{"listingPage":true,"listingPagePreloaded":true,"params":{"collection_slug":"apple-computers","locale":"en","controller":"listing_page","action":"index","file_types":null},"browser_attributes":{"title":"3D Models","description":"This view-all page contains 3D models from every category on CGTrader. You can refine the product selection to show Animated, Rigged, PBR or Low Poly models in the most popular file formats using available filters. Sort 3d assets by price, popularity or newness to find exactly what you are looking for.","free_to_premium":{"prefix":"Do you need something special? 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Pro with Apple Pencil 2","price":14.0,"description":"**iPad Pro (both 12.9-inch and 11-inch) \u0026 Apple Pencil 2**\n\nAll preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, and Element 3D. Enviroments and lighting setups are not included.  \n\n**[Technical Information]**\n\n- Real world scale.\n    - iPad Pro 12.9-inch: **21.49 cm** x **0.59 cm** x **28.06 cm**.\n    - iPad Pro 11-inch: **17.85 cm** x **0.59 cm** x **24.76 cm**.\n    - Apple Pencil: **0.84 cm** x **0.88 cm** x **16.6 cm**.\n- Easily replaceable screen texture.\n- All geometry is subdivision ready.\n    - Polycount at subdiv Lv. 0: **5,345** (Base mesh).\n    - Polycount at subdiv Lv. 1: **21,221** (As shown in the wireframes).\n- Fully unwrapped, non-overlapping UV's.\n- Polygon selections and Vertex Color tags for all sub-parts, so you can easily separate or re-shade specific parts.\n- 8K PBR Textures.\n- Normal maps are OpenGL, invert the green channel to convert to DirectX.\n- No N-gons, Isolated Vertices, or Complex Poles.\n\n**[Files Included]**\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders, using dedicated texture masks, and procedural shaders. This is where all the renders come from. Screnshot attached.\n\n**_ORBX** - Octane Standalone Package with embeded textures. Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.\n\n**_SPP** - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and even re-export render engine specific versions (Vray, Unreal Engine, Unity, Reddshift, Corona, Arnold, and more). Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.\n\n**_TEX_8K** - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need that much detail\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.\n\n**_OBJ** - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.\n\n**_E3D** - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. Using the OBJ at subdiv Lv. 2, and the PBR textures. Swap the OBJ for any of the other subdivision versions to adjust polygonal detail (right click, replace model). You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the OBJ/Texture pack. Screnshot attached.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at various resolutions (Metal/Rough PBR):_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group).\n\nAll files are zipped.\n\n**_If you have any questions or requests, dont hesitate to get in touch. Also please consider leaving a like or a comment discussing the model. Im eager to know what you think about my models, so i can find ways to improve._**","imageAlt":"3D asset iPad Pro with Apple Pencil 2","url":"https://www.cgtrader.com/3d-models/electronics/computer/ipad-pro-apple-pencil-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JfdM4aH5h5J2ZA3f2q5tn246/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail-cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/JfdM4aH5h5J2ZA3f2q5tn246/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail-cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/ipad-pro-apple-pencil-3d-model","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":114,"name":".orbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/2364436/cb47d4d052/ipad-pro-with-apple-pencil-2-3d-model-cb47d4d052.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1924161","type":"listingItem","attributes":{"id":1924161,"title":"MacBook Air","price":19.99,"description":"**Macbook Air**\n\nAll preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, and Element 3D.\n\n**[Technical Information]**\n\n- Real world scale.\n    - Dimensions: **30.41 cm** x **1.52 cm** x **21.25 cm**.\n- All geometry is subdivision ready.\n    - Polycount at subdiv Lv. 0: **22,949** (Base mesh).\n    - Polycount at subdiv Lv. 1: **91,662**.\n- The Screen Panel is rigged (in Cinema 4D), from 0% to 100% (135 degrees of rotation).\n- Fonts used for the textures: SanFrancisco Pro [Regular/Heavy].\n- There is an LED backplate bellow the keycaps, to beter simulate a realistic light spill between the keys.\n- Fully unwrapped, non-overlapping UV's.\n- 8K PBR Textures (both Spec/Gloss and Metal/Rough).\n- Normal maps are OpenGL, invert the green channel to convert to DirectX.\n- No N-gons, Isolated Vertices, or Complex Poles.\n\n**[Files Included]**\n\n**_SPP** - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss and Metal/Rough PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.\n\n**_TEX_8K** - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss and Metal/Rough PBR). You dont need to download the 8K textures if you dont need as much detail.\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders, using the PBR Textures.\n\n**_ORBX** - Octane Standalone Package with embeded textures. Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.\n\n**_OBJ** - OBJ/MTL exported from Cinema 4D. All PBR textures still applicable.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at 2K resolution:_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group), **.uasset** (Unreal Engine).\n\n**_LEGACY** - All the files from the original release (all renders come from the Octane folder here), you dont need this but im keeping it in just incase.\n\nAll files are zipped.\n\nThe 3D model can be seen in action here: https://www.youtube.com/watch?v=qN3wQ9JouSw\n\n**_If you have any questions or requests, please dont hesitate to get in touch. Also please consider leaving a like or a comment discussing the model, letting me know if there is anything i can improve._**\n\n_Revision history:_\n\n- _May 1st, 2025: Reworked the entire model to be compliant with CGTrader's Verification Standard._","imageAlt":"MacBook Air 3D model rigged","url":"https://www.cgtrader.com/3d-models/electronics/computer/macbook-air-2018-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/macbook-air-2018-3d-model","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":114,"name":".orbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/1924161/91e8ef85b0/macbook-air-3d-model-91e8ef85b0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1885781","type":"listingItem","attributes":{"id":1885781,"title":"iPhone","price":9.99,"description":"**iPhone**\n\nAll preview images shown are rendered with Octane Render. Plus some extra screenshots at the end so you can see how the model looks in the UI of some of the exchange formats.\n\nNearly identical to the real thing. Real world scale. All the geometry in every file is subdivision ready. Environments and lighting setups are not included. The apple logo on the rear panel is not a polygonal detail, so you can easily change the texture and display whatever you want there.\n\nThe renders with the internal detail are coming from textures (included in the _C4D_Octane files only). \n\nThere are 2 renders of the display closeup that i made for fun, showing the individual pixels. Thats not entirely accurate, as that pixel matrix represents LCD displays, and the XS Max has an Amoled display. But i thought LCD pixel matrix looked cooler. Its also only present in the Octane files.\n\nAlso, i chose to display the iPhone XR's wallpaper instead, because i didnt like the XS one :) But thats just a placeholder anyway, as you would probably be replacing it with your own.\n\nFiles include:\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders. This is where all the renders come from. Make sure you set the Ray Epsilon to 0.00001. Screenshot attached.\n\n- _Base polycount: 29,592._\n- _Subdiv level 2 (as rendered) polycount: 100,080._\n- _4K Texture Maps._ \n\n**_ORBX** - Octane Standalone Package. Can be unpacked into OCS, or imported. \n\n_Polygonal detail on speaker/microphone meshes and LED flash refractor, have been reduced to nomal maps, for all files bellow. Geometry have been baked at Subdiv level 1, but it is still subdivision ready so you can add as much detail for close up renders as you want. Polycount for all files bellow: 20,853._\n\n**_SPP** - Substance Painter Project file. You can edit the textures and export higher res for all file formats.  Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 4K png files (Spec/Gloss PBR).\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders, using the pbr textures in the texture pack. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link.\n\n**_E3D** - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. Screnshot attached.\n\n**_OBJ** - OBJ/MTL exported from C4D.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at 2K resolution (Metal/Rough PBR):_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group).\n\nAll files are zipped.\n\nThe 3D model can be seen in a video here:\n\n- _https://www.youtube.com/watch?v=67i2FX2_12s_\n- _https://www.youtube.com/watch?v=DvqCBqbxJI0_\n\n**_If you have any questions or requests, dont hesitate to ask me. Also please consider leaving a like or a comment discussing the model. Im eager to know what people think about my models, so i can find ways to improve._**","imageAlt":"3D asset game-ready iPhone","url":"https://www.cgtrader.com/3d-models/electronics/phone/apple-iphone-xs-max-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ye4DzqB31oEs1N8tx4V3BxYj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/iphone-xs-max-3d-model-low-poly-max-obj-mtl-3ds-fbx-c4d-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/Ye4DzqB31oEs1N8tx4V3BxYj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/iphone-xs-max-3d-model-low-poly-max-obj-mtl-3ds-fbx-c4d-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/phone/apple-iphone-xs-max-3d-model","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":114,"name":".orbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"electronics","subcategorySlug":"phone","categoryTitle":"Electronics","subcategoryTitle":"Phone","schemaImageUrl":"https://img-new.cgtrader.com/items/1885781/91b9df0e73/iphone-3d-model-91b9df0e73.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3833535","type":"listingItem","attributes":{"id":3833535,"title":"Apple Watch Series 7","price":9.99,"description":"**Apple Watch Series 7, 45mm Starlight Aluminum \u0026 Gold Stainless Steel Case**\n\nAll preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D and Substance Painter. Enviroments and lighting setups are not included. \n\n**[Technical Information]**\n\n- Real world scale.\n    - Case Dimensions: **3.8 cm** x **4.5 cm** x **1.07 cm**.\n- All geometry is subdivision ready.\n    - Polycount at subdiv Lv. 0: **18,606** (Base mesh).\n    - Polycount at subdiv Lv. 1: **74,300** (As shown in the wireframes).\n    - Polycount at subdiv Lv. 2: **297,200** (As rendered in Octane).\n- Includes Substance Painter Project file, so you can easily adjust any of the parameters to create infinite variations of the textures.\n- Two different texture sets for the Case.\n    - Starlight Aluminum.\n    - Gold Stainless Steel.\n- Separate object for the Display, to maximize texture space.\n- Fully unwrapped, non-overlapping UV's.\n- Polygon selections and Vertex Color tags for main sub-parts, so you can easily separate or re-shade specific parts.\n- 8K PBR Textures.\n- Normal maps are OpenGL, invert the green channel to convert to DirectX.\n- No N-gons, Isolated Vertices, or Complex Poles.\n\n**[Files Included]**\n\n**_SPP** - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.\n\n**_TEX** - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.\n\n**_TEX_8K** - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need as much detail.\n\n**_C4D_Octane** - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from. Screnshot attached.\n\n**_ORBX** - Octane Standalone Package with embeded textures (4K Stainless Steel). Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.\n\n**_C4D** - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.\n\n**_FBX** - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.\n\n**_OBJ** - OBJ/MTL exported from Cinema 4D. Three versions: subdiv Lv. 0 / 1 / 2. All PBR textures still applicable.\n\n**_MAX** - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.\n\n_Extra formats with embeded textures at 2K resolution (Metal/Rough PBR):_ **.dae** (Collada), **.usdz** (Pixar/Apple AR), **.gltf/.glb** (Khronos Group).\n\nAll files are zipped.\n\n**_If you have any questions or requests, please dont hesitate to get in touch. 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