Sci-Fi Industrial Crate Collection Game Ready PBR Textures low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Real-Time Sci-Fi Industrial Crate Collection.
Package includes 5 separate .zip files. Each .zip file contains the 3DSMax, Maya, FBX and OBJ file. The proper textures to each Crate are located in each .zip file.
Display images were rendered in Marmoset Toolbag.
Normal maps were baked from a high poly model.
Model has basic Rigging setup, pivots are located in all the right places.
Includes the following 3d file types in each .zip file:
Max 2014 file - (rigged)
Maya 2015 file - (rigged)
.FBX 2014 - (rigged) (with Quad Geometry)
.FBX 2014 - (rigged) (with Tri Geometry)
.OBJ 2014 - (not rigged)
Marmoset 3 File - (the images you see in the thumbnails are using this file)
Poly / Tri counts for each .zip file:
Each .zip file includes the following PBR texture types (BOTH Metalness and Specular workflows, perfect for Unity, Cryengine and UE4):
4096x4096: Normal Map
4096x4096: Base Color
4096x4096: UV Map
Each Crate .zip file also includes the source texture files from the hi-poly bake. This will allow you to re-texture the files if desired:
4096x4096: ID Maps
Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i. The normal maps are MikkT, most commonly used in today's commercial game engines.
If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box.
You can also fix that by combining maps in an image editor like Photoshop.
UV's are mostly flat with a few pieces overlapping where necessary.
Units are Metric.
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