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For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- Vortex_Razor_UH-1_GenII_Holographic_Sight - 4096×4096 ,texel Density: 150 pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n\n\n\n\n\n\n\n","imageAlt":"3D asset Vortex Razor AMG UH-1 GEN 2 red dot holographic","url":"https://www.cgtrader.com/3d-models/military/gun/vortex-razor-amg-uh-1-gen-2-red-dot-holographic-sight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fM93Gd8BiWL5Ng1ZcCHTnmPY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/fM93Gd8BiWL5Ng1ZcCHTnmPY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/vortex-razor-amg-uh-1-gen-2-red-dot-holographic-sight","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4637854/e72daf586c/vortex-razor-amg-uh-1-gen-2-red-dot-holographic-sight-3d-model-e72daf586c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4280399","type":"listingItem","attributes":{"id":4280399,"title":"Leupold DeltaPoint Red dot sight 45 Degree Angled","price":9.0,"description":"High quality low-poly model red dot sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model  for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- Originally created in Blender 3.1.2\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 4 200 and 2 192 verts.\n\n- Model is built in real scale (Europe cm).\n\n- 7 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.'\n\n- Overlapping is using only in appropriate parts and not noticeable.\n\n**Parts info:**\n\nAll parts of the model have correct names. There are 7 separate parts in this model ready for rig and animation. Total value of tris -  4 200 , verts - 2 192.\n\n- 45 Degree Angled - Tris: 670, Verts: 329\n\n- red dot sight: Leupold DeltaPoint - Tris: 3 530, Verts: 1 863\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- red_dot_sight - 4096×4096 ,texel Density: 240 pixels/cm\n\n- red_dot_sight_reticle - 256x256\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n**All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. Folders and archives have very easy to understand names.Also for your comfort there are Readme files in every archive with the description of what this archive contains.**\n\n","imageAlt":"Leupold DeltaPoint Red dot sight 45 Degree Angled 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/leupold-deltapoint-red-dot-sight-45-degree-angled","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rCKuSeaGJMqQfYxm2fyzmMi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/5rCKuSeaGJMqQfYxm2fyzmMi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/leupold-deltapoint-red-dot-sight-45-degree-angled","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4280399/27b4b681ef/leupold-deltapoint-red-dot-sight-45-degree-angled-3d-model-27b4b681ef.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4770469","type":"listingItem","attributes":{"id":4770469,"title":"EOTECH EFLX  Red Dot Sight","price":9.0,"description":"High quality low-poly model red dot Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.6\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 2k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has Tris: 5 076 , Verts: 2 673\n\n- Model is built in real scale (Europe cm).\n\n- The model has a full UV unrapping.\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases. 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For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- riflescope_RAZOR_HD_GEN_II - 4096×4096 ,texel Density: 136  pixels/cm \n\n- Scope_Mount_Midwest_Industries - 2048×2048 ,texel Density: 95  pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n\n\n\n\n\n\n\n\n","imageAlt":"RIFLE SCOPE VORTEX RAZOR HD GEN II E 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/rifle-scope-vortex-razor-hd-gen-ii-e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fosiJC5rMf2ebNgLCd17umwF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/fosiJC5rMf2ebNgLCd17umwF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/rifle-scope-vortex-razor-hd-gen-ii-e","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4770537/fdd841983a/rifle-scope-vortex-razor-hd-gen-ii-e-3d-model-fdd841983a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4274430","type":"listingItem","attributes":{"id":4274430,"title":"Aimpoint Micro H-2 Red Dot Reflex Sight","price":9.0,"description":"High quality low-poly model Reflex Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- Originally created in Blender 3.1.2\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model  has tris 6 630 and 3 400 verts.\n\n- Model is built in real scale (Europe cm).\n\n- 15 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.\n\n**Parts info:**\n\nAll parts of the model have correct names. There are 15 separate parts in this model ready for rig and animation.\n\n- RED DOT REFLEX SIGHT : Aimpoint Micro H-2 Tris: 6 630, Verts: 3 400\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- reflex_sight - 4096×4096 ,texel Density: 177 pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n**All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. 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There are 30 separate parts in this model ready for rig and animation.\n\n- RED DOT  SIGHT : Leupold  DeltaPoint Red Dot Sight Tris: 11 069 Verts: 5 709\n\n- rifle scope : Leupold Mark 4 HAMR Tris: 2 818  Verts: 1 507\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases(also reticle and lens)For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- rifle_scope_HAMR - 4096×4096 ,texel Density: 148 pixels/cm \n\n- lens(deltapoint and HAMR) - 512x512\n\n- reticle HAMR 512 and reticle deltapoint 256\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n\n\n","imageAlt":"3D model Leupold Mark 4 HAMR Scope with DeltaPoint Red Dot","url":"https://www.cgtrader.com/3d-models/military/gun/leupold-mark-4-hamr-scope-with-deltapoint-red-dot-sight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r8Hf4ptbLF3ZsvZxntvmyn9p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1-1.jpg","gridUrl":"https://media.cgtrader.com/variants/r8Hf4ptbLF3ZsvZxntvmyn9p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/leupold-mark-4-hamr-scope-with-deltapoint-red-dot-sight","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4357894/af51fe68ff/leupold-mark-4-hamr-scope-with-deltapoint-red-dot-sight-3d-model-af51fe68ff.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4312932","type":"listingItem","attributes":{"id":4312932,"title":"Red Dot Reflex Sight Aimpoint Acro P-2","price":12.0,"description":"High quality low-poly model red dot Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.1.2\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 6 032 and 3 201verts.\n\n- Model is built in real scale (Europe cm).\n\n- 15 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.\n\n**Parts info:**\n\nAll parts of the model have correct names. 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That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- reflex_sight - 4096×4096 ,texel Density: 200 pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n**All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. Folders and archives have very easy to understand names.Also for your comfort there are Readme files in every archive with the description of what this archive contains.**","imageAlt":"Red Dot Reflex Sight Aimpoint Acro P-2 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/red-dot-reflex-sight-aimpoint-acro-p-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2PhoBiRrfn6cCdtzs6WEMKTp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/2PhoBiRrfn6cCdtzs6WEMKTp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/red-dot-reflex-sight-aimpoint-acro-p-2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4312932/facba3ecf1/red-dot-reflex-sight-aimpoint-acro-p-2-3d-model-facba3ecf1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4897673","type":"listingItem","attributes":{"id":4897673,"title":"Rifle scope SCHMIDT BENDER 3-20 with Red Dot aimpoint Micro H2","price":19.0,"description":"High quality low-poly model scope , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.6\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 21 166 and 10 821 verts.\n\n- Model is built in real scale (Europe cm).\n\n- The model has a full UV unrapping.\n\n**Parts info:**\n\n- scope_mount_34mm_recknagel \\ Tris: 5 148\n\n- riflescope_schmidtbender_PM2_3-20×50 \\ Tris: 11 428\n\n- Aimpoint_Micro_H-2_with_frame_recknagel \\ Tris: 4 504\n\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 3 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- scope_mount_34mm_recknagel - 2048×2048 ,texel Density: 94 pixels/cm\n\n- riflescope_schmidtbender_PM2_3-20×50 - 4096×4096 ,texel Density: 100 pixels/cm\n\n- Aimpoint_Micro_H-2_with_frame_recknagel - 2048×2048 ,texel Density: 103 pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**","imageAlt":"Rifle scope SCHMIDT BENDER 3-20 with Red Dot 3D asset 2","url":"https://www.cgtrader.com/3d-models/military/gun/ridlescope-schmidt-bender-3-20pmii-with-red-dot-aimpoint-h-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M5Djrtrx64aakxsEp4nHYjri/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Group%20343.jpg","gridUrl":"https://media.cgtrader.com/variants/M5Djrtrx64aakxsEp4nHYjri/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Group%20343.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/ridlescope-schmidt-bender-3-20pmii-with-red-dot-aimpoint-h-2","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4897673/aa70106c3e/rifle-scope-schmidt-bender-3-20-with-red-dot-aimpoint-micro-h2-3d-model-aa70106c3e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4833225","type":"listingItem","attributes":{"id":4833225,"title":"Burris FastFire 3 Red Dot Reflex Sight","price":9.0,"description":"High quality low-poly model red dot Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.6\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 2k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has Tris: 4 180 , Verts: 2 175\n\n- Model is built in real scale (Europe cm).\n\n- The model has a full UV unrapping.\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. 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That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- prism_scope  - 4096×4096 ,texel Density: 186 pixels/cm\n\n- prism_scope_reticle - 1024x1024\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n**All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. 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Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.1.2\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- Tris: 11 092 , Verts 5 667\n\n- 27 separate parts ready for rigged and animation.\n\n- Model is built in real scale (Europe cm).\n\n- The model has a full UV unrapping.\n\n**Parts info:**\n\nAll parts of the model have correct names. There are 27 separate parts in this model ready for rig and animation. Total value of tris -11 092, verts - 5 667.\n\n- Rifle scope : Vortex Golden Eagle HD 15-60x52  - Tris: 6 384  Verts: 3 317\n\n- rifle scope rings : PRO SERIES 30 MM rings - (x2)Tris: 4 708 Verts: 2 350\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bi\n\nModel unwrapping made on 1 texture set.\n\n- Riflescope - 4096x4096, texel Density: 102 pixels/cm ( reticle - 1024x1024)\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n**All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.**","imageAlt":"3D model Variable optic rifle scope Vortex GOLDEN EAGLE","url":"https://www.cgtrader.com/3d-models/military/gun/variable-optic-rifle-scope-vortex-golden-eagle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EzDb4TaXy8P54ozVDo7seypE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t3.jpg","gridUrl":"https://media.cgtrader.com/variants/EzDb4TaXy8P54ozVDo7seypE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/variable-optic-rifle-scope-vortex-golden-eagle","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4190017/25717aa64f/variable-optic-rifle-scope-vortex-golden-eagle-3d-model-25717aa64f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4419769","type":"listingItem","attributes":{"id":4419769,"title":"EOTech Vudu 1-6x Variable Optic","price":13.0,"description":"High quality low-poly model scope , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.4\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 7 363 and 4 107 verts.\n\n- Model is built in real scale (Europe cm).\n\n- 9 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- optic_EOTech_Vudu - 4096×4096 ,texel Density: 152 pixels/cm (Additionally, there is a texture for lens 512x512 and reticle x6 and x1 1024×1024)\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n\n\n\n\n\n\n\n","imageAlt":"3D model EOTech Vudu 1-6x Variable Optic","url":"https://www.cgtrader.com/3d-models/military/gun/eotech-vudu-1-6x-variable-optic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1UZmkpX781paxNLzFpe9WvFm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/324234.jpg","gridUrl":"https://media.cgtrader.com/variants/1UZmkpX781paxNLzFpe9WvFm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/324234.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/eotech-vudu-1-6x-variable-optic","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4419769/823c843bc3/eotech-vudu-1-6x-variable-optic-3d-model-823c843bc3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4541975","type":"listingItem","attributes":{"id":4541975,"title":"Sig Sauer  Red Dot Sight ROMEO4","price":11.0,"description":"High quality low-poly model Reflex Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.4\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 5 082 and 2 642 verts.\n\n- Model is built in real scale (Europe cm).\n\n- 11 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- red_dot_SigSauer_Romeo4 - 4096×4096 ,texel Density: 205 pixels/cm\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n\n\n\n","imageAlt":"3D asset Sig Sauer Red Dot Sight ROMEO4","url":"https://www.cgtrader.com/3d-models/military/gun/sig-sauer-red-dot-sight-romeo4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LuHxr9U72zarcS218zad4yLv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/LuHxr9U72zarcS218zad4yLv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/sig-sauer-red-dot-sight-romeo4","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4541975/09c3fb51ed/sig-sauer-red-dot-sight-romeo4-3d-model-09c3fb51ed.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4577294","type":"listingItem","attributes":{"id":4577294,"title":"Red dot sight HOLOSUN OPEN REFLEX AEMS CORE","price":10.0,"description":"High quality low-poly model Reflex Sight , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.**\n\n**Features:**\n\n- Originally created in Blender 3.4\n\n- Preview rendered with Marmoset Toolbag 4!\n\n\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n\n\n- Optimized and clean topology.\n\n\n- The whole model has Tris: 6 016 , Verts: 3 130\n\n\n- Model is built in real scale (Europe cm).\n\n\n\n- 15 separate parts ready for rigged and animation.\n\n- The model has a full UV unrapping.\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\n\nModel unwrapping made on 1 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.\n\n**You can scale down the original texture (two or even three times) depending on your needs!**\n\n- red_dot_holosun_AEMSCORE - 4096×4096 ,texel Density: 191 pixels/cm (reticle 256x256)\n\n**After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!**\n","imageAlt":"Red dot sight HOLOSUN OPEN REFLEX AEMS CORE 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/red-dot-sight-holosun-open-reflex-aems-core","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YGNihCZ1DkfcrjF5iYUc65ZM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YGNihCZ1DkfcrjF5iYUc65ZM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/red-dot-sight-holosun-open-reflex-aems-core","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/4577294/6bf31ea164/red-dot-sight-holosun-open-reflex-aems-core-3d-model-6bf31ea164.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4897721","type":"listingItem","attributes":{"id":4897721,"title":"Rifle scope SCHMIDT BENDER 1-8 PM2","price":13.0,"description":"High quality low-poly model scope , created as close as possible to the original with exact dimensions, with highly detailed PBR textures(including textures for Unity and UE5 game engines).Game ready model for **PBR game engines, renderers, first Person Shooters, VR games, and your other projects.\n**\n**Features:**\n\n- **This model is not intended for 3d printing!**\n\n- Originally created in Blender 3.6\n\n- Preview rendered with Marmoset Toolbag 4!\n\n- High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.\n\n- Geometry is fully triangulated to ensure best shading.\n\n- Optimized and clean topology.\n\n- The whole model has tris 11 686 and 5 917 verts.\n\n- Model is built in real scale (Europe cm).\n\n- The model has a full UV unrapping.\n\n**Parts info:**\n\n- scope_mount_30mm_recknagel \\ Tris: 5 148\n\n- riflescope_schmidtbender_PM2_1-8_24  \\ Tris: 6 538\n\n\n\n**Textures and UV mapping info:**\n\nHigh resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:\n\n- Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)\n\n- Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit\n\n- Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit\n\n- Model unwrapping made on 2 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. 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