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This big pack includes a total of 44 objects (25 individuals \u0026 19 prefabs). The set is like a modular one to give you undreds of variants to make. Also, the crate material includes 6 Base Color variants (Blue, Red, Yellow, Orange, Green \u0026 Grey). \n\nThe asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share only 2 materials (crates \u0026 fishes) for the best optimization for games. \n\nThis AAA game fisher crates \u0026 fishes will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.4\n\n**SPECIFICATIONS**\n\n- Objects : 44\n- Polygons : 19556\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 2\n- Textures sizes : 4K for crates \u0026 2K for Fishes\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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All assets includes 4 LODs and colliders to be ready for game and available in lowpoly and PBR ready. \nThe prefabs includes piers and some more categories of harbor structures as cranes, shelters, fences, poles... Also, you can make your own prefabs from individuals included of by using prefabs together too. \n\nThe asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games. \n\nThis AAA game modular vintage wooden piers will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.4\n\n**SPECIFICATIONS**\n\n- Objects : 26 (individuals)\n- Polygons : 2338\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 5\n- Collider : Yes\n- Lightmap UV : No\n\n**MODULAR SPECS**\n\n- Individuals : 26\n- Prefabs : 81\n- Polygons : from 198 to 8616\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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All objects share a unique material for the best optimization for games. \n\nThis AAA game model of fishing tool will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.3\n\n**SPECIFICATIONS**\n\n- Objects : 1\n- Polygons : 1401\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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All objects share a unique material for the best optimization for games. \n\nThis AAA game model of fishing tool will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.3\n\n**SPECIFICATIONS**\n\n- Objects : 1\n- Polygons : 1290\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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The model is ready for game and include 3 LODs and a single material for each variant. It is available with 2 physical variations (barrel with metal strapping and barrel with ropes strapping). Then you can use the barrel object in any material variation with or without ropes. Ropes objects have the same material as the barrels. \n\nReady to use in any game engine, this asset is all in lowpoly and includes 3 LODs to be used on any scene you have made with you favorite Game Engine as Unity or Unreal. This wooden barrel assets will embellish all your 3D scenes for many different themes as historic, war, industrial, urban, apocalyptic, modern, medieval... and can serve the level-design as a safety zone in your game. \n\nOriginally created with Blender 2.81.\nAll materials work for PBR rendering.\n\nLow poly \u0026 game ready model\n\n**SPECIFICATIONS**\n\n- Objects : 9\n- Polygons : 8064 maxi\n- Collision box : No\n- Animated : No\n- Subdivision ready : Yes\n- Render engine : Cycles render\n\n**DETAILS**\n\n**_3D model LOD0_**\n- Polygons (barrel) : 480\n- Polygons (ropes) : 1536\n\n**_3D model LOD1_**\n- Polygons (barrel) : 400\n- Polygons (ropes) : 1344\n\n**_3D model LOD2_**\n- Polygons (barrel) : 92\n- Polygons (ropes) : 600\n\n**TEXTURES**\n\n- Materials in scene : 1 \n- Textures size : 4K, 2K \u0026 1K (4096px, 2048px \u0026 1024px) \n- Textures (Albedo, Metallic, Roughness, Normal DirectX , Normal OpenGL, Heigh, and AO) are included \n- Textures formats : PNG\n\n**GENERAL**\n\nReal scale : Yes\n\n**ADDITIONAL NOTES**\n\n- File formats don't include textures. 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All objects share a unique material for the best optimization for games. \n\nThis AAA game model of fishing tool will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.3\n\n**SPECIFICATIONS**\n\n- Objects : 1\n- Polygons : 1947\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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All objects share a unique material for the best optimization for games. \n\nThis AAA game model of fishing tool will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.3\n\n**SPECIFICATIONS**\n\n- Objects : 1\n- Polygons : 924\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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Also, the model includes 2 variants of the textures with an additional oil leaks textures set more. \n\nThis assets of Euro-pallets will embellish you scene and add more details which can help the gameplay and the game-design.\n\nThe material of models is unique and ready for PBR.\n\nLow-poly model \u0026 Blender native 2.81\n\n**SPECIFICATIONS**\n\n- Objects : 2\n- Polygons : 310\n- Subdivision ready : Yes\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity and FBX for Unreal only)\n- Numbers of LODs : 3\n- Collider : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n- GLTF\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 2K\n- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh and AO\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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This set includes 3 different buckets (3 sizes) within different materials (metallic \u0026 plastic). The pack also includes 4 prefabs of stack of buckets to be ready in game engine and have some stack variants. \n\nThe asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material for the best optimization for games. \n\nThose AAA game fisherman stuffs will embellish you scene and add more details which can help the gameplay and the game-design or level-design. \n\nAll textures are PBR ready and available in 4K.\n\nLow-poly model \u0026 Blender native 3.4\n\n**SPECIFICATIONS**\n\n- Objects : 7\n- Polygons : 14184 (1400 for individuals)\n- Subdivision ready : No\n- Render engine : Eevee (Cycles ready)\n\n**GAME SPECS**\n\n- LODs : Yes (inside FBX for Unity \u0026 Unreal)\n- Numbers of LODs : 4\n- Collider : Yes\n- Lightmap UV : No\n\n**EXPORTED FORMATS**\n\n- FBX\n- Collada\n- OBJ\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Base Color, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh, AO (also Unity \u0026 Unreal ARM workflow maps)\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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The asset includes 3D variations of barrels (opened, closed and trash use).\n\nThis asset includes 6 destroyed drums (the red one) to give more variations and realism in your 3D scene. \n\nReady to use in any game engine, this asset is all in lowpoly and includes 3 LODs and Collision Box to be used on any scene you have made with you favorite Game Engine as Unity or Unreal. This metallic drums asset will embellish all your 3D scenes for many different themes as war, industrial, urban, apocalyptic...\n\nThe 3D model is ready for game and low poly using. All materials are ready for PBR rendering.\n\nOriginally created with Blender 2.80 and rendered with Eevee. \n\nLow poly model\n\n**SPECIFICATIONS**\n\n- Objects : 3\n- Polygons : 1112\n- Subdivision ready : Yes\n- Render engine : Eevee (Cycles ready)\n\n**DETAILS OF CONTENT**\n_Polygons for the LOD0_\n\n- Red barrel : 404 polygons\n- Black barrel : 364 polygons\n- Green barrel : 344 polygons\n\n**TEXTURES**\n\n- Materials in scene : 1\n- Textures sizes : 4K\n- Textures types : Diffuse, Metallic, Roughness, Normal (DirectX \u0026 OpenGL), Heigh and AO\n- Textures format : PNG\n\n**GENERAL**\n\n- Real scale : Yes\n- Scene objects are organized by groups\n\n**ADDITIONAL NOTES**\n\nFile formats do not include textures. 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The model is ready for game and include 3 LODs and a single material for each variant. It is available with 2 physical variations (barrel with metal strapping and barrel with ropes strapping) and in 4 color variants (wooden, blue paint, red paint or green paint). Then you can use the barrel object in any material variation with or without ropes. Ropes objects have the same material as the barrels. \n\nReady to use in any game engine, this asset is all in lowpoly and includes 3 LODs to be used on any scene you have made with you favorite Game Engine as Unity or Unreal. This wooden barrel assets will embellish all your 3D scenes for many different themes as historic, war, industrial, urban, apocalyptic, modern, medieval... and can serve the level-design as a safety zone in your game. \n\nOriginally created with Blender 2.81.\nAll materials work for PBR rendering.\n\nLow poly \u0026 game ready model\n\n**SPECIFICATIONS**\n\n- Objects : 9\n- Polygons : 8064 maxi\n- Collision box : No\n- Animated : No\n- Subdivision ready : Yes\n- Render engine : Cycles render\n\n**DETAILS**\n\n**_3D model LOD0_**\n- Polygons (barrel) : 480\n- Polygons (ropes) : 1536\n\n**_3D model LOD1_**\n- Polygons (barrel) : 400\n- Polygons (ropes) : 1344\n\n**_3D model LOD2_**\n- Polygons (barrel) : 92\n- Polygons (ropes) : 600\n\n**TEXTURES**\n\n- Materials in scene : 1 \n- Textures size : 4K, 2K \u0026 1K (4096px, 2048px \u0026 1024px) \n- Textures (Albedo, Metallic, Roughness, Normal DirectX , Normal OpenGL, Heigh, and AO) are included \n- Textures formats : PNG\n\n**GENERAL**\n\nReal scale : Yes\n\n**ADDITIONAL NOTES**\n\n- File formats don't include textures. 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