DESCRIPTION

This is a game-ready, PBR 3D model of the Ho Chi Minh City Metro Line 1 (Saigon Metro) train, accurately recreated based on the real-world urban metro system of Vietnam.

Set includes: 3-car formation (2 cab cars + 1 intermediate car)

Focus: Exterior only (no interior included)

Geometry: Clean, optimized, and UV unwrapped

Textures: PBR materials with realistic details (Albedo, Metallic, Roughness, Normal)

With only ~19,230 polygons (21,789 vertices), this model is both lightweight and detailed, suitable for visualization, animation, and real-time applications.

** Technical Specifications**

Polygons: ~19,230

Vertices: ~21,789

Objects: 14 (grouped for easy use)

UVs: Non-overlapping, clean unwrap

Textures: PBR (Albedo/Diffuse, Metallic, Roughness, Normal)

Texture Resolution: [2K]

Scale: Real-world, metric (meters)

Formats available: FBX, OBJ, BLEND, C4D

** Recommended Uses**

Architectural visualization (city transport, future urban projects)

Animation & film (background or hero transport asset)

Games / VR / AR (optimized low-poly but realistic)

Simulation & education (urban transport study, public transit concepts)

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HCMC Metro Line 1 Saigon Metro Train Exterior PBR Low Poly Low-poly 3D model

Royalty Free License
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File formats
FBX
Autodesk FBX | 2 files<br />File Size: 1.67 MB
PNG
PNG<br />File Size: 10.6 MB
C4D
Cinema 4D<br />File Size: 1.93 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
19230 polygons
The total number of polygons (flat shapes) that make up the 3D model.
Unwrapped UVs
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Model ID
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