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It's about creating super detail metal in substance painter for a pilot model which comes from this Base-Mesh collection: https://www.artstation.com/a/33430540 \n\nI tried to show the concepts l, techniques, and the efficient ways to reach out the good results in a substance painter!! Don't forget to like and subscribe and share your mind in the comments section.\n\nOur Artstation Blog :  https://www.artstation.com/a/616780 Be creative!","imageAlt":"3D Texturing a Pilot Helmet in Substance","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-pilot-helmet-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ww8xle2jxxhys0ifj9mv81bupcx7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photo_2025-04-19_11-56-29.jpg","gridUrl":"https://media.cgtrader.com/variants/ww8xle2jxxhys0ifj9mv81bupcx7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photo_2025-04-19_11-56-29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-a-pilot-helmet-in-substance-painter","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6057255/6075d1bb24/texturing-a-pilot-helmet-in-substance-painter-3d-model-6075d1bb24.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4944449","type":"listingItem","attributes":{"id":4944449,"title":"Texturing Essentials Filter Smart Materials vol 01","price":6.99,"description":"A pack of 31 High-Detail and completely customizable overlay filter smart materials (spsm),\n\n\n\nIncluded in the pack:\n\nHigh-quality preview\n31 smart materials (SPSM)\nLayer Customization Guide (PDF)\nMaterial Customization Guide (PDF)\nBenefits of this pack:\n\nNo effort texturing (drag and drop)\nRealistic look\nHigh-quality preview\nEach layer has the correct name and color\nNot heavy\nCustomizable\n100% made with substance painter\nAll materials checked with PBR validator\ncompatible Substance 3D Painter, version 8.2.0 and higher\ncustom shelf previews\nAll patterns are created with shape manipulation using default textures and maps in substance painter\nCategory: moss, rust, fabric torn, denim torn, bullet impact, dirt material, dust material, leak, peeling paint, leather patch, denim patch, linen patch, blood splash, blood leak,\n\nCopy the file \"spsm \" into your Substance Painter shelf folder\n\n*Substance 3D Painter, version 8.2.0 or higher","imageAlt":"3D Texturing Essentials Filter Smart Materials vol 01","url":"https://www.cgtrader.com/3d-models/character/clothing/texturing-essentials-filter-smart-materials-vol-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8rQ5huTjjiJvMbe2JeMQNQkW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview16.9.jpg","gridUrl":"https://media.cgtrader.com/variants/8rQ5huTjjiJvMbe2JeMQNQkW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview16.9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/texturing-essentials-filter-smart-materials-vol-01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4944449/e3e792dbef/texturing-essentials-filter-smart-materials-vol-01-3d-model-e3e792dbef.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3354977","type":"listingItem","attributes":{"id":3354977,"title":"Paste Image Blender Add-on","price":7.0,"description":"Add-on for Blender 2.8, 2.9 for easy texturing. Tested only on Windows OS.\nPastes the copied image from the clipboard with the Ctrl + V keyboard shortcut. Greatly increases the speed of texturing.\n\n**How this work:**\n\n1. Install add-on from zip file and save preferences.\n2. Copy the image you want(from webbrowser, photoshop etc.).\n3. In Blender paste image(Ctrl+V) and select a texture \"ClipboardTexture\". Texture will automatically change the image inside.\n4. Done. Now you can paint with a new texture.\n\n**Features:**\n\n- 3d viewport and Image Editor\n- Automatically fit to image aspect ratio in stencil mode texturing\n- Set up texture only once\n- No unnecessary images are created\n- Alpha channel\n\nNote: If blender does not have a PIL module, the add-on will install it automatically on first run(5-10 sec, requires the Internet). \n\nIf you have any further questions don't hesitate to contact.","imageAlt":"Paste Image Blender Add-on 3D","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/blender-addon-paste-clipboard-image-piipm","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jWr2rYtVaHNQovYEFqZHqs5G/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/prevmain.jpg","gridUrl":"https://media.cgtrader.com/variants/jWr2rYtVaHNQovYEFqZHqs5G/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/prevmain.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/blender-addon-paste-clipboard-image-piipm","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/3354977/86afcd7045/paste-image-blender-add-on-3d-model-86afcd7045.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5935377","type":"listingItem","attributes":{"id":5935377,"title":"MapManager plugin","price":7.0,"description":"Hello everyone! I'd like to introduce my new MapManager plugin. It allows you to easily and, most importantly, interactively manage the textures of selected objects.\n\nMapManager isn't just a simple interlinker; it's a fully-fledged texture management console that fully understands the texture locations of all materials.\n\nKey Features:\nDeep Scan: The plugin combs through any complex links—CoronaMultiMap, V-Ray MultiSubTex, nested Multi-Sub materials, and procedural maps. No texture will go unnoticed.\n\nSmart Resolver: The script doesn't just display files; it understands the structure of your project. If texture paths are broken, it will automatically find them in project subfolders, custom paths, or external files for its operations, without forcing you to manually specify each folder.\n\nEyedropper Tool: My favorite feature. You can select specific polygons on an object, and the plugin will show textures only for them. Ideal for working with heavy meshes, or if the object has a Multi-Sub/Object Material with multiple materials.\n\nPhysical File Management: You can rename, move, and copy files directly from the list. The script will automatically perform the operation on disk and correctly update the paths in materials, preserving their structure (relative paths will remain relative).\n\nImplemented Undo: Full Ctrl+Z support, which even works for physically renaming files on disk. Made a mistake? Just undo the action.\n\nOne-Click Optimization: Resize and convert heavy formats to JPG with pre-calculated resolution.\n\nPhotoshop Integration: Simply select an object, collect all its textures, and open any of them in Photoshop directly from 3dsmax.\n\nIntegration with the default viewer: Double-click or select \"View\" from the context menu to easily view any texture using your favorite default Windows viewer.\n\nSearch for heavy textures in the scene: Simply specify the texture's longest dimension, and the script will find all objects containing heavy textures that can be resized later.\n\nSearch for missing textures: Now, lost textures will no longer go unnoticed. The script will collect all objects missing at least one.\n\nPath definer: Automatic texture path relinking. Now all texture addresses can be easily kept up-to-date, avoiding rendering errors.\n\nWhy is this convenient?\nThe interface is designed like an interactive table: 5 synchronized columns (Path, Resolution, Object, Material, Slot) provide complete asset information at a glance. These features allow you to instantly open a file in Photoshop, find an object in a scene, or display a file in File Explorer. MapManager was created as a smart assistant that handles all texture management directly from 3ds Max.\n\nVideo tutorial on the plugin: https://youtu.be/oGDqRtDQBrU?si=X0b7qtDwmwiPhVTU\n\nI welcome your feedback and suggestions for improvement!","imageAlt":"3D model MapManager 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patterns are created with shape manipulation using default textures and maps in substance painter\nCategory: moss, rust, fabric torn, denim torn, bullet impact, dirt material, dust material, leak, peeling paint, leather patch, denim patch, linen patch, blood splash, blood leak,\n\nCopy the file \"spsm \" into your Substance Painter shelf folder\n\n*Substance 3D Painter, version 8.2.0 or higher","imageAlt":"Texturing Essentials Filter Smart Materials vol 3D 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In this tutorial, we explore how to use pre-made smart materials, alphas, and stencils in Substance Painter to achieve stunning results in a fraction of the time. Whether you're working on game assets, cinematics, or portfolio pieces, these techniques will help you level up your texturing process.\n\nSetting Up for Success Before diving into texturing, it's crucial to organize your project efficiently:\n\nFolder Structure: Keep materials, masks, and layers organized for easy adjustments. UV Alignment: Ensure your UVs are clean for optimal texture projection. Material Separation: Use masks to define different material regions early on. Pro Tip: Starting with a structured approach saves time when refining details later.  Applying Smart Materials for Realism One of the fastest ways to get high-quality results is by leveraging pre-made smart materials. Instead of manually building layers from scratch, smart materials offer a base with realistic wear, roughness, and detailing already baked in.\n\nIn this tutorial, we used:\n\nBronze Armor Material for metallic borders Cotton Smart Material for fabric sections Steel Stain for subtle surface details  Get these smart materials here:\n\nSmartMaterials Set 1: artstation.com/a/36950243 SmartMaterials Set 2: artstation.com/a/454789 SmartMaterials Set 3: artstation.com/a/36950266\n\n Refining Leather Textures Leather detailing is key for creating realistic medieval or fantasy armor. To enhance the look:\n\nUse custom smart materials for color variations. Add curvature-based adjustments to emphasize wear. Apply a stitching brush for added realism. Check out the Torn Stencil used in this project for realistic fabric wear: artstation.com/a/11893586\n\nEnhancing Metal Surfaces with Ornament Alphas For an extra touch of detail, ornament alphas can make metallic surfaces look handcrafted and intricate. Instead of sculpting from scratch, using pre-made ornament patterns allows for quick and stunning detailing.\n\nIn this tutorial, we utilized:\n\nOrnament Alpha Pack 1: artstation.com/a/12892067 Ornament Alpha Pack 2: artstation.com/a/1452805 Layering these details with height and roughness adjustments gives metal a hand-engraved look.\n\n Final Polish \u0026 Presentation After layering materials and details, a few final touches bring everything together:\n\nAmbient Occlusion Enhancements (AO+) for added depth Dirt \u0026 Edge Wear Layers to blend materials naturally Final Color Corrections to unify the asset’s overall look  Want to speed up your workflow? This tutorial demonstrates how pre-made assets can dramatically cut down your texturing time while maintaining high-quality results.\n\nExplore the full armor model used in this tutorial here:  Armor Model :artstation.com/a/36950238\n\n Conclusion \u0026 Next Steps With the right assets and workflow, you can cut down production time without sacrificing quality. If you’re looking to optimize your Substance Painter workflow, pre-made assets are an essential tool.\n\n Let us know what you think in the comments! Have you tried using smart materials and alphas in your workflow? Share your experiences!\n\n Want to take your skills further? 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Dive in, get your hands dirty, and enhance your skills using the provided resources. Or perhaps teach others how to texture\n\nUnlock the realism of your textures with our meticulously crafted Smith \u0026 Wesson revolver. Designed to closely resemble the real model, it showcases your **texturing skills** flawlessly.\n\n**About the model**\n\n- **Optimized for Gaming**: With 12,511 triangles, this model maintains exceptional quality even at close distances. It's perfect for use in FPS games or close renders.\n\n- **Clean Straight UVs**: The UVs are well-packed across three UDIM tiles. Alternatively, you can choose simpler UVs with three materials—all included in the product.\n\n- **Baked Maps**: Enjoy high-resolution 4k baked maps in .png format.\n\n**After purchasing this product, you’ll receive the following:**\n\n- Game-ready Smith \u0026 Wesson Model 10 Snub Nose Revolver - .38 Special + baked maps + high poly model in FBX, OBJ, and Blend formats.\n\n- .38 Special ammo + baked maps + high poly model in FBX, OBJ, and Blend formats.\n\n- Bonus: You’ll receive this product as a bonus : https://www.cgtrader.com/3d-models/military/gun/smith-wesson-revolver-113dec41-789d-4745-90f8-1a4e5aed7b30\n\nGet ready to elevate your texturing game with this exceptional revolver!\n\nIf you have any questions or need further assistance, feel free to reach out.","imageAlt":"Texturing Mastery 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/texturing-mastery","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZqTeBkcnZLzWWqDX2sf31E2x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main_Poster_Sample_01%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/ZqTeBkcnZLzWWqDX2sf31E2x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main_Poster_Sample_01%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/texturing-mastery","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/5452584/169f43198b/texturing-mastery-3d-model-169f43198b.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6076185","type":"listingItem","attributes":{"id":6076185,"title":"How to Texturing Leather Briefcase In Substance Painter","price":8.0,"description":"How to Texturing Leather Briefcase  In Substance Painter\n\n\n\nLet's Texture a briefcase in substance painter, for this video i want to rework one of veryfirst previewes that i made and turn it to something intersting in just 3 easy step :). First of all, I'm going to Add detail on the surface with two inhouse substance painter tools, Topstitiching and Seam. Second step, It's time to modify the smart material and turn it to something suitable for my needs. and the last step is modifying and adding finals layer such as sharpen effect and height to normal. and that's it!!\n\nYou can check some collection of our products here:\n\n\n\nLeather Smart Materials Collection\n\nhttps://www.artstation.com/a/454789\n\nhttps://www.artstation.com/a/3378883\n\nhttps://www.artstation.com/a/12591119\n\n\n\nBriefcase Basemesh Collection\n\nhttps://www.artstation.com/a/14152144\n\n\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. 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If you like the model, please leave a comment and like it.","imageAlt":"low-poly Hedgehog D Model Pack with Detailed Texturing","url":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-d-model-pack-with-detailed-texturing","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9cntavsbhfwwcke8qwy9g3id71uf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/9cntavsbhfwwcke8qwy9g3id71uf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-d-model-pack-with-detailed-texturing","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6253157/63d7d43bfa/hedgehog-d-model-pack-with-detailed-texturing-3d-model-63d7d43bfa.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6056922","type":"listingItem","attributes":{"id":6056922,"title":"Texturing Mini Grinded In Substance Painter ","price":8.0,"description":"Hey !\n\nWe are excited to share another tutorial with you, Texturing process of Mini Grinded in Substance Painter. In this video, I cover some texturing techniques using Substance. You'll learn how to use the Dynamic Gradient Filter and Smartmasks and combine them, and I create surfaces like Dirt Steel, Plastic, and a Grinder Blade. I also emphasize the importance of roughness and highlights in the texturing process.\n\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36637360\n\nhttps://www.substancemaster.com/substancepaintercourse\n\n\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\n\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\n\n\nTo make the most of the tutorial, I use one of our multipurpose products in the market - a super useful and helpful resource for all digital artists. You can find it here: https://www.artstation.com/a/6331142\n\n\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.","imageAlt":"Texturing Mini Grinded In Substance Painter 3D model","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-mini-grinded-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r2rgepxfs3gsiq7q4qx0ut0gcn4w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/F1%20%284%29.jpg","gridUrl":"https://media.cgtrader.com/variants/r2rgepxfs3gsiq7q4qx0ut0gcn4w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/F1%20%284%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/texturing-mini-grinded-in-substance-painter","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6056922/2dad9486bf/texturing-mini-grinded-in-substance-painter-3d-model-2dad9486bf.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6056859","type":"listingItem","attributes":{"id":6056859,"title":"Browning Pistol Texturing In substance painter","price":8.0,"description":"In this video, I used a pre-made pistol model from another artist on CG-trader. You can find the link in the description. The main objective of this tutorial is to show how to create a texture for a pistol in Substance Painter quickly. However, I challenged myself by using another person's model, which can be quite challenging sometimes. Retexturing models can be very useful for texturing artists, just like relighting scenes for lighting artists.\n\nAnd Also,\n\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\n\nhttps://www.artstation.com/a/36669483 \nhttps://www.substancemaster.com/substancepaintercourse\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.\n\nThe link of 3d model (Free)\nhttps://www.cgtrader.com/free-3d-models/military/gun/browning-hp--2","imageAlt":"Browning Pistol Texturing In substance painter 3D","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/browning-pistol-texturing-in-substance-painter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rop9egdwgyilc9k9r42ei2ejquep/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pistol.jpg","gridUrl":"https://media.cgtrader.com/variants/rop9egdwgyilc9k9r42ei2ejquep/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pistol.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/browning-pistol-texturing-in-substance-painter","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6056859/8b4bb23ee4/browning-pistol-texturing-in-substance-painter-3d-model-8b4bb23ee4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4890793","type":"listingItem","attributes":{"id":4890793,"title":"torturial ring","price":9.0,"description":"Ring size 58\nIncluding light and beautiful works.","imageAlt":"jewelry torturial ring 3D printable model","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/torturial-ring-57c79a50-7b8a-4738-8a8c-a56cc1b11e20","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/btXAnkEXJGeg5Qmqzm9Hs4EA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/24.jpg","gridUrl":"https://media.cgtrader.com/variants/btXAnkEXJGeg5Qmqzm9Hs4EA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/24.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/torturial-ring-57c79a50-7b8a-4738-8a8c-a56cc1b11e20","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/4890793/c35fcd36f3/torturial-ring-3d-model-c35fcd36f3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"4813599","type":"listingItem","attributes":{"id":4813599,"title":"Lot11-facade Project","price":20.0,"description":"Model rendering Lot11-facade Project  full setting (Model-Material-Lighting)\nLot11-facade Project rendering 3Dmax 2020, Corona render 8, Photoshop.\nFile is very clean and small capacity. You can open the file to use the existing model for your project.\nYou can open files using all models for all your projects.\nSoftware: 3DMax 2020, Corona 8, Photoshop.\n","imageAlt":"3D model Lot11-facade Project","url":"https://www.cgtrader.com/3d-models/exterior/house/lot11-facade-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4H7yto76csBfiqucDCPJfVq2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lot11-4k.jpg","gridUrl":"https://media.cgtrader.com/variants/4H7yto76csBfiqucDCPJfVq2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lot11-4k.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/house/lot11-facade-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"exterior","subcategorySlug":"house","categoryTitle":"Exterior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/4813599/2969c98430/lot11-facade-project-3d-model-2969c98430.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3599699","type":"listingItem","attributes":{"id":3599699,"title":"For Anime in Blender - Window Shaders - Eevee and Cycles","price":20.0,"description":"Hey all!\n\nMoving windows (like on cars) have always been somewhat active in anime, but not so much building windows - they're kinda stuck most of the time, from what I've seen, but I'd love for you to have something a little bit more interesting and alive!\n\nTo do this, I have created two shaders specifically aimed at various types of building windows, with a lot of control over the elements as well as what they contain!\n\n**_AND!_** While primarily built primarily for and in Eevee, it works just as great in Cycles!! The shadow response is to the bands is also more accurate! **_HOW COOL IS THAT?!_**\n\n**_Included:_**\n - _A small demo scene_\n - _For Anime - Windows Advanced_\n - _For Anime - Windows Simple_\n\nBoth of these have VERY similar skillset, except that, the advanced has much more control and you can have multiple window panels per material, so let's get into the detail of both!\n\n**Material Requirements for Eevee:**\n - Blend Method - Hashed\n - Shadow Method - Hashed\n\n**Material Requirements for Cycles:**\n - Plug n play - I literally just switched to Cycles to see if they function there.\n\n**_Advanced:_**\n - **Color 1-4 (UV required)**\nThese colors represent the environment reflected in the windows. If you'd prefer to add an image to the windows, instead of gradients, then, just connect the same image to all 4 colors and boom, image!\n\n - **Overall Saturation**\nControls the saturation of the result before it goes into the shaders themselves for final mixing.\n\n - **Scale Bands XYZ**\nThese controls, handle the scale for the reflections bands (the white lines going diagonal across the windows. Smaller = more detail and Larger = less detail. I added this in this manner, so that if you have something at an angle and you'd prefer a little more angle to the diagonal, this will help you get it. Because it \"reflects\" from the camera, you cannot simply rotate it with a single control - especially not since it's so dynamic.\n\n - **Reflectivity**\nFades between reflectivity (like SSR) and the color choices.\n\n - **Bands w reflectivity**\nWhen you turn on reflectivity, you might not want the bands visible and this allows you to have that option. I set it up, so that with reflecivity on, you don't get bands at all with transparency. This is consistent with general creative choices in anime with reflections.\n\n - **Window Fringe**\nAround the edges of windows, especially in wintery scenes or old buildings, you find a white frame/fringe around the edges of the panels. This allows you to have a suggestion of it or remove it. Works in transparency and with full opacity and with reflections.\n\n - **Nr of Windows H and V (UV required)**\nThese controls do exactly that! They allow you to simply type in how many windows you want horizontally (H) and Vertically (V).\n\n - **Unify Reflection bands**\nBy default this option is off. The window shader uses a texture that allows for at least two sets of bands to exist and this slider turns that texture on or off, allowing you to have the whole window respond as one (to the bands) or to respond as individual panels.\n\n - **Window Transparency**\nDoes exactly what it says - activates the window's transparency.\n\n - **Diffuse / Emission**\nAllows you to choose how much your environment will affect your windows. Believe it or not, aside from the reflective nature of windows and glass, it does have a diffuse side, because it can receive shadows. Granted, it's limited, but this control is ABSOLUTELY needed - you'll see in your own scenes that you also want to be able to switch!\n\n - **Fringe in shadow**\nOne of my fav aspects of this shader is the incredible control over the shadows! UNHEARD OF!!! This allows you to have the fringe in the shadow if you want it there or not. I recommend leaving it there, especially for absolutely MASSIVE windows with open rooms. It'll just add a lot more interest to the wall or furniture that the shadows fall on.\n\n - **Shadow intensity**\nExactly what it says - allows you to soften the shadow or remove it completely.\n\n**Outputs:**\n - **Shader**\nPlugs directly into the Surface input of the Material Output Node.\n\n - **Reflection Bands**\nLets you use the reflection bands only (as delimited by the texture or not, and nr of windows H and V).\n\n - **Fringe**\nGives you the fringe only.\n\n - **Gradient Texture**\nGives you the gradient texture with the 4 colors only.\n\n+++++++++++++++++++++++++++++++++\n\nNow, let's look at the simple one!\n\n**_Simple:_**\n - **Color 1-3 (UV required)**\nThese colors represent the environment reflected in the windows. If you'd prefer to add an image to the windows, instead of gradients, then, just connect the same image to all 3 colors and boom, image!\n\n - **Scale Bands XYZ**\nThese controls, handle the scale for the reflections bands (the white lines going diagonal across the windows. Smaller = more detail and Larger = less detail. I added this in this manner, so that if you have something at an angle and you'd prefer a little more angle to the diagonal, this will help you get it. Because it \"reflects\" from the camera, you cannot simply rotate it with a single control - especially not since it's so dynamic.\n\n - **Window Fringe**\nAround the edges of windows, especially in wintery scenes or old buildings, you find a white frame/fringe around the edges of the panels. This allows you to have a suggestion of it or remove it. Works in transparency and with full opacity and with reflections.\n\n - **Window Transparency**\nDoes exactly what it says - activates the window's transparency.\n\n - **Diffuse / Emission**\nAllows you to choose how much your environment will affect your windows. Believe it or not, aside from the reflective nature of windows and glass, it does have a diffuse side, because it can receive shadows. Granted, it's limited, but this control is ABSOLUTELY needed - you'll see in your own scenes that you also want to be able to switch!\n\n - **Fringe in shadow**\nOne of my fav aspects of this shader is the incredible control over the shadows! UNHEARD OF!!! This allows you to have the fringe in the shadow if you want it there or not. I recommend leaving it there, especially for absolutely MASSIVE windows with open rooms. It'll just add a lot more interest to the wall or furniture that the shadows fall on.\n\n - **Shadow intensity**\nExactly what it says - allows you to soften the shadow or remove it completely.\n\n - **Bands Offset**\nAn additional control that has no purpose in the advances shader, this setting allows you to use the same shader on different individual panels, but not have the bands be identical. If you simply offset them a bit, you'll have a unique look to each panel, despite this simplified one generating only for a single panel.\n\n - **Shader Output**\nJust plugs into the material output's surface input.\n\n+++++++++++++++++++++++++++++++++\n\nThis is **_a fantastic addition to the For Anime toolbox_** and I'm super ecstatic to share it with you guys! :D\n\n**_To use:_**\n- _Append the node group using File - Append - Downloaded file - Nodetree - For Anime - Windows Advanced and/or Simple._\n- _Find in the shader window under Add - Groups - For Anime - Windows Advanced and/or Simple._\n- _Connect it to the surface - wait for it to load and set your alpha and shadows both to hashed._\n- _Hashed is a sampled based method, so it does require a lot of samples, but I only used 30 and paired it with the denoise node for the demo video. That should be enough, imo._\n\n**_Credit:_**\n- _House and other assets not included; the house you can find free here on CGT._\nJust because I used it, does not mean automatic endorsement of it or other products they may have or produce.\n- _Vegetation assets and world are my own._\n","imageAlt":"For Anime in Blender - Window Shaders - Eevee and 3D","url":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/for-anime-in-blender-window-shaders-eevee-and-cycles","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gFx5cpTCNpeUCudkU4q68JBA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/gFx5cpTCNpeUCudkU4q68JBA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/texturing/for-anime-in-blender-window-shaders-eevee-and-cycles","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"texturing","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Texturing","schemaImageUrl":"https://img-new.cgtrader.com/items/3599699/fee4eeca2e/for-anime-in-blender-window-shaders-eevee-and-cycles-3d-model-fee4eeca2e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6057120","type":"listingItem","attributes":{"id":6057120,"title":"Texturing a Worn Wooden Stool in Substance Painter ","price":8.0,"description":"In this tutorial, I’ll show you how to texture a worn wooden stool like a pro!  Whether you're a beginner or a seasoned artist, you’ll learn:\n Why overlapping UVs can save you time \n How to avoid baking issues with overlapping objects \n The process of texturing a wooden stool in Substance Painter \n Tips for modifying smart materials to achieve the best results \n\nLevel up your skills and bring your wooden models to life with realistic textures! Don’t forget to like, share, and subscribe for more tips and tricks! \n\nYou can get the project file for this tutorial in our patreon \nhttps://www.patreon.com/posts/worn-wo...\n\nfor smart material, you can get them here:\nhttps://www.artstation.com/a/43292616\n\n\nAnd Also,\nwe released a brand new course for substance painter \"Substance Master Course\" and here is some info:\nhttps://www.artstation.com/a/36669483\nhttps://www.substancemaster.com/subst...\n\n23hours narrated Substance Painter Tutorial with 6 Project\n\nGuided by instructor Mehdi Beheshti, a professional with over 4 years of experience teaching CG software to more than 2000 Students, this course is your ticket to Learning Substance Painter professionally. As a top seller on ArtStation Marketplace for 3 years, Mehdi brings his expertise to help those who want to learn Substance Painter with a thrilling journey.\n\nDon't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the \"Like\" button if you find it helpful. 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This minimalist, symbolic design represents hope, care, and environmental consciousness, making it a perfect addition to any room. Its clean lines and modern aesthetic complement various decor styles, from farmhouse to contemporary. This file is perfect for 3d printing, laser engraving and cutting, wood carving, vinyl cutting, t-shirts, clothing, stickers, cardbox... 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In this series, we’ll go through the process of texturing a frying pan step by step, breaking everything down for you to follow along easily. Whether you're a beginner or looking to sharpen your skills, this guide will walk you through every detail, from baking mesh maps to creating a polished render in Marmoset Toolbag 5 \n\n1 Baking Mesh Maps – Learn how to bake mesh maps and re-import your model with new angle arrangements! \n2 Wood Surfaces – Using Quixel resources to create that perfect wood texture for the handle .\n3Steel Connector Piece – We’ll dive into creating a smooth metallic look for the connector .\n4 Free Smart Material – I’ll show you a cool smart material that’s completely free to use. 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