UE4 Ocean Material Pack Texture
Includes a 4.18 and 4.19 version
Can also be purchased here: https://www.unrealengine.com/marketplace/ocean-material-pack
Material Options vid: https://gfycat.com/PhonySlipperyGyrfalcon
Example 1: https://gfycat.com/LastCircularGreyhounddog
Example 2: https://gfycat.com/DismalHonestAmericanwarmblood
This is a dynamic, customizable ocean material. It can be used to create many different ocean variations for your environment.
Included in this material is dynamic shore foam, foam on top of the large waves. Color blending between shallow and deep water and a gerstner function for generating large waves.
Should work right out of the box. The example scene included will show the material in action.
Dynamic shore foam around landscape and any object that intersects with material.
Shallow and deep water color blending
Gerstner function with flexible controls for large waves
Flexible normal map blending controls
3 1024X1024 res normal textures
1 1024X1024 rgb packed mask texture
Number of Materials: 2 material functions, 1 material, 3 material instances
Do Materials derive from a Master Material with instances as variation: (Yes)
Number of Textures: 4
Supported Development Platforms: (Desktop PC)
Supported Target Build Platforms: (4.18-4.19)