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Combat Rifle-Carbine Variant","price":30.0,"description":"**Modular Combat Rifle (Carbine variant)**\n\n\u003e _If it were a person, it'd be that guy who's not the best at anything, but is quite good at everything_\n\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already. \n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_Carbine' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures. (Remove the (1) in the file name of the Carbine Textures 4K and Textures folders. There was some trouble during upload and on the second upload it duplicated names)\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:**\n_(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR Carbine:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan)   (Tris: 14,017; Verts: 7,290) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan)   (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Hurricane Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 7,609; Verts: 4,137) (2K)\n\n- **Short Scope:** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic sight also has Opacity and Emissive maps).\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it.\nKerj-3D\n","imageAlt":"3D model Modular Combat Rifle-Carbine Variant","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-carbine-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WNmCPNAgBFzPefb4Zvzm7bpH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_Test_01.jpg","gridUrl":"https://media.cgtrader.com/variants/WNmCPNAgBFzPefb4Zvzm7bpH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_Test_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-carbine-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2309002/7e2f2a9413/modular-combat-rifle-carbine-variant-3d-model-7e2f2a9413.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2337074","type":"listingItem","attributes":{"id":2337074,"title":"Modular Combat Rifle-Close Quarter Combat Variant ","price":30.0,"description":"**Modular Combat Rifle (Close Quarter Combat)**\n\n\u003e For when you need rifle power, in an SMG sized package\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_CQC' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR CQC:** body; selector switch; charging handle; bolt; dust cover; skeletal stock. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 13,249; Verts: 6,918) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 6,652; Verts: 3,527) (2K)\n\n- **Sunlazer Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 8,806; Verts: 4,636) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic and Sunlazer sights also have Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. Kerj-3D","imageAlt":"3D asset Modular Combat Rifle-Close Quarter Combat","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-close-quarter-combat-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NpMb9Bi3HSHYsRdjeSS8BUpC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_with_Symbols.jpg","gridUrl":"https://media.cgtrader.com/variants/NpMb9Bi3HSHYsRdjeSS8BUpC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_with_Symbols.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-close-quarter-combat-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2337074/5fd5513ab7/modular-combat-rifle-close-quarter-combat-variant-3d-model-5fd5513ab7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2346048","type":"listingItem","attributes":{"id":2346048,"title":"Modular Combat Rifle-Designated Marksman Variant","price":30.0,"description":"**Modular Combat Rifle (Designated Marksman Variant)**\n\n\u003e The intermediate sniper rifle. Not as powerful, or far reaching as it's bigger .308 brother, but makes up for it in follow-up shots and manoeuvrability.\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_DMR' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR DMR:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 15,113; Verts: 7,819) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Short Scope:** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K)\n\n- **Big Scope:** (Black; Tan: Muddy Green) (Tris: 3,396; Verts: 1,767) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Ribbed Silencer:** (Tris: 576; Verts: 290) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Bipod:** body; left leg (upper and lower); right leg (upper and lower). (Tris: 6,206; Verts: 3,171) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness.\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal.\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic.\n\n**_Note:_** For both scopes in this package, you cannot look through the scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.\n\nHope you like it. Kerj-3D\n","imageAlt":"3D asset Modular Combat Rifle-Designated Marksman Variant","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-designated-marksman-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E4M1yBMQeNPF52BJCHE5zDrj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_With_Symbols.jpg","gridUrl":"https://media.cgtrader.com/variants/E4M1yBMQeNPF52BJCHE5zDrj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_With_Symbols.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-designated-marksman-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2346048/1b1b2a1a17/modular-combat-rifle-designated-marksman-variant-3d-model-1b1b2a1a17.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2322748","type":"listingItem","attributes":{"id":2322748,"title":"Modular Combat Rifle-Squad Automatic Weapon Variant ","price":30.0,"description":"**Modular Combat Rifle (Squad Automatic Weapon Variant)**\n\n\u003e _For those who prefer to achieve accuracy through volume._\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_SAW' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR SAW:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 14,247; Verts: 7,370) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 6,652; Verts: 3,527) (2K)\n\n- **Ghost Sight:** Scope; Zoom lever. (Red Cross; Red Dot; No Emission) (Tris: 8,806; Verts: 4,636) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Ribbed Silencer:** (Tris: 576; Verts: 290) (1K)\n\n- **Bipod:** clamp; neck; sheild; leg upper left and right; leg lower left and right; spring upper left and right; spring lower left and right. (Tris: 11,022; Verts: 5,648) (2K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic sight also has Opacity and Emissive maps).\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. 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