{"listingPage":true,"listingPagePreloaded":true,"params":{"collection_slug":"vray-shader-metal-standard","locale":"en","controller":"listing_page","action":"index","file_types":null},"browser_attributes":{"title":"3D Models","description":"This view-all page contains 3D models from every category on CGTrader. You can refine the product selection to show Animated, Rigged, PBR or Low Poly models in the most popular file formats using available filters. Sort 3d assets by price, popularity or newness to find exactly what you are looking for.","free_to_premium":{"prefix":"Do you need something special? 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SHADER---METAL---Billon","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Billon, an alloy of copper and bronze.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Billon","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-billon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zyCMFobvDqj349ngbaeNpj54/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/billon-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/zyCMFobvDqj349ngbaeNpj54/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/billon-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-billon","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023636/0ada91393b/vray-shader-metal-billon-3d-model-0ada91393b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023642","type":"listingItem","attributes":{"id":3023642,"title":"VRAY SHADER---METAL---Californium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Californium\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Californium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-californium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1upvQ6staQKu1uNr36tydXtY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/californium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/1upvQ6staQKu1uNr36tydXtY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/californium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-californium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023642/81e68a0635/vray-shader-metal-californium-3d-model-81e68a0635.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023633","type":"listingItem","attributes":{"id":3023633,"title":"VRAY SHADER---METAL---Indium Arsenide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Indium Arsenide\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Indium Arsenide 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium-arsenide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5bWJjeZyZsNE3EVazkMx15zM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arseniure-d-indium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/5bWJjeZyZsNE3EVazkMx15zM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arseniure-d-indium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium-arsenide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023633/a77e94e5a3/vray-shader-metal-indium-arsenide-3d-model-a77e94e5a3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023696","type":"listingItem","attributes":{"id":3023696,"title":"VRAY SHADER---METAL---Molybdenum","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Molybdenum.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Molybdenum 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-molybdenum","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7KHKpYjazyeoNcyF8o8bcehf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/molybdene-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/7KHKpYjazyeoNcyF8o8bcehf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/molybdene-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-molybdenum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023696/fa2104695e/vray-shader-metal-molybdenum-3d-model-fa2104695e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023675","type":"listingItem","attributes":{"id":3023675,"title":"VRAY SHADER---METAL---Holmium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Holmium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Holmium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-holmium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rnuEjMWu4L3zCpsPsBW31bSg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/holmium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/rnuEjMWu4L3zCpsPsBW31bSg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/holmium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-holmium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023675/9d82133391/vray-shader-metal-holmium-3d-model-9d82133391.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023640","type":"listingItem","attributes":{"id":3023640,"title":"VRAY SHADER---METAL---Bronze","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Bronze, an alloy of copper and tin.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Bronze 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bronze","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gBWMCdScHq7zYMeteqvh9zi5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bronze-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/gBWMCdScHq7zYMeteqvh9zi5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bronze-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bronze","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023640/1881180b04/vray-shader-metal-bronze-3d-model-1881180b04.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023760","type":"listingItem","attributes":{"id":3023760,"title":"VRAY SHADER---METAL---Titanium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Titanium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Titanium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-titanium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X2itehzkbWW48eLf1WCcs9eK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/titane-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/X2itehzkbWW48eLf1WCcs9eK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/titane-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-titanium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023760/851c9ec85f/vray-shader-metal-titanium-3d-model-851c9ec85f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023679","type":"listingItem","attributes":{"id":3023679,"title":"VRAY SHADER---METAL---Stainless Steel","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Stainless Steel.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Stainless Steel","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-stainless-steel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8sh1m8ZX3a34BJLZoLY84sV6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/inox-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/8sh1m8ZX3a34BJLZoLY84sV6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/inox-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-stainless-steel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023679/11ce66cfcf/vray-shader-metal-stainless-steel-3d-model-11ce66cfcf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023774","type":"listingItem","attributes":{"id":3023774,"title":"VRAY SHADER---METAL---Zamak","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Zamak, an alloy of Zinc, ALuminium, Magnesium and Copper.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Zamak","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zamak","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bnoj1NScxVHV23iv88vZTK8u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zamak-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Bnoj1NScxVHV23iv88vZTK8u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zamak-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zamak","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023774/542aec007b/vray-shader-metal-zamak-3d-model-542aec007b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023721","type":"listingItem","attributes":{"id":3023721,"title":"VRAY SHADER---METAL---Lead","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Lead.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Lead 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lead","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DCGV11do5c6vNomf6TYP6kec/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plomb-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/DCGV11do5c6vNomf6TYP6kec/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plomb-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lead","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023721/3536e1102c/vray-shader-metal-lead-3d-model-3536e1102c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023777","type":"listingItem","attributes":{"id":3023777,"title":"VRAY SHADER---METAL---Zinc","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Zinc.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Zinc","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zinc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DmvybYN3ua6byKkTWgQWj7oT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zinc-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/DmvybYN3ua6byKkTWgQWj7oT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zinc-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zinc","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023777/58f3d6d304/vray-shader-metal-zinc-3d-model-58f3d6d304.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023625","type":"listingItem","attributes":{"id":3023625,"title":"VRAY SHADER---METAL---Aluminium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of aluminium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Aluminium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2SxrAzg4TFsZWHGqbKwCJZqB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aluminium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/2SxrAzg4TFsZWHGqbKwCJZqB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aluminium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023625/71f6c7bf6e/vray-shader-metal-aluminium-3d-model-71f6c7bf6e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023671","type":"listingItem","attributes":{"id":3023671,"title":"VRAY SHADER---METAL---Gadolinium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Gadolinium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Gadolinium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gadolinium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jJHzcW21JYCX3Yg1ercLsWdT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gadolinium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/jJHzcW21JYCX3Yg1ercLsWdT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gadolinium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gadolinium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023671/d61ac26233/vray-shader-metal-gadolinium-3d-model-d61ac26233.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023701","type":"listingItem","attributes":{"id":3023701,"title":"VRAY SHADER---METAL---Nickel","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Nickel.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Nickel","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-nickel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vGq4PxBdsoxGY2Qka665KpcA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/nickel-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/vGq4PxBdsoxGY2Qka665KpcA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/nickel-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-nickel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023701/efc1da08b0/vray-shader-metal-nickel-3d-model-efc1da08b0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023765","type":"listingItem","attributes":{"id":3023765,"title":"VRAY SHADER---METAL---Pure Tungsten","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Pure Tungsten also know as Wolfram.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Pure Tungsten 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-pure-tungsten","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xLvnuvUZ1yeRgo3vwXEXiSTM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tungstene-pur-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/xLvnuvUZ1yeRgo3vwXEXiSTM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tungstene-pur-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-pure-tungsten","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023765/9228ab1106/vray-shader-metal-pure-tungsten-3d-model-9228ab1106.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023650","type":"listingItem","attributes":{"id":3023650,"title":"VRAY SHADER---METAL---Copper","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Copper.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Copper 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-copper","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3akfJc5CGLwWtzDrGq6AAZWj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cuivre-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/3akfJc5CGLwWtzDrGq6AAZWj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cuivre-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-copper","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023650/fe08fa2d36/vray-shader-metal-copper-3d-model-fe08fa2d36.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023681","type":"listingItem","attributes":{"id":3023681,"title":"VRAY SHADER---METAL---Brass","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Brass, an alloy of copper and zinc.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Brass 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-brass","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GjY2i3BuQ9fzRX8DUiBeBsR5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/laiton-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/GjY2i3BuQ9fzRX8DUiBeBsR5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/laiton-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-brass","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023681/1f1fab5187/vray-shader-metal-brass-3d-model-1f1fab5187.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023660","type":"listingItem","attributes":{"id":3023660,"title":"VRAY SHADER---METAL---Electrum 50","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Electrum, an alloy of gold and silver. Here, there is 50% of gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Electrum 50","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-50","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tPFSFyaXRqFzEQRjP3hsmxz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/electrum-50-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/8tPFSFyaXRqFzEQRjP3hsmxz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/electrum-50-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-50","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023660/98e8999f40/vray-shader-metal-electrum-50-3d-model-98e8999f40.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023776","type":"listingItem","attributes":{"id":3023776,"title":"VRAY SHADER---METAL---Bronze Zamak","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Bronze Zamak.  Zamak is an alloy of zinc, aluminium, copper and magnesium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Bronze Zamak 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bronze-zamak","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YVyL8Uy9qqiixcuTkSQb8JCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zamak-bronze-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/YVyL8Uy9qqiixcuTkSQb8JCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zamak-bronze-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bronze-zamak","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023776/b8eae58883/vray-shader-metal-bronze-zamak-3d-model-b8eae58883.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023630","type":"listingItem","attributes":{"id":3023630,"title":"VRAY SHADER---METAL---Silver","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Silver.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-silver","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VrnmgEoaaZnFm8b1Rkwse3Vk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/argent-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/VrnmgEoaaZnFm8b1Rkwse3Vk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/argent-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-silver","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023630/19dfd68271/vray-shader-metal-silver-3d-model-19dfd68271.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023717","type":"listingItem","attributes":{"id":3023717,"title":"VRAY SHADER---METAL---Platinum","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Platinum.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Platinum","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-platinum","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PxXkPCCHuEHuhMmBL3za6Kox/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/platine-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/PxXkPCCHuEHuhMmBL3za6Kox/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/platine-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-platinum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023717/51e8fba062/vray-shader-metal-platinum-3d-model-51e8fba062.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023686","type":"listingItem","attributes":{"id":3023686,"title":"VRAY SHADER---METAL---Magnesium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Magnesium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Magnesium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-magnesium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9f6M8oqcvus2qk8AonG6fDeN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/magnesium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/9f6M8oqcvus2qk8AonG6fDeN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/magnesium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-magnesium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023686/f8c4b76cd3/vray-shader-metal-magnesium-3d-model-f8c4b76cd3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023637","type":"listingItem","attributes":{"id":3023637,"title":"VRAY SHADER---METAL---Bismuth","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Bismuth.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bismuth","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s465hgcxNZEYEZt9a2DK6KAX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bismuth-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/s465hgcxNZEYEZt9a2DK6KAX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bismuth-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bismuth","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023637/77479c8aad/vray-shader-metal-bismuth-3d-model-77479c8aad.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023688","type":"listingItem","attributes":{"id":3023688,"title":"VRAY SHADER---METAL---Maillechort A","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Maillechort also know as Nickel Silver, German Silver, Argentan, new silver, nickel brass, albata, alpacca, etc... It's an alloy of copper, nickel and zinc.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Maillechort","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-maillechort","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NjH9VVEWbcDTpnGnxo7e9hXL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/maillechort-cu-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/NjH9VVEWbcDTpnGnxo7e9hXL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/maillechort-cu-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-maillechort","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023688/13f4d4fa59/vray-shader-metal-maillechort-a-3d-model-13f4d4fa59.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023674","type":"listingItem","attributes":{"id":3023674,"title":"VRAY SHADER---METAL---Hafnium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Hafnium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Hafnium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-hafnium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B2DCxs9DYxfajF1VkafP4uFT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hafnium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/B2DCxs9DYxfajF1VkafP4uFT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hafnium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-hafnium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023674/3eff4bfe25/vray-shader-metal-hafnium-3d-model-3eff4bfe25.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023680","type":"listingItem","attributes":{"id":3023680,"title":"VRAY SHADER---METAL---Iridium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Iridium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Iridium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-iridium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aENyZSe3QhKkfGBQkNe7i6ri/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/iridium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/aENyZSe3QhKkfGBQkNe7i6ri/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/iridium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-iridium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023680/71f5d023e1/vray-shader-metal-iridium-3d-model-71f5d023e1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023632","type":"listingItem","attributes":{"id":3023632,"title":"VRAY SHADER---METAL---Aluminium Arsenide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Aluminium Arsenide.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Aluminium Arsenide 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium-arsenide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fBdQ5YPXQmmw5JoAkt1vKeEf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arseniure-d-aluminium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/fBdQ5YPXQmmw5JoAkt1vKeEf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arseniure-d-aluminium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium-arsenide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023632/a7e27e071c/vray-shader-metal-aluminium-arsenide-3d-model-a7e27e071c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023713","type":"listingItem","attributes":{"id":3023713,"title":"VRAY SHADER---METAL---Palladium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Palladium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Palladium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-palladium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FtYd4rfgihZSbQn1nxKGo5eB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/palladium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/FtYd4rfgihZSbQn1nxKGo5eB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/palladium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-palladium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023713/80a9d05510/vray-shader-metal-palladium-3d-model-80a9d05510.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023670","type":"listingItem","attributes":{"id":3023670,"title":"VRAY SHADER---METAL---Cast Iron","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cast Iron.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Cast Iron 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cast-iron","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e7q9Ge98hCie2ouox7ZbAtpn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fonte-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/e7q9Ge98hCie2ouox7ZbAtpn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fonte-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cast-iron","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023670/bc7221e841/vray-shader-metal-cast-iron-3d-model-bc7221e841.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023771","type":"listingItem","attributes":{"id":3023771,"title":"VRAY SHADER---METAL---Virenium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Virenium, an alloy of copper, zinc and nickel.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Virenium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-virenium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qANmHki2UKGmy4jxAszae2i6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/virenium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/qANmHki2UKGmy4jxAszae2i6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/virenium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-virenium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023771/39df8eba46/vray-shader-metal-virenium-3d-model-39df8eba46.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023763","type":"listingItem","attributes":{"id":3023763,"title":"VRAY SHADER---METAL---Tungsten","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Tungsten also knwo as Wolfram.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tungsten","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qkH3r322ZoS16wm1hyoqNwNw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tungstene-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/qkH3r322ZoS16wm1hyoqNwNw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tungstene-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tungsten","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023763/fe44a673e1/vray-shader-metal-tungsten-3d-model-fe44a673e1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023677","type":"listingItem","attributes":{"id":3023677,"title":"VRAY SHADER---METAL---Indium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Indium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Indium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hHEizaMeXoEmNEjWCA9QCoYe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/indium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/hHEizaMeXoEmNEjWCA9QCoYe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/indium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023677/96aa555b45/vray-shader-metal-indium-3d-model-96aa555b45.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023733","type":"listingItem","attributes":{"id":3023733,"title":"VRAY SHADER---METAL---Rhodium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Rhodium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Rhodium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-rhodium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2CjrBz5m91JDwLMLg3gyLmxv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rhodium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/2CjrBz5m91JDwLMLg3gyLmxv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rhodium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-rhodium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023733/e60b29026b/vray-shader-metal-rhodium-3d-model-e60b29026b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023627","type":"listingItem","attributes":{"id":3023627,"title":"VRAY SHADER---METAL---Aluminium Antimonide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Aluminium Antimonide\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Aluminium Antimonide","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium-antimonide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/weztE7rTa3VG9oRYkYcCzykG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/antimoniure-d-aluminium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/weztE7rTa3VG9oRYkYcCzykG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/antimoniure-d-aluminium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-aluminium-antimonide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023627/daae35b788/vray-shader-metal-aluminium-antimonide-3d-model-daae35b788.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023647","type":"listingItem","attributes":{"id":3023647,"title":"VRAY SHADER---METAL---Chromium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Chromium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Chromium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-chromium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vs8Ucgjzip5wVeJAXt7SFQD8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chromium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/vs8Ucgjzip5wVeJAXt7SFQD8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chromium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-chromium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023647/cff863f2e9/vray-shader-metal-chromium-3d-model-cff863f2e9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023661","type":"listingItem","attributes":{"id":3023661,"title":"VRAY SHADER---METAL---Electrum 70","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Electrum, an alloy of gold and silver. Here there is 70% of gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Electrum 70","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-70","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DpBk4kPc7s6PU8TsknwLjZCj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/electrum-70-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/DpBk4kPc7s6PU8TsknwLjZCj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/electrum-70-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-70","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023661/83f720c53c/vray-shader-metal-electrum-70-3d-model-83f720c53c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023737","type":"listingItem","attributes":{"id":3023737,"title":"VRAY SHADER---METAL---Ruolz","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Ruolz, a french alloy of copper, nickel and silver.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Ruolz","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ruolz","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RoGdrWAMBoLiNT4oCvB6GSXZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ruolz-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/RoGdrWAMBoLiNT4oCvB6GSXZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ruolz-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ruolz","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023737/947de9039f/vray-shader-metal-ruolz-3d-model-947de9039f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023719","type":"listingItem","attributes":{"id":3023719,"title":"VRAY SHADER---METAL---Platinum-Aluminium Alloy","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of the alloy Platinum-Aluminium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Platinum-Aluminium Alloy","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-platinum-aluminium-alloy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uT7Js1aFJGz1qEPB7o5jMgHY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/platine-alluminium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/uT7Js1aFJGz1qEPB7o5jMgHY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/platine-alluminium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-platinum-aluminium-alloy","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023719/2957a51818/vray-shader-metal-platinum-aluminium-alloy-3d-model-2957a51818.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023747","type":"listingItem","attributes":{"id":3023747,"title":"VRAY SHADER---METAL---Tantalum","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Tantalum.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Tantalum 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tantalum","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/44t23XqgbiW3NAAN646ffooS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tantale-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/44t23XqgbiW3NAAN646ffooS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tantale-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tantalum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023747/e4f2960b43/vray-shader-metal-tantalum-3d-model-e4f2960b43.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023752","type":"listingItem","attributes":{"id":3023752,"title":"VRAY SHADER---METAL---Cadmium Telluride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cadmium Telluride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Cadmium Telluride","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cadmium-telluride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QBpMu5HvxKir7XyddF4emD3V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tellurure-de-cadmium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/QBpMu5HvxKir7XyddF4emD3V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tellurure-de-cadmium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cadmium-telluride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023752/ac6603bfa1/vray-shader-metal-cadmium-telluride-3d-model-ac6603bfa1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023739","type":"listingItem","attributes":{"id":3023739,"title":"VRAY SHADER---METAL---Ruthenium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Ruthenium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Ruthenium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ruthenium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CAFMhwghtKZ9UhrsJegy8pPW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ruthenium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/CAFMhwghtKZ9UhrsJegy8pPW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ruthenium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ruthenium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023739/47a0b3c9c6/vray-shader-metal-ruthenium-3d-model-47a0b3c9c6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023669","type":"listingItem","attributes":{"id":3023669,"title":"VRAY SHADER---METAL---Bismuth Ferrite","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Bismuth Ferrite.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Bismuth Ferrite","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bismuth-ferrite","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4svErMojsaMT9Ex68TBaRkDS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ferrite-de-bismuth-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/4svErMojsaMT9Ex68TBaRkDS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ferrite-de-bismuth-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-bismuth-ferrite","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023669/13b8f139fa/vray-shader-metal-bismuth-ferrite-3d-model-13b8f139fa.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023766","type":"listingItem","attributes":{"id":3023766,"title":"VRAY SHADER---METAL---Vanadium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Vanadium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Vanadium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/puDVqBUqKP85v8yJUvE9XxLj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vanadium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/puDVqBUqKP85v8yJUvE9XxLj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vanadium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023766/e9fefeb031/vray-shader-metal-vanadium-3d-model-e9fefeb031.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023676","type":"listingItem","attributes":{"id":3023676,"title":"VRAY SHADER---METAL---Palladium Hydride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Palladium Hydride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Palladium Hydride","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-palladium-hydride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dFdN121jESfHaBsHbNUmvxjC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hydrure-de-palladium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/dFdN121jESfHaBsHbNUmvxjC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hydrure-de-palladium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-palladium-hydride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023676/eaad813fbe/vray-shader-metal-palladium-hydride-3d-model-eaad813fbe.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023690","type":"listingItem","attributes":{"id":3023690,"title":"VRAY SHADER---METAL---Maillechort B","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Maillechort also know as Nickel Silver, German Silver, Argentan, new silver, nickel brass, albata, alpacca, etc... It's an alloy of copper, nickel and zinc. It composition is different than this product : https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-maillechort.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Maillechort B 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-maillechort-b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tNYAAVvaQw2ThaqnMpJqY2KE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SHADERS_Rendu_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/tNYAAVvaQw2ThaqnMpJqY2KE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SHADERS_Rendu_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-maillechort-b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023690/6bea2db002/vray-shader-metal-maillechort-b-3d-model-6bea2db002.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023685","type":"listingItem","attributes":{"id":3023685,"title":"VRAY SHADER---METAL---Lutecium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Lutecium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lutecium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tnJhku6YyNUctnoyr2F7x3oN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lutecium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/tnJhku6YyNUctnoyr2F7x3oN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lutecium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lutecium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023685/cd3a695b62/vray-shader-metal-lutecium-3d-model-cd3a695b62.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023703","type":"listingItem","attributes":{"id":3023703,"title":"VRAY SHADER---METAL---Niobium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Niobium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Niobium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-niobium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ysRkDdCoqWqNvvCgxRTYX4tu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/niobium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/ysRkDdCoqWqNvvCgxRTYX4tu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/niobium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-niobium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023703/08ebcec36f/vray-shader-metal-niobium-3d-model-08ebcec36f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023753","type":"listingItem","attributes":{"id":3023753,"title":"VRAY SHADER---METAL---Zinc Telluride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Zinc Telluride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Zinc Telluride 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zinc-telluride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tjWu8eVu5acZmTqAExK6NL7D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tellurure-de-zinc-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/tjWu8eVu5acZmTqAExK6NL7D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tellurure-de-zinc-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zinc-telluride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023753/3ed2a548da/vray-shader-metal-zinc-telluride-3d-model-3ed2a548da.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023712","type":"listingItem","attributes":{"id":3023712,"title":"VRAY SHADER---METAL---Osmium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Osmium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Osmium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-osmium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mnJDPhCr6HieaQPauE37AXrh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/osmium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/mnJDPhCr6HieaQPauE37AXrh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/osmium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-osmium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023712/0d0260ec03/vray-shader-metal-osmium-3d-model-0d0260ec03.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023668","type":"listingItem","attributes":{"id":3023668,"title":"VRAY SHADER---METAL---Iron","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Iron.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Iron","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-iron","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GvvUPvqyQ3DhGh8imkSJniM5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fer-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/GvvUPvqyQ3DhGh8imkSJniM5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fer-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-iron","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023668/8b172bbf01/vray-shader-metal-iron-3d-model-8b172bbf01.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023693","type":"listingItem","attributes":{"id":3023693,"title":"VRAY SHADER---METAL---Mercury","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Mercury.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Mercury 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-mercury","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5tQshWwcvYaHxzVUAn6auHov/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mercure-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/5tQshWwcvYaHxzVUAn6auHov/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mercure-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-mercury","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023693/18684b0c6c/vray-shader-metal-mercury-3d-model-18684b0c6c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023773","type":"listingItem","attributes":{"id":3023773,"title":"VRAY SHADER---METAL---Yttrium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Yttrium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Yttrium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-yttrium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t3wEgK3c9GtFpgBoEMmUDjmH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/yttrium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/t3wEgK3c9GtFpgBoEMmUDjmH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/yttrium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-yttrium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023773/c609e88770/vray-shader-metal-yttrium-3d-model-c609e88770.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023649","type":"listingItem","attributes":{"id":3023649,"title":"VRAY SHADER---METAL---Cobalt","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cobalt.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Cobalt","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cobalt","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7pdq8vpu2a7WtZBKtL6fbpvE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cobalt-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/7pdq8vpu2a7WtZBKtL6fbpvE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cobalt-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cobalt","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023649/369a2c0ce1/vray-shader-metal-cobalt-3d-model-369a2c0ce1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023767","type":"listingItem","attributes":{"id":3023767,"title":"VRAY SHADER---METAL---Vanadium Hydride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Vanadium Hydride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Vanadium Hydride","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium-hydride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vibdLcYT4fuRGJFDz8BnP4L3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vanadium-hydrogene-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/vibdLcYT4fuRGJFDz8BnP4L3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vanadium-hydrogene-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium-hydride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023767/7a18a1a42c/vray-shader-metal-vanadium-hydride-3d-model-7a18a1a42c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023683","type":"listingItem","attributes":{"id":3023683,"title":"VRAY SHADER---METAL---Lithium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Lithium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Lithium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lithium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ser29YL2wWp6BgprdU6bbVqr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lithium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/ser29YL2wWp6BgprdU6bbVqr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lithium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lithium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023683/dbadc5058d/vray-shader-metal-lithium-3d-model-dbadc5058d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023732","type":"listingItem","attributes":{"id":3023732,"title":"VRAY SHADER---METAL---Rhenium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Rhenium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Rhenium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-rhenium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zWr37YhwyrNQzzdNBm3CG8Cu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rhenium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/zWr37YhwyrNQzzdNBm3CG8Cu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rhenium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-rhenium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023732/7782c91a01/vray-shader-metal-rhenium-3d-model-7782c91a01.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023705","type":"listingItem","attributes":{"id":3023705,"title":"VRAY SHADER---METAL---Purple Plague","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Purple Plague, an intermetallic compound of gold and aluminium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Purple Plague","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-purple-plague","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gbsMNLN5MGWCVnuvfNGpK4Xf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/or-alu-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/gbsMNLN5MGWCVnuvfNGpK4Xf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/or-alu-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-purple-plague","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023705/31b793aad0/vray-shader-metal-purple-plague-3d-model-31b793aad0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023641","type":"listingItem","attributes":{"id":3023641,"title":"VRAY SHADER---METAL---Cadmium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cadmium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Cadmium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cadmium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99Pp2VWycn6qnHnZNAhQZi2r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cadmium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/99Pp2VWycn6qnHnZNAhQZi2r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cadmium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cadmium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023641/cba94264d2/vray-shader-metal-cadmium-3d-model-cba94264d2.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023691","type":"listingItem","attributes":{"id":3023691,"title":"VRAY SHADER---METAL---Manganese","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Manganese.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Manganese 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-manganese","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eodgcEFnpRhxJGiCgTfSgYFj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/manganese-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/eodgcEFnpRhxJGiCgTfSgYFj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/manganese-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-manganese","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023691/0f97132e6e/vray-shader-metal-manganese-3d-model-0f97132e6e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023706","type":"listingItem","attributes":{"id":3023706,"title":"VRAY SHADER---METAL---Orichalcum","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of the legendary Orichalcum, a golden-colored bronze alloy used by the Roman Empire .\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Orichalcum","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-orichalcum","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7BBuiX1Hdf7pfwWkz1DPKAyv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/orichalque-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/7BBuiX1Hdf7pfwWkz1DPKAyv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/orichalque-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-orichalcum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023706/5e117c30be/vray-shader-metal-orichalcum-3d-model-5e117c30be.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023662","type":"listingItem","attributes":{"id":3023662,"title":"VRAY SHADER---METAL---Electrum 90","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Electrum, an alloy of gold and silver. Here, there is 90% of gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Electrum 90","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-90","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j1UzNa7wZBBfQEsrGvBQtjFf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/electrum-90-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/j1UzNa7wZBBfQEsrGvBQtjFf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/electrum-90-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-90","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023662/f42df51e91/vray-shader-metal-electrum-90-3d-model-f42df51e91.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023772","type":"listingItem","attributes":{"id":3023772,"title":"VRAY SHADER---METAL---Ytterbium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Ytterbium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ytterbium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Xd8PiWmryaLMYtxm3DP75A3x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ytterbium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Xd8PiWmryaLMYtxm3DP75A3x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ytterbium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-ytterbium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023772/56ee2984ed/vray-shader-metal-ytterbium-3d-model-56ee2984ed.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023755","type":"listingItem","attributes":{"id":3023755,"title":"VRAY SHADER---METAL---Terbium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Terbium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Terbium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-terbium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RfJXx2CPxwokSUfnkJq8YVsk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/terbium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/RfJXx2CPxwokSUfnkJq8YVsk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/terbium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-terbium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023755/ae97ae7d97/vray-shader-metal-terbium-3d-model-ae97ae7d97.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023658","type":"listingItem","attributes":{"id":3023658,"title":"VRAY SHADER---METAL---Electrum 30","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Electrum, an alloy of gold and silver. Here, there is 30% of gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Electrum 30","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-30","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eMeVcfvrihwgUQ4x2DrAxJUg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/electrum-30-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/eMeVcfvrihwgUQ4x2DrAxJUg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/electrum-30-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-30","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023658/a22a2ff5cf/vray-shader-metal-electrum-30-3d-model-a22a2ff5cf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023758","type":"listingItem","attributes":{"id":3023758,"title":"VRAY SHADER---METAL---Thulium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Thulium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Thulium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-thulium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WiMkorUxoQzGLDanbBYQbTZb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thulium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/WiMkorUxoQzGLDanbBYQbTZb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thulium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-thulium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023758/500be8969b/vray-shader-metal-thulium-3d-model-500be8969b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023623","type":"listingItem","attributes":{"id":3023623,"title":"VRAY SHADER ---METAL---Steel","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of steel.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"realistic VRAY SHADER ---METAL---Steel 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-steel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NH8GUN1MyejrNNJGZtbyaV3s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/acier-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/NH8GUN1MyejrNNJGZtbyaV3s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/acier-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-steel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023623/c2057d0434/vray-shader-metal-steel-3d-model-c2057d0434.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023743","type":"listingItem","attributes":{"id":3023743,"title":"VRAY SHADER---METAL---Scandium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Scandium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Scandium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-scandium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ckjspiFpxtU2WYmKuoGPyxMa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/scandium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/ckjspiFpxtU2WYmKuoGPyxMa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/scandium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-scandium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023743/6b361356f7/vray-shader-metal-scandium-3d-model-6b361356f7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023746","type":"listingItem","attributes":{"id":3023746,"title":"VRAY SHADER---METAL---Silicium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Silicium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Silicium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-silicium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Na3jUKi3Avx3vw77ZaLPwbrs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/silicium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Na3jUKi3Avx3vw77ZaLPwbrs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/silicium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-silicium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023746/5ac8b475d5/vray-shader-metal-silicium-3d-model-5ac8b475d5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023667","type":"listingItem","attributes":{"id":3023667,"title":"VRAY SHADER---METAL---Europium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Europium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Europium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-europium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bgy5XTbtHvE3PWm8oPGD9jNV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/europium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/bgy5XTbtHvE3PWm8oPGD9jNV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/europium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-europium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023667/63ee46cb76/vray-shader-metal-europium-3d-model-63ee46cb76.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023715","type":"listingItem","attributes":{"id":3023715,"title":"VRAY SHADER---METAL---Permalloy","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Permalloy,  a nickel–iron magnetic alloy.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Permalloy","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-permalloy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3ncvhGgPt17idtt9bDvWN2AB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/permalloy-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/3ncvhGgPt17idtt9bDvWN2AB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/permalloy-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-permalloy","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023715/7381e41954/vray-shader-metal-permalloy-3d-model-7381e41954.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023748","type":"listingItem","attributes":{"id":3023748,"title":"VRAY SHADER---METAL---Tellurium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Tellurium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Tellurium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tellurium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wb9PwJbN1Ta11L4KF3re7tB7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tellure-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Wb9PwJbN1Ta11L4KF3re7tB7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tellure-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tellurium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023748/a33ce1f9ba/vray-shader-metal-tellurium-3d-model-a33ce1f9ba.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023728","type":"listingItem","attributes":{"id":3023728,"title":"VRAY SHADER---METAL---Babbitt","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Babbitt also know as Bearing Metal (or Régule in french). It's an alloy of tin or lead and antimony.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Babbitt","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-babbitt","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8CvP96nPD2EjpZTd4jYiVDcD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/regule-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/8CvP96nPD2EjpZTd4jYiVDcD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/regule-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-babbitt","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023728/75e7a364f9/vray-shader-metal-babbitt-3d-model-75e7a364f9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023724","type":"listingItem","attributes":{"id":3023724,"title":"VRAY SHADER---METAL---Plutonium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Plutonium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Plutonium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-plutonium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qtfZ3czk3DL1Kv9jmspSz8mC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plutonium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/qtfZ3czk3DL1Kv9jmspSz8mC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plutonium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-plutonium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023724/f05f1707cd/vray-shader-metal-plutonium-3d-model-f05f1707cd.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023656","type":"listingItem","attributes":{"id":3023656,"title":"VRAY SHADER---METAL---Electrum 10","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Electrum, an alloy of gold and silver. Here there is 10% of gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Electrum 10 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-10","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AfUY8E8rg7YaTjGMPoXo9dRi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/electrum-10-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/AfUY8E8rg7YaTjGMPoXo9dRi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/electrum-10-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-electrum-10","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023656/5e057ae3c2/vray-shader-metal-electrum-10-3d-model-5e057ae3c2.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023682","type":"listingItem","attributes":{"id":3023682,"title":"VRAY SHADER---METAL---Lanthanum","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Lanthanum.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Lanthanum","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lanthanum","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TJeHNHcWSgc9huqNQ3GFkySq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lanthane-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/TJeHNHcWSgc9huqNQ3GFkySq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lanthane-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-lanthanum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023682/0aa3cb4b17/vray-shader-metal-lanthanum-3d-model-0aa3cb4b17.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023634","type":"listingItem","attributes":{"id":3023634,"title":"VRAY SHADER---METAL---Gallium Arsenide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Arsenide Gallium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Gallium Arsenide","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium-arsenide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uWKgtZptnNQzUHtktzH4ciqY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arseniure-de-gallium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/uWKgtZptnNQzUHtktzH4ciqY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arseniure-de-gallium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium-arsenide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023634/f0b559e4e6/vray-shader-metal-gallium-arsenide-3d-model-f0b559e4e6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023673","type":"listingItem","attributes":{"id":3023673,"title":"VRAY SHADER---METAL---Germanium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Germanium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Germanium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-germanium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HsJPAMTdP67ocuJGyo6muDH2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/germanium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/HsJPAMTdP67ocuJGyo6muDH2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/germanium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-germanium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023673/7901c4e8bc/vray-shader-metal-germanium-3d-model-7901c4e8bc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023778","type":"listingItem","attributes":{"id":3023778,"title":"VRAY SHADER---METAL---Zirconium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Zirconium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Zirconium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zirconium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Wx8W1ho2HWcoWpMztHrUyC4p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zirconium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Wx8W1ho2HWcoWpMztHrUyC4p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zirconium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zirconium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023778/4842b0a8e7/vray-shader-metal-zirconium-3d-model-4842b0a8e7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023711","type":"listingItem","attributes":{"id":3023711,"title":"VRAY SHADER---METAL---Osmiridium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Osmiridium, an alloy of Osmium and Iridium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Osmiridium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-osmiridium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YawMnjkk4uH7WCkG6Vs8KDfC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/osmiridium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/YawMnjkk4uH7WCkG6Vs8KDfC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/osmiridium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-osmiridium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023711/0eede703d9/vray-shader-metal-osmiridium-3d-model-0eede703d9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023757","type":"listingItem","attributes":{"id":3023757,"title":"VRAY SHADER---METAL---Thallium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Thallium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Thallium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-thallium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jU9PbjMKnFmVDZf4wBhgcHCi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thallium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/jU9PbjMKnFmVDZf4wBhgcHCi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thallium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-thallium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023757/852ecf86fa/vray-shader-metal-thallium-3d-model-852ecf86fa.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023700","type":"listingItem","attributes":{"id":3023700,"title":"VRAY SHADER---METAL---Neodymium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Neodymium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Neodymium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-neodymium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yGCEX5VDebJFMpTd5TpGWKfE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/neodyme-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/yGCEX5VDebJFMpTd5TpGWKfE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/neodyme-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-neodymium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023700/6517cffeb4/vray-shader-metal-neodymium-3d-model-6517cffeb4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023652","type":"listingItem","attributes":{"id":3023652,"title":"VRAY SHADER---METAL---Molybdenum Ditelluride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Mobdylenum Ditelluride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Molybdenum Ditelluride","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-molybdenum-ditelluride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/35VJZSfC83TkPoe9eRaZArHt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ditelluride-de-molybdene-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/35VJZSfC83TkPoe9eRaZArHt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ditelluride-de-molybdene-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-molybdenum-ditelluride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023652/62acaebf72/vray-shader-metal-molybdenum-ditelluride-3d-model-62acaebf72.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023741","type":"listingItem","attributes":{"id":3023741,"title":"VRAY SHADER---METAL---Samarium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Samarium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Samarium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-samarium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SHCkmfMo62GcM98KW6G1vb1J/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samarium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/SHCkmfMo62GcM98KW6G1vb1J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samarium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-samarium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023741/9e1186c546/vray-shader-metal-samarium-3d-model-9e1186c546.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023646","type":"listingItem","attributes":{"id":3023646,"title":"VRAY SHADER---METAL---Cesium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cesium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Cesium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cesium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xvySxvaJqYP4u5sVK6HJLBQG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cesium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/xvySxvaJqYP4u5sVK6HJLBQG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cesium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cesium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023646/3a700d79fe/vray-shader-metal-cesium-3d-model-3a700d79fe.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023769","type":"listingItem","attributes":{"id":3023769,"title":"VRAY SHADER---METAL---Vanadium-Gallium alloy","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Vanadium-Gallium alloy.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Vanadium-Gallium alloy","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium-gallium-alloy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QuWmBexfmxN4FrJ3gnEXKW4X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vanadium-gallium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/QuWmBexfmxN4FrJ3gnEXKW4X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vanadium-gallium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-vanadium-gallium-alloy","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023769/20e5f24e55/vray-shader-metal-vanadium-gallium-alloy-3d-model-20e5f24e55.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023695","type":"listingItem","attributes":{"id":3023695,"title":"VRAY SHADER---METAL---Mithril","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of the fictional metal : the Mithril coming from the Lord of the Rings.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Mithril","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-mithril","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DgAC8eYxYSsvxYHff8eJcPFL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mithril-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/DgAC8eYxYSsvxYHff8eJcPFL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mithril-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-mithril","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023695/3588c761e0/vray-shader-metal-mithril-3d-model-3588c761e0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023699","type":"listingItem","attributes":{"id":3023699,"title":"VRAY SHADER---METAL---Monel","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Monel, an alloy of nickel and copper.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Monel","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-monel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hceKSQKZz6tBxjgpXjfieePE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/monel-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/hceKSQKZz6tBxjgpXjfieePE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/monel-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-monel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023699/424283a28b/vray-shader-metal-monel-3d-model-424283a28b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023723","type":"listingItem","attributes":{"id":3023723,"title":"VRAY SHADER---METAL---Lead-tin alloy","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Lead-tin alloy.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Lead-tin alloy 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tin-alloyed-cast-iron","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dAKNMNu9xkoXvfSXeGCcbGSx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/plomb-etain-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/dAKNMNu9xkoXvfSXeGCcbGSx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/plomb-etain-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tin-alloyed-cast-iron","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023723/bd08184972/vray-shader-metal-lead-tin-alloy-3d-model-bd08184972.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023655","type":"listingItem","attributes":{"id":3023655,"title":"VRAY SHADER---METAL---Dysprosium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Dysprosium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Dysprosium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-dysprosium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GQGRyhWfqCxofVacoJ6vdeMH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dysprosium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/GQGRyhWfqCxofVacoJ6vdeMH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dysprosium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-dysprosium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023655/8cd2830564/vray-shader-metal-dysprosium-3d-model-8cd2830564.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023779","type":"listingItem","attributes":{"id":3023779,"title":"VRAY SHADER---METAL---Zirconium Hydride","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Zirconium Hydride.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Zirconium Hydride","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zirconium-hydride","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v34fuVGr4xgHaVwVWx99qXgP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zirconium-hydrogene-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/v34fuVGr4xgHaVwVWx99qXgP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zirconium-hydrogene-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-zirconium-hydride","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023779/554daf53ff/vray-shader-metal-zirconium-hydride-3d-model-554daf53ff.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023672","type":"listingItem","attributes":{"id":3023672,"title":"VRAY SHADER---METAL---Gallium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Gallium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Gallium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/P9aMDwzMF4c9SdPjWfudjwp9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gallium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/P9aMDwzMF4c9SdPjWfudjwp9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gallium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023672/ffb4a26df1/vray-shader-metal-gallium-3d-model-ffb4a26df1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023639","type":"listingItem","attributes":{"id":3023639,"title":"VRAY SHADER---METAL---Boron","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Boron.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Boron","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-boron","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oL86dMGz1DV7pE8cjmESpUDu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bore-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/oL86dMGz1DV7pE8cjmESpUDu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bore-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-boron","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023639/b991f9e38b/vray-shader-metal-boron-3d-model-b991f9e38b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023629","type":"listingItem","attributes":{"id":3023629,"title":"VRAY SHADER---METAL---Gallium Antimonide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Gallium Antimonide.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Gallium Antimonide","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium-antimonide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nvcfmvCDw3DLEZp8ug7eCFW2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/antimoniure-de-gallium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/nvcfmvCDw3DLEZp8ug7eCFW2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/antimoniure-de-gallium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gallium-antimonide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023629/8e941abda9/vray-shader-metal-gallium-antimonide-3d-model-8e941abda9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023628","type":"listingItem","attributes":{"id":3023628,"title":"VRAY SHADER---METAL---Indium Antimonide","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Indium Antimonide.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and a RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Indium Antimonide 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium-antimonide","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BMEeEXTrX1rjkJ7cfNaewF7k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/antimoniure-d-indium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/BMEeEXTrX1rjkJ7cfNaewF7k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/antimoniure-d-indium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-indium-antimonide","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023628/49ab387560/vray-shader-metal-indium-antimonide-3d-model-49ab387560.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023635","type":"listingItem","attributes":{"id":3023635,"title":"VRAY SHADER---METAL---Berrylium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Berrylium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Berrylium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-berrylium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YKKL2q8kULpdr47RZEWNLKd4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/beryllium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/YKKL2q8kULpdr47RZEWNLKd4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/beryllium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-berrylium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023635/46a298428a/vray-shader-metal-berrylium-3d-model-46a298428a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023644","type":"listingItem","attributes":{"id":3023644,"title":"VRAY SHADER---METAL---Cerium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Cerium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Cerium 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cerium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Kypm6mRnmU6ikK2sro7k5Cru/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cerium-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/Kypm6mRnmU6ikK2sro7k5Cru/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cerium-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-cerium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":185,"name":".mat","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023644/6e17a8c537/vray-shader-metal-cerium-3d-model-6e17a8c537.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023704","type":"listingItem","attributes":{"id":3023704,"title":"VRAY SHADER---METAL---Gold","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Gold.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gold","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xyEKiJmwA2M3xk4jF7wDWz7h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/or-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/xyEKiJmwA2M3xk4jF7wDWz7h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/or-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-gold","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023704/f9621913fc/vray-shader-metal-gold-3d-model-f9621913fc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023651","type":"listingItem","attributes":{"id":3023651,"title":"VRAY SHADER---METAL---Polarized Copper","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Polarized Copper.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D model VRAY SHADER---METAL---Polarized Copper","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-copper-polarized","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c2n5DGDTefKWY931R3LdxEJ3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cuivre-polarise-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/c2n5DGDTefKWY931R3LdxEJ3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cuivre-polarise-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-copper-polarized","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023651/567dcb398c/vray-shader-metal-polarized-copper-3d-model-567dcb398c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023664","type":"listingItem","attributes":{"id":3023664,"title":"VRAY SHADER---METAL---Erbium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Erbium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Erbium 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-erbium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/23nJAdXnrPEEEsZyJrSxtYCt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SHADERS_Rendu_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/23nJAdXnrPEEEsZyJrSxtYCt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SHADERS_Rendu_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-erbium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023664/2501c5f6d0/vray-shader-metal-erbium-3d-model-2501c5f6d0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023631","type":"listingItem","attributes":{"id":3023631,"title":"VRAY SHADER---METAL---Arsenic","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Arsenic.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Arsenic","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-arsenic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v8X8hq16dJUVtTt2DoKAinjE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arsenic-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/v8X8hq16dJUVtTt2DoKAinjE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arsenic-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-arsenic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023631/092075cd37/vray-shader-metal-arsenic-3d-model-092075cd37.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023725","type":"listingItem","attributes":{"id":3023725,"title":"VRAY SHADER---METAL---Praseodymium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Praseodymium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"3D VRAY SHADER---METAL---Praseodymium","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-praseodymium","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dZEiKmZbK1XSAFhnDR8tVs23/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/praseodyme-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/dZEiKmZbK1XSAFhnDR8tVs23/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/praseodyme-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-praseodymium","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023725/16bd4c7b30/vray-shader-metal-praseodymium-3d-model-16bd4c7b30.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023666","type":"listingItem","attributes":{"id":3023666,"title":"VRAY SHADER---METAL---Tin","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Tin.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. THANKS !\n\n--------------------------------\n\n\n","imageAlt":"VRAY SHADER---METAL---Tin 3D","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R9rxdS3aHAzRRRL1vhLrgReD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/etain-3d-model.jpg","gridUrl":"https://media.cgtrader.com/variants/R9rxdS3aHAzRRRL1vhLrgReD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/etain-3d-model.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/vray-shader-metal-tin","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/3023666/d7cadd0d04/vray-shader-metal-tin-3d-model-d7cadd0d04.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3023726","type":"listingItem","attributes":{"id":3023726,"title":"VRAY SHADER---METAL---Promethium","price":3.0,"description":"**This product is for 3D rendering.**\n\n--------------------------------\n\nThis is a metal and procedural material for Vray Rendering in 3dsMax. \n\nThere is no texture. It's a standard and clean shader of Promethium.\n\nYou can see in the preview the time my computer took for rendering the scene and compared it with the preview render of the basic shader. \n\n_About the rendering_\n\n I have used a VrayLightMtl as light on a bend plane and a VRayHDRI on GI environment and Reflection/refraction environment ; primary engine : Irradiance map and Light cache as secondary engine ; Irradiance map High Preset ; Light Cache : Still, Subdivs : 1000, Sample Size : 0,01. No Caustics.\n\n_How to import ?_\n\nSimple to use, you have only to import the material library or merge the provided scene and pick the material from the shader ball. \n- For the first one, open your Material Editor (press M in 3DsMax), click on Get Material and in the Material/Map Browser option (the down arrow) select Open Material Library.\n- For the second one, select File \u003e Import \u003e Merge and select the provided 3DsMax file, then the shader ball mesh. Take the eyedropper and select the imported mesh to get the material in the selected slot of your Material Editor.\n\n_Other Informations_\n\nThe scene contains only the material that I sell and the shader ball I used for the rendering. Not the studio with vray light and camera and not the other objects which are simple meshes except the sculpture. It's a free object that you can find here : https://www.cgtrader.com/free-3d-models/scanned/various/bust-of-baronesse-sipiere\n\nShaderBall : 37 644 poly.\n\n**Software : 3Dsmax 2018. Renderer : VRay 4.30.01**\n\nLET a COMMENT and RATE the product. 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