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It's about creating super detail metal in substance painter for a pilot model which comes from this Base-Mesh collection: https://www.artstation.com/a/33430540 \n\nI tried to show the concepts l, techniques, and the efficient ways to reach out the good results in a substance painter!! 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Tested only on Windows OS.\nPastes the copied image from the clipboard with the Ctrl + V keyboard shortcut. Greatly increases the speed of texturing.\n\n**How this work:**\n\n1. Install add-on from zip file and save preferences.\n2. Copy the image you want(from webbrowser, photoshop etc.).\n3. In Blender paste image(Ctrl+V) and select a texture \"ClipboardTexture\". Texture will automatically change the image inside.\n4. Done. Now you can paint with a new texture.\n\n**Features:**\n\n- 3d viewport and Image Editor\n- Automatically fit to image aspect ratio in stencil mode texturing\n- Set up texture only once\n- No unnecessary images are created\n- Alpha channel\n\nNote: If blender does not have a PIL module, the add-on will install it automatically on first run(5-10 sec, requires the Internet). \n\nIf you have any further questions don't hesitate to contact.","imageAlt":"Paste Image Blender Add-on 3D","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/blender-addon-paste-clipboard-image-piipm","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jWr2rYtVaHNQovYEFqZHqs5G/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/prevmain.jpg","gridUrl":"https://media.cgtrader.com/variants/jWr2rYtVaHNQovYEFqZHqs5G/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/prevmain.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/blender-addon-paste-clipboard-image-piipm","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/3354977/86afcd7045/paste-image-blender-add-on-3d-model-86afcd7045.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7493346","type":"listingItem","attributes":{"id":7493346,"title":"One Click PBR script Automate Your PBR Workflow in Cinema 4D","price":4.99,"description":"One Click PBR is a Cinema 4D script that automates the process of building PBR materials from texture sets.\nSimply select one texture from your asset folder, and the script scans the directory, identifies the available maps by their filenames, and assigns them to the appropriate material channels.\n\n**Supported maps:**\n\n- Base Color\n- Normal\n- Bump\n- Roughness\n- Metallic\n- AO\n- Emissive\n- Alpha\n\nThis can save a lot of repetitive work when you are working with multiple models or large texture libraries.\n**One Click PBR — one texture, one click, ready material. One Click PBR — one texture, one click, ready material.**","imageAlt":"One Click PBR script Automate Your PBR Workflo...","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/one-click-pbr-script-automate-your-pbr-workflow-in-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cp1znd1kpijmsvmyxp54ph2pl19g/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ONE%20CLICK%20PBR.jpg","gridUrl":"https://media.cgtrader.com/variants/cp1znd1kpijmsvmyxp54ph2pl19g/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ONE%20CLICK%20PBR.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/one-click-pbr-script-automate-your-pbr-workflow-in-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/7493346/ccf5c57210/one-click-pbr-script-automate-your-pbr-workflow-in-cinema-4d-3d-model-ccf5c57210.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7198661","type":"listingItem","attributes":{"id":7198661,"title":"Ztexturator","price":30.0,"description":"ZTEXTURATOR plugin for Zbrush\n\n\n\nSupported Zbrush versions:\n\nZbrush 2020  Win / OSX\n\nZbrush 2021  Win / OSX\n\nZbrush 2022  Win / OSX\n\nZbrush 2023  Win / OSX\n\nZbrush 2024  Win / OSX\n\nZbrush 2025 Win / OSX\n\nZbrush 2026 Win / OSX\n\n\n\nIMPORTANT!  Before you buy the product please make sure you have read the sections: LICENSE , REFUND and ACTIVATION CODE \n\n\n\nALL NEW UPDATES WILL BE FREE: If you get ZTexturator  all of the next updates which will contain more smart presets, new features etc. wil be free for you. You just need to re-download the plugin and re-install it. This goes to both  LITE and PRO license.\n\n\nZTEXTURATOR use polypaint to paint the textures on your model. For the best result, make sure you have: Correct UV Map, more than one subdivision level and enough polycount.\n\n\n\n\nMAIN FEATURES\n-  LIBRARY MENU: In this menu, you will be able to access a lot of smart presets for different material types : metal, stone, wood, flesh, cloth, etc.( In the PRO license, you will be able to import / export, or create and share your own library and presets.)\n\n- PRO UV: If your model does not have UVs, you can activate the Procedure UV mode, which will allow you to work on your model without needing UV mapping anymore. (available only in the PRO license)\n\n-  ZTMIXER: In this menu, you will be able to Compile multiple textures or colors by: Cavity, Peaks, Curve, Edge, Ao, etc  masks, You will also be able to set the offset, fading or tiling of the mask effects.( In the PRO license, you will be able to set custom alpha or texture for the mask projections.)\n\n-  EXPORTER: will allow you to export  ZTexturator textures : Color, IDMap, Shaded, Reflect, UVcheck, NBump , Normal, Displace, VDisplace, Ao , Cavy, Edge, Curve etc. (In the PRO license, you will be able to export maps up to 8192 / 8192 resolution. LITE license is locked to 1024 / 1024)\n\n\n\n\n\nMORE FEATURES\n-  Quicksave: will automatically save your ZTexturator project with all ZTexturator settings (only in the PRO license).\n\n-  Load / Save or Import / Export:  Will allow you to load/save your ZTexturator project or import/export custom scene preset. (only in the PRO license).\n\n- Initialize: Initialize will help you make different material ID's for each subtool. Ztextuurator will read and apply different Smart presets to each ID. You can use this option when you start texturing your model. \n\n- BlrSm: This operation will blend/blur the UV seams of the polypaint. You can use this operation if you have visible seams on your textured model.(available only in the PRO license)\n\n-  Viewport:  will allow you to adjust the Contrst , Brightness , Gamma of your texture / model. This adjustments will affect not only your model but also your exported Shaded/Reflect textures from ZTexturator.The idea is what you see in the viewport is what you will get as a texture.\n\n-  Lighting:  will allow you to change the ligting on your texture / model. This adjustments will affect not only your model but also your exported Shaded/Reflect textures from ZTexturator. The idea is what you see in the viewport is what you will get as a texture.\n\n-  Masking: will allow you to make easy masks on your model or import/export it : Cavity, Peaks, Curve, Edge, Ao, Seam, Border, Group, etc.( import/export mask works only in the PRO license )\n\n-  Painting:  will allow you to project easy polypaint on your model by selected color or texture.\n\n-  Shading:  will allow you to edit the shader on your texture: all changes to the shader will affect the exported texture maps. For example if you add specular to some specific areas on your shader the exported Reflection texture from ZTexturator will include all this info. Same goes to the colors, if you add  colors of your shader and export Shaded texture from ZTexturator it will have the same colors info  etc.The idea is what you see in the viewport is what you will get as a texture.\n\n-  Shader Painting: After you Compile your model with some preset or your custom preset, you can simply draw on the model a specular map or color map. To do this, you just need to pick the color of the area of the model that you like, and then the drawing with this color on the model will have the same effect. (Example: If you pick a color from the specular part of the model, you will draw a specular; if you pick a color without a specular, you will draw just the same matte color.)\n\n-  And much more..\n\n\n\n\n\nLICENSE:  Single user: You can use the tool for unlimited commercial or noncommercial projects like games , movies , commercials etc. You can't resell the plugin as a single product or share it with more users.\n\n\nTHIS IS NOT REFUNDABLE!!! You are buying a digital product, you cannot physically give the product back to fairly get your money back. I am giving this warning for anyone that buys and then asks for a refund for any reason. However If you have any questions you can send a message to the support mail and you will get all the help that you need.\n\n\nACTIVATION CODE: If you have bought the PRO license. To get the activation code. 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Dive in, get your hands dirty, and enhance your skills using the provided resources. Or perhaps teach others how to texture\n\nUnlock the realism of your textures with our meticulously crafted Smith \u0026 Wesson revolver. Designed to closely resemble the real model, it showcases your **texturing skills** flawlessly.\n\n**About the model**\n\n- **Optimized for Gaming**: With 12,511 triangles, this model maintains exceptional quality even at close distances. It's perfect for use in FPS games or close renders.\n\n- **Clean Straight UVs**: The UVs are well-packed across three UDIM tiles. 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First of all, I'm going to Add detail on the surface with two inhouse substance painter tools, Topstitiching and Seam. Second step, It's time to modify the smart material and turn it to something suitable for my needs. and the last step is modifying and adding finals layer such as sharpen effect and height to normal. and that's it!!\n\nYou can check some collection of our products here:\n\n\n\nLeather Smart Materials Collection\n\nhttps://www.artstation.com/a/454789\n\nhttps://www.artstation.com/a/3378883\n\nhttps://www.artstation.com/a/12591119\n\n\n\nBriefcase Basemesh Collection\n\nhttps://www.artstation.com/a/14152144\n\n\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. 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In this tutorial, we explore how to use pre-made smart materials, alphas, and stencils in Substance Painter to achieve stunning results in a fraction of the time. Whether you're working on game assets, cinematics, or portfolio pieces, these techniques will help you level up your texturing process.\n\nSetting Up for Success Before diving into texturing, it's crucial to organize your project efficiently:\n\nFolder Structure: Keep materials, masks, and layers organized for easy adjustments. UV Alignment: Ensure your UVs are clean for optimal texture projection. Material Separation: Use masks to define different material regions early on. Pro Tip: Starting with a structured approach saves time when refining details later.  Applying Smart Materials for Realism One of the fastest ways to get high-quality results is by leveraging pre-made smart materials. Instead of manually building layers from scratch, smart materials offer a base with realistic wear, roughness, and detailing already baked in.\n\nIn this tutorial, we used:\n\nBronze Armor Material for metallic borders Cotton Smart Material for fabric sections Steel Stain for subtle surface details  Get these smart materials here:\n\nSmartMaterials Set 1: artstation.com/a/36950243 SmartMaterials Set 2: artstation.com/a/454789 SmartMaterials Set 3: artstation.com/a/36950266\n\n Refining Leather Textures Leather detailing is key for creating realistic medieval or fantasy armor. To enhance the look:\n\nUse custom smart materials for color variations. Add curvature-based adjustments to emphasize wear. Apply a stitching brush for added realism. Check out the Torn Stencil used in this project for realistic fabric wear: artstation.com/a/11893586\n\nEnhancing Metal Surfaces with Ornament Alphas For an extra touch of detail, ornament alphas can make metallic surfaces look handcrafted and intricate. Instead of sculpting from scratch, using pre-made ornament patterns allows for quick and stunning detailing.\n\nIn this tutorial, we utilized:\n\nOrnament Alpha Pack 1: artstation.com/a/12892067 Ornament Alpha Pack 2: artstation.com/a/1452805 Layering these details with height and roughness adjustments gives metal a hand-engraved look.\n\n Final Polish \u0026 Presentation After layering materials and details, a few final touches bring everything together:\n\nAmbient Occlusion Enhancements (AO+) for added depth Dirt \u0026 Edge Wear Layers to blend materials naturally Final Color Corrections to unify the asset’s overall look  Want to speed up your workflow? This tutorial demonstrates how pre-made assets can dramatically cut down your texturing time while maintaining high-quality results.\n\nExplore the full armor model used in this tutorial here:  Armor Model :artstation.com/a/36950238\n\n Conclusion \u0026 Next Steps With the right assets and workflow, you can cut down production time without sacrificing quality. If you’re looking to optimize your Substance Painter workflow, pre-made assets are an essential tool.\n\n Let us know what you think in the comments! Have you tried using smart materials and alphas in your workflow? Share your experiences!\n\n Want to take your skills further? 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You’ll learn all the professional techniques and workflows you need to achieve outstanding results fast and make visible progress in your work. With this camp, you’ll save time and energy while leveling up to a truly professional standard.\n\n\nHow is the training program of the Cloth Rendering \u0026 Presentation Master Class structured?\n\nStep into the Cloth Material Training Camp — a 6-day immersive experience for fashion artists, 3D designers, and creators who want fabrics so real, you’ll feel like you can touch them.\n\n\n\nDay Zero\n\nKick things off with a fast, beginner-friendly intro to Substance Designer and Marmoset Toolbag. Get the essentials, pro tips, and shortcuts so you’re ready to start creating from day one.\nDay One\n\nBuild your very first fabrics from scratch — from a timeless plaid to a clean plain weave. Discover how patterns come to life and start mastering the art of digital fabric creation.\nDay Two\n\nTake realism further with displacement. Craft folds, height, and surface textures that look flawless even in close-up renders.\nDay Three\n\nAdd elegance with lace and guipure. Learn to design delicate patterns, fine threads, and realistic transparency for luxury-grade materials.\nDay Four\n\nBring embroidery alive. Create layered stitches, handcrafted patterns, and thread variations that feel authentic and rich in detail.\nDay Five\n\nEnd strong with distressed fabrics — frayed edges, ripped threads, and aged surfaces. Then light, animate, and showcase your work in Marmoset Toolbag like a true pro.\n\n\n\nBy the end, you won’t just make fabrics, you’ll make them unforgettable.\n","imageAlt":"Cloth and Outfit Texturing in 6 Days - Master Class 3D","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/cloth-and-outfit-texturing-in-6-days-master-class","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s0coeyf0jkydtc4zhmgbod4poj6u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/s0coeyf0jkydtc4zhmgbod4poj6u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/cloth-and-outfit-texturing-in-6-days-master-class","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6373744/1e288ee0b0/cloth-and-outfit-texturing-in-6-days-master-class-3d-model-1e288ee0b0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4092220","type":"listingItem","attributes":{"id":4092220,"title":"Monster Vampire IMP Succube - Base for Texturing","price":49.0,"description":"LowPoly model for texturing, Normal Map and AO Map are included (Maya file). 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I'd like to introduce my new MapManager plugin. It allows you to easily and, most importantly, interactively manage the textures of selected objects.\n\nMapManager isn't just a simple interlinker; it's a fully-fledged texture management console that fully understands the texture locations of all materials.\n\nKey Features:\nDeep Scan: The plugin combs through any complex links—CoronaMultiMap, V-Ray MultiSubTex, nested Multi-Sub materials, and procedural maps. No texture will go unnoticed.\n\nSmart Resolver: The script doesn't just display files; it understands the structure of your project. If texture paths are broken, it will automatically find them in project subfolders, custom paths, or external files for its operations, without forcing you to manually specify each folder.\n\nEyedropper Tool: My favorite feature. You can select specific polygons on an object, and the plugin will show textures only for them. Ideal for working with heavy meshes, or if the object has a Multi-Sub/Object Material with multiple materials.\n\nPhysical File Management: You can rename, move, and copy files directly from the list. The script will automatically perform the operation on disk and correctly update the paths in materials, preserving their structure (relative paths will remain relative).\n\nImplemented Undo: Full Ctrl+Z support, which even works for physically renaming files on disk. Made a mistake? Just undo the action.\n\nOne-Click Optimization: Resize and convert heavy formats to JPG with pre-calculated resolution.\n\nPhotoshop Integration: Simply select an object, collect all its textures, and open any of them in Photoshop directly from 3dsmax.\n\nIntegration with the default viewer: Double-click or select \"View\" from the context menu to easily view any texture using your favorite default Windows viewer.\n\nSearch for heavy textures in the scene: Simply specify the texture's longest dimension, and the script will find all objects containing heavy textures that can be resized later.\n\nSearch for missing textures: Now, lost textures will no longer go unnoticed. The script will collect all objects missing at least one.\n\nPath definer: Automatic texture path relinking. Now all texture addresses can be easily kept up-to-date, avoiding rendering errors.\n\nWhy is this convenient?\nThe interface is designed like an interactive table: 5 synchronized columns (Path, Resolution, Object, Material, Slot) provide complete asset information at a glance. These features allow you to instantly open a file in Photoshop, find an object in a scene, or display a file in File Explorer. MapManager was created as a smart assistant that handles all texture management directly from 3ds Max.\n\nVideo tutorial on the plugin: https://youtu.be/oGDqRtDQBrU?si=X0b7qtDwmwiPhVTU\n\nI welcome your feedback and suggestions for improvement!","imageAlt":"3D model MapManager plugin","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/mapmanager-plugin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q298jiuyzxb0f54mhycu0aozj974/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%203%202.jpg","gridUrl":"https://media.cgtrader.com/variants/q298jiuyzxb0f54mhycu0aozj974/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%203%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/mapmanager-plugin","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/5935377/0c2f742bbc/mapmanager-plugin-3d-model-0c2f742bbc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1936880","type":"listingItem","attributes":{"id":1936880,"title":"PBRtoMaya  PBR  Textures to Maya Render","price":20.0,"description":"\u003e PBRtoMaya: PBR Textures to Maya Arnold , Vray , Renderman , RedShift Tools\n\n**PBRtoMaya is easy input PBR textures to maya **\n\n- create for render engine materials network template , simplify the process \n\n**Features:**\n- System Support : Windows , OSX\n- Maya Support : 2017~2025\n- Render Engine Support : Vray3.6+ ,Vray Next+ , RenderMan22+ , Arnold5+\n- Simplified UI\n- Customized Substance Painter Texture Preset to All Render Engine  \n- Import PBR Textures: Substance Painter , Megascans , Poliigon And Other PBR Texture To Create Maya Render Engine Materials \n- User Friendly:Reference Megascans 3DAsset , 3DPlant FBX Data In Maya Automatic Setting SubD , Displacement And Assign Shading  \n- User Experience Design Shading Network Easy to work , Make up the official shortfall \"only Vray GPU not support color correction node \"\n- Vray Leaves Material:Special for Vray Leaves Material to Megascans 3DPlant  \n- Support Textures To Triplanar Mapping , Easy to build Big Scene \n\n**Release 1.5**\n- fix some Python3.7 for Maya 2022  \u0026 Python3.9 for Maya 2023 Bugs\n- Added convenient settings for multi-objects Subdivide and Displacement tools \n\n**Release 1.6**\n- Supports Maya 2024, Maya 2025\n\n","imageAlt":"PBRtoMaya PBR Textures to Maya Render 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/pbrtomaya2018-pbr-textures-to-maya-render","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5cuNdNe5iow1Tv3hBzTqQ8Sm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Banner.jpg","gridUrl":"https://media.cgtrader.com/variants/5cuNdNe5iow1Tv3hBzTqQ8Sm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Banner.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/pbrtomaya2018-pbr-textures-to-maya-render","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/1936880/9b5286b856/pbrtomaya-pbr-textures-to-maya-render-3d-model-9b5286b856.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3244257","type":"listingItem","attributes":{"id":3244257,"title":"50 High Quality Fabric Smart Material  and 4K PBR Texture VOL 01","price":10.0,"description":"this product includes 50 fabric smart material for substance painter and ** 2k-4k** pbr textures \n\nyou can use the PBR textures for any program that works with PBR textures workflow.\n\nthis smart materials dont need any plugins and textures they are fully maded in substance painter.\n\n** info about this  product:**\n\n- 50 High-quality fabric Smart Materials (SPSM)\n\n- 2K fabric PBR Textures\n\n- 4K fabric PBR Textures\n\n- PNG(preview)\n\n**note:**\n\n- The materials can be used in Substance Painter 6.2.1(2020) and above. 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Which helps you to achieve great results in your art. These stencils make it easy for your workflow.\n\n**Available Content:**\n\n- 381 Stencil Imperfection \n\n- Jpeg and Psd format 4K \n\n**Useful For:-**\n\n- surface\n\n- Roughness\n\n- Heights\n\n- Grains\n\n- Grunge\n\n**For Alpha use with:**\n\n1.  ZBrush             \n\n2.  Substance Painter      \n\n3.  Quixel             \n\n4.  3Dcoat\n\n5.  Blender           \n\n6.  4Dcinema      \n\n7. Mudbox\n\n**Note - All are seamless and tileable.**\n\n===========================================================================================================\n\n**Links \u0026 Info**\n\n**Facebook** - https://www.facebook.com/cgpenmarket\n\n**Instagram** -https://www.instagram.com/cgpen/\n\n===========================================================================================================\n\nWe greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you.\n\nIf you like this collection don't forget to rate it please - Enjoy\n\nHope you like it!\n\n===========================================================================================================","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/381-stencil-imperfection-pack-4k-45b26d15-eb6b-4bca-a344-2f6a72c1ec8a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f1FxFbaKmaadSW4FescriHPj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbail%20Artstation%201%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/f1FxFbaKmaadSW4FescriHPj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbail%20Artstation%201%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/381-stencil-imperfection-pack-4k-45b26d15-eb6b-4bca-a344-2f6a72c1ec8a","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/4441783/7c3d7b64ad/381-stencil-imperfection-pack-4k-3d-model-7c3d7b64ad.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5399166","type":"listingItem","attributes":{"id":5399166,"title":"Shape Shifter - Substance Painter Sbsar","price":3.0,"description":"Shape Shifter is a versatile Substance Designer-created Sbsar file that includes a wide array of shapes, making it a powerful asset for any project requiring complex and varied geometric patterns. While Shape Shifter is designed to be compatible with all programs that support the Sbsar file format, it has primarily been tested in Substance Painter.\n\n**Features:**\nExtensive Shape Library: Packed with a diverse range of shapes suitable for numerous applications.\n\n\n**The Sbsar was made and tested using:**\n- Substance Designer (2022, 2024)\n- Substance Painter (2022, 2024)\n- Substance Player\n\n**Bug fixed: (Tested on Substance Painter 9.1.2)\nSubstance Painter/sbsar:**\n- Most features are now working seamlessly. The issue with some settings not being operational due to duplications has been fixed. Everything is now showing how it should. \n\n**Features Added:**\n- Bevel for \"Music\" buttons.\n- Added Histogram Scan, Contrast, and position for \"Music\" buttons. \n- Added Smoothing for \"Music\" buttons.\n\nWhat do you think I should add next?","imageAlt":"3D model Shape Shifter - Substance Painter Sbsar","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/shape-shifter-substance-painter-sbsar","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZEoZfYcNiGZRVnUaMbMKFB4E/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot_1.jpg","gridUrl":"https://media.cgtrader.com/variants/ZEoZfYcNiGZRVnUaMbMKFB4E/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/shape-shifter-substance-painter-sbsar","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/5399166/fce68fbca4/shape-shifter-substance-painter-sbsar-3d-model-fce68fbca4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4890793","type":"listingItem","attributes":{"id":4890793,"title":"torturial ring","price":9.0,"description":"Ring size 58\nIncluding light and beautiful works.","imageAlt":"jewelry torturial ring 3D printable model","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/torturial-ring-57c79a50-7b8a-4738-8a8c-a56cc1b11e20","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/btXAnkEXJGeg5Qmqzm9Hs4EA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/24.jpg","gridUrl":"https://media.cgtrader.com/variants/btXAnkEXJGeg5Qmqzm9Hs4EA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/24.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/torturial-ring-57c79a50-7b8a-4738-8a8c-a56cc1b11e20","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/4890793/c35fcd36f3/torturial-ring-3d-model-c35fcd36f3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"6041700","type":"listingItem","attributes":{"id":6041700,"title":"Texturing a shawl in substance painter","price":8.0,"description":"\nWorking with Substance Painter to texture cloth is a fun and easy way to add realistic details to your models. In this video, I will be demonstrating how to make a scarf from the base mesh collection shiny. To start off, I'll be using a fabric pattern from the 9th collection to add depth to the inner part of the scarf. Next, I'll be using the default stitches tool in Painter and my personal beadwork tool to add borders and details. Once I have all the parameters set up, I'll move on to modifying the main pattern. For this project, I used Midjourney to create the pattern, but you can also create it yourself, use AI, or even ask a friend for help. The final step is to combine the design with the beadwork tool and make the pattern pop out. You can find all the tools I used in this video here:\n\nBaseMesh:\n\nhttps://www.artstation.com/a/37858291\n\nSubstance Tool:\n\nhttps://www.artstation.com/a/38189980\n\nhttps://www.artstation.com/a/37981013\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.","imageAlt":"3D model Texturing a shawl in substance painter","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-shawl-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o4ox2wyg37wnf7mfberzm6ta78qw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/scarf%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/o4ox2wyg37wnf7mfberzm6ta78qw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/scarf%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-shawl-in-substance-painter","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6041700/f275f339f0/texturing-a-shawl-in-substance-painter-3d-model-f275f339f0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6646569","type":"listingItem","attributes":{"id":6646569,"title":"Realistic Car Showroom Texturing and Professional Lighting","price":100.0,"description":"This is a high-quality 3D Car Showroom Environment, designed with premium PBR texturing and realistic lighting for professional use. The scene is fully optimized and ideal for architectural visualization, product presentation, automotive renders, VR/AR, and game environments.\n\nFeatures:\n\nFully Textured Model (PBR Maps: Base Color, Roughness, Metallic, Normal, AO)\n\nRealistic Lighting Setup included\n\nClean Topology \u0026 Optimized Mesh\n\nHigh-Resolution Materials\n\nModern \u0026 Premium Showroom Design\n\nPerfect for car rendering, showroom animations, and marketing visuals\n\nSupports all major 3D software\n\nModel Information:\n\nFormat(s): FBX, OBJ, BLEND/MA, (your format)\n\nTextures: 2K / 4K PBR\n\nLighting: Included in main scene\n\nRendering: (Cycles )\n\nPolygons: Optimized for performance\n\nAll textures are included in the project folder.\n\nModel is organized, grouped, and properly named for easier edits.","imageAlt":"Realistic Car Showroom Texturing and Professional 3D model","url":"https://www.cgtrader.com/3d-models/interior/hall/realistic-car-showroom-texturing-and-professional-lighting","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8wyizt30vnr086dh305ppws3gy61/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/8wyizt30vnr086dh305ppws3gy61/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/hall/realistic-car-showroom-texturing-and-professional-lighting","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"interior","subcategorySlug":"hall","categoryTitle":"Interior","subcategoryTitle":"Hall","schemaImageUrl":"https://img-new.cgtrader.com/items/6646569/566d626cef/realistic-car-showroom-texturing-and-professional-lighting-3d-model-566d626cef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6056859","type":"listingItem","attributes":{"id":6056859,"title":"Browning Pistol Texturing In substance painter","price":8.0,"description":"In this video, I used a pre-made pistol model from another artist on CG-trader. You can find the link in the description. The main objective of this tutorial is to show how to create a texture for a pistol in Substance Painter quickly. However, I challenged myself by using another person's model, which can be quite challenging sometimes. Retexturing models can be very useful for texturing artists, just like relighting scenes for lighting artists.\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483 \nhttps://www.substancemaster.com/substancepaintercourse\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.\n\nThe link of 3d model (Free)\nhttps://www.cgtrader.com/free-3d-models/military/gun/browning-hp--2","imageAlt":"Browning Pistol Texturing In substance painter 3D","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/browning-pistol-texturing-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rop9egdwgyilc9k9r42ei2ejquep/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pistol.jpg","gridUrl":"https://media.cgtrader.com/variants/rop9egdwgyilc9k9r42ei2ejquep/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pistol.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/browning-pistol-texturing-in-substance-painter","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6056859/8b4bb23ee4/browning-pistol-texturing-in-substance-painter-3d-model-8b4bb23ee4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7469689","type":"listingItem","attributes":{"id":7469689,"title":"ant robot 3D model","price":78.0,"description":"Ants are eusocial insects of the family Formicidae and, along with the related wasps and bees, belong to the order Hymenoptera.[2] Ants evolved from vespoid wasp ancestors in the Cretaceous period. More than 13,800 of an estimated total of 22,000 species have been described. They are easily identified by their geniculate (elbowed) antennae and the distinctive node-like structure that forms their slender waists.\n\nAnts form colonies that range in size from a few dozen individuals often living in small natural cavities to highly organised colonies that may occupy large territories with a sizeable nest (or nests) that consist of millions of individuals. In some cases they reach hundreds of millions of individuals in super colonies. Typical colonies consist of various castes of sterile, wingless females, most of which are workers (ergates), as well as soldiers (dinergates) and other specialised groups. Nearly all ant colonies also have some fertile males called \"drones\" and one or more fertile females called \"queens\" (gynes). The colonies are described as superorganisms because the ants appear to operate as a unified entity, collectively working together to support the colony.\n\nAnts have colonised almost every landmass on Earth. The only places lacking indigenous ants are Antarctica and a few remote or inhospitable islands. Ants thrive in moist tropical ecosystems and may exceed the combined biomass of wild birds and mammals. Their success in so many environments has been attributed to their social organisation and their ability to modify habitats, tap resources, and defend themselves. Their long co-evolution with other species has led to mimetic, commensal, parasitic, and mutualistic relationships.\n\nAnt societies have division of labour, communication between individuals, and an ability to solve complex problems. These parallels with human societies have long been an inspiration and subject of study. Many human cultures make use of ants in cuisine, medication, and rites. Some species are valued in their role as biological pest control agents. Their ability to exploit resources may bring ants into conflict with humans, however, as they can damage crops and invade buildings. Some species, such as the red imported fire ant (Solenopsis invicta), Linepithema humile, Wasmannia auropunctata, Anoplolepis gracilipes, and Pheidole megacephala are regarded as invasive species in other parts of the world, establishing themselves in areas where they have been introduced accidentally.\n\nEtymology\nThe word ant and the archaic word emmet[3] are derived from ante, emete of Middle English, which come from ǣmette of Old English; these are all related to Low Saxon e(e)mt, empe and varieties (Old Saxon emeta) and to German Ameise (Old High German āmeiza). All of these words come from West Germanic *ǣmaitjōn, and the original meaning of the word was \"the biter\" (from Proto-Germanic *ai-, \"off, away\" + *mait- \"cut\").[4][5]\n\nThe study of ants is called myrmecology, from Ancient Greek μύρμηξ mýrmēx (\"ant\"). 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Featuring sleek lines, a premium titanium finish, and a stunning camera array, this model is perfect for creating high-end visualizations, animations, and concept art.\"\n\nKey Features:\n\nPhotorealistic Detail: Meticulously modeled and textured to capture the essence of the real device.\nMultiple Color Options: Includes popular colors like Space Black, Silver, Deep Blue, and Gold.\nVersatile File Formats: Available in BLEND, OBJ, FBX, STL, JSX, GLB, and ABC for seamless integration into your workflow.\nClean Geometry: Optimized for rendering and animation with no overlapping faces or vertices.\nPerfect For:\n\nProduct Visualization: Showcase the iPhone 15 Pro Max in stunning marketing materials.\nAnimation \u0026 Motion Graphics: Create dynamic and engaging animations for commercials, social media, or presentations.\nConcept Art \u0026 Design: Explore futuristic designs and concepts with this realistic model.\nVirtual \u0026 Augmented Reality: Integrate the model into immersive experiences.\nDownload now and bring the power of the iPhone 15 Pro Max to your digital world!","imageAlt":"iphone 15 pro max 3d modeling texturing VR / AR ready","url":"https://www.cgtrader.com/3d-models/electronics/phone/iphone-15-pro-max-3d-modeling-texturing","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PoqVJp8TcXR8jhPTz2PoNBEc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/15.jpg","gridUrl":"https://media.cgtrader.com/variants/PoqVJp8TcXR8jhPTz2PoNBEc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/15.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/phone/iphone-15-pro-max-3d-modeling-texturing","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"electronics","subcategorySlug":"phone","categoryTitle":"Electronics","subcategoryTitle":"Phone","schemaImageUrl":"https://img-new.cgtrader.com/items/5780871/e6623cc6c1/iphone-15-pro-max-3d-modeling-texturing-3d-model-e6623cc6c1.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4720690","type":"listingItem","attributes":{"id":4720690,"title":"35 Texturing and Modeling Reference - Angle Statue ","price":5.0,"description":"+35 Texturing and Modeling Reference - Angle Statue \n\nWhen you want to model or texture an angel, you need pictures for reference. We have created high quality images of stone angels. This product of reference photos includes thirty-five high-quality photos that you can use for modeling and texturing at a very low cost.\n\nContent:\n\n+35 high-quality jpeg images\n\nphoto resolution (6000 x 6000)\n\nSize: 162 MB\n\nSubjects\n\nurban statue\n\nYou can use for:\n\nModeling Reference\n\nTexturing Reference\n\nPhoto bashing","imageAlt":"35 Texturing and Modeling Reference - Angle Statue 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/35-texturing-and-modeling-reference-angle-statue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aZnV9tpanAPePcTcsETrjUH8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0-poster%20copy-n%20copy2.jpg","gridUrl":"https://media.cgtrader.com/variants/aZnV9tpanAPePcTcsETrjUH8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0-poster%20copy-n%20copy2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/35-texturing-and-modeling-reference-angle-statue","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4720690/bbf18332b9/35-texturing-and-modeling-reference-angle-statue-3d-model-bbf18332b9.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7468099","type":"listingItem","attributes":{"id":7468099,"title":"leon robot 3D model","price":78.0,"description":"The lion (Panthera leo) is a large cat of the genus Panthera, currently ranging only in Sub-Saharan Africa and India. It has a muscular, broad-chested body; a short, rounded head; round ears; and a dark, hairy tuft at the tip of its tail. It is sexually dimorphic; adult male lions are larger than females and have a prominent mane that extends from the head to the shoulders and chest.\n\nThe lion inhabits grasslands, savannahs, and shrublands. It is an apex and keystone predator, preying mostly on medium-sized and large hooved mammals. It is usually more diurnal than other wild cats, but when persecuted, it adapts to being active at night and at twilight. It is a social species, forming groups called prides. A lion pride consists of related females and cubs, and a few or one adult male who is unrelated to the females. Groups of female lions usually hunt together. Adult males often compete to keep or gain their membership in the pride.\n\nDuring the Neolithic period, the lion ranged throughout Africa and Eurasia, from Southeast Europe to India. Still, it has been reduced to fragmented populations in sub-Saharan Africa and one population in western India. It has been listed as Vulnerable on the IUCN Red List since 1996 because populations in African countries have declined by about 43% since the early 1990s. Lion populations are untenable outside designated protected areas. Although the cause of the decline is not fully understood, habitat loss and conflicts with humans are the greatest causes for concern.\n\nThe lion has been extensively depicted in sculptures and paintings, on national flags, and in literature and films. It is one of the most widely recognised animal symbols in human culture. Lions have been kept in menageries since the time of the Roman Empire and have been a key species sought for exhibition in zoological gardens across the world since the late 18th century. Cultural depictions of lions have occurred worldwide, particularly as a symbol of power and royalty. They figure prominently as symbols and deities in ancient religions.\n\nEtymology\nThe generic name Panthera is traceable to the classical Latin word 'panthēra' and the ancient Greek word πάνθηρ 'panther'.[4] The English word lion is derived via Anglo-Norman liun from Latin leōnem (nominative: leō), which in turn was a borrowing from ancient Greek λέων léōn. The Hebrew word לָבִיא lavi may also be related.[5]\n\nTaxonomy\nPanthera\t\nSnow leopard \n\nTiger \n\nJaguar \n\nLeopard \n\nLion \n\nPhylogeny of the genus Panthera based on a 2016 nuclear DNA study[6]\nFelis leo was the scientific name used by Carl Linnaeus in 1758, who described the lion in his work Systema Naturae.[3] The genus name Panthera was coined by Lorenz Oken in 1816.[7] Between the mid-18th and mid-20th centuries, 26 lion specimens were described and proposed as subspecies, of which 11 were recognised as valid in 2005.[2] They were distinguished mostly by the size and colour of their manes and skins.[8]\n\nSubspecies\nIn the 19th and 20th centuries, several lion type specimens were described and proposed as subspecies, with about a dozen recognised as valid taxa until 2017.[2] Between 2008 and 2016, IUCN Red List assessors used only two subspecific names: P. l. leo for African lion populations, and P. l. persica for the Asiatic lion population.[1][9][10] In 2017, the Cat Classification Task Force of the Cat Specialist Group revised lion taxonomy, and recognises two subspecies based on results of several phylogeographic studies on lion evolution, namely:[11]\n\nP. l. leo (Linnaeus, 1758) − the nominate lion subspecies includes the Asiatic lion, the regionally extinct Barbary lion, and lion populations in West and northern parts of Central Africa.[11] Synonyms include P. l. persica (Meyer, 1826), P. l. senegalensis (Meyer, 1826), P. l. kamptzi (Matschie, 1900), and P. l. azandica (Allen, 1924).[2] It has been called 'northern lion' and 'northern subspecies'.[12][13]\nP. l. melanochaita (Smith, 1842) − includes the extinct Cape lion and lion populations in East and Southern African regions.[11] Synonyms include P. l. somaliensis (Noack 1891), P. l. massaica (Neumann, 1900), P. l. sabakiensis (Lönnberg, 1910), P. l. bleyenberghi (Lönnberg, 1914), P. l. roosevelti (Heller, 1914), P. l. nyanzae (Heller, 1914), P. l. hollisteri (Allen, 1924), P. l. krugeri (Roberts, 1929), P. l. vernayi (Roberts, 1948), and P. l. webbiensis (Zukowsky, 1964).[2][8] It has been referred to as 'southern subspecies' and 'southern lion'.[13]\nBased on nuclear and mitochondrial DNA, the two subspecies can be further divided into seven clades. Scientists have recommended these clades as basal units for possible translocations of lions between different areas of occurrence.[14]\n\nThere is, however, some degree of overlap between the two groups in northern Central Africa. DNA analysis from a more recent study indicates that Central African lions are derived from both northern and southern lions, as they cluster with P. leo leo in mtDNA-based phylogenies. In contrast, their genomic DNA indicates a closer relationship with P. leo melanochaita.[15]\n\nLion samples from some parts of the Ethiopian Highlands cluster genetically with those from Cameroon and Chad, while lions from other areas of Ethiopia cluster with samples from East Africa. Researchers, therefore, assume Ethiopia is a contact zone between the two subspecies.[16] Genome-wide data of a wild-born historical lion sample from Sudan showed that it clustered with P. l. leo in mtDNA-based phylogenies, but with a high affinity to P. l. melanochaita; this suggested that the taxonomic position of lions in Central Africa may require revision.[17]\n\nFossil records\nOther lion subspecies or sister species to the modern lion existed in prehistoric times:[18]\n\nP. fossilis was larger than the modern lion and lived in the Middle Pleistocene in Eurasia.[19][20] Thought to be the ancestor of P. spelaea.[21]\nP. spelaea, or the cave lion, lived in Eurasia and Beringia during the Late Pleistocene. It became extinct due to climate warming or human expansion, latest by 11,900 years ago.[22] Bone fragments excavated in European, North Asian, Canadian, and Alaskan caves indicate that it ranged from Europe across Siberia into western Alaska.[23] It likely derived from P. fossilis,[21] and was genetically isolated and highly distinct from the modern lion in Africa and Eurasia.[24][21] It is depicted in Paleolithic cave paintings, ivory carvings, and clay busts.[25]\nP. atrox, or the American lion, ranged in the Americas from Canada to possibly Patagonia during the Late Pleistocene.[26] It diverged from the cave lion around 165,000 years ago.[27]\nAdditionally, in 1938, paleontologist Paulus Deraniyagala named a subspecies P. l. sinhaleyus based on two fossils, a lower left carnassial and a damaged right lower canine tooth, both excavated from deposits in Kuruwita, Sri Lanka. He called it \"narrower and more elongate\" but otherwise failed to distinguish P. l. sinhaleyus from other lion subspecies. A subsequent study of felid fossils from the Kuruwita deposits in 2005 described the fossils in further detail but only assigned them to P. leo.[28][29]\n\nEvolution\n\nSkull of an American lion on display at the National Museum of Natural History\n\n  Panthera spelaea\n  Panthera atrox\n  Panthera leo\n\nMaximal range of the modern lion\nand its prehistoric relatives\nin the late Pleistocene\nThe Panthera lineage is estimated to have genetically diverged from the common ancestor of the Felidae around 10.8 million years ago.[30] Hybridisation between lion and snow leopard ancestors possibly continued until about 2.1 million years ago.[6] The lion-leopard clade was distributed in the Asian and African Palearctic since at least the early Pliocene.[31] The earliest fossils recognisable as lions were found at Olduvai Gorge in Tanzania and are estimated to be up to 2 million years old.[32] Lions first dispersed from Africa into Eurasia around 1 million years ago, giving rise to the cave lion lineage, which is now regarded as a distinct species from the modern lion.[33]\n\nEstimates for the divergence time between the modern and cave lion lineages range from 500,000[17] to 1.9 million years ago.[33] Genetic analysis of the nuclear genome of several cave lion specimens and historical lion specimens indicates that there was limited gene flow (less than 5% of total genome) between them, as some Late Pleistocene cave lion specimens show up to 3.2%–4.4% introgressed ancestry from modern lions, with this modern lion ancestry apparently most closely related to the recently extinct populations of the Asiatic lion found in West Asia.[33] The Eurasian cave and American lions became extinct at the end of the last glacial period as part of the end-Pleistocene extinction event.[24][34][35] The modern lion was probably widely distributed in Africa during the Middle Pleistocene and started to diverge in sub-Saharan Africa during the Late Pleistocene. Lion populations in East and Southern Africa became separated from populations in West and North Africa when the equatorial rainforest expanded 183,500 to 81,800 years ago.[36] They shared a common ancestor probably between 98,000 and 52,000 years ago.[17] Due to the expansion of the Sahara between 83,100 and 26,600 years ago, lion populations in West and North Africa became separated. As the rainforest decreased and thus gave rise to more open habitats, lions moved from West to Central Africa. Lions from North Africa dispersed to southern Europe and Asia between 38,800 and 8,300 years ago.[36]\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/other/leon-robot-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ves9dsplc7tynun0ci1mdh5u55ls/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ves9dsplc7tynun0ci1mdh5u55ls/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/leon-robot-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7468099/ffb0f7800b/leon-robot-3d-model-3d-model-ffb0f7800b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5116404","type":"listingItem","attributes":{"id":5116404,"title":"300 Hardsurface Modeling-Texturing Image","price":5.0,"description":"HI guys.\n\nEmbark on a journey of unparalleled authenticity with our exclusive collection of 300 top-tier Hard Surface reference images meticulously captured from workshop machinery, ironworks, sports equipment, and welding machines. Each image, a gateway to realism in your gaming creations, awaits to elevate your design process to new heights.\n\nCrafted with utmost precision and attention to detail, these images serve as a treasure trove for game developers seeking realism and accuracy in their virtual worlds. With a resolution of 9024 x 12032 pixels in JPEG format, every nuance and intricacy of these images is ready to immerse you in a world of industrial craftsmanship and athletic prowess.\n\nStep into the realm of game design armed with these high-fidelity reference images, where each pixel narrates a story of craftsmanship and functionality. Whether you seek to recreate industrial landscapes or enhance the authenticity of your gaming environments, this collection is your gateway to success.\n\nUnlock the potential of your game development endeavors by incorporating these top-notch reference images, meticulously curated to meet the demands of the most discerning game designers. Let these images fuel your creativity and transport your players into a world where every detail is a testament to the artistry of industrial and sports machinery.\n\nAcquire this collection of Hard Surface reference images today and revolutionize your game development process. Elevate your projects with the authenticity and precision they deserve, and let these images be the stepping stones to a virtual world brimming with realism and immersion.\n\nThe future of your gaming creations awaits – embrace it with our exceptional collection of Hard Surface reference images. Let craftsmanship and technology merge seamlessly in your games, setting new standards in the realm of virtual reality.\n\nThis vol of reference photos includes 330 high-quality photos that you can use for modeling and texturing purposes. \n\nIn this collection you have high quality photos with 9024*12032  resoloution.\n\nThis collection includes photos of industrial machines including casting, welding, molding, ionolite making, molding and ...\n\n\n\nYou can use for :\n\n Photo bashing \n Texturing Reference\n Matte painting\n Modeling Reference\n\n------------------------------------------\n\nConten :\n\n330 high-quality (33 rar zip files )\n jpeg images\n photo resolution ( 9024 × 12032 )\n------------------------------------------------------\nThank you for your purchase and I hope you enjoy and this product will be useful and practical for you.\nyou can connect with me on instagram:\nhttps://www.instagram.com/mozhdeh_prz/\nthis is my email address:\ndesign.exterior.interior0098@gmail.com\n----------------------------------------","imageAlt":"300 Hardsurface Modeling-Texturing Image","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/300-hardsurface-modeling-texturing-image","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gFf9nSDpKWCgF4yF2Y6KbYFf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/file.jpg","gridUrl":"https://media.cgtrader.com/variants/gFf9nSDpKWCgF4yF2Y6KbYFf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/file.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/300-hardsurface-modeling-texturing-image","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/5116404/67108c7285/300-hardsurface-modeling-texturing-image-3d-model-67108c7285.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6046405","type":"listingItem","attributes":{"id":6046405,"title":"Portable Restroom Model Pack with Detailed Texturing","price":50.0,"description":"This Portable Restroom Model Pack includes three levels of detail suitable for various platforms: low-poly for mobile, middle-poly for environment setups, and high-poly for detailed production rendering in applications such as 3ds Max, Maya, Cinema4D, Blender, Vray, Corona, Cycles, Unity, and Unreal Engine. Perfect for construction site simulations, festival planning applications, or emergency management scenarios. The models feature PBR textures with Diffuse, Normal Maps, and Reflection/Roughness/Metallic properties, ensuring compatibility with modern rendering engines. Each texture is 4096x4096 in size, offering high fidelity and accuracy. All models are accurately unwrapped with no overlapping UVs. The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed. If you enjoyed this model pack, please like and leave a comment!","imageAlt":"Portable Restroom Model Pack with Detailed 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/other/portable-restroom-model-pack-with-detailed-texturing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wbn3my9dfb1y9q3s060ai38qj2pl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/wbn3my9dfb1y9q3s060ai38qj2pl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/portable-restroom-model-pack-with-detailed-texturing","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6046405/4b5c800137/portable-restroom-model-pack-with-detailed-texturing-3d-model-4b5c800137.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6076191","type":"listingItem","attributes":{"id":6076191,"title":"Texturing Gloves with  Substance Painter Newest version 9","price":8.0,"description":"Substance Painter Newest version 9 introduced a new fantastic tool called Path tool! In this video, I textured a leather glove and use the hottest tool in substance. you can learn about texturing process in the Substance for this kind of project. At the beginning of the video, I Explained a baking method (Same Mesh Name) that is suitable for Complex models and you can apply this workflow to your project. For the texturing part, I used some Evgeniia Petrova's products  that you can find here, some products that you can find them\n\nhttps://www.artstation.com/a/11242398\n\nhttps://www.artstation.com/a/12591119\n\nhttps://www.artstation.com/a/5515754\n","imageAlt":"Texturing Gloves with Substance Painter Newest version 3D","url":"https://www.cgtrader.com/3d-models/character/clothing/texturing-gloves-with-substance-painter-newest-version-9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p7mr82y4df3otj3g6dwg78f4p5ym/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/glove1.jpg","gridUrl":"https://media.cgtrader.com/variants/p7mr82y4df3otj3g6dwg78f4p5ym/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/glove1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/texturing-gloves-with-substance-painter-newest-version-9","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6076191/f5b342e8f6/texturing-gloves-with-substance-painter-newest-version-9-3d-model-f5b342e8f6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6056922","type":"listingItem","attributes":{"id":6056922,"title":"Texturing Mini Grinded In Substance Painter ","price":8.0,"description":"Hey !\n\nWe are excited to share another tutorial with you, Texturing process of Mini Grinded in Substance Painter. In this video, I cover some texturing techniques using Substance. You'll learn how to use the Dynamic Gradient Filter and Smartmasks and combine them, and I create surfaces like Dirt Steel, Plastic, and a Grinder Blade. I also emphasize the importance of roughness and highlights in the texturing process.\n\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36637360\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nTo make the most of the tutorial, I use one of our multipurpose products in the market - a super useful and helpful resource for all digital artists. You can find it here: https://www.artstation.com/a/6331142\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.","imageAlt":"Texturing Mini Grinded In Substance Painter 3D model","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-mini-grinded-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r2rgepxfs3gsiq7q4qx0ut0gcn4w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/F1%20%284%29.jpg","gridUrl":"https://media.cgtrader.com/variants/r2rgepxfs3gsiq7q4qx0ut0gcn4w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/F1%20%284%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-mini-grinded-in-substance-painter","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6056922/2dad9486bf/texturing-mini-grinded-in-substance-painter-3d-model-2dad9486bf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4690636","type":"listingItem","attributes":{"id":4690636,"title":"North Star Solitaire Engagement Ring 4mm stone 3dmodel","price":28.0,"description":"- **Happy to present the North Star Solitaire Engagement Ring 4mm stone 3dmodel, with many ring sizes.**\n- **Bespoke Two Tone Star Solitaire Ring 3dprint model with 0.25ct main stone(4mm round cut stone), 4prong setting.**\n- **RING SIZES:** 5 , 5.5 , 6 , 6.5 , 7 , 7.5 , 8 , 8.5, and 9 (US-Canada sizes). **(in the last picture, you can find the INTERNATIONAL FINGER CHART).**\n- **STONES:** 4.0mm round cut stone - 1 , 1.0mm - 2 , (0.25ct total gem weight).\n- **WEIGHT:** 2.4 gr in 14K gold, 3 gr in 18K gold ,2 gr silver 925 (taken for 7US).\n- **SKU:** 0788.\n- **FILE FORMAT:** STL (5-9us sizes) and 3dm (3dm file for one size -7US size), OBJ(for render purposes only), also included ZIP archive with render pictures.\n- Ready for 3d printing North Star Solitaire Engagement Ring, STL files without any supports **(because each 3d printer type needs adding special supports).**\n- **More nice designs you can find here:**\n- https://www.cgtrader.com/maksimplatinum\n- **LICENSE: Private Use Only ,Non Commercial(do not resell files) . NOTE: Do not under any circumstances share these files for free or commercially!**","imageAlt":"North Star Solitaire Engagement Ring 4mm stone 3dmodel","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/north-star-solitaire-engagement-ring-4mm-stone-3dmodel","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dtx84XqtLxEbg19R4cJC9R5z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0788_ren3.jpg","gridUrl":"https://media.cgtrader.com/variants/dtx84XqtLxEbg19R4cJC9R5z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0788_ren3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/north-star-solitaire-engagement-ring-4mm-stone-3dmodel","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/4690636/d08863e672/north-star-solitaire-engagement-ring-4mm-stone-3dmodel-3d-model-d08863e672.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6057120","type":"listingItem","attributes":{"id":6057120,"title":"Texturing a Worn Wooden Stool in Substance Painter ","price":8.0,"description":"In this tutorial, I’ll show you how to texture a worn wooden stool like a pro!  Whether you're a beginner or a seasoned artist, you’ll learn:\n Why overlapping UVs can save you time \n How to avoid baking issues with overlapping objects \n The process of texturing a wooden stool in Substance Painter \n Tips for modifying smart materials to achieve the best results \n\nLevel up your skills and bring your wooden models to life with realistic textures! Don’t forget to like, share, and subscribe for more tips and tricks! \n\nYou can get the project file for this tutorial in our patreon \nhttps://www.patreon.com/posts/worn-wo...\n\nfor smart material, you can get them here:\nhttps://www.artstation.com/a/43292616\n\n\nAnd Also,\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\nhttps://www.artstation.com/a/36669483\nhttps://www.substancemaster.com/subst...\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.","imageAlt":"Texturing a Worn Wooden Stool in Substance 3D model","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/how-to-texture-a-realistic-slipper-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4zxj0q6252925ubczl0snvwiowkq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stool1.jpg","gridUrl":"https://media.cgtrader.com/variants/4zxj0q6252925ubczl0snvwiowkq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stool1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/how-to-texture-a-realistic-slipper-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6057120/fdf06ad714/texturing-a-worn-wooden-stool-in-substance-painter-3d-model-fdf06ad714.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7280392","type":"listingItem","attributes":{"id":7280392,"title":"Changed Parameters to Comment for Substance Designer","price":12.0,"description":"Python Script for Adobe Substance 3D Designer\n\nSpeed up your material documentation workflow with a simple Python script that automatically creates Comment nodes containing only the parameters you've changed. Instead of manually writing down modified values, just select one or more nodes and run the script.\n\n- Creates a separate comment node for every selected node.\n- Lists only modified parameters (default values are ignored).\n- Automatically places comments below each node.\n- Copies all generated comments to the clipboard.\n- Supports multiple selected nodes.\n- Keeps your graphs clean and easy to read.\n- Easy to use.\n\nPerfect for\n\n- Material documentation\n- Sharing graphs with teammates\n- Creating tutorials\n- Recording parameter presets\n- Organizing complex Substance Designer graphs\n\nInstallation\n\n1. Open Window -- Python Editor\n2. Load the downloaded Python script.\n3. Select one or more nodes.\n4. Run the script.\n5. The script will automatically create Comment nodes below the selected nodes and copy the generated text to your clipboard.\n\n\nCompatibility\n\n- Substance Designer 2020 +","imageAlt":"Changed Parameters to Comment for Substance De...","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/changed-parameters-to-comment-for-substance-designer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7upxno569u5ks44e5gis4rt5i6dm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChangedParametersToComments_Script_Preview_2.jpg","gridUrl":"https://media.cgtrader.com/variants/7upxno569u5ks44e5gis4rt5i6dm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChangedParametersToComments_Script_Preview_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/changed-parameters-to-comment-for-substance-designer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/7280392/6cd084ab08/changed-parameters-to-comment-for-substance-designer-3d-model-6cd084ab08.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2730549","type":"listingItem","attributes":{"id":2730549,"title":"Antique Typewriter 3D Modeling and Texturing","price":100.0,"description":"Hey hope you guys like my New Project the Full work is done in maya and substance painter, unfortunately due to low end pc i am no table to bake it properly using low polly i have provided both low and high polly files do have a look.\nFor more Follow me on\nInstagram-https://www.instagram.com/artby.shubham/\nLinkedin-https://www.linkedin.com/in/shubham-ingole-17392244/","imageAlt":"Antique Typewriter 3D Modeling and Texturing","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/antique-typewriter-3d-modeling-and-texturing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Nd8nB7fEE5XSQZSbstkAdCfv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4k%20trial_2.jpg","gridUrl":"https://media.cgtrader.com/variants/Nd8nB7fEE5XSQZSbstkAdCfv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4k%20trial_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/antique-typewriter-3d-modeling-and-texturing","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/2730549/15782c95c4/antique-typewriter-3d-modeling-and-texturing-3d-model-15782c95c4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6042079","type":"listingItem","attributes":{"id":6042079,"title":"Texturing Dior Bag - Tutorial in English Narration","price":8.0,"description":"https://youtu.be/SrAkiGTgTXM\nIn this video, we are going to texture a leather bag in substance painter and render it in marmoset toolbag. you can learn about texturing process in substance and rendering process in marmoset toolbag for this kind of project. both of them are powerful tools and if can follow and learn these software, you can do anything. For the texturing part I used some products that you can find here, \n\nfirst smart material leather collection : https://www.artstation.com/a/12591044\n\nAnd for the side pattern, I used fabric stitches seamless pattern : https://www.artstation.com/a/12946212\n\nShort tutorials on instagram : https://www.instagram.com/3dredbox/ \n\nOur Artstation Blog :  https://www.artstation.com/a/616780\n\n","imageAlt":"Texturing Dior Bag - Tutorial in English 3D 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Celtic Traditional Nordic Pattern Viking Ornament Band","price":25.0,"description":"**Authentic Celtic Traditional Pattern Viking Ornament Band**\n\nAverage Weight Silver 925 - 10.4 grams\nAverage Weight Gold 14K - 13.0 grams\nAverage Volume 3D Model - 1015 mm3\n\nThe collection of models includes 3D files in various formats such as 3DM, ZBrush, OBJ and also a size range of rings in STL format.\nPresented 3D models of rings in sizes:\nUS6; US7; US8; US9; US10; US11; US12; US13\n\nThe model does not include disassembled parts and individual items for download. \nOnly seamlessly connected elements into a single whole. \nProvided that the model does not contain inserts or inlays from other types of materials (gold / wood / diamond inlay). \nAll patterns, bas-relief elements and sculptural compositions are connected \nin the model using Boolean operations and are not distributed by separate elements.\nModels available in STL format for prototyping Geometry is healed, and fixed all the bad with RP Magics software.\n\n**Any further actions related to the resale or publication of the 3D model on other resources are prohibited!**\nIn some cases, I authorize and authorize the rendering of my 3D models for advertising on the merchant pages of jewelry manufacturers, as well as my loyal customers. \n**But only on condition that the publisher of renderings sells jewelry (silver/gold), and not a 3D model for resale.**\n\n\n**0174**","imageAlt":"Authentic Celtic Traditional Nordic 3D printable model 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Metal Shaders","price":13.0,"description":"AMV Metal Shaders\n\nEasy to use, ready-made shaders for metals.\n\nYou can use these shaders for jewelery, construction elements, tools, everyday objects.\n\n\n*******************************************\n\nPackgage includes:\n\nShader Persets/ArMa-Vision/Metal\n\n- Brass\n- Bronze\n- Chrome\n- Copper\n- Gold ancient\n- Gold pink\n- Gold red\n- Gold white\n- Gold yellow\n- Iron\n- Platinum\n- Silver","imageAlt":"3D AMV Metal 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pollen (palynivory), the former primarily as a carbohydrate source for metabolic energy, and the latter primarily for protein and other nutrients for their larvae. They are found on every continent except Antarctica, and in every habitat on the planet that contains insect-pollinated flowering plants. The most common bees in the Northern Hemisphere are the Halictidae, or sweat bees, but they are small and often mistaken for wasps or flies. Bees range in size from tiny stingless bee species, whose workers are less than 2 millimeters (0.08 in) long,[4] to the leafcutter bee Megachile pluto, the largest species of bee, whose females can attain a length of 39 millimeters (1.54 in). Vertebrate predators of bees include primates and birds such as bee-eaters; insect predators include beewolves and dragonflies.\n\nBees are best known for their ecological roles as pollinators and, in the case of the best-known species, the western honey bee, for producing honey, a regurgitated and dehydrated viscous mixture of partially digested monosaccharides kept as food storage of the bee colony. Pollination management via bees is important both ecologically and agriculturally, and the decline in wild bee populations has increased the demand and value of domesticated pollination by commercially managed hives of honey bees. Human beekeeping or apiculture (meliponiculture for stingless bees) has been practiced as a discipline of animal husbandry for millennia, since at least the times of Ancient Egypt and Ancient Greece. Bees have appeared in mythology and folklore, through all phases of art and literature from ancient times to the present day, although primarily focused in the Northern Hemisphere where beekeeping is far more common. In Mesoamerica, the Maya have practiced large-scale intensive meliponiculture since pre-Columbian times.\n\nCharacteristics\nBees have the following characteristics:[5]\n\nA pair of large compound eyes which cover much of the surface of the head. Between and above these are three small simple eyes (ocelli) which provide information on light intensity.[5]\nThe antennae usually have 13 segments in males and 12 in females, and are geniculate, having an elbow joint part way along. They house large numbers of sense organs that can detect touch (mechanoreceptors), smell and taste; and small, hairlike mechanoreceptors that can detect air movement so as to \"hear\" sounds.[5]\nThe mouthparts are adapted for both chewing and sucking by having both a pair of mandibles and a long proboscis for sucking up nectar.[5]\nThe thorax has three segments, each with a pair of robust legs, and a pair of membranous wings on the hind two segments. The front legs of corbiculate bees bear combs for cleaning the antennae. In many species the hind legs bear pollen baskets, flattened sections with incurving hairs to secure the collected pollen. The wings are synchronized in flight, and the somewhat smaller hind wings connect to the forewings by a row of hooks along their margin which connect to a groove in the forewing.[5]\nThe abdomen has nine segments, the hindermost three being modified into the sting.[5]\nMany bees are brightly colored, displaying contrasting bands of yellow, orange, or red against black. These colors function as aposematic signals, warning potential predators that the insect may sting or otherwise defend itself,[6] although similar warning patterns are also seen in many harmless insects that mimic bees or wasps, a form of Batesian mimicry.[7]\nThe largest species of bee is thought to be Wallace's giant bee Megachile pluto, whose females can attain a length of 39 millimeters (1.54 in).[8] The smallest species may be dwarf stingless bees in the tribe Meliponini whose workers are less than 2 millimeters (0.08 in) in length.[9]\n\nHead of a male carpenter bee, showing antennae, three ocelli, compound eyes, and mouthparts\nHead of a male carpenter bee, showing antennae, three ocelli, compound eyes, and mouthparts\n \nThe lapping mouthparts of a honeybee, showing labium and maxillae\nThe lapping mouthparts of a honeybee, showing labium and maxillae\nDifferences from wasps\nSee also: Characteristics of common wasps and bees\nBees differ from closely related groups such as wasps by having branched or plume-like setae (hairs), combs on the forelimbs for cleaning their antennae, small anatomical differences in limb structure, and the venation of the hind wings. In females, the seventh dorsal abdominal plate is also divided into two half-plates.[10]\n\nMost bees are not like honeybees\n\nHoneybees are quite atypical of bees in general[11][12]\nHoneybees are widely domesticated but are quite atypical of bees in general.[11] Of some 20,000[12] species of bee, only 7 are honeybees. Most bees, other than bumblebees, are much smaller than honeybees, often under 2 mm long; they are mostly solitary rather than social, they do not make large nests, honey, or wax, and they rarely sting humans. Instead, many species pollinate just one group of flowers and are adapted to the habitat where those flowers grow.[11]\n\nEvolution\nThe immediate ancestors of bees were stinging wasps in the family Ammoplanidae, which were predators of other insects.[13] The switch from insect prey to pollen may have resulted from the consumption of prey insects which were flower visitors and were partially covered with pollen when they were fed to the wasp larvae. This same evolutionary scenario may have occurred within the vespoid wasps, where the pollen wasps evolved from predatory ancestors.[14]\n\nBased on phylogenetic analysis, bees are thought to have originated during the Early Cretaceous (about 124 million years ago) on the supercontinent of West Gondwana, just prior to its breakup into South America and Africa. The supercontinent is thought to have been a largely xeric environment at this time; modern bee diversity hotspots are also in xeric and seasonal temperate environments, suggesting strong niche conservatism among bees ever since their origins.[15]\n\nGenomic analysis indicates that despite only appearing much later in the fossil record, all modern bee families had already diverged from one another by the end of the Cretaceous. The Melittidae, Apidae, and Megachilidae had already evolved on the supercontinent prior to its fragmentation. Further divergences were facilitated by West Gondwana's breakup around 100 million years ago, leading to a deep Africa-South America split within both the Apidae and Megachilidae, the isolation of the Melittidae in Africa, and the origins of the Colletidae, Andrenidae and Halictidae in South America. The rapid radiation of the South American bee families is thought to have followed the concurrent radiation of flowering plants within the same region. Later in the Cretaceous (80 million years ago), colletid bees colonized Australia from South America (with an offshoot lineage evolving into the Stenotritidae), and by the end of the Cretaceous, South American bees had also colonized North America.[15] The North American fossil taxon Cretotrigona belongs to a group that is no longer found in North America, suggesting that many bee lineages went extinct during the Cretaceous–Paleogene extinction event (the \"K-Pg extinction\").[15]\n\nFollowing the K-Pg extinction, surviving bee lineages continued to spread into the Northern Hemisphere, colonizing Europe from Africa by the Paleocene, and then spreading east to Asia. This was facilitated by the warming climate around the same time, allowing bees to move to higher latitudes following the spread of tropical and subtropical habitats. By the Eocene (~45 mya) there was already considerable diversity among eusocial bee lineages.[16][a] A second extinction event among bees is thought to have occurred due to rapid climatic cooling around the Eocene-Oligocene boundary, leading to the extinction of some bee lineages such as the tribe Melikertini. During the Paleogene and Neogene periods, bee lineages expanded worldwide. This came about as continental drift and changing climates created new barriers and habitats, isolating populations and driving the evolution of many new tribes.[15]\n\nFossils\nThe oldest non-compression bee fossil is Cretotrigona prisca, a corbiculate bee of Late Cretaceous age (~70 mya) found in New Jersey amber.[14] A fossil from the early Cretaceous (~100 mya), Melittosphex burmensis, was initially considered \"an extinct lineage of pollen-collecting Apoidea sister to the modern bees\",[19] but subsequent research has rejected the claim that Melittosphex is a bee, or even a member of the superfamily Apoidea to which bees belong, instead treating the lineage as incertae sedis within the Aculeata.[20]\n\nThe Allodapini (within the Apidae) appeared around 53 Mya.[21] The Colletidae appear as fossils only from the late Oligocene (~25 Mya) to early Miocene.[22] The Melittidae are known from Palaeomacropis eocenicus in the Early Eocene.[23] The Megachilidae are known from trace fossils (characteristic leaf cuttings) from the Middle Eocene.[24] The Andrenidae are known from the Eocene-Oligocene boundary, around 34 Mya, of the Florissant shale.[25] The Halictidae first appear in the Early Eocene[26] with species[27][28] found in amber. The Stenotritidae are known from fossil brood cells of Pleistocene age","imageAlt":"Bee robot 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/bee-robot-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bni6o56yy0wbz1bqe5rdbcxekds6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/bni6o56yy0wbz1bqe5rdbcxekds6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/bee-robot-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7468061/89fcfbacc6/bee-robot-3d-model-3d-model-89fcfbacc6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5960847","type":"listingItem","attributes":{"id":5960847,"title":"Artisanal Cheese Wheel with Rind Texturing model pack","price":60.0,"description":"Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This model is perfect for food visualization in advertisements, virtual reality culinary tours, or game environments featuring detailed market scenes.\n\nThe model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. \n\nAll textures are 4096*4096 in size. Please like and leave a comment if you enjoyed the model!","imageAlt":"3D asset Artisanal Cheese Wheel with Rind Texturing model","url":"https://www.cgtrader.com/3d-models/food/miscellaneous/artisanal-cheese-wheel-with-rind-texturing-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ugdj67pf5zjzkva0xl45x8nqyzet/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/03_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/ugdj67pf5zjzkva0xl45x8nqyzet/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/03_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/miscellaneous/artisanal-cheese-wheel-with-rind-texturing-model-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"food","subcategorySlug":"miscellaneous","categoryTitle":"Food","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5960847/0cbf7e6a6a/artisanal-cheese-wheel-with-rind-texturing-model-pack-3d-model-0cbf7e6a6a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7469645","type":"listingItem","attributes":{"id":7469645,"title":"crocodile robot 3D model","price":78.0,"description":"Crocodylia or Crocodilia (/krɒkəˈdɪliə/) is an order of semiaquatic, predatory reptiles that are known as crocodilians. They appeared 83.5 million years ago in the Late Cretaceous period (Campanian stage) and are the closest living relatives of birds, as the two groups are the only known survivors of the Archosauria. Members of the crocodilian total group, the clade Pseudosuchia, appeared about 250 million years ago in the Early Triassic period, and diversified during the Mesozoic era. The order includes the true crocodiles (family Crocodylidae), the alligators and caimans (family Alligatoridae), and the gharial and false gharial (family Gavialidae). Although the term \"crocodiles\" is sometimes used to refer to all of these families, the term \"crocodilians\" is less ambiguous.\n\nExtant crocodilians have flat heads with long snouts and tails that are compressed on the sides, with their eyes, ears, and nostrils at the top of the head. Alligators and caimans tend to have broader U-shaped jaws that, when closed, show only the upper teeth, whereas crocodiles usually have narrower V-shaped jaws with both rows of teeth visible when closed. Gharials have extremely slender, elongated jaws. The teeth are conical and peg-like, and the bite is powerful. All crocodilians are good swimmers and can move on land in a \"high walk\" position, traveling with their legs erect rather than sprawling. Crocodilians have thick skin covered in non-overlapping scales and, like birds, have a four-chambered heart and lungs with unidirectional airflow.\n\nLike other (non-avian) reptiles, crocodilians are ectotherms or 'cold-blooded'. They are found mainly in the warm and tropical areas of the Americas, Africa, Asia, and Oceania, usually occupying freshwater habitats, though some can live in saline environments and even swim out to sea. Crocodilians have a largely carnivorous diet; some species like the gharial are specialized feeders while others, like the saltwater crocodile, have generalized diets. They are generally solitary and territorial, though they sometimes hunt in groups. During the breeding season, dominant males try to monopolize available females, who lay their eggs in holes or mounds and, like many birds, they care for their hatched young.\n\nSome species of crocodilians, particularly the Nile crocodile, are known to have attacked humans, which through activities that include hunting, poaching, and habitat destruction are the greatest threat to crocodilian populations. Farming of crocodilians has greatly reduced unlawful trading in skins of wild-caught animals. Artistic and literary representations of crocodilians have appeared in human cultures around the world since at least Ancient Egypt.\n\nSpelling and etymology\n\"Crocodilia\" and \"Crocodylia\" have been used interchangeably for decades, starting with Karl Patterson Schmidt's re-description of the group from the formerly defunct term Loricata.[1] Schmidt used the older term \"Crocodilia\", based on Richard Owen's original name for the group.[2] Heinz Wermuth chose \"Crocodylia\" as the proper name,[3] basing it on the type genus Crocodylus (Laurenti, 1768).[4] Dundee, in a revision of many reptilian and amphibian names, argued strongly for \"Crocodylia\".[5] Following the advent of cladistics and phylogenetic nomenclature, a more-solid justification for one spelling over the other was proposed.[6]\n\nPrior to 1988, Crocodilia was a group that encompassed the modern-day animals, as well as their more-distant relatives that are now classified in the larger groups Crocodylomorpha and Pseudosuchia.[6] Under its current definition as a crown group, rather than a stem-based group, Crocodylia is now restricted to the last common ancestor of today's crocodilians and all of its descendants, living or extinct.[6]\n\nCrocodilia[2] appears to be a Latinism of the Greek word κροκόδειλος (krokódeilos), which means both lizard and Nile crocodile.[7] Crocodylia, as coined by Wermuth[3] in regards to the genus Crocodylus, appears to be derived from the Ancient Greek[8] κρόκη (kroke)—meaning shingle or pebble—and δρîλος or δρεîλος (dr(e)ilos), meaning worm. The name may refer to the animal's habit of resting on the pebbled shores of the Nile.[9]\n\nPhylogeny and evolution\nOrigins from pseudosuchians\n\nReconstruction of Litargosuchus, a sphenosuchian\nCrocodilians and birds are members of the clade Archosauria. Archosaurs are distinguished from other reptiles particularly by two sets of extra openings in the skull; the antorbital fenestra located in front of the animal's eye socket and the mandibular fenestra on the jaw. Archosauria has two main groups: the Pseudosuchia (crocodilians and their relatives) and the Avemetatarsalia (dinosaurs, pterosaurs, and their relatives).[10] The split between these two groups is assumed to have happened close to the Permian–Triassic extinction event, which is informally known as the Great Dying.[11]\n\nCrocodylomorpha, the group that later gave rise to modern crocodilians, emerged in the Late Triassic. The most-basal crocodylomorphs were large, whereas the ones that gave rise to crocodilians were small, slender, and leggy.[12] This evolutionary grade, the \"sphenosuchians\", first appeared around Carnian of the Late Triassic.[13] They ate small, fast prey and survived into the Late Jurassic.[14][15] As the Triassic ended, crocodylomorphs became the only surviving pseudosuchians.[16]\n\nEarly crocodyliform diversity\n\nLife restoration of Pakasuchus\nDuring the early Jurassic period, dinosaurs became dominant on land and the crocodylomorphs underwent major adaptive diversifications to fill ecological niches vacated by recently extinguished groups. Mesozoic crocodylomorphs had a much greater diversity of forms than modern crocodilians; they became small, fast-moving insectivores, specialist fish-eaters, marine and terrestrial carnivores, and herbivores.[17] The earliest stage of crocodilian evolution was the protosuchians in the late Triassic and early Jurassic, which were followed by the mesosuchians that diversified widely during the Jurassic and the Tertiary. The eusuchians first appeared during the Early Cretaceous; this clade includes modern crocodilians.[18]","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/other/crocodile-robot-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/icfmxcdqb7aws0kj1hyhzmixekkl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/icfmxcdqb7aws0kj1hyhzmixekkl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/crocodile-robot-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7469645/94193ac41f/crocodile-robot-3d-model-3d-model-94193ac41f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3368854","type":"listingItem","attributes":{"id":3368854,"title":"Tris to quads and quads to tris buttons addon in blender","price":4.0,"description":"Tris to quads and quads to tris buttons addon in blender.  this will add buttons to your toolbar in blender to triangulate and quadrify faces.","imageAlt":"Tris to quads and quads to tris buttons addon in 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/tris-to-quads-and-quads-to-tris-buttons-addon-in-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/edwUhPMeeWG2r47VM6eqV4hP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/triquad-1.jpg","gridUrl":"https://media.cgtrader.com/variants/edwUhPMeeWG2r47VM6eqV4hP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/triquad-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/tris-to-quads-and-quads-to-tris-buttons-addon-in-blender","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/3368854/31630cc5b6/tris-to-quads-and-quads-to-tris-buttons-addon-in-blender-3d-model-31630cc5b6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"6056893","type":"listingItem","attributes":{"id":6056893,"title":"Texturing a Frying Pan in Substance Painter","price":8.0,"description":"Texturing a Frying Pan in Substance Painter \nWelcome to another awesome Substance Painter tutorial! In this series, we’ll go through the process of texturing a frying pan step by step, breaking everything down for you to follow along easily. Whether you're a beginner or looking to sharpen your skills, this guide will walk you through every detail, from baking mesh maps to creating a polished render in Marmoset Toolbag 5 \n\n1 Baking Mesh Maps – Learn how to bake mesh maps and re-import your model with new angle arrangements! \n2 Wood Surfaces – Using Quixel resources to create that perfect wood texture for the handle .\n3Steel Connector Piece – We’ll dive into creating a smooth metallic look for the connector .\n4 Free Smart Material – I’ll show you a cool smart material that’s completely free to use. You can control the mask and tweak layers for awesome results \n5 Rendering in Marmoset Toolbag 5 – A smooth, easy to use, and powerful Engine\n\nGet Smart Material (Free):\nhttps://www.substancemaster.com/produ...\n\nWood Stencil Collection:\nhttps://www.artstation.com/a/5888749\n\n New Course: \"Substance Master Course\" \nhttps://www.artstation.com/a/36669483\nhttps://www.substancemaster.com/subst...\n\n23 hours of narrated Substance Painter tutorials with 6 projects! \n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2,000 students. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help you learn Substance Painter professionally. \nDon't miss this opportunity to level up your skills! Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don’t forget to subscribe to our channel and share your thoughts in the comments! ","imageAlt":"Texturing a Frying Pan in Substance Painter 3D model","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-frying-pan-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t4zj46azlkyop024abmys8cqsspo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pan3.jpg","gridUrl":"https://media.cgtrader.com/variants/t4zj46azlkyop024abmys8cqsspo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pan3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-frying-pan-in-substance-painter","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6056893/5c3e356024/texturing-a-frying-pan-in-substance-painter-3d-model-5c3e356024.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6076204","type":"listingItem","attributes":{"id":6076204,"title":"Texturing a Cowboy Hat in Substance Painter","price":8.0,"description":"Texturing a cowboy hat in substance painter\n\nHey everyone, \n\nDid you try adding details directly to the substance painter on your model? It's fast, precision, and easy. In this video I converted a simple hat from our BaseMesh collection to a leather cowboy hat. Adding details in substance is very flexible and you can change anything easily and quickly. \n\nI used some smart material from our smart material collection to increase the speed of texturing.\n\n\n\nYou can find the products from this tutorial here:\n\nBaseMesh-Hat\n\nhttps://www.artstation.com/a/38061518\n\nStitches Tool\n\nhttps://www.artstation.com/a/36776662\n\nSmart Materials\n\nhttps://www.artstation.com/a/12591119\n\nhttps://www.artstation.com/a/454789\n\nhttps://www.artstation.com/a/3378883\n\n\n\n\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.","imageAlt":"3D Texturing a Cowboy Hat in Substance Painter","url":"https://www.cgtrader.com/3d-models/character/clothing/texturing-a-cowboy-hat-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2n97q2j6i9oghgbqghiayebnesj6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cowboy1.jpg","gridUrl":"https://media.cgtrader.com/variants/2n97q2j6i9oghgbqghiayebnesj6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cowboy1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/texturing-a-cowboy-hat-in-substance-painter","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6076204/d299590e72/texturing-a-cowboy-hat-in-substance-painter-3d-model-d299590e72.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6041809","type":"listingItem","attributes":{"id":6041809,"title":"Texturing Women Shorts with Lace Trim in Substance Painter","price":8.0,"description":"Texturing Women's Shorts with Lace Trim in Substance Painter \n\nIn this 20-minute tutorial, I walk you through the process of texturing a women’s short with a delicate lace trim edge using Substance Painter. We'll start by importing the 3D model and setting up the viewport for optimal workflow.\n\nNext, I'll show you how to create a base material using default smart materials from the Substance library, then add intricate details using a variety of tools and alphas. I'll also demonstrate how to generate custom patterns with Leonardo AI, including the prompts I used to achieve the desired textures.\n\nFor the lace trim, I utilize a perfect tool from our marketplace, specifically designed for creating beautiful lace edges. As a bonus, I’m offering 2 sample trim textures for free, which I also use in this video.\n\nWhether you're a beginner or experienced in 3D texturing, this video has something for everyone. Follow along to enhance your texturing skills and add a touch of elegance to your projects!\n\n\n\n Resources and links \n\n Model comes from this Collection:\n\nhttps://www.artstation.com/a/40525575\n\n Trim Lace Toolkit Collection:\n\nhttps://www.artstation.com/a/37981024\n\n Project File:\n\nhttps://www.substancemaster.com/produ...\n\n-----------------------------------------------------\n\n New Course: \"Substance Master Course\" \n\nhttps://www.artstation.com/a/36669483\n\nhttps://www.substancemaster.com/subst...\n\n\n\n23 hours of narrated Substance Painter tutorials with 6 projects! \n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2,000 students. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help you learn Substance Painter professionally. \n\nDon't miss this opportunity to level up your skills! Check out the tutorial now and hit the \"Like\" button if you find it helpful.  Don’t forget to subscribe to our channel and share your thoughts in the comments! 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They live in different habitats, including savannahs, forests, deserts, and marshes. They are herbivorous, and they stay near water when it is accessible. They are considered to be keystone species, due to their impact on their environments. Elephants have a fission–fusion society, in which multiple family groups come together to socialise. Females (cows) tend to live in family groups, which can consist of one female with its calves or several related females with offspring. The leader of a female group, usually the oldest cow, is known as the matriarch.\n\nMales (bulls) leave their family groups when they reach puberty and may live alone or with other males. Adult bulls mostly interact with family groups when looking for a mate. They enter a state of increased testosterone and aggression known as musth, which helps them gain dominance over other males as well as reproductive success. 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In the past, they were used in war; today, they are often controversially put on display in zoos, or employed for entertainment in circuses. 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The shadow response is to the bands is also more accurate! **_HOW COOL IS THAT?!_**\n\n**_Included:_**\n - _A small demo scene_\n - _For Anime - Windows Advanced_\n - _For Anime - Windows Simple_\n\nBoth of these have VERY similar skillset, except that, the advanced has much more control and you can have multiple window panels per material, so let's get into the detail of both!\n\n**Material Requirements for Eevee:**\n - Blend Method - Hashed\n - Shadow Method - Hashed\n\n**Material Requirements for Cycles:**\n - Plug n play - I literally just switched to Cycles to see if they function there.\n\n**_Advanced:_**\n - **Color 1-4 (UV required)**\nThese colors represent the environment reflected in the windows. If you'd prefer to add an image to the windows, instead of gradients, then, just connect the same image to all 4 colors and boom, image!\n\n - **Overall Saturation**\nControls the saturation of the result before it goes into the shaders themselves for final mixing.\n\n - **Scale Bands XYZ**\nThese controls, handle the scale for the reflections bands (the white lines going diagonal across the windows. Smaller = more detail and Larger = less detail. I added this in this manner, so that if you have something at an angle and you'd prefer a little more angle to the diagonal, this will help you get it. Because it \"reflects\" from the camera, you cannot simply rotate it with a single control - especially not since it's so dynamic.\n\n - **Reflectivity**\nFades between reflectivity (like SSR) and the color choices.\n\n - **Bands w reflectivity**\nWhen you turn on reflectivity, you might not want the bands visible and this allows you to have that option. I set it up, so that with reflecivity on, you don't get bands at all with transparency. This is consistent with general creative choices in anime with reflections.\n\n - **Window Fringe**\nAround the edges of windows, especially in wintery scenes or old buildings, you find a white frame/fringe around the edges of the panels. This allows you to have a suggestion of it or remove it. Works in transparency and with full opacity and with reflections.\n\n - **Nr of Windows H and V (UV required)**\nThese controls do exactly that! They allow you to simply type in how many windows you want horizontally (H) and Vertically (V).\n\n - **Unify Reflection bands**\nBy default this option is off. The window shader uses a texture that allows for at least two sets of bands to exist and this slider turns that texture on or off, allowing you to have the whole window respond as one (to the bands) or to respond as individual panels.\n\n - **Window Transparency**\nDoes exactly what it says - activates the window's transparency.\n\n - **Diffuse / Emission**\nAllows you to choose how much your environment will affect your windows. Believe it or not, aside from the reflective nature of windows and glass, it does have a diffuse side, because it can receive shadows. Granted, it's limited, but this control is ABSOLUTELY needed - you'll see in your own scenes that you also want to be able to switch!\n\n - **Fringe in shadow**\nOne of my fav aspects of this shader is the incredible control over the shadows! UNHEARD OF!!! This allows you to have the fringe in the shadow if you want it there or not. I recommend leaving it there, especially for absolutely MASSIVE windows with open rooms. It'll just add a lot more interest to the wall or furniture that the shadows fall on.\n\n - **Shadow intensity**\nExactly what it says - allows you to soften the shadow or remove it completely.\n\n**Outputs:**\n - **Shader**\nPlugs directly into the Surface input of the Material Output Node.\n\n - **Reflection Bands**\nLets you use the reflection bands only (as delimited by the texture or not, and nr of windows H and V).\n\n - **Fringe**\nGives you the fringe only.\n\n - **Gradient Texture**\nGives you the gradient texture with the 4 colors only.\n\n+++++++++++++++++++++++++++++++++\n\nNow, let's look at the simple one!\n\n**_Simple:_**\n - **Color 1-3 (UV required)**\nThese colors represent the environment reflected in the windows. If you'd prefer to add an image to the windows, instead of gradients, then, just connect the same image to all 3 colors and boom, image!\n\n - **Scale Bands XYZ**\nThese controls, handle the scale for the reflections bands (the white lines going diagonal across the windows. Smaller = more detail and Larger = less detail. I added this in this manner, so that if you have something at an angle and you'd prefer a little more angle to the diagonal, this will help you get it. Because it \"reflects\" from the camera, you cannot simply rotate it with a single control - especially not since it's so dynamic.\n\n - **Window Fringe**\nAround the edges of windows, especially in wintery scenes or old buildings, you find a white frame/fringe around the edges of the panels. This allows you to have a suggestion of it or remove it. Works in transparency and with full opacity and with reflections.\n\n - **Window Transparency**\nDoes exactly what it says - activates the window's transparency.\n\n - **Diffuse / Emission**\nAllows you to choose how much your environment will affect your windows. Believe it or not, aside from the reflective nature of windows and glass, it does have a diffuse side, because it can receive shadows. Granted, it's limited, but this control is ABSOLUTELY needed - you'll see in your own scenes that you also want to be able to switch!\n\n - **Fringe in shadow**\nOne of my fav aspects of this shader is the incredible control over the shadows! UNHEARD OF!!! This allows you to have the fringe in the shadow if you want it there or not. I recommend leaving it there, especially for absolutely MASSIVE windows with open rooms. It'll just add a lot more interest to the wall or furniture that the shadows fall on.\n\n - **Shadow intensity**\nExactly what it says - allows you to soften the shadow or remove it completely.\n\n - **Bands Offset**\nAn additional control that has no purpose in the advances shader, this setting allows you to use the same shader on different individual panels, but not have the bands be identical. If you simply offset them a bit, you'll have a unique look to each panel, despite this simplified one generating only for a single panel.\n\n - **Shader Output**\nJust plugs into the material output's surface input.\n\n+++++++++++++++++++++++++++++++++\n\nThis is **_a fantastic addition to the For Anime toolbox_** and I'm super ecstatic to share it with you guys! :D\n\n**_To use:_**\n- _Append the node group using File - Append - Downloaded file - Nodetree - For Anime - Windows Advanced and/or Simple._\n- _Find in the shader window under Add - Groups - For Anime - Windows Advanced and/or Simple._\n- _Connect it to the surface - wait for it to load and set your alpha and shadows both to hashed._\n- _Hashed is a sampled based method, so it does require a lot of samples, but I only used 30 and paired it with the denoise node for the demo video. 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