This is a game-ready breathing mask, inspired by the new Mad-Max movie.
Software: Originally created with Blender 2.75a and rendered with Blender Cycles.
Usage: This model was designed for use as a real-time asset in a videogame or simulation. I've also uploaded in on the Steam Workshop as a Team Fortress 2 item.
Specs: This model contains a single low-poly object, UV-unwrapped. Vertices: 753 Quads: 712 Tris: 1440
Textures: Single texture image, 1024x1024 pixels, created using Krita, provided in .png format. Check the last presentation image.
File formats: .blend .fbx .obj .dae .x3d