Hawkei PMV 4x4 Australia ADF Armored Vehicle

Hawkei PMV 4x4 Australia ADF Armored Vehicle Low-poly 3D model

Description

!Important!: I am in no way endorsed by, supported, nor otherwise contracted by Thales Australia and do not claim to be, This model was made of my own volition and is not tied to nor linked to their company in any way by means of licensing or contract.

-------Study Description Carefully Please-------------

  • Includes OBJ, STL, FBX And BLEND Files.
  • No External plugins required-
  • Ready to use, setup for multiple variants of vehicle(Full vehicle, Light duty buggy, Cargo, Armed etc. )
  • Suitable for games(third person), visualizations, presentations, explorations, Etc.
  • Download the attatched Textures.Rar folder to access all of the texture maps
  • Materials are already mapped out in Blender natively, for other 3D modelling programs please attatch the textures from 'Textures.rar'

Fully textured body, panels. Clean look.

  • Only includes Australian Camo Texture, Not black.

Origins corrected for rotating objects(Hatches, doors etc.

Mesh Data(With all objects enabled at once):

  • Faces/Polygons: 20132
  • Vertices: 43076
  • Tris: 42496

Objects Included(Separated for animation, games, etc. - can be joined) :

  • Body (Main Chassis)
  • door FL (Front)
  • door FR (Front)
  • door BR (Rear)
  • door BL (Rear)
  • door Hatch (roof hatch) -Fog light Bar
  • interiorLowPoly
  • panels (Side Armour panels)
  • rearpanel (Panel between back seats and cargo area)
  • spareA (single spare tyre on back of vehicle)
  • spareB (Four spare tyres in cargo area)
  • trailercover (Hardcover, With Antenna)
  • wheel_Utility ( Wheel and tyre to match)

Inbox me if you have any requests, want custom textures made, modified messages or need to enquire about my other products. Thanks, BlackBladeDesign

T
tommasopiva 2020-02-24 16:31:40 UTC
Hi, can u show how to connect textures in the unreal engine 4 texture map? Thanks
BlackBladeDesign
BlackBladeDesign 2020-02-24 21:34:07 UTC
Hey @tommasopiva, UE4 uses a node editor in which you can drag and connect specific "nodes" to materials and other things. In this case you would add a texture node (With the provided diffuse/albedo texture, and connect it to the "base color" , and "normal" sections of the material. For reference, google "UE4 texture connection" and go to images. Thanks, BlackBladeDesign
Item rating
2 0
T
tommasopiva 2020-04-12 14:23:18 UTC
Recommended
Used for videogames The model is very well done, seller available for explanation
B
bend-tech 2020-04-08 06:33:59 UTC
Recommended
Excellent model and excellent support from the designer, Darren. Cheers!
Hawkei PMV 4x4 Australia ADF Armored Vehicle
$10.00
 
Royalty Free License 
Hawkei PMV 4x4 Australia ADF Armored Vehicle
$10.00
 
Royalty Free License 
Response 79% in 1.3h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)5.33 MBVersion: 2.7Renderer: Cycles 1Version: 2.8Renderer: Cycles
Exchange
  • Textures 18.99 MB
  • Stereolithography (.stl) (2 files)4.05 MBVersion: 1Version: 1
  • OBJ (.obj, .mtl) (2 files)3.78 MBVersion: 1Version: 1
  • Collada 1 (.dae)6.51 MB
  • Autodesk FBX 1 (.fbx)1.26 MB
  • glTF 1 (.gltf, .glb)3.18 MB

3D Model details

  • Publish date2019-03-13
  • Model ID#1921862
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 20,132
  • Vertices 43,076
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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