Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/4
The Overall ConceptThis asset is the embodiment of adventure meets luxury. It is a rugged, industrial-grade expedition yacht designed for deep-sea exploration and polar voyages. Its weathered, heavy-duty appearance makes it an ideal centerpiece for survival games, exploration RPGs, or as a mobile base of operations in an open-world maritime setting.
Deep-Sea Deployment SuiteThe standout feature is the functional aft deck equipped with a bright yellow Bumblebee Submersible and a heavy-lift hydraulic crane. This dedicated equipment setup acts as a visual mission hub, signaling the vessel's specialized role in underwater discovery and salvage operations.
Steel Grit Industrial PaletteThe yacht is painted in a matte Steel Grey with visible weathering and salt-spray wear. This industrial aesthetic is punctuated by the high-visibility Safety Yellow of the submarine and crane, creating a strong focal point that balances the utilitarian hull with hero equipment.
Multi-Tiered Command BridgeThe superstructure features a complex array of communication domes, radar arrays, and a reinforced bridge. The inclusion of visible exterior ladders and tactical walkways adds a layer of platforming potential, allowing for multi-level character movement and combat gameplay.
Tactical Expedition SilhouetteUnlike sleek leisure yachts, this model features a high-freeboard hull and a wide, stable stern. The silhouette is dominated by a vertical mast and a functional rear deck, giving it a powerful, go-anywhere personality that fits perfectly into realistic or slightly gritty 3D art styles.
Technical NotesModular Equipment: The Submarine and Crane are separate mesh objects. This allows you to animate the crane's rotation and the submarine's deployment for interactive cutscenes.
Weathering Shaders: The hull textures include rust and grime mask layers. You can easily adjust these in your engine (like Unreal or Unity) to make the ship look brand new or decades old depending on your story's needs.