 1483 polygons, 1703 vertexes, 2881 triangles.\n4. 1 Bolt: 22 polygons, 21 vertexes, 38 triangles.\nRig has 13 bones.\n\nAnimations:\n1) Ballista_idle: 0 - 1 fr.,\n2) Ballista_loading: 1 - 45 fr.,\n3) Ballista_Loaded: 45 - 46 fr.,\n4) Ballista_shot: 46 - 65 fr.,\n\n\nCatapult.\n\n1. Catapult: 2361 polygons, 2617 vertexes, 4428 triangles. \n2. Catapult Destroyed: 2389 polygons, 2574 vertexes, 4484 triangles.\n3. Animated Catapult: 2361 polygons, 2617 vertexes, 4428 triangles. \n4. 1 Rock: 96 polygons, 98 vertexes, 192 triangles.\n\nAnimations:\n1) Catapult_idle: 0 - 1 fr.,\n2) Catapult_loading: 1 - 100 fr.,\n3) Catapult_loaded: 100 - 101 fr.,\n4) Catapult_shot: 101 - 115 fr.,\n5) Catapult_moving: 115 - 165 fr.,\n\nRam.\n\n1. Ram: 3905 polygons, 4740 vertexes, 7700  triangles. \n2. Ram Destroyed: 3367 polygons, 3673 vertexes, 6632 triangles.\n3. Ram Animated: 3905 polygons, 4740 vertexes, 7700  triangles.\n\nAnimations:\n1) Ram_idle: 0 - 1 fr.,\n2) Ram_Sart_Strike: 1 - 20 fr.,\n3) Ram_Strike_loop: 20 - 70 fr.,\n4) Ram_Loaded: 70 - 71 fr.,\n5) Ram_Finishing_Strike: 71 - 135 fr.,\n6) Ram_Moving: 135 - 200 fr.,\n\nSiege Tower.\n\n1. SiegeTower: 4899 polygons, 6279 vertexes, 9327 triangles. \n2. Siege_Tower_Destroyed: 5359 polygons, 6998 vertexes, 10140 triangles.\n3. Siege_Tower_Animated: 4899 polygons, 6279 vertexes, 9327 triangles. \n\nAnimations:\n1) SiegeTower_idle: 0 - 1 fr.,\n2) SiegeTower_Bridge_open: 1 - 27 fr.,\n3) SiegeTower_Bridge_opened: 27 - 28 fr.,\n4) SiegeTower_Bridge_closing: 28 - 70 fr.,\n5) SiegeTower_moving: 70 - 150 fr.,\n\nTrebushet.\n\n1. Trebushet: 3729 polygons, 4398 vertexes, 7326 triangles. \n2. Broken Trebushet: 3494 polygons, 3979 vertexes, 6864 triangles.\n3. 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Five animations - Walk, Run, Idle, Drinking \u0026 Sitting. Total of 1600 frames. \n2. Rigged with user friendly Controls to create all kinds of actions.\n3. Optimized \u0026 clean model topology that can be further subdivided  for high detailed rendering.*\n4. Model contains polygons not more than 4 sides.\n5. High resolution UV unwrapped Texture map of 4096 x 4096. \n6. Blendshape controls eye blinking setup as slider.\n7. Mane \u0026 tail fur are created using texture \u0026 opacity mapped faces - no fur plugin required.\n8. Inner mouth - Teeths, gums \u0026 tongue are also accurately modeled.\n9. Real world scale.\n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nPreview images are rendered in Maya using build-in Arnold Renderer.\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"Giraffe PRO 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-pro","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Yv3bpZvGXVLPnn7MmUZRFCUZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_Giraffe_PRO_A.jpg","gridUrl":"https://media.cgtrader.com/variants/Yv3bpZvGXVLPnn7MmUZRFCUZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_Giraffe_PRO_A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-pro","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5407147/b9453534eb/giraffe-pro-3d-model-b9453534eb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"638855","type":"listingItem","attributes":{"id":638855,"title":"3DRT Chibii-robot 08","price":8.96,"description":"3DRT-Chibii-robot-08 3D model\n\nChibii Robot -08 lowpoly 3d animated pack. \n-20 skins versions \n-2048x2048 diffuse .jpg textures. \nAvailable in a Chibii Robots bundle pack.\n\nFormats included: \n.b3d (Blitz3D) \n.blend (Blender3D) \n.dae (Autodesk) \n.dae (Collada) \n.fbx \n.ma (Maya) \n.max (3dsmax 9.0) \n.ms3d (Milkshape3D) \n.unitypackage \n.x (DirectX) \n.x (XNA)\n\n109 animations: \n0 - 9 T-pose \n10 - 40 walk-01 \n45 - 75 walk-02 \n80 - 110 walk-03 \n115 - 145 walk-back \n150 - 180 walk-right-45 \n185 - 215 walk-right-90 \n220 - 250 walk-left-45 \n255 - 285 walk-left-90 \n290 - 310 run-01 \n315 - 335 run-02 \n340 - 360 run-03 \n365 - 385 run-right-45 \n390 - 410 run-right-90 \n415 - 435 run-left-45 \n440 - 460 run-left-90 \n465 - 495 climbs_stairs_up \n500 - 530 climbs_stairs_down \n535 - 565 climbs_ladder_up \n565 - 595 climbs_ladder_down \n600 - 625 jump \n627 - 628 jump-pose \n630 - 640 hit-01 \n640 - 655 hit-02 \n655 - 670 hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 \n3370 - 3410 applaud-02 \n3415 - 3450 trep \n3450 - 3490 cackle \n3490 - 3520 cheer \n3520 - 3560 action-01 \n3560 - 3590 action-02 \n3590 - 3630 action-03 \n3630 - 3730 action-04 \n3735 - 3780 action-05 \n3785 - 3815 evil \n3820 - 3870 action-06 \n3870 - 3930 action-07 \n3930 - 4030 gym-01 \n4030 - 4130 gym-02 \n4130 - 4245 gym-03 \n4245 - 4305 fixing \n4305 - 4380 build \n4380 - 4450 cooking \n4450 - 4510 digging \n4510 - 4600 painting \n4600 - 4700 clearing \n4705 - 4805 sitting-on-groun \n4810 - 4910 sleep-on-groun \n4920 - 4950 swimming \n4955 - 4995 carrying \n5000 - 5040 pushing \n5045 - 5095 limping \n5100 - 5200 dancing-01 \n5200 - 5300 dancing-02 \n5300 - 5400 dancing-03 \n5410 - 5500 fall \n5505 - 5595 guitar_play \n5600 - 5695 singing \n5700 - 5795 drilling \n5800 - 5895 hammer_in \n5900 - 5995 bake \n6000 - 6095 rolling \n6100 - 6195 weighs \n6200 - 6295 separating \n6300 - 6400 injection \n6400 - 6450 deactivation","imageAlt":"3DRT Chibii-robot 08 animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-08","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rqnigkEigqDGVPjp63bQBtD5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-chibii-robot-08-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/rqnigkEigqDGVPjp63bQBtD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-chibii-robot-08-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/3drt-chibii-robot-08","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/638855/36ae117f63/3drt-chibii-robot-08-3d-model-36ae117f63.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5541093","type":"listingItem","attributes":{"id":5541093,"title":"Realistic Moose","price":79.99,"description":"Introducing the Magic mooses: the Ultimate mooses asset for Unreal! This highly detailed model is perfect for realistic games. With a total of 5 different skin sets to choose from, you can customize the appearance of the animal to match your game's aesthetic.\n\nThis asset also comes with over [110] high-quality animations (RootMotion \u0026 In Place), covering a wide range of actions such as running, jumping, attacking swimming, hits, deaths, and more. With so many options to choose from, you'll be able to bring the animal to life like never before.\n\n\n\nIn addition to its huge range of animations, The mooses also feature blendshapes that allow you to transform its body into different proportions. Combine that with scalable bones, and it will add a superior level of customization that will give you even more control over the appearance of your animal, ensuring that it perfectly fits the needs of your project.\n The variations were made using blendshapes, textures, and scaled bones. The anatomy is not 100% accurate.\nWhether you're creating a hunting game, a fantasy RPG, or anything in between, the bears are sure to be a valuable addition to your project.\n\nTechnical Details\n\n\nRigged: Yes\n\n\nAnimated: Yes\n\n\nBlend Shapes: Yes\n\n\nNumber of Animations: 111\n\n\nAnimation types: Root-Motion and In-Place\n\n\nNumber of characters: 6\n\n\nNumber of Static Meshes: 5\n\n\nLODS: Auto-generated\n\n\nTriangle Counts of Base characters:\n\n\nAnimal with Fur [LOD 0]: 26,802\n\n\nAnimal with no No Fur [LOD 0]: 11,053\n\n\nAntlers: 1016 ~ 5,972\n\n\nNumber of Materials and Material Instances: 34\n\n\nNumber of Textures: 57\nTexture Resolutions: Up to 4k\nSupported Development Platforms:\nWindows: Yes\nMac: Yes","imageAlt":"Realistic Moose 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-moose","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Q7TqGTXteij4gHZ2ime7up2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MooseUnity_010.jpg","gridUrl":"https://media.cgtrader.com/variants/Q7TqGTXteij4gHZ2ime7up2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MooseUnity_010.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-moose","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5541093/7181b6f3e1/realistic-moose-3d-model-7181b6f3e1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6126908","type":"listingItem","attributes":{"id":6126908,"title":"Glass Sputnik Chandelier Lighting Gold 6-Light","price":10.0,"description":"•\t shades diffuse the light to create a welcoming glow, adding a retro modern accent and ample illumination for living room, dining room, kitchen, bedroom or foyer.\n•\t2. Dimension: Chandelier size: L90cm (38.6\"), H55cm (21.65in), ceiling canopy diameter: 25cm (9.84in). which can be adjustable; Irradiation area: 10-25㎡. UL listed lamp socket and UL listed electric wire.\n•\t3. Blub Type: E26 base, voltage: 110-240V, Max 60W. Fully dimmable when using dimmable bulbs and a compatible dimmer switch (Bulbs not Included). UL listed lamp socket and UL listed electric wire.\n•\t4. Easy to Install: Hardwired, glass pendant light are all come pre-wired, you need to screw them tightly and screw the shades onto the branches to finish installation.\n•\t5. Customer Service: If glass shade broken, you could click on \" Lighting\" and then click on \"Ask a question\" to contact us the original manufacture quickly, we will help u asap, such as some replacement parts and more.\n","imageAlt":"Glass Sputnik Chandelier Lighting Gold 6-Light 3D model","url":"https://www.cgtrader.com/3d-models/interior/bedroom/glass-sputnik-chandelier-lighting-gold-6-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bvwkcy1rk6n2uxcabdw13529g90x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview01.jpg","gridUrl":"https://media.cgtrader.com/variants/bvwkcy1rk6n2uxcabdw13529g90x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/bedroom/glass-sputnik-chandelier-lighting-gold-6-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"bedroom","categoryTitle":"Interior","subcategoryTitle":"Bedroom","schemaImageUrl":"https://img-new.cgtrader.com/items/6126908/7854fa0eeb/glass-sputnik-chandelier-lighting-gold-6-light-3d-model-7854fa0eeb.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5400959","type":"listingItem","attributes":{"id":5400959,"title":"Horse PRO - Brown","price":249.0,"description":"Brown Horse Pro\n( Premium Model complete with 5 Loopable Animations )\n\n- Walk Cycle: Frame 10-49\n- Run Cycle: Frame 60-74\n- Trot Cycle: Frame 80-99\n- Rearing Cycle: Frame 110-239\n- Idle Cycle: Frame 250-500\n- Detailed Features:\n\n1. Five loopable animations - Walk, Gallop, Trot, Rearing \u0026 Idle. Total of 500 frames. \n2. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n3. Sliders also control mouth opening \u0026 eye lids closing.\n4. Rigged with user friendly Controls to create all kinds of actions.\n5. Optimized \u0026 clean modeling topology that can be further subdivided  for high detailed rendering.*\n6. Model contains polygons not more than 4 sides.\n7. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n8. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"Horse PRO - Brown 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-brown","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YETnkWQRbkvGFz65zfRUdeEf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_Brown_Horse_ProA.jpg","gridUrl":"https://media.cgtrader.com/variants/YETnkWQRbkvGFz65zfRUdeEf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_Brown_Horse_ProA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-brown","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5400959/e5b9d9c0e9/horse-pro-brown-3d-model-e5b9d9c0e9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664363","type":"listingItem","attributes":{"id":664363,"title":"Samurai Hero Playable Character","price":98.0,"description":"Low polygonal game ready animated model of Samurai in 3D Max file version 2009.\n\nThis character is combination of ranged and melee unit.\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nUnity Asset included.\nUnreal Asset included.\n\n.FBX and OBJ are included.\nBIP (Character Studio) files are included.\n\n1. Body with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \n2. Samurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\n3. Samurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\n4. Weapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"Samurai Hero Playable Character 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-playable-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BzT2nrfi9UxQx1nTcskPXkKG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-hero-playable-character-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/BzT2nrfi9UxQx1nTcskPXkKG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-hero-playable-character-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-playable-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664363/7be667c3c2/samurai-hero-playable-character-3d-model-7be667c3c2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2253613","type":"listingItem","attributes":{"id":2253613,"title":"Crane STOTHERT-PITT livery ver-1","price":125.0,"description":"Crane STOTHERT\u0026PITT livery ver.1\n\n- LOD0 - (triangles 29414) / (points 17869)\n- LOD1 - (triangles 17141) / (points 12506)\n- LOD2 - (triangles 9551) / (points 8246)\n- LOD3 - (triangles 4692) / (points 4937)\n- LOD4 - (triangles 270) / (points 191)\n\nLow-poly 3D model Crane with LODs and Animations\n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Textures for NIGHT \n- Сontains 5 LODs\n- Linked/Rigged (pivots apart) and animated \n- Animated:Keys (Used shape animation)\n\t- Cabin_Turn_RIGHT\t\t(0 - 100 frame - one rotation)\n\t- Cabin_Turn_LEFT\t\t(110 - 210 frame - one rotation)\n\t- Cable_Dangle_RightTurn\t(220 frame - max. amplitude, 440 frame - quiet) \n\t- Cable_Dangle_LeftTurn\t\t(450 frame - max. amplitude, 670 frame - quiet)\n\t- Cable_UP\t\t\t(680 frame - max. down, 880 frame - max. up) + Shape animation for cable\n\t- Cable_Down\t\t\t(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable\n\t- Wheels_Move_FORVARD\t\t(1100 - 1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr1.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"Crane STOTHERT-PITT livery ver-1 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BEywprknNFRzaQrNUa5tG9dJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ScreenShot_Crane_STOTHERT%26PITT_ver.1___001.jpg","gridUrl":"https://media.cgtrader.com/variants/BEywprknNFRzaQrNUa5tG9dJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ScreenShot_Crane_STOTHERT%26PITT_ver.1___001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/crane-stothert-pitt-livery-ver-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":15,"name":".hrc","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":134,"name":".cob","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2253613/c2918ca348/crane-stothert-pitt-livery-ver-1-3d-model-c2918ca348.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5366015","type":"listingItem","attributes":{"id":5366015,"title":"Tiny Wine Ninebark Shrub 3D Model","price":6.0,"description":"The Tiny Wine Ninebark Shrub is a beautiful and versatile flowering shrub that is perfect for adding a touch of color and elegance to any garden scene. This 3D model features a variety of branches with clusters of delicate pink and white flowers, as well as dark green leaves. The bark is a textured brown with a hint of red. This model is ideal for use in landscape design visualizations, architectural renderings, and other outdoor scenes.\n\nCheck out this animation I made using Unreal Engine:  https://youtu.be/o61Rs8RBXt4\n\n*Statistics : \neach plant model about:\n\npoly: 182450\nVerts: 141161\n\nTotal poly: 812902\nTotal Verts: 614979\n\n*Low poly construction: Optimized for efficient rendering, this model is ideal for use in games, VR experiences, and real-time applications.\n\n*Dimensions: real world scale can be scaled.\n Height: 110 cm\n\n*UV for easy texture application.\n\n* Multiple formats Available in a variety of formats to suit your needs, including: \n - Unreal Engine\n - Blender\n - 3ds max - Vray / Corona\n - Cinema 4D Standard / Vray / Corona\n - unity\n - Speedtree\n - fbx for Maya\n - fbx for houdini\n - obj\n - fbx with wind\n - stl\n - USD\n - GLB / glTF\n - Collada","imageAlt":"Tiny Wine Ninebark Shrub 3D Model animated","url":"https://www.cgtrader.com/3d-models/plant/flower/tiny-wine-ninebark-shrub-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9F2EJWkVEMREnAPvqCrRw11q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00%20cg%20trader%20cover.jpg","gridUrl":"https://media.cgtrader.com/variants/9F2EJWkVEMREnAPvqCrRw11q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00%20cg%20trader%20cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/flower/tiny-wine-ninebark-shrub-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":99,"name":".hda","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"plant","subcategorySlug":"flower","categoryTitle":"Plant","subcategoryTitle":"Flower","schemaImageUrl":"https://img-new.cgtrader.com/items/5366015/5d8f705dcc/tiny-wine-ninebark-shrub-3d-model-3d-model-5d8f705dcc.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5335254","type":"listingItem","attributes":{"id":5335254,"title":"Spider Monster Book","price":40.0,"description":"This Asset is on sale at cgTrader \u0026 Unity 3D.\n\nStylized Monster Book is a high quality photorealistic 3d model to add more details and realism to your rendering projects. Low-poly count, assets are ready to use on most used game engines such as Unreal, Unity3D, Stylized games.\n\nFILE TYPE: 3DSMAX \u0026 FBX File The material includes 4096x4096.png textures: BaseColor, Metalness, Roughness, Normal, AO,. The model consists of single mesh for better game engines performance. Object Dimensions: Height :12cm, Width : 26cm, Length: 30cm (Real-world scale) Geometry:Quad/Tris Polygon:9,217 / Vertices:9,014\n\nRig Detail\nRigging and skinning were done with 3dsmax bone.\n\nAnimation Details\nLength of Animation is total 250 frames/ This model has 6 animations. 0-20: Static Pose 30-70: idle1 80-110 idle2 120-170: Angry 180-210: Itchy 220-250: Open Book","imageAlt":"Spider Monster Book 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spider-monster-book","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9gngbwr0n66zw9ly915gpikk9qr0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/9gngbwr0n66zw9ly915gpikk9qr0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spider-monster-book","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5335254/aa46abb20c/spider-monster-book-3d-model-aa46abb20c.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4413366","type":"listingItem","attributes":{"id":4413366,"title":"dragon king 7 heads","price":120.0,"description":"dragon king 7 heads rigged and animated  \nlow poly and high poly\nfiles :\n3ds max \nfbx\nbiped\n\n 110 Animation types: Root Motion \u0026 In-place","imageAlt":"3D asset dragon king 7 heads","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/dragon-king-7-heads","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MkoEMcqDdyhY8JmTANLMNVsx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/d55.jpg","gridUrl":"https://media.cgtrader.com/variants/MkoEMcqDdyhY8JmTANLMNVsx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/d55.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/dragon-king-7-heads","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/4413366/ecb6dfc0bf/dragon-king-7-heads-3d-model-ecb6dfc0bf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709261","type":"listingItem","attributes":{"id":709261,"title":"Eva And Adam Horseman Archers Light Version","price":75.0,"description":"Eva And Adam Horseman Archers low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included.\n\nUnity Asset Included.\n\nLow polygonal game ready rigged models of man, woman and horse in 3D MAX files. \nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character) \n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character) \n4 Eva Hairs textures included. \n2 hairs and beard (Adam) styles included \n5 Adam Hairs textures included. \n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles. \nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles. \nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations \nGeneral\n\n0. MECANIM pose: 0 - 0 fr., \n1. S_Drinking: 2 - 55 fr., \n2. S_Eating: 56 - 176 fr., \n3. S_Explanation: 177 - 222 fr., \n4. S_IDLE: 223 - 323 fr., \n5. S_Kiss: 324 - 409 fr., \n6. S_Looking_around: 410 - 586 fr., \n7. S_Pray_A: 587 - 667 fr., \n8. S_Reject: 668 - 768 fr., \n9. S_salute_B: 769 - 829 fr., \n10. S_sit_down: 830 - 855 fr., \n11. S_Sitinhg_Talking_A: 856 - 991 fr., \n12. S_Sitting: 992 - 1042 fr., \n13. S_Came_up: 1043 - 1069 fr., \n14. S_Talking_B: 1070 - 1205 fr., \n15. S_Throwing: 1206 - 1311 fr., \n16. S_Use_object: 1312 - 1352 fr., \n17. S_making_item: 1357 - 1387 fr., \n18. M_Run: 1388 - 1414 fr., \n19. M_Run_Jump: 1415 - 1448 fr., \n20. M_Sneaking: 1453 - 1503 fr., \n21. M_strafe_run_left: 1509 - 1535 fr., \n22. M_strafe_run_right: 1540 - 1566 fr., \n23. M_Strife_leftt: 1571 - 1606 fr., \n24. M_Strife_right: 1611 - 1646 fr., \n25. M_walk: 1651 - 1687 fr., \n26. M_Jump_Walking: 1691 - 1721 fr., \n27. M_Walking_back_B: 1726 - 1761 fr., \n28. M_Walking_With_Tourch: 1766 - 1869 fr., \n29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n30. RM_Run: 1907 - 1933 fr., \n31. RM_Run_Jump: 1936 - 1969 fr., \n32. RM_Sneaking: 1975 - 2024 fr., \n33. RM_strafe_run_left: 2030 - 2056 fr., \n34. RM_strafe_run_right: 2061 - 2087 fr., \n35. RM_Strife_leftt: 2092 - 2127 fr., \n36. RM_Strife_right: 2132 - 2167 fr., \n37. RM_walk: 2173 - 2208 fr., \n38. RM_Jump_Walking: 2212 - 2242 fr., \n39. RM_Walking_back_B: 2247 - 2282 fr., \n40. RM_Swimming_Crawl: 2287 - 2317 fr., \n41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n42. 1H_PutWeapon_Back: 2430 - 2470 fr., \n43. 1H_TookWeaponOut: 2471 - 2511 fr., \n44. 1H_5X_Combo: 2512 - 2607 fr., \n45. 1H_COMBAT_mode: 2608 - 2658 fr., \n46. 1H_dodge_backwards: 2659 - 2694 fr., \n47. 1H_Hit_from_back: 2695 - 2730 fr., \n48. 1H_Hit_from_front: 2731 - 2766 fr., \n49. 1H_moveTOblock: 2767 - 2773 fr., \n50. 1H_shield_block_keeping: 2774 - 2804 fr., \n51. 1H_moveFROMblock: 2805 - 2811 fr., \n52. 1H_shield_block_high_left: 2812 - 2847 fr., \n53. 1H_shield_block_high_right: 2848 - 2883 fr., \n54. 1H_sword_parry_high_left: 2884 - 2919 fr., \n55. 1H_sword_parry_high_right: 2921 - 2956 fr., \n56. 1H_sword_shield_blow: 2957 - 2992 fr., \n57. 1H_sword_swing_high_left: 2993 - 3028 fr., \n58. 1H_sword_swing_high_right: 3029 - 3064 fr., \n59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr., \n60. 1H_sword_swing_low_left: 3101 - 3136 fr., \n61. 1H_sword_swing_low_right: 3137 - 3172 fr., \n62. 1H_sword_thrust_high: 3173 - 3208 fr., \n63. 1H_Die_fall_backward: 3210 - 3343 fr., \n64. 1H_Die_fall_forward: 3348 - 3488 fr., \n65. 1H_banging_shield: 3493 - 3513 fr., \n66. 1H_Casual_walk: 3518 - 3554 fr., \n67. 1H_Cautious_walk: 3559 - 3599 fr., \n68. 1H_walk_left_swing: 3600 - 3635 fr., \n69. 1H_walk_right_swing: 3636 - 3671 fr., \n70. 1H_walk_trust: 3672 - 3707 fr., \n71. 1H_combat_run: 3712 - 3734 fr.,\n\n72. RM_1H_Casual_walk: 3739 - 3775 fr., \n73. RM_1H_Cautious_walk: 3780 - 3820 fr., \n74. RM_1H_walk_left_swing: 3825 - 3860 fr., \n75. RM_1H_walk_right_swing: 3865 - 3900 fr., \n76. RM_1H_walk_trust: 3905 - 3940 fr., \n77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n78. Archer_putBow_back: 3972 - 4007 fr., \n79. Archer_takeBow_out: 4008 - 4048 fr., \n80. Archer_COMBAT_mode: 4049 - 4099 fr., \n81. Archer_dodge_backwards: 4100 - 4135 fr., \n82. Archer_Hit_from_back: 4136 - 4171 fr., \n83. Archer_Hit_from_front: 4172 - 4207 fr., \n84. Archer_get_arrow_fromBack: 4208 - 4248 fr., \n85. Archer_charging: 4250 - 4290 fr., \n86. Archer_aim: 4292 - 4392 fr., \n87. Archer_shot_loop: 4393 - 4463 fr., \n88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr., \n89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr., \n90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr., \n91. Archer_aim_fromUp_toDown: 4693 - 4783 fr., \n92. Archer_aiming_up_45_d: 4784 - 4884 fr., \n93. Archer_shot_loop_45up: 4885 - 4955 fr., \n94. Archer_Dying: 4960 - 5025 fr., \n95. Archer_run_combat: 5030 - 5056 fr., \n96. Archer_walk_Combat: 5061 - 5106 fr., \n97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr., \n98. Archer_walk_charging: 5153 - 5198 fr., \n99. Archer_walk_Aim: 5199 - 5244 fr., \n100. Archer_walk_shot_Loop: 5245 - 5300 fr., \n101. Archer_strife_left_Aim: 5305 - 5340 fr., \n102. Archer_strife_right_Aim: 5345 - 5380 fr., \n103. Archer_walking_back: 5385 - 5420 fr.,\n\n104. RM_Archer_run_combat: 5425 - 5451 fr., \n105. RM_Archer_strife_left_Aim: 5456 - 5491 fr., \n106. RM_Archer_strife_right_Aim: 5496 - 5531 fr., \n107. RM_Archer_walk_Combat: 5536 - 5581 fr., \n108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr., \n109. RM_Archer_walk_charging: 5636 - 5681 fr., \n110. RM_Archer_walk_Aim: 5686 - 5731 fr., \n111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr., \n112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n0. MECANIM pose: 0 - 0 fr., \n1. Horseman_G_Explanation: 2 - 45fr., \n2. Horseman_G_Idle: 46 - 146fr., \n3. Horseman_G_looking_around: 147 - 323fr., \n4. Horseman_G_Say_No: 324 - 374fr., \n5. Horseman_G_Talking: 375 - 420fr., \n6. Horseman_G_War_Cry: 421 - 471fr., \n7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr., \n8. Horseman_G_Riding_Troting_Horse: 515 - 539fr., \n9. Horseman_Archer_Take_Bow_Out: 540 - 575fr., \n10. Horseman_Archer_Combat: 576 - 600fr., \n11. Horseman_Archer_Charge: 601 - 661fr., \n12. Horseman_Archer_Aim_Stright: 662 - 686fr., \n13. Horseman_Archer_fire_loop_stright: 687 - 757fr., \n14. Horseman_Archer_Aim_Back: 762 - 786fr., \n15. Horseman_Archer_fire_loop_back: 787 - 857fr., \n16. Horseman_Archer_Aim_Left: 862 - 886fr., \n17. Horseman_Archer_fire_loop_left: 887 - 957fr., \n18. Horseman_Archer_Aim_Right: 962 - 986fr., \n19. Horseman_Archer_fire_loop_right: 987 - 1057fr., \n20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr., \n21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr., \n22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr., \n23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr., \n24. Horseman_Sword_Take_Out: 1251 - 1281fr., \n25. Horseman_Sword_Galloping: 1282 - 1297fr., \n26. Horseman_Sword_Left_blow: 1298 - 1333fr., \n27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr., \n28. Horseman_Sword_Right_blow: 1370 - 1405fr., \n29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr., \n30. Horseman_Sword_Put_Back: 1442 - 1472fr., \n31. Horseman_G_Death_A: 1473 - 1502fr., \n32. Horseman_G_Death_B: 1507 - 1542fr., \n33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\nHorse Animations\n\n0. Zero frame: T-Pose \n1. horse_Idle_A: 0 - 100 fr., \n2. horse_Idle_B: 101 - 201 fr., \n3. horse_bite: 201 - 241 fr., \n4. horse_kick: 242 - 268 fr., \n5. horse_looking_around: 269 - 394 fr., \n6. horse_rear_up: 395 - 480 fr., \n7. horse_sniff: 481 - 541 fr., \n8. horse_eating: 546 - 646 fr., \n9. horse_kick_ground: 651 - 685 fr., \n10. horse_death: 690 - 716 fr., \n11. M_horse_galloping: 721 - 736 fr., \n12. M_horse_jump: 737 - 772 fr., \n13. M_horse_galloping_turn_left: 773 - 788 fr., \n14. M_horse_galloping_turn_right: 793 - 808 fr., \n15. M_horse_running_death: 813 - 853 fr., \n16. M_horse_swim: 858 - 892 fr., \n17. M_horse_trot: 897 - 921 fr., \n18. M_horse_trot_turn_left: 922 - 946 fr., \n19. M_horse_trot_turn_right: 951 - 975 fr., \n20. M_horse_walk: 980 - 1014 fr., \n21. M_horse_walk_turn_Left: 1015 - 1049 fr., \n22. M_horse_walk_turn_right: 1054 - 1088 fr., \n23. M_horse_walk_back: 1093 - 1127 fr., \n24. RM_horse_galloping: 1132 - 1147 fr., \n25. RM_horse_galloping_turn_left: 1152 - 1167 fr., \n26. RM_horse_galloping_turn_right: 1172 - 1187 fr., \n27. RM_horse_jump: 1192 - 1227 fr., \n28. RM_horse_running_death: 1232 - 1272 fr., \n29. RM_horse_swim: 1277 - 1311 fr., \n30. RM_horse_trot: 1316 - 1340 fr., \n31. RM_horse_trot_turn_left: 1345 - 1369 fr., \n32. RM_horse_trot_turn_right: 1374 - 1398 fr., \n33. RM_horse_walk: 1403 - 1437 fr., \n34. RM_horse_walk_back: 1442 - 1476 fr., \n35. RM_horse_walk_turn_Left: 1481 - 1515 fr. \n36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709261/4eea3b753f/eva-and-adam-horseman-archers-light-version-3d-model-4eea3b753f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Eva Horseman Archer Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/709207/01adee5eed/eva-horseman-archer-light-version-3d-model-01adee5eed.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4672918","type":"listingItem","attributes":{"id":4672918,"title":"Fire-killed trees","price":6.0,"description":"Highly detailed and low poly 3d model of burned standing dead trees.\nThis model features the charred and burnt appearance of trees that have been killed by fire. This can be used to create realistic scenes of forest fires or post-apocalyptic environments.\nIt ideal for games and other applications where performance is important.\nthe tree branched are rigged and animated.\n\nthe model contains 3 forests and single separated trees This makes it ideal for creating any realistic and immersive scenes.\n\nCheck out this animation I made using Unreal Engine: https://youtu.be/aEFopc9G_Lw\n\nDimensions:  \nHeight: \n55 - 110 m\n\nSingle tree statistics:\npoly: 1831\nVerts: 1456\n\nForest01 poly:  40537\nForest02 poly: 29518\nForest03 poly: 10730\n\nFormats\n3ds max - Vray / Corona\nCinema 4D - Vray / Corona\nUnreal Engine\nUnity\nBlender\nobj\nfbx\nstl","imageAlt":"3D model Fire-killed trees","url":"https://www.cgtrader.com/3d-models/exterior/landscape/fire-killed-trees","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M1U5QyTsSpWJn1cSxQ1PySfn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/05-pp.jpg","gridUrl":"https://media.cgtrader.com/variants/M1U5QyTsSpWJn1cSxQ1PySfn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/05-pp.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/fire-killed-trees","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4672918/b822622081/fire-killed-trees-3d-model-b822622081.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"711705","type":"listingItem","attributes":{"id":711705,"title":"Dwarf Slayer Light Version","price":40.0,"description":"Character designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones. \nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048\n\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back.\n\nCharacter has 112 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n  1. S_IDLE: 0 - 100 fr.,\n 2. S_boring: 101 - 226 fr.,\n 3. S_Drinking: 227 - 282 fr.,\n 4. S_Eating: 283 - 403 fr.,\n 5. S_Explanation: 404 - 449 fr.,\n 6. S_Greeting: 450 - 510 fr.,\n 7. S_Looking_around: 511 - 687 fr.,\n 8. S_salute_B: 688 - 748 fr.,\n 9. S_Say_No: 749 - 799 fr.,\n 10. S_sit_down: 800 - 825 fr.,\n 11. S_Sitinhg_Talking_A: 826 - 961 fr.,\n 12. S_Sitting: 962 - 1047 fr.,\n 13. S_Came_up: 1048 - 1074 fr.,\n 14. S_Talking_B: 1075 - 1210 fr.,\n 15. S_Use_object: 1211 - 1251 fr.,\n 16. S_warning: 1252 - 1312 fr.,\n 17. S_making_potion: 1317 - 1352 fr.,\n 18. M_falling_down: 1357 - 1397 fr.,\n 19. M_Jump_runing_a: 1402 - 1442 fr.,\n 20. M_Run: 1447 - 1469 fr.,\n 21. M_Run_Jump: 1470 - 1503 fr.,\n 22. M_Sneaking: 1508 - 1558 fr.,\n 23. M_strafe_run_left: 1563 - 1589 fr.,\n 24. M_strafe_run_right: 1594 - 1620 fr.,\n 25. M_Strife_leftt: 1625 - 1660 fr.,\n 26. M_Strife_right: 1665 - 1700 fr.,\n 27. M_walk: 1705 - 1740 fr.,\n 28. M_Jump_Walking: 1741 - 1771 fr.,\n 29. M_Walking_back_A: 1776 - 1811 fr.,\n 30. M_Walking_With_Tourch: 1816 - 1919 fr.,\n 31. RM_falling_down: 1924 - 1964 fr.,\n 32. RM_Jump_runing_a: 1969 - 2009 fr.,\n 33. RM_Jump_Walking: 2014 - 2044 fr.,\n 34. RM_Run: 2049 - 2071 fr.,\n 35. RM_Run_Jump: 2076 - 2109 fr.,\n 36. RM_Sneaking: 2114 - 2164 fr.,\n 37. RM_strafe_run_left: 2169 - 2195 fr.,\n 38. RM_strafe_run_right: 2200 - 2226 fr.,\n 39. RM_Strife_leftt: 2231 - 2266 fr.,\n 40. RM_Strife_right: 2271 - 2306 fr.,\n 41. RM_walk: 2311 - 2346 fr.,\n 42. RM_Walking_back_A: 2351 - 2386 fr.,\n 43. RM_Walking_With_Tourch: 2391 - 2494 fr.,\n\n2 weapons battle:\n\n 44. 2W_wapons_back: 2499 - 2539 fr.,\n 45. 2W_wapons_ready: 2540 - 2575 fr.,\n 46. 2W_Combat_Mode: 2576 - 2626 fr.,\n 47. 2W_Block_to: 2627 - 2644 fr.,\n 48. 2W_Block_Keep: 2646 - 2696 fr.,\n 49. 2W_Block_from: 2697 - 2707 fr.,\n 50. 2W_Combo_360_Smash: 2708 - 2793 fr.,\n 51. 2W_Dodge_backwards: 2794 - 2829 fr.,\n 52. 2W_dodge_to_left: 2830 - 2865 fr.,\n 53. 2W_dodge_to_right: 2866 - 2901 fr.,\n 54. 2W_duck_below_high_swing: 2902 - 2937 fr.,\n 55. 2W_Heavy_Smash: 2938 - 2978 fr.,\n 56. 2W_Hit_from_back: 2979 - 3014 fr.,\n 57. 2W_Hit_from_front: 3015 - 3050 fr.,\n 58. 2W_L_parry_from_stright_down: 3051 - 3086 fr.,\n 59. 2W_L_parry_high_left: 3087 - 3122 fr.,\n 60. 2W_L_parry_mid_front: 3123 - 3158 fr.,\n 61. 2W_L_swing_high_left: 3159 - 3194 fr.,\n 62. 2W_L_swing_high_right: 3195 - 3230 fr.,\n 63. 2W_L_swing_high_straight_down: 3231 - 3266 fr.,\n 64. 2W_L_swing_low_left: 3267 - 3302 fr.,\n 65. 2W_L_swing_low_right: 3303 - 3338 fr.,\n 66. 2W_L_swing_mid_left: 3339 - 3374 fr.,\n 67. 2W_L_swing_mid_right: 3375 - 3410 fr.,\n 68. 2W_R_parry_from_stright_down: 3411 - 3446 fr.,\n 69. 2W_R_parry_high_right: 3447 - 3482 fr.,\n 70. 2W_R_parry_mid_front: 3483 - 3518 fr.,\n 71. 2W_R_swing_high_left: 3519 - 3554 fr.,\n 72. 2W_R_swing_high_right: 3555 - 3590 fr.,\n 73. 2W_R_swing_high_straight_down: 3591 - 3626 fr.,\n 74. 2W_R_swing_low_left: 3627 - 3662 fr.,\n 75. 2W_R_swing_low_right: 3663 - 3698 fr.,\n 76. 2W_R_swing_mid_left: 3699 - 3734 fr.,\n 77. 2W_R_swing_mid_right: 3735 - 3770 fr.,\n 78. 2W_Roar: 3771 - 3821 fr.,\n 79. 2W_scissors_bow: 3822 - 3857 fr.,\n 80. 2W_Smash Frenzy_on_place: 3858 - 3968 fr.,\n 81. 2W_Whirlwind: 3969 - 4044 fr.,\n 82. 2W_windmill_blow: 4045 - 4085 fr.,\n 83. 2W_Drinking_potion: 4086 - 4141 fr.,\n 84. 2W_magic_light_spell: 4142 - 4192 fr.,\n 85. 2W_magic_shot_stright: 4193 - 4228 fr.,\n 86. 2W_spell_Barier_keep: 4233 - 4268 fr.,\n 87. 2W_Combat_Mode_B: 4269 - 4319 fr.,\n 88. 2W_Behead: 4320 - 4360 fr.,\n 89. 2W_Knocked_backward_onPlace: 4365 - 4406 fr.,\n 90. 2W_Down_back: 4407 - 4447 fr.,\n 91. 2W_Recover_from_knocked_backward: 4448 - 4488 fr.,\n 92. 2W_Knocked_forward: 4489 - 4517 fr.,\n 93. 2W_Down_forward: 4518 - 4558 fr.,\n 94. 2W_Recover_from_knocked_forward: 4559 - 4591 fr.,\n 95. 2W_Die_fall_backward: 4592 - 4725 fr.,\n 96. 2W_Die_fall_forward: 4730 - 4870 fr.,\n 97. 2W_Die_knocked_backward: 4875 - 4892 fr.,\n 98. 2W_Die_knocked_forward: 4897 - 4914 fr.,\n 99. M_2W_Casual_walk: 4919 - 4955 fr.,\n 100. M_2W_combat_run: 4960 - 4982 fr.,\n 101. M_2W_Cautious_walk: 4987 - 5027 fr.,\n 102. M_2W_walk_L_swing_left: 5032 - 5067 fr.,\n 103. M_2W_walk_L_swing_right: 5072 - 5107 fr.,\n 104. M_2W_walk_R_swing_left: 5112 - 5147 fr.,\n 105. M_2W_walk_R_swing_right: 5152 - 5187 fr.,\n 106. RM_2W_Casual_walk: 5192 - 5228 fr.,\n 107. RM_2W_combat_run: 5233 - 5255 fr.,\n 108. RM_2W_Cautious_walk: 5260 - 5300 fr.,\n 109. RM_2W_walk_L_swing_left: 5305 - 5340 fr.,\n 110. RM_2W_walk_L_swing_right: 5345 - 5380 fr.,\n 111. RM_2W_walk_R_swing_left: 5385 - 5420 fr.,\n 112. RM_2W_walk_R_swing_right: 5425 - 5460 fr.,","imageAlt":"3D asset Dwarf Slayer Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3j7c7eevtSbZ2YfMBCWtUY6k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-slayer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/3j7c7eevtSbZ2YfMBCWtUY6k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711705/2784b8a4ee/dwarf-slayer-light-version-3d-model-2784b8a4ee.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2255728","type":"listingItem","attributes":{"id":2255728,"title":"Crane STOTHERT-PITT livery ver-3","price":125.0,"description":"Crane STOTHERT\u0026PITT livery ver.3\n\n- LOD0 - (triangles 29414) / (points 17869)\n- LOD1 - (triangles 17141) / (points 12506)\n- LOD2 - (triangles 9551) / (points 8246)\n- LOD3 - (triangles 4692) / (points 4937)\n- LOD4 - (triangles 270) / (points 191)\n\nLow-poly 3D model Crane with LODs and Animations\n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Textures for NIGHT \n- Сontains 5 LODs\n- Linked/Rigged (pivots apart) and animated \n- Animated:Keys (Used shape animation)\n\t- Cabin_Turn_RIGHT\t\t(0 - 100 frame - one rotation)\n\t- Cabin_Turn_LEFT\t\t(110 - 210 frame - one rotation)\n\t- Cable_Dangle_RightTurn\t(220 frame - max. amplitude, 440 frame - quiet) \n\t- Cable_Dangle_LeftTurn\t\t(450 frame - max. amplitude, 670 frame - quiet)\n\t- Cable_UP\t\t\t(680 frame - max. down, 880 frame - max. up) + Shape animation for cable\n\t- Cable_Down\t\t\t(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable\n\t- Wheels_Move_FORVARD\t\t(1100 - 1200 frame - one rotation)\n\t- Wheels_Move_BACK\t\t(1210 - 1310 frame - one rotation)\n\t- Portal_Lift\t\t\t(1320 - 1680 frame - one rotation) + Shape animation for cable\n- See model with animation on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- Crane_STOTHERT\u0026PITT_Albedo_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Gloss_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Specular_vr3.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_AmbientOcclusion.png\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_NormalMap.png\t\t- 4096x4096\t\n\t- Crane_STOTHERT\u0026PITT_Emission.png\t\t- 4096x4096\n\t- Crane_STOTHERT\u0026PITT_Opasity.png\t\t- 4096x4096\n\n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"3D model animated Crane STOTHERT-PITT livery 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