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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Model. divided into parts convenient for animation. Such as: propellers, rudders, thrusters, rescue boat, rotating radars on the mast. The model has convenient names for groups, elements and textures. Has three sets of textures. Actual sizesGeometry topology:shapes and proportions 3D model is as close as possible to the real object detailed enough for close-up rendering the geometry of the model is created very carefully there are no polygons the model is ready and does not require anti-aliasing modifiersStage organization:all objects and materials in the scene are assigned names of real sizes, the coordinates of the model’s location in space (x0, y0, z0) do not contain extraneous or hidden objects (lights, cameras, figures, etc.)Type Marine support vessel
Deadweight (t) 5125Length (m) 106Width (m) 24Draft (m)