robinson17
Great work....
Make version zbrush2021.1.1. Entity closed high poly, single subtool, optimized and poly count reduced triangular high poly. Keep UVs, no textures. In addition, a resource optimization file with a lower poly count is provided, which is output in the obj general format.. The poly count is 209652. See the screenshot for the effect. I output the model to obj, Stl and blender formats. You can get more information from the preview pic.If any question please write to me.