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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/8
A detailed game-ready 3D model of a light armored reconnaissance vehicle, featuring a rugged military design with heavy surface wear and realistic battlefield aging.
This armored personnel carrier (APC) combines angular steel plating, a compact rotating turret, reinforced wheels, and a low-profile hull optimized for tactical movement in hostile environments. The exterior showcases chipped paint, dirt accumulation, subtle corrosion, and worn camouflage tones, giving the vehicle a believable, battle-tested appearance suitable for modern or post-apocalyptic settings.
Built specifically for real-time use, the model uses PBR materials to achieve realistic metal roughness, faded paint, rubber tires, and dust-covered surfaces under dynamic lighting conditions. The strong silhouette and clean structure ensure excellent readability both in third-person gameplay and cinematic close-ups.
Ideal for military games, tactical shooters, sci-fi environments, and realistic simulation projects.
No rigging or animation included.
FeaturesArmored Military Vehicle
A compact 4-wheel armored reconnaissance vehicle with rotating turret and reinforced hull.
Game-ready PBR asset
Optimized for real-time rendering pipelines with physically based materials.
Realistic surface aging
Scratches, chipped paint, dust buildup, oil stains, and subtle rust integrated into the textures.
Detailed hard-surface construction
Angular armor panels, hatches, viewports, headlights, storage boxes, bolts, and turret components.
Strong silhouette & readable form
Designed for clarity in gameplay, top-down views, and cinematic camera angles.
Static model – no rig
Single static mesh suitable for environment placement, vehicle props, and baking workflows.
File Formats Included
OBJFBXBLEND (Blender source file)
Usage
Military or tactical shooter game environmentsPost-apocalyptic or sci-fi vehicle assetOpen-world or strategy game unitCinematic renders and cutscenesEnvironment storytelling propsBase mesh for further customization or faction reskinsReal-time rendering practice for PBR workflows
Notes
Game-ready PBR modelStatic mesh (no animation or rigging)Designed for modern engines such as Unity and Unreal EngineTextures and materials set up for realistic lighting responseCreated via AI-assisted modeling with manual refinementMinor surface imperfections may be present