DESCRIPTION

A premium pack of carved wood mosaic materials featuring hexagonal, square, and faceted relief tiles with natural oak‑to‑walnut tones for warm architectural accents. Supplied as seamless textures with full PBR maps and multiple height intensities to cover subtle emboss to deep sculpted looks in walls, headboards, and reception features.

What’s includedVariants: Hex Smooth, Hex Faceted, Square Pillow‑Carve, Square Micro‑Mosaic, and Mixed Hex Set as seen in previews.

Resolutions: 4096×4096 and 8192×8192 PNG/TIFF; 2K JPG previews for quick look‑dev.

PBR maps per variant: BaseColor, Roughness, Normal (OpenGL), Ambient Occlusion; Height/Displacement 16‑bit with Low/Med/High relief options.

Look & styleRealistic wood grain direction and tone variation across tiles, with soft gloss suitable for oiled/satin finishes; ideal for modern, Scandinavian, and boutique hospitality spaces.

Balanced randomness in hue and roughness to avoid visible tiling, preserving handcrafted depth at close range.

Use casesInterior archviz: feature walls, reception desks, bed headboards, acoustic panels, and retail displays.

Product/backdrops: furniture mockups, packaging, and lifestyle scenes requiring tactile wooden relief.

Technical specsSeamless tiling; square 1×1 UV; suggested real‑world tile size 40–60 mm per piece for hex/square sets; adjust to project scale.

Workflow: BaseColor in sRGB; Roughness/AO/Normal/Height in Linear; Normal is OpenGL—flip Y for DirectX renderers if needed.

Finish presets: oiled satin (Roughness 0.35–0.50.35–0.5); semi‑gloss (Roughness 0.22–0.320.22–0.32); add Clearcoat for polyurethane sheen when desired.

CompatibilityBlender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance 3D, V‑Ray, Corona, Cycles, Arnold, Redshift, Octane using metal/rough PBR.

How to useConnect BaseColor, Roughness, Normal, AO, and Height; start with Medium height for balanced relief, increase for close‑ups or displacement tessellation.

Randomize UV rotation by chunks or use tri‑planar mapping on large walls to minimize pattern repetition in hero shots.

LicensingRoyalty‑free for renders, games, and films; redistribution or resale of texture files is prohibited per CGTrader policy.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Wood Mosaic Relief Panels Texture

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File format
OTHER
Other<br />File Size: 37.6 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
151 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 151 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat