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Combat Rifle-Carbine Variant","price":30.0,"description":"**Modular Combat Rifle (Carbine variant)**\n\n\u003e _If it were a person, it'd be that guy who's not the best at anything, but is quite good at everything_\n\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already. \n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_Carbine' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures. (Remove the (1) in the file name of the Carbine Textures 4K and Textures folders. There was some trouble during upload and on the second upload it duplicated names)\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:**\n_(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR Carbine:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan)   (Tris: 14,017; Verts: 7,290) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan)   (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Hurricane Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 7,609; Verts: 4,137) (2K)\n\n- **Short Scope:** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic sight also has Opacity and Emissive maps).\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it.\nKerj-3D\n","imageAlt":"3D model Modular Combat Rifle-Carbine Variant","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-carbine-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WNmCPNAgBFzPefb4Zvzm7bpH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_Test_01.jpg","gridUrl":"https://media.cgtrader.com/variants/WNmCPNAgBFzPefb4Zvzm7bpH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_Test_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-carbine-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2309002/7e2f2a9413/modular-combat-rifle-carbine-variant-3d-model-7e2f2a9413.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2808171","type":"listingItem","attributes":{"id":2808171,"title":"ASR-14 camouflage AK47 based rifle","price":30.0,"description":"**Adaptable Situational Rifle 14 (Assault Rifle)**\n\n\u003e _The Swiss army knife of rifles._\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-14' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **ASR-14:** body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 15,074; Verts: 8,117) (4K and 2K texture options)\n\n- **BearClaw Holographic Sight:** (Black; Tan; Digitan; Digicam; Snow) (Tris: 6,278; Verts: 3,431) (2K)\n\n- **Box Scope (4X Zoom):** (Black; Tan; Green) (Tris: 3,786; Verts: 2,014) (2K textures for scope body;  1K textures for the glass of the scope) (Glass has a transparent material and a non-transparent material)\n\n- **Polymer Magazines:**  30rd mag (5.45x39mm); 30rd mag (7.62x39mm); 45rd bakelite mag (5.45x39mm); 95rd mag (5.45x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 545: Tris: 2,408; Verts: 1,414) (30rd 762: Tris: 2,404; Verts: 1,390) (45rd 545: Tris: 1,214; Verts: 618) (95rd 545: Tris: 5,286; Verts: 2,937) (2K)\n\n- **Steel Magazines:** 30rd mag (7.62x39mm); 40rd mag (7.62x39mm); 75rd mag (7.62x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 762: Tris: 5,268; Verts: 3,013) (40rd 545: Tris: 5,680; Verts: 3,251) (75rd 762: Tris: 3,693; Verts: 2,030) (2K)\n\n- **5.45mmX39mm Bullet:** bullet head; bullet shell.  (Tris: 672; Verts: 340) (512x512)\n\n- **7.62mmX39mm Bullet:** bullet head; bullet shell. (Tris: 768; Verts: 388) (512x512)\n\n- **Angled Grip:** (Black; Tan; Green) (Tris: 1,148; Verts: 615) (1K)\n\n- **Stub Grip:** (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 840) (1K)\n\n- **Flash Hider:** (Black; Gold) (Tris: 5,292; Verts: 2,646) (1K)\n\n- **Muzzle Break:** (Black; Gold) (Tris: 392; Verts: 192) (1K)\n\n- **Sniper Flash Hider:** (Black; Gold) (Tris: 264; Verts: 132) (1K)\n\n**Textures:**\n\n- **Blender (Default):**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (BearClaw sight and Box Scope also contain Opacity and Emissive maps)\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\n_All HDRI's found on HDRI Haven_\n\nHope you like it. Kerj-3D","imageAlt":"ASR-14 camouflage AK47 based rifle 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/asr-14","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tDebB7Dssm8Hjetu1kSanjG6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%20Pic%20Banner_02.jpg","gridUrl":"https://media.cgtrader.com/variants/tDebB7Dssm8Hjetu1kSanjG6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%20Pic%20Banner_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/asr-14","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2808171/ee7bd223d5/asr-14-camouflage-ak47-based-rifle-3d-model-ee7bd223d5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2346048","type":"listingItem","attributes":{"id":2346048,"title":"Modular Combat Rifle-Designated Marksman Variant","price":30.0,"description":"**Modular Combat Rifle (Designated Marksman Variant)**\n\n\u003e The intermediate sniper rifle. Not as powerful, or far reaching as it's bigger .308 brother, but makes up for it in follow-up shots and manoeuvrability.\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_DMR' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR DMR:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 15,113; Verts: 7,819) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Short Scope:** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K)\n\n- **Big Scope:** (Black; Tan: Muddy Green) (Tris: 3,396; Verts: 1,767) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Ribbed Silencer:** (Tris: 576; Verts: 290) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Bipod:** body; left leg (upper and lower); right leg (upper and lower). (Tris: 6,206; Verts: 3,171) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness.\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal.\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic.\n\n**_Note:_** For both scopes in this package, you cannot look through the scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.\n\nHope you like it. Kerj-3D\n","imageAlt":"3D asset Modular Combat Rifle-Designated Marksman Variant","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-designated-marksman-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E4M1yBMQeNPF52BJCHE5zDrj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_With_Symbols.jpg","gridUrl":"https://media.cgtrader.com/variants/E4M1yBMQeNPF52BJCHE5zDrj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_With_Symbols.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-designated-marksman-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2346048/1b1b2a1a17/modular-combat-rifle-designated-marksman-variant-3d-model-1b1b2a1a17.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2337074","type":"listingItem","attributes":{"id":2337074,"title":"Modular Combat Rifle-Close Quarter Combat Variant ","price":30.0,"description":"**Modular Combat Rifle (Close Quarter Combat)**\n\n\u003e For when you need rifle power, in an SMG sized package\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_CQC' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR CQC:** body; selector switch; charging handle; bolt; dust cover; skeletal stock. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 13,249; Verts: 6,918) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 6,652; Verts: 3,527) (2K)\n\n- **Sunlazer Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 8,806; Verts: 4,636) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic and Sunlazer sights also have Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. Kerj-3D","imageAlt":"3D asset Modular Combat Rifle-Close Quarter Combat","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-close-quarter-combat-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NpMb9Bi3HSHYsRdjeSS8BUpC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_with_Symbols.jpg","gridUrl":"https://media.cgtrader.com/variants/NpMb9Bi3HSHYsRdjeSS8BUpC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_with_Symbols.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-close-quarter-combat-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2337074/5fd5513ab7/modular-combat-rifle-close-quarter-combat-variant-3d-model-5fd5513ab7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2322748","type":"listingItem","attributes":{"id":2322748,"title":"Modular Combat Rifle-Squad Automatic Weapon Variant ","price":30.0,"description":"**Modular Combat Rifle (Squad Automatic Weapon Variant)**\n\n\u003e _For those who prefer to achieve accuracy through volume._\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 5 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MCR_SAW' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** _(Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)_\n\n- **MCR SAW:** body; selector switch; charging handle; bolt; dust cover. (Black; Tan; Two Tone; Camo; UCP; Digitan) (Tris: 14,247; Verts: 7,370) (4K and 2K texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 6,652; Verts: 3,527) (2K)\n\n- **Ghost Sight:** Scope; Zoom lever. (Red Cross; Red Dot; No Emission) (Tris: 8,806; Verts: 4,636) (2K)\n\n- **Polymer Magazines:** 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 10rd; 20rd; 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (10rd/20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **Angled Forefrip:** (Black; Tan; Olive Green) (Tris: 1,780; Verts: 924) (1K)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Ribbed Silencer:** (Tris: 576; Verts: 290) (1K)\n\n- **Bipod:** clamp; neck; sheild; leg upper left and right; leg lower left and right; spring upper left and right; spring lower left and right. (Tris: 11,022; Verts: 5,648) (2K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Holographic sight also has Opacity and Emissive maps).\n\n- **Unity:**AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:**BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. Kerj-3D","imageAlt":"3D model Modular Combat Rifle-Squad Automatic Weapon","url":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-squad-automatic-weapon-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HeGVRcENPqdoc7cby2wPLCWh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_Logo_02.jpg","gridUrl":"https://media.cgtrader.com/variants/HeGVRcENPqdoc7cby2wPLCWh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_Logo_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-combat-rifle-squad-automatic-weapon-variant","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2322748/ab8b31c122/modular-combat-rifle-squad-automatic-weapon-variant-3d-model-ab8b31c122.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2832394","type":"listingItem","attributes":{"id":2832394,"title":"ASR-18 Camouflaged SVD Based Sniper Rifle","price":30.0,"description":"**Adaptable Situational Rifle 18 (Sniper Rifle)**\n\n\u003e _The big brother with a bigger punch._\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-18' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **ASR-18:** body; selector switch; bolt. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,306; Verts: 7,241) (4K and 2K texture options)\n\n- **Side-Mounted Scope (4X Zoom):** (Tris: 8,813; Verts: 4,766) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)\n\n- **Dragon Scope (4X/1X Zoom):** Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope) (Glass has a transparent material and a non-transparent material)\n\n- **10 Round Steel Magazine:** (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 3,736; Verts: 2,076) (1K)\n\n- **7.62mmX54mm Rimmed Bullet:** bullet head; bullet shell. (Sniper Load; Tracer; Armour Piercing; Armour Piercing Incendiary) (Tris: 576; Verts: 292) (512x512)\n\n- **Hooked Foregrip:** (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)\n\n- **Angled Grip:** (Black; Tan; Green) (Tris: 1,148; Verts: 615) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 840) (1K)\n\n- **Sniper Flash Hider:** (Black; Gold) (Tris: 264; Verts: 132) (1K)\n\n- **Flash Hider:** (Black; Gold) (Tris: 5,292; Verts: 2,646) (1K)\n\n- **Muzzle Break:** (Black; Gold) (Tris: 392; Verts: 192) (1K)\n\n- **Bipod:** body; left leg (upper and lower); right leg (upper and lower). (Tris: 6,206; Verts: 3,171) (1K)\n\n**Textures:**\n\n- **Blender (Default):**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (Dragon Scope also contains Opacity and Emissive maps)\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sight)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sight)\n\n_All HDRI's found on HDRI Haven_\n\nHope you like it. Kerj-3D","imageAlt":"ASR-18 Camouflaged SVD Based Sniper Rifle 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/asr-18","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mXrbLz8Qxi3KUWLNwjjW7U67/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%20Pic%20Banner.jpg","gridUrl":"https://media.cgtrader.com/variants/mXrbLz8Qxi3KUWLNwjjW7U67/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%20Pic%20Banner.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/asr-18","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2832394/b3523465b5/asr-18-camouflaged-svd-based-sniper-rifle-3d-model-b3523465b5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2422642","type":"listingItem","attributes":{"id":2422642,"title":"Modular Bullpup Rifle- Standard Variant  ","price":30.0,"description":"**Modular Bullpup Rifle (Standard Variant)**\n\n\u003e The carbine sized battle rifle\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 2019.3.13f1 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MBR_Rifle' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **MBR Rifle:** body; charging handle; dust cover; selector switch. (Black; Tan; Dark Earth; Camo; Digitan; UCP) (Tris: 9,362; Verts: 5,005) (4K and 2K Texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Dark Earth; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Sunlazer Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 8,806; Verts: 4,636) (2K)\n\n- **MBR Carry Handle Scope (4X Zoom):** (Black; Tan; Dark Earth; Camo; UCP; Digitan) (Tris: 4,954; Verts: 2,663) (2K)\n\n- **Polymer Magazines:** 20rd mag (7.62); 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,908; Verts: 956) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 20rd (7.62); 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **7.62X51mm bullet:** bullet head; bullet shell. (Tris: 540; Verts: 279) (512X512)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Grip-pod:** handle; hinge; left leg; right leg. (Black; Tan: Olive Drab) (Tris: 1,602; Verts: 825) (1K)\n\n- **Big Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Sunlazer sight and MBR Carry Handle Scope also have Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. Kerj-3D","imageAlt":"Modular Bullpup Rifle- Standard Variant 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/modular-bullpup-rifle-standard-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sN8oiSDYTTS2eu8Np79mg5At/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_Shot_Orange_Sash.jpg","gridUrl":"https://media.cgtrader.com/variants/sN8oiSDYTTS2eu8Np79mg5At/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_Shot_Orange_Sash.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-bullpup-rifle-standard-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2422642/de4d16057f/modular-bullpup-rifle-standard-variant-3d-model-de4d16057f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2849940","type":"listingItem","attributes":{"id":2849940,"title":"ASR-12 Automatic Combat Shotgun","price":30.0,"description":"**Adaptable Situational Rifle 12 (Combat Shotgun)**\n\n\u003e _Spreading the love_\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-12' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **ASR-12:** body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,902; Verts: 7,571) (4K and 2K texture options)\n\n- **Venom Red Dot Sight:** (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K) (1K Glass textures)\n\n- **Tornado Red Dot Sight:** (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,216; Verts: 2,274) (2K) (1K Glass textures)\n    \n- **12 Gauge Magazines:** 05rd mag (Tris: 656; Verts: 330), 12rd mag (Tris: 712; Verts: 358), 30rd mag (Tris: 3,290; Verts: 1,827); (Black; Tan; Gold; Digitan; Digicam; Snow) (2K)\n    \n- **Buckshot 12Ga:** (Tris: 1,228; Verts: 683) (512x512)\n\n- **Slugshell 12Ga:** (Tris: 936; Verts: 495) (512x512)\n\n- **Shotgun Shell (Spent):** (Buckshot Spent; Slugshell Spent) (Tris: 912; Verts: 458) (512x512)\n\n- **Slug Head 12Ga:** (Tris: 1,056; Verts: 530) (512x512)\n\n- **Stub Grip:** (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)\n\n- **Hooked Foregrip:** (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)\n\n- **Angled Grip:** (Black; Tan; Green) (Tris: 1,148; Verts: 615) (1K)\n\n- **Barrel Extension:** (Black; Gold) (Tris: 144; Verts: 72) (1K)\n\n- **Shotgun Flash Hider:** (Black; Gold) (Tris: 2,016; Verts: 996) (1K)\n\n**Textures:**\n\n- **Blender (Default):**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (BearClaw sight and Box Scope also contain Opacity and Emissive maps)\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\n_All HDRI's found on HDRI Haven_\n\nHope you like it. Kerj-3D","imageAlt":"ASR-12 Automatic Combat Shotgun 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/asr-12","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5MNTb3rUTyftGMsozzEm1aMK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%20Pic%20with%20Banner.jpg","gridUrl":"https://media.cgtrader.com/variants/5MNTb3rUTyftGMsozzEm1aMK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%20Pic%20with%20Banner.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/asr-12","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2849940/3fbf341ddc/asr-12-automatic-combat-shotgun-3d-model-3fbf341ddc.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2433384","type":"listingItem","attributes":{"id":2433384,"title":"Modular Bullpup Rifle-Sniper Variant","price":30.0,"description":"**Modular Bullpup Rifle (DMR/Sniper Rifle Variant)**\n\n\u003e Some prefer sniper rifles, some prefer assault rifles. Why not have both in one?\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 2019.3.13f1 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MBR_DMR' in 'Documents' and place the Blender file and all Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **MBR DMR:**  body; charging handle; dust cover; selector switch. (Black; Tan; Dark Earth; Camo; Digitan; UCP) (Tris: 10,272; Verts: 5,484) (4K and 2K Texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Dark Earth; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Low-Power Scope (4X zoom):** (Black; Tan; Olive Drab) (Tris: 8,558; Verts: 4,648) (2K)\n\n- **Short Scope (3-9X zoom):** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)\n\n- **Polymer Magazines:** 20rd mag (7.62); 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,908; Verts: 956) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 20rd (7.62); 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **7.62X51mm bullet:** bullet head; bullet shell. (Tris: 540; Verts: 279) (512X512)\n\n- **Grip-pod:** handle; hinge; left leg; right leg. (Black; Tan: Olive Drab) (Tris: 1,602; Verts: 825) (1K)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Bipod:** clamp; neck; sheild; leg upper left and right; leg lower left and right; spring upper left and right; spring lower left and right. (Tris: 11,022; Verts: 5,648) (2K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Low-Power Scope also has Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. Kerj-3D","imageAlt":"Modular Bullpup Rifle-Sniper Variant 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/modular-bullpup-rifle-sniper-variant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JDoLjWwiwqGbbUeD9R3M1u3F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MBR_DMR_Cover_Shot_With_Symbols.jpg","gridUrl":"https://media.cgtrader.com/variants/JDoLjWwiwqGbbUeD9R3M1u3F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MBR_DMR_Cover_Shot_With_Symbols.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/modular-bullpup-rifle-sniper-variant","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2433384/388689c945/modular-bullpup-rifle-sniper-variant-3d-model-388689c945.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2452405","type":"listingItem","attributes":{"id":2452405,"title":"Modular Bullpup Rifle-Squad Automatic Weapon Variant","price":30.0,"description":"**Modular Bullpup Rifle (Squad Automatic Weapon Variant)**\n\n\u003e Giving you the ability to lay down a large amount of accurate fire... fast\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine 4 file; Unity 2019.3.13f1 file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MBR_SAW' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:**\n\n- **MBR SAW:**  body; charging handle; dust cover; selector switch; bipod legs (left and right). (Black; Tan; Dark Earth; Camo; Digitan; UCP) (Tris: 12,840; Verts: 6,754) (4K and 2K Texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Dark Earth; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Short Scope (3-9X zoom):** (Black; Tan; Green) (Tris: 6,848; Verts: 3,546) (2K) (You cannot look through this scope mesh. 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(Tris: 540; Verts: 279) (512X512)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Big Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Ribbed Silencer:** (Tris: 576; Verts: 290) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Hurricane Holographic Sight also has Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. 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The rifle equivalent  to a multi-tool._\n\nPackage includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.\n\nMaterials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-16' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **ASR-16:** body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 14,848; Verts: 8,021) (4K and 2K texture options)\n\n- **Venom Red Dot Sight:** (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K)\n\n- **Dragon Scope (4X/1X Zoom):** Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope) (Glass has a transparent material and a non-transparent material)\n\n- **Polymer Magazines:** 30rd mag (5.45x39mm); 30rd mag (7.62x39mm); 45rd bakelite mag (5.45x39mm); 95rd mag (5.45x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 545: Tris: 2,408; Verts: 1,414) (30rd 762: Tris: 2,404; Verts: 1,390) (45rd 545: Tris: 1,214; Verts: 618) (95rd 545: Tris: 5,286; Verts: 2,937) (2K)\n\n- **Steel Magazines:** 30rd mag (7.62x39mm); 40rd mag (7.62x39mm); 75rd mag (7.62x39mm). (Black; Tan; Gold; Digitan; Digicam; Snow) (30rd 762: Tris: 5,268; Verts: 3,013) (40rd 545: Tris: 5,680; Verts: 3,251) (75rd 762: Tris: 3,693; Verts: 2,030) (2K)\n\n- **5.45mmX39mm Bullet:** bullet head; bullet shell. (Tris: 672; Verts: 340) (512x512)\n\n- **7.62mmX39mm Bullet:** bullet head; bullet shell. (Tris: 768; Verts: 388) (512x512)\n\n- **Stub Grip:** (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)\n\n- **Hooked Foregrip:** (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)\n\n- **Silencer:** (Tris: 1,680; Verts: 840) (1K)\n\n- **Flash Hider:** (Black; Gold) (Tris: 5,292; Verts: 2,646) (1K)\n\n- **Muzzle Break:** (Black; Gold) (Tris: 392; Verts: 192) (1K)\n\n- **Sniper Flash Hider:** (Black; Gold) (Tris: 264; Verts: 132) (1K)\n\n- **Bipod:** clamp; neck; sheild; leg upper left and right; leg lower left and right; spring upper left and right; spring lower left and right. (Tris: 11,022; Verts: 5,648) (2K)\n\n**Textures:**\n\n- **Blender (Default):**Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (Venom sight and Dragon Scope also contain Opacity and Emissive maps)\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\n_All HDRI's found on HDRI Haven_\n\nHope you like it. 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Scenes are set up with textures already.\n\nBlender file is set up with textures and materials, to get it to work correctly, make a file named 'MBR_Carbine' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.\n\nBlender file contains models with the original 4 sided polygons instead of triangles like the others.\n\nCorrect parent hierachies set up in all scenes.\n\nNo Ngons\n\n**Models:** (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)\n\n- **MBR Carbine:**  body; charging handle; dust cover; selector switch. (Black; Tan; Dark Earth; Camo; Digitan; UCP) (Tris: 7,724; Verts: 4,189) (4K and 2K Texture options)\n\n- **Iron Sights:** front sight; front sight mount; rear sight; rear sight mount. (Black; Tan; Dark Earth; Camo; UCP; Digitan) (Tris: 2,098; Verts: 1,086) (2K)\n\n- **Hurricane Holographic Sight:** (Black; Tan; Camo; UCP; Digitan) (Tris: 7,609; Verts: 4,137) (2K)\n\n-  **Rhino Red Dot Sight:** (Black; Tan; Green) (Tris: 5,116; Verts: 2,713) (2K)\n\n- **Polymer Magazines:** 20rd mag (7.62); 30rd mag; 40rd mag; 60rd mag. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,908; Verts: 956) (30rd: Tris: 1,908; Verts: 956) (40rd: Tris: 2,356; Verts: 1,180) (60rd: Tris: 1,382; Verts: 710) (2K)\n\n- **Steel Magazines:** 20rd (7.62); 30rd; 100rd. (Black; Tan; Camo; UCP; Digitan) (20rd: Tris: 1,348; Verts: 720) (30rd: Tris: 1,556; Verts: 808) (100rd: Tris: 3,056; Verts: 1,606) (2K)\n\n- **5.56mmX45mm Bullet:** bullet head; bullet shell. (Tris: 744; Verts: 376) (512X512)\n\n- **7.62X51mm bullet:** bullet head; bullet shell. (Tris: 540; Verts: 279) (512X512)\n\n- **Vertical Foregrip:** (Black; Tan; Olive Green) (Tris: 632; Verts: 320) (1K)\n\n- **Stubby Grip:** (Black; Tan; Olive Green) (Tris: 1,568; Verts: 838) (1K)\n\n- **Big Silencer:** (Tris: 1,680; Verts: 842) (1K)\n\n- **Square Silencer:** (Tris: 328; Verts: 166) (1K)\n\n- **Rail Attachment:** (Tris: 486; Verts: 268) (512X512)\n\n**Textures:**\n\n- **Blender:** Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness (Hurricane Holographic sight and Rhino Red Dot sight also have Opacity and Emissive maps).\n\n- **Unity:** AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)\n\n- **Unreal:** BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)\n\nHope you like it. 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