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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/10
A detailed model of an owl pendant, as depicted.Created using the subdevision workflow, with only polygons used, except for the crystals.For detailed renders and props.It is made with the possibility of 3D printing in mind and has no non manifold edges or intersecting faces.In the native Blend file, a node based material was used for the diamonds, making them more shiny and colorful. For other file types, you're gonna need to edit it, using defraction to get the material looking like that.It's modeled to scale, with dimensions of the main body visible, in the last image.The color of the crystal is customizable and can be changed, as seen in the 5th render.There's also a version of the model without the bail avilable, as seen in the 7th render.